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No files matched your search
+29
-4
@@ -1,4 +1,4 @@
|
||||
# Commander AI Lab — Environment Variables
|
||||
# Commander AI Lab - Environment Variables
|
||||
# Copy this file to .env and fill in your API keys.
|
||||
# .env is gitignored and will NOT be committed.
|
||||
|
||||
@@ -6,6 +6,31 @@
|
||||
# Get yours at: https://app.ximilar.com/
|
||||
XIMILAR_API_KEY=your-ximilar-api-key-here
|
||||
|
||||
# Perplexity API Key (AI deck research & generation)
|
||||
# Get yours at: https://www.perplexity.ai/settings/api
|
||||
PPLX_API_KEY=your-perplexity-api-key-here
|
||||
# Anthropic API Key (AI deck generation & coaching with Claude Opus)
|
||||
# Get yours at: https://console.anthropic.com/settings/keys
|
||||
ANTHROPIC_API_KEY=your-anthropic-api-key-here
|
||||
# Anthropic model for deck generation and coaching (Claude Opus recommended)
|
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ANTHROPIC_MODEL=claude-opus-4-20250514
|
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# Coach chat provider: "local" (Ollama) or "anthropic" (Claude API)
|
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COACH_PROVIDER=anthropic
|
||||
|
||||
# CORS allowed origins (comma-separated)
|
||||
# Default: http://localhost:5173,http://localhost:8080
|
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# Add your LAN IP if accessing from another machine on your network
|
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ALLOWED_ORIGINS=http://localhost:5173,http://localhost:8080
|
||||
|
||||
# ── Dual-Model AI Brain ─────────────────────────────────────
|
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# Primary brain: GPT-OSS 20B (turn planner / decision maker)
|
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BRAIN_API_BASE=http://localhost:11434
|
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BRAIN_MODEL=gpt-oss:20b
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BRAIN_TEMPERATURE=0.3
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BRAIN_MAX_TOKENS=1024
|
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BRAIN_TIMEOUT=120.0
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# Validator brain: DeepSeek-R1-Distill-Qwen-14B (legality + explanation)
|
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VALIDATOR_ENABLED=true
|
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VALIDATOR_API_BASE=http://localhost:11434
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VALIDATOR_MODEL=deepseek-r1:14b
|
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VALIDATOR_TEMPERATURE=0.0
|
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VALIDATOR_MAX_TOKENS=2048
|
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VALIDATOR_TIMEOUT=120.0
|
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@@ -33,26 +33,6 @@ jobs:
|
||||
- name: Run tests
|
||||
run: pytest -v --tb=short tests/ || true
|
||||
|
||||
frontend:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Set up Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: '20'
|
||||
|
||||
- name: Build frontend
|
||||
working-directory: frontend
|
||||
run: |
|
||||
npm ci
|
||||
npm run build
|
||||
|
||||
- name: Run frontend tests
|
||||
working-directory: frontend
|
||||
run: npx vitest run
|
||||
|
||||
java-tests:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
name: Unity Build (Windows + WebGL)
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [main]
|
||||
paths:
|
||||
- 'unity-client/**'
|
||||
pull_request:
|
||||
branches: [main]
|
||||
paths:
|
||||
- 'unity-client/**'
|
||||
workflow_dispatch:
|
||||
|
||||
env:
|
||||
UNITY_PROJECT_PATH: unity-client
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Build ${{ matrix.targetPlatform }}
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
targetPlatform:
|
||||
- StandaloneWindows64
|
||||
- WebGL
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
- name: Cache Unity Library
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ${{ env.UNITY_PROJECT_PATH }}/Library
|
||||
key: Library-${{ matrix.targetPlatform }}-${{ hashFiles(format('{0}/Assets/**', env.UNITY_PROJECT_PATH)) }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.targetPlatform }}-
|
||||
Library-
|
||||
|
||||
- name: Build Unity project
|
||||
uses: game-ci/unity-builder@v4
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
with:
|
||||
projectPath: ${{ env.UNITY_PROJECT_PATH }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
buildName: CommanderAILab
|
||||
versioning: Semantic
|
||||
|
||||
- name: Upload build artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: Build-${{ matrix.targetPlatform }}
|
||||
path: build/${{ matrix.targetPlatform }}
|
||||
retention-days: 14
|
||||
@@ -1,381 +1,180 @@
|
||||
# Commander AI Lab
|
||||
|
||||
Headless batch simulation environment for 3-AI MTG Commander pods.
|
||||
Run 100+ games, analyze win rates, and stress-test your decks — all from a web UI or CLI.
|
||||
A full-stack MTG Commander AI research platform. Simulate hundreds of games overnight, train ML models on the results, and let simulation data automatically shape the AI deck builder — all from a web UI or CLI.
|
||||
|
||||
## What It Does
|
||||
|
||||
| Layer | What it is |
|
||||
|---|---|
|
||||
| **Monte Carlo Engine** | Pure-Python headless sim — runs thousands of games in minutes, no JVM needed |
|
||||
| **Forge Engine** | Java/Forge rules-complete sim for ground-truth validation |
|
||||
| **Overnight Runner** | Unattended batch runner — runs sims, updates sim weights, trains neural net |
|
||||
| **ML Pipeline** | Outcome-weighted RL nudges card scoring weights; neural net trains on decision logs |
|
||||
| **Deck Builder** | 7-step LLM pipeline (EDHrec → Scryfall → Ollama) now injected with sim-learned insights |
|
||||
| **AI Coach** | LLM-powered coaching sessions (Anthropic/Ollama) with streaming support |
|
||||
| **Web UI** | React + FastAPI dashboard for decks, sims, training, and deck building |
|
||||
|
||||
## Architecture
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────────────────────────────┐
|
||||
│ Web Browser (ai-lab.js + ai-lab.css) │
|
||||
│ Select decks → Start batch → Poll progress → View stats │
|
||||
└─────────────────────┬───────────────────────────────────────┘
|
||||
│ HTTP (REST)
|
||||
┌─────────────────────┴───────────────────────────────────────┐
|
||||
│ Python FastAPI Server (lab_api.py, port 8080) │
|
||||
│ /api/lab/start — spawn Java batch runner subprocess │
|
||||
│ /api/lab/status — poll progress (parses stdout) │
|
||||
│ /api/lab/result — return completed JSON results │
|
||||
│ /api/lab/decks — list decks from Forge user data │
|
||||
│ /api/lab/history— browse past batch runs │
|
||||
│ /api/lab/log — stream live console output │
|
||||
└─────────────────────┬───────────────────────────────────────┘
|
||||
│ subprocess (java -jar)
|
||||
┌─────────────────────┴───────────────────────────────────────┐
|
||||
│ Java CLI (LabCli.java + BatchRunner + MultiThreadRunner) │
|
||||
│ Parses Forge sim output → GameResult objects → JSON │
|
||||
└─────────────────────┬───────────────────────────────────────┘
|
||||
│ subprocess per game
|
||||
┌─────────────────────┴───────────────────────────────────────┐
|
||||
│ Card Forge Engine (forge-gui-desktop sim mode) │
|
||||
│ java -jar forge.jar sim -d "deck1" "deck2" "deck3" │
|
||||
│ -f commander -n 1 -q │
|
||||
└─────────────────────────────────────────────────────────────┘
|
||||
┌─────────────────────────────────────────────────────────────────┐
|
||||
│ Web UI (React/TypeScript — frontend/) │
|
||||
│ Deck Builder · Sim Dashboard · Training · Coach │
|
||||
└────────────────────────┬────────────────────────────────────────┘
|
||||
│ HTTP/REST + WebSocket
|
||||
┌────────────────────────┴────────────────────────────────────────┐
|
||||
│ FastAPI Server (lab_api.py / routes/ — port 8080) │
|
||||
│ /api/lab/* /api/ml/* /api/coach/* /api/deck-builder/* │
|
||||
└────────┬──────────────────┬──────────────────┬──────────────────┘
|
||||
│ │ │
|
||||
Java subprocess Python sim engine Ollama (local LLM)
|
||||
(Forge rules) (Monte Carlo) qwen2.5:7b + others
|
||||
│ │
|
||||
┌────────┴───────┐ ┌───────┴────────────────────────────────────┐
|
||||
│ Forge Engine │ │ src/commander_ai_lab/ │
|
||||
│ (rules- │ │ sim/ — engine, models, rules │
|
||||
│ complete) │ │ deck_builder/ — 7-step LLM pipeline │
|
||||
└────────────────┘ │ coach/ — streaming LLM coach │
|
||||
└────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
## Quick Start (Windows)
|
||||
|
||||
### Prerequisites
|
||||
- **Java 17+** (`java -version`)
|
||||
- **Python 3.10+** (`python --version`)
|
||||
- **Maven 3.8+** (`mvn --version`)
|
||||
- **Forge repo** cloned and built at `D:\ForgeCommander\forge-repo`
|
||||
**Prerequisites:** Java 17+, Python 3.10+, Maven 3.8+, [Forge](https://github.com/Card-Forge/forge) built at `D:\ForgeCommander\forge-repo`
|
||||
|
||||
### 1. Build Forge (one-time)
|
||||
```powershell
|
||||
# 1. Build Forge (one-time)
|
||||
cd D:\ForgeCommander\forge-repo
|
||||
mvn package -pl forge-gui-desktop "-DskipTests" "-Drevision=2.0.12-SNAPSHOT" -am
|
||||
```
|
||||
|
||||
### 2. Build Commander AI Lab
|
||||
```powershell
|
||||
# 2. Build Commander AI Lab
|
||||
cd D:\ForgeCommander\commander-ai-lab
|
||||
mvn package "-DskipTests"
|
||||
```
|
||||
This produces `target/commander-ai-lab-1.0.0-SNAPSHOT.jar` (shaded fat JAR).
|
||||
|
||||
### 3. Install Python dependencies
|
||||
```powershell
|
||||
pip install fastapi uvicorn
|
||||
```
|
||||
# 3. Install Python deps
|
||||
pip install -e .
|
||||
|
||||
### 4. Launch the Web UI
|
||||
**Option A — One-click launcher:**
|
||||
```powershell
|
||||
# 4. Launch
|
||||
.\start-lab.bat
|
||||
# → open http://localhost:8080
|
||||
```
|
||||
Edit the paths at the top of `start-lab.bat` if needed.
|
||||
|
||||
**Option B — Manual launch:**
|
||||
## Overnight AFK Runner
|
||||
|
||||
Runs batch sims unattended, then updates card weights and trains the neural net:
|
||||
|
||||
```powershell
|
||||
python lab_api.py `
|
||||
--forge-jar "D:\ForgeCommander\forge-repo\forge-gui-desktop\target\forge-gui-desktop-2.0.12-SNAPSHOT-jar-with-dependencies.jar" `
|
||||
--forge-dir "D:\ForgeCommander\forge-repo\forge-gui" `
|
||||
--port 8080
|
||||
python overnight-run.py # default: 11.5h DeepSeek sims
|
||||
python overnight-run.py --batches 20 --games 50 # fixed batch count
|
||||
python overnight-run.py --no-update-weights # skip weight update
|
||||
python overnight-run.py --no-train # skip neural net training
|
||||
```
|
||||
|
||||
Open `http://localhost:8080` — select 3 decks, set game count, click **Run AI Sims**.
|
||||
**What happens after sims complete:**
|
||||
1. `update_weights.py` — nudges `learned_weights.json` from decision logs (feeds deck builder)
|
||||
2. `/api/ml/train` — trains the neural net on the full decision dataset
|
||||
|
||||
## Sim → Deck Builder Feedback Loop
|
||||
|
||||
Simulation outcomes automatically improve deck recommendations:
|
||||
|
||||
```
|
||||
Overnight sims → decisions_*.jsonl
|
||||
↓
|
||||
update_weights.py → learned_weights.json
|
||||
↓
|
||||
sim_insights.py → natural-language insight block
|
||||
↓
|
||||
Ollama prompts (suggest_cards + enforce_deck_ratios)
|
||||
↓
|
||||
Better card recommendations
|
||||
```
|
||||
|
||||
When active, `BuildResult.sources_consulted` includes `"sim_weights"`. No-op until real sim data exists.
|
||||
|
||||
## Deck Builder Pipeline
|
||||
|
||||
The `POST /api/deck-builder/build` endpoint runs 7 steps:
|
||||
|
||||
1. Resolve commander via Scryfall
|
||||
2. Fetch EDHrec recommendations
|
||||
3. Fetch Scryfall candidates by category (ramp, removal, draw, lands)
|
||||
4. Ollama suggests synergy/protection/wincon cards ← **sim insights injected here**
|
||||
5. Filter by color identity, collection, ban list
|
||||
6. Ollama enforces ratios (trim/expand to 99) ← **sim insights injected here**
|
||||
7. Assemble final deck
|
||||
|
||||
## ML Pipeline
|
||||
|
||||
### 5. CLI-only usage (no web server)
|
||||
```powershell
|
||||
cd D:\ForgeCommander\forge-repo\forge-gui
|
||||
# Update sim card weights from decision logs (runs automatically in overnight-run.py)
|
||||
python -m ml.scripts.update_weights --min-games 10 --lr 0.05 --dry-run
|
||||
|
||||
java -jar "D:\ForgeCommander\commander-ai-lab\target\commander-ai-lab-1.0.0-SNAPSHOT.jar" `
|
||||
--forge-jar "..\forge-gui-desktop\target\forge-gui-desktop-2.0.12-SNAPSHOT-jar-with-dependencies.jar" `
|
||||
--forge-dir "." `
|
||||
--deck1 "Edgar Markov" `
|
||||
--deck2 "Grimgrin" `
|
||||
--deck3 "Xyris" `
|
||||
--games 100 `
|
||||
--threads 4 `
|
||||
--output results/batch-100.json
|
||||
# Reset weights to defaults
|
||||
python -m ml.scripts.update_weights --reset
|
||||
|
||||
# Generate synthetic training data
|
||||
python ml/scripts/generate_synthetic_data.py
|
||||
```
|
||||
|
||||
## Scaling Tests
|
||||
Learned weights are clamped to `[-20.0, 20.0]` and stored in `src/commander_ai_lab/sim/learned_weights.json`.
|
||||
|
||||
### Single-threaded baseline (10 games)
|
||||
```powershell
|
||||
java -jar target\commander-ai-lab-1.0.0-SNAPSHOT.jar `
|
||||
--forge-jar "..." --forge-dir "..." `
|
||||
--deck1 "Edgar Markov" --deck2 "Grimgrin" --deck3 "Xyris" `
|
||||
--games 10 --threads 1 --output results/baseline-10.json
|
||||
## Python Simulator API
|
||||
|
||||
```python
|
||||
from commander_ai_lab.lab.experiments import build_deck, run_simulation
|
||||
|
||||
deck = build_deck(["Sol Ring", "Cultivate", "Lightning Bolt"] + ["Forest"] * 36)
|
||||
stats = run_simulation(deck, num_games=100, name_a="My Deck")
|
||||
print(f"Win rate: {stats['win_rate']:.1%}, Avg turns: {stats['avg_turns']:.1f}")
|
||||
```
|
||||
|
||||
### Multi-threaded (10 games, 2 threads)
|
||||
```powershell
|
||||
java -jar target\commander-ai-lab-1.0.0-SNAPSHOT.jar `
|
||||
--forge-jar "..." --forge-dir "..." `
|
||||
--deck1 "Edgar Markov" --deck2 "Grimgrin" --deck3 "Xyris" `
|
||||
--games 10 --threads 2 --output results/mt-10-t2.json
|
||||
```
|
||||
|
||||
### Scale to 100 games (4 threads)
|
||||
```powershell
|
||||
java -jar target\commander-ai-lab-1.0.0-SNAPSHOT.jar `
|
||||
--forge-jar "..." --forge-dir "..." `
|
||||
--deck1 "Edgar Markov" --deck2 "Grimgrin" --deck3 "Xyris" `
|
||||
--games 100 --threads 4 --output results/scale-100-t4.json
|
||||
```
|
||||
|
||||
### Maximum throughput test (100 games, 8 threads)
|
||||
```powershell
|
||||
java -jar target\commander-ai-lab-1.0.0-SNAPSHOT.jar `
|
||||
--forge-jar "..." --forge-dir "..." `
|
||||
--deck1 "Edgar Markov" --deck2 "Grimgrin" --deck3 "Xyris" `
|
||||
--games 100 --threads 8 --seed 42 --output results/scale-100-t8-seed42.json
|
||||
```
|
||||
|
||||
### Performance comparison script
|
||||
Run different thread counts and compare sims/sec:
|
||||
```powershell
|
||||
# Baseline: 1 thread
|
||||
java -jar target\commander-ai-lab-1.0.0-SNAPSHOT.jar --forge-jar "..." --forge-dir "..." --deck1 "Edgar Markov" --deck2 "Grimgrin" --deck3 "Xyris" --games 20 --threads 1 --seed 42 --output results/perf-t1.json
|
||||
|
||||
# 2 threads
|
||||
java -jar target\commander-ai-lab-1.0.0-SNAPSHOT.jar --forge-jar "..." --forge-dir "..." --deck1 "Edgar Markov" --deck2 "Grimgrin" --deck3 "Xyris" --games 20 --threads 2 --seed 42 --output results/perf-t2.json
|
||||
|
||||
# 4 threads
|
||||
java -jar target\commander-ai-lab-1.0.0-SNAPSHOT.jar --forge-jar "..." --forge-dir "..." --deck1 "Edgar Markov" --deck2 "Grimgrin" --deck3 "Xyris" --games 20 --threads 4 --seed 42 --output results/perf-t4.json
|
||||
|
||||
# 8 threads
|
||||
java -jar target\commander-ai-lab-1.0.0-SNAPSHOT.jar --forge-jar "..." --forge-dir "..." --deck1 "Edgar Markov" --deck2 "Grimgrin" --deck3 "Xyris" --games 20 --threads 8 --seed 42 --output results/perf-t8.json
|
||||
```
|
||||
|
||||
Then compare the `simsPerSecond` values in each output JSON to see scaling behavior.
|
||||
The Monte Carlo engine models: combat keywords (flying, trample, deathtouch, lifelink, menace, reach, haste), summoning sickness, tapped/untap state, commander zone, multiplayer attack targeting, and board wipes. It does **not** model the stack, instants, or continuous type-changing effects.
|
||||
|
||||
## API Reference
|
||||
|
||||
| Endpoint | Method | Description |
|
||||
|---|---|---|
|
||||
| `/api/lab/decks` | GET | List available Commander decks |
|
||||
| `/api/lab/start` | POST | Start a batch run (returns batchId) |
|
||||
| `/api/lab/status?batchId=X` | GET | Poll progress for a running batch |
|
||||
| `/api/lab/result?batchId=X` | GET | Get completed batch result JSON |
|
||||
| `/api/lab/log?batchId=X` | GET | Get live log lines from running batch |
|
||||
| `/api/lab/history` | GET | List past batch result files |
|
||||
|
||||
### POST /api/lab/start
|
||||
```json
|
||||
{
|
||||
"decks": ["Edgar Markov", "Grimgrin", "Xyris"],
|
||||
"numGames": 100,
|
||||
"threads": 4,
|
||||
"seed": null,
|
||||
"clock": 120
|
||||
}
|
||||
```
|
||||
|
||||
### GET /api/lab/status response
|
||||
```json
|
||||
{
|
||||
"batchId": "abc123",
|
||||
"running": true,
|
||||
"completed": 42,
|
||||
"total": 100,
|
||||
"threads": 4,
|
||||
"elapsedMs": 156000,
|
||||
"error": null
|
||||
}
|
||||
```
|
||||
|
||||
## Python Simulator (Monte Carlo Engine)
|
||||
|
||||
A pure-Python deck simulator for rapid Monte Carlo analysis — no Forge JVM required.
|
||||
Ported from the [mtg-commander-lan](https://github.com/) Node.js simulator.
|
||||
|
||||
### Location
|
||||
|
||||
```
|
||||
src/commander_ai_lab/
|
||||
├── __init__.py
|
||||
├── sim/ # Core simulation engine
|
||||
│ ├── __init__.py # Public exports
|
||||
│ ├── models.py # Card, Player, SimState, GameResult, PlayerStats
|
||||
│ ├── engine.py # GameEngine — turn loop, combat (flying/trample/deathtouch/lifelink/menace/reach)
|
||||
│ └── rules.py # AI_DEFAULT_WEIGHTS, enrich_card(), score_card(), parse_decklist()
|
||||
└── lab/ # High-level experiment helpers
|
||||
├── __init__.py
|
||||
└── experiments.py # build_deck(), run_single_game(), run_simulation(), _cli_main()
|
||||
```
|
||||
|
||||
### Install as editable package
|
||||
|
||||
```powershell
|
||||
cd D:\ForgeCommander\commander-ai-lab
|
||||
pip install -e .
|
||||
```
|
||||
|
||||
This installs `commander_ai_lab` as an importable package and registers the `commander-sim` CLI command.
|
||||
|
||||
### Quick smoke test
|
||||
|
||||
```powershell
|
||||
python -m commander_ai_lab.lab.experiments
|
||||
```
|
||||
|
||||
Expected output — a 10-game Monte Carlo run of a sample "Korvold" deck:
|
||||
|
||||
```
|
||||
══════════════════════════════════════════
|
||||
Commander AI Lab — Experiment Runner
|
||||
══════════════════════════════════════════
|
||||
|
||||
--- Demo: Korvold Aristocrats (10 games) ---
|
||||
|
||||
Win rate: XX.X%
|
||||
Avg turns: XX.X
|
||||
Avg damage dealt: XX.X
|
||||
Avg spells cast: XX.X
|
||||
Avg creatures: XX.X
|
||||
Elapsed: 0.02s
|
||||
|
||||
Done.
|
||||
```
|
||||
|
||||
### Python API
|
||||
|
||||
```python
|
||||
from commander_ai_lab.sim.models import Card
|
||||
from commander_ai_lab.sim.engine import GameEngine
|
||||
from commander_ai_lab.lab.experiments import build_deck, run_simulation
|
||||
|
||||
# Build a deck from card names
|
||||
deck = build_deck(["Sol Ring", "Cultivate", "Lightning Bolt", "Forest"] + ["Forest"] * 36)
|
||||
|
||||
# Monte Carlo simulation (100 games)
|
||||
stats = run_simulation(deck, num_games=100, name_a="My Deck")
|
||||
print(f"Win rate: {stats['win_rate']:.1%}")
|
||||
print(f"Avg turns: {stats['avg_turns']:.1f}")
|
||||
```
|
||||
|
||||
Key functions:
|
||||
|
||||
| Function | Description |
|
||||
|---|---|
|
||||
| `build_deck(card_names)` | Create enriched `Card` list from names |
|
||||
| `build_deck_from_text(decklist)` | Parse `"1 Sol Ring\n37 Forest"` format |
|
||||
| `run_single_game(deck_a, deck_b)` | One game, returns winner/turns/stats |
|
||||
| `run_simulation(deck_a, deck_b, n)` | Monte Carlo over `n` games, aggregated stats |
|
||||
|
||||
### CLI entry point
|
||||
|
||||
After `pip install -e .`:
|
||||
|
||||
```powershell
|
||||
commander-sim
|
||||
```
|
||||
|
||||
Runs the same demo as `python -m commander_ai_lab.lab.experiments`.
|
||||
|
||||
### How the engine works
|
||||
|
||||
1. **Deck enrichment** — `enrich_card()` infers type, CMC, keywords, and power/toughness from card name heuristics when Scryfall data is unavailable.
|
||||
2. **AI scoring** — `score_card()` uses weighted categories (removal, ramp, draw, aggro, etc.) to pick the best play each turn.
|
||||
3. **Game loop** — Each turn: untap → draw → play lands → cast spells (AI scored) → combat (attack/block decisions) → end step. Full keyword support for flying, trample, deathtouch, lifelink, menace, and reach.
|
||||
4. **Monte Carlo** — `run_simulation()` runs N independent games and aggregates win rate, avg turns, damage dealt/received, spells cast, creatures played, removal used, ramp played, cards drawn, and max board size.
|
||||
| `/api/lab/start` | POST | Start Forge batch (returns batchId) |
|
||||
| `/api/lab/start-deepseek` | POST | Start Python/DeepSeek batch |
|
||||
| `/api/lab/status?batchId=X` | GET | Poll batch progress |
|
||||
| `/api/lab/result?batchId=X` | GET | Get completed batch JSON |
|
||||
| `/api/lab/history` | GET | List past batch runs |
|
||||
| `/api/ml/train` | POST | Start neural net training |
|
||||
| `/api/ml/train/status` | GET | Poll training progress |
|
||||
| `/api/coach/chat` | POST | LLM coaching session (streaming) |
|
||||
| `/api/deck-builder/build` | POST | Build a 99-card Commander deck |
|
||||
|
||||
## Project Structure
|
||||
|
||||
```
|
||||
commander-ai-lab/
|
||||
├── lab_api.py # Python FastAPI server (web UI backend)
|
||||
├── overnight-run.py # AFK batch runner
|
||||
├── start-lab.bat # Windows one-click launcher
|
||||
├── pom.xml # Maven build (Java 17, shaded JAR)
|
||||
├── pyproject.toml # Python package config (src/ layout)
|
||||
├── ui/
|
||||
│ ├── index.html # Web UI entry point
|
||||
│ ├── ai-lab.js # UI controller (deck selection, progress, results)
|
||||
│ ├── ai-lab.css # Styles (dark theme, responsive)
|
||||
│ ├── collection.html # Card collection manager
|
||||
│ ├── collection.js # Collection controller
|
||||
│ ├── collection.css # Collection styles
|
||||
│ ├── deckbuilder.html # Deck builder + EDH advisor
|
||||
│ ├── deckbuilder.js # Deck builder controller
|
||||
│ └── deckbuilder.css # Deck builder styles
|
||||
├── src/commander_ai_lab/ # Python simulator package
|
||||
│ ├── __init__.py
|
||||
│ ├── sim/ # Core engine (models, engine, rules)
|
||||
│ └── lab/ # Experiment helpers
|
||||
├── src/main/java/commanderailab/ # Java batch runner (Forge integration)
|
||||
│ ├── cli/LabCli.java # CLI entry point (picocli)
|
||||
│ ├── batch/
|
||||
│ │ ├── BatchRunner.java # Single-thread runner (parses Forge output)
|
||||
│ │ └── MultiThreadBatchRunner.java # Multi-thread runner (ExecutorService)
|
||||
│ ├── bridge/WebApiBridge.java # Java-side web API bridge
|
||||
│ ├── schema/
|
||||
│ │ ├── BatchResult.java # Data model POJOs
|
||||
│ │ └── JsonExporter.java # JSON serialization + validation
|
||||
│ ├── stats/StatsAggregator.java # Win rates, turn counts, breakdowns
|
||||
│ └── ai/
|
||||
│ ├── AiPolicy.java # Policy interface
|
||||
│ └── ForgeBuiltinPolicy.java # v1 Forge AI wrapper
|
||||
├── scanner/ # Card scanner (OCR pipeline)
|
||||
│ ├── __init__.py
|
||||
│ ├── ocr.py # Tesseract OCR wrapper
|
||||
│ ├── pipeline.py # Image preprocessing pipeline
|
||||
│ └── preprocess.py # Image preprocessing helpers
|
||||
├── docs/
|
||||
│ ├── PROJECT_VISION.md
|
||||
│ ├── batch-result-schema.json
|
||||
│ └── game-log-schema.json
|
||||
├── sample-decks/ # 3 sample .dck files
|
||||
├── precon-decks/ # Preconstructed decks + index
|
||||
├── results/ # Batch output JSON files (gitignored)
|
||||
└── src/test/java/ # Unit tests
|
||||
├── lab_api.py # FastAPI server entry point
|
||||
├── frontend/ # React + TypeScript web UI
|
||||
├── ui/ # Legacy static HTML UI
|
||||
├── src/commander_ai_lab/
|
||||
│ ├── sim/ # Monte Carlo engine (engine, models, rules)
|
||||
│ ├── deck_builder/ # LLM deck builder pipeline
|
||||
│ │ ├── api/ # Scryfall, EDHrec, Ollama, sim_insights
|
||||
│ │ ├── core/ # Models, rules engine, assembler
|
||||
│ │ └── pipeline/ # build_deck.py (7-step orchestrator)
|
||||
│ └── coach/ # LLM coaching (Anthropic + Ollama)
|
||||
├── ml/
|
||||
│ ├── scripts/ # update_weights.py, ml_cli.py
|
||||
│ ├── training/ # Neural net trainer
|
||||
│ ├── encoder/ # Feature encoding
|
||||
│ └── models/ # Saved model checkpoints
|
||||
├── scanner/ # Card OCR pipeline
|
||||
├── logs/decisions/ # ML decision logs (gitignored)
|
||||
└── src/main/java/commanderailab/ # Java/Forge batch runner
|
||||
```
|
||||
|
||||
## Output Format
|
||||
|
||||
Each batch run produces JSON conforming to `docs/batch-result-schema.json`:
|
||||
```json
|
||||
{
|
||||
"metadata": {
|
||||
"schemaVersion": "1.0.0",
|
||||
"batchId": "uuid",
|
||||
"timestamp": "2026-03-06T...",
|
||||
"totalGames": 100,
|
||||
"completedGames": 100,
|
||||
"format": "commander",
|
||||
"podSize": 3,
|
||||
"engineVersion": "forge-2.0.12-SNAPSHOT",
|
||||
"masterSeed": 42,
|
||||
"threads": 4,
|
||||
"elapsedMs": 260000
|
||||
},
|
||||
"decks": [...],
|
||||
"games": [...],
|
||||
"summary": {
|
||||
"perDeck": [
|
||||
{ "deckName": "Edgar Markov", "winRate": 0.60, "wins": 60, ... }
|
||||
],
|
||||
"avgGameTurns": 12.3,
|
||||
"simsPerSecond": 0.38
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Frontend Development
|
||||
|
||||
The UI is a React + TypeScript SPA in the `frontend/` directory.
|
||||
|
||||
### Dev server (with hot reload)
|
||||
```bash
|
||||
cd frontend
|
||||
npm install
|
||||
npm run dev
|
||||
```
|
||||
Vite proxies `/api` and `/ws` to `localhost:8000`, so start the FastAPI backend first.
|
||||
|
||||
### Production build
|
||||
```bash
|
||||
cd frontend
|
||||
npm run build
|
||||
```
|
||||
FastAPI serves the built assets from `frontend/dist/`.
|
||||
|
||||
## Known Limitations
|
||||
- Winner's life total not captured (Forge quiet mode only reports losers)
|
||||
- Win condition classification is heuristic-based on Forge loss reason strings
|
||||
- Each game spawns a new JVM process (~2-3s overhead per game)
|
||||
- Max throughput ~0.04 sims/sec single-threaded (Forge sim is CPU-heavy)
|
||||
- Multithreading spawns parallel subprocesses — throughput scales linearly with threads up to CPU core count
|
||||
|
||||
- **Monte Carlo engine** — no stack, no instants, no continuous type changes (animated lands don't attack)
|
||||
- **Forge engine** — each game spawns a new JVM (~2-3s overhead), ~0.04 sims/sec single-threaded
|
||||
- **Forge winner life total** not captured (quiet mode only reports losers)
|
||||
- **Deck builder** — Ollama suggestions are only as good as the local model; `qwen2.5:7b` works well
|
||||
@@ -1 +1 @@
|
||||
# Coach clients — Perplexity, LM Studio
|
||||
# Coach clients — Anthropic Claude, LM Studio
|
||||
@@ -0,0 +1,401 @@
|
||||
"""
|
||||
Commander AI Lab — Anthropic Claude Structured Output Client
|
||||
════════════════════════════════════════════════════════════
|
||||
Uses the anthropic SDK to call Claude's messages endpoint
|
||||
with structured JSON output enforced via system prompt.
|
||||
Supports both sync and native async operation.
|
||||
|
||||
All substantive calls use .messages.stream() to avoid the SDK's
|
||||
10-minute non-streaming timeout restriction on large max_tokens.
|
||||
"""
|
||||
import json
|
||||
import logging
|
||||
import re
|
||||
from typing import Optional
|
||||
|
||||
import anthropic
|
||||
|
||||
logger = logging.getLogger("coach.anthropic")
|
||||
|
||||
# ── Anthropic Models ───────────────────────────────────────────
|
||||
CLAUDE_OPUS = "claude-opus-4-0-20250514"
|
||||
CLAUDE_SONNET = "claude-sonnet-4-5"
|
||||
CLAUDE_HAIKU = "claude-haiku-4-5"
|
||||
|
||||
|
||||
class AnthropicResponse:
|
||||
"""Parsed response container from Anthropic API.
|
||||
|
||||
Drop-in replacement for PerplexityResponse — same attribute shape
|
||||
so all existing call-sites work without changes.
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
content: str,
|
||||
parsed_json: Optional[dict],
|
||||
prompt_tokens: int,
|
||||
completion_tokens: int,
|
||||
model: str,
|
||||
citations: list[str] = None,
|
||||
):
|
||||
self.content = content
|
||||
self.parsed_json = parsed_json
|
||||
self.prompt_tokens = prompt_tokens
|
||||
self.completion_tokens = completion_tokens
|
||||
self.model = model
|
||||
self.citations = citations or [] # Anthropic has no citations; kept for compat
|
||||
|
||||
@property
|
||||
def ok(self) -> bool:
|
||||
return self.parsed_json is not None
|
||||
|
||||
|
||||
class AnthropicClient:
|
||||
"""
|
||||
Anthropic Claude API client.
|
||||
|
||||
Drop-in replacement for PerplexityClient.
|
||||
All substantive calls use .messages.stream() so the SDK never
|
||||
enforces the 10-minute non-streaming timeout.
|
||||
|
||||
Usage:
|
||||
client = AnthropicClient(api_key="sk-ant-...")
|
||||
resp = client.chat_structured(
|
||||
system_prompt="You are a deck builder.",
|
||||
user_prompt="Build a deck for...",
|
||||
json_schema=deck_schema,
|
||||
schema_name="DeckList",
|
||||
)
|
||||
if resp.ok:
|
||||
deck = resp.parsed_json
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
api_key: str,
|
||||
model: str = CLAUDE_OPUS,
|
||||
timeout: int = 120,
|
||||
base_url: str = None,
|
||||
):
|
||||
if not api_key:
|
||||
raise ValueError("Anthropic API key is required")
|
||||
self.api_key = api_key
|
||||
self.model = model
|
||||
self.timeout = timeout
|
||||
self._client = anthropic.Anthropic(
|
||||
api_key=api_key,
|
||||
base_url=base_url,
|
||||
timeout=float(timeout),
|
||||
)
|
||||
self._async_client = anthropic.AsyncAnthropic(
|
||||
api_key=api_key,
|
||||
base_url=base_url,
|
||||
timeout=float(timeout),
|
||||
)
|
||||
|
||||
def chat_structured(
|
||||
self,
|
||||
system_prompt: str,
|
||||
user_prompt: str,
|
||||
json_schema: dict = None,
|
||||
schema_name: str = "response",
|
||||
model: str = None,
|
||||
temperature: float = 0.2,
|
||||
max_tokens: int = 8192,
|
||||
) -> AnthropicResponse:
|
||||
"""
|
||||
Send a chat request expecting JSON output.
|
||||
Uses streaming to avoid the Anthropic SDK 10-minute timeout restriction.
|
||||
"""
|
||||
use_model = model or self.model
|
||||
effective_system = self._build_system(system_prompt, json_schema, schema_name)
|
||||
|
||||
try:
|
||||
with self._client.messages.stream(
|
||||
model=use_model,
|
||||
system=effective_system,
|
||||
messages=[{"role": "user", "content": user_prompt}],
|
||||
temperature=temperature,
|
||||
max_tokens=max_tokens,
|
||||
) as stream:
|
||||
content = stream.get_final_text()
|
||||
final_msg = stream.get_final_message()
|
||||
return self._parse_streamed(content, final_msg, use_model)
|
||||
except Exception as e:
|
||||
logger.error("[anthropic] chat_structured failed: %s", e)
|
||||
raise
|
||||
|
||||
def chat_plain(
|
||||
self,
|
||||
system_prompt: str,
|
||||
user_prompt: str,
|
||||
model: str = None,
|
||||
temperature: float = 0.2,
|
||||
max_tokens: int = 4096,
|
||||
) -> AnthropicResponse:
|
||||
"""
|
||||
Send a plain chat request without strict structured output.
|
||||
Uses streaming to avoid the Anthropic SDK 10-minute timeout restriction.
|
||||
"""
|
||||
use_model = model or self.model
|
||||
|
||||
try:
|
||||
with self._client.messages.stream(
|
||||
model=use_model,
|
||||
system=system_prompt,
|
||||
messages=[{"role": "user", "content": user_prompt}],
|
||||
temperature=temperature,
|
||||
max_tokens=max_tokens,
|
||||
) as stream:
|
||||
content = stream.get_final_text()
|
||||
final_msg = stream.get_final_message()
|
||||
return self._parse_streamed(content, final_msg, use_model)
|
||||
except Exception as e:
|
||||
logger.error("[anthropic] chat_plain failed: %s", e)
|
||||
raise
|
||||
|
||||
async def achat_structured(
|
||||
self,
|
||||
system_prompt: str,
|
||||
user_prompt: str,
|
||||
json_schema: dict = None,
|
||||
schema_name: str = "response",
|
||||
model: str = None,
|
||||
temperature: float = 0.2,
|
||||
max_tokens: int = 8192,
|
||||
) -> AnthropicResponse:
|
||||
"""Native async structured chat using streaming."""
|
||||
use_model = model or self.model
|
||||
effective_system = self._build_system(system_prompt, json_schema, schema_name)
|
||||
|
||||
try:
|
||||
async with self._async_client.messages.stream(
|
||||
model=use_model,
|
||||
system=effective_system,
|
||||
messages=[{"role": "user", "content": user_prompt}],
|
||||
temperature=temperature,
|
||||
max_tokens=max_tokens,
|
||||
) as stream:
|
||||
content = await stream.get_final_text()
|
||||
final_msg = await stream.get_final_message()
|
||||
return self._parse_streamed(content, final_msg, use_model)
|
||||
except Exception as e:
|
||||
logger.error("[anthropic] achat_structured failed: %s", e)
|
||||
raise
|
||||
|
||||
async def achat_plain(
|
||||
self,
|
||||
system_prompt: str,
|
||||
user_prompt: str,
|
||||
model: str = None,
|
||||
temperature: float = 0.2,
|
||||
max_tokens: int = 4096,
|
||||
) -> AnthropicResponse:
|
||||
"""Native async plain chat using streaming."""
|
||||
use_model = model or self.model
|
||||
|
||||
try:
|
||||
async with self._async_client.messages.stream(
|
||||
model=use_model,
|
||||
system=system_prompt,
|
||||
messages=[{"role": "user", "content": user_prompt}],
|
||||
temperature=temperature,
|
||||
max_tokens=max_tokens,
|
||||
) as stream:
|
||||
content = await stream.get_final_text()
|
||||
final_msg = await stream.get_final_message()
|
||||
return self._parse_streamed(content, final_msg, use_model)
|
||||
except Exception as e:
|
||||
logger.error("[anthropic] achat_plain failed: %s", e)
|
||||
raise
|
||||
|
||||
def check_status(self) -> dict:
|
||||
"""
|
||||
Quick health check — tiny max_tokens=10 call, safe to use non-streaming
|
||||
since it will never approach the 10-minute threshold.
|
||||
"""
|
||||
try:
|
||||
response = self._client.messages.create(
|
||||
model=self.model,
|
||||
system="Reply with the word OK.",
|
||||
messages=[{"role": "user", "content": "Status check."}],
|
||||
max_tokens=10,
|
||||
)
|
||||
content = response.content[0].text if response.content else ""
|
||||
return {
|
||||
"connected": True,
|
||||
"model": self.model,
|
||||
"response": content,
|
||||
}
|
||||
except Exception as e:
|
||||
return {
|
||||
"connected": False,
|
||||
"model": self.model,
|
||||
"error": str(e),
|
||||
}
|
||||
|
||||
# ── Internal helpers ──────────────────────────────────────────
|
||||
|
||||
@staticmethod
|
||||
def _build_system(system_prompt: str, json_schema: dict, schema_name: str) -> str:
|
||||
"""Append JSON schema hint to system prompt when a schema is provided."""
|
||||
if not json_schema:
|
||||
return system_prompt
|
||||
schema_str = json.dumps(json_schema, indent=2)
|
||||
return (
|
||||
f"{system_prompt}\n\n"
|
||||
f"You MUST respond with valid JSON only — no markdown fences, no prose.\n"
|
||||
f"The response must conform to the following JSON schema ({schema_name}):\n"
|
||||
f"{schema_str}"
|
||||
)
|
||||
|
||||
def _parse_streamed(self, content: str, final_msg, use_model: str) -> AnthropicResponse:
|
||||
"""Build an AnthropicResponse from streamed text + final message metadata."""
|
||||
usage = getattr(final_msg, "usage", None)
|
||||
prompt_tokens = usage.input_tokens if usage else 0
|
||||
completion_tokens = usage.output_tokens if usage else 0
|
||||
|
||||
parsed = None
|
||||
try:
|
||||
parsed = json.loads(content)
|
||||
except (json.JSONDecodeError, TypeError):
|
||||
parsed = self._extract_json(content)
|
||||
|
||||
logger.info(
|
||||
"[anthropic] model=%s tokens=(%d in, %d out) parsed=%s",
|
||||
use_model,
|
||||
prompt_tokens,
|
||||
completion_tokens,
|
||||
"yes" if parsed else "no",
|
||||
)
|
||||
|
||||
return AnthropicResponse(
|
||||
content=content,
|
||||
parsed_json=parsed,
|
||||
prompt_tokens=prompt_tokens,
|
||||
completion_tokens=completion_tokens,
|
||||
model=use_model,
|
||||
citations=[],
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def _extract_json(text: str) -> Optional[dict]:
|
||||
"""Best-effort JSON extraction from possibly noisy text."""
|
||||
try:
|
||||
return json.loads(text.strip())
|
||||
except (json.JSONDecodeError, TypeError):
|
||||
pass
|
||||
|
||||
# Markdown fences
|
||||
fence_match = re.search(r'```(?:json)?\s*([\s\S]*?)```', text)
|
||||
if fence_match:
|
||||
try:
|
||||
return json.loads(fence_match.group(1).strip())
|
||||
except (json.JSONDecodeError, TypeError):
|
||||
pass
|
||||
|
||||
# Brace counting
|
||||
start = text.find('{')
|
||||
if start == -1:
|
||||
return None
|
||||
depth = 0
|
||||
in_string = False
|
||||
escape_next = False
|
||||
for i in range(start, len(text)):
|
||||
ch = text[i]
|
||||
if escape_next:
|
||||
escape_next = False
|
||||
continue
|
||||
if ch == '\\' and in_string:
|
||||
escape_next = True
|
||||
continue
|
||||
if ch == '"':
|
||||
in_string = not in_string
|
||||
continue
|
||||
if in_string:
|
||||
continue
|
||||
if ch == '{':
|
||||
depth += 1
|
||||
elif ch == '}':
|
||||
depth -= 1
|
||||
if depth == 0:
|
||||
try:
|
||||
return json.loads(text[start:i + 1])
|
||||
except (json.JSONDecodeError, TypeError):
|
||||
return None
|
||||
|
||||
# Truncated JSON — attempt repair
|
||||
return AnthropicClient._repair_truncated_json(text[start:])
|
||||
|
||||
@staticmethod
|
||||
def _repair_truncated_json(text: str) -> Optional[dict]:
|
||||
"""
|
||||
Attempt to repair truncated JSON from max_tokens cutoff.
|
||||
Strategy: find the last complete nested object, then close
|
||||
all open brackets/braces.
|
||||
"""
|
||||
logger.info("Attempting truncated JSON repair (%d chars)...", len(text))
|
||||
last_good = -1
|
||||
depth = 0
|
||||
in_string = False
|
||||
escape_next = False
|
||||
for i in range(len(text)):
|
||||
ch = text[i]
|
||||
if escape_next:
|
||||
escape_next = False
|
||||
continue
|
||||
if ch == '\\' and in_string:
|
||||
escape_next = True
|
||||
continue
|
||||
if ch == '"':
|
||||
in_string = not in_string
|
||||
continue
|
||||
if in_string:
|
||||
continue
|
||||
if ch == '{':
|
||||
depth += 1
|
||||
elif ch == '}':
|
||||
depth -= 1
|
||||
if depth >= 1:
|
||||
last_good = i
|
||||
|
||||
if last_good == -1:
|
||||
return None
|
||||
|
||||
truncated = text[:last_good + 1]
|
||||
close_depth = 0
|
||||
in_arr = 0
|
||||
in_str = False
|
||||
esc = False
|
||||
for ch in truncated:
|
||||
if esc:
|
||||
esc = False
|
||||
continue
|
||||
if ch == '\\' and in_str:
|
||||
esc = True
|
||||
continue
|
||||
if ch == '"':
|
||||
in_str = not in_str
|
||||
continue
|
||||
if in_str:
|
||||
continue
|
||||
if ch == '{':
|
||||
close_depth += 1
|
||||
elif ch == '}':
|
||||
close_depth -= 1
|
||||
elif ch == '[':
|
||||
in_arr += 1
|
||||
elif ch == ']':
|
||||
in_arr -= 1
|
||||
|
||||
suffix = ']' * in_arr + '}' * close_depth
|
||||
repaired = truncated + suffix
|
||||
try:
|
||||
result = json.loads(repaired)
|
||||
card_count = len(result.get('cards', []))
|
||||
logger.info("JSON repair succeeded: recovered %d cards", card_count)
|
||||
return result
|
||||
except (json.JSONDecodeError, TypeError) as e:
|
||||
logger.warning("JSON repair failed: %s", e)
|
||||
return None
|
||||
@@ -56,15 +56,15 @@ class PerplexityClient:
|
||||
"""
|
||||
|
||||
def __init__(self, api_key: str, model: str = SONAR,
|
||||
timeout: int = 120):
|
||||
if not api_key:
|
||||
raise ValueError("Perplexity API key is required")
|
||||
timeout: int = 120, base_url: str = None):
|
||||
if not api_key and not base_url:
|
||||
raise ValueError("Perplexity API key is required (or provide base_url for local)")
|
||||
self.api_key = api_key
|
||||
self.model = model
|
||||
self.timeout = timeout
|
||||
self._client = OpenAI(
|
||||
api_key=api_key,
|
||||
base_url="https://api.perplexity.ai",
|
||||
base_url=base_url or "https://api.perplexity.ai",
|
||||
timeout=timeout,
|
||||
)
|
||||
|
||||
@@ -72,26 +72,30 @@ class PerplexityClient:
|
||||
self,
|
||||
system_prompt: str,
|
||||
user_prompt: str,
|
||||
json_schema: dict,
|
||||
json_schema: dict = None,
|
||||
schema_name: str = "response",
|
||||
model: str = None,
|
||||
temperature: float = 0.2,
|
||||
max_tokens: int = 8192,
|
||||
) -> PerplexityResponse:
|
||||
"""
|
||||
Send a chat request with structured JSON output.
|
||||
Send a chat request with JSON output.
|
||||
|
||||
Uses Sonar models do not support the json_schema response_format.
|
||||
Structured output enforcement relies on the system prompt
|
||||
instructing the model to return JSON matching the expected shape.
|
||||
|
||||
Args:
|
||||
system_prompt: System message
|
||||
system_prompt: System message (should instruct JSON output)
|
||||
user_prompt: User message
|
||||
json_schema: JSON Schema dict for response_format
|
||||
schema_name: Name for the schema (used in response_format)
|
||||
json_schema: (ignored) Kept for call-site compatibility
|
||||
schema_name: (ignored) Kept for call-site compatibility
|
||||
model: Override model (sonar, sonar-pro)
|
||||
temperature: Sampling temperature (0.0–1.0)
|
||||
temperature: Sampling temperature (0.0-1.0)
|
||||
max_tokens: Max output tokens
|
||||
|
||||
Returns:
|
||||
PerplexityResponse with parsed_json guaranteed by schema
|
||||
PerplexityResponse with parsed_json from the model's output
|
||||
"""
|
||||
use_model = model or self.model
|
||||
|
||||
@@ -106,14 +110,7 @@ class PerplexityClient:
|
||||
messages=messages,
|
||||
temperature=temperature,
|
||||
max_tokens=max_tokens,
|
||||
response_format={
|
||||
"type": "json_schema",
|
||||
"json_schema": {
|
||||
"name": schema_name,
|
||||
"schema": json_schema,
|
||||
},
|
||||
},
|
||||
)
|
||||
)
|
||||
|
||||
choice = response.choices[0]
|
||||
content = choice.message.content or ""
|
||||
|
||||
+141
-39
@@ -9,6 +9,8 @@ calls the LLM, parses responses, and persists coaching sessions.
|
||||
import json
|
||||
import logging
|
||||
import uuid
|
||||
import os
|
||||
import re
|
||||
from datetime import datetime, timezone
|
||||
from pathlib import Path
|
||||
from typing import Optional, List, Dict
|
||||
@@ -16,18 +18,31 @@ from typing import Optional, List, Dict
|
||||
from .config import (
|
||||
DECK_REPORTS_DIR, COACH_SESSIONS_DIR,
|
||||
MAX_UNDERPERFORMERS, MAX_CANDIDATES_PER_UNDERPERFORMER,
|
||||
UNDERPERFORMER_IMPACT_THRESHOLD, ensure_dirs,
|
||||
COACH_PROVIDER, ANTHROPIC_API_KEY, ANTHROPIC_MODEL,
|
||||
UNDERPERFORMER_IMPACT_THRESHOLD, DEFAULT_MAX_TOKENS, ensure_dirs,
|
||||
)
|
||||
from .models import (
|
||||
DeckReport, CoachGoals, CoachSession,
|
||||
SuggestedCut, SuggestedAdd, CoachStatus,
|
||||
)
|
||||
from .llm_client import LMStudioClient
|
||||
from .llm_client import LLMClient
|
||||
from .embeddings import MTGEmbeddingIndex
|
||||
from .prompt_template import build_system_prompt, build_user_prompt
|
||||
|
||||
logger = logging.getLogger("coach.service")
|
||||
|
||||
# SQLite persistence for coach sessions
|
||||
try:
|
||||
from services.database import (
|
||||
save_coach_session as _db_save_session,
|
||||
load_coach_session as _db_load_session,
|
||||
list_coach_sessions as _db_list_sessions,
|
||||
delete_coach_session as _db_delete_session,
|
||||
)
|
||||
_DB_AVAILABLE = True
|
||||
except ImportError:
|
||||
_DB_AVAILABLE = False
|
||||
|
||||
|
||||
class CoachService:
|
||||
"""
|
||||
@@ -36,12 +51,12 @@ class CoachService:
|
||||
Usage:
|
||||
embeddings = MTGEmbeddingIndex()
|
||||
embeddings.load()
|
||||
llm = LMStudioClient()
|
||||
llm = LLMClient()
|
||||
coach = CoachService(llm, embeddings)
|
||||
session = await coach.run_coaching_session("edgar-markov")
|
||||
"""
|
||||
|
||||
def __init__(self, llm: LMStudioClient, embeddings: MTGEmbeddingIndex):
|
||||
def __init__(self, llm: LLMClient, embeddings: MTGEmbeddingIndex):
|
||||
self.llm = llm
|
||||
self.embeddings = embeddings
|
||||
ensure_dirs()
|
||||
@@ -50,12 +65,10 @@ class CoachService:
|
||||
|
||||
def load_deck_report(self, deck_id: str) -> Optional[DeckReport]:
|
||||
"""Load a deck report from disk."""
|
||||
# Try exact filename first, then case-insensitive search
|
||||
report_path = DECK_REPORTS_DIR / f"{deck_id}.json"
|
||||
if not report_path.exists():
|
||||
# Try case-insensitive match
|
||||
for f in DECK_REPORTS_DIR.glob("*.json"):
|
||||
if f.stem.lower() == deck_id.lower():
|
||||
if re.sub(r'[^a-z0-9]', '', f.stem.lower()) == re.sub(r'[^a-z0-9]', '', deck_id.lower()):
|
||||
report_path = f
|
||||
break
|
||||
|
||||
@@ -80,15 +93,57 @@ class CoachService:
|
||||
# ── Coach Session I/O ──────────────────────────────────────
|
||||
|
||||
def save_session(self, session: CoachSession) -> Path:
|
||||
"""Persist a coaching session to disk."""
|
||||
"""Persist a coaching session to disk and SQLite."""
|
||||
COACH_SESSIONS_DIR.mkdir(parents=True, exist_ok=True)
|
||||
path = COACH_SESSIONS_DIR / f"{session.sessionId}.json"
|
||||
with open(path, "w") as f:
|
||||
f.write(session.model_dump_json(indent=2))
|
||||
if _DB_AVAILABLE:
|
||||
try:
|
||||
_db_save_session({
|
||||
"session_id": session.sessionId,
|
||||
"deck_id": session.deckId,
|
||||
"timestamp": session.timestamp,
|
||||
"model_used": session.modelUsed or "",
|
||||
"prompt_tokens": session.promptTokens or 0,
|
||||
"completion_tokens": session.completionTokens or 0,
|
||||
"summary": session.summary or "",
|
||||
"goals_json": json.dumps(session.goals.model_dump() if session.goals else {}),
|
||||
"cuts_json": json.dumps([c.model_dump() for c in session.suggestedCuts]),
|
||||
"adds_json": json.dumps([a.model_dump() for a in session.suggestedAdds]),
|
||||
"heuristic_hints_json": json.dumps(session.heuristicHints or []),
|
||||
"mana_base_advice": session.manaBaseAdvice or "",
|
||||
"raw_text": session.rawTextExplanation or "",
|
||||
})
|
||||
logger.info("Coach session persisted to SQLite: %s", session.sessionId)
|
||||
except Exception as e:
|
||||
logger.warning("Failed to persist session to SQLite: %s", e)
|
||||
return path
|
||||
|
||||
def load_session(self, session_id: str) -> Optional[CoachSession]:
|
||||
"""Load a coaching session from disk."""
|
||||
"""Load a coaching session from SQLite, falling back to disk."""
|
||||
if _DB_AVAILABLE:
|
||||
try:
|
||||
row = _db_load_session(session_id)
|
||||
if row:
|
||||
data = dict(row)
|
||||
return CoachSession(
|
||||
sessionId=data["session_id"],
|
||||
deckId=data["deck_id"],
|
||||
timestamp=data["timestamp"],
|
||||
modelUsed=data.get("model_used", ""),
|
||||
promptTokens=data.get("prompt_tokens", 0),
|
||||
completionTokens=data.get("completion_tokens", 0),
|
||||
summary=data.get("summary", ""),
|
||||
goals=json.loads(data["goals_json"]) if data.get("goals_json") and data["goals_json"] != "{}" else None,
|
||||
suggestedCuts=[SuggestedCut(**c) for c in json.loads(data.get("cuts_json", "[]"))],
|
||||
suggestedAdds=[SuggestedAdd(**a) for a in json.loads(data.get("adds_json", "[]"))],
|
||||
heuristicHints=json.loads(data.get("heuristic_hints_json", "[]")),
|
||||
manaBaseAdvice=data.get("mana_base_advice", ""),
|
||||
rawTextExplanation=data.get("raw_text", ""),
|
||||
)
|
||||
except Exception as e:
|
||||
logger.warning("SQLite load failed for %s: %s", session_id, e)
|
||||
path = COACH_SESSIONS_DIR / f"{session_id}.json"
|
||||
if not path.exists():
|
||||
return None
|
||||
@@ -101,7 +156,14 @@ class CoachService:
|
||||
return None
|
||||
|
||||
def list_sessions(self, deck_id: str = None) -> List[dict]:
|
||||
"""List all coaching sessions, optionally filtered by deck."""
|
||||
"""List coaching sessions from SQLite, falling back to disk."""
|
||||
if _DB_AVAILABLE:
|
||||
try:
|
||||
rows = _db_list_sessions(deck_id)
|
||||
if rows is not None:
|
||||
return rows
|
||||
except Exception as e:
|
||||
logger.warning("SQLite list_sessions failed: %s", e)
|
||||
if not COACH_SESSIONS_DIR.exists():
|
||||
return []
|
||||
sessions = []
|
||||
@@ -125,17 +187,19 @@ class CoachService:
|
||||
|
||||
# ── Main Coaching Pipeline ─────────────────────────────────
|
||||
|
||||
async def run_coaching_session(self, deck_id: str,
|
||||
goals: Optional[CoachGoals] = None,
|
||||
fallback_report: Optional[DeckReport] = None,
|
||||
) -> CoachSession:
|
||||
async def run_coaching_session(
|
||||
self,
|
||||
deck_id: str,
|
||||
goals: Optional[CoachGoals] = None,
|
||||
fallback_report: Optional[DeckReport] = None,
|
||||
) -> CoachSession:
|
||||
"""
|
||||
Full coaching pipeline:
|
||||
1. Load deck report (or use fallback from DB card list)
|
||||
2. Identify underperformers
|
||||
3. Find replacement candidates via embeddings
|
||||
4. Build prompt
|
||||
5. Call LLM
|
||||
5. Call LLM (streaming for Anthropic to avoid 10-min SDK timeout)
|
||||
6. Parse response
|
||||
7. Persist session
|
||||
"""
|
||||
@@ -151,7 +215,7 @@ class CoachService:
|
||||
except Exception as e:
|
||||
logger.warning("Embeddings auto-load failed: %s", e)
|
||||
|
||||
# 1. Load deck report — try simulation report first, then fallback
|
||||
# 1. Load deck report
|
||||
report = self.load_deck_report(deck_id)
|
||||
if report is None and fallback_report is not None:
|
||||
report = fallback_report
|
||||
@@ -164,20 +228,15 @@ class CoachService:
|
||||
|
||||
# 3. Find replacement candidates for underperformers
|
||||
candidates: Dict[str, List[dict]] = {}
|
||||
|
||||
underperformers = report.underperformers[:MAX_UNDERPERFORMERS]
|
||||
if not underperformers:
|
||||
# If no explicit underperformers, pick lowest impact cards
|
||||
sorted_cards = sorted(report.cards, key=lambda c: c.impactScore)
|
||||
underperformers = [
|
||||
c.name for c in sorted_cards[:MAX_UNDERPERFORMERS]
|
||||
if c.impactScore < UNDERPERFORMER_IMPACT_THRESHOLD
|
||||
]
|
||||
|
||||
# If still no underperformers and we have cards, pick bottom N by impact
|
||||
if not underperformers and report.cards:
|
||||
sorted_cards = sorted(report.cards, key=lambda c: c.impactScore)
|
||||
# Take the bottom 5 non-land cards as candidates for cuts
|
||||
underperformers = [
|
||||
c.name for c in sorted_cards[:5]
|
||||
if not any(t in (c.tags or []) for t in [])
|
||||
@@ -201,12 +260,52 @@ class CoachService:
|
||||
user_prompt = build_user_prompt(report, candidates)
|
||||
|
||||
# 5. Call LLM
|
||||
logger.info("Calling LLM for deck: %s", deck_id)
|
||||
llm_response = await self.llm.chat(system_prompt, user_prompt)
|
||||
logger.info("Calling LLM for deck: %s (provider=%s)", deck_id, COACH_PROVIDER)
|
||||
if COACH_PROVIDER == "anthropic":
|
||||
import anthropic as _anthropic
|
||||
anthropic_key = ANTHROPIC_API_KEY
|
||||
if not anthropic_key:
|
||||
raise ConnectionError("Anthropic API key not configured. Set ANTHROPIC_API_KEY env var.")
|
||||
|
||||
# Use streaming to avoid the Anthropic SDK 10-minute non-streaming timeout.
|
||||
aclient = _anthropic.AsyncAnthropic(api_key=anthropic_key)
|
||||
async with aclient.messages.stream(
|
||||
model=ANTHROPIC_MODEL,
|
||||
system=system_prompt,
|
||||
messages=[{"role": "user", "content": user_prompt}],
|
||||
max_tokens=DEFAULT_MAX_TOKENS,
|
||||
temperature=0.7,
|
||||
) as stream:
|
||||
content = await stream.get_final_text()
|
||||
final_msg = await stream.get_final_message()
|
||||
|
||||
usage = getattr(final_msg, "usage", None)
|
||||
|
||||
# Build an LLMResponse-compatible object
|
||||
from types import SimpleNamespace
|
||||
llm_response = SimpleNamespace(
|
||||
content=content,
|
||||
model=final_msg.model,
|
||||
prompt_tokens=usage.input_tokens if usage else 0,
|
||||
completion_tokens=usage.output_tokens if usage else 0,
|
||||
parsed_json=None,
|
||||
)
|
||||
try:
|
||||
cleaned = re.sub(r'^```(?:json)?\s*', '', content.strip())
|
||||
cleaned = re.sub(r'\s*```$', '', cleaned.strip())
|
||||
llm_response.parsed_json = json.loads(cleaned)
|
||||
except (json.JSONDecodeError, ValueError):
|
||||
match = re.search(r'\{[\s\S]*\}', content)
|
||||
if match:
|
||||
try:
|
||||
llm_response.parsed_json = json.loads(match.group(0))
|
||||
except json.JSONDecodeError:
|
||||
pass
|
||||
else:
|
||||
llm_response = await self.llm.chat(system_prompt, user_prompt)
|
||||
|
||||
# 6. Parse response into CoachSession
|
||||
session_id = f"sess-{datetime.now(timezone.utc).strftime('%Y%m%d-%H%M%S')}-{uuid.uuid4().hex[:6]}"
|
||||
|
||||
session = CoachSession(
|
||||
sessionId=session_id,
|
||||
deckId=deck_id,
|
||||
@@ -220,14 +319,12 @@ class CoachService:
|
||||
if llm_response.parsed_json:
|
||||
self._populate_session_from_json(session, llm_response.parsed_json)
|
||||
else:
|
||||
# Fallback: store raw text
|
||||
session.rawTextExplanation = llm_response.content
|
||||
session.summary = "LLM returned non-JSON response. See raw explanation."
|
||||
|
||||
# 7. Persist
|
||||
self.save_session(session)
|
||||
logger.info("Coaching session saved: %s", session_id)
|
||||
|
||||
return session
|
||||
|
||||
def _populate_session_from_json(self, session: CoachSession, data: dict):
|
||||
@@ -236,11 +333,9 @@ class CoachService:
|
||||
session.rawTextExplanation = data.get("rawTextExplanation", "")
|
||||
session.manaBaseAdvice = data.get("manaBaseAdvice")
|
||||
|
||||
# Heuristic hints
|
||||
hints = data.get("heuristicHints", [])
|
||||
session.heuristicHints = hints if isinstance(hints, list) else [str(hints)]
|
||||
|
||||
# Suggested cuts
|
||||
for cut_data in data.get("suggestedCuts", []):
|
||||
if isinstance(cut_data, dict):
|
||||
session.suggestedCuts.append(SuggestedCut(
|
||||
@@ -249,7 +344,6 @@ class CoachService:
|
||||
replacementOptions=cut_data.get("replacementOptions", []),
|
||||
))
|
||||
|
||||
# Suggested adds
|
||||
for add_data in data.get("suggestedAdds", []):
|
||||
if isinstance(add_data, dict):
|
||||
session.suggestedAdds.append(SuggestedAdd(
|
||||
@@ -265,19 +359,27 @@ class CoachService:
|
||||
"""Check the health of all coach subsystems."""
|
||||
status = CoachStatus()
|
||||
|
||||
# Check LLM
|
||||
llm_status = self.llm.check_connection()
|
||||
status.llmConnected = llm_status.get("connected", False)
|
||||
status.llmModel = llm_status.get("active_model")
|
||||
status.llmModels = llm_status.get("models", [])
|
||||
if not status.llmConnected:
|
||||
status.error = llm_status.get("error", "LM Studio not reachable")
|
||||
if COACH_PROVIDER == "anthropic":
|
||||
anthropic_key = ANTHROPIC_API_KEY
|
||||
if anthropic_key:
|
||||
status.llmConnected = True
|
||||
status.llmModel = f"Claude Opus ({ANTHROPIC_MODEL})"
|
||||
status.llmModels = [ANTHROPIC_MODEL]
|
||||
else:
|
||||
status.llmConnected = False
|
||||
status.llmModel = None
|
||||
status.llmModels = []
|
||||
status.error = "Anthropic API key not configured. Set ANTHROPIC_API_KEY env var."
|
||||
else:
|
||||
llm_status = self.llm.check_connection()
|
||||
status.llmConnected = llm_status.get("connected", False)
|
||||
status.llmModel = llm_status.get("active_model")
|
||||
status.llmModels = llm_status.get("models", [])
|
||||
if not status.llmConnected:
|
||||
status.error = llm_status.get("error", "Local LLM not reachable")
|
||||
|
||||
# Check embeddings
|
||||
status.embeddingsLoaded = self.embeddings.loaded
|
||||
status.embeddingCards = self.embeddings.card_count
|
||||
|
||||
# Check deck reports
|
||||
status.deckReportsAvailable = len(self.list_deck_reports())
|
||||
|
||||
return status
|
||||
+35
-31
@@ -1,63 +1,67 @@
|
||||
"""
|
||||
Commander AI Lab — Coach Configuration
|
||||
═══════════════════════════════════════
|
||||
Central config for LM Studio, embeddings, and coach service paths.
|
||||
────────────────────────────────────────
|
||||
Central config for Ollama, embeddings, and coach service paths.
|
||||
All paths are relative to the commander-ai-lab root directory.
|
||||
"""
|
||||
|
||||
import os
|
||||
from pathlib import Path
|
||||
|
||||
# ── Base Paths ──────────────────────────────────────────────
|
||||
# Resolve relative to wherever the lab is installed
|
||||
# ── Base Paths ───────────────────────────────────────────────────────
|
||||
LAB_ROOT = Path(os.environ.get("COMMANDER_LAB_ROOT", Path(__file__).parent.parent))
|
||||
|
||||
# ── LM Studio (OpenAI-compatible API) ──────────────────────
|
||||
LM_STUDIO_URL = os.environ.get("LM_STUDIO_URL", "http://192.168.0.122:1234/v1")
|
||||
LM_STUDIO_MODEL = os.environ.get("LM_STUDIO_MODEL", "local-model")
|
||||
LM_STUDIO_TIMEOUT = int(os.environ.get("LM_STUDIO_TIMEOUT", "120")) # seconds
|
||||
LM_STUDIO_MAX_RETRIES = 3
|
||||
# ── Ollama (OpenAI-compatible API) ────────────────────────────
|
||||
LLM_URL = os.environ.get("LLM_URL", "http://localhost:11434/v1")
|
||||
LLM_MODEL = os.environ.get("LLM_MODEL", "gpt-oss:20b")
|
||||
LLM_TIMEOUT = int(os.environ.get("LLM_TIMEOUT", "360")) # seconds
|
||||
LLM_MAX_RETRIES = 3
|
||||
|
||||
# ── Embeddings ─────────────────────────────────────────────
|
||||
# ── Embeddings ───────────────────────────────────────────────────
|
||||
EMBEDDINGS_DIR = LAB_ROOT / "data"
|
||||
EMBEDDINGS_NPZ = EMBEDDINGS_DIR / "mtg-embeddings.npz"
|
||||
EMBEDDINGS_PARQUET = EMBEDDINGS_DIR / "mtg-embeddings.parquet"
|
||||
|
||||
# ── Deck Reports ───────────────────────────────────────────
|
||||
# ── Deck Reports ────────────────────────────────────────────────
|
||||
DECK_REPORTS_DIR = LAB_ROOT / "deck-reports"
|
||||
COACH_SESSIONS_DIR = LAB_ROOT / "coach-sessions"
|
||||
|
||||
# ── Prompt Limits ──────────────────────────────────────────
|
||||
MAX_PROMPT_TOKENS = 4096
|
||||
MAX_CANDIDATES_PER_UNDERPERFORMER = 10
|
||||
MAX_UNDERPERFORMERS = 8
|
||||
# ── Prompt Limits ───────────────────────────────────────────────
|
||||
MAX_PROMPT_TOKENS = 2048
|
||||
MAX_CANDIDATES_PER_UNDERPERFORMER = 8
|
||||
MAX_UNDERPERFORMERS = 8
|
||||
UNDERPERFORMER_IMPACT_THRESHOLD = -0.05 # impactScore below this = underperformer
|
||||
|
||||
# ── LLM Generation Settings (Coach — LM Studio) ──────────────
|
||||
# ── LLM Generation Settings (Coach — Ollama fallback) ─────────────
|
||||
DEFAULT_TEMPERATURE = 0.7
|
||||
# DeepSeek-R1 uses <think> reasoning tokens before the JSON output,
|
||||
# so we need a generous limit to avoid truncation
|
||||
DEFAULT_MAX_TOKENS = 8192
|
||||
DEFAULT_MAX_TOKENS = 16384
|
||||
|
||||
# ── Perplexity Deck Generation Settings ───────────────────────
|
||||
# Provider for deck generation: "perplexity" (V3) or "local" (V2 collection-based)
|
||||
DECK_GEN_PROVIDER = os.environ.get("DECK_GEN_PROVIDER", "perplexity")
|
||||
# Model for deck generation (sonar = fast/$0.004, sonar-pro = deep/$0.04)
|
||||
DECK_GEN_MODEL = os.environ.get("DECK_GEN_MODEL", "sonar")
|
||||
# ── Anthropic Claude Deck Generation Settings ──────────────────────
|
||||
# Provider for deck generation: "anthropic" (Claude) or "local" (Ollama)
|
||||
DECK_GEN_PROVIDER = os.environ.get("DECK_GEN_PROVIDER", "anthropic")
|
||||
# Model used when DECK_GEN_PROVIDER="anthropic"
|
||||
DECK_GEN_MODEL = os.environ.get("DECK_GEN_MODEL", "claude-opus-4-20250514")
|
||||
# Anthropic API key
|
||||
ANTHROPIC_API_KEY = os.environ.get("ANTHROPIC_API_KEY", "")
|
||||
# Anthropic model for deck generation and coaching
|
||||
ANTHROPIC_MODEL = os.environ.get("ANTHROPIC_MODEL", "claude-opus-4-20250514")
|
||||
# Coach chat provider: "anthropic" (Claude API) or "local" (Ollama)
|
||||
COACH_PROVIDER = os.environ.get("COACH_PROVIDER", "anthropic")
|
||||
DECK_GEN_BASE_URL = os.environ.get("DECK_GEN_BASE_URL", "http://localhost:11434/v1")
|
||||
DECK_GEN_TEMPERATURE = float(os.environ.get("DECK_GEN_TEMPERATURE", "0.2"))
|
||||
DECK_GEN_MAX_TOKENS = int(os.environ.get("DECK_GEN_MAX_TOKENS", "16384"))
|
||||
|
||||
# ── Smart Substitution Settings ───────────────────────────────
|
||||
# Minimum embedding similarity to accept a substitute without Perplexity fallback
|
||||
# ── Smart Substitution Settings ───────────────────────────────────
|
||||
# Minimum embedding similarity to accept a substitute without Anthropic fallback
|
||||
SUBSTITUTION_MIN_SIMILARITY = float(os.environ.get("SUBSTITUTION_MIN_SIMILARITY", "0.75"))
|
||||
# Maximum number of alternatives to suggest per missing card
|
||||
SUBSTITUTION_MAX_ALTERNATIVES = int(os.environ.get("SUBSTITUTION_MAX_ALTERNATIVES", "5"))
|
||||
# Model for substitution fallback (sonar is fine — small focused queries)
|
||||
SUBSTITUTION_MODEL = os.environ.get("SUBSTITUTION_MODEL", "sonar")
|
||||
# Enable Perplexity fallback for low-confidence embedding matches
|
||||
SUBSTITUTION_USE_PPLX_FALLBACK = os.environ.get("SUBSTITUTION_USE_PPLX_FALLBACK", "true").lower() == "true"
|
||||
# Model for substitution fallback (claude-haiku-4-5 is fast + cheap for focused queries)
|
||||
SUBSTITUTION_MODEL = os.environ.get("SUBSTITUTION_MODEL", "claude-haiku-4-5")
|
||||
# Enable Anthropic fallback for low-confidence embedding matches
|
||||
SUBSTITUTION_USE_ANTHROPIC_FALLBACK = os.environ.get("SUBSTITUTION_USE_ANTHROPIC_FALLBACK", "true").lower() == "true"
|
||||
|
||||
# ── Ensure directories exist ───────────────────────────────
|
||||
# ── Ensure directories exist ─────────────────────────────────────
|
||||
def ensure_dirs():
|
||||
"""Create required directories if they don't exist."""
|
||||
EMBEDDINGS_DIR.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
+235
-41
@@ -9,6 +9,11 @@ Data source: https://huggingface.co/datasets/minimaxir/mtg-embeddings
|
||||
Format: Parquet with 768-dim float32 embeddings per card (~32K cards)
|
||||
Model: Alibaba-NLP/gte-modernbert-base
|
||||
|
||||
Unknown cards (e.g. newly printed sets) are fetched from Scryfall,
|
||||
embedded on-the-fly using the same model, and persisted to a local
|
||||
custom cache (embeddings/mtg_embeddings_custom.npz) so they survive
|
||||
restarts without re-hitting Scryfall.
|
||||
|
||||
Uses NumPy brute-force cosine similarity — fast enough for ~32K cards (<100ms).
|
||||
"""
|
||||
|
||||
@@ -19,6 +24,7 @@ import os
|
||||
from pathlib import Path
|
||||
from typing import List, Optional, Tuple
|
||||
from urllib.request import urlopen, Request
|
||||
from urllib.parse import quote
|
||||
|
||||
import numpy as np
|
||||
|
||||
@@ -32,8 +38,16 @@ HF_PARQUET_URL = (
|
||||
"resolve/main/mtg_embeddings.parquet"
|
||||
)
|
||||
|
||||
# ── Scryfall API ───────────────────────────────────────────
|
||||
SCRYFALL_NAMED_URL = "https://api.scryfall.com/cards/named?fuzzy={}"
|
||||
|
||||
# ── Custom cache for on-the-fly embedded cards ─────────────
|
||||
CUSTOM_CACHE_PATH = EMBEDDINGS_DIR / "mtg_embeddings_custom.npz"
|
||||
|
||||
# ── Embedding model (same as minimaxir/mtg-embeddings) ─────
|
||||
EMBEDDING_MODEL = "Alibaba-NLP/gte-modernbert-base"
|
||||
|
||||
# ── Color identity parsing ─────────────────────────────────
|
||||
# Maps mana symbols like {W}, {U}, {B}, {R}, {G} to color letters
|
||||
MANA_SYMBOL_COLORS = {
|
||||
"W": "W", "U": "U", "B": "B", "R": "R", "G": "G"
|
||||
}
|
||||
@@ -46,7 +60,6 @@ def _parse_color_identity(mana_cost: str) -> str:
|
||||
colors = set()
|
||||
for match in re.finditer(r'\{([WUBRG])\}', mana_cost or ""):
|
||||
colors.add(match.group(1))
|
||||
# Sort in WUBRG order
|
||||
order = "WUBRG"
|
||||
return "".join(c for c in order if c in colors)
|
||||
|
||||
@@ -61,12 +74,11 @@ def _parse_mana_value(mana_cost: str) -> float:
|
||||
if symbol in MANA_SYMBOL_COLORS:
|
||||
total += 1.0
|
||||
elif symbol == "X":
|
||||
pass # X = 0 for CMC purposes
|
||||
pass
|
||||
else:
|
||||
try:
|
||||
total += float(symbol)
|
||||
except ValueError:
|
||||
# Hybrid/phyrexian symbols count as 1
|
||||
total += 1.0
|
||||
return total
|
||||
|
||||
@@ -75,7 +87,42 @@ def _is_color_subset(card_colors: str, deck_colors: List[str]) -> bool:
|
||||
"""Check if card's color identity is within deck's color identity."""
|
||||
deck_set = set(deck_colors)
|
||||
card_set = set(card_colors)
|
||||
return card_set.issubset(deck_set) or len(card_set) == 0 # colorless always allowed
|
||||
return card_set.issubset(deck_set) or len(card_set) == 0
|
||||
|
||||
|
||||
def _fetch_scryfall_card(card_name: str) -> Optional[dict]:
|
||||
"""Fetch card data from Scryfall by fuzzy name match.
|
||||
|
||||
Returns a dict with keys: name, mana_cost, type_line, oracle_text,
|
||||
color_identity. Returns None on any error.
|
||||
"""
|
||||
url = SCRYFALL_NAMED_URL.format(quote(card_name))
|
||||
try:
|
||||
req = Request(url, headers={"User-Agent": "commander-ai-lab/1.0"})
|
||||
with urlopen(req, timeout=10) as resp:
|
||||
data = json.loads(resp.read().decode("utf-8"))
|
||||
return {
|
||||
"name": data.get("name", card_name),
|
||||
"mana_cost": data.get("mana_cost", ""),
|
||||
"type_line": data.get("type_line", ""),
|
||||
"oracle_text": data.get("oracle_text", ""),
|
||||
"color_identity": "".join(data.get("color_identity", [])),
|
||||
}
|
||||
except Exception as e:
|
||||
logger.warning("Scryfall lookup failed for '%s': %s", card_name, e)
|
||||
return None
|
||||
|
||||
|
||||
def _build_card_text(card: dict) -> str:
|
||||
"""Build the text string to embed, matching minimaxir/mtg-embeddings format."""
|
||||
parts = [card["name"]]
|
||||
if card.get("mana_cost"):
|
||||
parts.append(card["mana_cost"])
|
||||
if card.get("type_line"):
|
||||
parts.append(card["type_line"])
|
||||
if card.get("oracle_text"):
|
||||
parts.append(card["oracle_text"])
|
||||
return " | ".join(parts)
|
||||
|
||||
|
||||
class CardMatch:
|
||||
@@ -114,15 +161,17 @@ class MTGEmbeddingIndex:
|
||||
"""
|
||||
|
||||
def __init__(self):
|
||||
self.names: np.ndarray = None # (N,) string array
|
||||
self.colors: np.ndarray = None # (N,) string array (e.g., "WU", "BRG")
|
||||
self.mana_values: np.ndarray = None # (N,) float array
|
||||
self.types: np.ndarray = None # (N,) string array
|
||||
self.mana_costs: np.ndarray = None # (N,) string array
|
||||
self.texts: np.ndarray = None # (N,) string array
|
||||
self.vectors: np.ndarray = None # (N, 768) float32, L2-normalized
|
||||
self.names: np.ndarray = None
|
||||
self.colors: np.ndarray = None
|
||||
self.mana_values: np.ndarray = None
|
||||
self.types: np.ndarray = None
|
||||
self.mana_costs: np.ndarray = None
|
||||
self.texts: np.ndarray = None
|
||||
self.vectors: np.ndarray = None
|
||||
self._name_to_idx: dict = {}
|
||||
self._loaded = False
|
||||
self._sentence_model = None # lazy-loaded only when needed
|
||||
self._custom_dirty = False # tracks whether custom cache needs saving
|
||||
|
||||
@property
|
||||
def loaded(self) -> bool:
|
||||
@@ -152,10 +201,7 @@ class MTGEmbeddingIndex:
|
||||
return EMBEDDINGS_PARQUET
|
||||
|
||||
def convert_parquet_to_npz(self) -> Path:
|
||||
"""
|
||||
Convert the Parquet file to a compact NPZ for fast loading.
|
||||
Requires pandas and pyarrow.
|
||||
"""
|
||||
"""Convert the Parquet file to a compact NPZ for fast loading."""
|
||||
try:
|
||||
import pandas as pd
|
||||
except ImportError:
|
||||
@@ -169,14 +215,11 @@ class MTGEmbeddingIndex:
|
||||
types = df["type"].fillna("").values.astype(str)
|
||||
texts = df["text"].fillna("").values.astype(str)
|
||||
|
||||
# Parse color identities from mana costs
|
||||
colors = np.array([_parse_color_identity(mc) for mc in mana_costs])
|
||||
mana_values = np.array([_parse_mana_value(mc) for mc in mana_costs], dtype=np.float32)
|
||||
|
||||
# Extract embedding vectors
|
||||
embeddings = np.vstack(df["embedding"].to_numpy()).astype(np.float32)
|
||||
|
||||
# L2 normalize for cosine similarity via dot product
|
||||
norms = np.linalg.norm(embeddings, axis=1, keepdims=True)
|
||||
norms[norms == 0] = 1.0
|
||||
embeddings = embeddings / norms
|
||||
@@ -198,25 +241,27 @@ class MTGEmbeddingIndex:
|
||||
return EMBEDDINGS_NPZ
|
||||
|
||||
def load(self, force_download: bool = False) -> bool:
|
||||
"""
|
||||
Load embeddings from NPZ (fast) or fall back to downloading
|
||||
"""Load embeddings from NPZ (fast) or fall back to downloading
|
||||
and converting from Parquet.
|
||||
"""
|
||||
if self._loaded and not force_download:
|
||||
return True
|
||||
|
||||
# Try NPZ first (fast path)
|
||||
if EMBEDDINGS_NPZ.exists() and not force_download:
|
||||
return self._load_npz()
|
||||
ok = self._load_npz()
|
||||
else:
|
||||
try:
|
||||
self.download_parquet(force=force_download)
|
||||
self.convert_parquet_to_npz()
|
||||
ok = self._load_npz()
|
||||
except Exception as e:
|
||||
logger.error("Failed to load embeddings: %s", e)
|
||||
return False
|
||||
|
||||
# Download and convert
|
||||
try:
|
||||
self.download_parquet(force=force_download)
|
||||
self.convert_parquet_to_npz()
|
||||
return self._load_npz()
|
||||
except Exception as e:
|
||||
logger.error("Failed to load embeddings: %s", e)
|
||||
return False
|
||||
if ok:
|
||||
self._load_custom_cache()
|
||||
|
||||
return ok
|
||||
|
||||
def _load_npz(self) -> bool:
|
||||
"""Load from pre-built NPZ file."""
|
||||
@@ -230,7 +275,6 @@ class MTGEmbeddingIndex:
|
||||
self.texts = data.get("texts", np.array([""] * len(self.names)))
|
||||
self.vectors = data["vectors"]
|
||||
|
||||
# Build name lookup
|
||||
self._name_to_idx = {
|
||||
name.lower(): i for i, name in enumerate(self.names)
|
||||
}
|
||||
@@ -241,12 +285,168 @@ class MTGEmbeddingIndex:
|
||||
logger.error("Failed to load NPZ: %s", e)
|
||||
return False
|
||||
|
||||
# ── Custom cache ──────────────────────────────────────────
|
||||
|
||||
def _load_custom_cache(self) -> None:
|
||||
"""Merge on-the-fly embedded cards from the custom cache into the index."""
|
||||
if not CUSTOM_CACHE_PATH.exists():
|
||||
return
|
||||
try:
|
||||
data = np.load(str(CUSTOM_CACHE_PATH), allow_pickle=True)
|
||||
c_names = data["names"]
|
||||
# Only add cards that aren't already in the main index
|
||||
new_mask = np.array(
|
||||
[n.lower() not in self._name_to_idx for n in c_names]
|
||||
)
|
||||
if not new_mask.any():
|
||||
return
|
||||
self._append_cards(
|
||||
c_names[new_mask],
|
||||
data["colors"][new_mask],
|
||||
data["mana_values"][new_mask],
|
||||
data["types"][new_mask],
|
||||
data["mana_costs"][new_mask],
|
||||
data["texts"][new_mask],
|
||||
data["vectors"][new_mask],
|
||||
)
|
||||
logger.info("Loaded %d custom-cached card embeddings", new_mask.sum())
|
||||
except Exception as e:
|
||||
logger.warning("Failed to load custom embedding cache: %s", e)
|
||||
|
||||
def _save_custom_cache(self) -> None:
|
||||
"""Persist the custom cache NPZ (only cards not in the base dataset)."""
|
||||
if not self._custom_dirty:
|
||||
return
|
||||
try:
|
||||
EMBEDDINGS_DIR.mkdir(parents=True, exist_ok=True)
|
||||
# Collect indices that correspond to custom-added cards
|
||||
# We track these by loading the base count at load time — simpler:
|
||||
# just re-save the full custom cache from CUSTOM_CACHE_PATH if it
|
||||
# exists, merging with any new cards we've added this session.
|
||||
existing_names: set = set()
|
||||
existing: dict = {}
|
||||
if CUSTOM_CACHE_PATH.exists():
|
||||
try:
|
||||
d = np.load(str(CUSTOM_CACHE_PATH), allow_pickle=True)
|
||||
for n in d["names"]:
|
||||
existing_names.add(n.lower())
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
# Find names in our live index that aren't in the base NPZ
|
||||
base_data = np.load(str(EMBEDDINGS_NPZ), allow_pickle=True)
|
||||
base_names = set(n.lower() for n in base_data["names"])
|
||||
custom_mask = np.array(
|
||||
[n.lower() not in base_names for n in self.names]
|
||||
)
|
||||
if not custom_mask.any():
|
||||
return
|
||||
|
||||
np.savez_compressed(
|
||||
str(CUSTOM_CACHE_PATH),
|
||||
names=self.names[custom_mask],
|
||||
colors=self.colors[custom_mask],
|
||||
mana_values=self.mana_values[custom_mask],
|
||||
types=self.types[custom_mask],
|
||||
mana_costs=self.mana_costs[custom_mask],
|
||||
texts=self.texts[custom_mask],
|
||||
vectors=self.vectors[custom_mask],
|
||||
)
|
||||
self._custom_dirty = False
|
||||
logger.info("Saved custom embedding cache: %d cards", custom_mask.sum())
|
||||
except Exception as e:
|
||||
logger.warning("Failed to save custom embedding cache: %s", e)
|
||||
|
||||
def _append_cards(
|
||||
self,
|
||||
names: np.ndarray,
|
||||
colors: np.ndarray,
|
||||
mana_values: np.ndarray,
|
||||
types: np.ndarray,
|
||||
mana_costs: np.ndarray,
|
||||
texts: np.ndarray,
|
||||
vectors: np.ndarray,
|
||||
) -> None:
|
||||
"""Append new card arrays to the live in-memory index."""
|
||||
start_idx = len(self.names)
|
||||
self.names = np.concatenate([self.names, names])
|
||||
self.colors = np.concatenate([self.colors, colors])
|
||||
self.mana_values = np.concatenate([self.mana_values, mana_values])
|
||||
self.types = np.concatenate([self.types, types])
|
||||
self.mana_costs = np.concatenate([self.mana_costs, mana_costs])
|
||||
self.texts = np.concatenate([self.texts, texts])
|
||||
self.vectors = np.concatenate([self.vectors, vectors], axis=0)
|
||||
for i, name in enumerate(names):
|
||||
self._name_to_idx[name.lower()] = start_idx + i
|
||||
|
||||
# ── Sentence model (lazy) ─────────────────────────────────
|
||||
|
||||
def _get_sentence_model(self):
|
||||
"""Lazy-load the sentence-transformers model on first cache miss."""
|
||||
if self._sentence_model is None:
|
||||
try:
|
||||
from sentence_transformers import SentenceTransformer
|
||||
logger.info("Loading embedding model %s (first cache miss)...", EMBEDDING_MODEL)
|
||||
self._sentence_model = SentenceTransformer(EMBEDDING_MODEL)
|
||||
logger.info("Embedding model loaded.")
|
||||
except Exception as e:
|
||||
logger.error("Failed to load SentenceTransformer: %s", e)
|
||||
return None
|
||||
return self._sentence_model
|
||||
|
||||
# ── On-the-fly Scryfall fallback ──────────────────────────
|
||||
|
||||
def _fetch_and_embed_card(self, card_name: str) -> Optional[np.ndarray]:
|
||||
"""Fetch card from Scryfall, embed it, append to index, persist to cache.
|
||||
|
||||
Returns the L2-normalized embedding vector on success, None on failure.
|
||||
"""
|
||||
logger.info("Fetching unknown card from Scryfall: '%s'", card_name)
|
||||
card_data = _fetch_scryfall_card(card_name)
|
||||
if card_data is None:
|
||||
return None
|
||||
|
||||
model = self._get_sentence_model()
|
||||
if model is None:
|
||||
return None
|
||||
|
||||
text = _build_card_text(card_data)
|
||||
vec = model.encode(text, normalize_embeddings=True).astype(np.float32)
|
||||
# Ensure shape (1, 768)
|
||||
vec = vec.reshape(1, -1)
|
||||
|
||||
resolved_name = card_data["name"]
|
||||
mana_cost = card_data.get("mana_cost", "")
|
||||
color_identity = card_data.get("color_identity", "") or _parse_color_identity(mana_cost)
|
||||
|
||||
self._append_cards(
|
||||
names=np.array([resolved_name]),
|
||||
colors=np.array([color_identity]),
|
||||
mana_values=np.array([_parse_mana_value(mana_cost)], dtype=np.float32),
|
||||
types=np.array([card_data.get("type_line", "")]),
|
||||
mana_costs=np.array([mana_cost]),
|
||||
texts=np.array([card_data.get("oracle_text", "")]),
|
||||
vectors=vec,
|
||||
)
|
||||
|
||||
self._custom_dirty = True
|
||||
self._save_custom_cache()
|
||||
logger.info("Embedded and cached new card: '%s'", resolved_name)
|
||||
return self.vectors[self._name_to_idx[resolved_name.lower()]]
|
||||
|
||||
# ── Public API ────────────────────────────────────────────
|
||||
|
||||
def get_card_vector(self, card_name: str) -> Optional[np.ndarray]:
|
||||
"""Get the embedding vector for a card by name (case-insensitive)."""
|
||||
"""Get the embedding vector for a card by name (case-insensitive).
|
||||
|
||||
On a cache miss, fetches from Scryfall and embeds on the fly.
|
||||
"""
|
||||
idx = self._name_to_idx.get(card_name.lower())
|
||||
if idx is not None:
|
||||
return self.vectors[idx]
|
||||
return None
|
||||
|
||||
# Cache miss — try Scryfall fallback
|
||||
return self._fetch_and_embed_card(card_name)
|
||||
|
||||
def search_similar(self, query_card: str,
|
||||
color_filter: List[str] = None,
|
||||
@@ -274,38 +474,32 @@ class MTGEmbeddingIndex:
|
||||
|
||||
query_vec = self.get_card_vector(query_card)
|
||||
if query_vec is None:
|
||||
logger.warning("Card not found in embeddings: %s", query_card)
|
||||
logger.warning("Card not found in embeddings and Scryfall fallback failed: %s", query_card)
|
||||
return []
|
||||
|
||||
# Compute similarities (dot product on normalized vectors = cosine similarity)
|
||||
similarities = self.vectors @ query_vec
|
||||
|
||||
# Build exclusion set
|
||||
exclude_set = set()
|
||||
exclude_set.add(query_card.lower())
|
||||
if exclude_cards:
|
||||
exclude_set.update(name.lower() for name in exclude_cards)
|
||||
|
||||
# Filter and collect results
|
||||
results = []
|
||||
for idx in np.argsort(similarities)[::-1]:
|
||||
name = str(self.names[idx])
|
||||
if name.lower() in exclude_set:
|
||||
continue
|
||||
|
||||
# Color filter
|
||||
if color_filter:
|
||||
card_colors = str(self.colors[idx])
|
||||
if not _is_color_subset(card_colors, color_filter):
|
||||
continue
|
||||
|
||||
# Type filter
|
||||
if type_filter:
|
||||
card_type = str(self.types[idx])
|
||||
if type_filter.lower() not in card_type.lower():
|
||||
continue
|
||||
|
||||
# Mana value range filter
|
||||
if mana_range:
|
||||
mv = float(self.mana_values[idx])
|
||||
if mv < mana_range[0] or mv > mana_range[1]:
|
||||
|
||||
+137
-140
@@ -1,22 +1,25 @@
|
||||
"""
|
||||
Commander AI Lab — LM Studio Client
|
||||
Commander AI Lab — Ollama LLM Client
|
||||
════════════════════════════════════
|
||||
Async HTTP client targeting LM Studio's OpenAI-compatible
|
||||
/v1/chat/completions endpoint. Includes retry logic for
|
||||
non-JSON responses and configurable timeout.
|
||||
Fully async HTTP client targeting Ollama's OpenAI-compatible
|
||||
/v1/chat/completions endpoint. Every network call uses
|
||||
httpx.AsyncClient so it NEVER blocks the FastAPI event loop.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
import json
|
||||
import logging
|
||||
import asyncio
|
||||
from typing import Optional
|
||||
from urllib.request import urlopen, Request
|
||||
from urllib.error import URLError
|
||||
|
||||
import httpx
|
||||
|
||||
from .config import (
|
||||
LM_STUDIO_URL, LM_STUDIO_MODEL,
|
||||
LM_STUDIO_TIMEOUT, LM_STUDIO_MAX_RETRIES,
|
||||
DEFAULT_TEMPERATURE, DEFAULT_MAX_TOKENS,
|
||||
LLM_URL,
|
||||
LLM_MODEL,
|
||||
LLM_TIMEOUT,
|
||||
LLM_MAX_RETRIES,
|
||||
DEFAULT_TEMPERATURE,
|
||||
DEFAULT_MAX_TOKENS,
|
||||
)
|
||||
|
||||
logger = logging.getLogger("coach.llm")
|
||||
@@ -24,9 +27,15 @@ logger = logging.getLogger("coach.llm")
|
||||
|
||||
class LLMResponse:
|
||||
"""Parsed LLM response container."""
|
||||
def __init__(self, content: str, parsed_json: Optional[dict],
|
||||
prompt_tokens: int, completion_tokens: int,
|
||||
model: str):
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
content: str,
|
||||
parsed_json: Optional[dict],
|
||||
prompt_tokens: int,
|
||||
completion_tokens: int,
|
||||
model: str,
|
||||
):
|
||||
self.content = content
|
||||
self.parsed_json = parsed_json
|
||||
self.prompt_tokens = prompt_tokens
|
||||
@@ -34,43 +43,56 @@ class LLMResponse:
|
||||
self.model = model
|
||||
|
||||
|
||||
class LMStudioClient:
|
||||
class LLMClient:
|
||||
"""
|
||||
Client for LM Studio's OpenAI-compatible API.
|
||||
Fully async client for Ollama's OpenAI-compatible API.
|
||||
|
||||
Usage:
|
||||
client = LMStudioClient()
|
||||
client = LLMClient()
|
||||
response = await client.chat(system_prompt, user_prompt)
|
||||
if response.parsed_json:
|
||||
suggestions = response.parsed_json
|
||||
"""
|
||||
|
||||
def __init__(self, base_url: str = None, model: str = None,
|
||||
timeout: int = None):
|
||||
self.base_url = (base_url or LM_STUDIO_URL).rstrip("/")
|
||||
self.model = model or LM_STUDIO_MODEL
|
||||
self.timeout = timeout or LM_STUDIO_TIMEOUT
|
||||
self._resolved_model = None # actual model name from /models endpoint
|
||||
def __init__(
|
||||
self,
|
||||
base_url: str = None,
|
||||
model: str = None,
|
||||
timeout: int = None,
|
||||
):
|
||||
self.base_url = (base_url or LLM_URL).rstrip("/")
|
||||
self.model = model or LLM_MODEL
|
||||
self.timeout = timeout or LLM_TIMEOUT
|
||||
self._resolved_model: Optional[str] = None
|
||||
|
||||
def _resolve_model(self) -> str:
|
||||
"""Get the actual loaded model name from LM Studio /models endpoint."""
|
||||
# ── Model resolution ───────────────────────────────────────
|
||||
|
||||
async def _resolve_model(self) -> str:
|
||||
"""Get the actual loaded model name from Ollama /models endpoint."""
|
||||
if self._resolved_model:
|
||||
return self._resolved_model
|
||||
try:
|
||||
status = self.check_connection()
|
||||
status = await self.check_connection()
|
||||
if status.get("connected") and status.get("active_model"):
|
||||
self._resolved_model = status["active_model"]
|
||||
logger.info("Resolved LM Studio model: %s", self._resolved_model)
|
||||
logger.info("Resolved Ollama model: %s", self._resolved_model)
|
||||
return self._resolved_model
|
||||
except Exception:
|
||||
pass
|
||||
return self.model
|
||||
|
||||
def _build_request_body(self, system_prompt: str, user_prompt: str,
|
||||
temperature: float, max_tokens: int,
|
||||
force_json: bool) -> dict:
|
||||
model_name = self._resolve_model()
|
||||
body = {
|
||||
# ── Request building ──────────────────────────────────────
|
||||
|
||||
async def _build_request_body(
|
||||
self,
|
||||
system_prompt: str,
|
||||
user_prompt: str,
|
||||
temperature: float,
|
||||
max_tokens: int,
|
||||
force_json: bool,
|
||||
) -> dict:
|
||||
model_name = await self._resolve_model()
|
||||
body: dict = {
|
||||
"model": model_name,
|
||||
"messages": [
|
||||
{"role": "system", "content": system_prompt},
|
||||
@@ -79,32 +101,27 @@ class LMStudioClient:
|
||||
"temperature": temperature,
|
||||
"max_tokens": max_tokens,
|
||||
}
|
||||
# Only request JSON format if using a model that supports it
|
||||
# Some models (esp. smaller ones) don't support response_format
|
||||
if force_json:
|
||||
body["response_format"] = {"type": "json_object"}
|
||||
return body
|
||||
|
||||
# ── Response parsing ──────────────────────────────────────
|
||||
|
||||
@staticmethod
|
||||
def _strip_think_tags(text: str) -> str:
|
||||
"""Remove DeepSeek-R1 <think>...</think> reasoning blocks from LLM output."""
|
||||
"""Remove DeepSeek-R1 <think>...</think> reasoning blocks."""
|
||||
import re
|
||||
# Remove all <think>...</think> blocks (greedy, handles multiline)
|
||||
cleaned = re.sub(r'<think>.*?</think>', '', text, flags=re.DOTALL)
|
||||
return cleaned.strip()
|
||||
return re.sub(r'<think>.*?</think>', '', text, flags=re.DOTALL).strip()
|
||||
|
||||
@staticmethod
|
||||
def _extract_json_object(text: str) -> Optional[dict]:
|
||||
"""Find and parse the first complete JSON object in text.
|
||||
Uses brace-counting to handle nested objects reliably."""
|
||||
"""Find and parse the first complete JSON object via brace-counting."""
|
||||
start = text.find('{')
|
||||
if start == -1:
|
||||
return None
|
||||
|
||||
depth = 0
|
||||
in_string = False
|
||||
escape_next = False
|
||||
|
||||
for i in range(start, len(text)):
|
||||
ch = text[i]
|
||||
if escape_next:
|
||||
@@ -124,66 +141,56 @@ class LMStudioClient:
|
||||
elif ch == '}':
|
||||
depth -= 1
|
||||
if depth == 0:
|
||||
candidate = text[start:i+1]
|
||||
candidate = text[start : i + 1]
|
||||
try:
|
||||
return json.loads(candidate)
|
||||
except (json.JSONDecodeError, ValueError):
|
||||
# Malformed — try next opening brace
|
||||
next_start = text.find('{', start + 1)
|
||||
if next_start != -1 and next_start < i:
|
||||
start = next_start
|
||||
depth = 1 # we're already past this brace
|
||||
return None
|
||||
depth = 1
|
||||
return None
|
||||
return None
|
||||
|
||||
def _parse_response(self, raw: dict) -> LLMResponse:
|
||||
"""Extract content and usage from OpenAI-format response.
|
||||
Handles DeepSeek-R1 <think> tags, markdown fences, and raw JSON."""
|
||||
"""Extract content and usage from an OpenAI-format response."""
|
||||
choice = raw.get("choices", [{}])[0]
|
||||
content = choice.get("message", {}).get("content", "")
|
||||
usage = raw.get("usage", {})
|
||||
|
||||
# Step 1: Strip <think>...</think> blocks (DeepSeek-R1)
|
||||
cleaned = self._strip_think_tags(content)
|
||||
|
||||
# Step 2: Try direct JSON parse on cleaned content
|
||||
parsed = None
|
||||
parsed: Optional[dict] = None
|
||||
# 1. Direct JSON parse
|
||||
try:
|
||||
parsed = json.loads(cleaned)
|
||||
except (json.JSONDecodeError, TypeError):
|
||||
pass
|
||||
|
||||
# Step 3: Try extracting from markdown fences
|
||||
# 2. Markdown fences
|
||||
if parsed is None and "```json" in cleaned:
|
||||
try:
|
||||
start = cleaned.index("```json") + 7
|
||||
end = cleaned.index("```", start)
|
||||
parsed = json.loads(cleaned[start:end].strip())
|
||||
s = cleaned.index("```json") + 7
|
||||
e = cleaned.index("```", s)
|
||||
parsed = json.loads(cleaned[s:e].strip())
|
||||
except (json.JSONDecodeError, ValueError, IndexError):
|
||||
pass
|
||||
if parsed is None and "```" in cleaned:
|
||||
try:
|
||||
start = cleaned.index("```") + 3
|
||||
end = cleaned.index("```", start)
|
||||
parsed = json.loads(cleaned[start:end].strip())
|
||||
s = cleaned.index("```") + 3
|
||||
e = cleaned.index("```", s)
|
||||
parsed = json.loads(cleaned[s:e].strip())
|
||||
except (json.JSONDecodeError, ValueError, IndexError):
|
||||
pass
|
||||
|
||||
# Step 4: Brute-force — find the first valid JSON object in the text
|
||||
# 3. Brace-counting extraction
|
||||
if parsed is None:
|
||||
parsed = self._extract_json_object(cleaned)
|
||||
|
||||
# Step 5: If still nothing, try on the original content (in case
|
||||
# think-tag stripping was too aggressive)
|
||||
# 4. Fallback on original content
|
||||
if parsed is None and content != cleaned:
|
||||
parsed = self._extract_json_object(content)
|
||||
|
||||
if parsed is not None:
|
||||
logger.info("Successfully parsed JSON from LLM response")
|
||||
else:
|
||||
logger.warning("Could not extract JSON from LLM response (%d chars)",
|
||||
len(content))
|
||||
|
||||
logger.warning(
|
||||
"Could not extract JSON from LLM response (%d chars)", len(content)
|
||||
)
|
||||
return LLMResponse(
|
||||
content=content,
|
||||
parsed_json=parsed,
|
||||
@@ -192,94 +199,84 @@ class LMStudioClient:
|
||||
model=raw.get("model", self.model),
|
||||
)
|
||||
|
||||
def chat_sync(self, system_prompt: str, user_prompt: str,
|
||||
temperature: float = None, max_tokens: int = None,
|
||||
force_json: bool = True) -> LLMResponse:
|
||||
# ── Public API ─────────────────────────────────────────────
|
||||
|
||||
async def chat(
|
||||
self,
|
||||
system_prompt: str,
|
||||
user_prompt: str,
|
||||
temperature: float = None,
|
||||
max_tokens: int = None,
|
||||
force_json: bool = True,
|
||||
) -> LLMResponse:
|
||||
"""
|
||||
Synchronous chat call to LM Studio.
|
||||
Retries up to LM_STUDIO_MAX_RETRIES on failure or non-JSON response.
|
||||
Async chat call to Ollama. Retries up to LLM_MAX_RETRIES.
|
||||
Never blocks the event loop — uses httpx.AsyncClient throughout.
|
||||
"""
|
||||
temp = temperature if temperature is not None else DEFAULT_TEMPERATURE
|
||||
tokens = max_tokens if max_tokens is not None else DEFAULT_MAX_TOKENS
|
||||
body = self._build_request_body(system_prompt, user_prompt,
|
||||
temp, tokens, force_json)
|
||||
|
||||
last_error = None
|
||||
for attempt in range(1, LM_STUDIO_MAX_RETRIES + 1):
|
||||
body = await self._build_request_body(
|
||||
system_prompt, user_prompt, temp, tokens, force_json
|
||||
)
|
||||
last_error: Optional[Exception] = None
|
||||
for attempt in range(1, LLM_MAX_RETRIES + 1):
|
||||
try:
|
||||
logger.info("LLM call attempt %d/%d", attempt, LM_STUDIO_MAX_RETRIES)
|
||||
req = Request(
|
||||
f"{self.base_url}/chat/completions",
|
||||
data=json.dumps(body).encode("utf-8"),
|
||||
headers={"Content-Type": "application/json"},
|
||||
method="POST",
|
||||
)
|
||||
with urlopen(req, timeout=self.timeout) as resp:
|
||||
raw = json.loads(resp.read().decode("utf-8"))
|
||||
|
||||
logger.info("LLM call attempt %d/%d", attempt, LLM_MAX_RETRIES)
|
||||
async with httpx.AsyncClient(
|
||||
timeout=httpx.Timeout(float(self.timeout))
|
||||
) as client:
|
||||
resp = await client.post(
|
||||
f"{self.base_url}/chat/completions",
|
||||
json=body,
|
||||
headers={"Content-Type": "application/json"},
|
||||
)
|
||||
resp.raise_for_status()
|
||||
raw = resp.json()
|
||||
result = self._parse_response(raw)
|
||||
|
||||
# If we need JSON and didn't get it, retry
|
||||
if force_json and result.parsed_json is None:
|
||||
logger.warning("Attempt %d: LLM returned non-JSON, retrying", attempt)
|
||||
logger.warning(
|
||||
"Attempt %d: LLM returned non-JSON, retrying", attempt
|
||||
)
|
||||
last_error = ValueError("Non-JSON response from LLM")
|
||||
continue
|
||||
|
||||
return result
|
||||
|
||||
except httpx.HTTPStatusError as e:
|
||||
logger.warning("Attempt %d HTTP error %s", attempt, e.response.status_code)
|
||||
last_error = e
|
||||
# 400 with json format → retry without response_format constraint
|
||||
if e.response.status_code == 400 and force_json:
|
||||
logger.warning("Got 400 — retrying without response_format")
|
||||
force_json = False
|
||||
body = await self._build_request_body(
|
||||
system_prompt, user_prompt, temp, tokens, False
|
||||
)
|
||||
except Exception as e:
|
||||
logger.warning("Attempt %d failed: %s", attempt, e)
|
||||
last_error = e
|
||||
|
||||
# If 400 and we used json response_format, retry without it
|
||||
error_str = str(e)
|
||||
if "400" in error_str and force_json:
|
||||
logger.warning("Got 400 — retrying without response_format constraint")
|
||||
force_json = False
|
||||
body = self._build_request_body(
|
||||
system_prompt, user_prompt, temp, tokens, False)
|
||||
|
||||
if attempt < LM_STUDIO_MAX_RETRIES:
|
||||
import time
|
||||
time.sleep(2 * attempt) # Simple backoff
|
||||
|
||||
if attempt < LLM_MAX_RETRIES:
|
||||
import asyncio
|
||||
await asyncio.sleep(2 * attempt)
|
||||
raise ConnectionError(
|
||||
f"LLM call failed after {LM_STUDIO_MAX_RETRIES} attempts: {last_error}"
|
||||
f"LLM call failed after {LLM_MAX_RETRIES} attempts: {last_error}"
|
||||
)
|
||||
|
||||
async def chat(self, system_prompt: str, user_prompt: str,
|
||||
temperature: float = None, max_tokens: int = None,
|
||||
force_json: bool = True) -> LLMResponse:
|
||||
"""
|
||||
Async chat call — runs the sync call in a thread executor
|
||||
so it doesn't block the FastAPI event loop.
|
||||
"""
|
||||
loop = asyncio.get_event_loop()
|
||||
return await loop.run_in_executor(
|
||||
None,
|
||||
lambda: self.chat_sync(system_prompt, user_prompt,
|
||||
temperature, max_tokens, force_json)
|
||||
)
|
||||
|
||||
def check_connection(self) -> dict:
|
||||
"""
|
||||
Check if LM Studio is reachable. Returns status dict.
|
||||
"""
|
||||
async def check_connection(self) -> dict:
|
||||
"""Check if Ollama is reachable. Returns status dict."""
|
||||
try:
|
||||
req = Request(
|
||||
f"{self.base_url}/models",
|
||||
headers={"Content-Type": "application/json"},
|
||||
method="GET",
|
||||
)
|
||||
with urlopen(req, timeout=5) as resp:
|
||||
data = json.loads(resp.read().decode("utf-8"))
|
||||
models = data.get("data", [])
|
||||
model_ids = [m.get("id", "unknown") for m in models]
|
||||
return {
|
||||
"connected": True,
|
||||
"models": model_ids,
|
||||
"active_model": model_ids[0] if model_ids else self.model,
|
||||
}
|
||||
async with httpx.AsyncClient(timeout=httpx.Timeout(5.0)) as client:
|
||||
resp = await client.get(
|
||||
f"{self.base_url}/models",
|
||||
headers={"Content-Type": "application/json"},
|
||||
)
|
||||
resp.raise_for_status()
|
||||
data = resp.json()
|
||||
models = data.get("data", [])
|
||||
model_ids = [m.get("id", "unknown") for m in models]
|
||||
return {
|
||||
"connected": True,
|
||||
"models": model_ids,
|
||||
"active_model": model_ids[0] if model_ids else self.model,
|
||||
}
|
||||
except Exception as e:
|
||||
return {
|
||||
"connected": False,
|
||||
|
||||
@@ -5,7 +5,6 @@ Pydantic v2 models for deck reports, coach requests/responses,
|
||||
and coaching session persistence.
|
||||
"""
|
||||
|
||||
from datetime import datetime
|
||||
from typing import List, Optional, Dict
|
||||
from pydantic import BaseModel, Field
|
||||
|
||||
|
||||
+91
-30
@@ -6,7 +6,6 @@ Injects deck report data, underperformer analysis, and
|
||||
candidate replacement cards into a structured template.
|
||||
"""
|
||||
|
||||
import json
|
||||
from typing import List, Dict, Optional
|
||||
|
||||
from .models import DeckReport, CoachGoals, CardPerformance
|
||||
@@ -27,36 +26,61 @@ RULES:
|
||||
- Base suggestions on the simulation data provided, not general "goodstuff" advice.
|
||||
- Consider mana curve, role balance (ramp, draw, removal, threats), and synergy.
|
||||
- When suggesting replacements, prefer cards that fill the same functional role.
|
||||
- IMPORTANT: Suggest 3-5 DIFFERENT cards to cut and 3-5 DIFFERENT cards to add.
|
||||
- IMPORTANT: Suggest 5-8 DIFFERENT cards to cut and 5-8 DIFFERENT cards to add.
|
||||
- Each suggested add MUST be a different card — never suggest the same card twice.
|
||||
- Vary your suggestions across different functional roles (ramp, draw, removal, threats, utility).
|
||||
- If the deck is missing a functional role (e.g., no card draw, no removal), prioritize adding cards for that role.
|
||||
- If candidate replacements are provided from embeddings search, prefer those over generic suggestions.
|
||||
- For each suggested cut, provide a DETAILED reason citing specific stats (impact score, cast rate, dead card rate, clunkiness, synergy score).
|
||||
- For each suggested add, explain the SPECIFIC synergy with existing cards in the deck.
|
||||
- When reasoning about cuts, also consider keptInOpeningHandRate (low = bad in opening hands) and avgTurnCast (high = too slow for the curve).
|
||||
- When evaluating synergy, use the synergyScore: cards below 0.1 have weak co-occurrence with the rest of the deck.
|
||||
- Use perArchetypeWinRates to identify which matchup types this deck struggles with and tailor suggestions accordingly.
|
||||
- Provide at least 5 heuristic hints covering different strategic dimensions.
|
||||
{goals_section}
|
||||
|
||||
You MUST respond ONLY with valid JSON matching this exact structure:
|
||||
{{
|
||||
"summary": "2-3 sentence overview of the deck's strengths and weaknesses",
|
||||
"summary": "4-6 sentence detailed overview of the deck's strengths, weaknesses, key synergies, and strategic identity. Reference specific win rates and simulation data.",
|
||||
"suggestedCuts": [
|
||||
{{
|
||||
"cardName": "Card To Remove",
|
||||
"reason": "Why this card underperforms",
|
||||
"replacementOptions": ["Better Card 1", "Better Card 2"]
|
||||
"reason": "Detailed explanation citing specific simulation stats (impact score, cast rate, dead card rate, clunkiness score, synergy score, avg turn cast) and why this card underperforms in this specific deck context",
|
||||
"replacementOptions": ["Better Card 1", "Better Card 2"],
|
||||
"functionalRole": "ramp|draw|removal|threat|utility|combo|protection",
|
||||
"estimatedImpact": "How cutting this card is expected to improve the deck"
|
||||
}}
|
||||
],
|
||||
"suggestedAdds": [
|
||||
{{
|
||||
"cardName": "Card To Add",
|
||||
"role": "ramp|draw|removal|threat|utility|combo|protection",
|
||||
"reason": "Why this card improves the deck",
|
||||
"synergyWith": ["Card In Deck 1", "Card In Deck 2"]
|
||||
"reason": "Detailed explanation of why this card improves the deck, referencing specific weaknesses it addresses",
|
||||
"synergyWith": ["Card In Deck 1", "Card In Deck 2"],
|
||||
"estimatedManaCost": "The mana value of the suggested card",
|
||||
"strategicRationale": "How this card fits into the overall game plan and addresses a specific gap"
|
||||
}}
|
||||
],
|
||||
"heuristicHints": [
|
||||
"Concise strategic tip based on data"
|
||||
"manaCurveAnalysis": {{
|
||||
"currentAssessment": "Detailed analysis of the current mana curve distribution and its implications",
|
||||
"recommendations": "Specific suggestions for curve adjustments with reasoning",
|
||||
"idealRange": "What the curve should look like for this deck's strategy"
|
||||
}},
|
||||
"roleBreakdown": {{
|
||||
"ramp": "Assessment of ramp package - count, quality, and suggestions",
|
||||
"draw": "Assessment of card draw package",
|
||||
"removal": "Assessment of removal package",
|
||||
"threats": "Assessment of win conditions and threats",
|
||||
"protection": "Assessment of protection and interaction"
|
||||
}},
|
||||
"synergyAnalysis": [
|
||||
"Description of a key synergy chain in the deck and how well it performed in simulation"
|
||||
],
|
||||
"manaBaseAdvice": "Specific mana base improvement suggestion or null",
|
||||
"rawTextExplanation": "Detailed paragraph explaining the analysis and reasoning"
|
||||
"heuristicHints": [
|
||||
"Detailed strategic tip explaining the reasoning and data behind the suggestion"
|
||||
],
|
||||
"manaBaseAdvice": "Specific mana base improvement suggestion including land count, color fixing, and utility lands, or null if mana base is solid",
|
||||
"rawTextExplanation": "3-5 paragraph in-depth analysis covering: (1) overall deck strategy assessment and how well the deck executes its game plan based on simulation data, (2) mana curve and resource analysis with specific numbers including avgTurnCast for key cards, (3) card synergy evaluation highlighting the strongest and weakest interactions using synergyScore data, (4) meta considerations and matchup-specific insights referencing perArchetypeWinRates, and (5) prioritized list of improvements ranked by expected impact on win rate"
|
||||
}}
|
||||
|
||||
Do NOT include any text outside the JSON object. No markdown fences, no preamble."""
|
||||
@@ -82,6 +106,9 @@ Avg Game Length: {avg_game_length:.1f} turns
|
||||
### Matchup Data
|
||||
{matchup_section}
|
||||
|
||||
### Archetype Win Rates
|
||||
{archetype_section}
|
||||
|
||||
### Top Performing Cards (by Impact Score)
|
||||
{top_cards}
|
||||
|
||||
@@ -92,6 +119,7 @@ Avg Game Length: {avg_game_length:.1f} turns
|
||||
{candidate_section}
|
||||
|
||||
{combo_section}
|
||||
|
||||
Based on this simulation data, provide your coaching suggestions."""
|
||||
|
||||
|
||||
@@ -107,14 +135,18 @@ def _format_goals_section(goals: Optional[CoachGoals]) -> str:
|
||||
lines.append("- Keep suggestions casual and fun-focused.")
|
||||
elif goals.targetPowerLevel >= 8:
|
||||
lines.append("- Prioritize efficiency and competitive staples.")
|
||||
|
||||
if goals.metaFocus:
|
||||
lines.append(f"- Optimize for a {goals.metaFocus} strategy.")
|
||||
|
||||
if goals.budget:
|
||||
budget_map = {"budget": "under $5 per card", "medium": "under $20 per card",
|
||||
"no-limit": "no budget restrictions"}
|
||||
lines.append(f"- Budget constraint: {budget_map.get(goals.budget, goals.budget)}.")
|
||||
|
||||
if goals.focusAreas:
|
||||
lines.append(f"- Focus improvement on: {', '.join(goals.focusAreas)}.")
|
||||
|
||||
return "\n".join(lines) if lines else "- Aim for a balanced, well-rounded deck."
|
||||
|
||||
|
||||
@@ -126,28 +158,38 @@ def _format_curve(buckets: List[int]) -> str:
|
||||
|
||||
|
||||
def _format_top_cards(cards: List[CardPerformance], top_n: int = 10) -> str:
|
||||
"""Format the best performing cards."""
|
||||
"""Format the best performing cards with extended stats."""
|
||||
sorted_cards = sorted(cards, key=lambda c: c.impactScore, reverse=True)
|
||||
lines = []
|
||||
for c in sorted_cards[:top_n]:
|
||||
tags = f" [{', '.join(c.tags)}]" if c.tags else ""
|
||||
lines.append(f"- {c.name}: impact={c.impactScore:.3f}, "
|
||||
f"castRate={c.castRate:.1%}, drawnRate={c.drawnRate:.1%}{tags}")
|
||||
turn_str = f", avgTurnCast={c.avgTurnCast:.1f}" if c.avgTurnCast is not None else ""
|
||||
lines.append(
|
||||
f"- {c.name}: impact={c.impactScore:.3f}, "
|
||||
f"castRate={c.castRate:.1%}, drawnRate={c.drawnRate:.1%}, "
|
||||
f"synergy={c.synergyScore:.3f}{turn_str}{tags}"
|
||||
)
|
||||
return "\n".join(lines) if lines else "No card performance data available."
|
||||
|
||||
|
||||
def _format_underperformers(cards: List[CardPerformance],
|
||||
underperformer_names: List[str]) -> str:
|
||||
"""Format underperforming cards with their stats."""
|
||||
underperformer_names: List[str]) -> str:
|
||||
"""Format underperforming cards with full available stats."""
|
||||
card_map = {c.name: c for c in cards}
|
||||
lines = []
|
||||
for name in underperformer_names[:MAX_UNDERPERFORMERS]:
|
||||
c = card_map.get(name)
|
||||
if c:
|
||||
lines.append(f"- {c.name}: impact={c.impactScore:.3f}, "
|
||||
f"deadCardRate={c.deadCardRate:.1%}, "
|
||||
f"castRate={c.castRate:.1%}, "
|
||||
f"clunkiness={c.clunkinessScore:.3f}")
|
||||
turn_str = f", avgTurnCast={c.avgTurnCast:.1f}" if c.avgTurnCast is not None else ""
|
||||
lines.append(
|
||||
f"- {c.name}: impact={c.impactScore:.3f}, "
|
||||
f"deadCardRate={c.deadCardRate:.1%}, "
|
||||
f"castRate={c.castRate:.1%}, "
|
||||
f"clunkiness={c.clunkinessScore:.3f}, "
|
||||
f"synergy={c.synergyScore:.3f}, "
|
||||
f"keptInOpeningHand={c.keptInOpeningHandRate:.1%}"
|
||||
f"{turn_str}"
|
||||
)
|
||||
else:
|
||||
lines.append(f"- {name}: (no detailed stats)")
|
||||
return "\n".join(lines) if lines else "No clear underperformers identified."
|
||||
@@ -156,11 +198,13 @@ def _format_underperformers(cards: List[CardPerformance],
|
||||
def _format_candidates(candidates: Dict[str, List[dict]]) -> str:
|
||||
"""Format replacement candidates grouped by the card they'd replace."""
|
||||
if not candidates:
|
||||
return ("No embedding-based candidates available. "
|
||||
"Use your MTG knowledge to suggest cards that fit the deck's "
|
||||
"color identity, strategy, and missing functional roles. "
|
||||
"Suggest at least 3 different cards across different roles "
|
||||
"(ramp, draw, removal, threats, utility).")
|
||||
return (
|
||||
"No embedding-based candidates available. "
|
||||
"Use your MTG knowledge to suggest cards that fit the deck's "
|
||||
"color identity, strategy, and missing functional roles. "
|
||||
"Suggest at least 3 different cards across different roles "
|
||||
"(ramp, draw, removal, threats, utility)."
|
||||
)
|
||||
|
||||
lines = []
|
||||
for underperformer, replacements in list(candidates.items())[:MAX_UNDERPERFORMERS]:
|
||||
@@ -174,19 +218,33 @@ def _format_candidates(candidates: Dict[str, List[dict]]) -> str:
|
||||
lines.append(f" - {name} (MV:{mv}, {types}) [similarity: {sim:.3f}]")
|
||||
if text_preview:
|
||||
lines.append(f" Oracle: {text_preview}")
|
||||
|
||||
lines.append("\nChoose from these candidates when possible, but also suggest ")
|
||||
lines.append("cards NOT in this list if they better address the deck's weaknesses.")
|
||||
return "\n".join(lines)
|
||||
|
||||
|
||||
def _format_matchups(report: DeckReport) -> str:
|
||||
"""Format matchup data."""
|
||||
"""Format per-opponent matchup data."""
|
||||
if not report.matchups:
|
||||
return "No matchup data available."
|
||||
lines = []
|
||||
for m in report.matchups:
|
||||
lines.append(f"- vs {m.opponentDeck}: {m.winRate:.1%} "
|
||||
f"({m.gamesPlayed} games)")
|
||||
lines.append(
|
||||
f"- vs {m.opponentDeck}: {m.winRate:.1%} "
|
||||
f"({m.gamesPlayed} games)"
|
||||
)
|
||||
return "\n".join(lines)
|
||||
|
||||
|
||||
def _format_archetypes(report: DeckReport) -> str:
|
||||
"""Format per-archetype win rates from DeckMeta."""
|
||||
rates = report.meta.perArchetypeWinRates
|
||||
if not rates:
|
||||
return "No archetype breakdown available."
|
||||
lines = []
|
||||
for archetype, wr in sorted(rates.items(), key=lambda x: x[1]):
|
||||
lines.append(f"- vs {archetype}: {wr:.1%}")
|
||||
return "\n".join(lines)
|
||||
|
||||
|
||||
@@ -197,8 +255,10 @@ def _format_combos(report: DeckReport) -> str:
|
||||
lines = ["### Known Combos"]
|
||||
for combo in report.knownCombos:
|
||||
cards = " + ".join(combo.cardNames)
|
||||
lines.append(f"- {cards}: winRate={combo.winRateWhenAssembled:.1%}, "
|
||||
f"assemblyRate={combo.assemblyRate:.1%}")
|
||||
lines.append(
|
||||
f"- {cards}: winRate={combo.winRateWhenAssembled:.1%}, "
|
||||
f"assemblyRate={combo.assemblyRate:.1%}"
|
||||
)
|
||||
return "\n".join(lines)
|
||||
|
||||
|
||||
@@ -239,6 +299,7 @@ def build_user_prompt(report: DeckReport,
|
||||
type_summary=", ".join(type_parts),
|
||||
role_summary=", ".join(role_parts),
|
||||
matchup_section=_format_matchups(report),
|
||||
archetype_section=_format_archetypes(report),
|
||||
top_cards=_format_top_cards(report.cards),
|
||||
underperformer_section=_format_underperformers(
|
||||
report.cards, report.underperformers),
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
"""
|
||||
Commander AI Lab — Deck Generation User Prompt Builder
|
||||
═══════════════════════════════════════════════════════
|
||||
Constructs the user message for Perplexity deck generation
|
||||
Constructs the user message for Claude Opus deck generation
|
||||
from a DeckGenV3Request.
|
||||
"""
|
||||
|
||||
from typing import List, Optional
|
||||
from typing import List
|
||||
|
||||
|
||||
def build_user_prompt(
|
||||
@@ -36,8 +36,8 @@ def build_user_prompt(
|
||||
ci_str = ", ".join(color_identity) if color_identity else "Unknown"
|
||||
|
||||
lines = [
|
||||
f"Build a complete 100-card Commander deck.",
|
||||
f"",
|
||||
"Build a complete 100-card Commander deck.",
|
||||
"",
|
||||
f"COMMANDER: {commander}",
|
||||
]
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
"""
|
||||
Commander AI Lab — Substitution Prompt Templates
|
||||
═════════════════════════════════════════════════
|
||||
Prompts for the Perplexity fallback substitution pass.
|
||||
Prompts for the Claude Opus substitution pass.
|
||||
"""
|
||||
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ def generate_deck_reports(results_dir: str, reports_dir: str = None) -> List[str
|
||||
output_path.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
# Load all batch results
|
||||
batch_files = sorted(results_path.glob("batch-*.json"))
|
||||
batch_files = sorted(results_path.glob("ml-decision-*.json"))
|
||||
if not batch_files:
|
||||
logger.info("No batch result files found in %s", results_dir)
|
||||
return []
|
||||
@@ -108,7 +108,7 @@ def generate_single_deck_report(batch_json_path: str, reports_dir: str = None) -
|
||||
# Also load existing batch results for comprehensive reports
|
||||
results_dir = Path(batch_json_path).parent
|
||||
all_batches = []
|
||||
for bf in sorted(results_dir.glob("batch-*.json")):
|
||||
for bf in sorted(results_dir.glob("ml-decision-*.json")):
|
||||
try:
|
||||
with open(bf, "r", encoding="utf-8") as f:
|
||||
all_batches.append(json.load(f))
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
"""
|
||||
Commander AI Lab — Deck Generation JSON Schemas
|
||||
═════════════════════════════════════════════════
|
||||
Pydantic models and JSON Schema dicts for Perplexity
|
||||
Pydantic models and JSON Schema dicts for Claude Opus
|
||||
structured output deck generation.
|
||||
"""
|
||||
|
||||
@@ -58,7 +58,7 @@ class GeneratedDeckList(BaseModel):
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
# JSON Schema dicts (for Perplexity response_format)
|
||||
# JSON Schema dicts (for Claude Opus response_format)
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
|
||||
DECK_CARD_SCHEMA = {
|
||||
|
||||
@@ -18,13 +18,16 @@ class CardAlternative(BaseModel):
|
||||
name: str = Field(description="Exact card name")
|
||||
similarity_score: float = Field(default=0.0, description="Cosine similarity score (0-1)")
|
||||
reason: str = Field(default="", description="Why this card is a good substitute")
|
||||
source: str = Field(default="embedding", description="How it was found: 'embedding' or 'perplexity'")
|
||||
source: str = Field(default="embedding", description="How it was found: 'embedding' or 'anthropic'")
|
||||
role_overlap: List[str] = Field(default_factory=list, description="Shared functional roles")
|
||||
cmc_delta: float = Field(default=0.0, description="CMC difference from original")
|
||||
|
||||
|
||||
class DeckCardWithStatus(BaseModel):
|
||||
"""A deck card enriched with ownership and substitution data."""
|
||||
|
||||
class Config:
|
||||
extra = "ignore"
|
||||
name: str
|
||||
count: int = 1
|
||||
category: str = ""
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
"""
|
||||
Commander AI Lab — V3 Deck Generator Service
|
||||
═════════════════════════════════════════════
|
||||
Generates Commander decks using Perplexity Sonar
|
||||
Generates Commander decks using Anthropic Claude
|
||||
structured JSON output, then runs ownership check
|
||||
and smart substitution.
|
||||
"""
|
||||
@@ -13,7 +13,7 @@ import sqlite3
|
||||
from typing import List, Optional, Tuple
|
||||
from urllib.request import urlopen, Request
|
||||
|
||||
from ..clients.perplexity_client import PerplexityClient
|
||||
from ..clients.anthropic_client import AnthropicClient
|
||||
from ..schemas.deck_schema import DECK_LIST_SCHEMA, GeneratedDeckList
|
||||
from ..schemas.substitution_schema import (
|
||||
CardAlternative, DeckCardWithStatus, SubstitutionBatchResult,
|
||||
@@ -26,7 +26,7 @@ from ..prompts.substitution_prompt import (
|
||||
from ..config import (
|
||||
DECK_GEN_MODEL, DECK_GEN_TEMPERATURE, DECK_GEN_MAX_TOKENS,
|
||||
SUBSTITUTION_MIN_SIMILARITY, SUBSTITUTION_MAX_ALTERNATIVES,
|
||||
SUBSTITUTION_MODEL, SUBSTITUTION_USE_PPLX_FALLBACK,
|
||||
SUBSTITUTION_MODEL, SUBSTITUTION_USE_ANTHROPIC_FALLBACK,
|
||||
)
|
||||
|
||||
logger = logging.getLogger("coach.deckgen")
|
||||
@@ -34,27 +34,27 @@ logger = logging.getLogger("coach.deckgen")
|
||||
|
||||
class DeckGeneratorV3:
|
||||
"""
|
||||
V3 Deck Generator using Perplexity structured output.
|
||||
V3 Deck Generator using Anthropic Claude structured output.
|
||||
|
||||
Pipeline:
|
||||
1. Resolve commander via Scryfall
|
||||
2. Build collection summary
|
||||
3. Call Perplexity with structured JSON schema
|
||||
3. Call Anthropic Claude with structured JSON schema
|
||||
4. Validate card names via Scryfall
|
||||
5. Check ownership against collection DB
|
||||
6. Run Smart Substitution (embedding + Perplexity fallback)
|
||||
6. Run Smart Substitution (embedding + Anthropic Claude fallback)
|
||||
7. Return finalized deck with substitution data
|
||||
"""
|
||||
|
||||
def __init__(self, pplx_client: PerplexityClient, db_conn_factory,
|
||||
def __init__(self, anthropic_client: AnthropicClient, db_conn_factory,
|
||||
embedding_index=None):
|
||||
"""
|
||||
Args:
|
||||
pplx_client: Configured PerplexityClient instance
|
||||
anthropic_client: Configured AnthropicClient instance
|
||||
db_conn_factory: Callable that returns sqlite3.Connection
|
||||
embedding_index: Optional MTGEmbeddingIndex for substitution
|
||||
"""
|
||||
self.pplx = pplx_client
|
||||
self.anthropic = anthropic_client
|
||||
self.db_conn_factory = db_conn_factory
|
||||
self.embedding_index = embedding_index
|
||||
|
||||
@@ -176,7 +176,7 @@ class DeckGeneratorV3:
|
||||
|
||||
return "\n".join(lines)
|
||||
|
||||
# ── Step 3: Generate Deck via Perplexity ─────────────────
|
||||
# ── Step 3: Generate Deck via Anthropic Claude ─────────────────
|
||||
def generate_deck(
|
||||
self,
|
||||
commander_name: str,
|
||||
@@ -193,7 +193,7 @@ class DeckGeneratorV3:
|
||||
|
||||
Returns dict with:
|
||||
- commander: dict with Scryfall data
|
||||
- raw_deck: parsed GeneratedDeckList from Perplexity
|
||||
- raw_deck: parsed GeneratedDeckList from Anthropic Claude
|
||||
- cards: list of DeckCardWithStatus (after ownership check)
|
||||
- stats: deck statistics
|
||||
- tokens_used: {prompt, completion}
|
||||
@@ -223,11 +223,11 @@ class DeckGeneratorV3:
|
||||
collection_summary=collection_block,
|
||||
)
|
||||
|
||||
# Step 4: Call Perplexity with structured output
|
||||
# Step 4: Call Anthropic Claude with structured output
|
||||
use_model = model or DECK_GEN_MODEL
|
||||
logger.info("Calling Perplexity (%s) for deck generation...", use_model)
|
||||
logger.info("Calling Anthropic Claude (%s) for deck generation...", use_model)
|
||||
|
||||
response = self.pplx.chat_structured(
|
||||
response = self.anthropic.chat_structured(
|
||||
system_prompt=SYSTEM_PROMPT,
|
||||
user_prompt=user_prompt,
|
||||
json_schema=DECK_LIST_SCHEMA,
|
||||
@@ -239,7 +239,7 @@ class DeckGeneratorV3:
|
||||
|
||||
if not response.ok:
|
||||
raise ValueError(
|
||||
f"Perplexity returned invalid response: {response.content[:300]}"
|
||||
f"Anthropic Claude returned invalid response: {response.content[:300]}"
|
||||
)
|
||||
|
||||
raw_deck = response.parsed_json
|
||||
@@ -247,7 +247,7 @@ class DeckGeneratorV3:
|
||||
truncated = card_count < 90 # Commander decks should have ~100 cards
|
||||
logger.info("Deck generated: %d cards, bracket %d%s",
|
||||
card_count,
|
||||
raw_deck.get("bracket", {}).get("level", 0),
|
||||
(raw_deck.get("bracket", {}).get("level", 0) if isinstance(raw_deck.get("bracket"), dict) else raw_deck.get("bracket", 0)),
|
||||
" (TRUNCATED — response may have hit token limit)" if truncated else "")
|
||||
|
||||
# Step 5: Check ownership and build enriched card list
|
||||
@@ -256,6 +256,19 @@ class DeckGeneratorV3:
|
||||
# Step 5b: Fill basic lands to hit exactly 100 cards
|
||||
cards_with_status = self._fill_basic_lands(cards_with_status, color_identity)
|
||||
|
||||
# Step 5c: Secondary safety-net deduplication
|
||||
seen = {}
|
||||
deduped = []
|
||||
for c in cards_with_status:
|
||||
key = c.name.lower()
|
||||
if key in seen:
|
||||
deduped[seen[key]].count += c.count
|
||||
logger.warning("Secondary dedupe caught duplicate: '%s'", c.name)
|
||||
else:
|
||||
seen[key] = len(deduped)
|
||||
deduped.append(c)
|
||||
cards_with_status = deduped
|
||||
|
||||
# Step 6: Compute stats
|
||||
stats = self._compute_stats(cards_with_status)
|
||||
|
||||
@@ -284,15 +297,26 @@ class DeckGeneratorV3:
|
||||
"""
|
||||
Cross-reference generated cards against the collection DB.
|
||||
Sets owned/scryfall_id/owned_qty and real price.
|
||||
Deduplicates cards by name (case-insensitive) — if the LLM
|
||||
returns the same card twice, the counts are merged.
|
||||
"""
|
||||
conn = self.db_conn_factory()
|
||||
enriched = []
|
||||
seen_names: dict[str, int] = {} # name_lower → index in enriched
|
||||
|
||||
for card in cards:
|
||||
name = card.get("name", "")
|
||||
if not name:
|
||||
continue
|
||||
|
||||
name_lower = name.lower()
|
||||
|
||||
if name_lower in seen_names:
|
||||
idx = seen_names[name_lower]
|
||||
enriched[idx].count += card.get("count", 1)
|
||||
logger.warning("Duplicate card '%s' merged (LLM returned it twice)", name)
|
||||
continue
|
||||
|
||||
# Look up in collection
|
||||
row = conn.execute(
|
||||
"SELECT name, scryfall_id, quantity, tcg_price, type_line, cmc "
|
||||
@@ -318,6 +342,7 @@ class DeckGeneratorV3:
|
||||
scryfall_id=row["scryfall_id"] if row else "",
|
||||
status="owned" if is_owned else "missing",
|
||||
)
|
||||
seen_names[name_lower] = len(enriched)
|
||||
enriched.append(enriched_card)
|
||||
|
||||
return enriched
|
||||
@@ -386,7 +411,7 @@ class DeckGeneratorV3:
|
||||
Pipeline:
|
||||
a) Identify missing cards
|
||||
b) For each: try embedding similarity (free, fast)
|
||||
c) For low-confidence matches: batch Perplexity fallback
|
||||
c) For low-confidence matches: batch Anthropic Claude fallback
|
||||
d) Auto-select best substitute per card
|
||||
|
||||
Returns SubstitutionBatchResult with all cards updated.
|
||||
@@ -418,7 +443,7 @@ class DeckGeneratorV3:
|
||||
available_pool = [n for n in owned_pool if n.lower() not in deck_names]
|
||||
|
||||
# a) Embedding pass
|
||||
needs_pplx_fallback = []
|
||||
needs_anthropic_fallback = []
|
||||
for card in missing:
|
||||
embedding_alts = self._embedding_substitution(
|
||||
card, color_identity, available_pool
|
||||
@@ -434,12 +459,12 @@ class DeckGeneratorV3:
|
||||
available_pool = [n for n in available_pool
|
||||
if n.lower() != card.selected_substitute.lower()]
|
||||
else:
|
||||
needs_pplx_fallback.append(card)
|
||||
needs_anthropic_fallback.append(card)
|
||||
|
||||
# b) Perplexity fallback for low-confidence matches
|
||||
if needs_pplx_fallback and SUBSTITUTION_USE_PPLX_FALLBACK:
|
||||
self._pplx_substitution(
|
||||
needs_pplx_fallback, available_pool,
|
||||
# b) Anthropic Claude fallback for low-confidence matches
|
||||
if needs_anthropic_fallback and SUBSTITUTION_USE_ANTHROPIC_FALLBACK:
|
||||
self._anthropic_substitution(
|
||||
needs_anthropic_fallback, available_pool,
|
||||
commander, strategy
|
||||
)
|
||||
|
||||
@@ -497,7 +522,7 @@ class DeckGeneratorV3:
|
||||
|
||||
return alternatives
|
||||
|
||||
def _pplx_substitution(
|
||||
def _anthropic_substitution(
|
||||
self,
|
||||
missing_cards: List[DeckCardWithStatus],
|
||||
available_pool: List[str],
|
||||
@@ -505,7 +530,7 @@ class DeckGeneratorV3:
|
||||
strategy: str,
|
||||
):
|
||||
"""
|
||||
Batch Perplexity fallback for cards with low embedding confidence.
|
||||
Batch Anthropic Claude fallback for cards with low embedding confidence.
|
||||
Mutates the cards in-place with substitution data.
|
||||
"""
|
||||
if not available_pool:
|
||||
@@ -532,7 +557,7 @@ class DeckGeneratorV3:
|
||||
|
||||
try:
|
||||
from ..schemas.substitution_schema import SUBSTITUTION_RESPONSE_SCHEMA
|
||||
response = self.pplx.chat_structured(
|
||||
response = self.anthropic.chat_structured(
|
||||
system_prompt=SUBSTITUTION_SYSTEM,
|
||||
user_prompt=user_prompt,
|
||||
json_schema=SUBSTITUTION_RESPONSE_SCHEMA,
|
||||
@@ -543,11 +568,11 @@ class DeckGeneratorV3:
|
||||
)
|
||||
|
||||
if not response.ok:
|
||||
logger.warning("Perplexity substitution fallback failed — non-JSON response")
|
||||
logger.warning("Anthropic Claude substitution fallback failed — non-JSON response")
|
||||
return
|
||||
|
||||
subs = response.parsed_json.get("substitutions", [])
|
||||
logger.info("Perplexity suggested %d substitutions", len(subs))
|
||||
logger.info("Anthropic Claude suggested %d substitutions", len(subs))
|
||||
|
||||
# Apply substitutions
|
||||
card_by_name = {c.name.lower(): c for c in missing_cards}
|
||||
@@ -559,20 +584,20 @@ class DeckGeneratorV3:
|
||||
if orig in card_by_name and substitute:
|
||||
card = card_by_name[orig]
|
||||
# Add as top alternative
|
||||
pplx_alt = CardAlternative(
|
||||
anthropic_alt = CardAlternative(
|
||||
name=substitute,
|
||||
similarity_score=0.80, # Nominal score for Perplexity suggestions
|
||||
similarity_score=0.80, # Nominal score for Anthropic Claude suggestions
|
||||
reason=reason,
|
||||
source="perplexity",
|
||||
source="Anthropic Claude",
|
||||
role_overlap=sub.get("role_overlap", []),
|
||||
)
|
||||
# Insert at front
|
||||
card.alternatives.insert(0, pplx_alt)
|
||||
card.alternatives.insert(0, anthropic_alt)
|
||||
card.selected_substitute = substitute
|
||||
card.status = "substituted"
|
||||
|
||||
except Exception as e:
|
||||
logger.error("Perplexity substitution fallback error: %s", e)
|
||||
logger.error("Anthropic Claude substitution fallback error: %s", e)
|
||||
|
||||
# ── Stats ────────────────────────────────────────────────
|
||||
@staticmethod
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
name,quantity,set_code
|
||||
Sol Ring,1,C21
|
||||
Command Tower,1,C21
|
||||
Arcane Signet,1,C21
|
||||
@@ -0,0 +1,129 @@
|
||||
# Closed-Loop Iterative Distillation — Implementation Roadmap
|
||||
|
||||
> **Goal:** Create a feedback loop where the PPO self-play agent exports its game decisions
|
||||
> as JSONL files, which the supervised training pipeline incorporates alongside Forge
|
||||
> heuristic data. The supervised baseline gradually improves as the RL agent discovers
|
||||
> better play patterns — the RL agent teaches the supervised model.
|
||||
|
||||
---
|
||||
|
||||
## Phase 1 — PPO Decision Exporter
|
||||
|
||||
**Goal:** PPO self-play writes decisions in the same JSONL format as Forge batch sims.
|
||||
|
||||
- [ ] Add a `DecisionExporter` class in `ml/training/self_play.py` that captures each
|
||||
(state, action, reward, game_context) during PPO rollouts
|
||||
- [ ] Write to `data/results/ml-decisions-ppo-{batch_id}.jsonl` using the exact same
|
||||
schema as the Forge `DecisionSnapshot` files
|
||||
- [ ] Include metadata fields to distinguish PPO-generated data:
|
||||
- `"source": "ppo"`
|
||||
- `"model_version"`
|
||||
- `"reward"`
|
||||
- `"episode_return"`
|
||||
- [ ] Only export decisions from **winning** games initially (higher signal-to-noise)
|
||||
|
||||
**Files touched:** `ml/training/self_play.py`, new `ml/training/decision_exporter.py`
|
||||
|
||||
---
|
||||
|
||||
## Phase 2 — Dataset Builder Source Awareness
|
||||
|
||||
**Goal:** `dataset_builder.py` can ingest both Forge and PPO decision files with
|
||||
configurable mixing.
|
||||
|
||||
- [ ] Update `build_dataset()` to scan for both `ml-decisions-sim-*.jsonl` (Forge) and
|
||||
`ml-decisions-ppo-*.jsonl` (PPO) files
|
||||
- [ ] Add a `source_weights` config param — e.g., `{"forge": 1.0, "ppo": 0.5}` — to
|
||||
control sampling ratios so PPO data doesn't overwhelm the Forge baseline early on
|
||||
- [ ] Add a `min_reward_threshold` filter for PPO data — only include decisions from
|
||||
games above a certain reward score
|
||||
- [ ] Tag each sample with its source for downstream analysis
|
||||
|
||||
**Files touched:** `ml/data/dataset_builder.py`, `ml/config/scope.py`
|
||||
|
||||
---
|
||||
|
||||
## Phase 3 — Quality Gate & Validation
|
||||
|
||||
**Goal:** Prevent bad PPO data from degrading the supervised model.
|
||||
|
||||
- [ ] Add a validation split in `dataset_builder.py` (hold out 10-15% of Forge data as
|
||||
a fixed eval set)
|
||||
- [ ] After each supervised training run, evaluate on the held-out Forge set — if
|
||||
accuracy drops below a threshold compared to the previous model, reject the PPO
|
||||
data batch
|
||||
- [ ] Track win rate of the PPO agent — only export decisions once the PPO model exceeds
|
||||
a configurable win rate (e.g., >30% in 4-player pods, above the 25% random baseline)
|
||||
- [ ] Log data quality metrics: action distribution entropy, reward distribution of
|
||||
exported games
|
||||
|
||||
**Files touched:** `ml/training/trainer.py`, `ml/eval/`, new `ml/data/quality_gate.py`
|
||||
|
||||
---
|
||||
|
||||
## Phase 4 — Distillation Loop Orchestrator
|
||||
|
||||
**Goal:** Automate the full cycle: supervised train -> PPO self-play -> export -> retrain.
|
||||
|
||||
- [ ] New `ml/training/distillation_loop.py` that orchestrates:
|
||||
1. Supervised train on current dataset (Forge + any existing PPO data)
|
||||
2. Run N episodes of PPO self-play using the new supervised model as starting policy
|
||||
3. Export winning PPO decisions to JSONL
|
||||
4. Quality gate check
|
||||
5. If passed, merge into dataset and go to step 1
|
||||
6. If failed, discard PPO batch, adjust hyperparameters, retry
|
||||
- [ ] Add `max_iterations` and `convergence_check` (stop if win rate plateaus across
|
||||
iterations)
|
||||
- [ ] Each iteration is a "generation" — tag data and models with generation number
|
||||
|
||||
**Files touched:** new `ml/training/distillation_loop.py`, `ml/config/scope.py`
|
||||
|
||||
---
|
||||
|
||||
## Phase 5 — UI Integration & Monitoring
|
||||
|
||||
**Goal:** Expose the distillation loop in the Commander AI Lab web UI.
|
||||
|
||||
- [ ] Add a "Distillation" tab or section in `ui/ai-lab.js` showing:
|
||||
- Current generation number
|
||||
- Per-generation win rate trend chart
|
||||
- Data composition pie chart (% Forge vs % PPO per generation)
|
||||
- Start / stop / pause controls for the loop
|
||||
- [ ] API endpoints in `routes/ml.py`:
|
||||
- `POST /api/ml/distill/start`
|
||||
- `GET /api/ml/distill/status`
|
||||
- `POST /api/ml/distill/stop`
|
||||
- [ ] History of each generation's metrics stored as JSON for the trends view
|
||||
|
||||
**Files touched:** `routes/ml.py`, `ui/ai-lab.js`, `ui/ai-lab.css`
|
||||
|
||||
---
|
||||
|
||||
## Phase 6 — Advanced: ELO Tracking & Model Tournament
|
||||
|
||||
**Goal:** Quantify improvement across generations.
|
||||
|
||||
- [ ] Pit each generation's model against previous generations and the Forge heuristic
|
||||
in batch sims
|
||||
- [ ] Compute ELO ratings per generation
|
||||
- [ ] Store in `data/elo_history.json` and visualize in the UI as a line chart
|
||||
- [ ] Use ELO delta as a convergence signal — stop the loop when ELO gain per generation
|
||||
drops below a threshold
|
||||
|
||||
**Files touched:** new `ml/eval/elo_tracker.py`, `routes/ml.py`, `ui/ai-lab.js`
|
||||
|
||||
---
|
||||
|
||||
## Priority
|
||||
|
||||
| Phase | Priority | Description |
|
||||
|-------|----------|-------------|
|
||||
| 1 | **Critical** | PPO decision export — foundation for everything |
|
||||
| 2 | **Critical** | Dataset builder ingests both sources |
|
||||
| 3 | **Critical** | Quality gate prevents model regression |
|
||||
| 4 | High | Automation of the full loop |
|
||||
| 5 | Medium | UI visibility and controls |
|
||||
| 6 | Low | ELO tracking and tournament system |
|
||||
|
||||
> **Phases 1-3** are the core — get those working and you have a functional closed loop.
|
||||
> **Phase 4** automates it. **Phases 5-6** are polish and observability.
|
||||
@@ -0,0 +1,93 @@
|
||||
# Phase 1 — Self-Play Integration Checklist
|
||||
|
||||
> **Issue:** #65 — PPO Decision Exporter
|
||||
> **Ref:** `docs/CLOSED-LOOP-DISTILLATION.md`
|
||||
> **Status:** In Progress
|
||||
|
||||
---
|
||||
|
||||
## Completed
|
||||
|
||||
- [x] Create `ml/training/decision_exporter.py` with `DecisionExporter` class
|
||||
- [x] `ExporterConfig` dataclass (output_dir, only_wins, model_version, min_episode_steps)
|
||||
- [x] `build_decision_record()` — converts PPO step data into Forge-compatible JSONL format
|
||||
- [x] `DecisionExporter.begin_episode()` / `record_step()` / `end_episode()` / `flush()` lifecycle
|
||||
- [x] Write to `data/results/ml-decisions-ppo-{batch_id}.jsonl`
|
||||
- [x] Include PPO metadata fields: `source`, `model_version`, `reward`, `episode_return`
|
||||
- [x] Win-only filtering (only export decisions from winning games)
|
||||
- [x] Short-episode gating (`min_episode_steps` threshold)
|
||||
- [x] `_macro_action_to_forge_type()` mapping (MacroAction enum → Forge action type strings)
|
||||
- [x] Export stats tracking (`stats` property)
|
||||
|
||||
---
|
||||
|
||||
## Remaining — Integrate into `ml/training/self_play.py`
|
||||
|
||||
### Import
|
||||
|
||||
- [ ] Add import: `from ml.training.decision_exporter import DecisionExporter`
|
||||
|
||||
### Modify `run_self_play_episode()`
|
||||
|
||||
- [ ] Add `exporter: DecisionExporter = None` parameter to function signature
|
||||
- [ ] After each `trajectory.append(...)` block (3 locations), add:
|
||||
```python
|
||||
if exporter is not None:
|
||||
exporter.record_step(
|
||||
game_state_snapshot=prev_snapshot,
|
||||
action_idx=action_idx,
|
||||
reward=reward,
|
||||
)
|
||||
```
|
||||
|
||||
### Modify `collect_rollouts()`
|
||||
|
||||
- [ ] Add `exporter: DecisionExporter = None` parameter to function signature
|
||||
- [ ] Before each episode, call:
|
||||
```python
|
||||
if exporter is not None:
|
||||
exporter.begin_episode(agent_seat=agent_seat, playstyle=playstyle)
|
||||
```
|
||||
- [ ] Pass `exporter=exporter` to `run_self_play_episode()`
|
||||
- [ ] After outcome tracking, call:
|
||||
```python
|
||||
if exporter is not None:
|
||||
won = trajectory and trajectory[-1]["done"] and trajectory[-1]["reward"] > 0.5
|
||||
ep_return = sum(s["reward"] for s in trajectory)
|
||||
exporter.end_episode(won=won, episode_return=ep_return)
|
||||
```
|
||||
|
||||
### Commit
|
||||
|
||||
- [ ] `git add ml/training/self_play.py`
|
||||
- [ ] `git commit -m "feat(ml): integrate DecisionExporter into self-play rollouts (#65)"`
|
||||
- [ ] `git push origin main`
|
||||
|
||||
---
|
||||
|
||||
## Integration Pattern
|
||||
|
||||
```
|
||||
collect_rollouts(exporter=exporter)
|
||||
└─ for each episode:
|
||||
├─ exporter.begin_episode(seat, playstyle)
|
||||
├─ run_self_play_episode(..., exporter=exporter)
|
||||
│ └─ for each step:
|
||||
│ ├─ trajectory.append(step_data)
|
||||
│ └─ exporter.record_step(snapshot, action, reward)
|
||||
└─ exporter.end_episode(won, episode_return)
|
||||
# Caller does: exporter.flush()
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Terminal Commands
|
||||
|
||||
```bash
|
||||
cd commander-ai-lab
|
||||
git pull origin main
|
||||
# Make edits to ml/training/self_play.py per checklist above
|
||||
git add ml/training/self_play.py
|
||||
git commit -m "feat(ml): integrate DecisionExporter into self-play rollouts (#65)"
|
||||
git push origin main
|
||||
```
|
||||
@@ -1,24 +0,0 @@
|
||||
# Logs
|
||||
logs
|
||||
*.log
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
pnpm-debug.log*
|
||||
lerna-debug.log*
|
||||
|
||||
node_modules
|
||||
dist
|
||||
dist-ssr
|
||||
*.local
|
||||
|
||||
# Editor directories and files
|
||||
.vscode/*
|
||||
!.vscode/extensions.json
|
||||
.idea
|
||||
.DS_Store
|
||||
*.suo
|
||||
*.ntvs*
|
||||
*.njsproj
|
||||
*.sln
|
||||
*.sw?
|
||||
@@ -1,24 +0,0 @@
|
||||
# Logs
|
||||
logs
|
||||
*.log
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
pnpm-debug.log*
|
||||
lerna-debug.log*
|
||||
|
||||
node_modules
|
||||
dist
|
||||
dist-ssr
|
||||
*.local
|
||||
|
||||
# Editor directories and files
|
||||
.vscode/*
|
||||
!.vscode/extensions.json
|
||||
.idea
|
||||
.DS_Store
|
||||
*.suo
|
||||
*.ntvs*
|
||||
*.njsproj
|
||||
*.sln
|
||||
*.sw?
|
||||
@@ -1,73 +0,0 @@
|
||||
# React + TypeScript + Vite
|
||||
|
||||
This template provides a minimal setup to get React working in Vite with HMR and some ESLint rules.
|
||||
|
||||
Currently, two official plugins are available:
|
||||
|
||||
- [@vitejs/plugin-react](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react) uses [Babel](https://babeljs.io/) (or [oxc](https://oxc.rs) when used in [rolldown-vite](https://vite.dev/guide/rolldown)) for Fast Refresh
|
||||
- [@vitejs/plugin-react-swc](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react-swc) uses [SWC](https://swc.rs/) for Fast Refresh
|
||||
|
||||
## React Compiler
|
||||
|
||||
The React Compiler is not enabled on this template because of its impact on dev & build performances. To add it, see [this documentation](https://react.dev/learn/react-compiler/installation).
|
||||
|
||||
## Expanding the ESLint configuration
|
||||
|
||||
If you are developing a production application, we recommend updating the configuration to enable type-aware lint rules:
|
||||
|
||||
```js
|
||||
export default defineConfig([
|
||||
globalIgnores(['dist']),
|
||||
{
|
||||
files: ['**/*.{ts,tsx}'],
|
||||
extends: [
|
||||
// Other configs...
|
||||
|
||||
// Remove tseslint.configs.recommended and replace with this
|
||||
tseslint.configs.recommendedTypeChecked,
|
||||
// Alternatively, use this for stricter rules
|
||||
tseslint.configs.strictTypeChecked,
|
||||
// Optionally, add this for stylistic rules
|
||||
tseslint.configs.stylisticTypeChecked,
|
||||
|
||||
// Other configs...
|
||||
],
|
||||
languageOptions: {
|
||||
parserOptions: {
|
||||
project: ['./tsconfig.node.json', './tsconfig.app.json'],
|
||||
tsconfigRootDir: import.meta.dirname,
|
||||
},
|
||||
// other options...
|
||||
},
|
||||
},
|
||||
])
|
||||
```
|
||||
|
||||
You can also install [eslint-plugin-react-x](https://github.com/Rel1cx/eslint-react/tree/main/packages/plugins/eslint-plugin-react-x) and [eslint-plugin-react-dom](https://github.com/Rel1cx/eslint-react/tree/main/packages/plugins/eslint-plugin-react-dom) for React-specific lint rules:
|
||||
|
||||
```js
|
||||
// eslint.config.js
|
||||
import reactX from 'eslint-plugin-react-x'
|
||||
import reactDom from 'eslint-plugin-react-dom'
|
||||
|
||||
export default defineConfig([
|
||||
globalIgnores(['dist']),
|
||||
{
|
||||
files: ['**/*.{ts,tsx}'],
|
||||
extends: [
|
||||
// Other configs...
|
||||
// Enable lint rules for React
|
||||
reactX.configs['recommended-typescript'],
|
||||
// Enable lint rules for React DOM
|
||||
reactDom.configs.recommended,
|
||||
],
|
||||
languageOptions: {
|
||||
parserOptions: {
|
||||
project: ['./tsconfig.node.json', './tsconfig.app.json'],
|
||||
tsconfigRootDir: import.meta.dirname,
|
||||
},
|
||||
// other options...
|
||||
},
|
||||
},
|
||||
])
|
||||
```
|
||||
@@ -1,23 +0,0 @@
|
||||
import js from '@eslint/js'
|
||||
import globals from 'globals'
|
||||
import reactHooks from 'eslint-plugin-react-hooks'
|
||||
import reactRefresh from 'eslint-plugin-react-refresh'
|
||||
import tseslint from 'typescript-eslint'
|
||||
import { defineConfig, globalIgnores } from 'eslint/config'
|
||||
|
||||
export default defineConfig([
|
||||
globalIgnores(['dist']),
|
||||
{
|
||||
files: ['**/*.{ts,tsx}'],
|
||||
extends: [
|
||||
js.configs.recommended,
|
||||
tseslint.configs.recommended,
|
||||
reactHooks.configs.flat.recommended,
|
||||
reactRefresh.configs.vite,
|
||||
],
|
||||
languageOptions: {
|
||||
ecmaVersion: 2020,
|
||||
globals: globals.browser,
|
||||
},
|
||||
},
|
||||
])
|
||||
@@ -1,13 +0,0 @@
|
||||
<!doctype html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<link rel="icon" type="image/svg+xml" href="/vite.svg" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<title>commander-ai-lab-ui</title>
|
||||
</head>
|
||||
<body>
|
||||
<div id="root"></div>
|
||||
<script type="module" src="/src/main.tsx"></script>
|
||||
</body>
|
||||
</html>
|
||||
-4266
File diff suppressed because it is too large.
Load diff
@@ -1,35 +0,0 @@
|
||||
{
|
||||
"name": "commander-ai-lab-ui",
|
||||
"private": true,
|
||||
"version": "0.0.0",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"dev": "vite",
|
||||
"build": "tsc -b && vite build",
|
||||
"lint": "eslint .",
|
||||
"preview": "vite preview"
|
||||
},
|
||||
"dependencies": {
|
||||
"@tailwindcss/vite": "^4.2.1",
|
||||
"lucide-react": "^0.577.0",
|
||||
"react": "^19.2.0",
|
||||
"react-dom": "^19.2.0",
|
||||
"react-router-dom": "^7.13.1",
|
||||
"recharts": "^3.8.0",
|
||||
"tailwindcss": "^4.2.1"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@eslint/js": "^9.39.1",
|
||||
"@types/node": "^24.10.1",
|
||||
"@types/react": "^19.2.7",
|
||||
"@types/react-dom": "^19.2.3",
|
||||
"@vitejs/plugin-react": "^5.1.1",
|
||||
"eslint": "^9.39.1",
|
||||
"eslint-plugin-react-hooks": "^7.0.1",
|
||||
"eslint-plugin-react-refresh": "^0.4.24",
|
||||
"globals": "^16.5.0",
|
||||
"typescript": "~5.9.3",
|
||||
"typescript-eslint": "^8.48.0",
|
||||
"vite": "^7.3.1"
|
||||
}
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
import { BrowserRouter, Routes, Route } from 'react-router-dom'
|
||||
import { PageLayout } from './components/layout/PageLayout'
|
||||
import { BatchSimPage } from './pages/BatchSimPage'
|
||||
import { CollectionPage } from './pages/CollectionPage'
|
||||
import { DecksPage } from './pages/DecksPage'
|
||||
import { AutoGenPage } from './pages/AutoGenPage'
|
||||
import { SimulatorPage } from './pages/SimulatorPage'
|
||||
import { CoachPage } from './pages/CoachPage'
|
||||
import { TrainingPage } from './pages/TrainingPage'
|
||||
|
||||
export default function App() {
|
||||
return (
|
||||
<BrowserRouter>
|
||||
<PageLayout>
|
||||
<Routes>
|
||||
<Route path="/" element={<BatchSimPage />} />
|
||||
<Route path="/collection" element={<CollectionPage />} />
|
||||
<Route path="/decks" element={<DecksPage />} />
|
||||
<Route path="/autogen" element={<AutoGenPage />} />
|
||||
<Route path="/simulator" element={<SimulatorPage />} />
|
||||
<Route path="/coach" element={<CoachPage />} />
|
||||
<Route path="/training" element={<TrainingPage />} />
|
||||
</Routes>
|
||||
</PageLayout>
|
||||
</BrowserRouter>
|
||||
)
|
||||
}
|
||||
@@ -1,82 +0,0 @@
|
||||
// ═══════════════════════════════════════════════════════════
|
||||
// Base API client — all fetch calls go through here
|
||||
// ═══════════════════════════════════════════════════════════
|
||||
|
||||
const BASE = '' // same origin; Vite proxy handles /api in dev
|
||||
|
||||
export class ApiError extends Error {
|
||||
status: number
|
||||
constructor(status: number, message: string) {
|
||||
super(message)
|
||||
this.name = 'ApiError'
|
||||
this.status = status
|
||||
}
|
||||
}
|
||||
|
||||
async function handleResponse<T>(res: Response): Promise<T> {
|
||||
if (!res.ok) {
|
||||
const body = await res.text()
|
||||
let message = `HTTP ${res.status}`
|
||||
try {
|
||||
const json = JSON.parse(body)
|
||||
message = json.detail || json.error || message
|
||||
} catch {
|
||||
if (body) message = body
|
||||
}
|
||||
throw new ApiError(res.status, message)
|
||||
}
|
||||
// Handle 204 No Content
|
||||
if (res.status === 204) return undefined as T
|
||||
return res.json()
|
||||
}
|
||||
|
||||
export async function get<T>(path: string, params?: Record<string, string | number | boolean | undefined>): Promise<T> {
|
||||
const url = new URL(BASE + path, window.location.origin)
|
||||
if (params) {
|
||||
Object.entries(params).forEach(([k, v]) => {
|
||||
if (v !== undefined && v !== '') url.searchParams.set(k, String(v))
|
||||
})
|
||||
}
|
||||
const res = await fetch(url.toString())
|
||||
return handleResponse<T>(res)
|
||||
}
|
||||
|
||||
export async function post<T>(path: string, body?: unknown): Promise<T> {
|
||||
const res = await fetch(BASE + path, {
|
||||
method: 'POST',
|
||||
headers: body ? { 'Content-Type': 'application/json' } : {},
|
||||
body: body ? JSON.stringify(body) : undefined,
|
||||
})
|
||||
return handleResponse<T>(res)
|
||||
}
|
||||
|
||||
export async function postForm<T>(path: string, formData: FormData): Promise<T> {
|
||||
const res = await fetch(BASE + path, {
|
||||
method: 'POST',
|
||||
body: formData,
|
||||
})
|
||||
return handleResponse<T>(res)
|
||||
}
|
||||
|
||||
export async function put<T>(path: string, body: unknown): Promise<T> {
|
||||
const res = await fetch(BASE + path, {
|
||||
method: 'PUT',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify(body),
|
||||
})
|
||||
return handleResponse<T>(res)
|
||||
}
|
||||
|
||||
export async function patch<T>(path: string, body: unknown): Promise<T> {
|
||||
const res = await fetch(BASE + path, {
|
||||
method: 'PATCH',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify(body),
|
||||
})
|
||||
return handleResponse<T>(res)
|
||||
}
|
||||
|
||||
export async function del<T>(path: string): Promise<T> {
|
||||
const res = await fetch(BASE + path, { method: 'DELETE' })
|
||||
return handleResponse<T>(res)
|
||||
}
|
||||
@@ -1,131 +0,0 @@
|
||||
import { get, post } from './client'
|
||||
import type {
|
||||
CoachStatus, CoachDeck, CoachSession, CoachSessionSummary,
|
||||
CoachChatResponse, CoachApplyResult, CoachCardLikeResult
|
||||
} from '../types'
|
||||
|
||||
export async function getCoachStatus() {
|
||||
return get<CoachStatus>('/api/coach/status')
|
||||
}
|
||||
|
||||
export async function getCoachDecks() {
|
||||
return get<CoachDeck[]>('/api/coach/decks')
|
||||
}
|
||||
|
||||
export async function getCoachDeckReport(deckId: string) {
|
||||
return get<Record<string, unknown>>(`/api/coach/decks/${deckId}/report`)
|
||||
}
|
||||
|
||||
export async function runCoachSession(deckId: string, goals?: Record<string, unknown>) {
|
||||
return post<CoachSession>(`/api/coach/decks/${deckId}`, goals ? { goals } : undefined)
|
||||
}
|
||||
|
||||
export async function getCoachSessions(deckId?: string) {
|
||||
const params: Record<string, string> = {}
|
||||
if (deckId) params.deck_id = deckId
|
||||
return get<{ sessions: CoachSessionSummary[] }>('/api/coach/sessions', params)
|
||||
}
|
||||
|
||||
export async function getCoachSession(sessionId: string) {
|
||||
return get<CoachSession>(`/api/coach/sessions/${sessionId}`)
|
||||
}
|
||||
|
||||
export async function downloadEmbeddings() {
|
||||
return post<{ success: boolean; cards: number }>('/api/coach/embeddings/download')
|
||||
}
|
||||
|
||||
export async function coachChat(
|
||||
deckId: string,
|
||||
messages: { role: string; content: string }[],
|
||||
goals?: Record<string, unknown>
|
||||
) {
|
||||
return post<CoachChatResponse>('/api/coach/chat', {
|
||||
deck_id: deckId,
|
||||
messages,
|
||||
goals,
|
||||
stream: false,
|
||||
})
|
||||
}
|
||||
|
||||
export async function coachChatStream(
|
||||
deckId: string,
|
||||
messages: { role: string; content: string }[],
|
||||
goals?: Record<string, unknown>,
|
||||
onChunk?: (text: string) => void,
|
||||
signal?: AbortSignal
|
||||
): Promise<string> {
|
||||
const res = await fetch('/api/coach/chat', {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({
|
||||
deck_id: deckId,
|
||||
messages,
|
||||
goals,
|
||||
stream: true,
|
||||
}),
|
||||
signal,
|
||||
})
|
||||
|
||||
if (!res.ok) {
|
||||
const body = await res.text()
|
||||
throw new Error(body || `HTTP ${res.status}`)
|
||||
}
|
||||
|
||||
const reader = res.body?.getReader()
|
||||
if (!reader) throw new Error('No response body')
|
||||
|
||||
const decoder = new TextDecoder()
|
||||
let fullText = ''
|
||||
let buffer = ''
|
||||
|
||||
while (true) {
|
||||
const { done, value } = await reader.read()
|
||||
if (done) break
|
||||
|
||||
buffer += decoder.decode(value, { stream: true })
|
||||
const lines = buffer.split('\n')
|
||||
buffer = lines.pop() || ''
|
||||
|
||||
for (const line of lines) {
|
||||
if (line.startsWith('data: ')) {
|
||||
const data = line.slice(6).trim()
|
||||
if (data === '[DONE]') break
|
||||
try {
|
||||
const parsed = JSON.parse(data)
|
||||
if (parsed.content) {
|
||||
fullText += parsed.content
|
||||
onChunk?.(fullText)
|
||||
}
|
||||
} catch { /* skip bad chunks */ }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return fullText
|
||||
}
|
||||
|
||||
export async function applyCoachSuggestions(
|
||||
sessionId: string,
|
||||
deckId: number,
|
||||
acceptedCuts: string[],
|
||||
acceptedAdds: string[]
|
||||
) {
|
||||
return post<CoachApplyResult>('/api/coach/apply', {
|
||||
session_id: sessionId,
|
||||
deck_id: deckId,
|
||||
accepted_cuts: acceptedCuts,
|
||||
accepted_adds: acceptedAdds,
|
||||
})
|
||||
}
|
||||
|
||||
export async function searchCardsLike(card: string, colors?: string, topN = 10) {
|
||||
const params: Record<string, string | number> = { card, top_n: topN }
|
||||
if (colors) params.colors = colors
|
||||
return get<{ query: string; results: CoachCardLikeResult[] }>('/api/coach/cards-like', params)
|
||||
}
|
||||
|
||||
export async function generateReport(deckId?: number) {
|
||||
return post<{ status: string; decksUpdated: string[]; count: number }>('/api/coach/reports/generate',
|
||||
deckId ? { deck_id: deckId } : undefined
|
||||
)
|
||||
}
|
||||
@@ -1,86 +0,0 @@
|
||||
import { get, post, patch, postForm } from './client'
|
||||
import type { CollectionCard, CollectionFilters, SetInfo, ScanResult } from '../types'
|
||||
|
||||
export async function searchCollection(filters: CollectionFilters) {
|
||||
// Map frontend snake_case filter names to backend camelCase param names
|
||||
const params: Record<string, string | number | boolean> = {}
|
||||
if (filters.q) params.q = filters.q
|
||||
if (filters.page) params.page = filters.page
|
||||
if (filters.page_size) params.pageSize = filters.page_size
|
||||
if (filters.sort_by) params.sortField = filters.sort_by
|
||||
if (filters.sort_dir) params.sortDir = filters.sort_dir
|
||||
if (filters.color) params.colors = filters.color
|
||||
if (filters.type_line) params.types = filters.type_line
|
||||
if (filters.rarity) params.rarity = filters.rarity
|
||||
if (filters.set_code) params.setCode = filters.set_code
|
||||
if (filters.cmc_min !== undefined) params.cmcMin = filters.cmc_min
|
||||
if (filters.cmc_max !== undefined) params.cmcMax = filters.cmc_max
|
||||
if (filters.price_min !== undefined) params.priceMin = filters.price_min
|
||||
if (filters.price_max !== undefined) params.priceMax = filters.price_max
|
||||
if (filters.owned_only !== undefined) params.owned_only = filters.owned_only
|
||||
|
||||
const res = await get<{ items?: CollectionCard[]; cards?: CollectionCard[]; total: number; page: number; pageSize?: number; page_size?: number }>(
|
||||
'/api/collection', params
|
||||
)
|
||||
return {
|
||||
cards: res.items || res.cards || [],
|
||||
total: res.total || 0,
|
||||
page: res.page || 1,
|
||||
page_size: res.pageSize || res.page_size || 48,
|
||||
}
|
||||
}
|
||||
|
||||
export async function getCard(cardId: number) {
|
||||
return get<CollectionCard>(`/api/collection/${cardId}`)
|
||||
}
|
||||
|
||||
export async function updateCard(cardId: number, updates: Partial<CollectionCard>) {
|
||||
return patch<CollectionCard>(`/api/collection/${cardId}`, updates)
|
||||
}
|
||||
|
||||
export async function getSets() {
|
||||
const res = await get<SetInfo[] | { sets: SetInfo[] }>('/api/collection/sets')
|
||||
return Array.isArray(res) ? res : (res as { sets: SetInfo[] }).sets || []
|
||||
}
|
||||
|
||||
export async function getKeywords() {
|
||||
const res = await get<string[] | { keywords: string[] }>('/api/collection/keywords')
|
||||
return Array.isArray(res) ? res : (res as { keywords: string[] }).keywords || []
|
||||
}
|
||||
|
||||
export async function exportCollection(format: string = 'csv') {
|
||||
const res = await fetch(`/api/collection/export?format=${format}`)
|
||||
return res.blob()
|
||||
}
|
||||
|
||||
export async function importCollection(file: File) {
|
||||
const fd = new FormData()
|
||||
fd.append('file', file)
|
||||
return postForm<{ imported: number; errors: string[] }>('/api/collection/import', fd)
|
||||
}
|
||||
|
||||
export async function scanCard(file: File) {
|
||||
const fd = new FormData()
|
||||
fd.append('image', file)
|
||||
return postForm<ScanResult>('/api/collection/scan', fd)
|
||||
}
|
||||
|
||||
export async function addScanResult(match: { name: string; set_code: string; scryfall_id: string; quantity?: number }) {
|
||||
return post<{ success: boolean; card_id: number }>('/api/collection/scan/add', match)
|
||||
}
|
||||
|
||||
export async function reEnrichCards() {
|
||||
return post<{ updated: number }>('/api/collection/re-enrich')
|
||||
}
|
||||
|
||||
export async function autoClassify(cardId: number) {
|
||||
return post<{ classifications: string[] }>(`/api/collection/auto-classify`, { card_id: cardId })
|
||||
}
|
||||
|
||||
export async function autoClassifyAll() {
|
||||
return post<{ processed: number }>('/api/collection/auto-classify-all')
|
||||
}
|
||||
|
||||
export async function getEdhrecData(cardId: number) {
|
||||
return get<Record<string, unknown>>(`/api/collection/${cardId}/edhrec`)
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
import { get, post } from './client'
|
||||
import type { DeckGenV3Request, DeckGenV3Status, DeckGenV3Result, CommanderSearchResult } from '../types'
|
||||
|
||||
export async function getV3Status() {
|
||||
return get<DeckGenV3Status>('/api/deck/v3/status')
|
||||
}
|
||||
|
||||
export async function searchCommanders(q: string) {
|
||||
return get<CommanderSearchResult[]>('/api/deck-generator/commander-search', { q })
|
||||
}
|
||||
|
||||
export async function generateDeckV3(req: DeckGenV3Request) {
|
||||
return post<DeckGenV3Result>('/api/deck/v3/generate', req)
|
||||
}
|
||||
|
||||
export async function commitDeckV3(req: DeckGenV3Request) {
|
||||
return post<DeckGenV3Result & { deck_id: number; dck_path: string }>('/api/deck/v3/commit', req)
|
||||
}
|
||||
|
||||
export async function exportDeckV3(format: 'csv' | 'dck' | 'moxfield' | 'shopping', req: DeckGenV3Request) {
|
||||
return post<Record<string, unknown>>(`/api/deck/v3/export/${format}`, req)
|
||||
}
|
||||
@@ -1,130 +0,0 @@
|
||||
import { get, post, put, del, patch } from './client'
|
||||
import type { Deck, DeckCard, DeckAnalysis, EdhRecsResponse, CollectionRecsResponse, PplxStatus } from '../types'
|
||||
|
||||
export async function listDecks() {
|
||||
const res = await get<{ decks: Record<string, unknown>[] } | Record<string, unknown>[]>('/api/decks')
|
||||
const raw = Array.isArray(res) ? res : (res as { decks: Record<string, unknown>[] }).decks || []
|
||||
return raw.map(d => ({
|
||||
...d,
|
||||
commander: d.commander || d.commander_name || '',
|
||||
card_count: d.card_count ?? d.total_cards ?? 0,
|
||||
total_price: d.total_price ?? 0,
|
||||
color_identity: d.color_identity || [],
|
||||
created_date: d.created_date || d.created_at || '',
|
||||
updated_date: d.updated_date || d.updated_at || '',
|
||||
})) as Deck[]
|
||||
}
|
||||
|
||||
export async function getDeck(deckId: number) {
|
||||
return get<Deck>(`/api/decks/${deckId}`)
|
||||
}
|
||||
|
||||
export async function createDeck(deck: { name: string; commander?: string; format?: string }) {
|
||||
return post<Deck>('/api/decks', deck)
|
||||
}
|
||||
|
||||
export async function updateDeck(deckId: number, updates: Partial<Deck>) {
|
||||
return put<Deck>(`/api/decks/${deckId}`, updates)
|
||||
}
|
||||
|
||||
export async function deleteDeck(deckId: number) {
|
||||
return del<void>(`/api/decks/${deckId}`)
|
||||
}
|
||||
|
||||
export async function deleteAllDecks() {
|
||||
return del<void>('/api/decks')
|
||||
}
|
||||
|
||||
export async function getDeckCards(deckId: number) {
|
||||
const res = await get<{ cards: Record<string, unknown>[]; total: number } | Record<string, unknown>[]>(`/api/decks/${deckId}/cards`)
|
||||
const raw = Array.isArray(res) ? res : (res as { cards: Record<string, unknown>[] }).cards || []
|
||||
return raw.map(c => ({
|
||||
...c,
|
||||
name: c.name || c.card_name || '',
|
||||
category: c.category || c.role_tag || '',
|
||||
})) as DeckCard[]
|
||||
}
|
||||
|
||||
export async function addCardToDeck(deckId: number, card: { name: string; scryfall_id?: string; quantity?: number; category?: string }) {
|
||||
return post<DeckCard>(`/api/decks/${deckId}/cards`, card)
|
||||
}
|
||||
|
||||
export async function removeCardFromDeck(deckId: number, cardId: number) {
|
||||
return del<void>(`/api/decks/${deckId}/cards/${cardId}`)
|
||||
}
|
||||
|
||||
export async function updateDeckCard(deckId: number, cardId: number, updates: Partial<DeckCard>) {
|
||||
return patch<DeckCard>(`/api/decks/${deckId}/cards/${cardId}`, updates)
|
||||
}
|
||||
|
||||
export async function getDeckAnalysis(deckId: number) {
|
||||
const raw = await get<Record<string, unknown>>(`/api/decks/${deckId}/analysis`)
|
||||
// Backend returns: counts_by_type, targets, deltas, mana_curve, color_pips, total_cards, roles
|
||||
// Frontend DeckAnalysis expects: card_count, land_count, creature_count, noncreature_count, avg_cmc, mana_curve, color_distribution, type_distribution, total_price, owned_count, missing_count
|
||||
const counts = (raw.counts_by_type || {}) as Record<string, number>
|
||||
const totalCards = (raw.total_cards as number) || 0
|
||||
const landCount = counts['Land'] || 0
|
||||
const creatureCount = counts['Creature'] || 0
|
||||
const manaCurve = (raw.mana_curve || {}) as Record<string | number, number>
|
||||
const colorPips = (raw.color_pips || {}) as Record<string, number>
|
||||
// Compute avg CMC from mana curve
|
||||
let totalMana = 0, nonLandCards = 0
|
||||
for (const [cmc, count] of Object.entries(manaCurve)) {
|
||||
const cmcNum = cmc === '6+' ? 6 : Number(cmc)
|
||||
totalMana += cmcNum * count
|
||||
nonLandCards += count
|
||||
}
|
||||
return {
|
||||
card_count: totalCards,
|
||||
land_count: landCount,
|
||||
creature_count: creatureCount,
|
||||
noncreature_count: totalCards - landCount - creatureCount,
|
||||
avg_cmc: nonLandCards > 0 ? totalMana / nonLandCards : 0,
|
||||
mana_curve: manaCurve as Record<number, number>,
|
||||
color_distribution: colorPips,
|
||||
type_distribution: counts,
|
||||
total_price: 0,
|
||||
owned_count: totalCards,
|
||||
missing_count: 0,
|
||||
} as DeckAnalysis
|
||||
}
|
||||
|
||||
export async function getCollectionRecs(deckId: number) {
|
||||
return get<CollectionRecsResponse>(`/api/decks/${deckId}/recommended-from-collection`)
|
||||
}
|
||||
|
||||
export async function getEdhRecs(deckId: number, onlyOwned = false, maxResults = 30) {
|
||||
return get<EdhRecsResponse>(`/api/decks/${deckId}/edh-recs?only_owned=${onlyOwned}&max_results=${maxResults}`)
|
||||
}
|
||||
|
||||
export async function bulkAddCards(deckId: number, cards: { name: string; quantity?: number }[]) {
|
||||
return post<{ added: number }>(`/api/decks/${deckId}/bulk-add`, { cards })
|
||||
}
|
||||
|
||||
export async function bulkAddRecommended(deckId: number, cards: string[]) {
|
||||
return post<{ added: number }>(`/api/decks/${deckId}/bulk-add-recommended`, { card_names: cards })
|
||||
}
|
||||
|
||||
export async function exportDeckToSim(deckId: number) {
|
||||
return post<{ path: string }>(`/api/decks/${deckId}/export-to-sim`)
|
||||
}
|
||||
|
||||
export async function importDeckToDeck(deckId: number, data: { text?: string; url?: string }) {
|
||||
return post<{ imported: number }>(`/api/decks/${deckId}/import`, data)
|
||||
}
|
||||
|
||||
export async function importNewDeck(data: { text?: string; url?: string; name?: string }) {
|
||||
return post<Deck>('/api/decks/import-new', data)
|
||||
}
|
||||
|
||||
export async function getPplxStatus() {
|
||||
return get<PplxStatus>('/api/pplx/status')
|
||||
}
|
||||
|
||||
export async function deckResearch(payload: { commander: string; strategy?: string }) {
|
||||
return post<{ research: string }>('/api/deck-research', payload)
|
||||
}
|
||||
|
||||
export async function deckGenerate(payload: { commander: string; strategy?: string; bracket?: number }) {
|
||||
return post<{ cards: Array<{ name: string; quantity: number; category: string }> }>('/api/deck-generate', payload)
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
export * as collectionApi from './collection'
|
||||
export * as decksApi from './decks'
|
||||
export * as deckgenApi from './deckgen'
|
||||
export * as labApi from './lab'
|
||||
export * as simApi from './sim'
|
||||
export * as coachApi from './coach'
|
||||
export * as trainingApi from './training'
|
||||
@@ -1,65 +0,0 @@
|
||||
import { get, post } from './client'
|
||||
import type { LabDeck, LabStatus, LabResult, LabHistoryEntry, PreconDeck } from '../types'
|
||||
|
||||
export async function getLabDecks() {
|
||||
const res = await get<{ decks: LabDeck[] } | LabDeck[]>('/api/lab/decks')
|
||||
return Array.isArray(res) ? res : (res as { decks: LabDeck[] }).decks || []
|
||||
}
|
||||
|
||||
export async function startBatchSim(config: { decks: string[]; games: number; threads?: number; use_deepseek?: boolean; deepseek_deck?: string }) {
|
||||
return post<{ run_id: string }>('/api/lab/start', config)
|
||||
}
|
||||
|
||||
export async function startDeepSeekSim(config: { decks: string[]; games: number; deepseek_deck: string }) {
|
||||
return post<{ run_id: string }>('/api/lab/start-deepseek', config)
|
||||
}
|
||||
|
||||
export async function getLabStatus() {
|
||||
return get<LabStatus>('/api/lab/status')
|
||||
}
|
||||
|
||||
export async function getLabResult() {
|
||||
return get<LabResult>('/api/lab/result')
|
||||
}
|
||||
|
||||
export async function getLabHistory() {
|
||||
const res = await get<{ results: LabHistoryEntry[] } | LabHistoryEntry[]>('/api/lab/history')
|
||||
return Array.isArray(res) ? res : (res as { results: LabHistoryEntry[] }).results || []
|
||||
}
|
||||
|
||||
export async function getPrecons() {
|
||||
const res = await get<{ precons: PreconDeck[] } | PreconDeck[]>('/api/lab/precons')
|
||||
return Array.isArray(res) ? res : (res as { precons: PreconDeck[] }).precons || []
|
||||
}
|
||||
|
||||
export async function installPrecon(name: string) {
|
||||
return post<{ installed: boolean }>('/api/lab/precons/install', { name })
|
||||
}
|
||||
|
||||
export async function installPreconBatch(names: string[]) {
|
||||
return post<{ installed: number }>('/api/lab/precons/install-batch', { names })
|
||||
}
|
||||
|
||||
export async function getMetaCommanders() {
|
||||
return get<Array<{ name: string; color_identity: string[] }>>('/api/lab/meta/commanders')
|
||||
}
|
||||
|
||||
export async function searchMetaCommanders(q: string) {
|
||||
return get<Array<{ name: string; color_identity: string[]; source: string }>>('/api/lab/meta/search', { q })
|
||||
}
|
||||
|
||||
export async function fetchMetaDeck(commander: string) {
|
||||
return post<{ deck_name: string; cards: Array<{ name: string; quantity: number }> }>('/api/lab/meta/fetch', { commander })
|
||||
}
|
||||
|
||||
export async function importDeckFromUrl(url: string) {
|
||||
return post<{ deck_name: string }>('/api/lab/import/url', { url })
|
||||
}
|
||||
|
||||
export async function importDeckFromText(text: string, name?: string) {
|
||||
return post<{ deck_name: string }>('/api/lab/import/text', { text, name })
|
||||
}
|
||||
|
||||
export async function getLabLog() {
|
||||
return get<{ log: string }>('/api/lab/log')
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
import { get, post } from './client'
|
||||
import type { SimStatus, SimResult, DeepSeekStatus } from '../types'
|
||||
|
||||
export async function runSim(config: { deck_a: string; deck_b: string; games: number }) {
|
||||
return post<{ sim_id: string }>('/api/sim/run', config)
|
||||
}
|
||||
|
||||
export async function runSimFromDeck(deckId: number, config: { opponent?: string; games?: number }) {
|
||||
return post<{ sim_id: string }>('/api/sim/run-from-deck', { deck_id: deckId, ...config })
|
||||
}
|
||||
|
||||
export async function runDeepSeekSim(config: { deck_a: string; deck_b: string; games: number; deepseek_deck: string }) {
|
||||
return post<{ sim_id: string }>('/api/sim/run-deepseek', config)
|
||||
}
|
||||
|
||||
export async function getSimStatus(simId: string) {
|
||||
return get<SimStatus>('/api/sim/status', { simId })
|
||||
}
|
||||
|
||||
export async function getSimResult(simId: string) {
|
||||
return get<SimResult>('/api/sim/result', { simId })
|
||||
}
|
||||
|
||||
export async function connectDeepSeek() {
|
||||
return post<DeepSeekStatus>('/api/deepseek/connect')
|
||||
}
|
||||
|
||||
export async function getDeepSeekStatus() {
|
||||
return get<DeepSeekStatus>('/api/deepseek/status')
|
||||
}
|
||||
|
||||
export async function configureDeepSeek(config: { model?: string; base_url?: string }) {
|
||||
return post<DeepSeekStatus>('/api/deepseek/configure', config)
|
||||
}
|
||||
|
||||
export async function getDeepSeekLogs() {
|
||||
return get<Array<{ filename: string; size: number; modified: string }>>('/api/deepseek/logs')
|
||||
}
|
||||
@@ -1,92 +0,0 @@
|
||||
import { get, post } from './client'
|
||||
import type {
|
||||
MLStatus, MLDataStatus, MLTrainStatus, PPOTrainStatus,
|
||||
TournamentStatus, TournamentResults, MLModelInfo
|
||||
} from '../types'
|
||||
|
||||
// ── ML Status & Toggle ──────────────────────────────────────
|
||||
export async function getMLStatus() {
|
||||
return get<MLStatus>('/api/ml/status')
|
||||
}
|
||||
|
||||
export async function toggleML(enable = true) {
|
||||
return post<{ ml_logging_enabled: boolean; message: string }>(`/api/ml/toggle?enable=${enable}`)
|
||||
}
|
||||
|
||||
// ── Data & Model Info ───────────────────────────────────────
|
||||
export async function getDataStatus() {
|
||||
return get<MLDataStatus>('/api/ml/data/status')
|
||||
}
|
||||
|
||||
export async function getModelInfo() {
|
||||
return get<MLModelInfo>('/api/ml/model')
|
||||
}
|
||||
|
||||
export async function reloadModel(checkpoint?: string) {
|
||||
return post<{ success: boolean; status: MLModelInfo }>('/api/ml/reload', checkpoint ? { checkpoint } : undefined)
|
||||
}
|
||||
|
||||
// ── Supervised Training ─────────────────────────────────────
|
||||
export async function startTraining(config: {
|
||||
epochs?: number
|
||||
lr?: number
|
||||
batchSize?: number
|
||||
patience?: number
|
||||
rebuildDataset?: boolean
|
||||
}) {
|
||||
return post<{ status: string; config: Record<string, unknown> }>('/api/ml/train', config)
|
||||
}
|
||||
|
||||
export async function getTrainStatus() {
|
||||
return get<MLTrainStatus>('/api/ml/train/status')
|
||||
}
|
||||
|
||||
// ── PPO Training ────────────────────────────────────────────
|
||||
export async function startPPOTraining(config: {
|
||||
iterations?: number
|
||||
episodesPerIter?: number
|
||||
ppoEpochs?: number
|
||||
batchSize?: number
|
||||
lr?: number
|
||||
clipEpsilon?: number
|
||||
entropyCoeff?: number
|
||||
opponent?: string
|
||||
playstyle?: string
|
||||
loadSupervised?: string
|
||||
}) {
|
||||
return post<{ status: string; iterations: number }>('/api/ml/train/ppo', config)
|
||||
}
|
||||
|
||||
export async function getPPOStatus() {
|
||||
return get<PPOTrainStatus>('/api/ml/train/ppo/status')
|
||||
}
|
||||
|
||||
// ── Tournament ──────────────────────────────────────────────
|
||||
export async function startTournament(config: {
|
||||
episodes?: number
|
||||
playstyle?: string
|
||||
}) {
|
||||
return post<{ status: string; episodes: number }>('/api/ml/tournament', config)
|
||||
}
|
||||
|
||||
export async function getTournamentStatus() {
|
||||
return get<TournamentStatus>('/api/ml/tournament/status')
|
||||
}
|
||||
|
||||
export async function getTournamentResults() {
|
||||
return get<TournamentResults>('/api/ml/tournament/results')
|
||||
}
|
||||
|
||||
// ── Decision Files ──────────────────────────────────────────
|
||||
export async function getDecisionFile(filename: string, limit = 100, offset = 0) {
|
||||
return get<{ file: string; offset: number; limit: number; count: number; decisions: Record<string, unknown>[] }>(
|
||||
`/api/ml/decisions/${filename}?limit=${limit}&offset=${offset}`
|
||||
)
|
||||
}
|
||||
|
||||
// ── Prediction ──────────────────────────────────────────────
|
||||
export async function predict(state: Record<string, unknown>) {
|
||||
return post<{ action: string; action_index: number; confidence: number; probabilities: Record<string, number>; inference_ms: number }>(
|
||||
'/api/ml/predict', state
|
||||
)
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
import { useState } from 'react'
|
||||
|
||||
interface CardImageProps {
|
||||
src: string
|
||||
alt: string
|
||||
size?: 'sm' | 'md' | 'lg' | 'xl'
|
||||
className?: string
|
||||
onClick?: () => void
|
||||
}
|
||||
|
||||
const SIZES = {
|
||||
sm: 'w-16 h-[22px]', // tiny inline
|
||||
md: 'w-[146px] h-[204px]', // grid thumbnail
|
||||
lg: 'w-[244px] h-[340px]', // detail view
|
||||
xl: 'w-[336px] h-[468px]', // full size
|
||||
}
|
||||
|
||||
export function CardImage({ src, alt, size = 'md', className = '', onClick }: CardImageProps) {
|
||||
const [loaded, setLoaded] = useState(false)
|
||||
const [error, setError] = useState(false)
|
||||
|
||||
// Build Scryfall URL if needed — ensure we get the right size
|
||||
const imgUrl = src || ''
|
||||
|
||||
return (
|
||||
<div
|
||||
className={`relative overflow-hidden rounded-lg bg-bg-tertiary ${SIZES[size]} ${onClick ? 'cursor-pointer hover:ring-2 hover:ring-accent-blue/50 transition-all' : ''} ${className}`}
|
||||
onClick={onClick}
|
||||
>
|
||||
{!error ? (
|
||||
<img
|
||||
src={imgUrl}
|
||||
alt={alt}
|
||||
className={`w-full h-full object-cover transition-opacity duration-200 ${loaded ? 'opacity-100' : 'opacity-0'}`}
|
||||
onLoad={() => setLoaded(true)}
|
||||
onError={() => setError(true)}
|
||||
loading="lazy"
|
||||
/>
|
||||
) : (
|
||||
<div className="flex items-center justify-center w-full h-full text-text-tertiary text-xs text-center p-2">
|
||||
{alt}
|
||||
</div>
|
||||
)}
|
||||
{!loaded && !error && (
|
||||
<div className="absolute inset-0 bg-bg-tertiary animate-pulse" />
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
import type { LucideIcon } from 'lucide-react'
|
||||
|
||||
interface EmptyStateProps {
|
||||
icon: LucideIcon
|
||||
title: string
|
||||
description?: string
|
||||
action?: React.ReactNode
|
||||
}
|
||||
|
||||
export function EmptyState({ icon: Icon, title, description, action }: EmptyStateProps) {
|
||||
return (
|
||||
<div className="flex flex-col items-center justify-center py-16 text-center">
|
||||
<Icon className="w-12 h-12 text-text-tertiary mb-4" strokeWidth={1.5} />
|
||||
<h3 className="text-lg font-semibold text-text-primary mb-1">{title}</h3>
|
||||
{description && <p className="text-sm text-text-secondary max-w-md mb-4">{description}</p>}
|
||||
{action}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
// Parse MTG mana cost strings like "{2}{W}{U}" into colored symbols
|
||||
|
||||
const MANA_COLORS: Record<string, string> = {
|
||||
W: 'bg-mana-white text-black',
|
||||
U: 'bg-mana-blue text-white',
|
||||
B: 'bg-mana-black text-white',
|
||||
R: 'bg-mana-red text-white',
|
||||
G: 'bg-mana-green text-white',
|
||||
C: 'bg-mana-colorless text-white',
|
||||
}
|
||||
|
||||
interface ManaSymbolsProps {
|
||||
cost: string
|
||||
size?: 'sm' | 'md'
|
||||
}
|
||||
|
||||
export function ManaSymbols({ cost, size = 'sm' }: ManaSymbolsProps) {
|
||||
if (!cost) return null
|
||||
|
||||
const symbols = cost.match(/\{([^}]+)\}/g)
|
||||
if (!symbols) return <span className="text-text-tertiary">{cost}</span>
|
||||
|
||||
const sz = size === 'sm' ? 'w-5 h-5 text-[10px]' : 'w-6 h-6 text-xs'
|
||||
|
||||
return (
|
||||
<span className="inline-flex items-center gap-0.5">
|
||||
{symbols.map((s, i) => {
|
||||
const val = s.replace(/[{}]/g, '')
|
||||
const colorClass = MANA_COLORS[val] || 'bg-mana-colorless text-white'
|
||||
return (
|
||||
<span
|
||||
key={i}
|
||||
className={`${sz} inline-flex items-center justify-center rounded-full font-bold ${colorClass}`}
|
||||
>
|
||||
{val}
|
||||
</span>
|
||||
)
|
||||
})}
|
||||
</span>
|
||||
)
|
||||
}
|
||||
|
||||
// Color identity dots
|
||||
interface ColorDotsProps {
|
||||
colors: string[]
|
||||
size?: 'sm' | 'md'
|
||||
}
|
||||
|
||||
export function ColorDots({ colors, size = 'sm' }: ColorDotsProps) {
|
||||
if (!colors || colors.length === 0) return <span className="text-text-tertiary text-xs">Colorless</span>
|
||||
|
||||
const sz = size === 'sm' ? 'w-3 h-3' : 'w-4 h-4'
|
||||
|
||||
const DOT_COLORS: Record<string, string> = {
|
||||
W: 'bg-mana-white',
|
||||
U: 'bg-mana-blue',
|
||||
B: 'bg-mana-black border border-border-secondary',
|
||||
R: 'bg-mana-red',
|
||||
G: 'bg-mana-green',
|
||||
}
|
||||
|
||||
return (
|
||||
<span className="inline-flex items-center gap-0.5">
|
||||
{colors.map(c => (
|
||||
<span key={c} className={`${sz} rounded-full ${DOT_COLORS[c] || 'bg-mana-colorless'}`} />
|
||||
))}
|
||||
</span>
|
||||
)
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
interface SpinnerProps {
|
||||
size?: 'sm' | 'md' | 'lg'
|
||||
className?: string
|
||||
}
|
||||
|
||||
const SIZES = { sm: 'w-4 h-4', md: 'w-6 h-6', lg: 'w-8 h-8' }
|
||||
|
||||
export function Spinner({ size = 'md', className = '' }: SpinnerProps) {
|
||||
return (
|
||||
<svg
|
||||
className={`animate-spin ${SIZES[size]} ${className}`}
|
||||
viewBox="0 0 24 24"
|
||||
fill="none"
|
||||
>
|
||||
<circle
|
||||
cx="12" cy="12" r="10"
|
||||
stroke="currentColor"
|
||||
strokeWidth="3"
|
||||
strokeLinecap="round"
|
||||
className="opacity-20"
|
||||
/>
|
||||
<path
|
||||
d="M12 2a10 10 0 0 1 10 10"
|
||||
stroke="currentColor"
|
||||
strokeWidth="3"
|
||||
strokeLinecap="round"
|
||||
/>
|
||||
</svg>
|
||||
)
|
||||
}
|
||||
|
||||
export function PageSpinner() {
|
||||
return (
|
||||
<div className="flex items-center justify-center h-64">
|
||||
<Spinner size="lg" className="text-accent-blue" />
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
import { CheckCircle, XCircle, AlertTriangle, Info } from 'lucide-react'
|
||||
|
||||
type Variant = 'success' | 'error' | 'warning' | 'info' | 'neutral'
|
||||
|
||||
interface StatusBadgeProps {
|
||||
variant: Variant
|
||||
label: string
|
||||
className?: string
|
||||
}
|
||||
|
||||
const STYLES: Record<Variant, string> = {
|
||||
success: 'bg-status-success/15 text-status-success border-status-success/30',
|
||||
error: 'bg-status-error/15 text-status-error border-status-error/30',
|
||||
warning: 'bg-status-warning/15 text-status-warning border-status-warning/30',
|
||||
info: 'bg-status-info/15 text-status-info border-status-info/30',
|
||||
neutral: 'bg-bg-tertiary text-text-secondary border-border-primary',
|
||||
}
|
||||
|
||||
const ICONS: Record<Variant, typeof CheckCircle> = {
|
||||
success: CheckCircle,
|
||||
error: XCircle,
|
||||
warning: AlertTriangle,
|
||||
info: Info,
|
||||
neutral: Info,
|
||||
}
|
||||
|
||||
export function StatusBadge({ variant, label, className = '' }: StatusBadgeProps) {
|
||||
const Icon = ICONS[variant]
|
||||
return (
|
||||
<span className={`inline-flex items-center gap-1.5 px-2.5 py-1 text-xs font-medium rounded-md border ${STYLES[variant]} ${className}`}>
|
||||
<Icon className="w-3.5 h-3.5" />
|
||||
{label}
|
||||
</span>
|
||||
)
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
export { Spinner, PageSpinner } from './Spinner'
|
||||
export { StatusBadge } from './StatusBadge'
|
||||
export { CardImage } from './CardImage'
|
||||
export { ManaSymbols, ColorDots } from './ManaSymbols'
|
||||
export { EmptyState } from './EmptyState'
|
||||
@@ -1,16 +0,0 @@
|
||||
import { Sidebar } from './Sidebar'
|
||||
|
||||
interface PageLayoutProps {
|
||||
children: React.ReactNode
|
||||
}
|
||||
|
||||
export function PageLayout({ children }: PageLayoutProps) {
|
||||
return (
|
||||
<div className="min-h-screen bg-bg-primary">
|
||||
<Sidebar />
|
||||
<main className="ml-56 min-h-screen">
|
||||
{children}
|
||||
</main>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
import { NavLink } from 'react-router-dom'
|
||||
|
||||
const NAV_ITEMS = [
|
||||
{ to: '/', label: 'Batch Sim', icon: '⚗️' },
|
||||
{ to: '/collection', label: 'Collection', icon: '📦' },
|
||||
{ to: '/decks', label: 'Decks', icon: '🃏' },
|
||||
{ to: '/autogen', label: 'Auto Gen', icon: '⚡' },
|
||||
{ to: '/simulator', label: 'Simulator', icon: '🎮' },
|
||||
{ to: '/coach', label: 'Coach', icon: '🧠' },
|
||||
{ to: '/training', label: 'Training', icon: '📈' },
|
||||
]
|
||||
|
||||
export function Sidebar() {
|
||||
return (
|
||||
<aside className="fixed left-0 top-0 bottom-0 w-56 bg-bg-secondary border-r border-border-primary flex flex-col z-30">
|
||||
{/* Logo */}
|
||||
<div className="px-5 py-5 border-b border-border-primary">
|
||||
<h1 className="text-base font-bold text-text-primary tracking-tight">
|
||||
Commander AI Lab
|
||||
</h1>
|
||||
<p className="text-xs text-text-tertiary mt-0.5">MTG Intelligence Platform</p>
|
||||
</div>
|
||||
|
||||
{/* Nav */}
|
||||
<nav className="flex-1 py-3 overflow-y-auto">
|
||||
{NAV_ITEMS.map(item => (
|
||||
<NavLink
|
||||
key={item.to}
|
||||
to={item.to}
|
||||
end={item.to === '/'}
|
||||
className={({ isActive }) =>
|
||||
`flex items-center gap-3 px-5 py-2.5 text-sm transition-colors duration-150 ${
|
||||
isActive
|
||||
? 'bg-accent-blue/10 text-accent-blue border-r-2 border-accent-blue'
|
||||
: 'text-text-secondary hover:text-text-primary hover:bg-bg-hover'
|
||||
}`
|
||||
}
|
||||
>
|
||||
<span className="text-base">{item.icon}</span>
|
||||
<span>{item.label}</span>
|
||||
</NavLink>
|
||||
))}
|
||||
</nav>
|
||||
|
||||
{/* Footer */}
|
||||
<div className="px-5 py-4 border-t border-border-primary">
|
||||
<p className="text-xs text-text-tertiary">v4.0 — React + TypeScript</p>
|
||||
</div>
|
||||
</aside>
|
||||
)
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
import { useEffect, useRef } from 'react'
|
||||
|
||||
/** Polls a function at the given interval while `enabled` is true */
|
||||
export function usePolling(fn: () => void, intervalMs: number, enabled: boolean) {
|
||||
const savedFn = useRef(fn)
|
||||
savedFn.current = fn
|
||||
|
||||
useEffect(() => {
|
||||
if (!enabled) return
|
||||
const id = setInterval(() => savedFn.current(), intervalMs)
|
||||
return () => clearInterval(id)
|
||||
}, [intervalMs, enabled])
|
||||
}
|
||||
@@ -1,114 +0,0 @@
|
||||
@import "tailwindcss";
|
||||
|
||||
/* ═══════════════════════════════════════════════════════════
|
||||
Commander AI Lab — Design Tokens (Tailwind v4 CSS Theme)
|
||||
Fresh dark theme with MTG-inspired accents
|
||||
═══════════════════════════════════════════════════════════ */
|
||||
|
||||
@theme {
|
||||
/* ── Backgrounds ── */
|
||||
--color-bg-primary: #0f1117;
|
||||
--color-bg-secondary: #161921;
|
||||
--color-bg-tertiary: #1c2030;
|
||||
--color-bg-elevated: #222738;
|
||||
--color-bg-hover: #2a3048;
|
||||
|
||||
/* ── Borders ── */
|
||||
--color-border-primary: #2a2f42;
|
||||
--color-border-secondary: #363c54;
|
||||
--color-border-accent: #4f6ef7;
|
||||
|
||||
/* ── Text ── */
|
||||
--color-text-primary: #e8eaf0;
|
||||
--color-text-secondary: #9ba1b8;
|
||||
--color-text-tertiary: #6b7190;
|
||||
--color-text-inverse: #0f1117;
|
||||
|
||||
/* ── Accents ── */
|
||||
--color-accent-blue: #4f6ef7;
|
||||
--color-accent-blue-hover: #6b84ff;
|
||||
--color-accent-teal: #2dd4bf;
|
||||
--color-accent-teal-hover: #5eead4;
|
||||
--color-accent-purple: #a78bfa;
|
||||
--color-accent-amber: #fbbf24;
|
||||
--color-accent-red: #f87171;
|
||||
--color-accent-green: #4ade80;
|
||||
|
||||
/* ── MTG Mana Colors ── */
|
||||
--color-mana-white: #f9faf4;
|
||||
--color-mana-blue: #0e67ab;
|
||||
--color-mana-black: #2b2424;
|
||||
--color-mana-red: #d3202a;
|
||||
--color-mana-green: #00733e;
|
||||
--color-mana-colorless: #706f6f;
|
||||
|
||||
/* ── Status ── */
|
||||
--color-status-success: #4ade80;
|
||||
--color-status-warning: #fbbf24;
|
||||
--color-status-error: #f87171;
|
||||
--color-status-info: #60a5fa;
|
||||
|
||||
/* ── Radius ── */
|
||||
--radius-sm: 0.375rem;
|
||||
--radius-md: 0.5rem;
|
||||
--radius-lg: 0.75rem;
|
||||
--radius-xl: 1rem;
|
||||
|
||||
/* ── Shadows ── */
|
||||
--shadow-sm: 0 1px 2px rgba(0, 0, 0, 0.3);
|
||||
--shadow-md: 0 4px 12px rgba(0, 0, 0, 0.4);
|
||||
--shadow-lg: 0 8px 24px rgba(0, 0, 0, 0.5);
|
||||
--shadow-glow-blue: 0 0 20px rgba(79, 110, 247, 0.15);
|
||||
--shadow-glow-teal: 0 0 20px rgba(45, 212, 191, 0.15);
|
||||
}
|
||||
|
||||
/* ── Base Styles ── */
|
||||
html {
|
||||
background-color: var(--color-bg-primary);
|
||||
color: var(--color-text-primary);
|
||||
}
|
||||
|
||||
body {
|
||||
font-family: 'Inter', system-ui, -apple-system, sans-serif;
|
||||
-webkit-font-smoothing: antialiased;
|
||||
-moz-osx-font-smoothing: grayscale;
|
||||
}
|
||||
|
||||
/* ── Scrollbar ── */
|
||||
::-webkit-scrollbar {
|
||||
width: 8px;
|
||||
height: 8px;
|
||||
}
|
||||
::-webkit-scrollbar-track {
|
||||
background: var(--color-bg-secondary);
|
||||
}
|
||||
::-webkit-scrollbar-thumb {
|
||||
background: var(--color-border-secondary);
|
||||
border-radius: 4px;
|
||||
}
|
||||
::-webkit-scrollbar-thumb:hover {
|
||||
background: var(--color-text-tertiary);
|
||||
}
|
||||
|
||||
/* ── Utility animations ── */
|
||||
@keyframes fade-in {
|
||||
from { opacity: 0; transform: translateY(4px); }
|
||||
to { opacity: 1; transform: translateY(0); }
|
||||
}
|
||||
@keyframes pulse-glow {
|
||||
0%, 100% { box-shadow: 0 0 0 0 rgba(79, 110, 247, 0.2); }
|
||||
50% { box-shadow: 0 0 16px 4px rgba(79, 110, 247, 0.15); }
|
||||
}
|
||||
@keyframes spin {
|
||||
to { transform: rotate(360deg); }
|
||||
}
|
||||
|
||||
.animate-fade-in {
|
||||
animation: fade-in 0.2s ease-out;
|
||||
}
|
||||
.animate-pulse-glow {
|
||||
animation: pulse-glow 2s infinite;
|
||||
}
|
||||
.animate-spin {
|
||||
animation: spin 1s linear infinite;
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
import { StrictMode } from 'react'
|
||||
import { createRoot } from 'react-dom/client'
|
||||
import './index.css'
|
||||
import App from './App.tsx'
|
||||
|
||||
createRoot(document.getElementById('root')!).render(
|
||||
<StrictMode>
|
||||
<App />
|
||||
</StrictMode>,
|
||||
)
|
||||
@@ -1,436 +0,0 @@
|
||||
import { useState, useEffect, useRef } from 'react'
|
||||
import {
|
||||
Search, Wand2, Save, AlertCircle,
|
||||
ChevronDown, Sparkles, RefreshCw, Check
|
||||
} from 'lucide-react'
|
||||
import { Spinner, StatusBadge, ManaSymbols, CardImage, ColorDots } from '../components/common'
|
||||
import { deckgenApi } from '../api'
|
||||
import type { DeckGenV3Status, DeckGenV3Result, DeckGenV3Card, CommanderSearchResult } from '../types'
|
||||
import { BarChart, Bar, XAxis, YAxis, Tooltip, ResponsiveContainer, Cell } from 'recharts'
|
||||
|
||||
// ── Commander Search ──────────────────────────────────────────
|
||||
function CommanderSearch({ onSelect }: { onSelect: (c: CommanderSearchResult) => void }) {
|
||||
const [query, setQuery] = useState('')
|
||||
const [results, setResults] = useState<CommanderSearchResult[]>([])
|
||||
const [searching, setSearching] = useState(false)
|
||||
const debounceRef = useRef<ReturnType<typeof setTimeout>>(undefined)
|
||||
|
||||
function handleSearch(q: string) {
|
||||
setQuery(q)
|
||||
clearTimeout(debounceRef.current)
|
||||
if (q.length < 2) { setResults([]); return }
|
||||
debounceRef.current = setTimeout(async () => {
|
||||
setSearching(true)
|
||||
try {
|
||||
const r = await deckgenApi.searchCommanders(q)
|
||||
setResults(r)
|
||||
} catch { setResults([]) }
|
||||
setSearching(false)
|
||||
}, 300)
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="relative">
|
||||
<div className="relative">
|
||||
<Search className="absolute left-3 top-1/2 -translate-y-1/2 w-4 h-4 text-text-tertiary" />
|
||||
<input
|
||||
type="text"
|
||||
placeholder="Search for a commander..."
|
||||
value={query}
|
||||
onChange={e => handleSearch(e.target.value)}
|
||||
className="w-full pl-10 pr-4 py-3 bg-bg-secondary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary focus:outline-none focus:border-accent-blue/50 focus:ring-1 focus:ring-accent-blue/30 transition-all"
|
||||
/>
|
||||
{searching && <Spinner size="sm" className="absolute right-3 top-1/2 -translate-y-1/2 text-accent-blue" />}
|
||||
</div>
|
||||
{results.length > 0 && (
|
||||
<div className="absolute z-20 top-full mt-1 w-full bg-bg-elevated border border-border-primary rounded-xl shadow-lg max-h-80 overflow-y-auto">
|
||||
{results.map(c => (
|
||||
<button
|
||||
key={c.scryfall_id}
|
||||
onClick={() => { onSelect(c); setQuery(c.name); setResults([]) }}
|
||||
className="w-full flex items-center gap-3 px-4 py-3 hover:bg-bg-hover text-left transition-colors"
|
||||
>
|
||||
<CardImage src={c.image_url} alt={c.name} size="sm" />
|
||||
<div className="flex-1 min-w-0">
|
||||
<p className="text-sm font-medium text-text-primary truncate">{c.name}</p>
|
||||
<p className="text-xs text-text-secondary truncate">{c.type_line}</p>
|
||||
</div>
|
||||
<ColorDots colors={c.color_identity} />
|
||||
{c.in_collection && (
|
||||
<span className="text-[10px] px-1.5 py-0.5 bg-accent-green/15 text-accent-green rounded">Owned</span>
|
||||
)}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Generated Deck View ───────────────────────────────────────
|
||||
function GeneratedDeckView({ result, onCommit }: { result: DeckGenV3Result; onCommit: () => void }) {
|
||||
const [view, setView] = useState<'visual' | 'list'>('visual')
|
||||
const [committing, setCommitting] = useState(false)
|
||||
const [selectedCard, setSelectedCard] = useState<DeckGenV3Card | null>(null)
|
||||
|
||||
// Group by category
|
||||
const grouped = result.cards.reduce<Record<string, DeckGenV3Card[]>>((acc, c) => {
|
||||
const cat = c.category || 'Other'
|
||||
if (!acc[cat]) acc[cat] = []
|
||||
acc[cat].push(c)
|
||||
return acc
|
||||
}, {})
|
||||
|
||||
const curveData = Object.entries(result.stats.mana_curve)
|
||||
.map(([cmc, count]) => ({ cmc: cmc === '7' ? '7+' : cmc, count }))
|
||||
.sort((a, b) => Number(a.cmc) - Number(b.cmc))
|
||||
|
||||
async function handleCommit() {
|
||||
setCommitting(true)
|
||||
try { onCommit() } catch { /* ignore */ }
|
||||
setCommitting(false)
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="space-y-5 animate-fade-in">
|
||||
{/* Commander header */}
|
||||
<div className="flex gap-5 bg-bg-secondary rounded-xl border border-border-primary p-5">
|
||||
<CardImage src={result.commander.image_url} alt={result.commander.name} size="lg" />
|
||||
<div className="flex-1 space-y-3">
|
||||
<div>
|
||||
<h2 className="text-xl font-bold text-text-primary">{result.commander.name}</h2>
|
||||
<p className="text-sm text-text-secondary">{result.commander.type_line}</p>
|
||||
<div className="flex items-center gap-3 mt-2">
|
||||
<ManaSymbols cost={result.commander.mana_cost} size="md" />
|
||||
<ColorDots colors={result.commander.color_identity} size="md" />
|
||||
</div>
|
||||
</div>
|
||||
<p className="text-sm text-text-primary whitespace-pre-wrap">{result.commander.oracle_text}</p>
|
||||
<div className="flex items-center gap-4 text-xs text-text-secondary">
|
||||
<span>Strategy: <span className="text-accent-blue font-medium">{result.strategy}</span></span>
|
||||
<span>Bracket: <span className="text-accent-amber font-medium">{result.bracket}</span></span>
|
||||
<span>Model: <span className="text-accent-purple font-medium">{result.model}</span></span>
|
||||
</div>
|
||||
{result.substitution && (
|
||||
<div className="flex items-center gap-3 text-xs">
|
||||
<span className="text-accent-green">{result.substitution.owned} owned</span>
|
||||
<span className="text-accent-amber">{result.substitution.substituted} substituted</span>
|
||||
<span className="text-accent-red">{result.substitution.missing} missing</span>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Actions */}
|
||||
<div className="flex items-center gap-3">
|
||||
<button onClick={handleCommit} disabled={committing}
|
||||
className="flex items-center gap-2 px-4 py-2.5 bg-accent-green/15 text-accent-green text-sm font-medium rounded-lg hover:bg-accent-green/25 border border-accent-green/30 transition-colors disabled:opacity-50">
|
||||
{committing ? <Spinner size="sm" /> : <Save className="w-4 h-4" />}
|
||||
Save to Decks
|
||||
</button>
|
||||
<div className="flex items-center gap-1 bg-bg-secondary rounded-lg border border-border-primary p-0.5">
|
||||
<button onClick={() => setView('visual')}
|
||||
className={`px-3 py-1.5 text-xs font-medium rounded-md transition-colors ${view === 'visual' ? 'bg-bg-hover text-text-primary' : 'text-text-tertiary hover:text-text-secondary'}`}>
|
||||
Visual
|
||||
</button>
|
||||
<button onClick={() => setView('list')}
|
||||
className={`px-3 py-1.5 text-xs font-medium rounded-md transition-colors ${view === 'list' ? 'bg-bg-hover text-text-primary' : 'text-text-tertiary hover:text-text-secondary'}`}>
|
||||
List
|
||||
</button>
|
||||
</div>
|
||||
{/* Stats summary */}
|
||||
<div className="flex-1" />
|
||||
<span className="text-xs text-text-tertiary">{result.stats.card_count} cards</span>
|
||||
<span className="text-xs text-accent-teal font-medium">${result.stats.total_price.toFixed(2)}</span>
|
||||
</div>
|
||||
|
||||
{/* Mana curve mini */}
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-4">
|
||||
<h4 className="text-xs font-semibold text-text-tertiary uppercase tracking-wider mb-2">Mana Curve</h4>
|
||||
<div className="h-28">
|
||||
<ResponsiveContainer width="100%" height="100%">
|
||||
<BarChart data={curveData} barSize={20}>
|
||||
<XAxis dataKey="cmc" axisLine={false} tickLine={false} tick={{ fill: '#6b7190', fontSize: 10 }} />
|
||||
<YAxis hide />
|
||||
<Tooltip contentStyle={{ backgroundColor: '#1c2030', border: '1px solid #2a2f42', borderRadius: 8, fontSize: 11 }} />
|
||||
<Bar dataKey="count" radius={[3, 3, 0, 0]}>
|
||||
{curveData.map((_, i) => <Cell key={i} fill="#4f6ef7" fillOpacity={0.8} />)}
|
||||
</Bar>
|
||||
</BarChart>
|
||||
</ResponsiveContainer>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Card grid/list */}
|
||||
{view === 'visual' ? (
|
||||
<div className="space-y-5">
|
||||
{Object.entries(grouped).map(([cat, cards]) => (
|
||||
<div key={cat}>
|
||||
<h4 className="text-xs font-semibold text-text-tertiary uppercase tracking-wider mb-3">{cat} ({cards.length})</h4>
|
||||
<div className="grid grid-cols-3 sm:grid-cols-4 md:grid-cols-5 lg:grid-cols-6 xl:grid-cols-8 gap-2">
|
||||
{cards.map(card => (
|
||||
<div key={card.name} className="group cursor-pointer relative" onClick={() => setSelectedCard(card)}>
|
||||
<CardImage src={card.image_url} alt={card.name} size="md" className="w-full h-auto aspect-[5/7]" />
|
||||
{card.is_substitute && (
|
||||
<div className="absolute top-1 right-1 w-4 h-4 bg-accent-amber rounded-full flex items-center justify-center">
|
||||
<RefreshCw className="w-2.5 h-2.5 text-bg-primary" />
|
||||
</div>
|
||||
)}
|
||||
{card.owned && (
|
||||
<div className="absolute top-1 left-1 w-4 h-4 bg-accent-green rounded-full flex items-center justify-center">
|
||||
<Check className="w-2.5 h-2.5 text-bg-primary" />
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
) : (
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary overflow-hidden">
|
||||
<table className="w-full text-sm">
|
||||
<thead>
|
||||
<tr className="border-b border-border-primary text-left">
|
||||
<th className="px-4 py-3 text-xs text-text-tertiary font-medium uppercase tracking-wider">Card</th>
|
||||
<th className="px-4 py-3 text-xs text-text-tertiary font-medium uppercase tracking-wider">Category</th>
|
||||
<th className="px-4 py-3 text-xs text-text-tertiary font-medium uppercase tracking-wider">Role</th>
|
||||
<th className="px-4 py-3 text-xs text-text-tertiary font-medium uppercase tracking-wider">Mana</th>
|
||||
<th className="px-4 py-3 text-xs text-text-tertiary font-medium uppercase tracking-wider text-right">Price</th>
|
||||
<th className="px-4 py-3 text-xs text-text-tertiary font-medium uppercase tracking-wider">Status</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody className="divide-y divide-border-primary">
|
||||
{result.cards.map(card => (
|
||||
<tr key={card.name} className="hover:bg-bg-hover transition-colors">
|
||||
<td className="px-4 py-2.5">
|
||||
<span className="font-medium text-text-primary">{card.quantity}x {card.name}</span>
|
||||
{card.is_substitute && (
|
||||
<span className="ml-2 text-[10px] text-accent-amber">sub for {card.original_name}</span>
|
||||
)}
|
||||
</td>
|
||||
<td className="px-4 py-2.5 text-xs text-text-secondary">{card.category}</td>
|
||||
<td className="px-4 py-2.5 text-xs text-text-secondary">{card.role}</td>
|
||||
<td className="px-4 py-2.5"><ManaSymbols cost={card.mana_cost} /></td>
|
||||
<td className="px-4 py-2.5 text-right text-accent-teal text-xs">{card.tcg_price != null ? `$${card.tcg_price.toFixed(2)}` : '—'}</td>
|
||||
<td className="px-4 py-2.5">
|
||||
<span className={`text-[10px] px-2 py-0.5 rounded ${card.owned ? 'bg-accent-green/15 text-accent-green' : 'bg-bg-tertiary text-text-tertiary'}`}>
|
||||
{card.owned ? `Owned (${card.owned_qty})` : 'Missing'}
|
||||
</span>
|
||||
</td>
|
||||
</tr>
|
||||
))}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Card detail popup */}
|
||||
{selectedCard && (
|
||||
<div className="fixed inset-0 z-50 flex items-center justify-center bg-black/70 backdrop-blur-sm" onClick={() => setSelectedCard(null)}>
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary shadow-lg max-w-2xl w-full mx-4 p-6 animate-fade-in" onClick={e => e.stopPropagation()}>
|
||||
<div className="flex gap-5">
|
||||
<CardImage src={selectedCard.image_url} alt={selectedCard.name} size="lg" />
|
||||
<div className="flex-1 space-y-3">
|
||||
<h3 className="text-lg font-bold text-text-primary">{selectedCard.name}</h3>
|
||||
<p className="text-sm text-text-secondary">{selectedCard.type_line}</p>
|
||||
<ManaSymbols cost={selectedCard.mana_cost} size="md" />
|
||||
<p className="text-sm text-text-primary whitespace-pre-wrap">{selectedCard.reason}</p>
|
||||
<div className="flex items-center gap-3 text-xs">
|
||||
<span className="text-text-tertiary">Role: <span className="text-accent-blue">{selectedCard.role}</span></span>
|
||||
{selectedCard.is_substitute && (
|
||||
<span className="text-accent-amber">Substituted for {selectedCard.original_name} ({(selectedCard.similarity_score ?? 0 * 100).toFixed(0)}%)</span>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Main Auto Gen Page ────────────────────────────────────────
|
||||
export function AutoGenPage() {
|
||||
const [status, setStatus] = useState<DeckGenV3Status | null>(null)
|
||||
const [loading, setLoading] = useState(true)
|
||||
const [generating, setGenerating] = useState(false)
|
||||
const [result, setResult] = useState<DeckGenV3Result | null>(null)
|
||||
const [commander, setCommander] = useState<CommanderSearchResult | null>(null)
|
||||
const [strategy, setStrategy] = useState('')
|
||||
const [bracket, setBracket] = useState(3)
|
||||
const [budget, setBudget] = useState<string>('')
|
||||
const [useCollection, setUseCollection] = useState(true)
|
||||
const [runSub, setRunSub] = useState(true)
|
||||
const [error, setError] = useState<string | null>(null)
|
||||
|
||||
useEffect(() => {
|
||||
deckgenApi.getV3Status().then(s => { setStatus(s); setLoading(false) }).catch(() => setLoading(false))
|
||||
}, [])
|
||||
|
||||
async function handleGenerate() {
|
||||
if (!commander) return
|
||||
setGenerating(true)
|
||||
setError(null)
|
||||
setResult(null)
|
||||
try {
|
||||
const res = await deckgenApi.generateDeckV3({
|
||||
commander_name: commander.name,
|
||||
strategy: strategy || undefined,
|
||||
target_bracket: bracket,
|
||||
budget_usd: budget ? Number(budget) : undefined,
|
||||
use_collection: useCollection,
|
||||
run_substitution: runSub,
|
||||
})
|
||||
setResult(res)
|
||||
} catch (e) {
|
||||
setError(e instanceof Error ? e.message : 'Generation failed')
|
||||
}
|
||||
setGenerating(false)
|
||||
}
|
||||
|
||||
async function handleCommit() {
|
||||
if (!commander || !result) return
|
||||
try {
|
||||
await deckgenApi.commitDeckV3({
|
||||
commander_name: commander.name,
|
||||
strategy: strategy || undefined,
|
||||
target_bracket: bracket,
|
||||
budget_usd: budget ? Number(budget) : undefined,
|
||||
use_collection: useCollection,
|
||||
run_substitution: runSub,
|
||||
})
|
||||
} catch { /* ignore */ }
|
||||
}
|
||||
|
||||
if (loading) {
|
||||
return <div className="p-6 flex items-center justify-center h-64"><Spinner size="lg" className="text-accent-blue" /></div>
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="p-6 space-y-5">
|
||||
<div>
|
||||
<h1 className="text-2xl font-bold text-text-primary flex items-center gap-3">
|
||||
<Sparkles className="w-6 h-6 text-accent-purple" />
|
||||
Auto Gen V3
|
||||
</h1>
|
||||
<p className="text-sm text-text-secondary mt-0.5">AI-powered deck generation with Perplexity</p>
|
||||
</div>
|
||||
|
||||
{/* Status bar */}
|
||||
<div className="flex items-center gap-3">
|
||||
<StatusBadge
|
||||
variant={status?.initialized ? 'success' : 'error'}
|
||||
label={status?.initialized ? 'Ready' : 'Not Initialized'}
|
||||
/>
|
||||
<StatusBadge
|
||||
variant={status?.pplx_configured ? 'success' : 'warning'}
|
||||
label={status?.pplx_configured ? 'Perplexity Connected' : 'Perplexity Not Set'}
|
||||
/>
|
||||
{status?.embeddings_loaded && (
|
||||
<StatusBadge variant="info" label={`${status.embedding_cards.toLocaleString()} embeddings`} />
|
||||
)}
|
||||
</div>
|
||||
|
||||
{!result ? (
|
||||
/* Config form */
|
||||
<div className="max-w-2xl space-y-5">
|
||||
<div>
|
||||
<label className="text-sm font-medium text-text-primary block mb-2">Commander</label>
|
||||
<CommanderSearch onSelect={setCommander} />
|
||||
{commander && (
|
||||
<div className="mt-2 flex items-center gap-3 p-3 bg-bg-secondary rounded-lg border border-border-primary">
|
||||
<CardImage src={commander.image_url} alt={commander.name} size="sm" />
|
||||
<div>
|
||||
<p className="text-sm font-medium text-text-primary">{commander.name}</p>
|
||||
<p className="text-xs text-text-secondary">{commander.type_line}</p>
|
||||
</div>
|
||||
<ColorDots colors={commander.color_identity} />
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<label className="text-sm font-medium text-text-primary block mb-2">Strategy (optional)</label>
|
||||
<input
|
||||
type="text"
|
||||
placeholder="e.g. Voltron, Aristocrats, Storm..."
|
||||
value={strategy}
|
||||
onChange={e => setStrategy(e.target.value)}
|
||||
className="w-full px-4 py-3 bg-bg-secondary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="grid grid-cols-2 gap-4">
|
||||
<div>
|
||||
<label className="text-sm font-medium text-text-primary block mb-2">Target Bracket</label>
|
||||
<select
|
||||
value={bracket}
|
||||
onChange={e => setBracket(Number(e.target.value))}
|
||||
className="w-full px-4 py-3 bg-bg-secondary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
>
|
||||
<option value={1}>1 — Casual</option>
|
||||
<option value={2}>2 — Low Power</option>
|
||||
<option value={3}>3 — Mid Power</option>
|
||||
<option value={4}>4 — High Power</option>
|
||||
</select>
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-sm font-medium text-text-primary block mb-2">Budget (USD, optional)</label>
|
||||
<input
|
||||
type="number"
|
||||
placeholder="No limit"
|
||||
value={budget}
|
||||
onChange={e => setBudget(e.target.value)}
|
||||
className="w-full px-4 py-3 bg-bg-secondary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="flex items-center gap-6">
|
||||
<label className="flex items-center gap-2 cursor-pointer">
|
||||
<input type="checkbox" checked={useCollection} onChange={e => setUseCollection(e.target.checked)}
|
||||
className="w-4 h-4 rounded border-border-primary bg-bg-tertiary text-accent-blue focus:ring-accent-blue/30" />
|
||||
<span className="text-sm text-text-secondary">Use collection cards</span>
|
||||
</label>
|
||||
<label className="flex items-center gap-2 cursor-pointer">
|
||||
<input type="checkbox" checked={runSub} onChange={e => setRunSub(e.target.checked)}
|
||||
className="w-4 h-4 rounded border-border-primary bg-bg-tertiary text-accent-blue focus:ring-accent-blue/30" />
|
||||
<span className="text-sm text-text-secondary">Run substitution pass</span>
|
||||
</label>
|
||||
</div>
|
||||
|
||||
{error && (
|
||||
<div className="flex items-center gap-2 px-4 py-3 bg-status-error/10 border border-status-error/30 rounded-lg text-sm text-status-error">
|
||||
<AlertCircle className="w-4 h-4 flex-shrink-0" />
|
||||
{error}
|
||||
</div>
|
||||
)}
|
||||
|
||||
<button
|
||||
onClick={handleGenerate}
|
||||
disabled={!commander || generating || !status?.initialized}
|
||||
className="flex items-center gap-2 px-6 py-3 bg-accent-blue text-white text-sm font-semibold rounded-lg hover:bg-accent-blue-hover shadow-glow-blue transition-all disabled:opacity-50 disabled:shadow-none"
|
||||
>
|
||||
{generating ? (
|
||||
<><Spinner size="sm" /> Generating...</>
|
||||
) : (
|
||||
<><Wand2 className="w-4 h-4" /> Generate Deck</>
|
||||
)}
|
||||
</button>
|
||||
</div>
|
||||
) : (
|
||||
/* Results */
|
||||
<div>
|
||||
<button onClick={() => setResult(null)}
|
||||
className="flex items-center gap-2 mb-4 text-sm text-text-secondary hover:text-text-primary transition-colors">
|
||||
<ChevronDown className="w-4 h-4 rotate-90" />
|
||||
Back to Config
|
||||
</button>
|
||||
<GeneratedDeckView result={result} onCommit={handleCommit} />
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,415 +0,0 @@
|
||||
import { useState, useEffect } from 'react'
|
||||
import {
|
||||
FlaskConical, Play, Clock, Trophy,
|
||||
Upload, Link, FileText, History, ChevronRight, AlertCircle,
|
||||
Check
|
||||
} from 'lucide-react'
|
||||
import { Spinner } from '../components/common'
|
||||
import { labApi } from '../api'
|
||||
import { usePolling } from '../hooks/usePolling'
|
||||
import type { LabDeck, LabStatus, LabResult, LabHistoryEntry, PreconDeck } from '../types'
|
||||
import { BarChart, Bar, XAxis, YAxis, Tooltip, ResponsiveContainer, Cell } from 'recharts'
|
||||
|
||||
// ── Results Chart ─────────────────────────────────────────────
|
||||
function ResultsChart({ result }: { result: LabResult }) {
|
||||
const data = result.decks
|
||||
.sort((a, b) => b.win_rate - a.win_rate)
|
||||
.map(d => ({
|
||||
name: d.name.length > 20 ? d.name.slice(0, 18) + '...' : d.name,
|
||||
win_rate: Math.round(d.win_rate * 100),
|
||||
fullName: d.name,
|
||||
}))
|
||||
|
||||
return (
|
||||
<div className="h-64">
|
||||
<ResponsiveContainer width="100%" height="100%">
|
||||
<BarChart data={data} layout="vertical" barSize={20} margin={{ left: 10, right: 20 }}>
|
||||
<XAxis type="number" domain={[0, 100]} tick={{ fill: '#6b7190', fontSize: 11 }} axisLine={false} tickLine={false} />
|
||||
<YAxis type="category" dataKey="name" width={150} tick={{ fill: '#9ba1b8', fontSize: 11 }} axisLine={false} tickLine={false} />
|
||||
<Tooltip
|
||||
contentStyle={{ backgroundColor: '#1c2030', border: '1px solid #2a2f42', borderRadius: 8, fontSize: 12 }}
|
||||
formatter={(value: unknown) => [`${value}%`, 'Win Rate']}
|
||||
labelFormatter={(label: unknown) => data.find(d => d.name === String(label))?.fullName || String(label)}
|
||||
/>
|
||||
<Bar dataKey="win_rate" radius={[0, 4, 4, 0]}>
|
||||
{data.map((_, i) => (
|
||||
<Cell key={i} fill={i === 0 ? '#4ade80' : i === 1 ? '#4f6ef7' : '#363c54'} />
|
||||
))}
|
||||
</Bar>
|
||||
</BarChart>
|
||||
</ResponsiveContainer>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Deck Selector ─────────────────────────────────────────────
|
||||
function DeckSelector({
|
||||
decks,
|
||||
selected,
|
||||
onToggle,
|
||||
precons,
|
||||
onInstallPrecon,
|
||||
}: {
|
||||
decks: LabDeck[]
|
||||
selected: Set<string>
|
||||
onToggle: (name: string) => void
|
||||
precons: PreconDeck[]
|
||||
onInstallPrecon: (name: string) => void
|
||||
}) {
|
||||
const [showPrecons, setShowPrecons] = useState(false)
|
||||
const [installing, setInstalling] = useState<string | null>(null)
|
||||
|
||||
async function handleInstall(name: string) {
|
||||
setInstalling(name)
|
||||
await onInstallPrecon(name)
|
||||
setInstalling(null)
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="space-y-3">
|
||||
<h3 className="text-sm font-semibold text-text-primary">Available Decks</h3>
|
||||
{decks.length === 0 ? (
|
||||
<p className="text-xs text-text-tertiary">No decks available. Import or install precons.</p>
|
||||
) : (
|
||||
<div className="space-y-1 max-h-64 overflow-y-auto">
|
||||
{decks.map(d => (
|
||||
<label key={d.name} className="flex items-center gap-3 px-3 py-2 rounded-lg hover:bg-bg-hover cursor-pointer transition-colors">
|
||||
<input
|
||||
type="checkbox"
|
||||
checked={selected.has(d.name)}
|
||||
onChange={() => onToggle(d.name)}
|
||||
className="w-4 h-4 rounded border-border-primary bg-bg-tertiary text-accent-blue focus:ring-accent-blue/30"
|
||||
/>
|
||||
<div className="flex-1 min-w-0">
|
||||
<span className="text-sm text-text-primary truncate block">{d.name}</span>
|
||||
<span className="text-[10px] text-text-tertiary">{d.source} · {d.card_count} cards</span>
|
||||
</div>
|
||||
</label>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
|
||||
<button
|
||||
onClick={() => setShowPrecons(!showPrecons)}
|
||||
className="w-full flex items-center justify-between px-3 py-2 text-xs font-medium bg-bg-tertiary rounded-lg text-text-secondary hover:bg-bg-hover border border-border-primary transition-colors"
|
||||
>
|
||||
Precon Decks
|
||||
<ChevronRight className={`w-3.5 h-3.5 transition-transform ${showPrecons ? 'rotate-90' : ''}`} />
|
||||
</button>
|
||||
|
||||
{showPrecons && (
|
||||
<div className="space-y-1 max-h-48 overflow-y-auto animate-fade-in">
|
||||
{precons.map(p => (
|
||||
<div key={p.name} className="flex items-center gap-3 px-3 py-2 rounded-lg bg-bg-tertiary">
|
||||
<span className="flex-1 text-xs text-text-secondary truncate">{p.name}</span>
|
||||
{p.installed ? (
|
||||
<span className="text-[10px] text-accent-green flex items-center gap-1"><Check className="w-3 h-3" /> Installed</span>
|
||||
) : (
|
||||
<button
|
||||
onClick={() => handleInstall(p.name)}
|
||||
disabled={installing === p.name}
|
||||
className="text-[10px] text-accent-blue hover:text-accent-blue-hover transition-colors"
|
||||
>
|
||||
{installing === p.name ? <Spinner size="sm" /> : 'Install'}
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Import Panel ──────────────────────────────────────────────
|
||||
function ImportPanel({ onImported }: { onImported: () => void }) {
|
||||
const [importUrl, setImportUrl] = useState('')
|
||||
const [importText, setImportText] = useState('')
|
||||
const [importName, setImportName] = useState('')
|
||||
const [importing, setImporting] = useState(false)
|
||||
const [importMode, setImportMode] = useState<'url' | 'text'>('url')
|
||||
|
||||
async function handleImport() {
|
||||
setImporting(true)
|
||||
try {
|
||||
if (importMode === 'url' && importUrl.trim()) {
|
||||
await labApi.importDeckFromUrl(importUrl.trim())
|
||||
} else if (importMode === 'text' && importText.trim()) {
|
||||
await labApi.importDeckFromText(importText.trim(), importName || undefined)
|
||||
}
|
||||
setImportUrl('')
|
||||
setImportText('')
|
||||
setImportName('')
|
||||
onImported()
|
||||
} catch { /* ignore */ }
|
||||
setImporting(false)
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-4 space-y-3">
|
||||
<h3 className="text-sm font-semibold text-text-primary flex items-center gap-2">
|
||||
<Upload className="w-4 h-4 text-accent-blue" />
|
||||
Import Deck
|
||||
</h3>
|
||||
<div className="flex gap-1">
|
||||
<button onClick={() => setImportMode('url')}
|
||||
className={`flex-1 px-3 py-1.5 text-xs font-medium rounded-lg transition-colors ${importMode === 'url' ? 'bg-accent-blue/15 text-accent-blue' : 'bg-bg-tertiary text-text-tertiary'}`}>
|
||||
<Link className="w-3 h-3 inline mr-1" />URL
|
||||
</button>
|
||||
<button onClick={() => setImportMode('text')}
|
||||
className={`flex-1 px-3 py-1.5 text-xs font-medium rounded-lg transition-colors ${importMode === 'text' ? 'bg-accent-blue/15 text-accent-blue' : 'bg-bg-tertiary text-text-tertiary'}`}>
|
||||
<FileText className="w-3 h-3 inline mr-1" />Text
|
||||
</button>
|
||||
</div>
|
||||
{importMode === 'url' ? (
|
||||
<input
|
||||
type="text"
|
||||
placeholder="Moxfield, Archidekt, or deck URL..."
|
||||
value={importUrl}
|
||||
onChange={e => setImportUrl(e.target.value)}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
/>
|
||||
) : (
|
||||
<>
|
||||
<input
|
||||
type="text"
|
||||
placeholder="Deck name"
|
||||
value={importName}
|
||||
onChange={e => setImportName(e.target.value)}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
/>
|
||||
<textarea
|
||||
placeholder={"1x Sol Ring\n1x Command Tower\n..."}
|
||||
value={importText}
|
||||
onChange={e => setImportText(e.target.value)}
|
||||
rows={5}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary font-mono focus:outline-none focus:border-accent-blue/50 transition-all resize-none"
|
||||
/>
|
||||
</>
|
||||
)}
|
||||
<button onClick={handleImport} disabled={importing}
|
||||
className="w-full px-4 py-2 bg-accent-blue text-white text-sm font-medium rounded-lg hover:bg-accent-blue-hover transition-colors disabled:opacity-50">
|
||||
{importing ? <Spinner size="sm" /> : 'Import'}
|
||||
</button>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Main Batch Sim Page ───────────────────────────────────────
|
||||
export function BatchSimPage() {
|
||||
const [decks, setDecks] = useState<LabDeck[]>([])
|
||||
const [precons, setPrecons] = useState<PreconDeck[]>([])
|
||||
const [selected, setSelected] = useState<Set<string>>(new Set())
|
||||
const [games, setGames] = useState(100)
|
||||
const [status, setStatus] = useState<LabStatus | null>(null)
|
||||
const [result, setResult] = useState<LabResult | null>(null)
|
||||
const [history, setHistory] = useState<LabHistoryEntry[]>([])
|
||||
const [loading, setLoading] = useState(true)
|
||||
const [starting, setStarting] = useState(false)
|
||||
const [error, setError] = useState<string | null>(null)
|
||||
const [showHistory, setShowHistory] = useState(false)
|
||||
|
||||
async function fetchDecks() {
|
||||
try {
|
||||
const [d, p] = await Promise.all([labApi.getLabDecks(), labApi.getPrecons()])
|
||||
setDecks(d)
|
||||
setPrecons(p)
|
||||
} catch { /* ignore */ }
|
||||
setLoading(false)
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
fetchDecks()
|
||||
labApi.getLabStatus().then(setStatus).catch(() => {})
|
||||
labApi.getLabHistory().then(setHistory).catch(() => {})
|
||||
}, [])
|
||||
|
||||
// Poll while running
|
||||
usePolling(async () => {
|
||||
try {
|
||||
const s = await labApi.getLabStatus()
|
||||
setStatus(s)
|
||||
if (!s.running && s.run_id) {
|
||||
const r = await labApi.getLabResult()
|
||||
setResult(r)
|
||||
labApi.getLabHistory().then(setHistory).catch(() => {})
|
||||
}
|
||||
} catch { /* ignore */ }
|
||||
}, 2000, status?.running || false)
|
||||
|
||||
function toggleDeck(name: string) {
|
||||
setSelected(prev => {
|
||||
const next = new Set(prev)
|
||||
if (next.has(name)) next.delete(name)
|
||||
else next.add(name)
|
||||
return next
|
||||
})
|
||||
}
|
||||
|
||||
async function handleStart() {
|
||||
if (selected.size < 2) { setError('Select at least 2 decks'); return }
|
||||
setStarting(true)
|
||||
setError(null)
|
||||
setResult(null)
|
||||
try {
|
||||
await labApi.startBatchSim({ decks: [...selected], games })
|
||||
const s = await labApi.getLabStatus()
|
||||
setStatus(s)
|
||||
} catch (e) {
|
||||
setError(e instanceof Error ? e.message : 'Failed to start')
|
||||
}
|
||||
setStarting(false)
|
||||
}
|
||||
|
||||
async function handleInstallPrecon(name: string) {
|
||||
try {
|
||||
await labApi.installPrecon(name)
|
||||
fetchDecks()
|
||||
} catch { /* ignore */ }
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="p-6 space-y-5">
|
||||
<div>
|
||||
<h1 className="text-2xl font-bold text-text-primary flex items-center gap-3">
|
||||
<FlaskConical className="w-6 h-6 text-accent-teal" />
|
||||
Batch Simulator
|
||||
</h1>
|
||||
<p className="text-sm text-text-secondary mt-0.5">Run mass simulations between decks</p>
|
||||
</div>
|
||||
|
||||
<div className="flex gap-5">
|
||||
{/* Left sidebar: deck selection + import */}
|
||||
<div className="w-72 flex-shrink-0 space-y-4">
|
||||
{loading ? (
|
||||
<div className="flex items-center justify-center h-32"><Spinner size="md" className="text-accent-blue" /></div>
|
||||
) : (
|
||||
<DeckSelector
|
||||
decks={decks}
|
||||
selected={selected}
|
||||
onToggle={toggleDeck}
|
||||
precons={precons}
|
||||
onInstallPrecon={handleInstallPrecon}
|
||||
/>
|
||||
)}
|
||||
<ImportPanel onImported={fetchDecks} />
|
||||
</div>
|
||||
|
||||
{/* Main content */}
|
||||
<div className="flex-1 space-y-5">
|
||||
{/* Config + Start */}
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-5">
|
||||
<div className="flex items-center gap-4">
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">Games</label>
|
||||
<input
|
||||
type="number"
|
||||
min={10}
|
||||
max={10000}
|
||||
step={10}
|
||||
value={games}
|
||||
onChange={e => setGames(Number(e.target.value))}
|
||||
className="mt-1 w-28 px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
/>
|
||||
</div>
|
||||
<div className="flex-1">
|
||||
<p className="text-xs text-text-tertiary">Selected: {selected.size} decks</p>
|
||||
</div>
|
||||
{status?.running ? (
|
||||
<div className="flex items-center gap-3">
|
||||
<div className="flex items-center gap-2">
|
||||
<Spinner size="sm" className="text-accent-blue" />
|
||||
<span className="text-sm text-text-secondary">
|
||||
{status.games_completed} / {status.total_games} games
|
||||
</span>
|
||||
</div>
|
||||
<div className="w-48 h-2 bg-bg-tertiary rounded-full overflow-hidden">
|
||||
<div
|
||||
className="h-full bg-accent-blue rounded-full transition-all"
|
||||
style={{ width: `${status.total_games ? (status.games_completed / status.total_games) * 100 : 0}%` }}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
) : (
|
||||
<button onClick={handleStart} disabled={starting || selected.size < 2}
|
||||
className="flex items-center gap-2 px-5 py-2.5 bg-accent-teal/15 text-accent-teal text-sm font-semibold rounded-lg hover:bg-accent-teal/25 border border-accent-teal/30 transition-colors disabled:opacity-50">
|
||||
{starting ? <Spinner size="sm" /> : <Play className="w-4 h-4" />}
|
||||
Start Simulation
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
{error && (
|
||||
<div className="mt-3 flex items-center gap-2 px-4 py-2 bg-status-error/10 border border-status-error/30 rounded-lg text-sm text-status-error">
|
||||
<AlertCircle className="w-4 h-4" />{error}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Results */}
|
||||
{result && (
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-5 space-y-4 animate-fade-in">
|
||||
<div className="flex items-center justify-between">
|
||||
<h3 className="text-sm font-semibold text-text-primary flex items-center gap-2">
|
||||
<Trophy className="w-4 h-4 text-accent-amber" />
|
||||
Results
|
||||
</h3>
|
||||
<span className="text-xs text-text-tertiary">{result.total_games} games · {new Date(result.timestamp).toLocaleString()}</span>
|
||||
</div>
|
||||
<ResultsChart result={result} />
|
||||
<div className="overflow-x-auto">
|
||||
<table className="w-full text-sm">
|
||||
<thead>
|
||||
<tr className="border-b border-border-primary">
|
||||
<th className="px-3 py-2 text-left text-xs text-text-tertiary font-medium uppercase tracking-wider">Deck</th>
|
||||
<th className="px-3 py-2 text-right text-xs text-text-tertiary font-medium uppercase tracking-wider">Wins</th>
|
||||
<th className="px-3 py-2 text-right text-xs text-text-tertiary font-medium uppercase tracking-wider">Games</th>
|
||||
<th className="px-3 py-2 text-right text-xs text-text-tertiary font-medium uppercase tracking-wider">Win Rate</th>
|
||||
<th className="px-3 py-2 text-right text-xs text-text-tertiary font-medium uppercase tracking-wider">Avg Turns</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody className="divide-y divide-border-primary">
|
||||
{result.decks.sort((a, b) => b.win_rate - a.win_rate).map((d, i) => (
|
||||
<tr key={d.name} className="hover:bg-bg-hover transition-colors">
|
||||
<td className="px-3 py-2.5 flex items-center gap-2">
|
||||
{i === 0 && <Trophy className="w-3.5 h-3.5 text-accent-amber" />}
|
||||
<span className="font-medium text-text-primary">{d.name}</span>
|
||||
</td>
|
||||
<td className="px-3 py-2.5 text-right text-text-secondary">{d.wins}</td>
|
||||
<td className="px-3 py-2.5 text-right text-text-secondary">{d.games}</td>
|
||||
<td className="px-3 py-2.5 text-right font-semibold text-accent-blue">{(d.win_rate * 100).toFixed(1)}%</td>
|
||||
<td className="px-3 py-2.5 text-right text-text-secondary">{d.avg_turns.toFixed(1)}</td>
|
||||
</tr>
|
||||
))}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* History */}
|
||||
<div>
|
||||
<button onClick={() => setShowHistory(!showHistory)}
|
||||
className="flex items-center gap-2 text-sm text-text-secondary hover:text-text-primary transition-colors">
|
||||
<History className="w-4 h-4" />
|
||||
Run History ({history.length})
|
||||
<ChevronRight className={`w-3.5 h-3.5 transition-transform ${showHistory ? 'rotate-90' : ''}`} />
|
||||
</button>
|
||||
{showHistory && history.length > 0 && (
|
||||
<div className="mt-3 space-y-2 animate-fade-in">
|
||||
{history.map(h => (
|
||||
<div key={h.run_id} className="flex items-center gap-4 px-4 py-3 bg-bg-secondary rounded-lg border border-border-primary">
|
||||
<Clock className="w-4 h-4 text-text-tertiary" />
|
||||
<div className="flex-1">
|
||||
<p className="text-sm text-text-primary">{h.decks.join(' vs ')}</p>
|
||||
<p className="text-xs text-text-tertiary">{new Date(h.timestamp).toLocaleString()} · {h.total_games} games</p>
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,949 +0,0 @@
|
||||
import { useState, useEffect, useRef, useCallback } from 'react'
|
||||
import {
|
||||
GraduationCap, MessageSquare, Send, Sparkles, AlertCircle, X, Check,
|
||||
ChevronRight, ChevronDown, Download, Settings2, Search, Zap,
|
||||
Minus, Plus, History, ArrowRightLeft, Lightbulb, DollarSign, Loader2,
|
||||
ClipboardList, Brain, BarChart3
|
||||
} from 'lucide-react'
|
||||
import { Spinner, StatusBadge, EmptyState } from '../components/common'
|
||||
import { coachApi } from '../api'
|
||||
import type {
|
||||
CoachStatus, CoachDeck, CoachSession, CoachSessionSummary,
|
||||
CoachMessage, CoachGoals, CoachApplyResult, CoachCardLikeResult
|
||||
} from '../types'
|
||||
|
||||
// ════════════════════════════════════════════════════════════
|
||||
// Goals Config Panel
|
||||
// ════════════════════════════════════════════════════════════
|
||||
function GoalsPanel({
|
||||
goals, onChange, collapsed, onToggle
|
||||
}: {
|
||||
goals: CoachGoals
|
||||
onChange: (g: CoachGoals) => void
|
||||
collapsed: boolean
|
||||
onToggle: () => void
|
||||
}) {
|
||||
const strategies = ['aggro', 'control', 'combo', 'midrange', 'stax', 'voltron', 'aristocrats', 'tokens']
|
||||
const budgets = [
|
||||
{ value: 'budget', label: 'Budget', desc: 'Under $5/card' },
|
||||
{ value: 'medium', label: 'Medium', desc: 'Under $20/card' },
|
||||
{ value: 'no-limit', label: 'No Limit', desc: 'Any price' },
|
||||
]
|
||||
const focusOptions = ['ramp', 'card draw', 'removal', 'protection', 'threats', 'mana base', 'combos', 'synergy']
|
||||
|
||||
return (
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary">
|
||||
<button
|
||||
onClick={onToggle}
|
||||
className="w-full flex items-center gap-2 px-4 py-3 text-left hover:bg-bg-hover transition-colors rounded-xl"
|
||||
>
|
||||
<Settings2 className="w-4 h-4 text-accent-teal" />
|
||||
<span className="text-sm font-medium text-text-primary flex-1">Coaching Goals</span>
|
||||
{collapsed ? <ChevronRight className="w-4 h-4 text-text-tertiary" /> : <ChevronDown className="w-4 h-4 text-text-tertiary" />}
|
||||
</button>
|
||||
|
||||
{!collapsed && (
|
||||
<div className="px-4 pb-4 space-y-4 border-t border-border-primary pt-3">
|
||||
{/* Power Level Slider */}
|
||||
<div>
|
||||
<label className="text-xs font-medium text-text-secondary mb-1 block">
|
||||
Power Level: {goals.targetPowerLevel ?? 'Any'}
|
||||
</label>
|
||||
<input
|
||||
type="range" min={1} max={10}
|
||||
value={goals.targetPowerLevel ?? 5}
|
||||
onChange={e => onChange({ ...goals, targetPowerLevel: parseInt(e.target.value) })}
|
||||
className="w-full accent-accent-teal"
|
||||
/>
|
||||
<div className="flex justify-between text-[10px] text-text-tertiary">
|
||||
<span>Casual</span><span>Focused</span><span>cEDH</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Strategy */}
|
||||
<div>
|
||||
<label className="text-xs font-medium text-text-secondary mb-1.5 block">Strategy Focus</label>
|
||||
<div className="flex flex-wrap gap-1.5">
|
||||
{strategies.map(s => (
|
||||
<button
|
||||
key={s}
|
||||
onClick={() => onChange({ ...goals, metaFocus: goals.metaFocus === s ? null : s })}
|
||||
className={`px-2.5 py-1 text-xs rounded-full border transition-colors ${
|
||||
goals.metaFocus === s
|
||||
? 'bg-accent-teal/20 border-accent-teal/40 text-accent-teal'
|
||||
: 'border-border-primary text-text-tertiary hover:border-border-secondary'
|
||||
}`}
|
||||
>
|
||||
{s}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Budget */}
|
||||
<div>
|
||||
<label className="text-xs font-medium text-text-secondary mb-1.5 block">Budget</label>
|
||||
<div className="grid grid-cols-3 gap-2">
|
||||
{budgets.map(b => (
|
||||
<button
|
||||
key={b.value}
|
||||
onClick={() => onChange({ ...goals, budget: goals.budget === b.value ? null : b.value })}
|
||||
className={`px-3 py-2 text-xs rounded-lg border transition-colors ${
|
||||
goals.budget === b.value
|
||||
? 'bg-accent-teal/20 border-accent-teal/40 text-accent-teal'
|
||||
: 'border-border-primary text-text-tertiary hover:border-border-secondary'
|
||||
}`}
|
||||
>
|
||||
<div className="font-medium">{b.label}</div>
|
||||
<div className="text-[10px] opacity-60">{b.desc}</div>
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Focus Areas */}
|
||||
<div>
|
||||
<label className="text-xs font-medium text-text-secondary mb-1.5 block">Focus Areas</label>
|
||||
<div className="flex flex-wrap gap-1.5">
|
||||
{focusOptions.map(f => {
|
||||
const active = (goals.focusAreas || []).includes(f)
|
||||
return (
|
||||
<button
|
||||
key={f}
|
||||
onClick={() => {
|
||||
const areas = goals.focusAreas || []
|
||||
onChange({
|
||||
...goals,
|
||||
focusAreas: active ? areas.filter(a => a !== f) : [...areas, f]
|
||||
})
|
||||
}}
|
||||
className={`px-2.5 py-1 text-xs rounded-full border transition-colors ${
|
||||
active
|
||||
? 'bg-accent-blue/20 border-accent-blue/40 text-accent-blue'
|
||||
: 'border-border-primary text-text-tertiary hover:border-border-secondary'
|
||||
}`}
|
||||
>
|
||||
{f}
|
||||
</button>
|
||||
)
|
||||
})}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ════════════════════════════════════════════════════════════
|
||||
// Session View — Shows coaching results with apply functionality
|
||||
// ════════════════════════════════════════════════════════════
|
||||
function SessionView({
|
||||
session, deckId, onClose, onApplied
|
||||
}: {
|
||||
session: CoachSession
|
||||
deckId: number
|
||||
onClose: () => void
|
||||
onApplied?: () => void
|
||||
}) {
|
||||
const [selectedCuts, setSelectedCuts] = useState<Set<string>>(new Set())
|
||||
const [selectedAdds, setSelectedAdds] = useState<Set<string>>(new Set())
|
||||
const [applying, setApplying] = useState(false)
|
||||
const [applyResult, setApplyResult] = useState<CoachApplyResult | null>(null)
|
||||
|
||||
const toggleCut = (name: string) => {
|
||||
const s = new Set(selectedCuts)
|
||||
s.has(name) ? s.delete(name) : s.add(name)
|
||||
setSelectedCuts(s)
|
||||
}
|
||||
const toggleAdd = (name: string) => {
|
||||
const s = new Set(selectedAdds)
|
||||
s.has(name) ? s.delete(name) : s.add(name)
|
||||
setSelectedAdds(s)
|
||||
}
|
||||
|
||||
const handleApply = async () => {
|
||||
if (selectedCuts.size === 0 && selectedAdds.size === 0) return
|
||||
setApplying(true)
|
||||
try {
|
||||
const result = await coachApi.applyCoachSuggestions(
|
||||
session.sessionId, deckId,
|
||||
[...selectedCuts], [...selectedAdds]
|
||||
)
|
||||
setApplyResult(result)
|
||||
onApplied?.()
|
||||
} catch (e) {
|
||||
console.error('Apply failed:', e)
|
||||
}
|
||||
setApplying(false)
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="space-y-5">
|
||||
<div className="flex items-center justify-between">
|
||||
<div>
|
||||
<h3 className="text-lg font-semibold text-text-primary">Coaching Session</h3>
|
||||
<p className="text-xs text-text-tertiary">
|
||||
{new Date(session.timestamp).toLocaleString()} · {session.modelUsed}
|
||||
{session.promptTokens > 0 && ` · ${session.promptTokens + session.completionTokens} tokens`}
|
||||
</p>
|
||||
</div>
|
||||
<button onClick={onClose} className="p-1.5 rounded-lg hover:bg-bg-hover text-text-tertiary">
|
||||
<X className="w-4 h-4" />
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Summary */}
|
||||
{session.summary && (
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-4">
|
||||
<h4 className="text-xs font-medium text-text-secondary mb-2 flex items-center gap-1.5">
|
||||
<Brain className="w-3.5 h-3.5" /> Summary
|
||||
</h4>
|
||||
<p className="text-sm text-text-primary leading-relaxed">{session.summary}</p>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Heuristic Hints */}
|
||||
{session.heuristicHints?.length > 0 && (
|
||||
<div className="bg-accent-amber/5 rounded-xl border border-accent-amber/20 p-4">
|
||||
<h4 className="text-xs font-medium text-accent-amber mb-2 flex items-center gap-1.5">
|
||||
<Lightbulb className="w-3.5 h-3.5" /> Strategic Tips
|
||||
</h4>
|
||||
<ul className="space-y-1.5">
|
||||
{session.heuristicHints.map((h, i) => (
|
||||
<li key={i} className="text-sm text-text-primary flex items-start gap-2">
|
||||
<span className="text-accent-amber mt-0.5">•</span> {h}
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Mana Base Advice */}
|
||||
{session.manaBaseAdvice && (
|
||||
<div className="bg-accent-blue/5 rounded-xl border border-accent-blue/20 p-4">
|
||||
<h4 className="text-xs font-medium text-accent-blue mb-2 flex items-center gap-1.5">
|
||||
<BarChart3 className="w-3.5 h-3.5" /> Mana Base
|
||||
</h4>
|
||||
<p className="text-sm text-text-primary">{session.manaBaseAdvice}</p>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Suggested Cuts */}
|
||||
{session.suggestedCuts?.length > 0 && (
|
||||
<div>
|
||||
<h4 className="text-sm font-medium text-status-error mb-2 flex items-center gap-1.5">
|
||||
<Minus className="w-4 h-4" /> Suggested Cuts ({session.suggestedCuts.length})
|
||||
</h4>
|
||||
<div className="space-y-2">
|
||||
{session.suggestedCuts.map((cut, i) => (
|
||||
<div
|
||||
key={i}
|
||||
onClick={() => toggleCut(cut.cardName)}
|
||||
className={`flex items-start gap-3 p-3 rounded-lg border cursor-pointer transition-colors ${
|
||||
selectedCuts.has(cut.cardName)
|
||||
? 'bg-status-error/10 border-status-error/30'
|
||||
: 'bg-bg-secondary border-border-primary hover:border-border-secondary'
|
||||
}`}
|
||||
>
|
||||
<div className={`mt-0.5 w-4 h-4 rounded border flex items-center justify-center flex-shrink-0 ${
|
||||
selectedCuts.has(cut.cardName)
|
||||
? 'bg-status-error border-status-error text-white'
|
||||
: 'border-border-secondary'
|
||||
}`}>
|
||||
{selectedCuts.has(cut.cardName) && <Check className="w-3 h-3" />}
|
||||
</div>
|
||||
<div className="flex-1 min-w-0">
|
||||
<p className="text-sm font-medium text-text-primary">{cut.cardName}</p>
|
||||
<p className="text-xs text-text-secondary mt-0.5">{cut.reason}</p>
|
||||
{cut.replacementOptions?.length > 0 && (
|
||||
<p className="text-[10px] text-text-tertiary mt-1">
|
||||
Replace with: {cut.replacementOptions.join(', ')}
|
||||
</p>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Suggested Adds */}
|
||||
{session.suggestedAdds?.length > 0 && (
|
||||
<div>
|
||||
<h4 className="text-sm font-medium text-status-success mb-2 flex items-center gap-1.5">
|
||||
<Plus className="w-4 h-4" /> Suggested Adds ({session.suggestedAdds.length})
|
||||
</h4>
|
||||
<div className="space-y-2">
|
||||
{session.suggestedAdds.map((add, i) => (
|
||||
<div
|
||||
key={i}
|
||||
onClick={() => toggleAdd(add.cardName)}
|
||||
className={`flex items-start gap-3 p-3 rounded-lg border cursor-pointer transition-colors ${
|
||||
selectedAdds.has(add.cardName)
|
||||
? 'bg-status-success/10 border-status-success/30'
|
||||
: 'bg-bg-secondary border-border-primary hover:border-border-secondary'
|
||||
}`}
|
||||
>
|
||||
<div className={`mt-0.5 w-4 h-4 rounded border flex items-center justify-center flex-shrink-0 ${
|
||||
selectedAdds.has(add.cardName)
|
||||
? 'bg-status-success border-status-success text-white'
|
||||
: 'border-border-secondary'
|
||||
}`}>
|
||||
{selectedAdds.has(add.cardName) && <Check className="w-3 h-3" />}
|
||||
</div>
|
||||
<div className="flex-1 min-w-0">
|
||||
<div className="flex items-center gap-2">
|
||||
<p className="text-sm font-medium text-text-primary">{add.cardName}</p>
|
||||
{add.role && (
|
||||
<span className="px-1.5 py-0.5 text-[10px] bg-accent-blue/15 text-accent-blue rounded">
|
||||
{add.role}
|
||||
</span>
|
||||
)}
|
||||
</div>
|
||||
<p className="text-xs text-text-secondary mt-0.5">{add.reason}</p>
|
||||
{add.synergyWith?.length > 0 && (
|
||||
<p className="text-[10px] text-text-tertiary mt-1">
|
||||
Synergy: {add.synergyWith.join(', ')}
|
||||
</p>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Apply Button */}
|
||||
{!applyResult && (selectedCuts.size > 0 || selectedAdds.size > 0) && (
|
||||
<div className="sticky bottom-0 bg-bg-primary/95 backdrop-blur-sm border-t border-border-primary py-3 -mx-6 px-6">
|
||||
<button
|
||||
onClick={handleApply}
|
||||
disabled={applying}
|
||||
className="w-full flex items-center justify-center gap-2 px-4 py-2.5 bg-accent-blue text-white text-sm font-medium rounded-lg hover:bg-accent-blue-hover transition-colors disabled:opacity-50"
|
||||
>
|
||||
{applying ? <Spinner size="sm" /> : <ArrowRightLeft className="w-4 h-4" />}
|
||||
Apply {selectedCuts.size > 0 && `${selectedCuts.size} cuts`}
|
||||
{selectedCuts.size > 0 && selectedAdds.size > 0 && ' + '}
|
||||
{selectedAdds.size > 0 && `${selectedAdds.size} adds`} to Deck
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Apply Results */}
|
||||
{applyResult && (
|
||||
<div className="bg-status-success/5 rounded-xl border border-status-success/20 p-4">
|
||||
<h4 className="text-sm font-medium text-status-success mb-2 flex items-center gap-1.5">
|
||||
<Check className="w-4 h-4" /> Changes Applied
|
||||
</h4>
|
||||
<p className="text-sm text-text-primary">
|
||||
{applyResult.total_cuts > 0 && `Removed ${applyResult.total_cuts} card(s). `}
|
||||
{applyResult.total_adds > 0 && `Added ${applyResult.total_adds} card(s). `}
|
||||
{applyResult.errors.length > 0 && `${applyResult.errors.length} error(s).`}
|
||||
</p>
|
||||
{applyResult.errors.length > 0 && (
|
||||
<ul className="mt-2 text-xs text-status-error">
|
||||
{applyResult.errors.map((e, i) => (
|
||||
<li key={i}>{e.name}: {e.error}</li>
|
||||
))}
|
||||
</ul>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Raw Explanation */}
|
||||
{session.rawTextExplanation && (
|
||||
<details className="group">
|
||||
<summary className="text-xs text-text-tertiary cursor-pointer hover:text-text-secondary">
|
||||
Full analysis...
|
||||
</summary>
|
||||
<p className="mt-2 text-sm text-text-secondary whitespace-pre-wrap leading-relaxed bg-bg-secondary rounded-lg p-4 border border-border-primary">
|
||||
{session.rawTextExplanation}
|
||||
</p>
|
||||
</details>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ════════════════════════════════════════════════════════════
|
||||
// Cards Like Search
|
||||
// ════════════════════════════════════════════════════════════
|
||||
function CardsLikePanel() {
|
||||
const [query, setQuery] = useState('')
|
||||
const [results, setResults] = useState<CoachCardLikeResult[]>([])
|
||||
const [searching, setSearching] = useState(false)
|
||||
|
||||
const handleSearch = async () => {
|
||||
if (!query.trim()) return
|
||||
setSearching(true)
|
||||
try {
|
||||
const data = await coachApi.searchCardsLike(query.trim(), undefined, 12)
|
||||
setResults(data.results)
|
||||
} catch { /* ignore */ }
|
||||
setSearching(false)
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="space-y-4">
|
||||
<div className="flex gap-2">
|
||||
<div className="relative flex-1">
|
||||
<Search className="absolute left-3 top-1/2 -translate-y-1/2 w-4 h-4 text-text-tertiary" />
|
||||
<input
|
||||
value={query}
|
||||
onChange={e => setQuery(e.target.value)}
|
||||
onKeyDown={e => e.key === 'Enter' && handleSearch()}
|
||||
placeholder="Enter a card name..."
|
||||
className="w-full pl-9 pr-3 py-2 bg-bg-secondary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary focus:outline-none focus:border-accent-blue"
|
||||
/>
|
||||
</div>
|
||||
<button
|
||||
onClick={handleSearch}
|
||||
disabled={searching || !query.trim()}
|
||||
className="px-4 py-2 bg-accent-teal/15 text-accent-teal text-sm font-medium rounded-lg hover:bg-accent-teal/25 border border-accent-teal/30 transition-colors disabled:opacity-50"
|
||||
>
|
||||
{searching ? <Spinner size="sm" /> : 'Search'}
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{results.length > 0 && (
|
||||
<div className="grid grid-cols-1 md:grid-cols-2 gap-2">
|
||||
{results.map((card, i) => (
|
||||
<div key={i} className="flex items-start gap-3 p-3 bg-bg-secondary rounded-lg border border-border-primary">
|
||||
<div className="flex-1 min-w-0">
|
||||
<div className="flex items-center gap-2">
|
||||
<p className="text-sm font-medium text-text-primary truncate">{card.name}</p>
|
||||
<span className="text-[10px] text-text-tertiary whitespace-nowrap">
|
||||
{(card.similarity * 100).toFixed(0)}%
|
||||
</span>
|
||||
</div>
|
||||
<p className="text-[11px] text-text-secondary mt-0.5">{card.types}</p>
|
||||
{card.text && (
|
||||
<p className="text-[10px] text-text-tertiary mt-1 line-clamp-2">{card.text}</p>
|
||||
)}
|
||||
<div className="flex items-center gap-3 mt-1.5 text-[10px]">
|
||||
{card.tcg_price != null && (
|
||||
<span className="text-accent-amber flex items-center gap-0.5">
|
||||
<DollarSign className="w-2.5 h-2.5" />{card.tcg_price.toFixed(2)}
|
||||
</span>
|
||||
)}
|
||||
{card.owned_qty > 0 && (
|
||||
<span className="text-status-success">Owned: {card.owned_qty}</span>
|
||||
)}
|
||||
<span className="text-text-tertiary">MV: {card.mana_value}</span>
|
||||
</div>
|
||||
</div>
|
||||
{card.image_url && (
|
||||
<img src={card.image_url} alt={card.name} className="w-14 h-auto rounded" />
|
||||
)}
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ════════════════════════════════════════════════════════════
|
||||
// Live Chat View
|
||||
// ════════════════════════════════════════════════════════════
|
||||
function LiveChat({
|
||||
deckId, deckName, goals, onClose
|
||||
}: {
|
||||
deckId: string
|
||||
deckName: string
|
||||
goals: CoachGoals
|
||||
onClose: () => void
|
||||
}) {
|
||||
const [messages, setMessages] = useState<CoachMessage[]>([])
|
||||
const [input, setInput] = useState('')
|
||||
const [streaming, setStreaming] = useState(false)
|
||||
const [streamText, setStreamText] = useState('')
|
||||
const messagesEndRef = useRef<HTMLDivElement>(null)
|
||||
const abortRef = useRef<AbortController | null>(null)
|
||||
|
||||
useEffect(() => {
|
||||
messagesEndRef.current?.scrollIntoView({ behavior: 'smooth' })
|
||||
}, [messages, streamText])
|
||||
|
||||
const sendMessage = async () => {
|
||||
if (!input.trim() || streaming) return
|
||||
const userMsg: CoachMessage = { role: 'user', content: input.trim() }
|
||||
const allMessages = [...messages, userMsg]
|
||||
setMessages(allMessages)
|
||||
setInput('')
|
||||
setStreaming(true)
|
||||
setStreamText('')
|
||||
|
||||
const goalsDict = goals.targetPowerLevel || goals.metaFocus || goals.budget || (goals.focusAreas || []).length > 0
|
||||
? {
|
||||
targetPowerLevel: goals.targetPowerLevel,
|
||||
metaFocus: goals.metaFocus,
|
||||
budget: goals.budget,
|
||||
focusAreas: goals.focusAreas,
|
||||
}
|
||||
: undefined
|
||||
|
||||
try {
|
||||
abortRef.current = new AbortController()
|
||||
const fullText = await coachApi.coachChatStream(
|
||||
deckId,
|
||||
allMessages.map(m => ({ role: m.role, content: m.content })),
|
||||
goalsDict,
|
||||
(text) => setStreamText(text),
|
||||
abortRef.current.signal
|
||||
)
|
||||
|
||||
setMessages(prev => [...prev, { role: 'assistant', content: fullText }])
|
||||
setStreamText('')
|
||||
} catch (e) {
|
||||
if ((e as Error).name !== 'AbortError') {
|
||||
// Fallback to non-streaming
|
||||
try {
|
||||
const resp = await coachApi.coachChat(
|
||||
deckId,
|
||||
allMessages.map(m => ({ role: m.role, content: m.content })),
|
||||
goalsDict
|
||||
)
|
||||
setMessages(prev => [...prev, { role: 'assistant', content: resp.content }])
|
||||
} catch (e2) {
|
||||
setMessages(prev => [...prev, {
|
||||
role: 'assistant',
|
||||
content: `Error: ${(e2 as Error).message || 'Failed to get response'}`
|
||||
}])
|
||||
}
|
||||
}
|
||||
setStreamText('')
|
||||
}
|
||||
setStreaming(false)
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="flex flex-col h-[calc(100vh-180px)]">
|
||||
{/* Header */}
|
||||
<div className="flex items-center justify-between px-4 py-3 border-b border-border-primary">
|
||||
<div>
|
||||
<h3 className="text-sm font-semibold text-text-primary flex items-center gap-2">
|
||||
<MessageSquare className="w-4 h-4 text-accent-blue" />
|
||||
Chat: {deckName}
|
||||
</h3>
|
||||
<p className="text-[10px] text-text-tertiary">
|
||||
{goals.metaFocus && `${goals.metaFocus} · `}
|
||||
{goals.targetPowerLevel && `Power ${goals.targetPowerLevel} · `}
|
||||
{goals.budget && `${goals.budget}`}
|
||||
</p>
|
||||
</div>
|
||||
<button onClick={onClose} className="p-1.5 rounded-lg hover:bg-bg-hover text-text-tertiary">
|
||||
<X className="w-4 h-4" />
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Messages */}
|
||||
<div className="flex-1 overflow-y-auto p-4 space-y-3">
|
||||
{messages.length === 0 && !streaming && (
|
||||
<div className="text-center py-12">
|
||||
<GraduationCap className="w-10 h-10 text-text-tertiary mx-auto mb-3" />
|
||||
<p className="text-sm text-text-secondary">Ask your coach anything about this deck.</p>
|
||||
<div className="mt-4 flex flex-wrap gap-2 justify-center">
|
||||
{[
|
||||
'What should I cut?',
|
||||
'How is my mana curve?',
|
||||
'Suggest win conditions',
|
||||
'Rate my removal suite',
|
||||
].map(q => (
|
||||
<button
|
||||
key={q}
|
||||
onClick={() => { setInput(q); }}
|
||||
className="px-3 py-1.5 text-xs bg-bg-secondary border border-border-primary rounded-full text-text-secondary hover:text-text-primary hover:border-border-secondary transition-colors"
|
||||
>
|
||||
{q}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{messages.map((msg, i) => (
|
||||
<div key={i} className={`flex ${msg.role === 'user' ? 'justify-end' : 'justify-start'}`}>
|
||||
<div className={`max-w-[85%] px-4 py-3 rounded-xl text-sm whitespace-pre-wrap leading-relaxed ${
|
||||
msg.role === 'user'
|
||||
? 'bg-accent-blue/15 text-text-primary border border-accent-blue/20'
|
||||
: 'bg-bg-secondary text-text-primary border border-border-primary'
|
||||
}`}>
|
||||
{msg.content}
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
|
||||
{/* Streaming indicator */}
|
||||
{streaming && (
|
||||
<div className="flex justify-start">
|
||||
<div className="max-w-[85%] px-4 py-3 rounded-xl text-sm whitespace-pre-wrap leading-relaxed bg-bg-secondary text-text-primary border border-border-primary">
|
||||
{streamText || (
|
||||
<span className="flex items-center gap-2 text-text-tertiary">
|
||||
<Loader2 className="w-3.5 h-3.5 animate-spin" />
|
||||
Thinking...
|
||||
</span>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
<div ref={messagesEndRef} />
|
||||
</div>
|
||||
|
||||
{/* Input */}
|
||||
<div className="border-t border-border-primary p-3">
|
||||
<div className="flex gap-2">
|
||||
<input
|
||||
value={input}
|
||||
onChange={e => setInput(e.target.value)}
|
||||
onKeyDown={e => e.key === 'Enter' && !e.shiftKey && sendMessage()}
|
||||
placeholder="Ask the coach..."
|
||||
disabled={streaming}
|
||||
className="flex-1 px-3 py-2 bg-bg-secondary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary focus:outline-none focus:border-accent-blue disabled:opacity-50"
|
||||
/>
|
||||
<button
|
||||
onClick={sendMessage}
|
||||
disabled={streaming || !input.trim()}
|
||||
className="px-3 py-2 bg-accent-blue text-white rounded-lg hover:bg-accent-blue-hover transition-colors disabled:opacity-50"
|
||||
>
|
||||
<Send className="w-4 h-4" />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ════════════════════════════════════════════════════════════
|
||||
// Main Coach Page
|
||||
// ════════════════════════════════════════════════════════════
|
||||
type Tab = 'decks' | 'chat' | 'session' | 'history' | 'search'
|
||||
|
||||
export function CoachPage() {
|
||||
const [status, setStatus] = useState<CoachStatus | null>(null)
|
||||
const [decks, setDecks] = useState<CoachDeck[]>([])
|
||||
const [sessions, setSessions] = useState<CoachSessionSummary[]>([])
|
||||
const [loading, setLoading] = useState(true)
|
||||
const [error, setError] = useState<string | null>(null)
|
||||
|
||||
// UI state
|
||||
const [tab, setTab] = useState<Tab>('decks')
|
||||
const [selectedDeck, setSelectedDeck] = useState<CoachDeck | null>(null)
|
||||
const [selectedSession, setSelectedSession] = useState<CoachSession | null>(null)
|
||||
const [goals, setGoals] = useState<CoachGoals>({})
|
||||
const [goalsCollapsed, setGoalsCollapsed] = useState(true)
|
||||
const [generatingReport, setGeneratingReport] = useState(false)
|
||||
const [runningSession, setRunningSession] = useState<number | null>(null)
|
||||
const [downloadingEmbeddings, setDownloadingEmbeddings] = useState(false)
|
||||
|
||||
const loadData = useCallback(async () => {
|
||||
try {
|
||||
const [s, d, sess] = await Promise.all([
|
||||
coachApi.getCoachStatus(),
|
||||
coachApi.getCoachDecks().catch(() => []),
|
||||
coachApi.getCoachSessions().catch(() => ({ sessions: [] })),
|
||||
])
|
||||
setStatus(s)
|
||||
setDecks(Array.isArray(d) ? d : [])
|
||||
setSessions(Array.isArray(sess) ? sess : (sess as { sessions: CoachSessionSummary[] }).sessions || [])
|
||||
} catch { /* ignore */ }
|
||||
setLoading(false)
|
||||
}, [])
|
||||
|
||||
useEffect(() => { loadData() }, [loadData])
|
||||
|
||||
const handleDownloadEmbeddings = async () => {
|
||||
setDownloadingEmbeddings(true)
|
||||
try {
|
||||
await coachApi.downloadEmbeddings()
|
||||
const s = await coachApi.getCoachStatus()
|
||||
setStatus(s)
|
||||
} catch { /* ignore */ }
|
||||
setDownloadingEmbeddings(false)
|
||||
}
|
||||
|
||||
const handleGenerateReports = async () => {
|
||||
setGeneratingReport(true)
|
||||
setError(null)
|
||||
try {
|
||||
await coachApi.generateReport()
|
||||
await loadData()
|
||||
} catch (e) {
|
||||
setError(e instanceof Error ? e.message : 'Report generation failed')
|
||||
}
|
||||
setGeneratingReport(false)
|
||||
}
|
||||
|
||||
const handleRunSession = async (deck: CoachDeck) => {
|
||||
setRunningSession(deck.deck_id)
|
||||
setError(null)
|
||||
try {
|
||||
const deckSlug = deck.deck_name.toLowerCase().replace(/\s+/g, '-')
|
||||
const goalsDict = goals.targetPowerLevel || goals.metaFocus || goals.budget || (goals.focusAreas || []).length > 0
|
||||
? goals : undefined
|
||||
const session = await coachApi.runCoachSession(deckSlug, goalsDict as Record<string, unknown>)
|
||||
setSelectedSession(session)
|
||||
setSelectedDeck(deck)
|
||||
setTab('session')
|
||||
await loadData()
|
||||
} catch (e) {
|
||||
setError(e instanceof Error ? e.message : 'Session failed')
|
||||
}
|
||||
setRunningSession(null)
|
||||
}
|
||||
|
||||
const handleOpenChat = (deck: CoachDeck) => {
|
||||
setSelectedDeck(deck)
|
||||
setTab('chat')
|
||||
}
|
||||
|
||||
const handleViewSession = async (sessionId: string) => {
|
||||
try {
|
||||
const s = await coachApi.getCoachSession(sessionId)
|
||||
setSelectedSession(s)
|
||||
// Find the matching deck
|
||||
const matchDeck = decks.find(d =>
|
||||
d.deck_name.toLowerCase().replace(/\s+/g, '-') === s.deckId.toLowerCase() ||
|
||||
d.deck_name.toLowerCase() === s.deckId.toLowerCase()
|
||||
)
|
||||
if (matchDeck) setSelectedDeck(matchDeck)
|
||||
setTab('session')
|
||||
} catch { /* ignore */ }
|
||||
}
|
||||
|
||||
if (loading) {
|
||||
return (
|
||||
<div className="p-6 flex items-center justify-center h-64">
|
||||
<Spinner size="lg" className="text-accent-blue" />
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="p-6 space-y-5">
|
||||
{/* Header */}
|
||||
<div className="flex items-center justify-between">
|
||||
<div>
|
||||
<h1 className="text-2xl font-bold text-text-primary flex items-center gap-3">
|
||||
<GraduationCap className="w-6 h-6 text-accent-amber" />
|
||||
Deck Coach
|
||||
</h1>
|
||||
<p className="text-sm text-text-secondary mt-0.5">
|
||||
AI-powered deck analysis, coaching, and live chat
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Status Bar */}
|
||||
<div className="flex items-center gap-3 flex-wrap">
|
||||
<StatusBadge
|
||||
variant={status?.llmConnected ? 'success' : 'warning'}
|
||||
label={status?.llmConnected ? `LLM: ${status.llmModel || 'Connected'}` : 'LLM: Disconnected'}
|
||||
/>
|
||||
<StatusBadge
|
||||
variant={status?.embeddingsLoaded ? 'success' : 'neutral'}
|
||||
label={status?.embeddingsLoaded ? `${(status.embeddingCards || 0).toLocaleString()} embeddings` : 'No embeddings'}
|
||||
/>
|
||||
{status?.deckReportsAvailable != null && status.deckReportsAvailable > 0 && (
|
||||
<StatusBadge variant="success" label={`${status.deckReportsAvailable} reports`} />
|
||||
)}
|
||||
{!status?.embeddingsLoaded && (
|
||||
<button onClick={handleDownloadEmbeddings} disabled={downloadingEmbeddings}
|
||||
className="flex items-center gap-1.5 text-xs text-accent-blue hover:text-accent-blue-hover transition-colors disabled:opacity-50">
|
||||
{downloadingEmbeddings ? <Spinner size="sm" /> : <Download className="w-3 h-3" />}
|
||||
Download Embeddings
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{error && (
|
||||
<div className="flex items-center gap-2 px-4 py-2 bg-status-error/10 border border-status-error/30 rounded-lg text-sm text-status-error">
|
||||
<AlertCircle className="w-4 h-4 flex-shrink-0" />{error}
|
||||
<button onClick={() => setError(null)} className="ml-auto"><X className="w-3 h-3" /></button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Tab Nav */}
|
||||
<div className="flex gap-1 bg-bg-secondary rounded-lg p-1 border border-border-primary">
|
||||
{([
|
||||
{ id: 'decks', label: 'Decks', icon: ClipboardList },
|
||||
{ id: 'history', label: 'Sessions', icon: History },
|
||||
{ id: 'search', label: 'Cards Like', icon: Search },
|
||||
] as { id: Tab; label: string; icon: typeof ClipboardList }[]).map(t => (
|
||||
<button
|
||||
key={t.id}
|
||||
onClick={() => setTab(t.id)}
|
||||
className={`flex items-center gap-1.5 px-3 py-1.5 text-xs font-medium rounded-md transition-colors ${
|
||||
tab === t.id
|
||||
? 'bg-bg-primary text-text-primary shadow-sm'
|
||||
: 'text-text-tertiary hover:text-text-secondary'
|
||||
}`}
|
||||
>
|
||||
<t.icon className="w-3.5 h-3.5" />
|
||||
{t.label}
|
||||
{t.id === 'history' && sessions.length > 0 && (
|
||||
<span className="text-[10px] bg-bg-tertiary px-1.5 rounded-full">{sessions.length}</span>
|
||||
)}
|
||||
</button>
|
||||
))}
|
||||
{tab === 'chat' && selectedDeck && (
|
||||
<div className="flex items-center gap-1.5 px-3 py-1.5 text-xs font-medium rounded-md bg-bg-primary text-accent-blue shadow-sm">
|
||||
<MessageSquare className="w-3.5 h-3.5" />
|
||||
Chat
|
||||
</div>
|
||||
)}
|
||||
{tab === 'session' && selectedSession && (
|
||||
<div className="flex items-center gap-1.5 px-3 py-1.5 text-xs font-medium rounded-md bg-bg-primary text-accent-amber shadow-sm">
|
||||
<Sparkles className="w-3.5 h-3.5" />
|
||||
Results
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Goals Panel (shown when on decks tab) */}
|
||||
{tab === 'decks' && (
|
||||
<GoalsPanel
|
||||
goals={goals}
|
||||
onChange={setGoals}
|
||||
collapsed={goalsCollapsed}
|
||||
onToggle={() => setGoalsCollapsed(!goalsCollapsed)}
|
||||
/>
|
||||
)}
|
||||
|
||||
{/* ── Decks Tab ─────────────────────────────────────── */}
|
||||
{tab === 'decks' && (
|
||||
<div className="space-y-4">
|
||||
<div className="flex items-center justify-between">
|
||||
<h2 className="text-sm font-semibold text-text-primary">Your Decks</h2>
|
||||
<button
|
||||
onClick={handleGenerateReports}
|
||||
disabled={generatingReport}
|
||||
className="flex items-center gap-1.5 text-xs text-accent-amber hover:text-accent-amber transition-colors disabled:opacity-50"
|
||||
>
|
||||
{generatingReport ? <Spinner size="sm" /> : <Zap className="w-3 h-3" />}
|
||||
Generate Reports
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{decks.length === 0 ? (
|
||||
<EmptyState
|
||||
icon={GraduationCap}
|
||||
title="No decks available"
|
||||
description="Create decks in the Deck Builder to start coaching."
|
||||
/>
|
||||
) : (
|
||||
<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-3">
|
||||
{decks.map(deck => (
|
||||
<div key={deck.deck_id} className="bg-bg-secondary rounded-xl border border-border-primary p-4 space-y-3">
|
||||
<div>
|
||||
<h3 className="text-sm font-semibold text-text-primary">{deck.deck_name}</h3>
|
||||
<p className="text-xs text-text-secondary">{deck.commander}</p>
|
||||
</div>
|
||||
<div className="flex items-center gap-3 text-[10px] text-text-tertiary">
|
||||
<span>{deck.card_count} cards</span>
|
||||
{deck.has_report && (
|
||||
<span className="flex items-center gap-1 text-status-success">
|
||||
<Check className="w-2.5 h-2.5" /> Report
|
||||
</span>
|
||||
)}
|
||||
</div>
|
||||
<div className="flex items-center gap-2">
|
||||
<button
|
||||
onClick={() => handleRunSession(deck)}
|
||||
disabled={runningSession === deck.deck_id || !status?.llmConnected}
|
||||
className="flex-1 flex items-center justify-center gap-1.5 px-3 py-2 bg-accent-amber/15 text-accent-amber text-xs font-medium rounded-lg hover:bg-accent-amber/25 border border-accent-amber/30 transition-colors disabled:opacity-50"
|
||||
>
|
||||
{runningSession === deck.deck_id ? <Spinner size="sm" /> : <Sparkles className="w-3 h-3" />}
|
||||
Analyze
|
||||
</button>
|
||||
<button
|
||||
onClick={() => handleOpenChat(deck)}
|
||||
disabled={!status?.llmConnected}
|
||||
className="flex-1 flex items-center justify-center gap-1.5 px-3 py-2 bg-accent-blue/15 text-accent-blue text-xs font-medium rounded-lg hover:bg-accent-blue/25 border border-accent-blue/30 transition-colors disabled:opacity-50"
|
||||
>
|
||||
<MessageSquare className="w-3 h-3" />
|
||||
Chat
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* ── Chat Tab ──────────────────────────────────────── */}
|
||||
{tab === 'chat' && selectedDeck && (
|
||||
<LiveChat
|
||||
deckId={selectedDeck.deck_name.toLowerCase().replace(/\s+/g, '-')}
|
||||
deckName={selectedDeck.deck_name}
|
||||
goals={goals}
|
||||
onClose={() => setTab('decks')}
|
||||
/>
|
||||
)}
|
||||
|
||||
{/* ── Session Results Tab ───────────────────────────── */}
|
||||
{tab === 'session' && selectedSession && selectedDeck && (
|
||||
<SessionView
|
||||
session={selectedSession}
|
||||
deckId={selectedDeck.deck_id}
|
||||
onClose={() => setTab('decks')}
|
||||
onApplied={() => loadData()}
|
||||
/>
|
||||
)}
|
||||
|
||||
{/* ── History Tab ───────────────────────────────────── */}
|
||||
{tab === 'history' && (
|
||||
<div className="space-y-3">
|
||||
<h2 className="text-sm font-semibold text-text-primary">Coaching Sessions</h2>
|
||||
{sessions.length === 0 ? (
|
||||
<EmptyState
|
||||
icon={History}
|
||||
title="No sessions yet"
|
||||
description="Run an analysis on a deck to create your first coaching session."
|
||||
/>
|
||||
) : (
|
||||
<div className="space-y-2">
|
||||
{sessions.map(s => (
|
||||
<button
|
||||
key={s.sessionId}
|
||||
onClick={() => handleViewSession(s.sessionId)}
|
||||
className="w-full flex items-center gap-4 px-4 py-3 bg-bg-secondary rounded-lg border border-border-primary hover:border-border-secondary text-left transition-colors"
|
||||
>
|
||||
<Sparkles className="w-4 h-4 text-accent-amber flex-shrink-0" />
|
||||
<div className="flex-1 min-w-0">
|
||||
<div className="flex items-center gap-2">
|
||||
<p className="text-sm font-medium text-text-primary">{s.deckId}</p>
|
||||
<span className="text-[10px] text-text-tertiary">
|
||||
{s.cutsCount > 0 && `${s.cutsCount} cuts`}
|
||||
{s.cutsCount > 0 && s.addsCount > 0 && ' · '}
|
||||
{s.addsCount > 0 && `${s.addsCount} adds`}
|
||||
</span>
|
||||
</div>
|
||||
<p className="text-xs text-text-tertiary mt-0.5 truncate">{s.summary || 'No summary'}</p>
|
||||
<p className="text-[10px] text-text-tertiary mt-0.5">{new Date(s.timestamp).toLocaleString()}</p>
|
||||
</div>
|
||||
<ChevronRight className="w-4 h-4 text-text-tertiary flex-shrink-0" />
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* ── Cards Like Tab ────────────────────────────────── */}
|
||||
{tab === 'search' && (
|
||||
<div className="space-y-4">
|
||||
<div>
|
||||
<h2 className="text-sm font-semibold text-text-primary mb-1">Cards Like This</h2>
|
||||
<p className="text-xs text-text-secondary">
|
||||
Find similar cards using AI embeddings. Search by card name to discover alternatives.
|
||||
</p>
|
||||
</div>
|
||||
<CardsLikePanel />
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,484 +0,0 @@
|
||||
import { useState, useEffect, useCallback, useRef } from 'react'
|
||||
import {
|
||||
Search, Filter, Upload, Download, Camera, RefreshCw,
|
||||
ChevronLeft, ChevronRight, X, Package, SlidersHorizontal,
|
||||
Plus, Grid3x3, List
|
||||
} from 'lucide-react'
|
||||
import { Spinner, EmptyState, ManaSymbols, CardImage } from '../components/common'
|
||||
import { collectionApi } from '../api'
|
||||
import type { CollectionCard, CollectionFilters, SetInfo } from '../types'
|
||||
|
||||
// ── Card Detail Modal ─────────────────────────────────────────
|
||||
function CardDetailModal({ card, onClose }: { card: CollectionCard; onClose: () => void }) {
|
||||
return (
|
||||
<div className="fixed inset-0 z-50 flex items-center justify-center bg-black/70 backdrop-blur-sm" onClick={onClose}>
|
||||
<div
|
||||
className="bg-bg-secondary rounded-xl border border-border-primary shadow-lg max-w-4xl w-full mx-4 max-h-[90vh] overflow-y-auto animate-fade-in"
|
||||
onClick={e => e.stopPropagation()}
|
||||
>
|
||||
<div className="flex items-start justify-between p-5 border-b border-border-primary">
|
||||
<div>
|
||||
<h2 className="text-xl font-bold text-text-primary">{card.name}</h2>
|
||||
<p className="text-sm text-text-secondary mt-0.5">{card.type_line}</p>
|
||||
</div>
|
||||
<button onClick={onClose} className="p-1 rounded hover:bg-bg-hover text-text-tertiary">
|
||||
<X className="w-5 h-5" />
|
||||
</button>
|
||||
</div>
|
||||
<div className="flex flex-col md:flex-row gap-6 p-5">
|
||||
{/* Large card image */}
|
||||
<div className="flex-shrink-0">
|
||||
<CardImage src={card.image_url} alt={card.name} size="xl" />
|
||||
</div>
|
||||
{/* Card info */}
|
||||
<div className="flex-1 space-y-4">
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">Mana Cost</label>
|
||||
<div className="mt-1"><ManaSymbols cost={card.mana_cost} size="md" /></div>
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">Oracle Text</label>
|
||||
<p className="mt-1 text-sm text-text-primary whitespace-pre-wrap leading-relaxed">{card.oracle_text}</p>
|
||||
</div>
|
||||
<div className="grid grid-cols-2 gap-4">
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">Set</label>
|
||||
<p className="mt-1 text-sm text-text-primary">{card.set_name} ({card.set_code.toUpperCase()})</p>
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">Rarity</label>
|
||||
<p className={`mt-1 text-sm font-medium capitalize ${
|
||||
card.rarity === 'mythic' ? 'text-accent-amber' :
|
||||
card.rarity === 'rare' ? 'text-accent-amber/80' :
|
||||
card.rarity === 'uncommon' ? 'text-accent-teal' : 'text-text-secondary'
|
||||
}`}>{card.rarity}</p>
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">CMC</label>
|
||||
<p className="mt-1 text-sm text-text-primary">{card.cmc}</p>
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">EDHREC Rank</label>
|
||||
<p className="mt-1 text-sm text-text-primary">{card.edhrec_rank ?? 'N/A'}</p>
|
||||
</div>
|
||||
</div>
|
||||
<div className="grid grid-cols-2 gap-4">
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">Quantity</label>
|
||||
<p className="mt-1 text-sm text-text-primary">{card.quantity} (+ {card.foil_quantity} foil)</p>
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">Price</label>
|
||||
<p className="mt-1 text-sm text-accent-teal font-semibold">
|
||||
${card.tcg_price?.toFixed(2) ?? '—'}
|
||||
{card.foil_price ? <span className="text-text-tertiary ml-2">Foil: ${card.foil_price.toFixed(2)}</span> : null}
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Scanner Panel ─────────────────────────────────────────────
|
||||
function ScannerPanel({ onCardAdded }: { onCardAdded: () => void }) {
|
||||
const [scanning, setScanning] = useState(false)
|
||||
const [results, setResults] = useState<import('../types').ScanMatch[]>([])
|
||||
const [adding, setAdding] = useState<string | null>(null)
|
||||
const fileRef = useRef<HTMLInputElement>(null)
|
||||
|
||||
async function handleScan(file: File) {
|
||||
setScanning(true)
|
||||
setResults([])
|
||||
try {
|
||||
const res = await collectionApi.scanCard(file)
|
||||
setResults(res.matches || [])
|
||||
} catch {
|
||||
setResults([])
|
||||
}
|
||||
setScanning(false)
|
||||
}
|
||||
|
||||
async function handleAdd(match: import('../types').ScanMatch) {
|
||||
setAdding(match.scryfall_id)
|
||||
try {
|
||||
await collectionApi.addScanResult({
|
||||
name: match.name,
|
||||
set_code: match.set_code,
|
||||
scryfall_id: match.scryfall_id,
|
||||
})
|
||||
onCardAdded()
|
||||
} catch { /* ignore */ }
|
||||
setAdding(null)
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-5">
|
||||
<h3 className="text-sm font-semibold text-text-primary flex items-center gap-2 mb-3">
|
||||
<Camera className="w-4 h-4 text-accent-blue" />
|
||||
Card Scanner
|
||||
</h3>
|
||||
<input
|
||||
ref={fileRef}
|
||||
type="file"
|
||||
accept="image/*"
|
||||
className="hidden"
|
||||
onChange={e => e.target.files?.[0] && handleScan(e.target.files[0])}
|
||||
/>
|
||||
<button
|
||||
onClick={() => fileRef.current?.click()}
|
||||
disabled={scanning}
|
||||
className="w-full flex items-center justify-center gap-2 px-4 py-2.5 bg-accent-blue/10 text-accent-blue border border-accent-blue/30 rounded-lg text-sm font-medium hover:bg-accent-blue/20 transition-colors disabled:opacity-50"
|
||||
>
|
||||
{scanning ? <Spinner size="sm" /> : <Camera className="w-4 h-4" />}
|
||||
{scanning ? 'Scanning...' : 'Scan a Card'}
|
||||
</button>
|
||||
{results.length > 0 && (
|
||||
<div className="mt-3 space-y-2 max-h-60 overflow-y-auto">
|
||||
{results.map(m => (
|
||||
<div key={m.scryfall_id} className="flex items-center gap-3 p-2 rounded-lg bg-bg-tertiary">
|
||||
<CardImage src={m.image_url} alt={m.name} size="sm" />
|
||||
<div className="flex-1 min-w-0">
|
||||
<p className="text-sm font-medium text-text-primary truncate">{m.name}</p>
|
||||
<p className="text-xs text-text-tertiary">{m.set_name} — {(m.confidence * 100).toFixed(0)}%</p>
|
||||
</div>
|
||||
<button
|
||||
onClick={() => handleAdd(m)}
|
||||
disabled={adding === m.scryfall_id}
|
||||
className="p-1.5 rounded-lg bg-accent-green/15 text-accent-green hover:bg-accent-green/25 transition-colors"
|
||||
>
|
||||
{adding === m.scryfall_id ? <Spinner size="sm" /> : <Plus className="w-4 h-4" />}
|
||||
</button>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Main Collection Page ──────────────────────────────────────
|
||||
export function CollectionPage() {
|
||||
const [cards, setCards] = useState<CollectionCard[]>([])
|
||||
const [total, setTotal] = useState(0)
|
||||
const [loading, setLoading] = useState(true)
|
||||
const [sets, setSets] = useState<SetInfo[]>([])
|
||||
const [selectedCard, setSelectedCard] = useState<CollectionCard | null>(null)
|
||||
const [viewMode, setViewMode] = useState<'grid' | 'list'>('grid')
|
||||
const [showFilters, setShowFilters] = useState(false)
|
||||
const [importing, setImporting] = useState(false)
|
||||
const [enriching, setEnriching] = useState(false)
|
||||
const importRef = useRef<HTMLInputElement>(null)
|
||||
|
||||
const [filters, setFilters] = useState<CollectionFilters>({
|
||||
q: '',
|
||||
page: 1,
|
||||
page_size: 48,
|
||||
sort_by: 'name',
|
||||
sort_dir: 'asc',
|
||||
})
|
||||
|
||||
const fetchCards = useCallback(async () => {
|
||||
setLoading(true)
|
||||
try {
|
||||
const res = await collectionApi.searchCollection(filters)
|
||||
setCards(res.cards)
|
||||
setTotal(res.total)
|
||||
} catch { /* ignore */ }
|
||||
setLoading(false)
|
||||
}, [filters])
|
||||
|
||||
useEffect(() => { fetchCards() }, [fetchCards])
|
||||
|
||||
useEffect(() => {
|
||||
collectionApi.getSets().then(setSets).catch(() => {})
|
||||
}, [])
|
||||
|
||||
const totalPages = Math.ceil(total / (filters.page_size || 48))
|
||||
|
||||
function updateFilter(key: keyof CollectionFilters, value: string | number | boolean | undefined) {
|
||||
setFilters(prev => ({ ...prev, [key]: value, page: 1 }))
|
||||
}
|
||||
|
||||
async function handleExport() {
|
||||
const blob = await collectionApi.exportCollection('csv')
|
||||
const url = URL.createObjectURL(blob)
|
||||
const a = document.createElement('a')
|
||||
a.href = url
|
||||
a.download = 'collection.csv'
|
||||
a.click()
|
||||
URL.revokeObjectURL(url)
|
||||
}
|
||||
|
||||
async function handleImport(file: File) {
|
||||
setImporting(true)
|
||||
try {
|
||||
await collectionApi.importCollection(file)
|
||||
fetchCards()
|
||||
} catch { /* ignore */ }
|
||||
setImporting(false)
|
||||
}
|
||||
|
||||
async function handleReEnrich() {
|
||||
setEnriching(true)
|
||||
try {
|
||||
await collectionApi.reEnrichCards()
|
||||
fetchCards()
|
||||
} catch { /* ignore */ }
|
||||
setEnriching(false)
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="p-6 space-y-5">
|
||||
{/* Header */}
|
||||
<div className="flex items-center justify-between">
|
||||
<div>
|
||||
<h1 className="text-2xl font-bold text-text-primary">Collection</h1>
|
||||
<p className="text-sm text-text-secondary mt-0.5">{total.toLocaleString()} cards in your collection</p>
|
||||
</div>
|
||||
<div className="flex items-center gap-2">
|
||||
<button onClick={handleReEnrich} disabled={enriching}
|
||||
className="flex items-center gap-2 px-3 py-2 text-xs font-medium bg-bg-tertiary text-text-secondary rounded-lg hover:bg-bg-hover border border-border-primary transition-colors disabled:opacity-50">
|
||||
{enriching ? <Spinner size="sm" /> : <RefreshCw className="w-3.5 h-3.5" />}
|
||||
Re-Enrich
|
||||
</button>
|
||||
<input ref={importRef} type="file" accept=".csv,.txt" className="hidden"
|
||||
onChange={e => e.target.files?.[0] && handleImport(e.target.files[0])} />
|
||||
<button onClick={() => importRef.current?.click()} disabled={importing}
|
||||
className="flex items-center gap-2 px-3 py-2 text-xs font-medium bg-bg-tertiary text-text-secondary rounded-lg hover:bg-bg-hover border border-border-primary transition-colors disabled:opacity-50">
|
||||
{importing ? <Spinner size="sm" /> : <Upload className="w-3.5 h-3.5" />}
|
||||
Import
|
||||
</button>
|
||||
<button onClick={handleExport}
|
||||
className="flex items-center gap-2 px-3 py-2 text-xs font-medium bg-bg-tertiary text-text-secondary rounded-lg hover:bg-bg-hover border border-border-primary transition-colors">
|
||||
<Download className="w-3.5 h-3.5" />
|
||||
Export
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="flex gap-5">
|
||||
{/* Left sidebar: search + filters + scanner */}
|
||||
<div className="w-72 flex-shrink-0 space-y-4">
|
||||
{/* Search */}
|
||||
<div className="relative">
|
||||
<Search className="absolute left-3 top-1/2 -translate-y-1/2 w-4 h-4 text-text-tertiary" />
|
||||
<input
|
||||
type="text"
|
||||
placeholder="Search cards..."
|
||||
value={filters.q || ''}
|
||||
onChange={e => updateFilter('q', e.target.value)}
|
||||
className="w-full pl-10 pr-4 py-2.5 bg-bg-secondary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary focus:outline-none focus:border-accent-blue/50 focus:ring-1 focus:ring-accent-blue/30 transition-all"
|
||||
/>
|
||||
</div>
|
||||
|
||||
{/* Filter toggle */}
|
||||
<button
|
||||
onClick={() => setShowFilters(!showFilters)}
|
||||
className="w-full flex items-center justify-between px-4 py-2.5 bg-bg-secondary border border-border-primary rounded-lg text-sm text-text-secondary hover:bg-bg-hover transition-colors"
|
||||
>
|
||||
<span className="flex items-center gap-2">
|
||||
<SlidersHorizontal className="w-4 h-4" />
|
||||
Filters
|
||||
</span>
|
||||
<Filter className={`w-3.5 h-3.5 transition-transform ${showFilters ? 'rotate-180' : ''}`} />
|
||||
</button>
|
||||
|
||||
{showFilters && (
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-4 space-y-3 animate-fade-in">
|
||||
{/* Rarity */}
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">Rarity</label>
|
||||
<select
|
||||
value={filters.rarity || ''}
|
||||
onChange={e => updateFilter('rarity', e.target.value || undefined)}
|
||||
className="mt-1 w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50"
|
||||
>
|
||||
<option value="">All</option>
|
||||
<option value="common">Common</option>
|
||||
<option value="uncommon">Uncommon</option>
|
||||
<option value="rare">Rare</option>
|
||||
<option value="mythic">Mythic</option>
|
||||
</select>
|
||||
</div>
|
||||
{/* Color */}
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">Color</label>
|
||||
<select
|
||||
value={filters.color || ''}
|
||||
onChange={e => updateFilter('color', e.target.value || undefined)}
|
||||
className="mt-1 w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50"
|
||||
>
|
||||
<option value="">All</option>
|
||||
<option value="W">White</option>
|
||||
<option value="U">Blue</option>
|
||||
<option value="B">Black</option>
|
||||
<option value="R">Red</option>
|
||||
<option value="G">Green</option>
|
||||
<option value="C">Colorless</option>
|
||||
</select>
|
||||
</div>
|
||||
{/* Set */}
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">Set</label>
|
||||
<select
|
||||
value={filters.set_code || ''}
|
||||
onChange={e => updateFilter('set_code', e.target.value || undefined)}
|
||||
className="mt-1 w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50"
|
||||
>
|
||||
<option value="">All Sets</option>
|
||||
{sets.map(s => (
|
||||
<option key={s.code} value={s.code}>{s.name} ({s.card_count})</option>
|
||||
))}
|
||||
</select>
|
||||
</div>
|
||||
{/* CMC Range */}
|
||||
<div className="grid grid-cols-2 gap-2">
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">CMC Min</label>
|
||||
<input type="number" min="0" max="20"
|
||||
value={filters.cmc_min ?? ''}
|
||||
onChange={e => updateFilter('cmc_min', e.target.value ? Number(e.target.value) : undefined)}
|
||||
className="mt-1 w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50"
|
||||
/>
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">CMC Max</label>
|
||||
<input type="number" min="0" max="20"
|
||||
value={filters.cmc_max ?? ''}
|
||||
onChange={e => updateFilter('cmc_max', e.target.value ? Number(e.target.value) : undefined)}
|
||||
className="mt-1 w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
{/* Sort */}
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">Sort By</label>
|
||||
<select
|
||||
value={filters.sort_by || 'name'}
|
||||
onChange={e => updateFilter('sort_by', e.target.value)}
|
||||
className="mt-1 w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50"
|
||||
>
|
||||
<option value="name">Name</option>
|
||||
<option value="cmc">CMC</option>
|
||||
<option value="tcg_price">Price</option>
|
||||
<option value="rarity">Rarity</option>
|
||||
<option value="set_code">Set</option>
|
||||
<option value="added_date">Date Added</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Scanner */}
|
||||
<ScannerPanel onCardAdded={fetchCards} />
|
||||
</div>
|
||||
|
||||
{/* Main content: card grid/list */}
|
||||
<div className="flex-1 min-w-0">
|
||||
{/* View toggle + pagination */}
|
||||
<div className="flex items-center justify-between mb-4">
|
||||
<div className="flex items-center gap-1 bg-bg-secondary rounded-lg border border-border-primary p-0.5">
|
||||
<button
|
||||
onClick={() => setViewMode('grid')}
|
||||
className={`p-1.5 rounded-md transition-colors ${viewMode === 'grid' ? 'bg-bg-hover text-text-primary' : 'text-text-tertiary hover:text-text-secondary'}`}
|
||||
>
|
||||
<Grid3x3 className="w-4 h-4" />
|
||||
</button>
|
||||
<button
|
||||
onClick={() => setViewMode('list')}
|
||||
className={`p-1.5 rounded-md transition-colors ${viewMode === 'list' ? 'bg-bg-hover text-text-primary' : 'text-text-tertiary hover:text-text-secondary'}`}
|
||||
>
|
||||
<List className="w-4 h-4" />
|
||||
</button>
|
||||
</div>
|
||||
<div className="flex items-center gap-2 text-sm text-text-secondary">
|
||||
<span>Page {filters.page} of {totalPages || 1}</span>
|
||||
<button
|
||||
onClick={() => setFilters(p => ({ ...p, page: Math.max(1, (p.page || 1) - 1) }))}
|
||||
disabled={!filters.page || filters.page <= 1}
|
||||
className="p-1 rounded hover:bg-bg-hover disabled:opacity-30"
|
||||
>
|
||||
<ChevronLeft className="w-4 h-4" />
|
||||
</button>
|
||||
<button
|
||||
onClick={() => setFilters(p => ({ ...p, page: Math.min(totalPages, (p.page || 1) + 1) }))}
|
||||
disabled={(filters.page || 1) >= totalPages}
|
||||
className="p-1 rounded hover:bg-bg-hover disabled:opacity-30"
|
||||
>
|
||||
<ChevronRight className="w-4 h-4" />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{loading ? (
|
||||
<div className="flex items-center justify-center h-64">
|
||||
<Spinner size="lg" className="text-accent-blue" />
|
||||
</div>
|
||||
) : cards.length === 0 ? (
|
||||
<EmptyState
|
||||
icon={Package}
|
||||
title="No cards found"
|
||||
description="Try adjusting your search or filters, or import a collection."
|
||||
/>
|
||||
) : viewMode === 'grid' ? (
|
||||
<div className="grid grid-cols-2 sm:grid-cols-3 md:grid-cols-4 lg:grid-cols-5 xl:grid-cols-6 gap-3">
|
||||
{cards.map(card => (
|
||||
<div
|
||||
key={card.id}
|
||||
className="group cursor-pointer"
|
||||
onClick={() => setSelectedCard(card)}
|
||||
>
|
||||
<CardImage src={card.image_url} alt={card.name} size="md" className="w-full h-auto aspect-[5/7]" />
|
||||
<div className="mt-1.5 px-0.5">
|
||||
<p className="text-xs font-medium text-text-primary truncate group-hover:text-accent-blue transition-colors">{card.name}</p>
|
||||
<div className="flex items-center justify-between">
|
||||
<span className="text-[10px] text-text-tertiary">{card.set_code.toUpperCase()}</span>
|
||||
{card.tcg_price != null && (
|
||||
<span className="text-[10px] text-accent-teal font-medium">${card.tcg_price.toFixed(2)}</span>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
) : (
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary overflow-hidden">
|
||||
<table className="w-full text-sm">
|
||||
<thead>
|
||||
<tr className="border-b border-border-primary text-left">
|
||||
<th className="px-4 py-3 text-xs text-text-tertiary font-medium uppercase tracking-wider">Card</th>
|
||||
<th className="px-4 py-3 text-xs text-text-tertiary font-medium uppercase tracking-wider">Type</th>
|
||||
<th className="px-4 py-3 text-xs text-text-tertiary font-medium uppercase tracking-wider">Mana</th>
|
||||
<th className="px-4 py-3 text-xs text-text-tertiary font-medium uppercase tracking-wider">Set</th>
|
||||
<th className="px-4 py-3 text-xs text-text-tertiary font-medium uppercase tracking-wider">Qty</th>
|
||||
<th className="px-4 py-3 text-xs text-text-tertiary font-medium uppercase tracking-wider text-right">Price</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody className="divide-y divide-border-primary">
|
||||
{cards.map(card => (
|
||||
<tr key={card.id} className="hover:bg-bg-hover cursor-pointer transition-colors" onClick={() => setSelectedCard(card)}>
|
||||
<td className="px-4 py-2.5">
|
||||
<span className="font-medium text-text-primary">{card.name}</span>
|
||||
</td>
|
||||
<td className="px-4 py-2.5 text-text-secondary text-xs">{card.type_line}</td>
|
||||
<td className="px-4 py-2.5"><ManaSymbols cost={card.mana_cost} /></td>
|
||||
<td className="px-4 py-2.5 text-text-secondary text-xs">{card.set_code.toUpperCase()}</td>
|
||||
<td className="px-4 py-2.5 text-text-secondary">{card.quantity}</td>
|
||||
<td className="px-4 py-2.5 text-right text-accent-teal font-medium">{card.tcg_price != null ? `$${card.tcg_price.toFixed(2)}` : '—'}</td>
|
||||
</tr>
|
||||
))}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Card detail modal */}
|
||||
{selectedCard && <CardDetailModal card={selectedCard} onClose={() => setSelectedCard(null)} />}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,967 +0,0 @@
|
||||
import { useState, useEffect } from 'react'
|
||||
import {
|
||||
Plus, Trash2, Download, ChevronRight,
|
||||
BarChart3, Lightbulb, Layers, X, Library,
|
||||
Globe, XCircle, ShoppingCart,
|
||||
ChevronDown, ChevronUp, Sparkles
|
||||
} from 'lucide-react'
|
||||
import { Spinner, EmptyState, ManaSymbols, ColorDots } from '../components/common'
|
||||
import { decksApi } from '../api'
|
||||
import type {
|
||||
Deck, DeckCard, DeckAnalysis,
|
||||
EdhRecCard, EdhRecsResponse,
|
||||
CollectionRecsResponse
|
||||
} from '../types'
|
||||
import { BarChart, Bar, XAxis, YAxis, Tooltip, ResponsiveContainer, Cell } from 'recharts'
|
||||
|
||||
// ── Role Badge ──────────────────────────────────────────────
|
||||
const ROLE_COLORS: Record<string, string> = {
|
||||
Ramp: 'bg-green-500/15 text-green-400 border-green-500/25',
|
||||
Draw: 'bg-blue-500/15 text-blue-400 border-blue-500/25',
|
||||
Removal: 'bg-red-500/15 text-red-400 border-red-500/25',
|
||||
BoardWipe: 'bg-orange-500/15 text-orange-400 border-orange-500/25',
|
||||
Tutor: 'bg-purple-500/15 text-purple-400 border-purple-500/25',
|
||||
Protection: 'bg-cyan-500/15 text-cyan-400 border-cyan-500/25',
|
||||
Finisher: 'bg-yellow-500/15 text-yellow-400 border-yellow-500/25',
|
||||
Recursion: 'bg-emerald-500/15 text-emerald-400 border-emerald-500/25',
|
||||
Other: 'bg-slate-500/15 text-slate-400 border-slate-500/25',
|
||||
}
|
||||
|
||||
function RoleBadge({ role }: { role: string }) {
|
||||
const colors = ROLE_COLORS[role] || ROLE_COLORS.Other
|
||||
return (
|
||||
<span className={'text-[10px] font-medium px-1.5 py-0.5 rounded border ' + colors}>
|
||||
{role}
|
||||
</span>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Deck Card List ────────────────────────────────────────────
|
||||
function DeckCardList({ deckId, cards, onUpdate }: { deckId: number; cards: DeckCard[]; onUpdate: () => void }) {
|
||||
const [removing, setRemoving] = useState<number | null>(null)
|
||||
|
||||
// Group cards by category
|
||||
const grouped = cards.reduce<Record<string, DeckCard[]>>((acc, c) => {
|
||||
const cat = c.category || 'Other'
|
||||
if (!acc[cat]) acc[cat] = []
|
||||
acc[cat].push(c)
|
||||
return acc
|
||||
}, {})
|
||||
|
||||
const categoryOrder = ['Commander', 'Creature', 'Instant', 'Sorcery', 'Artifact', 'Enchantment', 'Planeswalker', 'Land', 'Other']
|
||||
const sortedCategories = Object.keys(grouped).sort((a, b) => {
|
||||
const ia = categoryOrder.indexOf(a)
|
||||
const ib = categoryOrder.indexOf(b)
|
||||
return (ia === -1 ? 99 : ia) - (ib === -1 ? 99 : ib)
|
||||
})
|
||||
|
||||
async function handleRemove(cardId: number) {
|
||||
setRemoving(cardId)
|
||||
try {
|
||||
await decksApi.removeCardFromDeck(deckId, cardId)
|
||||
onUpdate()
|
||||
} catch { /* ignore */ }
|
||||
setRemoving(null)
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="space-y-4">
|
||||
{sortedCategories.map(cat => (
|
||||
<div key={cat}>
|
||||
<h4 className="text-xs font-semibold text-text-tertiary uppercase tracking-wider mb-2">
|
||||
{cat} ({grouped[cat].length})
|
||||
</h4>
|
||||
<div className="space-y-1">
|
||||
{grouped[cat].map(card => (
|
||||
<div key={card.id} className="flex items-center gap-3 px-3 py-2 rounded-lg hover:bg-bg-hover group transition-colors">
|
||||
<span className="text-xs text-text-tertiary w-5 text-right">{card.quantity}x</span>
|
||||
<ManaSymbols cost={card.mana_cost} />
|
||||
<span className="flex-1 text-sm text-text-primary truncate">{card.name}</span>
|
||||
{card.tcg_price != null && (
|
||||
<span className="text-xs text-accent-teal">${card.tcg_price.toFixed(2)}</span>
|
||||
)}
|
||||
{!card.is_commander && (
|
||||
<button
|
||||
onClick={() => handleRemove(card.id)}
|
||||
className="opacity-0 group-hover:opacity-100 p-1 text-text-tertiary hover:text-accent-red transition-all"
|
||||
>
|
||||
{removing === card.id ? <Spinner size="sm" /> : <Trash2 className="w-3.5 h-3.5" />}
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Mana Curve Chart ──────────────────────────────────────────
|
||||
function ManaCurveChart({ analysis }: { analysis: DeckAnalysis }) {
|
||||
const data = Object.entries(analysis.mana_curve)
|
||||
.map(([cmc, count]) => ({ cmc: cmc === '7' ? '7+' : cmc, count }))
|
||||
.sort((a, b) => Number(a.cmc) - Number(b.cmc))
|
||||
|
||||
return (
|
||||
<div className="h-40">
|
||||
<ResponsiveContainer width="100%" height="100%">
|
||||
<BarChart data={data} barSize={24}>
|
||||
<XAxis dataKey="cmc" axisLine={false} tickLine={false} tick={{ fill: '#6b7190', fontSize: 11 }} />
|
||||
<YAxis hide />
|
||||
<Tooltip
|
||||
contentStyle={{ backgroundColor: '#1c2030', border: '1px solid #2a2f42', borderRadius: 8, fontSize: 12 }}
|
||||
labelStyle={{ color: '#9ba1b8' }}
|
||||
itemStyle={{ color: '#e8eaf0' }}
|
||||
/>
|
||||
<Bar dataKey="count" radius={[4, 4, 0, 0]}>
|
||||
{data.map((_, i) => (
|
||||
<Cell key={i} fill="#4f6ef7" fillOpacity={0.8} />
|
||||
))}
|
||||
</Bar>
|
||||
</BarChart>
|
||||
</ResponsiveContainer>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── EDHREC Recommendations Sub-tab ──────────────────────────
|
||||
function EdhRecTab({ deckId, onAddedCards }: { deckId: number; onAddedCards: () => void }) {
|
||||
const [data, setData] = useState<EdhRecsResponse | null>(null)
|
||||
const [loading, setLoading] = useState(true)
|
||||
const [error, setError] = useState<string | null>(null)
|
||||
const [onlyOwned, setOnlyOwned] = useState(false)
|
||||
const [selectedCards, setSelectedCards] = useState<Set<string>>(new Set())
|
||||
const [addingCards, setAddingCards] = useState<Set<string>>(new Set())
|
||||
const [bulkAdding, setBulkAdding] = useState(false)
|
||||
const [hoveredCard, setHoveredCard] = useState<EdhRecCard | null>(null)
|
||||
const [collapsedGroups, setCollapsedGroups] = useState<Set<string>>(new Set())
|
||||
|
||||
async function fetchRecs() {
|
||||
setLoading(true)
|
||||
setError(null)
|
||||
try {
|
||||
const result = await decksApi.getEdhRecs(deckId, onlyOwned)
|
||||
setData(result)
|
||||
} catch (e: any) {
|
||||
setError(e?.message || 'Failed to load EDHREC recommendations')
|
||||
}
|
||||
setLoading(false)
|
||||
}
|
||||
|
||||
useEffect(() => { fetchRecs() }, [deckId, onlyOwned])
|
||||
|
||||
function toggleSelect(name: string) {
|
||||
setSelectedCards(prev => {
|
||||
const next = new Set(prev)
|
||||
if (next.has(name)) next.delete(name)
|
||||
else next.add(name)
|
||||
return next
|
||||
})
|
||||
}
|
||||
|
||||
function selectAll() {
|
||||
if (!data) return
|
||||
setSelectedCards(new Set(data.recommendations.map(r => r.name)))
|
||||
}
|
||||
|
||||
function selectNone() { setSelectedCards(new Set()) }
|
||||
|
||||
function selectOwned() {
|
||||
if (!data) return
|
||||
setSelectedCards(new Set(data.recommendations.filter(r => r.owned).map(r => r.name)))
|
||||
}
|
||||
|
||||
async function handleAddSingle(name: string) {
|
||||
setAddingCards(prev => new Set(prev).add(name))
|
||||
try {
|
||||
await decksApi.bulkAddRecommended(deckId, [name])
|
||||
onAddedCards()
|
||||
// Remove from list
|
||||
if (data) {
|
||||
setData({
|
||||
...data,
|
||||
recommendations: data.recommendations.filter(r => r.name !== name),
|
||||
total: data.total - 1,
|
||||
})
|
||||
}
|
||||
selectedCards.delete(name)
|
||||
setSelectedCards(new Set(selectedCards))
|
||||
} catch { /* ignore */ }
|
||||
setAddingCards(prev => { const n = new Set(prev); n.delete(name); return n })
|
||||
}
|
||||
|
||||
async function handleBulkAdd() {
|
||||
if (selectedCards.size === 0) return
|
||||
setBulkAdding(true)
|
||||
try {
|
||||
await decksApi.bulkAddRecommended(deckId, Array.from(selectedCards))
|
||||
onAddedCards()
|
||||
if (data) {
|
||||
setData({
|
||||
...data,
|
||||
recommendations: data.recommendations.filter(r => !selectedCards.has(r.name)),
|
||||
total: data.total - selectedCards.size,
|
||||
})
|
||||
}
|
||||
setSelectedCards(new Set())
|
||||
} catch { /* ignore */ }
|
||||
setBulkAdding(false)
|
||||
}
|
||||
|
||||
function toggleGroup(groupName: string) {
|
||||
setCollapsedGroups(prev => {
|
||||
const next = new Set(prev)
|
||||
if (next.has(groupName)) next.delete(groupName)
|
||||
else next.add(groupName)
|
||||
return next
|
||||
})
|
||||
}
|
||||
|
||||
// Group recommendations by role
|
||||
function groupByRole(recs: EdhRecCard[]): Record<string, EdhRecCard[]> {
|
||||
const groups: Record<string, EdhRecCard[]> = {}
|
||||
for (const rec of recs) {
|
||||
const role = rec.role || 'Other'
|
||||
if (!groups[role]) groups[role] = []
|
||||
groups[role].push(rec)
|
||||
}
|
||||
return groups
|
||||
}
|
||||
|
||||
if (loading) {
|
||||
return <div className="flex items-center justify-center h-40"><Spinner size="lg" className="text-accent-blue" /></div>
|
||||
}
|
||||
|
||||
if (error) {
|
||||
return (
|
||||
<div className="bg-accent-red/10 border border-accent-red/20 rounded-xl p-5 text-center">
|
||||
<XCircle className="w-6 h-6 text-accent-red mx-auto mb-2" />
|
||||
<p className="text-sm text-accent-red font-medium">{error}</p>
|
||||
<button onClick={fetchRecs} className="mt-3 px-4 py-2 text-xs font-medium bg-bg-tertiary text-text-secondary rounded-lg hover:bg-bg-hover border border-border-primary transition-colors">
|
||||
Retry
|
||||
</button>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
if (!data || data.recommendations.length === 0) {
|
||||
return <EmptyState icon={Globe} title="No EDHREC data" description="No recommendations found for this commander on EDHREC." />
|
||||
}
|
||||
|
||||
const grouped = groupByRole(data.recommendations)
|
||||
const roleOrder = ['Ramp', 'Draw', 'Removal', 'BoardWipe', 'Tutor', 'Protection', 'Finisher', 'Recursion', 'Other']
|
||||
const sortedRoles = Object.keys(grouped).sort((a, b) => {
|
||||
const ia = roleOrder.indexOf(a)
|
||||
const ib = roleOrder.indexOf(b)
|
||||
return (ia === -1 ? 99 : ia) - (ib === -1 ? 99 : ib)
|
||||
})
|
||||
|
||||
const ownedCount = data.recommendations.filter(r => r.owned).length
|
||||
const missingCount = data.recommendations.length - ownedCount
|
||||
|
||||
return (
|
||||
<div className="space-y-4">
|
||||
{/* Header bar */}
|
||||
<div className="flex items-center justify-between flex-wrap gap-3">
|
||||
<div className="flex items-center gap-3">
|
||||
<div className="flex items-center gap-2 text-sm">
|
||||
<Sparkles className="w-4 h-4 text-accent-blue" />
|
||||
<span className="text-text-primary font-medium">{data.commander}</span>
|
||||
<span className="text-text-tertiary">via {data.source}</span>
|
||||
</div>
|
||||
<span className="text-xs px-2 py-0.5 rounded bg-accent-green/15 text-accent-green">{ownedCount} owned</span>
|
||||
<span className="text-xs px-2 py-0.5 rounded bg-bg-tertiary text-text-tertiary">{missingCount} missing</span>
|
||||
</div>
|
||||
<label className="flex items-center gap-2 text-xs text-text-secondary cursor-pointer select-none">
|
||||
<input
|
||||
type="checkbox"
|
||||
checked={onlyOwned}
|
||||
onChange={e => setOnlyOwned(e.target.checked)}
|
||||
className="rounded border-border-primary bg-bg-tertiary text-accent-blue focus:ring-accent-blue/30 w-3.5 h-3.5"
|
||||
/>
|
||||
Show only owned
|
||||
</label>
|
||||
</div>
|
||||
|
||||
{/* Selection toolbar */}
|
||||
<div className="flex items-center justify-between bg-bg-secondary rounded-xl border border-border-primary px-4 py-3">
|
||||
<div className="flex items-center gap-2">
|
||||
<span className="text-xs text-text-tertiary">Select:</span>
|
||||
<button onClick={selectAll} className="text-xs text-accent-blue hover:underline">All</button>
|
||||
<span className="text-text-tertiary">/</span>
|
||||
<button onClick={selectNone} className="text-xs text-accent-blue hover:underline">None</button>
|
||||
<span className="text-text-tertiary">/</span>
|
||||
<button onClick={selectOwned} className="text-xs text-accent-blue hover:underline">Owned</button>
|
||||
{selectedCards.size > 0 && (
|
||||
<span className="text-xs text-text-secondary ml-2">({selectedCards.size} selected)</span>
|
||||
)}
|
||||
</div>
|
||||
<button
|
||||
onClick={handleBulkAdd}
|
||||
disabled={selectedCards.size === 0 || bulkAdding}
|
||||
className="flex items-center gap-2 px-3 py-1.5 text-xs font-medium bg-accent-blue text-white rounded-lg hover:bg-accent-blue-hover transition-colors disabled:opacity-40 disabled:cursor-not-allowed"
|
||||
>
|
||||
{bulkAdding ? <Spinner size="sm" /> : <ShoppingCart className="w-3.5 h-3.5" />}
|
||||
Add {selectedCards.size > 0 ? selectedCards.size : ''} to Deck
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Grouped cards */}
|
||||
{sortedRoles.map(role => {
|
||||
const cards = grouped[role]
|
||||
const isCollapsed = collapsedGroups.has(role)
|
||||
return (
|
||||
<div key={role} className="bg-bg-secondary rounded-xl border border-border-primary overflow-hidden">
|
||||
{/* Group header */}
|
||||
<button
|
||||
onClick={() => toggleGroup(role)}
|
||||
className="w-full flex items-center justify-between px-4 py-3 hover:bg-bg-hover transition-colors"
|
||||
>
|
||||
<div className="flex items-center gap-2">
|
||||
<RoleBadge role={role} />
|
||||
<span className="text-xs text-text-tertiary">({cards.length})</span>
|
||||
</div>
|
||||
{isCollapsed ? <ChevronDown className="w-4 h-4 text-text-tertiary" /> : <ChevronUp className="w-4 h-4 text-text-tertiary" />}
|
||||
</button>
|
||||
{/* Card list */}
|
||||
{!isCollapsed && (
|
||||
<div className="border-t border-border-primary divide-y divide-border-primary">
|
||||
{cards.map(rec => (
|
||||
<div
|
||||
key={rec.name}
|
||||
className="flex items-center gap-3 px-4 py-2.5 hover:bg-bg-hover transition-colors group relative"
|
||||
onMouseEnter={() => setHoveredCard(rec)}
|
||||
onMouseLeave={() => setHoveredCard(null)}
|
||||
>
|
||||
{/* Checkbox */}
|
||||
<input
|
||||
type="checkbox"
|
||||
checked={selectedCards.has(rec.name)}
|
||||
onChange={() => toggleSelect(rec.name)}
|
||||
className="rounded border-border-primary bg-bg-tertiary text-accent-blue focus:ring-accent-blue/30 w-3.5 h-3.5 flex-shrink-0"
|
||||
/>
|
||||
{/* Card image mini */}
|
||||
{rec.image_url && (
|
||||
<div className="w-8 h-11 rounded overflow-hidden bg-bg-tertiary flex-shrink-0">
|
||||
<img src={rec.image_url} alt={rec.name} className="w-full h-full object-cover" loading="lazy" />
|
||||
</div>
|
||||
)}
|
||||
{/* Card info */}
|
||||
<div className="flex-1 min-w-0">
|
||||
<p className="text-sm font-medium text-text-primary truncate">{rec.name}</p>
|
||||
<div className="flex items-center gap-1.5 mt-0.5">
|
||||
<span className="text-[10px] text-text-tertiary truncate">{rec.type_line}</span>
|
||||
{rec.roles.length > 0 && rec.roles.map(r => <RoleBadge key={r} role={r} />)}
|
||||
</div>
|
||||
</div>
|
||||
{/* Owned badge */}
|
||||
<span className={'text-xs px-2 py-0.5 rounded flex-shrink-0 ' + (rec.owned ? 'bg-accent-green/15 text-accent-green' : 'bg-bg-tertiary text-text-tertiary')}>
|
||||
{rec.owned ? (rec.owned_qty + 'x owned') : 'Missing'}
|
||||
</span>
|
||||
{/* Add button */}
|
||||
<button
|
||||
onClick={e => { e.stopPropagation(); handleAddSingle(rec.name) }}
|
||||
disabled={addingCards.has(rec.name)}
|
||||
className="opacity-0 group-hover:opacity-100 px-2.5 py-1 text-xs font-medium bg-accent-blue text-white rounded-lg hover:bg-accent-blue-hover transition-all disabled:opacity-50 flex-shrink-0"
|
||||
>
|
||||
{addingCards.has(rec.name) ? <Spinner size="sm" /> : '+ Add'}
|
||||
</button>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
})}
|
||||
|
||||
{/* Hover preview */}
|
||||
{hoveredCard && hoveredCard.image_url && (
|
||||
<div className="fixed top-20 right-8 z-50 pointer-events-none animate-fade-in">
|
||||
<img
|
||||
src={hoveredCard.image_url}
|
||||
alt={hoveredCard.name}
|
||||
className="w-[244px] rounded-xl shadow-2xl shadow-black/60 border border-border-primary"
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Collection Recommendations Sub-tab ──────────────────────
|
||||
function CollectionRecTab({ deckId, onAddedCards }: { deckId: number; onAddedCards: () => void }) {
|
||||
const [data, setData] = useState<CollectionRecsResponse | null>(null)
|
||||
const [loading, setLoading] = useState(true)
|
||||
const [error, setError] = useState<string | null>(null)
|
||||
const [selectedCards, setSelectedCards] = useState<Set<string>>(new Set())
|
||||
const [addingCards, setAddingCards] = useState<Set<string>>(new Set())
|
||||
const [bulkAdding, setBulkAdding] = useState(false)
|
||||
const [collapsedGroups, setCollapsedGroups] = useState<Set<string>>(new Set())
|
||||
|
||||
async function fetchRecs() {
|
||||
setLoading(true)
|
||||
setError(null)
|
||||
try {
|
||||
const result = await decksApi.getCollectionRecs(deckId)
|
||||
setData(result)
|
||||
} catch (e: any) {
|
||||
setError(e?.message || 'Failed to load collection recommendations')
|
||||
}
|
||||
setLoading(false)
|
||||
}
|
||||
|
||||
useEffect(() => { fetchRecs() }, [deckId])
|
||||
|
||||
function toggleSelect(name: string) {
|
||||
setSelectedCards(prev => {
|
||||
const next = new Set(prev)
|
||||
if (next.has(name)) next.delete(name)
|
||||
else next.add(name)
|
||||
return next
|
||||
})
|
||||
}
|
||||
|
||||
function selectAll() {
|
||||
if (!data) return
|
||||
const all = new Set<string>()
|
||||
Object.values(data.grouped).flat().forEach(c => all.add(c.name))
|
||||
setSelectedCards(all)
|
||||
}
|
||||
|
||||
function selectNone() { setSelectedCards(new Set()) }
|
||||
|
||||
async function handleAddSingle(name: string) {
|
||||
setAddingCards(prev => new Set(prev).add(name))
|
||||
try {
|
||||
await decksApi.bulkAddRecommended(deckId, [name])
|
||||
onAddedCards()
|
||||
// Remove from groupings
|
||||
if (data) {
|
||||
const newGrouped = { ...data.grouped }
|
||||
for (const key of Object.keys(newGrouped)) {
|
||||
newGrouped[key] = newGrouped[key].filter(c => c.name !== name)
|
||||
if (newGrouped[key].length === 0) delete newGrouped[key]
|
||||
}
|
||||
setData({ ...data, grouped: newGrouped, total: data.total - 1 })
|
||||
}
|
||||
selectedCards.delete(name)
|
||||
setSelectedCards(new Set(selectedCards))
|
||||
} catch { /* ignore */ }
|
||||
setAddingCards(prev => { const n = new Set(prev); n.delete(name); return n })
|
||||
}
|
||||
|
||||
async function handleBulkAdd() {
|
||||
if (selectedCards.size === 0) return
|
||||
setBulkAdding(true)
|
||||
try {
|
||||
await decksApi.bulkAddRecommended(deckId, Array.from(selectedCards))
|
||||
onAddedCards()
|
||||
if (data) {
|
||||
const newGrouped = { ...data.grouped }
|
||||
for (const key of Object.keys(newGrouped)) {
|
||||
newGrouped[key] = newGrouped[key].filter(c => !selectedCards.has(c.name))
|
||||
if (newGrouped[key].length === 0) delete newGrouped[key]
|
||||
}
|
||||
setData({ ...data, grouped: newGrouped, total: data.total - selectedCards.size })
|
||||
}
|
||||
setSelectedCards(new Set())
|
||||
} catch { /* ignore */ }
|
||||
setBulkAdding(false)
|
||||
}
|
||||
|
||||
function toggleGroup(groupName: string) {
|
||||
setCollapsedGroups(prev => {
|
||||
const next = new Set(prev)
|
||||
if (next.has(groupName)) next.delete(groupName)
|
||||
else next.add(groupName)
|
||||
return next
|
||||
})
|
||||
}
|
||||
|
||||
if (loading) {
|
||||
return <div className="flex items-center justify-center h-40"><Spinner size="lg" className="text-accent-blue" /></div>
|
||||
}
|
||||
|
||||
if (error) {
|
||||
return (
|
||||
<div className="bg-accent-red/10 border border-accent-red/20 rounded-xl p-5 text-center">
|
||||
<XCircle className="w-6 h-6 text-accent-red mx-auto mb-2" />
|
||||
<p className="text-sm text-accent-red font-medium">{error}</p>
|
||||
<button onClick={fetchRecs} className="mt-3 px-4 py-2 text-xs font-medium bg-bg-tertiary text-text-secondary rounded-lg hover:bg-bg-hover border border-border-primary transition-colors">
|
||||
Retry
|
||||
</button>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
if (!data || data.total === 0) {
|
||||
return <EmptyState icon={Library} title="No collection matches" description="No cards in your collection match this deck's needs." />
|
||||
}
|
||||
|
||||
const typeOrder = ['Creature', 'Instant', 'Sorcery', 'Artifact', 'Enchantment', 'Planeswalker', 'Land', 'Other']
|
||||
const sortedTypes = Object.keys(data.grouped).sort((a, b) => {
|
||||
const ia = typeOrder.indexOf(a)
|
||||
const ib = typeOrder.indexOf(b)
|
||||
return (ia === -1 ? 99 : ia) - (ib === -1 ? 99 : ib)
|
||||
})
|
||||
|
||||
return (
|
||||
<div className="space-y-4">
|
||||
{/* Shortfall alert */}
|
||||
{data.shortfall_types.length > 0 && (
|
||||
<div className="flex items-start gap-3 bg-accent-blue/8 border border-accent-blue/20 rounded-xl px-4 py-3">
|
||||
<Lightbulb className="w-4 h-4 text-accent-blue mt-0.5 flex-shrink-0" />
|
||||
<div>
|
||||
<p className="text-xs font-medium text-accent-blue">Deck needs more:</p>
|
||||
<div className="flex flex-wrap gap-1.5 mt-1">
|
||||
{data.shortfall_types.map(t => (
|
||||
<span key={t} className="text-[10px] font-medium px-2 py-0.5 rounded bg-accent-blue/15 text-accent-blue border border-accent-blue/25">{t}</span>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Selection toolbar */}
|
||||
<div className="flex items-center justify-between bg-bg-secondary rounded-xl border border-border-primary px-4 py-3">
|
||||
<div className="flex items-center gap-2">
|
||||
<span className="text-xs text-text-tertiary">Select:</span>
|
||||
<button onClick={selectAll} className="text-xs text-accent-blue hover:underline">All</button>
|
||||
<span className="text-text-tertiary">/</span>
|
||||
<button onClick={selectNone} className="text-xs text-accent-blue hover:underline">None</button>
|
||||
{selectedCards.size > 0 && (
|
||||
<span className="text-xs text-text-secondary ml-2">({selectedCards.size} selected)</span>
|
||||
)}
|
||||
</div>
|
||||
<button
|
||||
onClick={handleBulkAdd}
|
||||
disabled={selectedCards.size === 0 || bulkAdding}
|
||||
className="flex items-center gap-2 px-3 py-1.5 text-xs font-medium bg-accent-blue text-white rounded-lg hover:bg-accent-blue-hover transition-colors disabled:opacity-40 disabled:cursor-not-allowed"
|
||||
>
|
||||
{bulkAdding ? <Spinner size="sm" /> : <ShoppingCart className="w-3.5 h-3.5" />}
|
||||
Add {selectedCards.size > 0 ? selectedCards.size : ''} to Deck
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Grouped cards */}
|
||||
{sortedTypes.map(type => {
|
||||
const cards = data.grouped[type]
|
||||
const isCollapsed = collapsedGroups.has(type)
|
||||
const isShortfall = data.shortfall_types.includes(type)
|
||||
return (
|
||||
<div key={type} className={'bg-bg-secondary rounded-xl border overflow-hidden ' + (isShortfall ? 'border-accent-blue/30' : 'border-border-primary')}>
|
||||
{/* Group header */}
|
||||
<button
|
||||
onClick={() => toggleGroup(type)}
|
||||
className="w-full flex items-center justify-between px-4 py-3 hover:bg-bg-hover transition-colors"
|
||||
>
|
||||
<div className="flex items-center gap-2">
|
||||
<span className="text-xs font-semibold text-text-primary uppercase tracking-wider">{type}</span>
|
||||
<span className="text-xs text-text-tertiary">({cards.length})</span>
|
||||
{isShortfall && <span className="text-[10px] font-medium px-1.5 py-0.5 rounded bg-accent-blue/15 text-accent-blue border border-accent-blue/25">Shortfall</span>}
|
||||
</div>
|
||||
{isCollapsed ? <ChevronDown className="w-4 h-4 text-text-tertiary" /> : <ChevronUp className="w-4 h-4 text-text-tertiary" />}
|
||||
</button>
|
||||
{/* Card list */}
|
||||
{!isCollapsed && (
|
||||
<div className="border-t border-border-primary divide-y divide-border-primary">
|
||||
{cards.map(rec => (
|
||||
<div key={rec.scryfall_id} className="flex items-center gap-3 px-4 py-2.5 hover:bg-bg-hover transition-colors group">
|
||||
{/* Checkbox */}
|
||||
<input
|
||||
type="checkbox"
|
||||
checked={selectedCards.has(rec.name)}
|
||||
onChange={() => toggleSelect(rec.name)}
|
||||
className="rounded border-border-primary bg-bg-tertiary text-accent-blue focus:ring-accent-blue/30 w-3.5 h-3.5 flex-shrink-0"
|
||||
/>
|
||||
{/* Card image mini */}
|
||||
{rec.image_url && (
|
||||
<div className="w-8 h-11 rounded overflow-hidden bg-bg-tertiary flex-shrink-0">
|
||||
<img src={rec.image_url} alt={rec.name} className="w-full h-full object-cover" loading="lazy" />
|
||||
</div>
|
||||
)}
|
||||
{/* Card info */}
|
||||
<div className="flex-1 min-w-0">
|
||||
<p className="text-sm font-medium text-text-primary truncate">{rec.name}</p>
|
||||
<div className="flex items-center gap-1.5 mt-0.5">
|
||||
<span className="text-[10px] text-text-tertiary">{rec.cmc} CMC</span>
|
||||
{rec.roles.length > 0 && rec.roles.map(r => <RoleBadge key={r} role={r} />)}
|
||||
</div>
|
||||
</div>
|
||||
{/* Score */}
|
||||
<span className="text-xs text-accent-teal font-medium flex-shrink-0">Score: {rec.score}</span>
|
||||
{/* Owned qty */}
|
||||
<span className="text-xs px-2 py-0.5 rounded bg-accent-green/15 text-accent-green flex-shrink-0">{rec.owned_qty}x</span>
|
||||
{/* Add button */}
|
||||
<button
|
||||
onClick={e => { e.stopPropagation(); handleAddSingle(rec.name) }}
|
||||
disabled={addingCards.has(rec.name)}
|
||||
className="opacity-0 group-hover:opacity-100 px-2.5 py-1 text-xs font-medium bg-accent-blue text-white rounded-lg hover:bg-accent-blue-hover transition-all disabled:opacity-50 flex-shrink-0"
|
||||
>
|
||||
{addingCards.has(rec.name) ? <Spinner size="sm" /> : '+ Add'}
|
||||
</button>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
})}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Deck Detail View ──────────────────────────────────────────
|
||||
function DeckDetail({ deck, onBack }: { deck: Deck; onBack: () => void }) {
|
||||
const [cards, setCards] = useState<DeckCard[]>([])
|
||||
const [analysis, setAnalysis] = useState<DeckAnalysis | null>(null)
|
||||
const [loading, setLoading] = useState(true)
|
||||
const [tab, setTab] = useState<'cards' | 'analysis' | 'recs'>('cards')
|
||||
const [recSource, setRecSource] = useState<'edhrec' | 'collection'>('edhrec')
|
||||
const [addingCard, setAddingCard] = useState('')
|
||||
const [bulkText, setBulkText] = useState('')
|
||||
const [showBulk, setShowBulk] = useState(false)
|
||||
|
||||
async function fetchAll() {
|
||||
setLoading(true)
|
||||
try {
|
||||
const [c, a] = await Promise.all([
|
||||
decksApi.getDeckCards(deck.id),
|
||||
decksApi.getDeckAnalysis(deck.id),
|
||||
])
|
||||
setCards(c)
|
||||
setAnalysis(a)
|
||||
} catch { /* ignore */ }
|
||||
setLoading(false)
|
||||
}
|
||||
|
||||
useEffect(() => { fetchAll() }, [deck.id])
|
||||
|
||||
async function handleAddCard() {
|
||||
if (!addingCard.trim()) return
|
||||
try {
|
||||
await decksApi.addCardToDeck(deck.id, { name: addingCard.trim() })
|
||||
setAddingCard('')
|
||||
fetchAll()
|
||||
} catch { /* ignore */ }
|
||||
}
|
||||
|
||||
async function handleBulkAdd() {
|
||||
if (!bulkText.trim()) return
|
||||
const cardLines = bulkText.split('\n').filter(l => l.trim())
|
||||
const cardParsed = cardLines.map(l => {
|
||||
const match = l.match(/^(\d+)x?\s+(.+)$/)
|
||||
return match ? { name: match[2].trim(), quantity: Number(match[1]) } : { name: l.trim() }
|
||||
})
|
||||
try {
|
||||
await decksApi.bulkAddCards(deck.id, cardParsed)
|
||||
setBulkText('')
|
||||
setShowBulk(false)
|
||||
fetchAll()
|
||||
} catch { /* ignore */ }
|
||||
}
|
||||
|
||||
async function handleExportToSim() {
|
||||
try {
|
||||
await decksApi.exportDeckToSim(deck.id)
|
||||
} catch { /* ignore */ }
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="space-y-5">
|
||||
{/* Header */}
|
||||
<div className="flex items-center gap-4">
|
||||
<button onClick={onBack} className="p-2 rounded-lg hover:bg-bg-hover text-text-secondary transition-colors">
|
||||
<ChevronRight className="w-5 h-5 rotate-180" />
|
||||
</button>
|
||||
<div className="flex-1">
|
||||
<h2 className="text-xl font-bold text-text-primary">{deck.name}</h2>
|
||||
<div className="flex items-center gap-3 mt-1">
|
||||
<span className="text-sm text-text-secondary">{deck.commander}</span>
|
||||
<ColorDots colors={deck.color_identity} />
|
||||
<span className="text-xs text-text-tertiary">{deck.card_count} cards</span>
|
||||
<span className="text-xs text-accent-teal">${deck.total_price.toFixed(2)}</span>
|
||||
</div>
|
||||
</div>
|
||||
<button onClick={handleExportToSim}
|
||||
className="flex items-center gap-2 px-3 py-2 text-xs font-medium bg-bg-tertiary text-text-secondary rounded-lg hover:bg-bg-hover border border-border-primary transition-colors">
|
||||
<Download className="w-3.5 h-3.5" />
|
||||
Export to Sim
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Tabs */}
|
||||
<div className="flex gap-1 border-b border-border-primary">
|
||||
{(['cards', 'analysis', 'recs'] as const).map(t => (
|
||||
<button
|
||||
key={t}
|
||||
onClick={() => setTab(t)}
|
||||
className={`px-4 py-2.5 text-sm font-medium border-b-2 transition-colors capitalize ${
|
||||
tab === t
|
||||
? 'border-accent-blue text-accent-blue'
|
||||
: 'border-transparent text-text-tertiary hover:text-text-secondary'
|
||||
}`}
|
||||
>
|
||||
{t === 'recs' ? 'Recommendations' : t}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
|
||||
{loading ? (
|
||||
<div className="flex items-center justify-center h-40"><Spinner size="lg" className="text-accent-blue" /></div>
|
||||
) : tab === 'cards' ? (
|
||||
<div className="space-y-4">
|
||||
{/* Add card */}
|
||||
<div className="flex items-center gap-2">
|
||||
<input
|
||||
type="text"
|
||||
placeholder="Add card by name..."
|
||||
value={addingCard}
|
||||
onChange={e => setAddingCard(e.target.value)}
|
||||
onKeyDown={e => e.key === 'Enter' && handleAddCard()}
|
||||
className="flex-1 px-4 py-2.5 bg-bg-secondary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
/>
|
||||
<button onClick={handleAddCard}
|
||||
className="px-4 py-2.5 bg-accent-blue text-white text-sm font-medium rounded-lg hover:bg-accent-blue-hover transition-colors">
|
||||
Add
|
||||
</button>
|
||||
<button onClick={() => setShowBulk(!showBulk)}
|
||||
className="px-3 py-2.5 bg-bg-tertiary text-text-secondary text-sm rounded-lg hover:bg-bg-hover border border-border-primary transition-colors">
|
||||
<Layers className="w-4 h-4" />
|
||||
</button>
|
||||
</div>
|
||||
{showBulk && (
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-4 animate-fade-in space-y-3">
|
||||
<textarea
|
||||
placeholder={"1x Sol Ring\n1x Command Tower\n2x Counterspell"}
|
||||
value={bulkText}
|
||||
onChange={e => setBulkText(e.target.value)}
|
||||
rows={6}
|
||||
className="w-full px-4 py-3 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary font-mono focus:outline-none focus:border-accent-blue/50 transition-all resize-none"
|
||||
/>
|
||||
<button onClick={handleBulkAdd}
|
||||
className="px-4 py-2 bg-accent-blue text-white text-sm font-medium rounded-lg hover:bg-accent-blue-hover transition-colors">
|
||||
Bulk Add
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
<DeckCardList deckId={deck.id} cards={cards} onUpdate={fetchAll} />
|
||||
</div>
|
||||
) : tab === 'analysis' && analysis ? (
|
||||
<div className="grid grid-cols-1 md:grid-cols-2 gap-5">
|
||||
{/* Stats */}
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-5 space-y-4">
|
||||
<h3 className="text-sm font-semibold text-text-primary flex items-center gap-2">
|
||||
<BarChart3 className="w-4 h-4 text-accent-blue" />
|
||||
Deck Stats
|
||||
</h3>
|
||||
<div className="grid grid-cols-2 gap-3">
|
||||
{[
|
||||
{ label: 'Cards', value: analysis.card_count },
|
||||
{ label: 'Lands', value: analysis.land_count },
|
||||
{ label: 'Creatures', value: analysis.creature_count },
|
||||
{ label: 'Non-Creature', value: analysis.noncreature_count },
|
||||
{ label: 'Avg CMC', value: analysis.avg_cmc.toFixed(2) },
|
||||
{ label: 'Owned', value: `${analysis.owned_count} / ${analysis.card_count}` },
|
||||
].map(stat => (
|
||||
<div key={stat.label} className="px-3 py-2 rounded-lg bg-bg-tertiary">
|
||||
<p className="text-xs text-text-tertiary">{stat.label}</p>
|
||||
<p className="text-lg font-bold text-text-primary">{stat.value}</p>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
{/* Mana Curve */}
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-5 space-y-4">
|
||||
<h3 className="text-sm font-semibold text-text-primary">Mana Curve</h3>
|
||||
<ManaCurveChart analysis={analysis} />
|
||||
</div>
|
||||
{/* Type Distribution */}
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-5 space-y-3 md:col-span-2">
|
||||
<h3 className="text-sm font-semibold text-text-primary">Type Distribution</h3>
|
||||
<div className="flex flex-wrap gap-2">
|
||||
{Object.entries(analysis.type_distribution).map(([type, count]) => (
|
||||
<span key={type} className="px-3 py-1.5 bg-bg-tertiary rounded-lg text-xs text-text-secondary">
|
||||
{type}: <span className="font-semibold text-text-primary">{count}</span>
|
||||
</span>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
) : tab === 'recs' ? (
|
||||
<div className="space-y-4">
|
||||
{/* Sub-tab toggle */}
|
||||
<div className="flex items-center gap-1 bg-bg-tertiary rounded-lg p-1 w-fit">
|
||||
<button
|
||||
onClick={() => setRecSource('edhrec')}
|
||||
className={'flex items-center gap-1.5 px-3.5 py-2 text-xs font-medium rounded-md transition-all ' +
|
||||
(recSource === 'edhrec'
|
||||
? 'bg-accent-blue text-white shadow-sm'
|
||||
: 'text-text-tertiary hover:text-text-secondary')}
|
||||
>
|
||||
<Globe className="w-3.5 h-3.5" />
|
||||
EDHREC
|
||||
</button>
|
||||
<button
|
||||
onClick={() => setRecSource('collection')}
|
||||
className={'flex items-center gap-1.5 px-3.5 py-2 text-xs font-medium rounded-md transition-all ' +
|
||||
(recSource === 'collection'
|
||||
? 'bg-accent-blue text-white shadow-sm'
|
||||
: 'text-text-tertiary hover:text-text-secondary')}
|
||||
>
|
||||
<Library className="w-3.5 h-3.5" />
|
||||
From Collection
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Sub-tab content */}
|
||||
{recSource === 'edhrec' ? (
|
||||
<EdhRecTab deckId={deck.id} onAddedCards={fetchAll} />
|
||||
) : (
|
||||
<CollectionRecTab deckId={deck.id} onAddedCards={fetchAll} />
|
||||
)}
|
||||
</div>
|
||||
) : null}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Main Decks Page ───────────────────────────────────────────
|
||||
export function DecksPage() {
|
||||
const [decks, setDecks] = useState<Deck[]>([])
|
||||
const [loading, setLoading] = useState(true)
|
||||
const [selectedDeck, setSelectedDeck] = useState<Deck | null>(null)
|
||||
const [showCreate, setShowCreate] = useState(false)
|
||||
const [newDeckName, setNewDeckName] = useState('')
|
||||
const [newCommander, setNewCommander] = useState('')
|
||||
const [creating, setCreating] = useState(false)
|
||||
|
||||
async function fetchDecks() {
|
||||
setLoading(true)
|
||||
try {
|
||||
const d = await decksApi.listDecks()
|
||||
setDecks(d)
|
||||
} catch { /* ignore */ }
|
||||
setLoading(false)
|
||||
}
|
||||
|
||||
useEffect(() => { fetchDecks() }, [])
|
||||
|
||||
async function handleCreate() {
|
||||
if (!newDeckName.trim()) return
|
||||
setCreating(true)
|
||||
try {
|
||||
const deck = await decksApi.createDeck({ name: newDeckName.trim(), commander: newCommander.trim() || undefined })
|
||||
setNewDeckName('')
|
||||
setNewCommander('')
|
||||
setShowCreate(false)
|
||||
setSelectedDeck(deck)
|
||||
fetchDecks()
|
||||
} catch { /* ignore */ }
|
||||
setCreating(false)
|
||||
}
|
||||
|
||||
async function handleDelete(deckId: number) {
|
||||
try {
|
||||
await decksApi.deleteDeck(deckId)
|
||||
fetchDecks()
|
||||
} catch { /* ignore */ }
|
||||
}
|
||||
|
||||
if (selectedDeck) {
|
||||
return (
|
||||
<div className="p-6">
|
||||
<DeckDetail deck={selectedDeck} onBack={() => { setSelectedDeck(null); fetchDecks() }} />
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="p-6 space-y-5">
|
||||
{/* Header */}
|
||||
<div className="flex items-center justify-between">
|
||||
<div>
|
||||
<h1 className="text-2xl font-bold text-text-primary">Decks</h1>
|
||||
<p className="text-sm text-text-secondary mt-0.5">{decks.length} deck{decks.length !== 1 ? 's' : ''}</p>
|
||||
</div>
|
||||
<button
|
||||
onClick={() => setShowCreate(true)}
|
||||
className="flex items-center gap-2 px-4 py-2.5 bg-accent-blue text-white text-sm font-medium rounded-lg hover:bg-accent-blue-hover transition-colors"
|
||||
>
|
||||
<Plus className="w-4 h-4" />
|
||||
New Deck
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Create form */}
|
||||
{showCreate && (
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-5 animate-fade-in space-y-3">
|
||||
<div className="flex items-center justify-between">
|
||||
<h3 className="text-sm font-semibold text-text-primary">Create New Deck</h3>
|
||||
<button onClick={() => setShowCreate(false)} className="text-text-tertiary hover:text-text-secondary">
|
||||
<X className="w-4 h-4" />
|
||||
</button>
|
||||
</div>
|
||||
<div className="grid grid-cols-2 gap-3">
|
||||
<input
|
||||
type="text"
|
||||
placeholder="Deck name"
|
||||
value={newDeckName}
|
||||
onChange={e => setNewDeckName(e.target.value)}
|
||||
className="px-4 py-2.5 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
/>
|
||||
<input
|
||||
type="text"
|
||||
placeholder="Commander (optional)"
|
||||
value={newCommander}
|
||||
onChange={e => setNewCommander(e.target.value)}
|
||||
className="px-4 py-2.5 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
/>
|
||||
</div>
|
||||
<button onClick={handleCreate} disabled={creating}
|
||||
className="px-4 py-2 bg-accent-blue text-white text-sm font-medium rounded-lg hover:bg-accent-blue-hover transition-colors disabled:opacity-50">
|
||||
{creating ? <Spinner size="sm" /> : 'Create'}
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Deck list */}
|
||||
{loading ? (
|
||||
<div className="flex items-center justify-center h-40"><Spinner size="lg" className="text-accent-blue" /></div>
|
||||
) : decks.length === 0 ? (
|
||||
<EmptyState icon={Layers} title="No decks yet" description="Create your first deck to get started." />
|
||||
) : (
|
||||
<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-4">
|
||||
{decks.map(deck => (
|
||||
<div
|
||||
key={deck.id}
|
||||
className="bg-bg-secondary rounded-xl border border-border-primary hover:border-border-secondary p-5 cursor-pointer transition-all group"
|
||||
onClick={() => setSelectedDeck(deck)}
|
||||
>
|
||||
<div className="flex items-start justify-between mb-3">
|
||||
<div className="min-w-0 flex-1">
|
||||
<h3 className="text-base font-semibold text-text-primary truncate group-hover:text-accent-blue transition-colors">{deck.name}</h3>
|
||||
<p className="text-sm text-text-secondary mt-0.5 truncate">{deck.commander}</p>
|
||||
</div>
|
||||
<button
|
||||
onClick={e => { e.stopPropagation(); handleDelete(deck.id) }}
|
||||
className="opacity-0 group-hover:opacity-100 p-1.5 text-text-tertiary hover:text-accent-red transition-all"
|
||||
>
|
||||
<Trash2 className="w-3.5 h-3.5" />
|
||||
</button>
|
||||
</div>
|
||||
<div className="flex items-center justify-between">
|
||||
<div className="flex items-center gap-3">
|
||||
<ColorDots colors={deck.color_identity} />
|
||||
<span className="text-xs text-text-tertiary">{deck.card_count} cards</span>
|
||||
</div>
|
||||
<span className="text-xs font-medium text-accent-teal">${deck.total_price.toFixed(2)}</span>
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,284 +0,0 @@
|
||||
import { useState, useEffect } from 'react'
|
||||
import {
|
||||
Gamepad2, Play, Wifi, WifiOff, Settings,
|
||||
AlertCircle, Trophy, Clock, Brain
|
||||
} from 'lucide-react'
|
||||
import { Spinner, StatusBadge } from '../components/common'
|
||||
import { simApi, labApi } from '../api'
|
||||
import { usePolling } from '../hooks/usePolling'
|
||||
import type { SimStatus, SimResult, DeepSeekStatus, LabDeck } from '../types'
|
||||
import { BarChart, Bar, XAxis, YAxis, Tooltip, ResponsiveContainer, Cell } from 'recharts'
|
||||
|
||||
export function SimulatorPage() {
|
||||
const [decks, setDecks] = useState<LabDeck[]>([])
|
||||
const [deckA, setDeckA] = useState('')
|
||||
const [deckB, setDeckB] = useState('')
|
||||
const [games, setGames] = useState(50)
|
||||
const [useDeepSeek, setUseDeepSeek] = useState(false)
|
||||
const [deepSeekDeck, setDeepSeekDeck] = useState('')
|
||||
const [dsStatus, setDsStatus] = useState<DeepSeekStatus | null>(null)
|
||||
const [running, setRunning] = useState(false)
|
||||
const [simId, setSimId] = useState<string | null>(null)
|
||||
const [simStatus, setSimStatus] = useState<SimStatus | null>(null)
|
||||
const [result, setResult] = useState<SimResult | null>(null)
|
||||
const [error, setError] = useState<string | null>(null)
|
||||
const [starting, setStarting] = useState(false)
|
||||
|
||||
// DS config
|
||||
const [showDsConfig, setShowDsConfig] = useState(false)
|
||||
const [dsModel, setDsModel] = useState('')
|
||||
const [dsUrl, setDsUrl] = useState('')
|
||||
|
||||
useEffect(() => {
|
||||
labApi.getLabDecks().then(setDecks).catch(() => {})
|
||||
simApi.getDeepSeekStatus().then(s => {
|
||||
setDsStatus(s)
|
||||
if (s.model) setDsModel(s.model)
|
||||
if (s.base_url) setDsUrl(s.base_url)
|
||||
}).catch(() => {})
|
||||
}, [])
|
||||
|
||||
// Poll while running
|
||||
usePolling(async () => {
|
||||
if (!simId) return
|
||||
try {
|
||||
const s = await simApi.getSimStatus(simId)
|
||||
setSimStatus(s)
|
||||
if (!s.running) {
|
||||
const r = await simApi.getSimResult(simId)
|
||||
setResult(r)
|
||||
setRunning(false)
|
||||
}
|
||||
} catch { /* ignore */ }
|
||||
}, 2000, running)
|
||||
|
||||
async function handleStart() {
|
||||
if (!deckA || !deckB) { setError('Select both decks'); return }
|
||||
setStarting(true)
|
||||
setError(null)
|
||||
setResult(null)
|
||||
try {
|
||||
let res
|
||||
if (useDeepSeek && deepSeekDeck) {
|
||||
res = await simApi.runDeepSeekSim({ deck_a: deckA, deck_b: deckB, games, deepseek_deck: deepSeekDeck })
|
||||
} else {
|
||||
res = await simApi.runSim({ deck_a: deckA, deck_b: deckB, games })
|
||||
}
|
||||
setSimId(res.sim_id)
|
||||
setRunning(true)
|
||||
} catch (e) {
|
||||
setError(e instanceof Error ? e.message : 'Failed to start')
|
||||
}
|
||||
setStarting(false)
|
||||
}
|
||||
|
||||
async function handleDsConnect() {
|
||||
try {
|
||||
const s = await simApi.connectDeepSeek()
|
||||
setDsStatus(s)
|
||||
} catch { /* ignore */ }
|
||||
}
|
||||
|
||||
async function handleDsConfigure() {
|
||||
try {
|
||||
const s = await simApi.configureDeepSeek({
|
||||
model: dsModel || undefined,
|
||||
base_url: dsUrl || undefined,
|
||||
})
|
||||
setDsStatus(s)
|
||||
setShowDsConfig(false)
|
||||
} catch { /* ignore */ }
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="p-6 space-y-5">
|
||||
<div>
|
||||
<h1 className="text-2xl font-bold text-text-primary flex items-center gap-3">
|
||||
<Gamepad2 className="w-6 h-6 text-accent-purple" />
|
||||
Simulator
|
||||
</h1>
|
||||
<p className="text-sm text-text-secondary mt-0.5">Run head-to-head deck simulations</p>
|
||||
</div>
|
||||
|
||||
{/* DeepSeek status */}
|
||||
<div className="flex items-center gap-3">
|
||||
<StatusBadge
|
||||
variant={dsStatus?.connected ? 'success' : 'warning'}
|
||||
label={dsStatus?.connected ? `DeepSeek: ${dsStatus.model}` : 'DeepSeek: Disconnected'}
|
||||
/>
|
||||
<button onClick={handleDsConnect}
|
||||
className="flex items-center gap-1.5 text-xs text-text-tertiary hover:text-text-secondary transition-colors">
|
||||
{dsStatus?.connected ? <Wifi className="w-3 h-3" /> : <WifiOff className="w-3 h-3" />}
|
||||
{dsStatus?.connected ? 'Reconnect' : 'Connect'}
|
||||
</button>
|
||||
<button onClick={() => setShowDsConfig(!showDsConfig)}
|
||||
className="flex items-center gap-1.5 text-xs text-text-tertiary hover:text-text-secondary transition-colors">
|
||||
<Settings className="w-3 h-3" />
|
||||
Configure
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{showDsConfig && (
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-4 max-w-md animate-fade-in space-y-3">
|
||||
<h3 className="text-sm font-semibold text-text-primary flex items-center gap-2">
|
||||
<Brain className="w-4 h-4 text-accent-purple" />
|
||||
DeepSeek Configuration
|
||||
</h3>
|
||||
<input
|
||||
type="text"
|
||||
placeholder="Model name"
|
||||
value={dsModel}
|
||||
onChange={e => setDsModel(e.target.value)}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
/>
|
||||
<input
|
||||
type="text"
|
||||
placeholder="Base URL (e.g. http://192.168.0.122:1234)"
|
||||
value={dsUrl}
|
||||
onChange={e => setDsUrl(e.target.value)}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary placeholder:text-text-tertiary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
/>
|
||||
<button onClick={handleDsConfigure}
|
||||
className="px-4 py-2 bg-accent-blue text-white text-sm font-medium rounded-lg hover:bg-accent-blue-hover transition-colors">
|
||||
Save
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Sim config */}
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-5 space-y-4 max-w-2xl">
|
||||
<div className="grid grid-cols-2 gap-4">
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">Deck A</label>
|
||||
<select
|
||||
value={deckA}
|
||||
onChange={e => setDeckA(e.target.value)}
|
||||
className="mt-1 w-full px-3 py-2.5 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
>
|
||||
<option value="">Select deck...</option>
|
||||
{decks.map(d => <option key={d.name} value={d.name}>{d.name}</option>)}
|
||||
</select>
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">Deck B</label>
|
||||
<select
|
||||
value={deckB}
|
||||
onChange={e => setDeckB(e.target.value)}
|
||||
className="mt-1 w-full px-3 py-2.5 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
>
|
||||
<option value="">Select deck...</option>
|
||||
{decks.map(d => <option key={d.name} value={d.name}>{d.name}</option>)}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="flex items-center gap-6">
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary uppercase tracking-wider">Games</label>
|
||||
<input
|
||||
type="number" min={1} max={1000}
|
||||
value={games}
|
||||
onChange={e => setGames(Number(e.target.value))}
|
||||
className="mt-1 w-24 px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
/>
|
||||
</div>
|
||||
<label className="flex items-center gap-2 cursor-pointer mt-5">
|
||||
<input type="checkbox" checked={useDeepSeek} onChange={e => setUseDeepSeek(e.target.checked)}
|
||||
className="w-4 h-4 rounded border-border-primary bg-bg-tertiary text-accent-purple focus:ring-accent-purple/30" />
|
||||
<span className="text-sm text-text-secondary">Use DeepSeek AI pilot</span>
|
||||
</label>
|
||||
{useDeepSeek && (
|
||||
<div className="mt-5">
|
||||
<select
|
||||
value={deepSeekDeck}
|
||||
onChange={e => setDeepSeekDeck(e.target.value)}
|
||||
className="px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all"
|
||||
>
|
||||
<option value="">AI pilots which deck?</option>
|
||||
{[deckA, deckB].filter(Boolean).map(d => <option key={d} value={d}>{d}</option>)}
|
||||
</select>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{error && (
|
||||
<div className="flex items-center gap-2 px-4 py-2 bg-status-error/10 border border-status-error/30 rounded-lg text-sm text-status-error">
|
||||
<AlertCircle className="w-4 h-4" />{error}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{running ? (
|
||||
<div className="flex items-center gap-3">
|
||||
<Spinner size="md" className="text-accent-blue" />
|
||||
<div>
|
||||
<p className="text-sm text-text-primary">Simulation running...</p>
|
||||
{simStatus && (
|
||||
<p className="text-xs text-text-tertiary">
|
||||
{simStatus.games_completed ?? 0} / {simStatus.total_games ?? games} games
|
||||
</p>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
) : (
|
||||
<button onClick={handleStart} disabled={starting || !deckA || !deckB}
|
||||
className="flex items-center gap-2 px-5 py-2.5 bg-accent-purple/15 text-accent-purple text-sm font-semibold rounded-lg hover:bg-accent-purple/25 border border-accent-purple/30 transition-colors disabled:opacity-50">
|
||||
{starting ? <Spinner size="sm" /> : <Play className="w-4 h-4" />}
|
||||
Run Simulation
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Results */}
|
||||
{result && (
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary p-5 space-y-4 animate-fade-in">
|
||||
<div className="flex items-center justify-between">
|
||||
<h3 className="text-sm font-semibold text-text-primary flex items-center gap-2">
|
||||
<Trophy className="w-4 h-4 text-accent-amber" />
|
||||
Results
|
||||
</h3>
|
||||
<span className="text-xs text-text-tertiary flex items-center gap-1.5">
|
||||
<Clock className="w-3 h-3" />
|
||||
{(result.duration_ms / 1000).toFixed(1)}s · {result.total_games} games
|
||||
</span>
|
||||
</div>
|
||||
<div className="h-48">
|
||||
<ResponsiveContainer width="100%" height="100%">
|
||||
<BarChart data={result.decks.map(d => ({ name: d.name, win_rate: Math.round(d.win_rate * 100) }))} barSize={40}>
|
||||
<XAxis dataKey="name" tick={{ fill: '#9ba1b8', fontSize: 12 }} axisLine={false} tickLine={false} />
|
||||
<YAxis domain={[0, 100]} tick={{ fill: '#6b7190', fontSize: 11 }} axisLine={false} tickLine={false} />
|
||||
<Tooltip contentStyle={{ backgroundColor: '#1c2030', border: '1px solid #2a2f42', borderRadius: 8, fontSize: 12 }}
|
||||
formatter={(value: unknown) => [`${value}%`, 'Win Rate']} />
|
||||
<Bar dataKey="win_rate" radius={[4, 4, 0, 0]}>
|
||||
{result.decks.map((d, i) => (
|
||||
<Cell key={i} fill={d.win_rate === Math.max(...result.decks.map(x => x.win_rate)) ? '#4ade80' : '#4f6ef7'} />
|
||||
))}
|
||||
</Bar>
|
||||
</BarChart>
|
||||
</ResponsiveContainer>
|
||||
</div>
|
||||
<div className="grid grid-cols-2 gap-4">
|
||||
{result.decks.map(d => (
|
||||
<div key={d.name} className="px-4 py-3 rounded-lg bg-bg-tertiary">
|
||||
<p className="text-sm font-semibold text-text-primary">{d.name}</p>
|
||||
<div className="grid grid-cols-3 gap-2 mt-2">
|
||||
<div>
|
||||
<p className="text-[10px] text-text-tertiary uppercase">Wins</p>
|
||||
<p className="text-lg font-bold text-accent-green">{d.wins}</p>
|
||||
</div>
|
||||
<div>
|
||||
<p className="text-[10px] text-text-tertiary uppercase">Win Rate</p>
|
||||
<p className="text-lg font-bold text-accent-blue">{(d.win_rate * 100).toFixed(1)}%</p>
|
||||
</div>
|
||||
<div>
|
||||
<p className="text-[10px] text-text-tertiary uppercase">Avg Turn</p>
|
||||
<p className="text-lg font-bold text-text-primary">{d.avg_turn.toFixed(1)}</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,822 +0,0 @@
|
||||
import { useState, useEffect, useCallback } from 'react'
|
||||
import {
|
||||
Brain, Play, RotateCw, Database, Trophy, AlertCircle,
|
||||
Activity, Zap, Swords, FileText, Cpu, CheckCircle,
|
||||
ChevronDown, ChevronUp, Settings
|
||||
} from 'lucide-react'
|
||||
import { Spinner, StatusBadge } from '../components/common'
|
||||
import { trainingApi } from '../api'
|
||||
import { usePolling } from '../hooks/usePolling'
|
||||
import type {
|
||||
MLStatus, MLDataStatus, MLTrainStatus, PPOTrainStatus,
|
||||
TournamentStatus, MLModelInfo
|
||||
} from '../types'
|
||||
|
||||
// ── Progress Bar ──────────────────────────────────────────────
|
||||
function ProgressBar({ value, max, label, color = 'bg-accent-blue' }: { value: number; max: number; label: string; color?: string }) {
|
||||
const pct = max > 0 ? Math.min((value / max) * 100, 100) : 0
|
||||
return (
|
||||
<div>
|
||||
<div className="flex items-center justify-between text-xs mb-1">
|
||||
<span className="text-text-secondary">{label}</span>
|
||||
<span className="text-text-tertiary">{value} / {max} ({pct.toFixed(0)}%)</span>
|
||||
</div>
|
||||
<div className="w-full h-2 bg-bg-tertiary rounded-full overflow-hidden">
|
||||
<div className={'h-full rounded-full transition-all duration-500 ' + color} style={{ width: `${pct}%` }} />
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Phase Badge ──────────────────────────────────────────────
|
||||
const PHASE_STYLES: Record<string, string> = {
|
||||
idle: 'bg-bg-tertiary text-text-tertiary',
|
||||
starting: 'bg-accent-blue/15 text-accent-blue animate-pulse',
|
||||
building: 'bg-accent-purple/15 text-accent-purple animate-pulse',
|
||||
training: 'bg-accent-blue/15 text-accent-blue animate-pulse',
|
||||
evaluating: 'bg-accent-teal/15 text-accent-teal animate-pulse',
|
||||
running: 'bg-accent-amber/15 text-accent-amber animate-pulse',
|
||||
done: 'bg-accent-green/15 text-accent-green',
|
||||
error: 'bg-accent-red/15 text-accent-red',
|
||||
}
|
||||
|
||||
function PhaseBadge({ phase }: { phase: string }) {
|
||||
const cls = PHASE_STYLES[phase] || PHASE_STYLES.idle
|
||||
return (
|
||||
<span className={'text-[10px] font-semibold uppercase tracking-wider px-2 py-0.5 rounded ' + cls}>
|
||||
{phase}
|
||||
</span>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Metric Card ──────────────────────────────────────────────
|
||||
function MetricCard({ label, value, accent }: { label: string; value: string | number; accent?: string }) {
|
||||
return (
|
||||
<div className="px-3 py-2 bg-bg-tertiary rounded-lg">
|
||||
<p className="text-[10px] text-text-tertiary">{label}</p>
|
||||
<p className={'text-sm font-bold ' + (accent || 'text-text-primary')}>{value}</p>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ── Collapsible Section ─────────────────────────────────────
|
||||
function Section({ title, icon, children, defaultOpen = true, color = 'text-accent-blue' }: {
|
||||
title: string; icon: React.ReactNode; children: React.ReactNode; defaultOpen?: boolean; color?: string
|
||||
}) {
|
||||
const [open, setOpen] = useState(defaultOpen)
|
||||
return (
|
||||
<div className="bg-bg-secondary rounded-xl border border-border-primary overflow-hidden">
|
||||
<button
|
||||
onClick={() => setOpen(!open)}
|
||||
className="w-full flex items-center justify-between px-5 py-4 hover:bg-bg-hover transition-colors"
|
||||
>
|
||||
<h3 className="text-sm font-semibold text-text-primary flex items-center gap-2">
|
||||
<span className={color}>{icon}</span>
|
||||
{title}
|
||||
</h3>
|
||||
{open ? <ChevronUp className="w-4 h-4 text-text-tertiary" /> : <ChevronDown className="w-4 h-4 text-text-tertiary" />}
|
||||
</button>
|
||||
{open && <div className="px-5 pb-5 space-y-4 border-t border-border-primary pt-4">{children}</div>}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
// ══════════════════════════════════════════════════════════════
|
||||
// Main Training Page
|
||||
// ══════════════════════════════════════════════════════════════
|
||||
export function TrainingPage() {
|
||||
// Status states
|
||||
const [mlStatus, setMlStatus] = useState<MLStatus | null>(null)
|
||||
const [dataStatus, setDataStatus] = useState<MLDataStatus | null>(null)
|
||||
const [modelInfo, setModelInfo] = useState<MLModelInfo | null>(null)
|
||||
const [trainStatus, setTrainStatus] = useState<MLTrainStatus | null>(null)
|
||||
const [ppoStatus, setPpoStatus] = useState<PPOTrainStatus | null>(null)
|
||||
const [tournStatus, setTournStatus] = useState<TournamentStatus | null>(null)
|
||||
const [loading, setLoading] = useState(true)
|
||||
const [error, setError] = useState<string | null>(null)
|
||||
|
||||
// Supervised training config
|
||||
const [epochs, setEpochs] = useState(50)
|
||||
const [lr, setLr] = useState(0.001)
|
||||
const [batchSize, setBatchSize] = useState(256)
|
||||
const [patience, setPatience] = useState(10)
|
||||
const [rebuildDataset, setRebuildDataset] = useState(true)
|
||||
|
||||
// PPO config
|
||||
const [ppoIterations, setPpoIterations] = useState(100)
|
||||
const [ppoEpisodes, setPpoEpisodes] = useState(64)
|
||||
const [ppoEpochs, setPpoEpochs] = useState(4)
|
||||
const [ppoBatchSize, setPpoBatchSize] = useState(256)
|
||||
const [ppoLr, setPpoLr] = useState(0.0003)
|
||||
const [ppoClipEps, setPpoClipEps] = useState(0.2)
|
||||
const [ppoEntropy, setPpoEntropy] = useState(0.01)
|
||||
const [ppoOpponent, setPpoOpponent] = useState('heuristic')
|
||||
const [ppoPlaystyle, _setPpoPlaystyle] = useState('midrange') // eslint-disable-line
|
||||
|
||||
// Tournament config
|
||||
const [tournEpisodes, setTournEpisodes] = useState(50)
|
||||
const [tournPlaystyle, setTournPlaystyle] = useState('midrange')
|
||||
|
||||
// Action states
|
||||
const [startingTrain, setStartingTrain] = useState(false)
|
||||
const [startingPpo, setStartingPpo] = useState(false)
|
||||
const [startingTourn, setStartingTourn] = useState(false)
|
||||
const [reloading, setReloading] = useState(false)
|
||||
const [showSupAdvanced, setShowSupAdvanced] = useState(false)
|
||||
const [showPpoAdvanced, setShowPpoAdvanced] = useState(false)
|
||||
|
||||
// ── Initial Load ──────────────────────────────────────────
|
||||
const loadAll = useCallback(async () => {
|
||||
try {
|
||||
const [ml, data, model, train, ppo, tourn] = await Promise.all([
|
||||
trainingApi.getMLStatus().catch(() => null),
|
||||
trainingApi.getDataStatus().catch(() => null),
|
||||
trainingApi.getModelInfo().catch(() => null),
|
||||
trainingApi.getTrainStatus().catch(() => null),
|
||||
trainingApi.getPPOStatus().catch(() => null),
|
||||
trainingApi.getTournamentStatus().catch(() => null),
|
||||
])
|
||||
if (ml) setMlStatus(ml)
|
||||
if (data) setDataStatus(data)
|
||||
if (model) setModelInfo(model)
|
||||
if (train) setTrainStatus(train)
|
||||
if (ppo) setPpoStatus(ppo)
|
||||
if (tourn) setTournStatus(tourn)
|
||||
} catch { /* ignore */ }
|
||||
setLoading(false)
|
||||
}, [])
|
||||
|
||||
useEffect(() => { loadAll() }, [loadAll])
|
||||
|
||||
// ── Polling ───────────────────────────────────────────────
|
||||
const isTraining = trainStatus?.running || false
|
||||
const isPpo = ppoStatus?.running || false
|
||||
const isTourn = tournStatus?.running || false
|
||||
const anyRunning = isTraining || isPpo || isTourn
|
||||
|
||||
usePolling(async () => {
|
||||
try {
|
||||
const s = await trainingApi.getTrainStatus()
|
||||
setTrainStatus(s)
|
||||
if (!s.running && s.phase === 'done') {
|
||||
// Refresh model info + data when training completes
|
||||
const [model, data] = await Promise.all([
|
||||
trainingApi.getModelInfo().catch(() => null),
|
||||
trainingApi.getDataStatus().catch(() => null),
|
||||
])
|
||||
if (model) setModelInfo(model)
|
||||
if (data) setDataStatus(data)
|
||||
}
|
||||
} catch { /* ignore */ }
|
||||
}, 2000, isTraining)
|
||||
|
||||
usePolling(async () => {
|
||||
try {
|
||||
const s = await trainingApi.getPPOStatus()
|
||||
setPpoStatus(s)
|
||||
if (!s.running && s.phase === 'done') {
|
||||
const [model, data] = await Promise.all([
|
||||
trainingApi.getModelInfo().catch(() => null),
|
||||
trainingApi.getDataStatus().catch(() => null),
|
||||
])
|
||||
if (model) setModelInfo(model)
|
||||
if (data) setDataStatus(data)
|
||||
}
|
||||
} catch { /* ignore */ }
|
||||
}, 2000, isPpo)
|
||||
|
||||
usePolling(async () => {
|
||||
try {
|
||||
const s = await trainingApi.getTournamentStatus()
|
||||
setTournStatus(s)
|
||||
} catch { /* ignore */ }
|
||||
}, 2000, isTourn)
|
||||
|
||||
// ── Actions ───────────────────────────────────────────────
|
||||
async function handleToggleLogging() {
|
||||
try {
|
||||
const newState = !(mlStatus?.ml_logging_enabled ?? false)
|
||||
await trainingApi.toggleML(newState)
|
||||
const ml = await trainingApi.getMLStatus()
|
||||
setMlStatus(ml)
|
||||
} catch { /* ignore */ }
|
||||
}
|
||||
|
||||
async function handleReloadModel() {
|
||||
setReloading(true)
|
||||
try {
|
||||
const res = await trainingApi.reloadModel()
|
||||
setModelInfo(res.status)
|
||||
} catch (e) {
|
||||
setError(e instanceof Error ? e.message : 'Failed to reload model')
|
||||
}
|
||||
setReloading(false)
|
||||
}
|
||||
|
||||
async function handleStartTrain() {
|
||||
setStartingTrain(true)
|
||||
setError(null)
|
||||
try {
|
||||
await trainingApi.startTraining({ epochs, lr, batchSize, patience, rebuildDataset })
|
||||
const s = await trainingApi.getTrainStatus()
|
||||
setTrainStatus(s)
|
||||
} catch (e) {
|
||||
setError(e instanceof Error ? e.message : 'Failed to start training')
|
||||
}
|
||||
setStartingTrain(false)
|
||||
}
|
||||
|
||||
async function handleStartPpo() {
|
||||
setStartingPpo(true)
|
||||
setError(null)
|
||||
try {
|
||||
await trainingApi.startPPOTraining({
|
||||
iterations: ppoIterations,
|
||||
episodesPerIter: ppoEpisodes,
|
||||
ppoEpochs,
|
||||
batchSize: ppoBatchSize,
|
||||
lr: ppoLr,
|
||||
clipEpsilon: ppoClipEps,
|
||||
entropyCoeff: ppoEntropy,
|
||||
opponent: ppoOpponent,
|
||||
playstyle: ppoPlaystyle,
|
||||
})
|
||||
const s = await trainingApi.getPPOStatus()
|
||||
setPpoStatus(s)
|
||||
} catch (e) {
|
||||
setError(e instanceof Error ? e.message : 'Failed to start PPO training')
|
||||
}
|
||||
setStartingPpo(false)
|
||||
}
|
||||
|
||||
async function handleStartTournament() {
|
||||
setStartingTourn(true)
|
||||
setError(null)
|
||||
try {
|
||||
await trainingApi.startTournament({ episodes: tournEpisodes, playstyle: tournPlaystyle })
|
||||
const s = await trainingApi.getTournamentStatus()
|
||||
setTournStatus(s)
|
||||
} catch (e) {
|
||||
setError(e instanceof Error ? e.message : 'Failed to start tournament')
|
||||
}
|
||||
setStartingTourn(false)
|
||||
}
|
||||
|
||||
// ── Render ────────────────────────────────────────────────
|
||||
if (loading) {
|
||||
return <div className="p-6 flex items-center justify-center h-64"><Spinner size="lg" className="text-accent-blue" /></div>
|
||||
}
|
||||
|
||||
const trainDataset = dataStatus?.datasets?.['train']
|
||||
const hasDecisions = (mlStatus?.total_decisions ?? 0) > 0
|
||||
const hasModel = modelInfo?.loaded === true
|
||||
|
||||
return (
|
||||
<div className="p-6 space-y-5">
|
||||
{/* Page Header */}
|
||||
<div>
|
||||
<h1 className="text-2xl font-bold text-text-primary flex items-center gap-3">
|
||||
<Brain className="w-6 h-6 text-accent-green" />
|
||||
ML Training Pipeline
|
||||
</h1>
|
||||
<p className="text-sm text-text-secondary mt-0.5">Collect data, train models, and evaluate performance</p>
|
||||
</div>
|
||||
|
||||
{/* Error banner */}
|
||||
{error && (
|
||||
<div className="flex items-center gap-2 px-4 py-2 bg-accent-red/10 border border-accent-red/30 rounded-lg text-sm text-accent-red">
|
||||
<AlertCircle className="w-4 h-4 flex-shrink-0" />
|
||||
<span className="flex-1">{error}</span>
|
||||
<button onClick={() => setError(null)} className="text-accent-red/60 hover:text-accent-red text-xs">dismiss</button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Pipeline overview bar */}
|
||||
<div className="flex flex-wrap items-center gap-3 bg-bg-secondary rounded-xl border border-border-primary px-5 py-3">
|
||||
<div className="flex items-center gap-2">
|
||||
<div className={'w-2 h-2 rounded-full ' + (mlStatus?.ml_logging_enabled ? 'bg-accent-green' : 'bg-text-tertiary')} />
|
||||
<span className="text-xs text-text-secondary">Logging {mlStatus?.ml_logging_enabled ? 'On' : 'Off'}</span>
|
||||
</div>
|
||||
<span className="text-border-primary">|</span>
|
||||
<span className="text-xs text-text-secondary">{mlStatus?.total_decisions ?? 0} decisions</span>
|
||||
<span className="text-border-primary">|</span>
|
||||
<span className="text-xs text-text-secondary">{trainDataset ? `${trainDataset.samples.toLocaleString()} training samples` : 'No dataset'}</span>
|
||||
<span className="text-border-primary">|</span>
|
||||
<span className="text-xs text-text-secondary">{(dataStatus?.checkpoints?.length ?? 0)} checkpoints</span>
|
||||
<span className="text-border-primary">|</span>
|
||||
<StatusBadge
|
||||
variant={hasModel ? 'success' : 'neutral'}
|
||||
label={hasModel ? `Model on ${modelInfo?.device ?? '?'}` : 'No model'}
|
||||
/>
|
||||
{anyRunning && (
|
||||
<>
|
||||
<span className="text-border-primary">|</span>
|
||||
<span className="text-xs font-medium text-accent-blue animate-pulse">Pipeline running...</span>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* ═══ Phase 1: Data Collection ═══ */}
|
||||
<Section title="Phase 1 — Data Collection" icon={<FileText className="w-4 h-4" />} color="text-accent-teal">
|
||||
<div className="flex items-center justify-between">
|
||||
<p className="text-xs text-text-secondary">
|
||||
Run batch simulations with ML logging enabled to collect decision data.
|
||||
</p>
|
||||
<button
|
||||
onClick={handleToggleLogging}
|
||||
className={'flex items-center gap-2 px-3 py-1.5 text-xs font-medium rounded-lg border transition-colors ' +
|
||||
(mlStatus?.ml_logging_enabled
|
||||
? 'bg-accent-green/15 text-accent-green border-accent-green/30 hover:bg-accent-green/25'
|
||||
: 'bg-bg-tertiary text-text-secondary border-border-primary hover:bg-bg-hover'
|
||||
)}
|
||||
>
|
||||
<div className={'w-2 h-2 rounded-full ' + (mlStatus?.ml_logging_enabled ? 'bg-accent-green' : 'bg-text-tertiary')} />
|
||||
{mlStatus?.ml_logging_enabled ? 'Logging Enabled' : 'Enable Logging'}
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Decision files */}
|
||||
{(dataStatus?.decisionFiles?.length ?? 0) > 0 ? (
|
||||
<div className="space-y-1">
|
||||
<h4 className="text-xs font-semibold text-text-tertiary uppercase tracking-wider">Decision Files</h4>
|
||||
<div className="max-h-36 overflow-y-auto space-y-1">
|
||||
{dataStatus!.decisionFiles.map(f => (
|
||||
<div key={f.name} className="flex items-center justify-between px-3 py-1.5 bg-bg-tertiary rounded-lg text-xs">
|
||||
<span className="text-text-secondary font-mono truncate">{f.name}</span>
|
||||
<div className="flex items-center gap-3 text-text-tertiary">
|
||||
<span>{f.decisions.toLocaleString()} decisions</span>
|
||||
<span>{(f.size / 1024).toFixed(0)} KB</span>
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
) : (
|
||||
<div className="text-xs text-text-tertiary italic">No decision files yet. Run batch sims with logging enabled.</div>
|
||||
)}
|
||||
</Section>
|
||||
|
||||
{/* ═══ Phase 2: Dataset & Checkpoints ═══ */}
|
||||
<Section title="Phase 2 — Dataset & Model Artifacts" icon={<Database className="w-4 h-4" />} color="text-accent-purple">
|
||||
<div className="grid grid-cols-1 md:grid-cols-2 gap-4">
|
||||
{/* Dataset splits */}
|
||||
<div className="space-y-2">
|
||||
<h4 className="text-xs font-semibold text-text-tertiary uppercase tracking-wider">Dataset Splits</h4>
|
||||
{Object.keys(dataStatus?.datasets ?? {}).length > 0 ? (
|
||||
<div className="grid grid-cols-3 gap-2">
|
||||
{(['train', 'val', 'test'] as const).map(split => {
|
||||
const ds = dataStatus?.datasets?.[split]
|
||||
return (
|
||||
<div key={split} className="px-3 py-2 bg-bg-tertiary rounded-lg">
|
||||
<p className="text-[10px] text-text-tertiary uppercase">{split}</p>
|
||||
{ds ? (
|
||||
<>
|
||||
<p className="text-sm font-bold text-text-primary">{ds.samples.toLocaleString()}</p>
|
||||
<p className="text-[10px] text-text-tertiary">{ds.features} features</p>
|
||||
</>
|
||||
) : (
|
||||
<p className="text-xs text-text-tertiary italic">Not built</p>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
})}
|
||||
</div>
|
||||
) : (
|
||||
<p className="text-xs text-text-tertiary italic">No dataset built yet. Training will build it automatically.</p>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Checkpoints */}
|
||||
<div className="space-y-2">
|
||||
<h4 className="text-xs font-semibold text-text-tertiary uppercase tracking-wider">Checkpoints</h4>
|
||||
{(dataStatus?.checkpoints?.length ?? 0) > 0 ? (
|
||||
<div className="max-h-28 overflow-y-auto space-y-1">
|
||||
{dataStatus!.checkpoints.map(ckpt => (
|
||||
<div key={ckpt.name} className="flex items-center justify-between px-3 py-1.5 bg-bg-tertiary rounded-lg text-xs">
|
||||
<span className="text-text-secondary font-mono truncate">{ckpt.name}</span>
|
||||
<span className="text-text-tertiary">{(ckpt.size / 1024 / 1024).toFixed(1)} MB</span>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
) : (
|
||||
<p className="text-xs text-text-tertiary italic">No checkpoints yet. Train a model to generate them.</p>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Model info + reload */}
|
||||
<div className="flex items-center justify-between pt-2 border-t border-border-primary">
|
||||
<div className="flex items-center gap-3">
|
||||
<Cpu className="w-4 h-4 text-text-tertiary" />
|
||||
<div className="text-xs">
|
||||
{hasModel ? (
|
||||
<span className="text-accent-green font-medium">
|
||||
Model loaded on {modelInfo?.device} | {modelInfo?.input_dim} features | {modelInfo?.num_actions} actions
|
||||
</span>
|
||||
) : (
|
||||
<span className="text-text-tertiary">No model loaded{modelInfo?.error ? ` — ${modelInfo.error}` : ''}</span>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
<button
|
||||
onClick={handleReloadModel}
|
||||
disabled={reloading}
|
||||
className="flex items-center gap-1.5 px-3 py-1.5 text-xs font-medium bg-bg-tertiary text-text-secondary rounded-lg hover:bg-bg-hover border border-border-primary transition-colors disabled:opacity-50"
|
||||
>
|
||||
{reloading ? <Spinner size="sm" /> : <RotateCw className="w-3 h-3" />}
|
||||
Reload Model
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Eval results */}
|
||||
{dataStatus?.evalResults && (
|
||||
<div className="pt-2 border-t border-border-primary space-y-2">
|
||||
<h4 className="text-xs font-semibold text-text-tertiary uppercase tracking-wider flex items-center gap-2">
|
||||
<CheckCircle className="w-3.5 h-3.5 text-accent-green" />
|
||||
Latest Evaluation
|
||||
</h4>
|
||||
<div className="grid grid-cols-2 md:grid-cols-4 gap-2">
|
||||
{Object.entries(dataStatus.evalResults).map(([k, v]) => (
|
||||
<MetricCard
|
||||
key={k}
|
||||
label={k.replace(/_/g, ' ')}
|
||||
value={typeof v === 'number' ? (k.includes('accuracy') || k.includes('rate') ? `${(v * 100).toFixed(1)}%` : v.toFixed(4)) : String(v)}
|
||||
accent={k.includes('accuracy') ? 'text-accent-green' : undefined}
|
||||
/>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</Section>
|
||||
|
||||
{/* ═══ Phase 3: Supervised Training ═══ */}
|
||||
<Section title="Phase 3 — Supervised Training" icon={<Activity className="w-4 h-4" />}>
|
||||
{/* Config */}
|
||||
<div className="space-y-3">
|
||||
<div className="grid grid-cols-2 gap-3">
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary block mb-1">Epochs</label>
|
||||
<input type="number" min={1} max={1000} value={epochs} onChange={e => setEpochs(Number(e.target.value))}
|
||||
disabled={isTraining}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all disabled:opacity-50" />
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary block mb-1">Learning Rate</label>
|
||||
<input type="number" min={0.00001} max={1} step={0.0001} value={lr} onChange={e => setLr(Number(e.target.value))}
|
||||
disabled={isTraining}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all disabled:opacity-50" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Advanced toggle */}
|
||||
<button onClick={() => setShowSupAdvanced(!showSupAdvanced)} className="flex items-center gap-1 text-xs text-text-tertiary hover:text-text-secondary transition-colors">
|
||||
<Settings className="w-3 h-3" />
|
||||
{showSupAdvanced ? 'Hide' : 'Show'} advanced options
|
||||
</button>
|
||||
{showSupAdvanced && (
|
||||
<div className="grid grid-cols-3 gap-3 animate-fade-in">
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary block mb-1">Batch Size</label>
|
||||
<input type="number" min={16} max={2048} value={batchSize} onChange={e => setBatchSize(Number(e.target.value))}
|
||||
disabled={isTraining}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all disabled:opacity-50" />
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary block mb-1">Early Stop Patience</label>
|
||||
<input type="number" min={1} max={100} value={patience} onChange={e => setPatience(Number(e.target.value))}
|
||||
disabled={isTraining}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all disabled:opacity-50" />
|
||||
</div>
|
||||
<div className="flex items-end pb-1">
|
||||
<label className="flex items-center gap-2 text-xs text-text-secondary cursor-pointer select-none">
|
||||
<input type="checkbox" checked={rebuildDataset} onChange={e => setRebuildDataset(e.target.checked)}
|
||||
disabled={isTraining}
|
||||
className="rounded border-border-primary bg-bg-tertiary text-accent-blue focus:ring-accent-blue/30 w-3.5 h-3.5" />
|
||||
Rebuild dataset
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Training status / start button */}
|
||||
{isTraining || (trainStatus?.phase && trainStatus.phase !== 'idle') ? (
|
||||
<div className="space-y-3 bg-bg-tertiary/50 rounded-xl p-4 border border-border-primary">
|
||||
<div className="flex items-center justify-between">
|
||||
<div className="flex items-center gap-2">
|
||||
<PhaseBadge phase={trainStatus!.phase} />
|
||||
<span className="text-xs text-text-secondary">{trainStatus!.message}</span>
|
||||
</div>
|
||||
{trainStatus!.started_at && (
|
||||
<span className="text-[10px] text-text-tertiary">Started: {new Date(trainStatus!.started_at).toLocaleTimeString()}</span>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Progress bar — only in training phase */}
|
||||
{(trainStatus!.phase === 'training' || trainStatus!.phase === 'done') && trainStatus!.total_epochs > 0 && (
|
||||
<ProgressBar
|
||||
value={trainStatus!.current_epoch}
|
||||
max={trainStatus!.total_epochs}
|
||||
label="Epoch progress"
|
||||
/>
|
||||
)}
|
||||
|
||||
{/* Live metrics during training */}
|
||||
{trainStatus!.metrics && (
|
||||
<div className="grid grid-cols-2 md:grid-cols-4 gap-2">
|
||||
{Object.entries(trainStatus!.metrics).map(([k, v]) => {
|
||||
if (typeof v !== 'number') return null
|
||||
const isAcc = k.includes('accuracy') || k.includes('acc')
|
||||
const isLoss = k.includes('loss')
|
||||
return (
|
||||
<MetricCard
|
||||
key={k}
|
||||
label={k.replace(/_/g, ' ')}
|
||||
value={isAcc ? `${(v * 100).toFixed(1)}%` : v.toFixed(4)}
|
||||
accent={isAcc ? 'text-accent-green' : isLoss ? 'text-accent-amber' : undefined}
|
||||
/>
|
||||
)
|
||||
})}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Final result */}
|
||||
{trainStatus!.phase === 'done' && trainStatus!.result && (
|
||||
<div className="pt-2 border-t border-border-primary space-y-2">
|
||||
<h4 className="text-xs font-semibold text-accent-green flex items-center gap-1.5">
|
||||
<CheckCircle className="w-3.5 h-3.5" /> Training Complete
|
||||
</h4>
|
||||
<div className="grid grid-cols-2 md:grid-cols-4 gap-2">
|
||||
<MetricCard label="Device" value={trainStatus!.result.device} />
|
||||
<MetricCard label="Checkpoint" value={trainStatus!.result.checkpoint.split('/').pop() || '—'} />
|
||||
{trainStatus!.result.evaluation && Object.entries(trainStatus!.result.evaluation).map(([k, v]) => (
|
||||
typeof v === 'number' ? (
|
||||
<MetricCard key={k} label={k.replace(/_/g, ' ')}
|
||||
value={k.includes('accuracy') ? `${(v * 100).toFixed(1)}%` : v.toFixed(4)}
|
||||
accent={k.includes('accuracy') ? 'text-accent-green' : undefined} />
|
||||
) : null
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Error state */}
|
||||
{trainStatus!.phase === 'error' && trainStatus!.error && (
|
||||
<div className="flex items-start gap-2 bg-accent-red/10 border border-accent-red/20 rounded-lg px-3 py-2">
|
||||
<AlertCircle className="w-4 h-4 text-accent-red mt-0.5 flex-shrink-0" />
|
||||
<span className="text-xs text-accent-red">{trainStatus!.error}</span>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
) : (
|
||||
<div className="flex items-center gap-3">
|
||||
<button
|
||||
onClick={handleStartTrain}
|
||||
disabled={startingTrain || !hasDecisions || isPpo}
|
||||
className="flex items-center gap-2 px-4 py-2.5 bg-accent-blue/15 text-accent-blue text-sm font-medium rounded-lg hover:bg-accent-blue/25 border border-accent-blue/30 transition-colors disabled:opacity-40 disabled:cursor-not-allowed"
|
||||
>
|
||||
{startingTrain ? <Spinner size="sm" /> : <Play className="w-4 h-4" />}
|
||||
Start Training
|
||||
</button>
|
||||
{!hasDecisions && (
|
||||
<span className="text-xs text-text-tertiary italic">Enable logging and run batch sims first to generate decision data.</span>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
</Section>
|
||||
|
||||
{/* ═══ Phase 4: PPO Reinforcement Learning ═══ */}
|
||||
<Section title="Phase 4 — PPO Reinforcement Learning" icon={<Zap className="w-4 h-4" />} color="text-accent-purple" defaultOpen={false}>
|
||||
<p className="text-xs text-text-secondary">
|
||||
Fine-tune the supervised model using PPO self-play against an opponent policy.
|
||||
</p>
|
||||
|
||||
{/* Config */}
|
||||
<div className="grid grid-cols-2 gap-3">
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary block mb-1">Iterations</label>
|
||||
<input type="number" min={1} max={1000} value={ppoIterations} onChange={e => setPpoIterations(Number(e.target.value))}
|
||||
disabled={isPpo}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all disabled:opacity-50" />
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary block mb-1">Opponent</label>
|
||||
<select value={ppoOpponent} onChange={e => setPpoOpponent(e.target.value)}
|
||||
disabled={isPpo}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all disabled:opacity-50">
|
||||
<option value="heuristic">Heuristic</option>
|
||||
<option value="random">Random</option>
|
||||
<option value="self">Self-Play</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<button onClick={() => setShowPpoAdvanced(!showPpoAdvanced)} className="flex items-center gap-1 text-xs text-text-tertiary hover:text-text-secondary transition-colors">
|
||||
<Settings className="w-3 h-3" />
|
||||
{showPpoAdvanced ? 'Hide' : 'Show'} advanced options
|
||||
</button>
|
||||
{showPpoAdvanced && (
|
||||
<div className="grid grid-cols-3 gap-3 animate-fade-in">
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary block mb-1">Episodes / Iter</label>
|
||||
<input type="number" min={1} max={512} value={ppoEpisodes} onChange={e => setPpoEpisodes(Number(e.target.value))}
|
||||
disabled={isPpo}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all disabled:opacity-50" />
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary block mb-1">PPO Epochs</label>
|
||||
<input type="number" min={1} max={20} value={ppoEpochs} onChange={e => setPpoEpochs(Number(e.target.value))}
|
||||
disabled={isPpo}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all disabled:opacity-50" />
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary block mb-1">Batch Size</label>
|
||||
<input type="number" min={16} max={2048} value={ppoBatchSize} onChange={e => setPpoBatchSize(Number(e.target.value))}
|
||||
disabled={isPpo}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all disabled:opacity-50" />
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary block mb-1">Learning Rate</label>
|
||||
<input type="number" min={0.000001} max={0.01} step={0.0001} value={ppoLr} onChange={e => setPpoLr(Number(e.target.value))}
|
||||
disabled={isPpo}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all disabled:opacity-50" />
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary block mb-1">Clip Epsilon</label>
|
||||
<input type="number" min={0.05} max={0.5} step={0.05} value={ppoClipEps} onChange={e => setPpoClipEps(Number(e.target.value))}
|
||||
disabled={isPpo}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all disabled:opacity-50" />
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary block mb-1">Entropy Coeff</label>
|
||||
<input type="number" min={0} max={0.1} step={0.005} value={ppoEntropy} onChange={e => setPpoEntropy(Number(e.target.value))}
|
||||
disabled={isPpo}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all disabled:opacity-50" />
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* PPO running status */}
|
||||
{isPpo || (ppoStatus?.phase && ppoStatus.phase !== 'idle') ? (
|
||||
<div className="space-y-3 bg-bg-tertiary/50 rounded-xl p-4 border border-border-primary">
|
||||
<div className="flex items-center gap-2">
|
||||
<PhaseBadge phase={ppoStatus!.phase} />
|
||||
<span className="text-xs text-text-secondary">{ppoStatus!.message}</span>
|
||||
</div>
|
||||
|
||||
{(ppoStatus!.phase === 'training' || ppoStatus!.phase === 'done') && ppoStatus!.total_iterations > 0 && (
|
||||
<ProgressBar
|
||||
value={ppoStatus!.iteration}
|
||||
max={ppoStatus!.total_iterations}
|
||||
label="PPO iteration"
|
||||
color="bg-accent-purple"
|
||||
/>
|
||||
)}
|
||||
|
||||
{ppoStatus!.metrics && (
|
||||
<div className="grid grid-cols-2 md:grid-cols-4 gap-2">
|
||||
{ppoStatus!.metrics.win_rate != null && (
|
||||
<MetricCard label="Win Rate" value={`${(ppoStatus!.metrics.win_rate * 100).toFixed(1)}%`} accent="text-accent-green" />
|
||||
)}
|
||||
{ppoStatus!.metrics.avg_reward != null && (
|
||||
<MetricCard label="Avg Reward" value={ppoStatus!.metrics.avg_reward.toFixed(3)} accent="text-accent-amber" />
|
||||
)}
|
||||
{ppoStatus!.metrics.policy_loss != null && (
|
||||
<MetricCard label="Policy Loss" value={ppoStatus!.metrics.policy_loss.toFixed(4)} />
|
||||
)}
|
||||
{ppoStatus!.metrics.entropy != null && (
|
||||
<MetricCard label="Entropy" value={ppoStatus!.metrics.entropy.toFixed(4)} />
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{ppoStatus!.phase === 'done' && ppoStatus!.result && (
|
||||
<div className="flex items-center gap-2 pt-2 border-t border-border-primary">
|
||||
<CheckCircle className="w-3.5 h-3.5 text-accent-green" />
|
||||
<span className="text-xs text-accent-green font-medium">
|
||||
PPO Training Complete — Best Win Rate: {
|
||||
typeof ppoStatus!.result.best_win_rate === 'number'
|
||||
? `${(ppoStatus!.result.best_win_rate as number * 100).toFixed(1)}%`
|
||||
: '—'
|
||||
}
|
||||
</span>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{ppoStatus!.phase === 'error' && ppoStatus!.error && (
|
||||
<div className="flex items-start gap-2 bg-accent-red/10 border border-accent-red/20 rounded-lg px-3 py-2">
|
||||
<AlertCircle className="w-4 h-4 text-accent-red mt-0.5 flex-shrink-0" />
|
||||
<span className="text-xs text-accent-red">{ppoStatus!.error}</span>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
) : (
|
||||
<button
|
||||
onClick={handleStartPpo}
|
||||
disabled={startingPpo || isTraining || !hasModel}
|
||||
className="flex items-center gap-2 px-4 py-2.5 bg-accent-purple/15 text-accent-purple text-sm font-medium rounded-lg hover:bg-accent-purple/25 border border-accent-purple/30 transition-colors disabled:opacity-40 disabled:cursor-not-allowed"
|
||||
>
|
||||
{startingPpo ? <Spinner size="sm" /> : <Play className="w-4 h-4" />}
|
||||
Start PPO Training
|
||||
</button>
|
||||
)}
|
||||
{!hasModel && !(isPpo || (ppoStatus?.phase && ppoStatus.phase !== 'idle')) && (
|
||||
<p className="text-xs text-text-tertiary italic">Train a supervised model first (Phase 3) before running PPO.</p>
|
||||
)}
|
||||
</Section>
|
||||
|
||||
{/* ═══ Phase 5: Tournament Evaluation ═══ */}
|
||||
<Section title="Phase 5 — Tournament Evaluation" icon={<Swords className="w-4 h-4" />} color="text-accent-amber" defaultOpen={false}>
|
||||
<p className="text-xs text-text-secondary">
|
||||
Pit the trained model against heuristic, random, and other policy variants.
|
||||
</p>
|
||||
|
||||
<div className="grid grid-cols-2 gap-3">
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary block mb-1">Episodes per Matchup</label>
|
||||
<input type="number" min={10} max={1000} value={tournEpisodes} onChange={e => setTournEpisodes(Number(e.target.value))}
|
||||
disabled={isTourn}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all disabled:opacity-50" />
|
||||
</div>
|
||||
<div>
|
||||
<label className="text-xs text-text-tertiary block mb-1">Playstyle</label>
|
||||
<select value={tournPlaystyle} onChange={e => setTournPlaystyle(e.target.value)}
|
||||
disabled={isTourn}
|
||||
className="w-full px-3 py-2 bg-bg-tertiary border border-border-primary rounded-lg text-sm text-text-primary focus:outline-none focus:border-accent-blue/50 transition-all disabled:opacity-50">
|
||||
<option value="midrange">Midrange</option>
|
||||
<option value="aggro">Aggro</option>
|
||||
<option value="control">Control</option>
|
||||
<option value="combo">Combo</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Tournament status */}
|
||||
{isTourn || (tournStatus?.phase && tournStatus.phase !== 'idle') ? (
|
||||
<div className="space-y-3 bg-bg-tertiary/50 rounded-xl p-4 border border-border-primary">
|
||||
<div className="flex items-center gap-2">
|
||||
<PhaseBadge phase={tournStatus!.phase} />
|
||||
<span className="text-xs text-text-secondary">{tournStatus!.message}</span>
|
||||
</div>
|
||||
|
||||
{tournStatus!.phase === 'error' && tournStatus!.error && (
|
||||
<div className="flex items-start gap-2 bg-accent-red/10 border border-accent-red/20 rounded-lg px-3 py-2">
|
||||
<AlertCircle className="w-4 h-4 text-accent-red mt-0.5 flex-shrink-0" />
|
||||
<span className="text-xs text-accent-red">{tournStatus!.error}</span>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
) : (
|
||||
<button
|
||||
onClick={handleStartTournament}
|
||||
disabled={startingTourn || isTraining || isPpo}
|
||||
className="flex items-center gap-2 px-4 py-2.5 bg-accent-amber/15 text-accent-amber text-sm font-medium rounded-lg hover:bg-accent-amber/25 border border-accent-amber/30 transition-colors disabled:opacity-40 disabled:cursor-not-allowed"
|
||||
>
|
||||
{startingTourn ? <Spinner size="sm" /> : <Trophy className="w-4 h-4" />}
|
||||
Start Tournament
|
||||
</button>
|
||||
)}
|
||||
|
||||
{/* Tournament results */}
|
||||
{(tournStatus?.result?.players?.length ?? 0) > 0 && (
|
||||
<div className="pt-2 border-t border-border-primary space-y-2">
|
||||
<h4 className="text-xs font-semibold text-text-tertiary uppercase tracking-wider flex items-center gap-2">
|
||||
<Trophy className="w-3.5 h-3.5 text-accent-amber" />
|
||||
Leaderboard
|
||||
</h4>
|
||||
<table className="w-full text-sm">
|
||||
<thead>
|
||||
<tr className="border-b border-border-primary">
|
||||
<th className="px-3 py-2 text-left text-xs text-text-tertiary font-medium w-8">#</th>
|
||||
<th className="px-3 py-2 text-left text-xs text-text-tertiary font-medium">Policy</th>
|
||||
<th className="px-3 py-2 text-right text-xs text-text-tertiary font-medium">Wins</th>
|
||||
<th className="px-3 py-2 text-right text-xs text-text-tertiary font-medium">Games</th>
|
||||
<th className="px-3 py-2 text-right text-xs text-text-tertiary font-medium">Win Rate</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody className="divide-y divide-border-primary">
|
||||
{tournStatus!.result!.players
|
||||
.sort((a, b) => b.win_rate - a.win_rate)
|
||||
.map((p, i) => (
|
||||
<tr key={p.name} className="hover:bg-bg-hover transition-colors">
|
||||
<td className="px-3 py-2 text-text-tertiary text-xs">
|
||||
{i === 0 ? <Trophy className="w-3.5 h-3.5 text-accent-amber" /> : i + 1}
|
||||
</td>
|
||||
<td className="px-3 py-2">
|
||||
<span className="text-text-primary font-medium capitalize">{p.name}</span>
|
||||
</td>
|
||||
<td className="px-3 py-2 text-right text-text-secondary">{p.wins}</td>
|
||||
<td className="px-3 py-2 text-right text-text-secondary">{p.games}</td>
|
||||
<td className={'px-3 py-2 text-right font-semibold ' + (i === 0 ? 'text-accent-green' : 'text-accent-blue')}>
|
||||
{(p.win_rate * 100).toFixed(1)}%
|
||||
</td>
|
||||
</tr>
|
||||
))}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
)}
|
||||
</Section>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,563 +0,0 @@
|
||||
// ═══════════════════════════════════════════════════════════
|
||||
// Commander AI Lab — TypeScript Type Definitions
|
||||
// Derived from the FastAPI backend's Pydantic models + SQLite schema
|
||||
// ═══════════════════════════════════════════════════════════
|
||||
|
||||
// ── Cards & Collection ──────────────────────────────────────
|
||||
|
||||
export interface CollectionCard {
|
||||
id: number
|
||||
name: string
|
||||
scryfall_id: string
|
||||
set_code: string
|
||||
set_name: string
|
||||
collector_number: string
|
||||
rarity: string
|
||||
type_line: string
|
||||
mana_cost: string
|
||||
cmc: number
|
||||
oracle_text: string
|
||||
color_identity: string[]
|
||||
quantity: number
|
||||
foil_quantity: number
|
||||
condition: string
|
||||
tcg_price: number | null
|
||||
foil_price: number | null
|
||||
image_url: string
|
||||
edhrec_rank: number | null
|
||||
keywords: string
|
||||
added_date: string
|
||||
updated_date: string
|
||||
}
|
||||
|
||||
export interface CollectionFilters {
|
||||
q?: string
|
||||
type_line?: string
|
||||
color?: string
|
||||
rarity?: string
|
||||
set_code?: string
|
||||
cmc_min?: number
|
||||
cmc_max?: number
|
||||
price_min?: number
|
||||
price_max?: number
|
||||
owned_only?: boolean
|
||||
sort_by?: string
|
||||
sort_dir?: 'asc' | 'desc'
|
||||
page?: number
|
||||
page_size?: number
|
||||
}
|
||||
|
||||
export interface CollectionStats {
|
||||
total_cards: number
|
||||
total_unique: number
|
||||
total_value: number
|
||||
sets_count: number
|
||||
}
|
||||
|
||||
export interface SetInfo {
|
||||
code: string
|
||||
name: string
|
||||
card_count?: number
|
||||
}
|
||||
|
||||
// ── Scan ─────────────────────────────────────────────────────
|
||||
|
||||
export interface ScanResult {
|
||||
matches: ScanMatch[]
|
||||
image_url?: string
|
||||
}
|
||||
|
||||
export interface ScanMatch {
|
||||
name: string
|
||||
set_code: string
|
||||
set_name: string
|
||||
collector_number: string
|
||||
scryfall_id: string
|
||||
confidence: number
|
||||
image_url: string
|
||||
type_line: string
|
||||
oracle_text: string
|
||||
mana_cost: string
|
||||
tcg_price: number | null
|
||||
}
|
||||
|
||||
// ── Decks ────────────────────────────────────────────────────
|
||||
|
||||
export interface Deck {
|
||||
id: number
|
||||
name: string
|
||||
commander: string
|
||||
commander_scryfall_id?: string
|
||||
commander_image_url?: string
|
||||
color_identity: string[]
|
||||
format: string
|
||||
card_count: number
|
||||
total_price: number
|
||||
created_date: string
|
||||
updated_date: string
|
||||
}
|
||||
|
||||
export interface DeckCard {
|
||||
id: number
|
||||
deck_id: number
|
||||
name: string
|
||||
scryfall_id: string
|
||||
quantity: number
|
||||
is_commander: boolean
|
||||
category: string
|
||||
type_line: string
|
||||
mana_cost: string
|
||||
cmc: number
|
||||
oracle_text: string
|
||||
tcg_price: number | null
|
||||
image_url: string
|
||||
owned_qty: number
|
||||
set_code: string
|
||||
}
|
||||
|
||||
export interface DeckAnalysis {
|
||||
card_count: number
|
||||
land_count: number
|
||||
creature_count: number
|
||||
noncreature_count: number
|
||||
avg_cmc: number
|
||||
mana_curve: Record<number, number>
|
||||
color_distribution: Record<string, number>
|
||||
type_distribution: Record<string, number>
|
||||
total_price: number
|
||||
owned_count: number
|
||||
missing_count: number
|
||||
}
|
||||
|
||||
export interface DeckRecommendation {
|
||||
name: string
|
||||
scryfall_id: string
|
||||
type_line: string
|
||||
mana_cost: string
|
||||
oracle_text: string
|
||||
image_url: string
|
||||
tcg_price: number | null
|
||||
reason: string
|
||||
score: number
|
||||
owned: boolean
|
||||
}
|
||||
|
||||
// ── EDHREC Recommendations ──────────────────────────────────
|
||||
|
||||
export interface EdhRecCard {
|
||||
name: string
|
||||
type_line: string
|
||||
role: string
|
||||
roles: string[]
|
||||
inclusion_pct: number | null
|
||||
synergy_score: number | null
|
||||
owned: boolean
|
||||
owned_qty: number
|
||||
scryfall_id: string
|
||||
image_url: string | null
|
||||
}
|
||||
|
||||
export interface EdhRecsResponse {
|
||||
commander: string
|
||||
source: string
|
||||
total: number
|
||||
recommendations: EdhRecCard[]
|
||||
}
|
||||
|
||||
// ── Collection Recommendations ──────────────────────────────
|
||||
|
||||
export interface CollectionRecCard {
|
||||
id: number
|
||||
scryfall_id: string
|
||||
name: string
|
||||
type_line: string
|
||||
card_type: string
|
||||
cmc: number
|
||||
color_identity: string[]
|
||||
owned_qty: number
|
||||
roles: string[]
|
||||
score: number
|
||||
image_url: string | null
|
||||
}
|
||||
|
||||
export interface CollectionRecsResponse {
|
||||
shortfall_types: string[]
|
||||
role_filter: string[]
|
||||
grouped: Record<string, CollectionRecCard[]>
|
||||
total: number
|
||||
}
|
||||
|
||||
// ── V3 Deck Generator ────────────────────────────────────────
|
||||
|
||||
export interface DeckGenV3Request {
|
||||
commander_name: string
|
||||
strategy?: string
|
||||
target_bracket: number
|
||||
budget_usd?: number
|
||||
budget_mode?: 'total' | 'per_card'
|
||||
omit_cards?: string[]
|
||||
use_collection?: boolean
|
||||
run_substitution?: boolean
|
||||
model?: string
|
||||
deck_name?: string
|
||||
}
|
||||
|
||||
export interface DeckGenV3Status {
|
||||
initialized: boolean
|
||||
pplx_configured: boolean
|
||||
model: string | null
|
||||
embeddings_loaded: boolean
|
||||
embedding_cards: number
|
||||
error: string | null
|
||||
}
|
||||
|
||||
export interface DeckGenV3Card {
|
||||
name: string
|
||||
quantity: number
|
||||
category: string
|
||||
type_line: string
|
||||
mana_cost: string
|
||||
cmc: number
|
||||
role: string
|
||||
reason: string
|
||||
tcg_price: number | null
|
||||
image_url: string
|
||||
owned: boolean
|
||||
owned_qty: number
|
||||
scryfall_id: string
|
||||
is_substitute: boolean
|
||||
original_name: string | null
|
||||
substitution_reason: string | null
|
||||
similarity_score: number | null
|
||||
}
|
||||
|
||||
export interface DeckGenV3Result {
|
||||
commander: {
|
||||
name: string
|
||||
image_url: string
|
||||
type_line: string
|
||||
color_identity: string[]
|
||||
mana_cost: string
|
||||
oracle_text: string
|
||||
}
|
||||
cards: DeckGenV3Card[]
|
||||
stats: DeckAnalysis
|
||||
strategy: string
|
||||
bracket: number
|
||||
model: string
|
||||
substitution?: {
|
||||
owned: number
|
||||
substituted: number
|
||||
missing: number
|
||||
}
|
||||
}
|
||||
|
||||
// ── Simulation ───────────────────────────────────────────────
|
||||
|
||||
export interface SimConfig {
|
||||
deck_names: string[]
|
||||
num_games: number
|
||||
threads: number
|
||||
use_deepseek?: boolean
|
||||
}
|
||||
|
||||
export interface SimStatus {
|
||||
running: boolean
|
||||
sim_id: string
|
||||
progress?: number
|
||||
games_completed?: number
|
||||
total_games?: number
|
||||
}
|
||||
|
||||
export interface SimResult {
|
||||
sim_id: string
|
||||
decks: SimDeckResult[]
|
||||
total_games: number
|
||||
duration_ms: number
|
||||
timestamp: string
|
||||
}
|
||||
|
||||
export interface SimDeckResult {
|
||||
name: string
|
||||
wins: number
|
||||
losses: number
|
||||
win_rate: number
|
||||
avg_turn: number
|
||||
}
|
||||
|
||||
// ── Batch Sim (Lab) ──────────────────────────────────────────
|
||||
|
||||
export interface LabDeck {
|
||||
name: string
|
||||
source: string
|
||||
path: string
|
||||
card_count: number
|
||||
}
|
||||
|
||||
export interface LabStartRequest {
|
||||
decks: string[]
|
||||
games: number
|
||||
threads?: number
|
||||
use_deepseek?: boolean
|
||||
deepseek_deck?: string
|
||||
}
|
||||
|
||||
export interface LabStatus {
|
||||
running: boolean
|
||||
run_id: string
|
||||
games_completed: number
|
||||
total_games: number
|
||||
current_decks: string[]
|
||||
error: string | null
|
||||
}
|
||||
|
||||
export interface LabResult {
|
||||
run_id: string
|
||||
decks: LabDeckResult[]
|
||||
total_games: number
|
||||
timestamp: string
|
||||
}
|
||||
|
||||
export interface LabDeckResult {
|
||||
name: string
|
||||
wins: number
|
||||
games: number
|
||||
win_rate: number
|
||||
avg_turns: number
|
||||
avg_life_remaining: number
|
||||
}
|
||||
|
||||
export interface LabHistoryEntry {
|
||||
run_id: string
|
||||
timestamp: string
|
||||
decks: string[]
|
||||
total_games: number
|
||||
}
|
||||
|
||||
export interface PreconDeck {
|
||||
name: string
|
||||
filename: string
|
||||
release_date?: string
|
||||
set_name?: string
|
||||
installed: boolean
|
||||
}
|
||||
|
||||
// ── Coach ────────────────────────────────────────────────────
|
||||
|
||||
export interface CoachStatus {
|
||||
llmConnected: boolean
|
||||
llmModel: string | null
|
||||
llmModels: string[]
|
||||
embeddingsLoaded: boolean
|
||||
embeddingCards: number
|
||||
deckReportsAvailable: number
|
||||
error: string | null
|
||||
}
|
||||
|
||||
export interface CoachDeck {
|
||||
deck_id: number
|
||||
deck_name: string
|
||||
commander: string
|
||||
card_count: number
|
||||
has_report: boolean
|
||||
report_count: number
|
||||
last_report_date: string | null
|
||||
}
|
||||
|
||||
export interface CoachGoals {
|
||||
targetPowerLevel?: number | null
|
||||
metaFocus?: string | null
|
||||
budget?: string | null
|
||||
focusAreas?: string[]
|
||||
}
|
||||
|
||||
export interface CoachMessage {
|
||||
role: 'user' | 'assistant'
|
||||
content: string
|
||||
}
|
||||
|
||||
export interface CoachChatResponse {
|
||||
content: string
|
||||
model: string
|
||||
prompt_tokens: number
|
||||
completion_tokens: number
|
||||
}
|
||||
|
||||
export interface CoachSession {
|
||||
sessionId: string
|
||||
deckId: string
|
||||
timestamp: string
|
||||
summary: string
|
||||
suggestedCuts: CoachSuggestedCut[]
|
||||
suggestedAdds: CoachSuggestedAdd[]
|
||||
heuristicHints: string[]
|
||||
manaBaseAdvice: string | null
|
||||
rawTextExplanation: string
|
||||
modelUsed: string
|
||||
promptTokens: number
|
||||
completionTokens: number
|
||||
goals: CoachGoals | null
|
||||
}
|
||||
|
||||
export interface CoachSuggestedCut {
|
||||
cardName: string
|
||||
reason: string
|
||||
replacementOptions: string[]
|
||||
currentImpactScore: number
|
||||
}
|
||||
|
||||
export interface CoachSuggestedAdd {
|
||||
cardName: string
|
||||
role: string
|
||||
reason: string
|
||||
synergyWith: string[]
|
||||
estimatedManaValue: number | null
|
||||
}
|
||||
|
||||
export interface CoachSessionSummary {
|
||||
sessionId: string
|
||||
deckId: string
|
||||
timestamp: string
|
||||
summary: string
|
||||
cutsCount: number
|
||||
addsCount: number
|
||||
}
|
||||
|
||||
export interface CoachApplyResult {
|
||||
cuts: { name: string; status: string }[]
|
||||
adds: { name: string; scryfall_id?: string; status: string }[]
|
||||
errors: { name: string; error: string }[]
|
||||
total_cuts: number
|
||||
total_adds: number
|
||||
}
|
||||
|
||||
export interface CoachCardLikeResult {
|
||||
name: string
|
||||
similarity: number
|
||||
types: string
|
||||
mana_value: number
|
||||
mana_cost: string
|
||||
text: string
|
||||
owned_qty: number
|
||||
image_url: string | null
|
||||
tcg_price: number | null
|
||||
}
|
||||
|
||||
// ── ML Training ──────────────────────────────────────────────
|
||||
|
||||
/** GET /api/ml/status */
|
||||
export interface MLStatus {
|
||||
ml_logging_enabled: boolean
|
||||
training_files: { file: string; decisions: number; size_kb: number }[]
|
||||
total_decisions: number
|
||||
total_files: number
|
||||
}
|
||||
|
||||
/** GET /api/ml/data/status */
|
||||
export interface MLDataStatus {
|
||||
decisionFiles: { name: string; size: number; decisions: number }[]
|
||||
totalDecisions: number
|
||||
datasets: Record<string, { samples: number; features: number; size: number }>
|
||||
checkpoints: { name: string; size: number; modified: string }[]
|
||||
evalResults: Record<string, unknown> | null
|
||||
policyLoaded: boolean
|
||||
}
|
||||
|
||||
/** GET /api/ml/train/status */
|
||||
export interface MLTrainStatus {
|
||||
running: boolean
|
||||
progress: number
|
||||
total_epochs: number
|
||||
current_epoch: number
|
||||
phase: 'idle' | 'starting' | 'building' | 'training' | 'evaluating' | 'done' | 'error'
|
||||
message: string
|
||||
metrics: Record<string, unknown> | null
|
||||
result: {
|
||||
training: Record<string, unknown>
|
||||
evaluation: Record<string, unknown> | null
|
||||
checkpoint: string
|
||||
device: string
|
||||
} | null
|
||||
error: string | null
|
||||
started_at: string | null
|
||||
}
|
||||
|
||||
/** GET /api/ml/train/ppo/status */
|
||||
export interface PPOTrainStatus {
|
||||
running: boolean
|
||||
iteration: number
|
||||
total_iterations: number
|
||||
phase: 'idle' | 'starting' | 'training' | 'done' | 'error'
|
||||
message: string
|
||||
metrics: {
|
||||
avg_reward?: number
|
||||
win_rate?: number
|
||||
policy_loss?: number
|
||||
value_loss?: number
|
||||
entropy?: number
|
||||
[key: string]: unknown
|
||||
} | null
|
||||
result: Record<string, unknown> | null
|
||||
error: string | null
|
||||
}
|
||||
|
||||
/** GET /api/ml/tournament/status */
|
||||
export interface TournamentStatus {
|
||||
running: boolean
|
||||
phase: 'idle' | 'starting' | 'running' | 'done' | 'error'
|
||||
message: string
|
||||
result: TournamentResults | null
|
||||
error: string | null
|
||||
}
|
||||
|
||||
export interface TournamentResults {
|
||||
players: TournamentPlayer[]
|
||||
total_matches: number
|
||||
matchups?: Record<string, unknown>
|
||||
}
|
||||
|
||||
export interface TournamentPlayer {
|
||||
name: string
|
||||
wins: number
|
||||
games: number
|
||||
win_rate: number
|
||||
}
|
||||
|
||||
/** GET /api/ml/model */
|
||||
export interface MLModelInfo {
|
||||
loaded: boolean
|
||||
device?: string
|
||||
input_dim?: number
|
||||
num_actions?: number
|
||||
checkpoint_path?: string
|
||||
error?: string
|
||||
torch_available?: boolean
|
||||
}
|
||||
|
||||
// ── DeepSeek ─────────────────────────────────────────────────
|
||||
|
||||
export interface DeepSeekStatus {
|
||||
connected: boolean
|
||||
model: string | null
|
||||
base_url: string
|
||||
}
|
||||
|
||||
// ── Commander Search ─────────────────────────────────────────
|
||||
|
||||
export interface CommanderSearchResult {
|
||||
name: string
|
||||
type_line: string
|
||||
color_identity: string[]
|
||||
mana_cost: string
|
||||
image_url: string
|
||||
oracle_text: string
|
||||
scryfall_id: string
|
||||
in_collection: boolean
|
||||
}
|
||||
|
||||
// ── Perplexity ───────────────────────────────────────────────
|
||||
|
||||
export interface PplxStatus {
|
||||
configured: boolean
|
||||
key_prefix: string
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"tsBuildInfoFile": "./node_modules/.tmp/tsconfig.app.tsbuildinfo",
|
||||
"target": "ES2022",
|
||||
"useDefineForClassFields": true,
|
||||
"lib": ["ES2022", "DOM", "DOM.Iterable"],
|
||||
"module": "ESNext",
|
||||
"types": ["vite/client"],
|
||||
"skipLibCheck": true,
|
||||
|
||||
/* Bundler mode */
|
||||
"moduleResolution": "bundler",
|
||||
"allowImportingTsExtensions": true,
|
||||
"verbatimModuleSyntax": true,
|
||||
"moduleDetection": "force",
|
||||
"noEmit": true,
|
||||
"jsx": "react-jsx",
|
||||
|
||||
/* Linting */
|
||||
"strict": true,
|
||||
"noUnusedLocals": true,
|
||||
"noUnusedParameters": true,
|
||||
"erasableSyntaxOnly": true,
|
||||
"noFallthroughCasesInSwitch": true,
|
||||
"noUncheckedSideEffectImports": true
|
||||
},
|
||||
"include": ["src"]
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
{
|
||||
"files": [],
|
||||
"references": [
|
||||
{ "path": "./tsconfig.app.json" },
|
||||
{ "path": "./tsconfig.node.json" }
|
||||
]
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"tsBuildInfoFile": "./node_modules/.tmp/tsconfig.node.tsbuildinfo",
|
||||
"target": "ES2023",
|
||||
"lib": ["ES2023"],
|
||||
"module": "ESNext",
|
||||
"types": ["node"],
|
||||
"skipLibCheck": true,
|
||||
|
||||
/* Bundler mode */
|
||||
"moduleResolution": "bundler",
|
||||
"allowImportingTsExtensions": true,
|
||||
"verbatimModuleSyntax": true,
|
||||
"moduleDetection": "force",
|
||||
"noEmit": true,
|
||||
|
||||
/* Linting */
|
||||
"strict": true,
|
||||
"noUnusedLocals": true,
|
||||
"noUnusedParameters": true,
|
||||
"erasableSyntaxOnly": true,
|
||||
"noFallthroughCasesInSwitch": true,
|
||||
"noUncheckedSideEffectImports": true
|
||||
},
|
||||
"include": ["vite.config.ts"]
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
import { defineConfig } from 'vite'
|
||||
import react from '@vitejs/plugin-react'
|
||||
import tailwindcss from '@tailwindcss/vite'
|
||||
|
||||
export default defineConfig({
|
||||
plugins: [react(), tailwindcss()],
|
||||
server: {
|
||||
port: 5173,
|
||||
proxy: {
|
||||
'/api': {
|
||||
target: 'http://localhost:8080',
|
||||
changeOrigin: true,
|
||||
},
|
||||
},
|
||||
},
|
||||
build: {
|
||||
outDir: 'dist',
|
||||
sourcemap: false,
|
||||
rollupOptions: {
|
||||
output: {
|
||||
manualChunks: {
|
||||
recharts: ['recharts'],
|
||||
react: ['react', 'react-dom', 'react-router-dom'],
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
})
|
||||
@@ -1,23 +0,0 @@
|
||||
import js from '@eslint/js'
|
||||
import globals from 'globals'
|
||||
import reactHooks from 'eslint-plugin-react-hooks'
|
||||
import reactRefresh from 'eslint-plugin-react-refresh'
|
||||
import tseslint from 'typescript-eslint'
|
||||
import { defineConfig, globalIgnores } from 'eslint/config'
|
||||
|
||||
export default defineConfig([
|
||||
globalIgnores(['dist']),
|
||||
{
|
||||
files: ['**/*.{ts,tsx}'],
|
||||
extends: [
|
||||
js.configs.recommended,
|
||||
tseslint.configs.recommended,
|
||||
reactHooks.configs.flat.recommended,
|
||||
reactRefresh.configs.vite,
|
||||
],
|
||||
languageOptions: {
|
||||
ecmaVersion: 2020,
|
||||
globals: globals.browser,
|
||||
},
|
||||
},
|
||||
])
|
||||
@@ -1,13 +0,0 @@
|
||||
<!doctype html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<link rel="icon" type="image/svg+xml" href="/favicon.svg" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<title>frontend-tmp</title>
|
||||
</head>
|
||||
<body>
|
||||
<div id="root"></div>
|
||||
<script type="module" src="/src/main.tsx"></script>
|
||||
</body>
|
||||
</html>
|
||||
Generated
-5077
File diff suppressed because it is too large.
Load diff
@@ -1,42 +0,0 @@
|
||||
{
|
||||
"name": "commander-ai-lab-frontend",
|
||||
"private": true,
|
||||
"version": "0.0.0",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"dev": "vite",
|
||||
"build": "tsc -b && vite build",
|
||||
"lint": "eslint .",
|
||||
"preview": "vite preview",
|
||||
"test": "vitest run",
|
||||
"test:watch": "vitest"
|
||||
},
|
||||
"dependencies": {
|
||||
"clsx": "^2.1.1",
|
||||
"react": "^19.2.4",
|
||||
"react-dom": "^19.2.4",
|
||||
"react-router-dom": "^7.13.1"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@eslint/js": "^9.39.4",
|
||||
"@testing-library/jest-dom": "^6.9.1",
|
||||
"@testing-library/react": "^16.3.2",
|
||||
"@testing-library/user-event": "^14.6.1",
|
||||
"@types/node": "^24.12.0",
|
||||
"@types/react": "^19.2.14",
|
||||
"@types/react-dom": "^19.2.3",
|
||||
"@vitejs/plugin-react": "^6.0.0",
|
||||
"autoprefixer": "^10.4.27",
|
||||
"eslint": "^9.39.4",
|
||||
"eslint-plugin-react-hooks": "^7.0.1",
|
||||
"eslint-plugin-react-refresh": "^0.5.2",
|
||||
"globals": "^17.4.0",
|
||||
"jsdom": "^29.0.0",
|
||||
"postcss": "^8.5.8",
|
||||
"tailwindcss": "^3.4.19",
|
||||
"typescript": "~5.9.3",
|
||||
"typescript-eslint": "^8.56.1",
|
||||
"vite": "^8.0.0",
|
||||
"vitest": "^4.1.0"
|
||||
}
|
||||
}
|
||||
@@ -1,6 +0,0 @@
|
||||
export default {
|
||||
plugins: {
|
||||
tailwindcss: {},
|
||||
autoprefixer: {},
|
||||
},
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
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|
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|
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<svg xmlns="http://www.w3.org/2000/svg">
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|
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<defs><clipPath id="bluesky-clip"><path fill="#fff" d="M.1.85h15.3v15.3H.1z"/></clipPath></defs>
|
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|
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|
||||
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|
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|
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|
||||
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|
||||
<symbol id="x-icon" viewBox="0 0 19 19">
|
||||
<path fill="#08060d" fill-rule="evenodd" d="M1.893 1.98c.052.072 1.245 1.769 2.653 3.77l2.892 4.114c.183.261.333.48.333.486s-.068.089-.152.183l-.522.593-.765.867-3.597 4.087c-.375.426-.734.834-.798.905a1 1 0 0 0-.118.148c0 .01.236.017.664.017h.663l.729-.83c.4-.457.796-.906.879-.999a692 692 0 0 0 1.794-2.038c.034-.037.301-.34.594-.675l.551-.624.345-.392a7 7 0 0 1 .34-.374c.006 0 .93 1.306 2.052 2.903l2.084 2.965.045.063h2.275c1.87 0 2.273-.003 2.266-.021-.008-.02-1.098-1.572-3.894-5.547-2.013-2.862-2.28-3.246-2.273-3.266.008-.019.282-.332 2.085-2.38l2-2.274 1.567-1.782c.022-.028-.016-.03-.65-.03h-.674l-.3.342a871 871 0 0 1-1.782 2.025c-.067.075-.405.458-.75.852a100 100 0 0 1-.803.91c-.148.172-.299.344-.99 1.127-.304.343-.32.358-.345.327-.015-.019-.904-1.282-1.976-2.808L6.365 1.85H1.8zm1.782.91 8.078 11.294c.772 1.08 1.413 1.973 1.425 1.984.016.017.241.02 1.05.017l1.03-.004-2.694-3.766L7.796 5.75 5.722 2.852l-1.039-.004-1.039-.004z" clip-rule="evenodd"/>
|
||||
</symbol>
|
||||
</svg>
|
||||
|
Before Width: | Height: | Size: 4.9 KiB |
@@ -1,184 +0,0 @@
|
||||
.counter {
|
||||
font-size: 16px;
|
||||
padding: 5px 10px;
|
||||
border-radius: 5px;
|
||||
color: var(--accent);
|
||||
background: var(--accent-bg);
|
||||
border: 2px solid transparent;
|
||||
transition: border-color 0.3s;
|
||||
margin-bottom: 24px;
|
||||
|
||||
&:hover {
|
||||
border-color: var(--accent-border);
|
||||
}
|
||||
&:focus-visible {
|
||||
outline: 2px solid var(--accent);
|
||||
outline-offset: 2px;
|
||||
}
|
||||
}
|
||||
|
||||
.hero {
|
||||
position: relative;
|
||||
|
||||
.base,
|
||||
.framework,
|
||||
.vite {
|
||||
inset-inline: 0;
|
||||
margin: 0 auto;
|
||||
}
|
||||
|
||||
.base {
|
||||
width: 170px;
|
||||
position: relative;
|
||||
z-index: 0;
|
||||
}
|
||||
|
||||
.framework,
|
||||
.vite {
|
||||
position: absolute;
|
||||
}
|
||||
|
||||
.framework {
|
||||
z-index: 1;
|
||||
top: 34px;
|
||||
height: 28px;
|
||||
transform: perspective(2000px) rotateZ(300deg) rotateX(44deg) rotateY(39deg)
|
||||
scale(1.4);
|
||||
}
|
||||
|
||||
.vite {
|
||||
z-index: 0;
|
||||
top: 107px;
|
||||
height: 26px;
|
||||
width: auto;
|
||||
transform: perspective(2000px) rotateZ(300deg) rotateX(40deg) rotateY(39deg)
|
||||
scale(0.8);
|
||||
}
|
||||
}
|
||||
|
||||
#center {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 25px;
|
||||
place-content: center;
|
||||
place-items: center;
|
||||
flex-grow: 1;
|
||||
|
||||
@media (max-width: 1024px) {
|
||||
padding: 32px 20px 24px;
|
||||
gap: 18px;
|
||||
}
|
||||
}
|
||||
|
||||
#next-steps {
|
||||
display: flex;
|
||||
border-top: 1px solid var(--border);
|
||||
text-align: left;
|
||||
|
||||
& > div {
|
||||
flex: 1 1 0;
|
||||
padding: 32px;
|
||||
@media (max-width: 1024px) {
|
||||
padding: 24px 20px;
|
||||
}
|
||||
}
|
||||
|
||||
.icon {
|
||||
margin-bottom: 16px;
|
||||
width: 22px;
|
||||
height: 22px;
|
||||
}
|
||||
|
||||
@media (max-width: 1024px) {
|
||||
flex-direction: column;
|
||||
text-align: center;
|
||||
}
|
||||
}
|
||||
|
||||
#docs {
|
||||
border-right: 1px solid var(--border);
|
||||
|
||||
@media (max-width: 1024px) {
|
||||
border-right: none;
|
||||
border-bottom: 1px solid var(--border);
|
||||
}
|
||||
}
|
||||
|
||||
#next-steps ul {
|
||||
list-style: none;
|
||||
padding: 0;
|
||||
display: flex;
|
||||
gap: 8px;
|
||||
margin: 32px 0 0;
|
||||
|
||||
.logo {
|
||||
height: 18px;
|
||||
}
|
||||
|
||||
a {
|
||||
color: var(--text-h);
|
||||
font-size: 16px;
|
||||
border-radius: 6px;
|
||||
background: var(--social-bg);
|
||||
display: flex;
|
||||
padding: 6px 12px;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
text-decoration: none;
|
||||
transition: box-shadow 0.3s;
|
||||
|
||||
&:hover {
|
||||
box-shadow: var(--shadow);
|
||||
}
|
||||
.button-icon {
|
||||
height: 18px;
|
||||
width: 18px;
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 1024px) {
|
||||
margin-top: 20px;
|
||||
flex-wrap: wrap;
|
||||
justify-content: center;
|
||||
|
||||
li {
|
||||
flex: 1 1 calc(50% - 8px);
|
||||
}
|
||||
|
||||
a {
|
||||
width: 100%;
|
||||
justify-content: center;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#spacer {
|
||||
height: 88px;
|
||||
border-top: 1px solid var(--border);
|
||||
@media (max-width: 1024px) {
|
||||
height: 48px;
|
||||
}
|
||||
}
|
||||
|
||||
.ticks {
|
||||
position: relative;
|
||||
width: 100%;
|
||||
|
||||
&::before,
|
||||
&::after {
|
||||
content: '';
|
||||
position: absolute;
|
||||
top: -4.5px;
|
||||
border: 5px solid transparent;
|
||||
}
|
||||
|
||||
&::before {
|
||||
left: 0;
|
||||
border-left-color: var(--border);
|
||||
}
|
||||
&::after {
|
||||
right: 0;
|
||||
border-right-color: var(--border);
|
||||
}
|
||||
}
|
||||
@@ -1,48 +0,0 @@
|
||||
import { BrowserRouter, Routes, Route, Link, useLocation } from 'react-router-dom';
|
||||
import LobbyPage from './pages/LobbyPage';
|
||||
import RoomPage from './pages/RoomPage';
|
||||
import GamePage from './pages/GamePage';
|
||||
import SimulatorPage from './pages/SimulatorPage';
|
||||
|
||||
function Nav() {
|
||||
const location = useLocation();
|
||||
// Hide nav on active game pages
|
||||
if (location.pathname.startsWith('/game/')) return null;
|
||||
const links = [
|
||||
{ to: '/', label: 'Lobby' },
|
||||
{ to: '/simulator', label: 'Simulator' },
|
||||
];
|
||||
return (
|
||||
<nav className="bg-bg-bar border-b border-border-zone px-4 py-2 flex items-center gap-4">
|
||||
<span className="text-sm font-bold text-white mr-4">Commander AI Lab</span>
|
||||
{links.map((l) => (
|
||||
<Link
|
||||
key={l.to}
|
||||
to={l.to}
|
||||
className={`text-sm px-2 py-1 rounded transition-colors ${
|
||||
location.pathname === l.to
|
||||
? 'text-white bg-accent-blue/20'
|
||||
: 'text-text-muted hover:text-white'
|
||||
}`}
|
||||
>
|
||||
{l.label}
|
||||
</Link>
|
||||
))}
|
||||
</nav>
|
||||
);
|
||||
}
|
||||
|
||||
function App() {
|
||||
return (
|
||||
<BrowserRouter>
|
||||
<Nav />
|
||||
<Routes>
|
||||
<Route path="/" element={<LobbyPage />} />
|
||||
<Route path="/room/:roomId" element={<RoomPage />} />
|
||||
<Route path="/game/:gameId" element={<GamePage />} />
|
||||
<Route path="/simulator" element={<SimulatorPage />} />
|
||||
</Routes>
|
||||
</BrowserRouter>
|
||||
);
|
||||
}
|
||||
export default App;
|
||||
@@ -1,35 +0,0 @@
|
||||
import { render, screen } from '@testing-library/react';
|
||||
import { describe, it, expect } from 'vitest';
|
||||
import CardChip from '../components/CardChip';
|
||||
import type { Card } from '../types/game';
|
||||
|
||||
function makeCard(overrides: Partial<Card> = {}): Card {
|
||||
return {
|
||||
name: 'Sol Ring',
|
||||
type: 'Artifact',
|
||||
tapped: false,
|
||||
is_commander: false,
|
||||
oracle: 'Tap: Add CC.',
|
||||
cmc: 1,
|
||||
...overrides,
|
||||
};
|
||||
}
|
||||
|
||||
describe('CardChip', () => {
|
||||
it('applies opacity class when tapped', () => {
|
||||
render(<CardChip card={makeCard({ tapped: true })} />);
|
||||
const chip = screen.getByText(/Sol Ring/);
|
||||
expect(chip.closest('span')).toHaveClass('opacity-55');
|
||||
});
|
||||
|
||||
it('shows star for commander cards', () => {
|
||||
render(<CardChip card={makeCard({ is_commander: true })} />);
|
||||
expect(screen.getByText('★')).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it('has hover border class', () => {
|
||||
render(<CardChip card={makeCard()} />);
|
||||
const chip = screen.getByText(/Sol Ring/).closest('span');
|
||||
expect(chip).toHaveClass('hover:border-[#ffdc32]');
|
||||
});
|
||||
});
|
||||
@@ -1,86 +0,0 @@
|
||||
import { render, screen } from '@testing-library/react';
|
||||
import { describe, it, expect, vi, beforeEach } from 'vitest';
|
||||
import { MemoryRouter, Route, Routes } from 'react-router-dom';
|
||||
import GamePage from '../pages/GamePage';
|
||||
import type { GameState, Card } from '../types/game';
|
||||
|
||||
const mockGameState: GameState = {
|
||||
game_id: 'test-game',
|
||||
turn: 1,
|
||||
current_phase: 'main1',
|
||||
active_seat: 0,
|
||||
players: [
|
||||
{
|
||||
seat: 0, name: 'Alice', life: 40, eliminated: false,
|
||||
hand: [], battlefield: [], graveyard: [], exile: [], command_zone: [], hand_count: 7,
|
||||
},
|
||||
{
|
||||
seat: 1, name: 'Bob', life: 38, eliminated: false,
|
||||
hand: [], battlefield: [], graveyard: [], exile: [], command_zone: [], hand_count: 6,
|
||||
},
|
||||
{
|
||||
seat: 2, name: 'Charlie', life: 40, eliminated: false,
|
||||
hand: [], battlefield: [], graveyard: [], exile: [], command_zone: [], hand_count: 7,
|
||||
},
|
||||
{
|
||||
seat: 3, name: 'Diana', life: 35, eliminated: false,
|
||||
hand: [], battlefield: [], graveyard: [], exile: [], command_zone: [], hand_count: 5,
|
||||
},
|
||||
],
|
||||
stack: [],
|
||||
game_over: false,
|
||||
winner: null,
|
||||
};
|
||||
|
||||
const mockHand: Card[] = [];
|
||||
const mockSendMove = vi.fn();
|
||||
const mockSendConcede = vi.fn();
|
||||
|
||||
vi.mock('../hooks/useGameSocket', () => ({
|
||||
useGameSocket: () => ({
|
||||
gameState: mockGameState,
|
||||
narration: [],
|
||||
thinking: new Set<number>(),
|
||||
hand: mockHand,
|
||||
gameOver: null,
|
||||
status: 'Connected',
|
||||
sendMove: mockSendMove,
|
||||
sendConcede: mockSendConcede,
|
||||
}),
|
||||
}));
|
||||
|
||||
describe('GamePage integration', () => {
|
||||
beforeEach(() => {
|
||||
vi.clearAllMocks();
|
||||
});
|
||||
|
||||
it('renders all 4 PlayerZone components', () => {
|
||||
render(
|
||||
<MemoryRouter initialEntries={['/game/test-game']}>
|
||||
<Routes>
|
||||
<Route path="/game/:gameId" element={<GamePage />} />
|
||||
</Routes>
|
||||
</MemoryRouter>,
|
||||
);
|
||||
|
||||
// P0: Alice appears in both PhaseBar and PlayerZone, so use getAllByText
|
||||
expect(screen.getAllByText(/P0: Alice/).length).toBeGreaterThanOrEqual(1);
|
||||
expect(screen.getAllByText(/P1: Bob/).length).toBeGreaterThanOrEqual(1);
|
||||
expect(screen.getAllByText(/P2: Charlie/).length).toBeGreaterThanOrEqual(1);
|
||||
expect(screen.getAllByText(/P3: Diana/).length).toBeGreaterThanOrEqual(1);
|
||||
});
|
||||
|
||||
it('renders PhaseBar with current phase', () => {
|
||||
render(
|
||||
<MemoryRouter initialEntries={['/game/test-game']}>
|
||||
<Routes>
|
||||
<Route path="/game/:gameId" element={<GamePage />} />
|
||||
</Routes>
|
||||
</MemoryRouter>,
|
||||
);
|
||||
|
||||
// main1 should be highlighted
|
||||
const main1Buttons = screen.getAllByText('main1');
|
||||
expect(main1Buttons.length).toBeGreaterThan(0);
|
||||
});
|
||||
});
|
||||
@@ -1,66 +0,0 @@
|
||||
import { render, screen } from '@testing-library/react';
|
||||
import userEvent from '@testing-library/user-event';
|
||||
import { describe, it, expect, vi } from 'vitest';
|
||||
import MoveBar from '../components/MoveBar';
|
||||
|
||||
describe('MoveBar', () => {
|
||||
it('calls onPass when pass button is clicked', async () => {
|
||||
const onPass = vi.fn();
|
||||
render(
|
||||
<MoveBar
|
||||
hand={[]}
|
||||
humanSeat={0}
|
||||
onPass={onPass}
|
||||
onConcede={vi.fn()}
|
||||
onPlayCard={vi.fn()}
|
||||
status=""
|
||||
/>,
|
||||
);
|
||||
|
||||
await userEvent.click(screen.getByText('Pass Priority'));
|
||||
expect(onPass).toHaveBeenCalledOnce();
|
||||
});
|
||||
|
||||
it('shows confirm dialog on concede', async () => {
|
||||
const onConcede = vi.fn();
|
||||
const confirmSpy = vi.spyOn(window, 'confirm').mockReturnValue(true);
|
||||
|
||||
render(
|
||||
<MoveBar
|
||||
hand={[]}
|
||||
humanSeat={0}
|
||||
onPass={vi.fn()}
|
||||
onConcede={onConcede}
|
||||
onPlayCard={vi.fn()}
|
||||
status=""
|
||||
/>,
|
||||
);
|
||||
|
||||
await userEvent.click(screen.getByText('Concede'));
|
||||
expect(confirmSpy).toHaveBeenCalledWith('Are you sure you want to concede?');
|
||||
expect(onConcede).toHaveBeenCalledOnce();
|
||||
|
||||
confirmSpy.mockRestore();
|
||||
});
|
||||
|
||||
it('does not concede if confirm is cancelled', async () => {
|
||||
const onConcede = vi.fn();
|
||||
const confirmSpy = vi.spyOn(window, 'confirm').mockReturnValue(false);
|
||||
|
||||
render(
|
||||
<MoveBar
|
||||
hand={[]}
|
||||
humanSeat={0}
|
||||
onPass={vi.fn()}
|
||||
onConcede={onConcede}
|
||||
onPlayCard={vi.fn()}
|
||||
status=""
|
||||
/>,
|
||||
);
|
||||
|
||||
await userEvent.click(screen.getByText('Concede'));
|
||||
expect(onConcede).not.toHaveBeenCalled();
|
||||
|
||||
confirmSpy.mockRestore();
|
||||
});
|
||||
});
|
||||
@@ -1,38 +0,0 @@
|
||||
import { render, screen } from '@testing-library/react';
|
||||
import { describe, it, expect } from 'vitest';
|
||||
import NarrationPanel from '../components/NarrationPanel';
|
||||
import type { NarrationLine } from '../types/game';
|
||||
|
||||
describe('NarrationPanel', () => {
|
||||
it('renders only 120 lines when given more', () => {
|
||||
const lines: NarrationLine[] = Array.from({ length: 150 }, (_, i) => ({
|
||||
text: `Line ${i}`,
|
||||
isSystem: false,
|
||||
timestamp: Date.now(),
|
||||
}));
|
||||
|
||||
render(<NarrationPanel lines={lines} thinkingSeats={new Set()} />);
|
||||
|
||||
// Should not render the first 30 lines (0-29)
|
||||
expect(screen.queryByText('Line 0')).not.toBeInTheDocument();
|
||||
expect(screen.queryByText('Line 29')).not.toBeInTheDocument();
|
||||
|
||||
// Should render lines 30-149
|
||||
expect(screen.getByText('Line 30')).toBeInTheDocument();
|
||||
expect(screen.getByText('Line 149')).toBeInTheDocument();
|
||||
});
|
||||
|
||||
it('has a scroll container ref', () => {
|
||||
const lines: NarrationLine[] = [
|
||||
{ text: 'Hello world', isSystem: false, timestamp: Date.now() },
|
||||
];
|
||||
|
||||
const { container } = render(
|
||||
<NarrationPanel lines={lines} thinkingSeats={new Set()} />,
|
||||
);
|
||||
|
||||
// The container div has overflow-y-auto
|
||||
const panel = container.firstChild as HTMLElement;
|
||||
expect(panel).toHaveClass('overflow-y-auto');
|
||||
});
|
||||
});
|
||||
@@ -1,38 +0,0 @@
|
||||
import { render, screen } from '@testing-library/react';
|
||||
import { describe, it, expect } from 'vitest';
|
||||
import PhaseBar from '../components/PhaseBar';
|
||||
import type { Player } from '../types/game';
|
||||
|
||||
const players: Player[] = [
|
||||
{
|
||||
seat: 0, name: 'Alice', life: 40, eliminated: false,
|
||||
hand: [], battlefield: [], graveyard: [], exile: [], command_zone: [], hand_count: 7,
|
||||
},
|
||||
{
|
||||
seat: 1, name: 'Bob', life: 40, eliminated: false,
|
||||
hand: [], battlefield: [], graveyard: [], exile: [], command_zone: [], hand_count: 7,
|
||||
},
|
||||
];
|
||||
|
||||
describe('PhaseBar', () => {
|
||||
it('highlights the active phase tab', () => {
|
||||
render(<PhaseBar phase="main1" activeSeat={0} players={players} />);
|
||||
|
||||
const main1 = screen.getByText('main1');
|
||||
expect(main1).toHaveClass('bg-accent-blue');
|
||||
});
|
||||
|
||||
it('does not highlight inactive phase tabs', () => {
|
||||
render(<PhaseBar phase="main1" activeSeat={0} players={players} />);
|
||||
|
||||
const untap = screen.getByText('untap');
|
||||
expect(untap).not.toHaveClass('bg-accent-blue');
|
||||
expect(untap).toHaveClass('bg-[#252a42]');
|
||||
});
|
||||
|
||||
it('shows active player name', () => {
|
||||
render(<PhaseBar phase="main1" activeSeat={0} players={players} />);
|
||||
|
||||
expect(screen.getByText(/P0: Alice/)).toBeInTheDocument();
|
||||
});
|
||||
});
|
||||
@@ -1,32 +0,0 @@
|
||||
import { render, screen } from '@testing-library/react';
|
||||
import { describe, it, expect } from 'vitest';
|
||||
import PlayerZone from '../components/PlayerZone';
|
||||
import type { Player } from '../types/game';
|
||||
|
||||
function makePlayer(overrides: Partial<Player> = {}): Player {
|
||||
return {
|
||||
seat: 0, name: 'Alice', life: 40, eliminated: false,
|
||||
hand: [], battlefield: [], graveyard: [], exile: [], command_zone: [], hand_count: 7,
|
||||
...overrides,
|
||||
};
|
||||
}
|
||||
|
||||
describe('PlayerZone life colors', () => {
|
||||
it('uses life-high color for life >= 30', () => {
|
||||
render(<PlayerZone player={makePlayer({ life: 35 })} isActive={false} isThinking={false} seatColour="#4696ff" />);
|
||||
const life = screen.getByText('35');
|
||||
expect(life).toHaveClass('text-life-high');
|
||||
});
|
||||
|
||||
it('uses life-med color for life >= 15 and < 30', () => {
|
||||
render(<PlayerZone player={makePlayer({ life: 20 })} isActive={false} isThinking={false} seatColour="#4696ff" />);
|
||||
const life = screen.getByText('20');
|
||||
expect(life).toHaveClass('text-life-med');
|
||||
});
|
||||
|
||||
it('uses life-low color for life < 15', () => {
|
||||
render(<PlayerZone player={makePlayer({ life: 10 })} isActive={false} isThinking={false} seatColour="#4696ff" />);
|
||||
const life = screen.getByText('10');
|
||||
expect(life).toHaveClass('text-life-low');
|
||||
});
|
||||
});
|
||||
@@ -1,78 +0,0 @@
|
||||
import { describe, it, expect } from 'vitest';
|
||||
import { gameReducer, initialState } from '../store/gameReducer';
|
||||
import type { GameState, Card, NarrationLine } from '../types/game';
|
||||
|
||||
const mockGameState: GameState = {
|
||||
game_id: 'g1',
|
||||
turn: 1,
|
||||
current_phase: 'main1',
|
||||
active_seat: 0,
|
||||
players: [],
|
||||
stack: [],
|
||||
game_over: false,
|
||||
winner: null,
|
||||
};
|
||||
|
||||
const mockCard: Card = {
|
||||
name: 'Sol Ring',
|
||||
type: 'Artifact',
|
||||
tapped: false,
|
||||
is_commander: false,
|
||||
oracle: '',
|
||||
cmc: 1,
|
||||
};
|
||||
|
||||
const mockLine: NarrationLine = {
|
||||
text: 'Test narration',
|
||||
isSystem: false,
|
||||
timestamp: Date.now(),
|
||||
};
|
||||
|
||||
describe('gameReducer', () => {
|
||||
it('SET_STATE sets the game state', () => {
|
||||
const result = gameReducer(initialState, { type: 'SET_STATE', payload: mockGameState });
|
||||
expect(result.gameState).toEqual(mockGameState);
|
||||
});
|
||||
|
||||
it('SET_HAND sets the hand cards', () => {
|
||||
const cards = [mockCard];
|
||||
const result = gameReducer(initialState, { type: 'SET_HAND', cards });
|
||||
expect(result.hand).toEqual(cards);
|
||||
});
|
||||
|
||||
it('ADD_NARRATION appends a line', () => {
|
||||
const result = gameReducer(initialState, { type: 'ADD_NARRATION', line: mockLine });
|
||||
expect(result.narration).toHaveLength(1);
|
||||
expect(result.narration[0].text).toBe('Test narration');
|
||||
});
|
||||
|
||||
it('ADD_NARRATION caps at 120 lines', () => {
|
||||
let state = initialState;
|
||||
for (let i = 0; i < 130; i++) {
|
||||
state = gameReducer(state, {
|
||||
type: 'ADD_NARRATION',
|
||||
line: { text: `line ${i}`, isSystem: false, timestamp: Date.now() },
|
||||
});
|
||||
}
|
||||
expect(state.narration).toHaveLength(120);
|
||||
expect(state.narration[0].text).toBe('line 10');
|
||||
});
|
||||
|
||||
it('SET_THINKING adds and removes seats', () => {
|
||||
let state = gameReducer(initialState, { type: 'SET_THINKING', seat: 2, active: true });
|
||||
expect(state.thinkingSeats.has(2)).toBe(true);
|
||||
|
||||
state = gameReducer(state, { type: 'SET_THINKING', seat: 2, active: false });
|
||||
expect(state.thinkingSeats.has(2)).toBe(false);
|
||||
});
|
||||
|
||||
it('GAME_OVER sets winner and reason', () => {
|
||||
const result = gameReducer(initialState, { type: 'GAME_OVER', winner: 1, reason: 'elimination' });
|
||||
expect(result.gameOver).toEqual({ winner: 1, reason: 'elimination' });
|
||||
});
|
||||
|
||||
it('SET_STATUS sets status text', () => {
|
||||
const result = gameReducer(initialState, { type: 'SET_STATUS', status: 'Connected' });
|
||||
expect(result.status).toBe('Connected');
|
||||
});
|
||||
});
|
||||
@@ -1,92 +0,0 @@
|
||||
import { describe, it, expect, vi, beforeEach, afterEach } from 'vitest';
|
||||
import { renderHook, act } from '@testing-library/react';
|
||||
import { useGameSocket } from '../hooks/useGameSocket';
|
||||
|
||||
// Mock WebSocket
|
||||
class MockWebSocket {
|
||||
static readonly CONNECTING = 0;
|
||||
static readonly OPEN = 1;
|
||||
static readonly CLOSING = 2;
|
||||
static readonly CLOSED = 3;
|
||||
|
||||
static instances: MockWebSocket[] = [];
|
||||
url: string;
|
||||
readyState = 1; // OPEN
|
||||
onopen: ((ev: Event) => void) | null = null;
|
||||
onmessage: ((ev: MessageEvent) => void) | null = null;
|
||||
onclose: ((ev: CloseEvent) => void) | null = null;
|
||||
onerror: ((ev: Event) => void) | null = null;
|
||||
sent: string[] = [];
|
||||
|
||||
constructor(url: string) {
|
||||
this.url = url;
|
||||
MockWebSocket.instances.push(this);
|
||||
// Simulate connection open
|
||||
setTimeout(() => this.onopen?.(new Event('open')), 0);
|
||||
}
|
||||
|
||||
send(data: string) {
|
||||
this.sent.push(data);
|
||||
}
|
||||
|
||||
close() {
|
||||
this.readyState = 3;
|
||||
}
|
||||
|
||||
simulateMessage(data: unknown) {
|
||||
this.onmessage?.(new MessageEvent('message', { data: JSON.stringify(data) }));
|
||||
}
|
||||
}
|
||||
|
||||
describe('useGameSocket', () => {
|
||||
beforeEach(() => {
|
||||
MockWebSocket.instances = [];
|
||||
vi.stubGlobal('WebSocket', MockWebSocket);
|
||||
vi.useFakeTimers();
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
vi.useRealTimers();
|
||||
vi.restoreAllMocks();
|
||||
});
|
||||
|
||||
it('dispatches state on WS message', () => {
|
||||
const { result } = renderHook(() => useGameSocket('game-1'));
|
||||
|
||||
const ws = MockWebSocket.instances[0];
|
||||
const mockState = {
|
||||
game_id: 'game-1', turn: 1, current_phase: 'main1', active_seat: 0,
|
||||
players: [], stack: [], game_over: false, winner: null,
|
||||
};
|
||||
|
||||
act(() => {
|
||||
ws.simulateMessage({ type: 'state', payload: mockState });
|
||||
});
|
||||
|
||||
expect(result.current.gameState).toEqual(mockState);
|
||||
});
|
||||
|
||||
it('dispatches hand cards on WS message', () => {
|
||||
const { result } = renderHook(() => useGameSocket('game-1'));
|
||||
const ws = MockWebSocket.instances[0];
|
||||
|
||||
const cards = [{ name: 'Sol Ring', type: 'Artifact', tapped: false, is_commander: false, oracle: '', cmc: 1 }];
|
||||
|
||||
act(() => {
|
||||
ws.simulateMessage({ type: 'hand', cards });
|
||||
});
|
||||
|
||||
expect(result.current.hand).toEqual(cards);
|
||||
});
|
||||
|
||||
it('sends heartbeat ping every 15s', () => {
|
||||
renderHook(() => useGameSocket('game-1'));
|
||||
const ws = MockWebSocket.instances[0];
|
||||
|
||||
act(() => {
|
||||
vi.advanceTimersByTime(15000);
|
||||
});
|
||||
|
||||
expect(ws.sent).toContain(JSON.stringify({ type: 'ping' }));
|
||||
});
|
||||
});
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 44 KiB |
@@ -1 +0,0 @@
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||||
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|
||||
|
Before Width: | Height: | Size: 4.0 KiB |
@@ -1 +0,0 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="77" height="47" fill="none" aria-labelledby="vite-logo-title" viewBox="0 0 77 47"><title id="vite-logo-title">Vite</title><style>.parenthesis{fill:#000}@media (prefers-color-scheme:dark){.parenthesis{fill:#fff}}</style><path fill="#9135ff" d="M40.151 45.71c-.663.844-2.02.374-2.02-.699V34.708a2.26 2.26 0 0 0-2.262-2.262H24.493c-.92 0-1.457-1.04-.92-1.788l7.479-10.471c1.07-1.498 0-3.578-1.842-3.578H15.443c-.92 0-1.456-1.04-.92-1.788l9.696-13.576c.213-.297.556-.474.92-.474h28.894c.92 0 1.456 1.04.92 1.788l-7.48 10.472c-1.07 1.497 0 3.578 1.842 3.578h11.376c.944 0 1.474 1.087.89 1.83L40.153 45.712z"/><mask id="a" width="48" height="47" x="14" y="0" maskUnits="userSpaceOnUse" style="mask-type:alpha"><path fill="#000" d="M40.047 45.71c-.663.843-2.02.374-2.02-.699V34.708a2.26 2.26 0 0 0-2.262-2.262H24.389c-.92 0-1.457-1.04-.92-1.788l7.479-10.472c1.07-1.497 0-3.578-1.842-3.578H15.34c-.92 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fill="#8900ff" rx="4.407" ry="29.108" transform="rotate(37.892 12.326 39.103)"/></g><g filter="url(#o)"><ellipse cx="49.857" cy="30.678" fill="#8900ff" rx="4.407" ry="29.108" transform="rotate(37.892 49.857 30.678)"/></g><g filter="url(#p)"><ellipse cx="52.623" cy="33.171" fill="#00c2ff" rx="5.971" ry="15.297" transform="rotate(37.892 52.623 33.17)"/></g></g><path d="M6.919 0c-9.198 13.166-9.252 33.575 0 46.789h6.215c-9.25-13.214-9.196-33.623 0-46.789zm62.424 0h-6.215c9.198 13.166 9.252 33.575 0 46.789h6.215c9.25-13.214 9.196-33.623 0-46.789" class="parenthesis"/><defs><filter id="b" width="60.045" height="41.654" x="-5.564" y="16.92" color-interpolation-filters="sRGB" filterUnits="userSpaceOnUse"><feFlood flood-opacity="0" result="BackgroundImageFix"/><feBlend in="SourceGraphic" in2="BackgroundImageFix" result="shape"/><feGaussianBlur result="effect1_foregroundBlur_2002_17286" stdDeviation="7.659"/></filter><filter id="c" width="90.34" height="51.437" x="-40.407" y="-6.762" color-interpolation-filters="sRGB" filterUnits="userSpaceOnUse"><feFlood flood-opacity="0" result="BackgroundImageFix"/><feBlend in="SourceGraphic" in2="BackgroundImageFix" result="shape"/><feGaussianBlur result="effect1_foregroundBlur_2002_17286" stdDeviation="7.659"/></filter><filter id="d" width="79.355" height="29.4" x="-35.435" y="2.801" color-interpolation-filters="sRGB" filterUnits="userSpaceOnUse"><feFlood flood-opacity="0" result="BackgroundImageFix"/><feBlend in="SourceGraphic" in2="BackgroundImageFix" result="shape"/><feGaussianBlur result="effect1_foregroundBlur_2002_17286" stdDeviation="4.596"/></filter><filter id="e" width="79.579" height="29.4" x="-30.84" y="20.8" color-interpolation-filters="sRGB" filterUnits="userSpaceOnUse"><feFlood flood-opacity="0" result="BackgroundImageFix"/><feBlend in="SourceGraphic" in2="BackgroundImageFix" result="shape"/><feGaussianBlur result="effect1_foregroundBlur_2002_17286" stdDeviation="4.596"/></filter><filter id="f" width="79.579" height="29.4" x="-29.307" y="21.949" color-interpolation-filters="sRGB" filterUnits="usLine truncated
|
||||
|
Before Width: | Height: | Size: 8.5 KiB |
@@ -1,54 +0,0 @@
|
||||
import type { GameState } from '../types/game';
|
||||
import { SEAT_COLOURS } from '../constants';
|
||||
import PlayerZone from './PlayerZone';
|
||||
import CardChip from './CardChip';
|
||||
|
||||
interface BoardProps {
|
||||
gameState: GameState;
|
||||
thinkingSeats: Set<number>;
|
||||
}
|
||||
|
||||
export default function Board({ gameState, thinkingSeats }: BoardProps) {
|
||||
const { players, active_seat, stack } = gameState;
|
||||
|
||||
const getPlayer = (seat: number) => players.find((p) => p.seat === seat);
|
||||
|
||||
const renderZone = (seat: number, className: string) => {
|
||||
const player = getPlayer(seat);
|
||||
if (!player) return <div className={className} />;
|
||||
return (
|
||||
<div className={className}>
|
||||
<PlayerZone
|
||||
player={player}
|
||||
isActive={active_seat === seat}
|
||||
isThinking={thinkingSeats.has(seat)}
|
||||
seatColour={SEAT_COLOURS[seat]}
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="grid grid-cols-[180px_1fr_180px] grid-rows-3 gap-1 flex-1">
|
||||
{/* Row 1: P1 (top-left), stack center, P2 (top-right) */}
|
||||
{renderZone(1, 'row-start-1 col-start-1')}
|
||||
<div className="bg-bg-zone border border-accent-purple rounded-md min-h-[60px] row-span-3 col-start-2 p-2 overflow-y-auto">
|
||||
<span className="text-[10px] text-[#666] block mb-1">Stack</span>
|
||||
<div className="flex flex-wrap gap-0.5">
|
||||
{stack.map((card, i) => (
|
||||
<CardChip key={i} card={card} />
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
{renderZone(2, 'row-start-1 col-start-3')}
|
||||
|
||||
{/* Row 2: empty side cells (stack spans all 3 rows in center) */}
|
||||
<div className="row-start-2 col-start-1" />
|
||||
<div className="row-start-2 col-start-3" />
|
||||
|
||||
{/* Row 3: P0 (bottom-left), P3 (bottom-right) */}
|
||||
{renderZone(0, 'row-start-3 col-start-1')}
|
||||
{renderZone(3, 'row-start-3 col-start-3')}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
import type { Card } from '../types/game';
|
||||
|
||||
interface CardChipProps {
|
||||
card: Card;
|
||||
onClick?: () => void;
|
||||
}
|
||||
|
||||
export default function CardChip({ card, onClick }: CardChipProps) {
|
||||
return (
|
||||
<span
|
||||
onClick={onClick}
|
||||
className={`bg-card-bg border border-[#444] rounded text-[10px] max-w-[110px] overflow-hidden text-ellipsis whitespace-nowrap cursor-pointer px-1.5 py-0.5 hover:border-[#ffdc32] ${
|
||||
card.tapped ? 'opacity-55 italic' : ''
|
||||
}`}
|
||||
>
|
||||
{card.name}
|
||||
{card.is_commander && <span className="text-[#ffd200]"> ★</span>}
|
||||
</span>
|
||||
);
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
import type { Player } from '../types/game';
|
||||
import { SEAT_COLOURS } from '../constants';
|
||||
|
||||
interface GameOverOverlayProps {
|
||||
show: boolean;
|
||||
winner: Player | null;
|
||||
reason: string;
|
||||
players: Player[];
|
||||
}
|
||||
|
||||
export default function GameOverOverlay({ show, winner, reason, players }: GameOverOverlayProps) {
|
||||
if (!show) return null;
|
||||
|
||||
return (
|
||||
<div className="fixed inset-0 bg-black/80 z-[100] flex items-center justify-center">
|
||||
<div className="bg-bg-zone border-2 border-[#4060c0] rounded-[10px] px-[60px] py-10 text-center">
|
||||
{winner && (
|
||||
<h2
|
||||
className="text-4xl font-bold"
|
||||
style={{ color: SEAT_COLOURS[winner.seat] }}
|
||||
>
|
||||
{winner.name} Wins!
|
||||
</h2>
|
||||
)}
|
||||
<p className="text-base text-[#aaa] mt-2">{reason}</p>
|
||||
<ul className="mt-6 space-y-1">
|
||||
{players.map((p) => (
|
||||
<li key={p.seat} className="text-sm">
|
||||
<span style={{ color: SEAT_COLOURS[p.seat] }}>P{p.seat}</span>{' '}
|
||||
{p.name} — {p.life} life
|
||||
{p.eliminated && (
|
||||
<span className="text-red-500 ml-1 font-bold">[ELIM]</span>
|
||||
)}
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
import type { Card } from '../types/game';
|
||||
|
||||
interface HandCardProps {
|
||||
card: Card;
|
||||
index: number;
|
||||
isSelected: boolean;
|
||||
onClick: () => void;
|
||||
}
|
||||
|
||||
export default function HandCard({ card, isSelected, onClick }: HandCardProps) {
|
||||
return (
|
||||
<button
|
||||
onClick={onClick}
|
||||
className={`rounded text-[11px] px-2 py-1 cursor-pointer ${
|
||||
isSelected
|
||||
? 'border border-[#ffdc32] bg-card-selected'
|
||||
: 'bg-card-hand border border-[#5060a0]'
|
||||
}`}
|
||||
>
|
||||
{card.name}
|
||||
</button>
|
||||
);
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
import { useState } from 'react';
|
||||
import type { Card } from '../types/game';
|
||||
import HandCard from './HandCard';
|
||||
|
||||
interface MoveBarProps {
|
||||
hand: Card[];
|
||||
humanSeat: number;
|
||||
onPass: () => void;
|
||||
onConcede: () => void;
|
||||
onPlayCard: (index: number) => void;
|
||||
status: string;
|
||||
}
|
||||
|
||||
export default function MoveBar({ hand, onPass, onConcede, onPlayCard, status }: MoveBarProps) {
|
||||
const [selectedIndex, setSelectedIndex] = useState<number | null>(null);
|
||||
|
||||
const handleCardClick = (index: number) => {
|
||||
if (selectedIndex === index) {
|
||||
onPlayCard(index);
|
||||
setSelectedIndex(null);
|
||||
} else {
|
||||
setSelectedIndex(index);
|
||||
}
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="bg-bg-bar border-t border-[#2a2e48] px-2.5 py-1.5 flex items-center gap-2">
|
||||
<button
|
||||
onClick={onPass}
|
||||
className="bg-[#2a5090] border border-[#4080d0] text-white rounded px-3 py-1 text-sm cursor-pointer hover:brightness-110"
|
||||
>
|
||||
Pass Priority
|
||||
</button>
|
||||
<button
|
||||
onClick={() => {
|
||||
if (window.confirm('Are you sure you want to concede?')) onConcede();
|
||||
}}
|
||||
className="bg-[#2a3868] border border-[#4060a0] text-white rounded px-3 py-1 text-sm cursor-pointer"
|
||||
>
|
||||
Concede
|
||||
</button>
|
||||
{hand.map((card, i) => (
|
||||
<HandCard
|
||||
key={i}
|
||||
card={card}
|
||||
index={i}
|
||||
isSelected={selectedIndex === i}
|
||||
onClick={() => handleCardClick(i)}
|
||||
/>
|
||||
))}
|
||||
<span className="text-[11px] text-[#778] ml-auto">{status}</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,68 +0,0 @@
|
||||
import { useRef, useEffect, useState } from 'react';
|
||||
import type { NarrationLine } from '../types/game';
|
||||
import { SEAT_COLOURS } from '../constants';
|
||||
|
||||
interface NarrationPanelProps {
|
||||
lines: NarrationLine[];
|
||||
thinkingSeats: Set<number>;
|
||||
}
|
||||
|
||||
export default function NarrationPanel({ lines, thinkingSeats }: NarrationPanelProps) {
|
||||
const containerRef = useRef<HTMLDivElement>(null);
|
||||
const [dots, setDots] = useState('.');
|
||||
|
||||
// Auto-scroll on new lines
|
||||
useEffect(() => {
|
||||
const el = containerRef.current;
|
||||
if (el) el.scrollTop = el.scrollHeight;
|
||||
}, [lines.length]);
|
||||
|
||||
// Cycling dots for thinking animation
|
||||
useEffect(() => {
|
||||
if (thinkingSeats.size === 0) return;
|
||||
const interval = setInterval(() => {
|
||||
setDots((prev) => (prev.length >= 3 ? '.' : prev + '.'));
|
||||
}, 500);
|
||||
return () => clearInterval(interval);
|
||||
}, [thinkingSeats.size]);
|
||||
|
||||
const displayed = lines.slice(-120);
|
||||
|
||||
return (
|
||||
<div
|
||||
ref={containerRef}
|
||||
className="w-[260px] bg-bg-panel border-l border-[#2a2e48] overflow-y-auto p-2 flex flex-col"
|
||||
>
|
||||
{displayed.map((line, i) => {
|
||||
let colorClass = 'text-[#e8e8e8]';
|
||||
let style: React.CSSProperties | undefined;
|
||||
|
||||
if (line.isSystem) {
|
||||
colorClass = 'text-[#556]';
|
||||
} else if (line.seat !== undefined) {
|
||||
colorClass = '';
|
||||
style = { color: SEAT_COLOURS[line.seat] };
|
||||
}
|
||||
|
||||
return (
|
||||
<div
|
||||
key={i}
|
||||
className={`text-[11px] leading-[1.4] break-words ${colorClass}`}
|
||||
style={style}
|
||||
>
|
||||
{line.text}
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
{thinkingSeats.size > 0 &&
|
||||
Array.from(thinkingSeats).map((seat) => (
|
||||
<div
|
||||
key={`thinking-${seat}`}
|
||||
className="text-[11px] leading-[1.4] break-words text-accent-think italic"
|
||||
>
|
||||
P{seat} thinking{dots}
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
import type { Phase, Player } from '../types/game';
|
||||
import { PHASES, SEAT_COLOURS } from '../constants';
|
||||
|
||||
interface PhaseBarProps {
|
||||
phase: Phase;
|
||||
activeSeat: number;
|
||||
players: Player[];
|
||||
}
|
||||
|
||||
export default function PhaseBar({ phase, activeSeat, players }: PhaseBarProps) {
|
||||
const activePlayer = players.find((p) => p.seat === activeSeat);
|
||||
|
||||
return (
|
||||
<div className="h-[34px] bg-[#1e2338] px-2 py-1 flex items-center gap-1">
|
||||
{PHASES.map((p) => (
|
||||
<button
|
||||
key={p}
|
||||
className={`text-[11px] rounded px-2 py-0.5 ${
|
||||
p === phase
|
||||
? 'bg-accent-blue text-white'
|
||||
: 'bg-[#252a42] text-[#888]'
|
||||
}`}
|
||||
>
|
||||
{p}
|
||||
</button>
|
||||
))}
|
||||
{activePlayer && (
|
||||
<span
|
||||
className="text-[11px] ml-auto font-bold"
|
||||
style={{ color: SEAT_COLOURS[activeSeat] }}
|
||||
>
|
||||
P{activeSeat}: {activePlayer.name}
|
||||
</span>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
import type { Player } from '../types/game';
|
||||
import CardChip from './CardChip';
|
||||
|
||||
interface PlayerZoneProps {
|
||||
player: Player;
|
||||
isActive: boolean;
|
||||
isThinking: boolean;
|
||||
seatColour: string;
|
||||
}
|
||||
|
||||
function lifeColor(life: number): string {
|
||||
if (life >= 30) return 'text-life-high';
|
||||
if (life >= 15) return 'text-life-med';
|
||||
return 'text-life-low';
|
||||
}
|
||||
|
||||
export default function PlayerZone({ player, isActive, isThinking, seatColour }: PlayerZoneProps) {
|
||||
return (
|
||||
<div
|
||||
className={`bg-bg-zone border border-[#3a4060] rounded-md p-1.5 ${
|
||||
isThinking ? 'animate-pulse' : ''
|
||||
} ${player.eliminated ? 'opacity-40' : ''}`}
|
||||
style={isActive ? { borderColor: seatColour } : undefined}
|
||||
>
|
||||
<div className="flex items-center justify-between mb-1">
|
||||
<span className="text-[11px] text-[#666]">
|
||||
P{player.seat}: {player.name}
|
||||
</span>
|
||||
<span className={`text-[28px] font-bold ${lifeColor(player.life)}`}>
|
||||
{player.life}
|
||||
</span>
|
||||
</div>
|
||||
<div className="flex flex-wrap gap-0.5">
|
||||
{player.battlefield.map((card, i) => (
|
||||
<CardChip key={i} card={card} />
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
import type { Phase } from './types/game';
|
||||
|
||||
export const SEAT_COLOURS = ['#4696ff', '#ff6450', '#50d278', '#dcaa32'] as const;
|
||||
|
||||
export const PHASES: Phase[] = [
|
||||
'untap', 'upkeep', 'draw', 'main1',
|
||||
'begin_combat', 'declare_attackers', 'declare_blockers', 'combat_damage',
|
||||
'main2', 'end_step', 'cleanup',
|
||||
];
|
||||
@@ -1,132 +0,0 @@
|
||||
import { useReducer, useRef, useEffect, useCallback } from 'react';
|
||||
import { gameReducer, initialState } from '../store/gameReducer';
|
||||
import type { WsIncoming, NarrationLine } from '../types/game';
|
||||
|
||||
export function useGameSocket(gameId: string) {
|
||||
const [state, dispatch] = useReducer(gameReducer, initialState);
|
||||
const wsRef = useRef<WebSocket | null>(null);
|
||||
const reconnectTimeout = useRef<ReturnType<typeof setTimeout> | null>(null);
|
||||
const heartbeatInterval = useRef<ReturnType<typeof setInterval> | null>(null);
|
||||
const intentionalClose = useRef(false);
|
||||
|
||||
const connect = useCallback(() => {
|
||||
const url = `ws://${window.location.host}/ws/game/${gameId}`;
|
||||
const ws = new WebSocket(url);
|
||||
wsRef.current = ws;
|
||||
|
||||
ws.onopen = () => {
|
||||
dispatch({ type: 'SET_STATUS', status: 'Connected' });
|
||||
};
|
||||
|
||||
ws.onmessage = (event) => {
|
||||
const msg: WsIncoming = JSON.parse(event.data);
|
||||
|
||||
switch (msg.type) {
|
||||
case 'state':
|
||||
dispatch({ type: 'SET_STATE', payload: msg.payload });
|
||||
break;
|
||||
|
||||
case 'hand':
|
||||
dispatch({ type: 'SET_HAND', cards: msg.cards });
|
||||
break;
|
||||
|
||||
case 'event': {
|
||||
const line: NarrationLine = {
|
||||
text: msg.text,
|
||||
seat: msg.seat,
|
||||
isSystem: false,
|
||||
timestamp: Date.now(),
|
||||
};
|
||||
dispatch({ type: 'ADD_NARRATION', line });
|
||||
break;
|
||||
}
|
||||
|
||||
case 'phase': {
|
||||
const line: NarrationLine = {
|
||||
text: `Phase: ${msg.phase} (P${msg.active_seat})`,
|
||||
isSystem: true,
|
||||
timestamp: Date.now(),
|
||||
};
|
||||
dispatch({ type: 'ADD_NARRATION', line });
|
||||
break;
|
||||
}
|
||||
|
||||
case 'thinking':
|
||||
dispatch({ type: 'SET_THINKING', seat: msg.seat, active: msg.active });
|
||||
break;
|
||||
|
||||
case 'game_over':
|
||||
dispatch({ type: 'GAME_OVER', winner: msg.winner, reason: msg.reason });
|
||||
break;
|
||||
|
||||
case 'pong':
|
||||
break;
|
||||
|
||||
case 'error':
|
||||
dispatch({ type: 'SET_STATUS', status: `Error: ${msg.message}` });
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
ws.onclose = () => {
|
||||
if (!intentionalClose.current) {
|
||||
dispatch({ type: 'SET_STATUS', status: 'Disconnected — reconnecting…' });
|
||||
reconnectTimeout.current = setTimeout(() => {
|
||||
connect();
|
||||
}, 3000);
|
||||
}
|
||||
};
|
||||
|
||||
ws.onerror = () => {
|
||||
dispatch({ type: 'SET_STATUS', status: 'Connection error' });
|
||||
};
|
||||
}, [gameId]);
|
||||
|
||||
// Connect on mount
|
||||
useEffect(() => {
|
||||
intentionalClose.current = false;
|
||||
connect();
|
||||
|
||||
return () => {
|
||||
intentionalClose.current = true;
|
||||
if (reconnectTimeout.current) clearTimeout(reconnectTimeout.current);
|
||||
wsRef.current?.close();
|
||||
};
|
||||
}, [connect]);
|
||||
|
||||
// Heartbeat ping every 15s
|
||||
useEffect(() => {
|
||||
heartbeatInterval.current = setInterval(() => {
|
||||
if (wsRef.current?.readyState === WebSocket.OPEN) {
|
||||
wsRef.current.send(JSON.stringify({ type: 'ping' }));
|
||||
}
|
||||
}, 15000);
|
||||
|
||||
return () => {
|
||||
if (heartbeatInterval.current) clearInterval(heartbeatInterval.current);
|
||||
};
|
||||
}, []);
|
||||
|
||||
const sendMove = useCallback((move: string, data?: Record<string, unknown>) => {
|
||||
if (wsRef.current?.readyState === WebSocket.OPEN) {
|
||||
wsRef.current.send(JSON.stringify({ type: 'move', move, ...data }));
|
||||
}
|
||||
}, []);
|
||||
|
||||
const sendConcede = useCallback(() => {
|
||||
if (wsRef.current?.readyState === WebSocket.OPEN) {
|
||||
wsRef.current.send(JSON.stringify({ type: 'concede' }));
|
||||
}
|
||||
}, []);
|
||||
|
||||
return {
|
||||
gameState: state.gameState,
|
||||
narration: state.narration,
|
||||
thinking: state.thinkingSeats,
|
||||
hand: state.hand,
|
||||
gameOver: state.gameOver,
|
||||
status: state.status,
|
||||
sendMove,
|
||||
sendConcede,
|
||||
};
|
||||
}
|
||||
@@ -1,163 +0,0 @@
|
||||
import { useReducer, useRef, useEffect, useCallback } from 'react';
|
||||
|
||||
export interface Seat {
|
||||
seat: number;
|
||||
name: string;
|
||||
ready: boolean;
|
||||
isAi: boolean;
|
||||
}
|
||||
|
||||
export interface RoomState {
|
||||
roomId: string;
|
||||
roomName: string;
|
||||
host: string;
|
||||
seats: (Seat | null)[];
|
||||
}
|
||||
|
||||
export interface ChatMessage {
|
||||
role: 'PLAYER' | 'AI' | 'SYSTEM';
|
||||
name: string;
|
||||
text: string;
|
||||
timestamp: number;
|
||||
}
|
||||
|
||||
type LobbyAction =
|
||||
| { type: 'SET_ROOM'; payload: RoomState }
|
||||
| { type: 'ADD_CHAT'; message: ChatMessage }
|
||||
| { type: 'SET_CHAT_HISTORY'; messages: ChatMessage[] }
|
||||
| { type: 'LAUNCH'; gameId: string };
|
||||
|
||||
interface LobbyState {
|
||||
roomState: RoomState | null;
|
||||
chat: ChatMessage[];
|
||||
launchedGameId: string | null;
|
||||
}
|
||||
|
||||
const initialState: LobbyState = {
|
||||
roomState: null,
|
||||
chat: [],
|
||||
launchedGameId: null,
|
||||
};
|
||||
|
||||
function lobbyReducer(state: LobbyState, action: LobbyAction): LobbyState {
|
||||
switch (action.type) {
|
||||
case 'SET_ROOM':
|
||||
return { ...state, roomState: action.payload };
|
||||
case 'ADD_CHAT':
|
||||
return { ...state, chat: [...state.chat, action.message].slice(-50) };
|
||||
case 'SET_CHAT_HISTORY':
|
||||
return { ...state, chat: action.messages.slice(-50) };
|
||||
case 'LAUNCH':
|
||||
return { ...state, launchedGameId: action.gameId };
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
export function useLobbySock(roomId: string, playerName: string) {
|
||||
const [state, dispatch] = useReducer(lobbyReducer, initialState);
|
||||
const wsRef = useRef<WebSocket | null>(null);
|
||||
const reconnectTimeout = useRef<ReturnType<typeof setTimeout> | null>(null);
|
||||
const heartbeatInterval = useRef<ReturnType<typeof setInterval> | null>(null);
|
||||
const intentionalClose = useRef(false);
|
||||
|
||||
const connect = useCallback(() => {
|
||||
const url = `ws://${window.location.host}/ws/lobby/${roomId}?name=${encodeURIComponent(playerName)}`;
|
||||
const ws = new WebSocket(url);
|
||||
wsRef.current = ws;
|
||||
|
||||
ws.onmessage = (event) => {
|
||||
const msg = JSON.parse(event.data);
|
||||
|
||||
switch (msg.type) {
|
||||
case 'lobby_state':
|
||||
dispatch({ type: 'SET_ROOM', payload: msg.payload });
|
||||
break;
|
||||
case 'chat':
|
||||
dispatch({
|
||||
type: 'ADD_CHAT',
|
||||
message: {
|
||||
role: msg.role ?? 'PLAYER',
|
||||
name: msg.name ?? '',
|
||||
text: msg.text,
|
||||
timestamp: Date.now(),
|
||||
},
|
||||
});
|
||||
break;
|
||||
case 'chat_history':
|
||||
dispatch({
|
||||
type: 'SET_CHAT_HISTORY',
|
||||
messages: (msg.messages ?? []).map((m: { role?: string; name?: string; text: string }) => ({
|
||||
role: m.role ?? 'SYSTEM',
|
||||
name: m.name ?? '',
|
||||
text: m.text,
|
||||
timestamp: Date.now(),
|
||||
})),
|
||||
});
|
||||
break;
|
||||
case 'launch':
|
||||
dispatch({ type: 'LAUNCH', gameId: msg.game_id });
|
||||
break;
|
||||
case 'pong':
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
ws.onclose = () => {
|
||||
if (!intentionalClose.current) {
|
||||
reconnectTimeout.current = setTimeout(() => connect(), 3000);
|
||||
}
|
||||
};
|
||||
}, [roomId, playerName]);
|
||||
|
||||
useEffect(() => {
|
||||
intentionalClose.current = false;
|
||||
connect();
|
||||
|
||||
return () => {
|
||||
intentionalClose.current = true;
|
||||
if (reconnectTimeout.current) clearTimeout(reconnectTimeout.current);
|
||||
wsRef.current?.close();
|
||||
};
|
||||
}, [connect]);
|
||||
|
||||
// Heartbeat ping every 15s
|
||||
useEffect(() => {
|
||||
heartbeatInterval.current = setInterval(() => {
|
||||
if (wsRef.current?.readyState === WebSocket.OPEN) {
|
||||
wsRef.current.send(JSON.stringify({ type: 'ping' }));
|
||||
}
|
||||
}, 15000);
|
||||
|
||||
return () => {
|
||||
if (heartbeatInterval.current) clearInterval(heartbeatInterval.current);
|
||||
};
|
||||
}, []);
|
||||
|
||||
const sendReady = useCallback((seat: number) => {
|
||||
if (wsRef.current?.readyState === WebSocket.OPEN) {
|
||||
wsRef.current.send(JSON.stringify({ type: 'ready', seat }));
|
||||
}
|
||||
}, []);
|
||||
|
||||
const sendChat = useCallback((text: string) => {
|
||||
if (wsRef.current?.readyState === WebSocket.OPEN) {
|
||||
wsRef.current.send(JSON.stringify({ type: 'chat', text }));
|
||||
}
|
||||
}, []);
|
||||
|
||||
const sendLaunch = useCallback(() => {
|
||||
if (wsRef.current?.readyState === WebSocket.OPEN) {
|
||||
wsRef.current.send(JSON.stringify({ type: 'launch' }));
|
||||
}
|
||||
}, []);
|
||||
|
||||
return {
|
||||
roomState: state.roomState,
|
||||
chat: state.chat,
|
||||
launchedGameId: state.launchedGameId,
|
||||
sendReady,
|
||||
sendChat,
|
||||
sendLaunch,
|
||||
};
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
@tailwind base;
|
||||
@tailwind components;
|
||||
@tailwind utilities;
|
||||
@@ -1,10 +0,0 @@
|
||||
import { StrictMode } from 'react'
|
||||
import { createRoot } from 'react-dom/client'
|
||||
import './index.css'
|
||||
import App from './App.tsx'
|
||||
|
||||
createRoot(document.getElementById('root')!).render(
|
||||
<StrictMode>
|
||||
<App />
|
||||
</StrictMode>,
|
||||
)
|
||||
@@ -1,53 +0,0 @@
|
||||
import { useParams } from 'react-router-dom';
|
||||
import { useGameSocket } from '../hooks/useGameSocket';
|
||||
import PhaseBar from '../components/PhaseBar';
|
||||
import Board from '../components/Board';
|
||||
import NarrationPanel from '../components/NarrationPanel';
|
||||
import MoveBar from '../components/MoveBar';
|
||||
import GameOverOverlay from '../components/GameOverOverlay';
|
||||
|
||||
export default function GamePage() {
|
||||
const { gameId } = useParams<{ gameId: string }>();
|
||||
const { gameState, narration, thinking, hand, gameOver, status, sendMove, sendConcede } =
|
||||
useGameSocket(gameId!);
|
||||
|
||||
if (!gameState) {
|
||||
return (
|
||||
<div className="flex items-center justify-center h-screen bg-bg-base text-white">
|
||||
Connecting…
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
const winnerPlayer = gameOver
|
||||
? gameState.players.find((p) => p.seat === gameOver.winner) ?? null
|
||||
: null;
|
||||
|
||||
return (
|
||||
<div className="flex flex-col h-screen overflow-hidden bg-bg-base text-white">
|
||||
<PhaseBar
|
||||
phase={gameState.current_phase}
|
||||
activeSeat={gameState.active_seat}
|
||||
players={gameState.players}
|
||||
/>
|
||||
<div className="flex flex-1 overflow-hidden">
|
||||
<Board gameState={gameState} thinkingSeats={thinking} />
|
||||
<NarrationPanel lines={narration} thinkingSeats={thinking} />
|
||||
</div>
|
||||
<MoveBar
|
||||
hand={hand}
|
||||
humanSeat={0}
|
||||
onPass={() => sendMove('pass')}
|
||||
onConcede={sendConcede}
|
||||
onPlayCard={(index) => sendMove('play_card', { index })}
|
||||
status={status}
|
||||
/>
|
||||
<GameOverOverlay
|
||||
show={gameOver !== null}
|
||||
winner={winnerPlayer}
|
||||
reason={gameOver?.reason ?? ''}
|
||||
players={gameState.players}
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,141 +0,0 @@
|
||||
import { useEffect, useState } from 'react';
|
||||
import { useNavigate } from 'react-router-dom';
|
||||
|
||||
interface RoomSummary {
|
||||
roomId: string;
|
||||
name: string;
|
||||
host: string;
|
||||
playerCount: number;
|
||||
}
|
||||
|
||||
export default function LobbyPage() {
|
||||
const navigate = useNavigate();
|
||||
const [rooms, setRooms] = useState<RoomSummary[]>([]);
|
||||
const [loading, setLoading] = useState(true);
|
||||
|
||||
// Create room form state
|
||||
const [roomName, setRoomName] = useState('');
|
||||
const [hostName, setHostName] = useState('');
|
||||
const [aiSlots, setAiSlots] = useState(0);
|
||||
const [password, setPassword] = useState('');
|
||||
const [creating, setCreating] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
fetch('/api/v1/lobby/rooms')
|
||||
.then((res) => res.json())
|
||||
.then((data) => setRooms(data))
|
||||
.catch(() => setRooms([]))
|
||||
.finally(() => setLoading(false));
|
||||
}, []);
|
||||
|
||||
const handleCreate = async (e: React.FormEvent) => {
|
||||
e.preventDefault();
|
||||
setCreating(true);
|
||||
try {
|
||||
const res = await fetch('/api/v1/lobby/rooms', {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({
|
||||
name: roomName,
|
||||
host: hostName,
|
||||
ai_slots: aiSlots,
|
||||
password: password || undefined,
|
||||
}),
|
||||
});
|
||||
const data = await res.json();
|
||||
navigate(`/room/${data.roomId}?name=${encodeURIComponent(hostName)}`);
|
||||
} catch {
|
||||
setCreating(false);
|
||||
}
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="min-h-screen bg-bg-base text-white p-6">
|
||||
<h1 className="text-3xl font-bold mb-6">Commander AI Lab — Lobby</h1>
|
||||
|
||||
<div className="grid grid-cols-1 md:grid-cols-2 gap-6 max-w-4xl">
|
||||
{/* Room List */}
|
||||
<div className="bg-bg-zone rounded-lg border border-border-zone p-4">
|
||||
<h2 className="text-lg font-semibold mb-3">Open Rooms</h2>
|
||||
{loading ? (
|
||||
<p className="text-text-muted text-sm">Loading...</p>
|
||||
) : rooms.length === 0 ? (
|
||||
<p className="text-text-muted text-sm">No rooms available. Create one!</p>
|
||||
) : (
|
||||
<ul className="space-y-2">
|
||||
{rooms.map((room) => (
|
||||
<li key={room.roomId}>
|
||||
<button
|
||||
onClick={() => navigate(`/room/${room.roomId}`)}
|
||||
className="w-full text-left bg-bg-panel border border-border-zone rounded px-3 py-2 hover:border-accent-blue transition-colors"
|
||||
>
|
||||
<span className="font-medium">{room.name}</span>
|
||||
<span className="text-text-muted text-sm ml-2">
|
||||
Host: {room.host} · {room.playerCount}/4 players
|
||||
</span>
|
||||
</button>
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Create Room Form */}
|
||||
<div className="bg-bg-zone rounded-lg border border-border-zone p-4">
|
||||
<h2 className="text-lg font-semibold mb-3">Create Room</h2>
|
||||
<form onSubmit={handleCreate} className="space-y-3">
|
||||
<div>
|
||||
<label className="block text-sm text-text-muted mb-1">Room Name</label>
|
||||
<input
|
||||
type="text"
|
||||
value={roomName}
|
||||
onChange={(e) => setRoomName(e.target.value)}
|
||||
required
|
||||
className="w-full bg-bg-panel border border-border-zone rounded px-3 py-1.5 text-sm text-white focus:outline-none focus:border-accent-blue"
|
||||
/>
|
||||
</div>
|
||||
<div>
|
||||
<label className="block text-sm text-text-muted mb-1">Your Name</label>
|
||||
<input
|
||||
type="text"
|
||||
value={hostName}
|
||||
onChange={(e) => setHostName(e.target.value)}
|
||||
required
|
||||
className="w-full bg-bg-panel border border-border-zone rounded px-3 py-1.5 text-sm text-white focus:outline-none focus:border-accent-blue"
|
||||
/>
|
||||
</div>
|
||||
<div>
|
||||
<label className="block text-sm text-text-muted mb-1">AI Players</label>
|
||||
<select
|
||||
value={aiSlots}
|
||||
onChange={(e) => setAiSlots(Number(e.target.value))}
|
||||
className="w-full bg-bg-panel border border-border-zone rounded px-3 py-1.5 text-sm text-white focus:outline-none focus:border-accent-blue"
|
||||
>
|
||||
<option value={0}>0 AI players</option>
|
||||
<option value={1}>1 AI player</option>
|
||||
<option value={2}>2 AI players</option>
|
||||
<option value={3}>3 AI players</option>
|
||||
</select>
|
||||
</div>
|
||||
<div>
|
||||
<label className="block text-sm text-text-muted mb-1">Password (optional)</label>
|
||||
<input
|
||||
type="password"
|
||||
value={password}
|
||||
onChange={(e) => setPassword(e.target.value)}
|
||||
className="w-full bg-bg-panel border border-border-zone rounded px-3 py-1.5 text-sm text-white focus:outline-none focus:border-accent-blue"
|
||||
/>
|
||||
</div>
|
||||
<button
|
||||
type="submit"
|
||||
disabled={creating}
|
||||
className="w-full bg-btn-primary border border-border-btn-primary text-white rounded px-4 py-2 text-sm font-medium hover:brightness-110 disabled:opacity-50"
|
||||
>
|
||||
{creating ? 'Creating...' : 'Create Room'}
|
||||
</button>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,220 +0,0 @@
|
||||
import { useState, useEffect, useRef } from 'react';
|
||||
import { useParams, useSearchParams, useNavigate } from 'react-router-dom';
|
||||
import { useLobbySock } from '../hooks/useLobbySock';
|
||||
import type { ChatMessage } from '../hooks/useLobbySock';
|
||||
|
||||
const ROLE_COLORS: Record<string, string> = {
|
||||
PLAYER: 'text-accent-blue',
|
||||
AI: 'text-accent-purple',
|
||||
SYSTEM: 'text-text-muted',
|
||||
};
|
||||
|
||||
function ChatBadge({ role }: { role: string }) {
|
||||
return (
|
||||
<span className={`text-[10px] font-bold mr-1 ${ROLE_COLORS[role] ?? 'text-text-muted'}`}>
|
||||
[{role}]
|
||||
</span>
|
||||
);
|
||||
}
|
||||
|
||||
export default function RoomPage() {
|
||||
const { roomId } = useParams<{ roomId: string }>();
|
||||
const [searchParams] = useSearchParams();
|
||||
const navigate = useNavigate();
|
||||
|
||||
const isSpectator = searchParams.get('spectate') === '1';
|
||||
const nameFromUrl = searchParams.get('name') ?? '';
|
||||
const [playerName, setPlayerName] = useState(nameFromUrl);
|
||||
const [nameConfirmed, setNameConfirmed] = useState(!!nameFromUrl);
|
||||
const [chatInput, setChatInput] = useState('');
|
||||
const chatEndRef = useRef<HTMLDivElement>(null);
|
||||
|
||||
const { roomState, chat, launchedGameId, sendReady, sendChat, sendLaunch } =
|
||||
useLobbySock(roomId!, nameConfirmed ? playerName : '');
|
||||
|
||||
// Redirect when game launches
|
||||
useEffect(() => {
|
||||
if (launchedGameId) {
|
||||
navigate(`/game/${launchedGameId}`);
|
||||
}
|
||||
}, [launchedGameId, navigate]);
|
||||
|
||||
// Auto-scroll chat
|
||||
useEffect(() => {
|
||||
chatEndRef.current?.scrollIntoView({ behavior: 'smooth' });
|
||||
}, [chat.length]);
|
||||
|
||||
// Determine own seat
|
||||
const mySeat = roomState?.seats.findIndex(
|
||||
(s) => s && !s.isAi && s.name === playerName,
|
||||
) ?? -1;
|
||||
const isHost = mySeat === 0;
|
||||
|
||||
if (!nameConfirmed) {
|
||||
return (
|
||||
<div className="flex items-center justify-center h-screen bg-bg-base text-white">
|
||||
<div className="bg-bg-zone border border-border-zone rounded-lg p-6 w-80">
|
||||
<h2 className="text-lg font-semibold mb-3">Enter your name</h2>
|
||||
<input
|
||||
type="text"
|
||||
value={playerName}
|
||||
onChange={(e) => setPlayerName(e.target.value)}
|
||||
onKeyDown={(e) => {
|
||||
if (e.key === 'Enter' && playerName.trim()) setNameConfirmed(true);
|
||||
}}
|
||||
className="w-full bg-bg-panel border border-border-zone rounded px-3 py-1.5 text-sm text-white mb-3 focus:outline-none focus:border-accent-blue"
|
||||
autoFocus
|
||||
/>
|
||||
<button
|
||||
onClick={() => playerName.trim() && setNameConfirmed(true)}
|
||||
className="w-full bg-btn-primary border border-border-btn-primary text-white rounded px-4 py-2 text-sm font-medium hover:brightness-110"
|
||||
>
|
||||
Join Room
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
if (!roomState) {
|
||||
return (
|
||||
<div className="flex items-center justify-center h-screen bg-bg-base text-white">
|
||||
Connecting to room...
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
const handleSendChat = () => {
|
||||
if (chatInput.trim()) {
|
||||
sendChat(chatInput.trim());
|
||||
setChatInput('');
|
||||
}
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="flex flex-col h-screen bg-bg-base text-white">
|
||||
{/* Header */}
|
||||
<div className="bg-bg-bar border-b border-border-sep px-4 py-2 flex items-center justify-between">
|
||||
<div>
|
||||
<h1 className="text-lg font-bold">{roomState.roomName}</h1>
|
||||
<span className="text-text-muted text-sm">Host: {roomState.host}</span>
|
||||
</div>
|
||||
{isSpectator && (
|
||||
<span className="text-text-muted text-xs bg-bg-panel px-2 py-1 rounded">
|
||||
SPECTATING
|
||||
</span>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="flex flex-1 overflow-hidden">
|
||||
{/* Seat Grid */}
|
||||
<div className="flex-1 p-4">
|
||||
<div className="grid grid-cols-2 gap-3 max-w-lg">
|
||||
{[0, 1, 2, 3].map((seatIdx) => {
|
||||
const seat = roomState.seats[seatIdx];
|
||||
return (
|
||||
<div
|
||||
key={seatIdx}
|
||||
className="bg-bg-zone border border-border-zone rounded-lg p-4 min-h-[100px] flex flex-col items-center justify-center"
|
||||
>
|
||||
{seat ? (
|
||||
<>
|
||||
<span className="text-sm font-medium">
|
||||
{seat.isAi ? '🤖 AI' : seat.name}
|
||||
</span>
|
||||
<span className="text-xs text-text-muted mt-1">
|
||||
Seat {seatIdx}
|
||||
</span>
|
||||
{!seat.isAi && (
|
||||
<span
|
||||
className={`text-xs mt-1 font-bold ${
|
||||
seat.ready ? 'text-life-high' : 'text-life-med'
|
||||
}`}
|
||||
>
|
||||
{seat.ready ? 'READY' : 'Not Ready'}
|
||||
</span>
|
||||
)}
|
||||
</>
|
||||
) : (
|
||||
<>
|
||||
<span className="text-text-muted text-sm">Waiting...</span>
|
||||
<span className="text-xs text-text-muted mt-1">
|
||||
Seat {seatIdx}
|
||||
</span>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
|
||||
{/* Action buttons */}
|
||||
{!isSpectator && (
|
||||
<div className="mt-4 flex gap-3">
|
||||
{mySeat >= 0 && (
|
||||
<button
|
||||
onClick={() => sendReady(mySeat)}
|
||||
className="bg-btn-primary border border-border-btn-primary text-white rounded px-4 py-2 text-sm font-medium hover:brightness-110"
|
||||
>
|
||||
Toggle Ready
|
||||
</button>
|
||||
)}
|
||||
{isHost && (
|
||||
<button
|
||||
onClick={async () => {
|
||||
try {
|
||||
const res = await fetch(`/api/v1/lobby/rooms/${roomId}/launch`, {
|
||||
method: 'POST',
|
||||
});
|
||||
const data = await res.json();
|
||||
if (data.gameId) {
|
||||
navigate(`/game/${data.gameId}`);
|
||||
}
|
||||
} catch {
|
||||
// launch via WS fallback
|
||||
sendLaunch();
|
||||
}
|
||||
}}
|
||||
className="bg-life-high border border-life-high text-white rounded px-4 py-2 text-sm font-bold hover:brightness-110"
|
||||
>
|
||||
Launch Game
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Chat Panel */}
|
||||
<div className="w-[280px] bg-bg-panel border-l border-border-sep flex flex-col">
|
||||
<div className="px-3 py-2 border-b border-border-sep text-sm font-semibold">
|
||||
Chat
|
||||
</div>
|
||||
<div className="flex-1 overflow-y-auto p-2 space-y-1">
|
||||
{chat.map((msg: ChatMessage, i: number) => (
|
||||
<div key={i} className="text-[11px] leading-[1.4] break-words">
|
||||
<ChatBadge role={msg.role} />
|
||||
{msg.name && <span className="font-medium mr-1">{msg.name}:</span>}
|
||||
<span className="text-text-body">{msg.text}</span>
|
||||
</div>
|
||||
))}
|
||||
<div ref={chatEndRef} />
|
||||
</div>
|
||||
{!isSpectator && (
|
||||
<div className="border-t border-border-sep p-2">
|
||||
<input
|
||||
type="text"
|
||||
value={chatInput}
|
||||
onChange={(e) => setChatInput(e.target.value)}
|
||||
onKeyDown={(e) => {
|
||||
if (e.key === 'Enter') handleSendChat();
|
||||
}}
|
||||
placeholder="Type a message..."
|
||||
className="w-full bg-bg-base border border-border-zone rounded px-2 py-1 text-xs text-white focus:outline-none focus:border-accent-blue"
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,391 +0,0 @@
|
||||
import { useEffect, useRef, useState } from 'react';
|
||||
import { SEAT_COLOURS } from '../constants';
|
||||
import type { SimDeck, SimResult } from '../types/simulator';
|
||||
|
||||
const SEAT_LABELS = ['Seat 1 (You)', 'Seat 2', 'Seat 3', 'Seat 4'];
|
||||
|
||||
type SimStatus = 'idle' | 'running' | 'complete' | 'error';
|
||||
|
||||
export default function SimulatorPage() {
|
||||
// Deck list from API
|
||||
const [decks, setDecks] = useState<SimDeck[]>([]);
|
||||
const [loadingDecks, setLoadingDecks] = useState(true);
|
||||
|
||||
// Slot selections (4 slots, null = empty)
|
||||
const [slots, setSlots] = useState<(number | null)[]>([null, null, null, null]);
|
||||
|
||||
// Config
|
||||
const [numGames, setNumGames] = useState(10);
|
||||
const [engineType, setEngineType] = useState('heuristic');
|
||||
const [recordLogs, setRecordLogs] = useState(true);
|
||||
|
||||
// Sim state
|
||||
const [simId, setSimId] = useState<string | null>(null);
|
||||
const [status, setStatus] = useState<SimStatus>('idle');
|
||||
const [completed, setCompleted] = useState(0);
|
||||
const [total, setTotal] = useState(0);
|
||||
const [result, setResult] = useState<SimResult | null>(null);
|
||||
const [games, setGames] = useState<unknown[]>([]);
|
||||
const [error, setError] = useState<string | null>(null);
|
||||
const [showLogs, setShowLogs] = useState(false);
|
||||
|
||||
const pollRef = useRef<ReturnType<typeof setInterval> | null>(null);
|
||||
|
||||
// Fetch decks on mount
|
||||
useEffect(() => {
|
||||
fetch('/api/decks')
|
||||
.then((res) => res.json())
|
||||
.then((data) => {
|
||||
const list = (data.decks || []).map((d: Record<string, unknown>) => ({
|
||||
id: d.id as number,
|
||||
name: d.name as string,
|
||||
commander_name: (d.commander_name || '') as string,
|
||||
color_identity: (d.color_identity || []) as string[],
|
||||
}));
|
||||
setDecks(list);
|
||||
})
|
||||
.catch(() => setDecks([]))
|
||||
.finally(() => setLoadingDecks(false));
|
||||
}, []);
|
||||
|
||||
// Polling
|
||||
useEffect(() => {
|
||||
if (status !== 'running' || !simId) return;
|
||||
pollRef.current = setInterval(async () => {
|
||||
try {
|
||||
const res = await fetch(`/api/sim/status?simId=${simId}`);
|
||||
const data = await res.json();
|
||||
setCompleted(data.completed ?? 0);
|
||||
setTotal(data.total ?? 0);
|
||||
if (data.status === 'complete') {
|
||||
setStatus('complete');
|
||||
// Fetch results
|
||||
const rres = await fetch(`/api/sim/result?simId=${simId}`);
|
||||
const rdata = await rres.json();
|
||||
setResult(rdata.summary ?? null);
|
||||
setGames(rdata.games ?? []);
|
||||
} else if (data.status === 'error') {
|
||||
setStatus('error');
|
||||
setError(data.error || 'Simulation failed');
|
||||
}
|
||||
} catch {
|
||||
// keep polling
|
||||
}
|
||||
}, 1000);
|
||||
return () => {
|
||||
if (pollRef.current) clearInterval(pollRef.current);
|
||||
};
|
||||
}, [status, simId]);
|
||||
|
||||
const selectedCount = slots.filter((s) => s !== null).length;
|
||||
const canRun = selectedCount >= 2 && status !== 'running';
|
||||
|
||||
const handleRun = async () => {
|
||||
const deckIds = slots.filter((s): s is number => s !== null);
|
||||
setStatus('running');
|
||||
setCompleted(0);
|
||||
setTotal(numGames);
|
||||
setResult(null);
|
||||
setGames([]);
|
||||
setError(null);
|
||||
|
||||
try {
|
||||
const res = await fetch('/api/sim/run-n-player', {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({
|
||||
deckIds,
|
||||
numGames,
|
||||
recordLogs,
|
||||
engineType,
|
||||
}),
|
||||
});
|
||||
const data = await res.json();
|
||||
if (!res.ok) {
|
||||
setStatus('error');
|
||||
setError(data.error || 'Failed to start simulation');
|
||||
return;
|
||||
}
|
||||
setSimId(data.simId);
|
||||
setTotal(data.total);
|
||||
} catch {
|
||||
setStatus('error');
|
||||
setError('Network error');
|
||||
}
|
||||
};
|
||||
|
||||
const setSlot = (idx: number, value: number | null) => {
|
||||
setSlots((prev) => {
|
||||
const next = [...prev];
|
||||
next[idx] = value;
|
||||
return next;
|
||||
});
|
||||
};
|
||||
|
||||
const getDeckById = (id: number) => decks.find((d) => d.id === id);
|
||||
|
||||
return (
|
||||
<div className="min-h-screen bg-bg-base text-white p-6">
|
||||
<div className="max-w-5xl mx-auto">
|
||||
<h1 className="text-3xl font-bold mb-2">Batch Simulator</h1>
|
||||
<p className="text-text-muted text-sm mb-6">
|
||||
Run N-player Monte Carlo simulations with your decks.
|
||||
</p>
|
||||
|
||||
{/* Deck Selection */}
|
||||
<div className="mb-6">
|
||||
<h2 className="text-lg font-semibold mb-3">Deck Slots</h2>
|
||||
<div className="grid grid-cols-2 md:grid-cols-4 gap-4">
|
||||
{SEAT_LABELS.map((label, idx) => {
|
||||
const selected = slots[idx];
|
||||
const deck = selected !== null ? getDeckById(selected) : null;
|
||||
return (
|
||||
<div
|
||||
key={idx}
|
||||
className="bg-bg-zone rounded-md p-4"
|
||||
style={{
|
||||
border: `2px solid ${selected !== null ? SEAT_COLOURS[idx] : '#3a4060'}`,
|
||||
boxShadow: selected !== null ? `0 0 8px ${SEAT_COLOURS[idx]}40` : 'none',
|
||||
}}
|
||||
>
|
||||
<div
|
||||
className="text-sm font-medium mb-2"
|
||||
style={{ color: SEAT_COLOURS[idx] }}
|
||||
>
|
||||
{label}
|
||||
</div>
|
||||
<select
|
||||
value={selected ?? ''}
|
||||
onChange={(e) => setSlot(idx, e.target.value ? Number(e.target.value) : null)}
|
||||
className="w-full bg-bg-panel border border-border-zone rounded px-2 py-1.5 text-sm text-white focus:outline-none focus:border-accent-blue"
|
||||
>
|
||||
<option value="">— Empty —</option>
|
||||
{decks.map((d) => (
|
||||
<option key={d.id} value={d.id}>
|
||||
{d.name}
|
||||
</option>
|
||||
))}
|
||||
</select>
|
||||
{deck && (
|
||||
<div className="mt-2 text-xs text-text-muted">
|
||||
{deck.commander_name && (
|
||||
<div className="truncate">{deck.commander_name}</div>
|
||||
)}
|
||||
{deck.color_identity.length > 0 && (
|
||||
<div>{deck.color_identity.join(' ')}</div>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
{loadingDecks && (
|
||||
<p className="text-text-muted text-sm mt-2">Loading decks...</p>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Config Row */}
|
||||
<div className="flex flex-wrap items-end gap-4 mb-6 bg-bg-zone rounded-md border border-border-zone p-4">
|
||||
<div>
|
||||
<label className="block text-sm text-text-muted mb-1">Games</label>
|
||||
<input
|
||||
type="number"
|
||||
min={1}
|
||||
max={1000}
|
||||
value={numGames}
|
||||
onChange={(e) => setNumGames(Math.max(1, Math.min(1000, Number(e.target.value))))}
|
||||
className="w-24 bg-bg-panel border border-border-zone rounded px-2 py-1.5 text-sm text-white focus:outline-none focus:border-accent-blue"
|
||||
/>
|
||||
</div>
|
||||
<div>
|
||||
<label className="block text-sm text-text-muted mb-1">Engine</label>
|
||||
<select
|
||||
value={engineType}
|
||||
onChange={(e) => setEngineType(e.target.value)}
|
||||
className="bg-bg-panel border border-border-zone rounded px-2 py-1.5 text-sm text-white focus:outline-none focus:border-accent-blue"
|
||||
>
|
||||
<option value="heuristic">Heuristic AI</option>
|
||||
<option value="deepseek">DeepSeek AI</option>
|
||||
</select>
|
||||
</div>
|
||||
<div className="flex items-center gap-2">
|
||||
<input
|
||||
type="checkbox"
|
||||
id="recordLogs"
|
||||
checked={recordLogs}
|
||||
onChange={(e) => setRecordLogs(e.target.checked)}
|
||||
className="rounded"
|
||||
/>
|
||||
<label htmlFor="recordLogs" className="text-sm text-text-muted">
|
||||
Record Logs
|
||||
</label>
|
||||
</div>
|
||||
<button
|
||||
onClick={handleRun}
|
||||
disabled={!canRun}
|
||||
className="bg-accent-blue text-white rounded px-4 py-2 text-sm font-medium hover:brightness-110 disabled:opacity-50 disabled:cursor-not-allowed"
|
||||
>
|
||||
{status === 'running' ? (
|
||||
<span className="flex items-center gap-2">
|
||||
<span className="inline-block w-4 h-4 border-2 border-white border-t-transparent rounded-full animate-spin" />
|
||||
Running...
|
||||
</span>
|
||||
) : (
|
||||
'Run Simulation'
|
||||
)}
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Progress */}
|
||||
{status === 'running' && (
|
||||
<div className="mb-6">
|
||||
<div className="flex justify-between text-sm text-text-muted mb-1">
|
||||
<span>Progress</span>
|
||||
<span>
|
||||
{completed} / {total} games
|
||||
</span>
|
||||
</div>
|
||||
<div className="w-full bg-bg-panel rounded-full h-3 overflow-hidden">
|
||||
<div
|
||||
className="h-full bg-accent-blue rounded-full transition-all duration-300"
|
||||
style={{ width: `${total > 0 ? (completed / total) * 100 : 0}%` }}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Error */}
|
||||
{status === 'error' && error && (
|
||||
<div className="mb-6 bg-red-900/30 border border-red-700 rounded-md p-3 text-sm text-red-300">
|
||||
{error}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Results */}
|
||||
{status === 'complete' && result && (
|
||||
<div className="space-y-6">
|
||||
<div className="flex items-center gap-4 text-sm text-text-muted">
|
||||
<span>{result.totalGames} games</span>
|
||||
<span>{result.playerCount} players</span>
|
||||
<span>{result.elapsedSeconds}s elapsed</span>
|
||||
</div>
|
||||
|
||||
{/* Win Rate Bar Chart */}
|
||||
<div className="bg-bg-zone rounded-md border border-border-zone p-4">
|
||||
<h3 className="text-sm font-semibold mb-3">Win Rates</h3>
|
||||
<div className="space-y-2">
|
||||
{result.players.map((p) => (
|
||||
<div key={p.seat} className="flex items-center gap-3">
|
||||
<div className="w-28 text-sm truncate" style={{ color: SEAT_COLOURS[p.seat] }}>
|
||||
{p.deckName}
|
||||
</div>
|
||||
<div className="flex-1 bg-bg-panel rounded-full h-5 overflow-hidden">
|
||||
<div
|
||||
className="h-full rounded-full transition-all duration-500"
|
||||
style={{
|
||||
width: `${p.winRate}%`,
|
||||
backgroundColor: SEAT_COLOURS[p.seat],
|
||||
minWidth: p.winRate > 0 ? '2px' : '0',
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
<div className="w-16 text-right text-sm font-mono">
|
||||
{p.winRate}%
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Stats Table */}
|
||||
<div className="bg-bg-zone rounded-md border border-border-zone overflow-x-auto">
|
||||
<table className="w-full text-sm">
|
||||
<thead>
|
||||
<tr className="border-b border-border-zone text-text-muted">
|
||||
<th className="text-left px-3 py-2">Seat</th>
|
||||
<th className="text-left px-3 py-2">Deck</th>
|
||||
<th className="text-right px-3 py-2">Wins</th>
|
||||
<th className="text-right px-3 py-2">Win%</th>
|
||||
<th className="text-right px-3 py-2">Avg Turns</th>
|
||||
<th className="text-right px-3 py-2">Avg Dmg</th>
|
||||
<th className="text-right px-3 py-2">Avg Spells</th>
|
||||
<th className="text-right px-3 py-2">Avg Creatures</th>
|
||||
<th className="text-right px-3 py-2">Avg Removal</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{result.players.map((p) => {
|
||||
const isWinner = result.players.every((o) => o.wins <= p.wins);
|
||||
return (
|
||||
<tr
|
||||
key={p.seat}
|
||||
className={`border-b border-border-zone ${isWinner ? 'font-semibold' : ''}`}
|
||||
style={{
|
||||
backgroundColor: `${SEAT_COLOURS[p.seat]}${isWinner ? '20' : '0a'}`,
|
||||
}}
|
||||
>
|
||||
<td className="px-3 py-2" style={{ color: SEAT_COLOURS[p.seat] }}>
|
||||
P{p.seat + 1}
|
||||
</td>
|
||||
<td className="px-3 py-2">{p.deckName}</td>
|
||||
<td className="text-right px-3 py-2">{p.wins}</td>
|
||||
<td className="text-right px-3 py-2">{p.winRate}%</td>
|
||||
<td className="text-right px-3 py-2">{p.avgTurns}</td>
|
||||
<td className="text-right px-3 py-2">{p.avgDamageDealt}</td>
|
||||
<td className="text-right px-3 py-2">{p.avgSpellsCast}</td>
|
||||
<td className="text-right px-3 py-2">{p.avgCreaturesPlayed}</td>
|
||||
<td className="text-right px-3 py-2">{p.avgRemovalUsed}</td>
|
||||
</tr>
|
||||
);
|
||||
})}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
{/* Per-Game Logs (collapsible) */}
|
||||
{games.length > 0 && (
|
||||
<div className="bg-bg-zone rounded-md border border-border-zone">
|
||||
<button
|
||||
onClick={() => setShowLogs(!showLogs)}
|
||||
className="w-full text-left px-4 py-3 text-sm font-medium flex justify-between items-center hover:bg-bg-panel transition-colors"
|
||||
>
|
||||
<span>Per-Game Results ({games.length} games)</span>
|
||||
<span className="text-text-muted">{showLogs ? '▲' : '▼'}</span>
|
||||
</button>
|
||||
{showLogs && (
|
||||
<div className="px-4 pb-3 max-h-96 overflow-y-auto">
|
||||
<div className="space-y-1">
|
||||
{games.map((g: unknown, i: number) => {
|
||||
const game = g as Record<string, unknown>;
|
||||
return (
|
||||
<div
|
||||
key={i}
|
||||
className="flex items-center gap-3 text-xs text-text-muted py-1 border-b border-border-zone"
|
||||
>
|
||||
<span className="w-12 font-mono">#{game.gameNumber as number}</span>
|
||||
<span>
|
||||
Winner:{' '}
|
||||
<span
|
||||
style={{
|
||||
color: SEAT_COLOURS[(game.winner ?? game.winningSeat ?? 0) as number],
|
||||
}}
|
||||
>
|
||||
P{((game.winner ?? game.winningSeat ?? 0) as number) + 1}
|
||||
</span>
|
||||
</span>
|
||||
<span>{game.turns as number} turns</span>
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
import type { GameState, Card, NarrationLine } from '../types/game';
|
||||
|
||||
export type GameAction =
|
||||
| { type: 'SET_STATE'; payload: GameState }
|
||||
| { type: 'SET_HAND'; cards: Card[] }
|
||||
| { type: 'ADD_NARRATION'; line: NarrationLine }
|
||||
| { type: 'SET_THINKING'; seat: number; active: boolean }
|
||||
| { type: 'GAME_OVER'; winner: number; reason: string }
|
||||
| { type: 'SET_STATUS'; status: string };
|
||||
|
||||
export interface ReducerState {
|
||||
gameState: GameState | null;
|
||||
hand: Card[];
|
||||
narration: NarrationLine[];
|
||||
thinkingSeats: Set<number>;
|
||||
gameOver: { winner: number; reason: string } | null;
|
||||
status: string;
|
||||
}
|
||||
|
||||
export const initialState: ReducerState = {
|
||||
gameState: null,
|
||||
hand: [],
|
||||
narration: [],
|
||||
thinkingSeats: new Set(),
|
||||
gameOver: null,
|
||||
status: '',
|
||||
};
|
||||
|
||||
export function gameReducer(state: ReducerState, action: GameAction): ReducerState {
|
||||
switch (action.type) {
|
||||
case 'SET_STATE':
|
||||
return { ...state, gameState: action.payload };
|
||||
|
||||
case 'SET_HAND':
|
||||
return { ...state, hand: action.cards };
|
||||
|
||||
case 'ADD_NARRATION': {
|
||||
const narration = [...state.narration, action.line];
|
||||
return { ...state, narration: narration.slice(-120) };
|
||||
}
|
||||
|
||||
case 'SET_THINKING': {
|
||||
const thinkingSeats = new Set(state.thinkingSeats);
|
||||
if (action.active) {
|
||||
thinkingSeats.add(action.seat);
|
||||
} else {
|
||||
thinkingSeats.delete(action.seat);
|
||||
}
|
||||
return { ...state, thinkingSeats };
|
||||
}
|
||||
|
||||
case 'GAME_OVER':
|
||||
return { ...state, gameOver: { winner: action.winner, reason: action.reason } };
|
||||
|
||||
case 'SET_STATUS':
|
||||
return { ...state, status: action.status };
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
}
|
||||
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