fix: increase default clock from 120s to 300s for Commander games to prevent premature timeouts

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KoalaTrapLord authored and GitHub committed 2026-03-20 14:58:24 -04:00
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commit eb59a2cd2e
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@@ -9,7 +9,7 @@ class StartRequest(BaseModel):
numGames: int = 100
threads: int = 4
seed: Optional[int] = None
clock: int = 120
clock: int = 300
deckSources: Optional[list[Optional[dict]]] = None
useLearnedPolicy: bool = False
policyStyle: str = "midrange"