fix: increase default clock from 120s to 300s for Commander games to prevent premature timeouts
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@@ -9,7 +9,7 @@ class StartRequest(BaseModel):
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numGames: int = 100
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threads: int = 4
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seed: Optional[int] = None
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clock: int = 120
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clock: int = 300
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deckSources: Optional[list[Optional[dict]]] = None
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useLearnedPolicy: bool = False
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policyStyle: str = "midrange"
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