Computer
6a84708c65
fix: wire DeckBuilderController and create prefabs in CreateDeckBuilderScene.cs
2026-03-19 08:30:11 +00:00
rgriffith
9b892e5289
fix: remove unsupported cursor:auto and normalize rgb() spacing in USS files
2026-03-19 08:05:54 +00:00
KoalaTrapLord
f2a782f0bd
feat(unity-ui): add MainMenu.uss styles for nav hub, server config, module cards
2026-03-19 04:00:31 -04:00
KoalaTrapLord
da67879491
feat(unity-ui): add MainMenu.uxml nav hub with server config and module cards
2026-03-19 03:59:31 -04:00
KoalaTrapLord
18beb9192e
feat(unity-ui): add UXML+USS layouts for all 5 GUI screens
...
- CollectionTracker.uxml — card grid, filter sidebar, detail panel
- CoachPanel.uxml — chat bubbles, analytics, mana curve chart
- DeckGenerator.uxml — 4-step wizard (commander → strategy → generate → result)
- SimulationPanel.uxml — 4-player config, progress bar, results table
- TrainingPanel.uxml — stats, start/stop, live charts, log, model history
- CommanderLabShared.uss — dark MTG theme shared across all screens
- CollectionTracker.uss
- CoachPanel.uss
- DeckGenerator.uss
- SimulationPanel.uss
- TrainingPanel.uss
2026-03-19 03:55:13 -04:00
rgriffith
ce80b6d9c5
feat: implement SimulationController, fix API paths, wire Simulator scene
2026-03-19 07:46:44 +00:00
Computer
d8e355de2b
fix: append to Build Settings instead of overwrite, add Build All Scenes tool
2026-03-19 07:34:01 +00:00
Computer
9d2a043d3f
fix: add EditorSceneManager.SaveScene to all scene creator scripts
2026-03-19 07:29:16 +00:00
KoalaTrapLord
85224f082e
fix: handle wrapped JSON object from /api/ml/models endpoint
...
The API returns {"models":[...]} rather than a bare array.
Added MlModelsResponse wrapper class and updated LoadModelHistory
to unwrap the list before iterating, preventing the deserialization
exception in TrainingController.
2026-03-19 02:57:46 -04:00
Computer
3802bc3d78
fix: resolve CS0103 errors in CreateDeckBuilderScene.cs and CreateCollectionScene.cs
2026-03-19 06:08:11 +00:00
KoalaTrapLord
cad2f00ec7
Fix all Unity C# errors: 4 truncated Editor scripts + 11 controller/model compilation fixes
2026-03-19 05:53:04 +00:00
KoalaTrapLord
6b50c6ee7d
Add PreconListWrapper and CollectionResponse classes to DeckGeneratorController
2026-03-19 01:40:50 -04:00
KoalaTrapLord
a501a9755d
fix(unity): resolve all 32 C# compilation errors
...
- CardModel: add missing `id` field
- CardModel: `imageUrl` → `imageUri` (match JSON property name)
- DeckModel: `commanderName` → `commander` (match JSON property name)
- PreconDeck: `imageUrl` → `imageUri`
- Add missing `PreconListWrapper` model class
- Add `using UnityEngine.Networking` to CollectionController,
DeckGeneratorController, PreconController
- Remove double StartCoroutine() wrapping on ApiClient calls
(GetRaw/PatchRaw/Delete/PostRaw already return Coroutine)
Affected: CollectionController, DeckBuilderController,
DeckGeneratorController, ScannerController, CoachController
2026-03-19 05:13:00 +00:00
KoalaTrapLord
94b20f1347
Add GetRaw, PatchRaw, Delete methods to ApiClient.cs
2026-03-19 01:01:18 -04:00
KoalaTrapLord
81a1bc9022
Fix DeckBuilderController.cs: fix truncated for loop, remove stray line at EOF
2026-03-19 00:48:43 -04:00
KoalaTrapLord
432a16e87d
Add missing using UnityEngine.Networking for UnityWebRequest.EscapeURL
2026-03-19 00:11:51 -04:00
KoalaTrapLord
c5a1f65e13
Fix DeckBuilderController.cs: add truncated methods (BuildManaCurve, BuildColorPie, ShowError, PromptSave, OnExportToSim)
2026-03-19 00:11:03 -04:00
KoalaTrapLord
ed255c1a21
Fix TagManager.asset: remove quoted empty strings, use bare null entries
2026-03-19 00:01:57 -04:00
KoalaTrapLord
9899da9b98
Fix TagManager.asset: use quoted empty strings for empty layers
2026-03-19 00:00:04 -04:00
KoalaTrapLord
b248be867b
Unity: add EditorSettings.asset
2026-03-18 23:40:16 -04:00
KoalaTrapLord
2a9b043a24
Unity: add DynamicsManager.asset
2026-03-18 23:39:26 -04:00
KoalaTrapLord
9436276b69
Unity: add AudioManager.asset
2026-03-18 23:38:32 -04:00
KoalaTrapLord
d06618031a
Unity: add TimeManager.asset
2026-03-18 23:37:47 -04:00
KoalaTrapLord
58c6908b85
Unity: add InputManager.asset
2026-03-18 23:37:06 -04:00
KoalaTrapLord
682c4191f9
Unity: add EditorBuildSettings.asset
2026-03-18 23:36:10 -04:00
KoalaTrapLord
2add53d3c2
Unity: add TagManager.asset
2026-03-18 23:35:29 -04:00
KoalaTrapLord
918d760dcb
Unity: add GraphicsSettings.asset
2026-03-18 23:34:42 -04:00
KoalaTrapLord
18ddd3027b
Unity: add QualitySettings.asset
2026-03-18 23:33:46 -04:00
KoalaTrapLord
a82a7d4dc6
Unity: add ProjectSettings.asset with URP, .NET Standard 2.1
2026-03-18 23:32:32 -04:00
KoalaTrapLord
d5fdc150f7
Unity: add Packages/manifest.json with URP and core dependencies
2026-03-18 23:28:45 -04:00
KoalaTrapLord
173a7f4f3b
Add WebGL FileUpload.jslib plugin for Scanner file upload fallback
2026-03-18 22:50:52 -04:00
KoalaTrapLord
a988779bb4
ScannerController: add WebGL file upload fallback ( #54 )
2026-03-18 22:46:59 -04:00
KoalaTrapLord
7901fef495
CoachController: add streaming, precon refresh tab, mobile layout (U9 #54 )
2026-03-18 22:39:47 -04:00
KoalaTrapLord
d21928da53
Add PreconController.cs - precon browser scene (U12)
2026-03-18 16:57:01 -04:00
KoalaTrapLord
9b1654a81e
Add CoachController.cs - AI coach chat + analytics dashboard (U9)
2026-03-18 16:29:50 -04:00
KoalaTrapLord
69fe6cbffd
Add MobileInputHandler for touch controls, safe area, responsive UI ( closes #58 )
2026-03-18 15:18:09 -04:00
KoalaTrapLord
3fe3ba0e62
Add WebGLInput.jslib for WebGL JS interop plugin
2026-03-18 15:16:37 -04:00
KoalaTrapLord
643529e874
Add WebGLBridge for WebGL build support, CORS, file input fallback ( closes #57 )
2026-03-18 15:15:36 -04:00
KoalaTrapLord
9746a41178
Add CardController with flip, hover, glow, drag, mobile gestures ( closes #56 )
2026-03-18 15:12:41 -04:00
KoalaTrapLord
b0f48cde62
Add CreateTrainingScene editor script for U11 Training scene
2026-03-18 15:09:19 -04:00
KoalaTrapLord
ec9719659a
Add TrainingController for ML training dashboard ( closes #55 )
2026-03-18 14:37:18 -04:00
KoalaTrapLord
729283c3bd
Create CreateScannerScene.cs
2026-03-18 14:17:41 -04:00
KoalaTrapLord
52dcf95c59
Add ScannerController for scanning and card handling
...
Implement ScannerController for camera scanning and card management.
2026-03-18 14:16:34 -04:00
KoalaTrapLord
4f5135e85b
Add CreateSimulatorScene script for scene setup
2026-03-18 14:06:43 -04:00
KoalaTrapLord
ff3b134cb9
Implement DeckGeneratorController for deck generation
...
This script handles the UI and logic for the DeckGenerator scene, allowing users to select a commander, set strategies and budgets, generate a deck, and view results.
2026-03-18 13:55:47 -04:00
KoalaTrapLord
1c85733743
Add CreateDeckBuilderScene script for UI setup
...
This script creates a DeckBuilder scene in Unity, setting up the UI elements such as panels, buttons, and input fields for managing decks and cards.
2026-03-18 13:48:06 -04:00
KoalaTrapLord
a71abfa7d0
Implement DeckBuilderController for deck management
...
This file implements the DeckBuilderController class, which manages the deck building UI, including deck list, card search, and commander selection functionalities.
2026-03-18 13:36:47 -04:00
KoalaTrapLord
abb1e08249
Add CreateCollectionScene to manage collections
...
This script creates a new Unity scene for managing collections, including UI elements such as buttons, panels, and input fields for searching and filtering cards.
2026-03-18 13:18:54 -04:00
KoalaTrapLord
57b0598717
Unity U5: Add CollectionController.cs — card grid, search, filter, sort, detail panel ( #50 )
...
Implement CollectionController for managing card collection UI, including search, filter, sort, paginImplements all tasks in #50 :
- Infinite scroll card grid using CardPrefab instances with object pooling
- Async Scryfall card image loading via ImageCache.GetSprite()
- Search bar wired to GET /api/collection?search=...
- Filter sidebar: color, type, set, rarity, owned/missing dropdowns
- Sort dropdown: name, CMC, color, type, price
- Card detail panel with flip animation trigger and full card view
- "Add to Deck" button routes to DeckBuilder with card stored in PlayerPrefs
- Pagination / load-more button with page info label
- Mobile: filter drawer auto-hides on narrow screens, collapsible via toggle buttonation, and card detail display.
2026-03-18 12:50:59 -04:00
KoalaTrapLord
292801d445
Add CreateMainMenuScene script for Unity editor
...
This script creates a Main Menu scene in Unity with various UI elements including panels, buttons, and input fields. It also sets up services and saves the scene to the specified path.
2026-03-18 11:31:53 -04:00