b3138fb5b09b843cff757de6babf503be41a42dc
- /office rebuilt Chrono Trigger style: tile map (work floor, walled conference room with door, break area), 4-direction sprites with walk cycles; employees path through the door and walk to their desk when working (typing anim, lit monitor), to the conference room with a "?" bubble when blocked on an answer, to the water cooler when idle. All movement derives from polled engine state only. - Dispatcher now appends completed-sibling task reports to each task body so decomposed tasks are no longer blind to each other's output (fixes the "apply the patch task A made" capability block). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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