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No files matched your search
+31
-21
@@ -1,26 +1,36 @@
|
||||
# Commander AI Lab — Environment Variables
|
||||
# Copy this file to .env and fill in your values.
|
||||
# start-lab.bat will auto-load .env if it exists.
|
||||
# Commander AI Lab - Environment Variables
|
||||
# Copy this file to .env and fill in your API keys.
|
||||
# .env is gitignored and will NOT be committed.
|
||||
|
||||
# ── API Keys ──────────────────────────────────────────────────────
|
||||
# Ximilar API Key (card scanner / visual AI recognition)
|
||||
# Get yours at: https://app.ximilar.com/
|
||||
XIMILAR_API_KEY=your-ximilar-api-key-here
|
||||
|
||||
# Anthropic API Key (AI deck generation & coaching with Claude Opus)
|
||||
# Get yours at: https://console.anthropic.com/settings/keys
|
||||
ANTHROPIC_API_KEY=your-anthropic-api-key-here
|
||||
XIMILAR_API_KEY=your-ximilar-key-here
|
||||
# Anthropic model for deck generation and coaching (Claude Opus recommended)
|
||||
ANTHROPIC_MODEL=claude-opus-4-20250514
|
||||
# Coach chat provider: "local" (Ollama) or "anthropic" (Claude API)
|
||||
COACH_PROVIDER=anthropic
|
||||
|
||||
# ── Forge JAR Path ────────────────────────────────────────────────
|
||||
# Point this to your Forge GUI desktop fat JAR.
|
||||
FORGE_JAR_PATH=D:/ForgeCommander/forge-repo/forge-gui-desktop/target/forge-gui-desktop-2.0.12-SNAPSHOT-jar-with-dependencies.jar
|
||||
# CORS allowed origins (comma-separated)
|
||||
# Default: http://localhost:5173,http://localhost:8080
|
||||
# Add your LAN IP if accessing from another machine on your network
|
||||
ALLOWED_ORIGINS=http://localhost:5173,http://localhost:8080
|
||||
|
||||
# IMPORTANT: Forge MUST be launched from the forge-gui directory (not forge-gui-desktop/target).
|
||||
# The JAR looks for res/ relative to its working directory. Without this, you get
|
||||
# ExceptionInInitializerError on startup.
|
||||
FORGE_WORKING_DIR=D:/ForgeCommander/forge-repo/forge-gui
|
||||
# ── Dual-Model AI Brain ─────────────────────────────────────
|
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# Primary brain: GPT-OSS 20B (turn planner / decision maker)
|
||||
BRAIN_API_BASE=http://localhost:11434
|
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BRAIN_MODEL=gpt-oss:20b
|
||||
BRAIN_TEMPERATURE=0.3
|
||||
BRAIN_MAX_TOKENS=1024
|
||||
BRAIN_TIMEOUT=120.0
|
||||
|
||||
# ── Deck Paths ────────────────────────────────────────────────────
|
||||
# Directory containing your precon .dck files.
|
||||
# Forge reads deck files directly from this folder.
|
||||
#
|
||||
# IMPORTANT: lab_api.py reads PRECON_DIR (not PRECON_DECKS_DIR).
|
||||
# PRECON_DECKS_DIR is kept below for backwards compat but is NOT used by the server.
|
||||
PRECON_DIR=D:\ForgeCommander\commander-ai-lab\precon-decks
|
||||
PRECON_DECKS_DIR=D:\ForgeCommander\commander-ai-lab\precon-decks
|
||||
FORGE_DECKS_DIR=D:\ForgeCommander\commander-ai-lab\precon-decks
|
||||
# Validator brain: DeepSeek-R1-Distill-Qwen-14B (legality + explanation)
|
||||
VALIDATOR_ENABLED=true
|
||||
VALIDATOR_API_BASE=http://localhost:11434
|
||||
VALIDATOR_MODEL=deepseek-r1:14b
|
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VALIDATOR_TEMPERATURE=0.0
|
||||
VALIDATOR_MAX_TOKENS=2048
|
||||
VALIDATOR_TIMEOUT=120.0
|
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@@ -1,179 +1,46 @@
|
||||
# Commander AI Lab
|
||||
|
||||
A full-stack Magic: The Gathering Commander research platform. Run thousands of simulated games, train neural networks on the outcomes, build decks with AI that learns from simulation data, get LLM-powered coaching, and play live 4-player battles — all from a single unified system.
|
||||
A full-stack MTG Commander AI research platform. Simulate hundreds of games overnight, train ML models on the results, and let simulation data automatically shape the AI deck builder — all from a web UI or CLI.
|
||||
|
||||
---
|
||||
## What It Does
|
||||
|
||||
## Overview
|
||||
|
||||
Commander AI Lab connects a rules-complete Forge engine, a fast Monte Carlo simulator, an LLM deck builder, an ML training pipeline, and multiple game clients (web, LAN, Unity) into one closed-loop platform. Simulation results feed back into deck building and AI decision-making, so the system improves the more it plays.
|
||||
|
||||
### Key Capabilities
|
||||
|
||||
- **Batch Simulation** — Run hundreds or thousands of Commander games unattended using Forge (rules-complete) or a headless Python Monte Carlo engine
|
||||
- **ML Training Pipeline** — Reinforcement learning (PPO) trains a neural net on game decision logs; outcome-weighted scoring nudges card weights automatically
|
||||
- **AI Deck Builder** — 7-step LLM pipeline (EDHrec → Scryfall → Ollama) with simulation-learned insights injected into prompts
|
||||
- **LLM Coach** — Streaming coaching sessions powered by Anthropic Claude or local Ollama models, enriched with RAG-retrieved card knowledge
|
||||
- **RAG Card Knowledge** — ChromaDB vector store over 30,000+ Scryfall cards with semantic search and auto-staleness monitoring
|
||||
- **LAN Battlefield** — Browser-based 4-player Commander game client with ML-powered AI opponents and precon deck support
|
||||
- **Unity Client** — Full Unity application with battleground scene, lobby system, WebSocket game state sync, and cross-platform builds
|
||||
- **Card Scanner** — OCR pipeline for physical card recognition via Ximilar API
|
||||
- **163 Precon Decks** — Complete preconstructed deck library in `.dck` format
|
||||
|
||||
---
|
||||
| Layer | What it is |
|
||||
|---|---|
|
||||
| **Monte Carlo Engine** | Pure-Python headless sim — runs thousands of games in minutes, no JVM needed |
|
||||
| **Forge Engine** | Java/Forge rules-complete sim for ground-truth validation |
|
||||
| **Overnight Runner** | Unattended batch runner — runs sims, updates sim weights, trains neural net |
|
||||
| **ML Pipeline** | Outcome-weighted RL nudges card scoring weights; neural net trains on decision logs |
|
||||
| **Deck Builder** | 7-step LLM pipeline (EDHrec → Scryfall → Ollama) now injected with sim-learned insights |
|
||||
| **AI Coach** | LLM-powered coaching sessions (Anthropic/Ollama) with streaming support |
|
||||
| **Web UI** | React + FastAPI dashboard for decks, sims, training, and deck building |
|
||||
|
||||
## Architecture
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────────────────────────────────────┐
|
||||
│ Clients │
|
||||
│ ┌──────────────┐ ┌──────────────┐ ┌──────────────────────────────┐ │
|
||||
│ │ Web UI │ │ LAN Client │ │ Unity Client │ │
|
||||
│ │ (React/TS) │ │ (HTML/JS) │ │ (C# / URP) │ │
|
||||
│ │ /ui │ │ /lan │ │ /unity-client │ │
|
||||
│ └──────┬───────┘ └──────┬───────┘ └──────┬───────────────────────┘ │
|
||||
│ └────────────────┼────────────────┘ │
|
||||
│ │ HTTP/REST + WebSocket │
|
||||
│ ┌───────────────────────┴─────────────────────────────────────────┐│
|
||||
│ │ FastAPI Backend (lab_api.py — port 8080) ││
|
||||
│ │ ││
|
||||
│ │ /api/lab/* Batch simulation (Forge + Monte Carlo) ││
|
||||
│ │ /api/deck-builder/* 7-step LLM deck construction ││
|
||||
│ │ /api/coach/* Streaming LLM coaching sessions ││
|
||||
│ │ /api/ml/* Neural net training + policy server ││
|
||||
│ │ /api/rag/* ChromaDB vector search ││
|
||||
│ │ /api/game/* Live game sessions (Forge IPC) ││
|
||||
│ │ /api/policy/* ML policy decisions for AI players ││
|
||||
│ │ /ws/game/{id} WebSocket game state streaming ││
|
||||
│ └───────┬──────────────┬──────────────┬──────────────┬────────────┘│
|
||||
│ │ │ │ │ │
|
||||
│ ┌──────┴──────┐ ┌────┴─────┐ ┌──────┴──────┐ ┌────┴──────┐ │
|
||||
│ │ Forge │ │ Monte │ │ Ollama │ │ ChromaDB │ │
|
||||
│ │ Engine │ │ Carlo │ │ (local LLM) │ │ (vector │ │
|
||||
│ │ (Java/JVM) │ │ Engine │ │ qwen2.5:7b │ │ store) │ │
|
||||
│ └─────────────┘ │ (Python) │ └─────────────┘ └───────────┘ │
|
||||
│ └──────────┘ │
|
||||
│ ┌──────────────────────────────────────────────────────────────────┐│
|
||||
│ │ ML Pipeline ││
|
||||
│ │ decisions_*.jsonl → update_weights.py → learned_weights.json ││
|
||||
│ │ → /api/ml/train → neural net checkpoints ││
|
||||
│ └──────────────────────────────────────────────────────────────────┘│
|
||||
└─────────────────────────────────────────────────────────────────────┘
|
||||
┌─────────────────────────────────────────────────────────────────┐
|
||||
│ Web UI (React/TypeScript — frontend/) │
|
||||
│ Deck Builder · Sim Dashboard · Training · Coach │
|
||||
└────────────────────────┬────────────────────────────────────────┘
|
||||
│ HTTP/REST + WebSocket
|
||||
┌────────────────────────┴────────────────────────────────────────┐
|
||||
│ FastAPI Server (lab_api.py / routes/ — port 8080) │
|
||||
│ /api/lab/* /api/ml/* /api/coach/* /api/deck-builder/* │
|
||||
└────────┬──────────────────┬──────────────────┬──────────────────┘
|
||||
│ │ │
|
||||
Java subprocess Python sim engine Ollama (local LLM)
|
||||
(Forge rules) (Monte Carlo) qwen2.5:7b + others
|
||||
│ │
|
||||
┌────────┴───────┐ ┌───────┴────────────────────────────────────┐
|
||||
│ Forge Engine │ │ src/commander_ai_lab/ │
|
||||
│ (rules- │ │ sim/ — engine, models, rules │
|
||||
│ complete) │ │ deck_builder/ — 7-step LLM pipeline │
|
||||
└────────────────┘ │ coach/ — streaming LLM coach │
|
||||
└────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
---
|
||||
## Quick Start (Windows)
|
||||
|
||||
## Features
|
||||
|
||||
### Simulation Engines
|
||||
|
||||
| Engine | Description | Speed |
|
||||
|---|---|---|
|
||||
| **Forge** | Rules-complete Java engine — handles the stack, instants, triggered abilities, and all Commander rules. Each game spawns a JVM subprocess. | ~0.04 sims/sec (single-threaded) |
|
||||
| **Monte Carlo** | Headless Python engine — models combat keywords (flying, trample, deathtouch, lifelink, menace, reach, haste), summoning sickness, tapped state, commander zone, multiplayer targeting, and board wipes. No JVM required. | Thousands of games in minutes |
|
||||
|
||||
Both engines feed structured results into the same ML pipeline.
|
||||
|
||||
### Deck Builder
|
||||
|
||||
The `POST /api/deck-builder/build` endpoint runs a 7-step pipeline:
|
||||
|
||||
1. Resolve commander via Scryfall
|
||||
2. Fetch EDHrec recommendations
|
||||
3. Fetch Scryfall candidates by category (ramp, removal, draw, lands)
|
||||
4. Ollama suggests synergy/protection/wincon cards — **simulation insights injected here**
|
||||
5. Filter by color identity, collection, and ban list
|
||||
6. Ollama enforces ratios (trim/expand to 99) — **simulation insights injected here**
|
||||
7. Assemble final deck with smart substitution (guarantees 99-card output)
|
||||
|
||||
### AI Coach
|
||||
|
||||
LLM-powered coaching with two modes:
|
||||
|
||||
- **Full Session** — Deep analysis including removal coverage, ramp quality, draw engine profiling, win conditions, anti-synergy detection, pod meta evaluation, and tempo assessment
|
||||
- **Quick Digest** — Fast ~5-second summary for rapid feedback
|
||||
|
||||
Coaching prompts are enriched with semantically relevant cards from the ChromaDB RAG store (15 cards for full sessions, 8 for quick digests). Supports both Anthropic Claude and local Ollama models with streaming responses.
|
||||
|
||||
### RAG Card Knowledge
|
||||
|
||||
- **SQLite FTS5** bulk card database from Scryfall data
|
||||
- **ChromaDB** vector index with natural-language card embeddings
|
||||
- Automatic staleness monitoring (checks every 6 hours, auto-rebuilds if >14 days old)
|
||||
- Graceful fallback — RAG failures never block coaching or deck building
|
||||
|
||||
### ML Training Pipeline
|
||||
|
||||
```
|
||||
Overnight sims → decisions_*.jsonl
|
||||
↓
|
||||
update_weights.py → learned_weights.json (feeds deck builder)
|
||||
↓
|
||||
/api/ml/train → neural net training on decision dataset
|
||||
↓
|
||||
/api/policy/decide → ML policy serves AI decisions in live games
|
||||
```
|
||||
|
||||
- **Outcome-weighted RL** nudges card scoring weights from game results
|
||||
- **Neural net** trains on the full decision log dataset
|
||||
- **Distillation loop** — self-play → collect data → retrain → repeat
|
||||
- **ELO tracking** and model tournaments for comparing AI versions
|
||||
- Weights clamped to `[-20.0, 20.0]`, stored in `learned_weights.json`
|
||||
|
||||
### Win Condition Tracking
|
||||
|
||||
Games are classified by win type — not just "Combat" vs "Other":
|
||||
|
||||
- **Combat** — standard creature damage wins
|
||||
- **Combo** — Approach of the Second Sun, Felidar Sovereign, Happily Ever After, and 30+ known alternate-win cards
|
||||
- **Drain** — life drain effects
|
||||
- **Mill** — library depletion
|
||||
- **Poison** — infect/poison counter wins
|
||||
|
||||
Draw games (timeout) are analyzed separately with per-player life-at-timeout snapshots and likely cause identification.
|
||||
|
||||
### LAN Battlefield Client
|
||||
|
||||
Browser-based 4-player Commander game at `/lan`:
|
||||
|
||||
- **AI Bridge** — REST + WebSocket connectivity with ML policy decisions as Priority 1 (falls back to local heuristic AI)
|
||||
- **Deck System** — 3-tab selector: Precons (163 decks, grouped by set), EDHREC search, and custom deck import
|
||||
- **Player Panels** — Life counters, commander damage bars, poison/energy/experience/rad counters, emblem management
|
||||
- **Backend Detection** — Auto-detects the Commander AI Lab backend; works offline with local precon data
|
||||
|
||||
### Unity Client
|
||||
|
||||
Full Unity application (URP, .NET Standard 2.1) with:
|
||||
|
||||
- **Battleground Scene** — 4-seat layout with rotated perspectives, life/poison/commander damage widgets, phase tracker, turn order bar
|
||||
- **Card System** — Hand, battlefield, graveyard, exile zones with card art, tapped rotation, face-down state, summoning sickness indicators
|
||||
- **Stack & Mana** — LIFO stack display and 6-pip mana pool
|
||||
- **Lobby System** — Configure 4 seats (human/AI), POST to backend, WebSocket game state sync
|
||||
- **Elimination** — Grayscale shader overlay on eliminated players
|
||||
- **Token System** — Create, tap, add counters, delete tokens
|
||||
- **Cross-Platform** — Windows, WebGL, Android, iOS build targets
|
||||
- **Scenes** — MainMenu, Collection, DeckBuilder, DeckGenerator, Simulator, Coach, Scanner, Training, Precon, Battleground
|
||||
|
||||
### Card Scanner
|
||||
|
||||
OCR pipeline for physical Magic cards using the Ximilar API. Scan cards from photos and match them to the Scryfall database.
|
||||
|
||||
---
|
||||
|
||||
## Quick Start
|
||||
|
||||
### Prerequisites
|
||||
|
||||
| Tool | Version |
|
||||
|---|---|
|
||||
| Python | 3.10+ |
|
||||
| Java | 17+ |
|
||||
| Maven | 3.8+ |
|
||||
| Node.js | 18+ (for LAN client scripts) |
|
||||
| Ollama | Latest (for local LLM inference) |
|
||||
| [Forge](https://github.com/Card-Forge/forge) | Built at `D:\ForgeCommander\forge-repo` |
|
||||
|
||||
### Setup (Windows)
|
||||
**Prerequisites:** Java 17+, Python 3.10+, Maven 3.8+, [Forge](https://github.com/Card-Forge/forge) built at `D:\ForgeCommander\forge-repo`
|
||||
|
||||
```powershell
|
||||
# 1. Build Forge (one-time)
|
||||
@@ -184,29 +51,17 @@ mvn package -pl forge-gui-desktop "-DskipTests" "-Drevision=2.0.12-SNAPSHOT" -am
|
||||
cd D:\ForgeCommander\commander-ai-lab
|
||||
mvn package "-DskipTests"
|
||||
|
||||
# 3. Install Python dependencies
|
||||
pip install -e ".[rag,dev]"
|
||||
# 3. Install Python deps
|
||||
pip install -e .
|
||||
|
||||
# 4. Pull an Ollama model for the deck builder
|
||||
ollama pull qwen2.5:7b
|
||||
|
||||
# 5. Launch
|
||||
# 4. Launch
|
||||
.\start-lab.bat
|
||||
# → Web UI: http://localhost:8080
|
||||
# → LAN Client: http://localhost:8080/lan/
|
||||
# → open http://localhost:8080
|
||||
```
|
||||
|
||||
Or use the automated installer:
|
||||
|
||||
```powershell
|
||||
.\install-commander-ai-lab.ps1
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Overnight AFK Runner
|
||||
|
||||
Run batch simulations unattended, then automatically update card weights and train the neural net:
|
||||
Runs batch sims unattended, then updates card weights and trains the neural net:
|
||||
|
||||
```powershell
|
||||
python overnight-run.py # default: 11.5h DeepSeek sims
|
||||
@@ -219,9 +74,9 @@ python overnight-run.py --no-train # skip neural net training
|
||||
1. `update_weights.py` — nudges `learned_weights.json` from decision logs (feeds deck builder)
|
||||
2. `/api/ml/train` — trains the neural net on the full decision dataset
|
||||
|
||||
---
|
||||
## Sim → Deck Builder Feedback Loop
|
||||
|
||||
## Simulation → Deck Builder Feedback Loop
|
||||
Simulation outcomes automatically improve deck recommendations:
|
||||
|
||||
```
|
||||
Overnight sims → decisions_*.jsonl
|
||||
@@ -235,63 +90,24 @@ Ollama prompts (suggest_cards + enforce_deck_ratios)
|
||||
Better card recommendations
|
||||
```
|
||||
|
||||
When active, `BuildResult.sources_consulted` includes `"sim_weights"`. The loop is a no-op until real sim data exists.
|
||||
When active, `BuildResult.sources_consulted` includes `"sim_weights"`. No-op until real sim data exists.
|
||||
|
||||
---
|
||||
## Deck Builder Pipeline
|
||||
|
||||
## API Reference
|
||||
The `POST /api/deck-builder/build` endpoint runs 7 steps:
|
||||
|
||||
### Simulation
|
||||
1. Resolve commander via Scryfall
|
||||
2. Fetch EDHrec recommendations
|
||||
3. Fetch Scryfall candidates by category (ramp, removal, draw, lands)
|
||||
4. Ollama suggests synergy/protection/wincon cards ← **sim insights injected here**
|
||||
5. Filter by color identity, collection, ban list
|
||||
6. Ollama enforces ratios (trim/expand to 99) ← **sim insights injected here**
|
||||
7. Assemble final deck
|
||||
|
||||
| Endpoint | Method | Description |
|
||||
|---|---|---|
|
||||
| `/api/lab/decks` | GET | List available Commander decks |
|
||||
| `/api/lab/start` | POST | Start Forge batch (returns batchId) |
|
||||
| `/api/lab/start-deepseek` | POST | Start Python/DeepSeek batch |
|
||||
| `/api/lab/status?batchId=X` | GET | Poll batch progress |
|
||||
| `/api/lab/result?batchId=X` | GET | Get completed batch JSON |
|
||||
| `/api/lab/history` | GET | List past batch runs |
|
||||
| `/api/lab/precons/deck` | GET | Fetch precon `.dck` file content |
|
||||
|
||||
### Deck Builder & Coach
|
||||
|
||||
| Endpoint | Method | Description |
|
||||
|---|---|---|
|
||||
| `/api/deck-builder/build` | POST | Build a 99-card Commander deck |
|
||||
| `/api/coach/chat` | POST | Full coaching session (streaming) |
|
||||
| `/api/coach/quick-digest` | POST | Fast ~5s coaching summary |
|
||||
|
||||
### ML & Policy
|
||||
|
||||
| Endpoint | Method | Description |
|
||||
|---|---|---|
|
||||
| `/api/ml/train` | POST | Start neural net training |
|
||||
| `/api/ml/train/status` | GET | Poll training progress |
|
||||
| `/api/policy/decide` | POST | Get ML policy decision for game state |
|
||||
|
||||
### RAG
|
||||
|
||||
| Endpoint | Method | Description |
|
||||
|---|---|---|
|
||||
| `/api/rag/build` | POST | Build/rebuild ChromaDB index |
|
||||
| `/api/rag/search` | POST | Semantic card search |
|
||||
| `/api/rag/status` | GET | Index health and staleness |
|
||||
|
||||
### Live Game
|
||||
|
||||
| Endpoint | Method | Description |
|
||||
|---|---|---|
|
||||
| `/api/game/start` | POST | Create a live game session |
|
||||
| `/api/game/action` | POST | Submit a player action |
|
||||
| `/api/game/{id}/actions` | GET | Poll Forge IPC actions |
|
||||
| `/ws/game/{game_id}` | WS | Real-time game state streaming |
|
||||
|
||||
---
|
||||
|
||||
## ML Scripts
|
||||
## ML Pipeline
|
||||
|
||||
```powershell
|
||||
# Update card weights from decision logs
|
||||
# Update sim card weights from decision logs (runs automatically in overnight-run.py)
|
||||
python -m ml.scripts.update_weights --min-games 10 --lr 0.05 --dry-run
|
||||
|
||||
# Reset weights to defaults
|
||||
@@ -301,7 +117,7 @@ python -m ml.scripts.update_weights --reset
|
||||
python ml/scripts/generate_synthetic_data.py
|
||||
```
|
||||
|
||||
---
|
||||
Learned weights are clamped to `[-20.0, 20.0]` and stored in `src/commander_ai_lab/sim/learned_weights.json`.
|
||||
|
||||
## Python Simulator API
|
||||
|
||||
@@ -313,122 +129,52 @@ stats = run_simulation(deck, num_games=100, name_a="My Deck")
|
||||
print(f"Win rate: {stats['win_rate']:.1%}, Avg turns: {stats['avg_turns']:.1f}")
|
||||
```
|
||||
|
||||
---
|
||||
The Monte Carlo engine models: combat keywords (flying, trample, deathtouch, lifelink, menace, reach, haste), summoning sickness, tapped/untap state, commander zone, multiplayer attack targeting, and board wipes. It does **not** model the stack, instants, or continuous type-changing effects.
|
||||
|
||||
## API Reference
|
||||
|
||||
| Endpoint | Method | Description |
|
||||
|---|---|---|
|
||||
| `/api/lab/decks` | GET | List available Commander decks |
|
||||
| `/api/lab/start` | POST | Start Forge batch (returns batchId) |
|
||||
| `/api/lab/start-deepseek` | POST | Start Python/DeepSeek batch |
|
||||
| `/api/lab/status?batchId=X` | GET | Poll batch progress |
|
||||
| `/api/lab/result?batchId=X` | GET | Get completed batch JSON |
|
||||
| `/api/lab/history` | GET | List past batch runs |
|
||||
| `/api/ml/train` | POST | Start neural net training |
|
||||
| `/api/ml/train/status` | GET | Poll training progress |
|
||||
| `/api/coach/chat` | POST | LLM coaching session (streaming) |
|
||||
| `/api/deck-builder/build` | POST | Build a 99-card Commander deck |
|
||||
|
||||
## Project Structure
|
||||
|
||||
```
|
||||
commander-ai-lab/
|
||||
├── lab_api.py # FastAPI server entry point
|
||||
├── overnight-run.py # AFK batch runner
|
||||
├── start-lab.bat # Windows one-click launcher
|
||||
├── install-commander-ai-lab.ps1 # Automated setup script
|
||||
├── pom.xml # Maven build (Java/Forge components)
|
||||
├── pyproject.toml # Python package config
|
||||
│
|
||||
├── routes/ # FastAPI route modules
|
||||
│ ├── lab.py # Batch simulation
|
||||
│ ├── deckbuilder.py # Deck builder pipeline
|
||||
│ ├── coach.py # LLM coaching
|
||||
│ ├── ml.py # ML training
|
||||
│ ├── rag.py # ChromaDB vector search
|
||||
│ ├── game.py # Live game sessions
|
||||
│ ├── policy.py # ML policy server
|
||||
│ ├── precon.py # Precon deck serving
|
||||
│ ├── scanner.py # Card OCR
|
||||
│ └── ws_game.py # WebSocket game state
|
||||
│
|
||||
├── services/ # Core service layer
|
||||
│ ├── forge_runner.py # Forge subprocess management
|
||||
│ ├── draw_game_analyzer.py # Draw/timeout analysis
|
||||
│ ├── rag_store.py # ChromaDB vector store
|
||||
│ └── card_text.py # Shared card text builder
|
||||
│
|
||||
├── lab_api.py # FastAPI server entry point
|
||||
├── frontend/ # React + TypeScript web UI
|
||||
├── ui/ # Legacy static HTML UI
|
||||
├── src/commander_ai_lab/
|
||||
│ ├── sim/ # Monte Carlo engine
|
||||
│ │ ├── engine.py # Game loop
|
||||
│ │ ├── models.py # GameResult, Card, Player
|
||||
│ │ ├── rules.py # Combat, keywords, commander rules
|
||||
│ │ ├── win_condition_parser.py # Alternate win detection
|
||||
│ │ └── learned_weights.json # ML-learned card weights
|
||||
│ ├── deck_builder/ # 7-step LLM pipeline
|
||||
│ │ ├── api/ # Scryfall, EDHrec, Ollama, sim_insights
|
||||
│ │ ├── core/ # Models, rules engine, assembler
|
||||
│ │ └── pipeline/ # build_deck.py orchestrator
|
||||
│ └── coach/ # LLM coaching
|
||||
│ ├── coach_service.py # Session + quick digest
|
||||
│ ├── prompt_template.py # System/user prompts
|
||||
│ └── embeddings.py # Card embedding utilities
|
||||
│
|
||||
├── ml/ # ML training pipeline
|
||||
│ ├── scripts/ # update_weights.py, ml_cli.py
|
||||
│ ├── training/ # Neural net trainer
|
||||
│ ├── encoder/ # Feature encoding
|
||||
│ └── models/ # Saved checkpoints
|
||||
│
|
||||
├── lan-client/ # Browser-based LAN battlefield
|
||||
│ ├── index.html # Entry point
|
||||
│ ├── engine.js # Game engine + ML AI turns
|
||||
│ ├── ai-bridge.js # Backend connector + policy bridge
|
||||
│ ├── player-panels.js # Enhanced player panels
|
||||
│ ├── ui.js # 3-tab deck selector + setup
|
||||
│ └── precons.js # 163 precon deck data
|
||||
│
|
||||
├── unity-client/ # Unity game client
|
||||
│ └── Assets/
|
||||
│ ├── Scenes/ # 11 scenes (MainMenu → Battleground)
|
||||
│ ├── Scripts/ # C# controllers, models, services
|
||||
│ ├── Prefabs/ # Card, deck slot, chat bubble
|
||||
│ └── Materials/ # URP materials + grayscale shader
|
||||
│
|
||||
├── scanner/ # Card OCR pipeline (Ximilar)
|
||||
├── precon-decks/ # 163 preconstructed decks (.dck)
|
||||
├── sample-decks/ # Sample deck files
|
||||
├── data/ # Runtime data (ChromaDB, bulk DB)
|
||||
├── logs/ # Simulation + decision logs
|
||||
├── docs/ # Architecture docs + schemas
|
||||
├── tests/ # Test suite
|
||||
├── scripts/ # Utility scripts
|
||||
├── .github/workflows/ # CI + Unity build automation
|
||||
└── src/main/java/ # Java/Forge batch runner
|
||||
└── commanderailab/
|
||||
│ ├── sim/ # Monte Carlo engine (engine, models, rules)
|
||||
│ ├── deck_builder/ # LLM deck builder pipeline
|
||||
│ │ ├── api/ # Scryfall, EDHrec, Ollama, sim_insights
|
||||
│ │ ├── core/ # Models, rules engine, assembler
|
||||
│ │ └── pipeline/ # build_deck.py (7-step orchestrator)
|
||||
│ └── coach/ # LLM coaching (Anthropic + Ollama)
|
||||
├── ml/
|
||||
│ ├── scripts/ # update_weights.py, ml_cli.py
|
||||
│ ├── training/ # Neural net trainer
|
||||
│ ├── encoder/ # Feature encoding
|
||||
│ └── models/ # Saved model checkpoints
|
||||
├── scanner/ # Card OCR pipeline
|
||||
├── logs/decisions/ # ML decision logs (gitignored)
|
||||
└── src/main/java/commanderailab/ # Java/Forge batch runner
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Tech Stack
|
||||
|
||||
| Layer | Technology |
|
||||
|---|---|
|
||||
| Backend | Python 3.10+, FastAPI, Uvicorn |
|
||||
| Simulation (rules-complete) | Java 17, Maven, Forge |
|
||||
| Simulation (fast) | Python Monte Carlo engine |
|
||||
| LLM Inference | Ollama (qwen2.5:7b), Anthropic Claude |
|
||||
| Vector Store | ChromaDB with all-MiniLM-L6-v2 embeddings |
|
||||
| Card Database | SQLite FTS5 (Scryfall bulk data) |
|
||||
| ML Training | PyTorch, PPO reinforcement learning |
|
||||
| Web Client | HTML/CSS/JS |
|
||||
| Unity Client | Unity 2022 LTS, URP, C# |
|
||||
| CI/CD | GitHub Actions |
|
||||
|
||||
---
|
||||
|
||||
## Known Limitations
|
||||
|
||||
- **Monte Carlo engine** — no stack, no instants, no continuous type-changing effects (animated lands don't attack)
|
||||
- **Forge engine** — each game spawns a new JVM (~2–3s overhead); ~0.04 sims/sec single-threaded
|
||||
- **Forge** — winner life total not captured in quiet mode (only reports losers)
|
||||
- **Deck builder** — Ollama suggestions depend on the local model quality; `qwen2.5:7b` works well
|
||||
- **LAN client** — EDHREC commander search is a stub (backend-powered, not yet fully wired)
|
||||
|
||||
---
|
||||
|
||||
## Contributing
|
||||
|
||||
Commander AI Lab is an active research project. Check the [open issues](https://github.com/KoalaTrapLord/commander-ai-lab/issues) for areas where contributions are welcome.
|
||||
|
||||
---
|
||||
|
||||
## License
|
||||
|
||||
See repository for license details.
|
||||
- **Monte Carlo engine** — no stack, no instants, no continuous type changes (animated lands don't attack)
|
||||
- **Forge engine** — each game spawns a new JVM (~2-3s overhead), ~0.04 sims/sec single-threaded
|
||||
- **Forge winner life total** not captured (quiet mode only reports losers)
|
||||
- **Deck builder** — Ollama suggestions are only as good as the local model; `qwen2.5:7b` works well
|
||||
@@ -1,257 +0,0 @@
|
||||
<#
|
||||
.SYNOPSIS
|
||||
Smoke-tests the Commander AI Lab policy server from PowerShell.
|
||||
Checks: server reachable -> /api/policy/health -> /api/policy/decide.
|
||||
Prints a plain-English pass/fail for every step.
|
||||
|
||||
.USAGE
|
||||
# From repo root (server already running in another window):
|
||||
.\Test-PolicyServer.ps1
|
||||
|
||||
# Custom host/port:
|
||||
.\Test-PolicyServer.ps1 -BaseUrl http://localhost:9000
|
||||
|
||||
# Pretty-print the full decide response:
|
||||
.\Test-PolicyServer.ps1 -Verbose
|
||||
#>
|
||||
param(
|
||||
[string]$BaseUrl = "http://localhost:8080",
|
||||
[switch]$Verbose
|
||||
)
|
||||
|
||||
$ErrorActionPreference = "Stop"
|
||||
|
||||
# ---- helpers ----------------------------------------------------------------
|
||||
|
||||
function Write-Pass { param([string]$msg) Write-Host " [PASS] $msg" -ForegroundColor Green }
|
||||
function Write-Fail { param([string]$msg) Write-Host " [FAIL] $msg" -ForegroundColor Red }
|
||||
function Write-Info { param([string]$msg) Write-Host " [INFO] $msg" -ForegroundColor Cyan }
|
||||
function Write-Warn { param([string]$msg) Write-Host " [WARN] $msg" -ForegroundColor Yellow }
|
||||
function Write-Step { param([string]$msg) Write-Host "`n-- $msg" -ForegroundColor White }
|
||||
|
||||
$allPassed = $true
|
||||
|
||||
function Invoke-Step {
|
||||
param(
|
||||
[string] $Name,
|
||||
[scriptblock] $Block
|
||||
)
|
||||
Write-Step $Name
|
||||
try { & $Block }
|
||||
catch {
|
||||
Write-Fail $_.Exception.Message
|
||||
$script:allPassed = $false
|
||||
}
|
||||
}
|
||||
|
||||
# ---- Step 1: server reachable -----------------------------------------------
|
||||
|
||||
Invoke-Step "Step 1 -- Server reachable at $BaseUrl" {
|
||||
$r1 = $null
|
||||
try { $r1 = Invoke-WebRequest -Uri "$BaseUrl/docs" -UseBasicParsing -TimeoutSec 5 } catch {}
|
||||
if ($r1 -and $r1.StatusCode -eq 200) {
|
||||
Write-Pass "FastAPI server is up (GET /docs -> 200)"
|
||||
return
|
||||
}
|
||||
$r2 = $null
|
||||
try { $r2 = Invoke-WebRequest -Uri "$BaseUrl/" -UseBasicParsing -TimeoutSec 5 } catch {}
|
||||
if ($r2 -and $r2.StatusCode -lt 500) {
|
||||
Write-Pass "FastAPI server is up (GET / -> $($r2.StatusCode))"
|
||||
return
|
||||
}
|
||||
throw "Cannot reach $BaseUrl -- is lab_api.py / uvicorn running?"
|
||||
}
|
||||
|
||||
# ---- Step 2: /api/policy/health ---------------------------------------------
|
||||
|
||||
$modelLoaded = $false
|
||||
|
||||
Invoke-Step "Step 2 -- GET $BaseUrl/api/policy/health" {
|
||||
$resp = Invoke-RestMethod -Uri "$BaseUrl/api/policy/health" -Method Get -TimeoutSec 10
|
||||
if ($Verbose) { $resp | ConvertTo-Json -Depth 5 | Write-Host }
|
||||
|
||||
if ($resp.ready -eq $true) {
|
||||
Write-Pass "Model is loaded and ready (ready=true)"
|
||||
$script:modelLoaded = $true
|
||||
} elseif ($resp.status -eq "degraded") {
|
||||
Write-Fail "Health returned status=degraded / ready=false"
|
||||
Write-Warn " -> Policy model is NOT loaded."
|
||||
Write-Warn " -> Start the server with --load-policy, or call POST /api/ml/load_model first."
|
||||
Write-Warn " -> Confirm models/ contains a valid .pt checkpoint."
|
||||
$script:allPassed = $false
|
||||
} else {
|
||||
Write-Warn "Unexpected health response -- dumping:"
|
||||
$resp | ConvertTo-Json -Depth 5 | Write-Host
|
||||
$script:allPassed = $false
|
||||
}
|
||||
}
|
||||
|
||||
# ---- Step 3: /api/policy/decide (synthetic snapshot) ------------------------
|
||||
|
||||
Invoke-Step "Step 3 -- POST $BaseUrl/api/policy/decide (synthetic 4-player snapshot)" {
|
||||
|
||||
if (-not $script:modelLoaded) {
|
||||
Write-Warn "Skipping /decide -- model not loaded (Step 2 failed)."
|
||||
Write-Warn "Fix Step 2 first, then re-run."
|
||||
return
|
||||
}
|
||||
|
||||
$body = [ordered]@{
|
||||
game_id = "ps1-smoke-test"
|
||||
turn = 3
|
||||
phase = "MAIN1"
|
||||
active_player = 0
|
||||
playstyle = "midrange"
|
||||
temperature = 1.0
|
||||
greedy = $false
|
||||
players = @(
|
||||
[ordered]@{
|
||||
seat = 0
|
||||
name = "TestPlayer0"
|
||||
life = 40
|
||||
manaAvailable = 3
|
||||
landCount = 3
|
||||
creaturesOnField = 1
|
||||
totalPowerOnBoard = 2
|
||||
hand = @("Cultivate", "Solemn Simulacrum", "Sol Ring")
|
||||
battlefield = @("Forest", "Forest", "Forest", "Birds of Paradise")
|
||||
graveyard = @()
|
||||
commandZone = @("Atraxa, Praetors Voice")
|
||||
},
|
||||
[ordered]@{
|
||||
seat = 1
|
||||
name = "TestPlayer1"
|
||||
life = 38
|
||||
manaAvailable = 2
|
||||
landCount = 2
|
||||
creaturesOnField = 0
|
||||
totalPowerOnBoard = 0
|
||||
handCount = 4
|
||||
hand = @()
|
||||
battlefield = @("Island", "Swamp")
|
||||
graveyard = @()
|
||||
commandZone = @("Ur-Dragon")
|
||||
},
|
||||
[ordered]@{
|
||||
seat = 2
|
||||
name = "TestPlayer2"
|
||||
life = 35
|
||||
manaAvailable = 4
|
||||
landCount = 4
|
||||
creaturesOnField = 2
|
||||
totalPowerOnBoard = 5
|
||||
handCount = 3
|
||||
hand = @()
|
||||
battlefield = @("Mountain", "Mountain", "Mountain", "Mountain", "Goblin Guide", "Monastery Swiftspear")
|
||||
graveyard = @()
|
||||
commandZone = @("Krenko, Mob Boss")
|
||||
},
|
||||
[ordered]@{
|
||||
seat = 3
|
||||
name = "TestPlayer3"
|
||||
life = 40
|
||||
manaAvailable = 0
|
||||
landCount = 0
|
||||
creaturesOnField = 0
|
||||
totalPowerOnBoard = 0
|
||||
handCount = 7
|
||||
hand = @()
|
||||
battlefield = @()
|
||||
graveyard = @()
|
||||
commandZone = @("Prossh, Skyraider of Kher")
|
||||
}
|
||||
)
|
||||
} | ConvertTo-Json -Depth 10
|
||||
|
||||
$resp = Invoke-RestMethod `
|
||||
-Uri "$BaseUrl/api/policy/decide" `
|
||||
-Method Post `
|
||||
-Body $body `
|
||||
-ContentType "application/json" `
|
||||
-TimeoutSec 30
|
||||
|
||||
if ($Verbose) {
|
||||
Write-Host ""
|
||||
Write-Host " Full /decide response:" -ForegroundColor White
|
||||
$resp | ConvertTo-Json -Depth 6 | Write-Host
|
||||
}
|
||||
|
||||
$ok = $true
|
||||
if ([string]::IsNullOrEmpty($resp.action)) {
|
||||
Write-Fail "response.action is empty"
|
||||
$ok = $false
|
||||
}
|
||||
if ($null -eq $resp.confidence) {
|
||||
Write-Fail "response.confidence is missing"
|
||||
$ok = $false
|
||||
}
|
||||
if ($resp.PSObject.Properties["error"] -and -not [string]::IsNullOrEmpty($resp.error)) {
|
||||
Write-Fail "Server returned error: $($resp.error)"
|
||||
$ok = $false
|
||||
}
|
||||
|
||||
if ($ok) {
|
||||
$confPct = [math]::Round($resp.confidence * 100, 1)
|
||||
Write-Pass "Decision received -> action='$($resp.action)' conf=$($confPct)% latency=$($resp.inference_ms)ms src=$($resp.vector_source)"
|
||||
|
||||
if ($resp.probabilities) {
|
||||
$top3 = $resp.probabilities.PSObject.Properties |
|
||||
Sort-Object { $_.Value } -Descending |
|
||||
Select-Object -First 3
|
||||
Write-Info "Top-3 action probabilities:"
|
||||
foreach ($p in $top3) {
|
||||
$pct = [math]::Round($p.Value * 100, 1)
|
||||
Write-Info (" " + $p.Name.PadRight(22) + "$pct%")
|
||||
}
|
||||
}
|
||||
} else {
|
||||
$script:allPassed = $false
|
||||
}
|
||||
}
|
||||
|
||||
# ---- Step 4: log line guidance ----------------------------------------------
|
||||
|
||||
Invoke-Step "Step 4 -- Confirm [routes.policy.decide] log line in server console" {
|
||||
Write-Info "After Step 3 you should see in the uvicorn window:"
|
||||
Write-Info " [decide] turn=3 phase=main_1 -> cast_ramp (conf=0.810) | top5=[...] | src=encoder"
|
||||
Write-Info ""
|
||||
Write-Info "If that line is MISSING:"
|
||||
Write-Info " 1. Confirm uvicorn started with --log-level info (the default)"
|
||||
Write-Info " 2. Confirm lab_api.py calls register_policy_routes(app, policy_svc)"
|
||||
Write-Info " 3. Confirm routes/policy.py is included via routes/__init__.py"
|
||||
Write-Info " 4. Logger name is [routes.policy.decide] -- check no filter silences it"
|
||||
Write-Pass "Guidance printed"
|
||||
}
|
||||
|
||||
# ---- Step 5: why Forge ignores the policy server ----------------------------
|
||||
|
||||
Invoke-Step "Step 5 -- Forge IPC status (informational)" {
|
||||
Write-Warn "Forge does NOT call /api/policy/decide on its own."
|
||||
Write-Warn "routes/game.py POST /api/game/start has a TODO: wire Forge engine launch."
|
||||
Write-Warn ""
|
||||
Write-Warn "Until wired, /decide is only hit by:"
|
||||
Write-Warn " - This script"
|
||||
Write-Warn " - overnight-run.py (batch sim path)"
|
||||
Write-Warn " - Manual Invoke-RestMethod / curl calls"
|
||||
Write-Warn ""
|
||||
Write-Warn "Forge launches its built-in AI and plays lands because it has"
|
||||
Write-Warn "no HTTP client pointed at localhost:8080."
|
||||
Write-Warn ""
|
||||
Write-Warn "Next step: wire GameSession inside POST /api/game/start,"
|
||||
Write-Warn "or add a PolicyClient hook in Forge AiController.java."
|
||||
Write-Pass "Status explained"
|
||||
}
|
||||
|
||||
# ---- Summary ----------------------------------------------------------------
|
||||
|
||||
Write-Host ""
|
||||
if ($allPassed) {
|
||||
Write-Host "==========================================" -ForegroundColor Green
|
||||
Write-Host " ALL STEPS PASSED -- policy server live" -ForegroundColor Green
|
||||
Write-Host "==========================================" -ForegroundColor Green
|
||||
} else {
|
||||
Write-Host "==========================================" -ForegroundColor Red
|
||||
Write-Host " ONE OR MORE STEPS FAILED -- see above" -ForegroundColor Red
|
||||
Write-Host "==========================================" -ForegroundColor Red
|
||||
exit 1
|
||||
}
|
||||
+51
-37
@@ -5,6 +5,7 @@ Main orchestrator: loads deck reports, identifies underperformers,
|
||||
finds replacement candidates via embeddings, builds prompts,
|
||||
calls the LLM, parses responses, and persists coaching sessions.
|
||||
"""
|
||||
|
||||
import json
|
||||
import logging
|
||||
import uuid
|
||||
@@ -64,7 +65,8 @@ class CoachService:
|
||||
self.embeddings = embeddings
|
||||
ensure_dirs()
|
||||
|
||||
# ── Deck Report I/O ──────────────────────
|
||||
# ── Deck Report I/O ────────────────────────────────────
|
||||
|
||||
def load_deck_report(self, deck_id: str) -> Optional[DeckReport]:
|
||||
"""Load a deck report from disk."""
|
||||
report_path = DECK_REPORTS_DIR / f"{deck_id}.json"
|
||||
@@ -90,7 +92,8 @@ class CoachService:
|
||||
return []
|
||||
return [f.stem for f in DECK_REPORTS_DIR.glob("*.json")]
|
||||
|
||||
# ── Coach Session I/O ──────────────────
|
||||
# ── Coach Session I/O ──────────────────────────────
|
||||
|
||||
def save_session(self, session: CoachSession) -> Path:
|
||||
"""Persist a coaching session to disk and SQLite."""
|
||||
COACH_SESSIONS_DIR.mkdir(parents=True, exist_ok=True)
|
||||
@@ -184,7 +187,8 @@ class CoachService:
|
||||
continue
|
||||
return sessions
|
||||
|
||||
# ── Main Coaching Pipeline ───────────────────────
|
||||
# ── Main Coaching Pipeline ───────────────────────────────
|
||||
|
||||
async def run_coaching_session(
|
||||
self,
|
||||
deck_id: str,
|
||||
@@ -220,6 +224,7 @@ class CoachService:
|
||||
raise ValueError(f"Deck report not found for: {deck_id}")
|
||||
|
||||
deck_card_names = [c.name for c in report.cards]
|
||||
|
||||
candidates: Dict[str, List[dict]] = {}
|
||||
underperformers = report.underperformers[:MAX_UNDERPERFORMERS]
|
||||
if not underperformers:
|
||||
@@ -247,43 +252,22 @@ class CoachService:
|
||||
candidates[card_name] = [m.to_dict() for m in matches]
|
||||
else:
|
||||
logger.warning("Embeddings not loaded — skipping candidate search")
|
||||
|
||||
# Phase 4a: behavior-aware RAG — primary + replacement-effect secondary query
|
||||
# Phase 3: RAG vector search for additional card context
|
||||
rag_cards: List[dict] = []
|
||||
try:
|
||||
from services.rag_store import query_cards
|
||||
# Primary: commander synergy context
|
||||
base_query = f"{report.commander} {' '.join(report.colorIdentity)} commander deck"
|
||||
rag_cards = query_cards(base_query, n_results=10, color_identity=report.colorIdentity)
|
||||
# Secondary: replacement effects / graveyard hate / protection
|
||||
if len(rag_cards) < 15:
|
||||
repl_cards = query_cards(
|
||||
f"replacement effect graveyard {' '.join(report.colorIdentity)}",
|
||||
n_results=5,
|
||||
color_identity=report.colorIdentity,
|
||||
require_replacement=True,
|
||||
)
|
||||
# Deduplicate by name before merging
|
||||
existing_names = {c["name"] for c in rag_cards}
|
||||
rag_cards += [c for c in repl_cards if c["name"] not in existing_names]
|
||||
query_text = f"{report.commander} {' '.join(report.colorIdentity)} commander deck"
|
||||
rag_cards = query_cards(query_text, n_results=15, color_identity=report.colorIdentity)
|
||||
logger.info("RAG returned %d cards for '%s'", len(rag_cards), deck_id)
|
||||
except Exception as e:
|
||||
logger.warning("RAG query failed (non-fatal): %s", e)
|
||||
|
||||
# Phase 4b: rules context for grounding the coach prompt
|
||||
rules_context: List[dict] = []
|
||||
try:
|
||||
from services.rag_store import query_rules
|
||||
rules_context = query_rules(
|
||||
f"Commander rules {report.commander} {' '.join(report.colorIdentity)}",
|
||||
n_results=3,
|
||||
)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
system_prompt = build_system_prompt(report, goals)
|
||||
user_prompt = build_user_prompt(report, candidates, rag_cards=rag_cards, rules_context=rules_context)
|
||||
user_prompt = build_user_prompt(report, candidates, rag_cards=rag_cards)
|
||||
|
||||
logger.info("Calling LLM for deck: %s (provider=%s)", deck_id, COACH_PROVIDER)
|
||||
|
||||
if COACH_PROVIDER == "anthropic":
|
||||
import anthropic as _anthropic
|
||||
anthropic_key = ANTHROPIC_API_KEY
|
||||
@@ -299,7 +283,7 @@ class CoachService:
|
||||
) as stream:
|
||||
content = await stream.get_final_text()
|
||||
final_msg = await stream.get_final_message()
|
||||
usage = getattr(final_msg, "usage", None)
|
||||
usage = getattr(final_msg, "usage", None)
|
||||
from types import SimpleNamespace
|
||||
llm_response = SimpleNamespace(
|
||||
content=content,
|
||||
@@ -332,16 +316,19 @@ class CoachService:
|
||||
completionTokens=llm_response.completion_tokens,
|
||||
goals=goals,
|
||||
)
|
||||
|
||||
if llm_response.parsed_json:
|
||||
self._populate_session_from_json(session, llm_response.parsed_json)
|
||||
else:
|
||||
session.rawTextExplanation = llm_response.content
|
||||
session.summary = "LLM returned non-JSON response. See raw explanation."
|
||||
|
||||
self.save_session(session)
|
||||
logger.info("Coaching session saved: %s", session_id)
|
||||
return session
|
||||
|
||||
# ── Quick Digest ──────────────────────────────
|
||||
# ── Quick Digest ──────────────────────────────────────────
|
||||
|
||||
async def run_quick_digest(
|
||||
self,
|
||||
deck_id: str,
|
||||
@@ -355,7 +342,7 @@ class CoachService:
|
||||
if report is None:
|
||||
raise ValueError(f"Deck report not found for: {deck_id}")
|
||||
|
||||
# Phase 4a: light RAG query for quick digest
|
||||
# Phase 3: light RAG query for quick digest too
|
||||
rag_cards: List[dict] = []
|
||||
try:
|
||||
from services.rag_store import query_cards
|
||||
@@ -363,10 +350,10 @@ class CoachService:
|
||||
rag_cards = query_cards(query_text, n_results=8, color_identity=report.colorIdentity)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
from .prompt_template import build_quick_system_prompt, build_user_prompt
|
||||
system_prompt = build_quick_system_prompt(report, goals)
|
||||
user_prompt = build_user_prompt(report, {}, rag_cards=rag_cards) # no candidates for speed
|
||||
user_prompt = build_user_prompt(report, {}, rag_cards=rag_cards) # RAG-enriched quick digest # no candidates for speed
|
||||
|
||||
logger.info("Quick digest for deck: %s (provider=%s)", deck_id, COACH_PROVIDER)
|
||||
|
||||
if COACH_PROVIDER == "anthropic":
|
||||
@@ -423,15 +410,18 @@ class CoachService:
|
||||
else:
|
||||
session.rawTextExplanation = llm_response.content
|
||||
session.summary = "Quick digest returned non-JSON. See raw explanation."
|
||||
|
||||
self.save_session(session)
|
||||
return session
|
||||
|
||||
# ── JSON Parser ───────────────────────────────
|
||||
# ── JSON Parser ───────────────────────────────────────────
|
||||
|
||||
def _populate_session_from_json(self, session: CoachSession, data: dict):
|
||||
"""Parse LLM JSON response into CoachSession fields."""
|
||||
session.summary = data.get("summary", "")
|
||||
session.rawTextExplanation = data.get("rawTextExplanation", "")
|
||||
session.manaBaseAdvice = data.get("manaBaseAdvice")
|
||||
|
||||
hints = data.get("heuristicHints", [])
|
||||
session.heuristicHints = hints if isinstance(hints, list) else [str(hints)]
|
||||
|
||||
@@ -442,6 +432,7 @@ class CoachService:
|
||||
reason=cut_data.get("reason", ""),
|
||||
replacementOptions=cut_data.get("replacementOptions", []),
|
||||
))
|
||||
|
||||
for add_data in data.get("suggestedAdds", []):
|
||||
if isinstance(add_data, dict):
|
||||
session.suggestedAdds.append(SuggestedAdd(
|
||||
@@ -450,6 +441,8 @@ class CoachService:
|
||||
reason=add_data.get("reason", ""),
|
||||
synergyWith=add_data.get("synergyWith", []),
|
||||
))
|
||||
|
||||
# Phase 2
|
||||
for item in data.get("upgradePriority", []):
|
||||
if isinstance(item, dict):
|
||||
session.upgradePriority.append(UpgradePriorityItem(
|
||||
@@ -459,6 +452,7 @@ class CoachService:
|
||||
reasoning=item.get("reasoning", ""),
|
||||
expectedImpact=item.get("expectedImpact", ""),
|
||||
))
|
||||
|
||||
cd = data.get("commanderDependency")
|
||||
if isinstance(cd, dict):
|
||||
session.commanderDependency = CommanderDependency(
|
||||
@@ -466,6 +460,7 @@ class CoachService:
|
||||
dependentCards=cd.get("dependentCards", []),
|
||||
recoveryPlan=cd.get("recoveryPlan", ""),
|
||||
)
|
||||
|
||||
ma = data.get("mulliganAnalysis")
|
||||
if isinstance(ma, dict):
|
||||
session.mulliganAnalysis = MulliganAnalysis(
|
||||
@@ -473,17 +468,23 @@ class CoachService:
|
||||
worstOffenders=ma.get("worstOffenders", []),
|
||||
recommendation=ma.get("recommendation", ""),
|
||||
)
|
||||
|
||||
# Phase 3: Removal coverage
|
||||
rc = data.get("removalCoverage")
|
||||
if isinstance(rc, dict):
|
||||
session.removalCoverage = RemovalCoverage(**{
|
||||
k: rc.get(k, "" if k != "gaps" else [])
|
||||
for k in ["creatures", "artifacts", "enchantments", "planeswalkers", "lands", "massRemoval", "gaps"]
|
||||
})
|
||||
|
||||
# Phase 3: Ramp quality
|
||||
rq = data.get("rampQuality")
|
||||
if isinstance(rq, dict):
|
||||
session.rampQuality = RampQuality(**{
|
||||
k: rq.get(k, "") for k in ["manaRocks", "landFetch", "manaDorks", "costReducers", "fragility", "canReachFourByTurnThree"]
|
||||
})
|
||||
|
||||
# Phase 3: Draw engine profile
|
||||
dep = data.get("drawEngineProfile")
|
||||
if isinstance(dep, dict):
|
||||
session.drawEngineProfile = DrawEngineProfile(
|
||||
@@ -492,6 +493,8 @@ class CoachService:
|
||||
assessment=dep.get("assessment", ""),
|
||||
sustainability=dep.get("sustainability", ""),
|
||||
)
|
||||
|
||||
# Phase 3: Win conditions
|
||||
for wc in data.get("winConditions", []):
|
||||
if isinstance(wc, dict):
|
||||
session.winConditions.append(WinCondition(
|
||||
@@ -500,6 +503,8 @@ class CoachService:
|
||||
independence=wc.get("independence", ""),
|
||||
description=wc.get("description", ""),
|
||||
))
|
||||
|
||||
# Phase 3: Anti-synergy flags
|
||||
for af in data.get("antiSynergyFlags", []):
|
||||
if isinstance(af, dict):
|
||||
session.antiSynergyFlags.append(AntiSynergyFlag(
|
||||
@@ -507,6 +512,8 @@ class CoachService:
|
||||
conflict=af.get("conflict", ""),
|
||||
severity=af.get("severity", ""),
|
||||
))
|
||||
|
||||
# Phase 5: Pod presence
|
||||
pp = data.get("podPresence")
|
||||
if isinstance(pp, dict):
|
||||
session.podPresence = PodPresence(
|
||||
@@ -515,6 +522,8 @@ class CoachService:
|
||||
adversarialRating=pp.get("adversarialRating", ""),
|
||||
recommendation=pp.get("recommendation", ""),
|
||||
)
|
||||
|
||||
# Phase 5: Tempo assessment
|
||||
ta = data.get("tempoAssessment")
|
||||
if isinstance(ta, dict):
|
||||
session.tempoAssessment = TempoAssessment(
|
||||
@@ -523,6 +532,8 @@ class CoachService:
|
||||
survivalWindow=ta.get("survivalWindow", ""),
|
||||
assessment=ta.get("assessment", ""),
|
||||
)
|
||||
|
||||
# Phase 5: Meta matchups
|
||||
for mm in data.get("metaMatchups", []):
|
||||
if isinstance(mm, dict):
|
||||
session.metaMatchups.append(MetaMatchup(
|
||||
@@ -533,10 +544,12 @@ class CoachService:
|
||||
overallRating=mm.get("overallRating", ""),
|
||||
))
|
||||
|
||||
# ── Status Check ──────────────────────────────
|
||||
# ── Status Check ─────────────────────────────────────────
|
||||
|
||||
def get_status(self) -> CoachStatus:
|
||||
"""Check the health of all coach subsystems."""
|
||||
status = CoachStatus()
|
||||
|
||||
if COACH_PROVIDER == "anthropic":
|
||||
anthropic_key = ANTHROPIC_API_KEY
|
||||
if anthropic_key:
|
||||
@@ -555,6 +568,7 @@ class CoachService:
|
||||
status.llmModels = llm_status.get("models", [])
|
||||
if not status.llmConnected:
|
||||
status.error = llm_status.get("error", "Local LLM not reachable")
|
||||
|
||||
status.embeddingsLoaded = self.embeddings.loaded
|
||||
status.embeddingCards = self.embeddings.card_count
|
||||
status.deckReportsAvailable = len(self.list_deck_reports())
|
||||
|
||||
+161
-289
@@ -4,13 +4,6 @@ Commander AI Lab — Coach Prompt Template
|
||||
Constructs system and user prompts for the LLM coach.
|
||||
Injects deck report data, underperformer analysis, and
|
||||
candidate replacement cards into a structured template.
|
||||
|
||||
Phase 1 additions (#108):
|
||||
- Sim Insights section: deck-level opening hand quality, curve velocity,
|
||||
synergy outliers, and archetype weak spots surfaced directly in the
|
||||
user prompt so Claude reasons from numbers, not vibes.
|
||||
- _format_archetypes() annotates weak spots and strengths inline.
|
||||
- _format_top_cards() adds keptInOpeningHandRate per card.
|
||||
"""
|
||||
|
||||
from typing import List, Dict, Optional
|
||||
@@ -19,9 +12,9 @@ from .models import DeckReport, CoachGoals, CardPerformance
|
||||
from .config import MAX_CANDIDATES_PER_UNDERPERFORMER, MAX_UNDERPERFORMERS
|
||||
|
||||
|
||||
# ════════════════════════════════════════════════════════════
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
# System Prompt
|
||||
# ════════════════════════════════════════════════════════════
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
|
||||
SYSTEM_PROMPT_TEMPLATE = """You are an expert Magic: The Gathering Commander deck coach.
|
||||
You analyze deck performance reports from simulation data and provide specific,
|
||||
@@ -43,11 +36,6 @@ RULES:
|
||||
- When reasoning about cuts, also consider keptInOpeningHandRate (low = bad in opening hands) and avgTurnCast (high = too slow for the curve).
|
||||
- When evaluating synergy, use the synergyScore: cards below 0.1 have weak co-occurrence with the rest of the deck.
|
||||
- Use perArchetypeWinRates to identify which matchup types this deck struggles with and tailor suggestions accordingly.
|
||||
- The Sim Insights section shows pre-computed deck-level signals — use these directly in your reasoning.
|
||||
- Cards flagged as [OPENING HAND TRAP] have keptInOpeningHandRate below the deck average — treat as mulligan liabilities.
|
||||
- Cards flagged as [LATE CASTER] have avgTurnCast > 6 — consider whether they fit the deck's tempo.
|
||||
- Cards flagged as [ISOLATED] have synergyScore in the bottom 3 of the deck — they may not support the gameplan.
|
||||
- Archetypes flagged as [WEAK SPOT] in the Archetype Win Rates section are where this deck loses most — prioritize fixes for those matchups.
|
||||
- Provide at least 5 heuristic hints covering different strategic dimensions.
|
||||
- Assess how dependent the deck is on the commander being in play.
|
||||
- Evaluate opening hand quality and identify cards that cause bad mulligans.
|
||||
@@ -122,7 +110,7 @@ You MUST respond ONLY with valid JSON matching this exact structure:
|
||||
"Detailed strategic tip explaining the reasoning and data behind the suggestion"
|
||||
],
|
||||
"manaBaseAdvice": "Specific mana base improvement suggestion including land count, color fixing, and utility lands, or null if mana base is solid",
|
||||
"rawTextExplanation": "3-5 paragraph in-depth analysis covering: (1) overall deck strategy assessment and how well the deck executes its game plan based on simulation data, (2) mana curve and resource analysis with specific numbers including avgTurnCast for key cards, (3) card synergy evaluation highlighting the strongest and weakest interactions using synergyScore data, (4) meta considerations and matchup-specific insights referencing perArchetypeWinRates and the [WEAK SPOT] archetypes flagged in Sim Insights, and (5) prioritized list of improvements ranked by expected impact on win rate",
|
||||
"rawTextExplanation": "3-5 paragraph in-depth analysis covering: (1) overall deck strategy assessment and how well the deck executes its game plan based on simulation data, (2) mana curve and resource analysis with specific numbers including avgTurnCast for key cards, (3) card synergy evaluation highlighting the strongest and weakest interactions using synergyScore data, (4) meta considerations and matchup-specific insights referencing perArchetypeWinRates, and (5) prioritized list of improvements ranked by expected impact on win rate",
|
||||
"removalCoverage": {{
|
||||
"creatures": "Assessment of creature removal",
|
||||
"artifacts": "Assessment of artifact removal",
|
||||
@@ -186,9 +174,9 @@ You MUST respond ONLY with valid JSON matching this exact structure:
|
||||
|
||||
Do NOT include any text outside the JSON object. No markdown fences, no preamble."""
|
||||
|
||||
# ════════════════════════════════════════════════════════════
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
# Quick Digest Prompt
|
||||
# ════════════════════════════════════════════════════════════
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
|
||||
QUICK_DIGEST_SYSTEM_PROMPT = """You are an expert Magic: The Gathering Commander deck coach.
|
||||
Provide a FAST summary analysis of this deck. Be concise.
|
||||
@@ -196,8 +184,6 @@ Provide a FAST summary analysis of this deck. Be concise.
|
||||
RULES:
|
||||
- NEVER suggest cutting the commander ({commander}).
|
||||
- Only suggest cards within the deck's color identity: {color_identity}.
|
||||
- Cards flagged [OPENING HAND TRAP] have low keptInOpeningHandRate — prime cut candidates.
|
||||
- Cards flagged [WEAK SPOT] in archetype win rates show where the deck loses most.
|
||||
{goals_section}
|
||||
|
||||
You MUST respond ONLY with valid JSON matching this exact structure:
|
||||
@@ -221,9 +207,9 @@ You MUST respond ONLY with valid JSON matching this exact structure:
|
||||
Do NOT include any text outside the JSON object. No markdown fences, no preamble."""
|
||||
|
||||
|
||||
# ════════════════════════════════════════════════════════════
|
||||
# User Prompt Template
|
||||
# ════════════════════════════════════════════════════════════
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
# User Prompt Builder
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
|
||||
USER_PROMPT_TEMPLATE = """## Deck Report: {deck_name}
|
||||
Commander: {commander}
|
||||
@@ -238,9 +224,6 @@ Avg Game Length: {avg_game_length:.1f} turns
|
||||
- Card Types: {type_summary}
|
||||
- Functional Roles: {role_summary}
|
||||
|
||||
### Sim Insights (pre-computed deck-level signals)
|
||||
{sim_insights_section}
|
||||
|
||||
### Matchup Data
|
||||
{matchup_section}
|
||||
|
||||
@@ -263,195 +246,98 @@ Avg Game Length: {avg_game_length:.1f} turns
|
||||
|
||||
Based on this simulation data, provide your coaching suggestions."""
|
||||
|
||||
|
||||
def _format_goals_section(goals: Optional[CoachGoals]) -> str:
|
||||
"""Format goals into system prompt rules."""
|
||||
if not goals:
|
||||
return "- Aim for a balanced, well-rounded deck."
|
||||
lines = []
|
||||
if goals.targetPowerLevel is not None:
|
||||
lines.append(f"- Target power level: {goals.targetPowerLevel}/10.")
|
||||
if goals.targetPowerLevel <= 4:
|
||||
lines.append("- Keep suggestions casual and fun-focused.")
|
||||
elif goals.targetPowerLevel >= 8:
|
||||
lines.append("- Prioritize efficiency and competitive staples.")
|
||||
if goals.metaFocus:
|
||||
lines.append(f"- Optimize for a {goals.metaFocus} strategy.")
|
||||
if goals.budget:
|
||||
budget_map = {"budget": "under $5 per card", "medium": "under $20 per card",
|
||||
"no-limit": "no budget restrictions"}
|
||||
lines.append(f"- Budget constraint: {budget_map.get(goals.budget, goals.budget)}.")
|
||||
if goals.focusAreas:
|
||||
lines.append(f"- Focus improvement on: {', '.join(goals.focusAreas)}.")
|
||||
return "\n".join(lines) if lines else "- Aim for a balanced, well-rounded deck."
|
||||
"""Format goals into system prompt rules."""
|
||||
if not goals:
|
||||
return "- Aim for a balanced, well-rounded deck."
|
||||
lines = []
|
||||
if goals.targetPowerLevel is not None:
|
||||
lines.append(f"- Target power level: {goals.targetPowerLevel}/10.")
|
||||
if goals.targetPowerLevel <= 4:
|
||||
lines.append("- Keep suggestions casual and fun-focused.")
|
||||
elif goals.targetPowerLevel >= 8:
|
||||
lines.append("- Prioritize efficiency and competitive staples.")
|
||||
if goals.metaFocus:
|
||||
lines.append(f"- Optimize for a {goals.metaFocus} strategy.")
|
||||
if goals.budget:
|
||||
budget_map = {"budget": "under $5 per card", "medium": "under $20 per card",
|
||||
"no-limit": "no budget restrictions"}
|
||||
lines.append(f"- Budget constraint: {budget_map.get(goals.budget, goals.budget)}.")
|
||||
if goals.focusAreas:
|
||||
lines.append(f"- Focus improvement on: {', '.join(goals.focusAreas)}.")
|
||||
return "\n".join(lines) if lines else "- Aim for a balanced, well-rounded deck."
|
||||
|
||||
|
||||
def _format_curve(buckets: List[int]) -> str:
|
||||
"""Format mana curve buckets as a readable string."""
|
||||
labels = ["0", "1", "2", "3", "4", "5", "6", "7+"]
|
||||
parts = [f"{labels[i]}={buckets[i]}" for i in range(min(len(buckets), 8)) if buckets[i] > 0]
|
||||
return ", ".join(parts) if parts else "not available (analyze deck structure manually)"
|
||||
"""Format mana curve buckets as a readable string."""
|
||||
labels = ["0", "1", "2", "3", "4", "5", "6", "7+"]
|
||||
parts = [f"{labels[i]}={buckets[i]}" for i in range(min(len(buckets), 8)) if buckets[i] > 0]
|
||||
return ", ".join(parts) if parts else "not available (analyze deck structure manually)"
|
||||
|
||||
|
||||
def _format_top_cards(cards: List[CardPerformance], top_n: int = 10) -> str:
|
||||
"""Format the best performing cards with extended stats.
|
||||
|
||||
Phase 1: adds keptInOpeningHandRate so Claude sees hand quality for
|
||||
the good cards too, not just the underperformers.
|
||||
"""
|
||||
sorted_cards = sorted(cards, key=lambda c: c.impactScore, reverse=True)
|
||||
lines = []
|
||||
for c in sorted_cards[:top_n]:
|
||||
tags = f" [{', '.join(c.tags)}]" if c.tags else ""
|
||||
turn_str = f", avgTurnCast={c.avgTurnCast:.1f}" if c.avgTurnCast is not None else ""
|
||||
lines.append(
|
||||
f"- {c.name}: impact={c.impactScore:.3f}, "
|
||||
f"castRate={c.castRate:.1%}, drawnRate={c.drawnRate:.1%}, "
|
||||
f"synergy={c.synergyScore:.3f}, "
|
||||
f"keptInOpeningHand={c.keptInOpeningHandRate:.1%}"
|
||||
f"{turn_str}{tags}"
|
||||
)
|
||||
return "\n".join(lines) if lines else "No card performance data available."
|
||||
"""Format the best performing cards with extended stats."""
|
||||
sorted_cards = sorted(cards, key=lambda c: c.impactScore, reverse=True)
|
||||
lines = []
|
||||
for c in sorted_cards[:top_n]:
|
||||
tags = f" [{', '.join(c.tags)}]" if c.tags else ""
|
||||
turn_str = f", avgTurnCast={c.avgTurnCast:.1f}" if c.avgTurnCast is not None else ""
|
||||
lines.append(
|
||||
f"- {c.name}: impact={c.impactScore:.3f}, "
|
||||
f"castRate={c.castRate:.1%}, drawnRate={c.drawnRate:.1%}, "
|
||||
f"synergy={c.synergyScore:.3f}{turn_str}{tags}"
|
||||
)
|
||||
return "\n".join(lines) if lines else "No card performance data available."
|
||||
|
||||
|
||||
def _format_underperformers(cards: List[CardPerformance],
|
||||
underperformer_names: List[str]) -> str:
|
||||
"""Format underperforming cards with full available stats."""
|
||||
card_map = {c.name: c for c in cards}
|
||||
lines = []
|
||||
for name in underperformer_names[:MAX_UNDERPERFORMERS]:
|
||||
c = card_map.get(name)
|
||||
if c:
|
||||
turn_str = f", avgTurnCast={c.avgTurnCast:.1f}" if c.avgTurnCast is not None else ""
|
||||
flags = []
|
||||
if c.keptInOpeningHandRate < 0.25:
|
||||
flags.append("OPENING HAND TRAP")
|
||||
if c.avgTurnCast is not None and c.avgTurnCast > 6:
|
||||
flags.append("LATE CASTER")
|
||||
if c.synergyScore < 0.1:
|
||||
flags.append("ISOLATED")
|
||||
flag_str = f" [{', '.join(flags)}]" if flags else ""
|
||||
lines.append(
|
||||
f"- {c.name}{flag_str}: impact={c.impactScore:.3f}, "
|
||||
f"deadCardRate={c.deadCardRate:.1%}, "
|
||||
f"castRate={c.castRate:.1%}, "
|
||||
f"clunkiness={c.clunkinessScore:.3f}, "
|
||||
f"synergy={c.synergyScore:.3f}, "
|
||||
f"keptInOpeningHand={c.keptInOpeningHandRate:.1%}"
|
||||
f"{turn_str}"
|
||||
)
|
||||
else:
|
||||
lines.append(f"- {name}: (no detailed stats)")
|
||||
return "\n".join(lines) if lines else "No clear underperformers identified."
|
||||
|
||||
|
||||
def _format_sim_insights(cards: List[CardPerformance],
|
||||
archetype_rates: Dict[str, float]) -> str:
|
||||
"""Compute and format deck-level sim signals for the Sim Insights section.
|
||||
|
||||
Phase 1 (#108): surfaces pre-computed per-card stats as deck-level
|
||||
aggregates so Claude reasons from numbers directly.
|
||||
|
||||
Signals produced:
|
||||
1. Opening hand quality — deck avg keptInOpeningHandRate + worst offenders
|
||||
2. Curve velocity — castRate-weighted avg avgTurnCast + late-caster flags
|
||||
3. Synergy outliers — bottom-3 synergyScore cards flagged as [ISOLATED]
|
||||
4. Archetype weak spots — archetypes < 40% win rate flagged [WEAK SPOT]
|
||||
"""
|
||||
if not cards:
|
||||
return "No simulation data available."
|
||||
|
||||
lines = []
|
||||
|
||||
# ── 1. Opening hand quality ───────────────────────────────────────────
|
||||
hand_rates = [c.keptInOpeningHandRate for c in cards if c.keptInOpeningHandRate > 0]
|
||||
if hand_rates:
|
||||
avg_keep = sum(hand_rates) / len(hand_rates)
|
||||
lines.append(f"Opening Hand Quality: deck avg keptInOpeningHandRate = {avg_keep:.1%}")
|
||||
# Worst offenders: cards significantly below the deck average
|
||||
threshold = avg_keep * 0.6 # >40% below avg is an outlier
|
||||
offenders = sorted(
|
||||
[c for c in cards if c.keptInOpeningHandRate > 0 and c.keptInOpeningHandRate < threshold],
|
||||
key=lambda c: c.keptInOpeningHandRate
|
||||
)[:3]
|
||||
if offenders:
|
||||
lines.append(" Opening hand traps (keptInOpeningHandRate far below deck avg):")
|
||||
for c in offenders:
|
||||
lines.append(f" - {c.name}: {c.keptInOpeningHandRate:.1%} [OPENING HAND TRAP]")
|
||||
underperformer_names: List[str]) -> str:
|
||||
"""Format underperforming cards with full available stats."""
|
||||
card_map = {c.name: c for c in cards}
|
||||
lines = []
|
||||
for name in underperformer_names[:MAX_UNDERPERFORMERS]:
|
||||
c = card_map.get(name)
|
||||
if c:
|
||||
turn_str = f", avgTurnCast={c.avgTurnCast:.1f}" if c.avgTurnCast is not None else ""
|
||||
lines.append(
|
||||
f"- {c.name}: impact={c.impactScore:.3f}, "
|
||||
f"deadCardRate={c.deadCardRate:.1%}, "
|
||||
f"castRate={c.castRate:.1%}, "
|
||||
f"clunkiness={c.clunkinessScore:.3f}, "
|
||||
f"synergy={c.synergyScore:.3f}, "
|
||||
f"keptInOpeningHand={c.keptInOpeningHandRate:.1%}"
|
||||
f"{turn_str}"
|
||||
)
|
||||
else:
|
||||
lines.append("Opening Hand Quality: no keptInOpeningHandRate data available")
|
||||
|
||||
# ── 2. Curve velocity ───────────────────────────────────────────────
|
||||
cast_cards = [c for c in cards if c.avgTurnCast is not None and c.castRate > 0]
|
||||
if cast_cards:
|
||||
total_weight = sum(c.castRate for c in cast_cards)
|
||||
if total_weight > 0:
|
||||
weighted_avg_turn = sum(
|
||||
c.avgTurnCast * c.castRate for c in cast_cards
|
||||
) / total_weight
|
||||
lines.append(f"Curve Velocity: castRate-weighted avg avgTurnCast = {weighted_avg_turn:.1f}")
|
||||
late_casters = sorted(
|
||||
[c for c in cast_cards if c.avgTurnCast > 6],
|
||||
key=lambda c: c.avgTurnCast,
|
||||
reverse=True
|
||||
)[:3]
|
||||
if late_casters:
|
||||
lines.append(" Late casters (avgTurnCast > 6 — may not fit the curve):")
|
||||
for c in late_casters:
|
||||
lines.append(f" - {c.name}: avgTurnCast={c.avgTurnCast:.1f} [LATE CASTER]")
|
||||
else:
|
||||
lines.append("Curve Velocity: no avgTurnCast data available")
|
||||
|
||||
# ── 3. Synergy outliers ──────────────────────────────────────────────
|
||||
synergy_cards = sorted(
|
||||
[c for c in cards if c.castRate > 0.05], # ignore near-never-cast cards
|
||||
key=lambda c: c.synergyScore
|
||||
)
|
||||
if synergy_cards:
|
||||
bottom3 = synergy_cards[:3]
|
||||
lines.append("Synergy Outliers (lowest synergyScore among cast cards):")
|
||||
for c in bottom3:
|
||||
lines.append(f" - {c.name}: synergyScore={c.synergyScore:.3f} [ISOLATED]")
|
||||
|
||||
# ── 4. Archetype weak spots ──────────────────────────────────────────
|
||||
if archetype_rates:
|
||||
weak = {k: v for k, v in archetype_rates.items() if v < 0.40}
|
||||
if weak:
|
||||
lines.append("Archetype Weak Spots (win rate < 40%):")
|
||||
for arch, wr in sorted(weak.items(), key=lambda x: x[1]):
|
||||
lines.append(f" - vs {arch}: {wr:.1%} [WEAK SPOT]")
|
||||
else:
|
||||
lines.append("Archetype Weak Spots: none (all matchups >= 40% win rate)")
|
||||
|
||||
return "\n".join(lines) if lines else "No sim insights available."
|
||||
lines.append(f"- {name}: (no detailed stats)")
|
||||
return "\n".join(lines) if lines else "No clear underperformers identified."
|
||||
|
||||
|
||||
def _format_candidates(candidates: Dict[str, List[dict]]) -> str:
|
||||
"""Format replacement candidates grouped by the card they'd replace."""
|
||||
if not candidates:
|
||||
return (
|
||||
"No embedding-based candidates available. "
|
||||
"Use your MTG knowledge to suggest cards that fit the deck's "
|
||||
"color identity, strategy, and missing functional roles. "
|
||||
"Suggest at least 3 different cards across different roles "
|
||||
"(ramp, draw, removal, threats, utility)."
|
||||
)
|
||||
lines = []
|
||||
for underperformer, replacements in list(candidates.items())[:MAX_UNDERPERFORMERS]:
|
||||
lines.append(f"\nReplacements for '{underperformer}':")
|
||||
for r in replacements[:MAX_CANDIDATES_PER_UNDERPERFORMER]:
|
||||
name = r.get("name", "Unknown")
|
||||
types = r.get("types", "")
|
||||
mv = r.get("mana_value", "?")
|
||||
sim = r.get("similarity", 0)
|
||||
text_preview = r.get("text", "")[:80]
|
||||
lines.append(f" - {name} (MV:{mv}, {types}) [similarity: {sim:.3f}]")
|
||||
if text_preview:
|
||||
lines.append(f" Oracle: {text_preview}")
|
||||
lines.append("\nChoose from these candidates when possible, but also suggest ")
|
||||
lines.append("cards NOT in this list if they better address the deck's weaknesses.")
|
||||
return "\n".join(lines)
|
||||
|
||||
"""Format replacement candidates grouped by the card they'd replace."""
|
||||
if not candidates:
|
||||
return (
|
||||
"No embedding-based candidates available. "
|
||||
"Use your MTG knowledge to suggest cards that fit the deck's "
|
||||
"color identity, strategy, and missing functional roles. "
|
||||
"Suggest at least 3 different cards across different roles "
|
||||
"(ramp, draw, removal, threats, utility)."
|
||||
)
|
||||
lines = []
|
||||
for underperformer, replacements in list(candidates.items())[:MAX_UNDERPERFORMERS]:
|
||||
lines.append(f"\nReplacements for '{underperformer}':")
|
||||
for r in replacements[:MAX_CANDIDATES_PER_UNDERPERFORMER]:
|
||||
name = r.get("name", "Unknown")
|
||||
types = r.get("types", "")
|
||||
mv = r.get("mana_value", "?")
|
||||
sim = r.get("similarity", 0)
|
||||
text_preview = r.get("text", "")[:80]
|
||||
lines.append(f" - {name} (MV:{mv}, {types}) [similarity: {sim:.3f}]")
|
||||
if text_preview:
|
||||
lines.append(f" Oracle: {text_preview}")
|
||||
lines.append("\nChoose from these candidates when possible, but also suggest ")
|
||||
lines.append("cards NOT in this list if they better address the deck's weaknesses.")
|
||||
return "\n".join(lines)
|
||||
|
||||
def _format_rag_cards(rag_cards: List[dict]) -> str:
|
||||
"""Format RAG-retrieved cards from ChromaDB vector search."""
|
||||
@@ -471,111 +357,97 @@ def _format_rag_cards(rag_cards: List[dict]) -> str:
|
||||
return "\n".join(lines)
|
||||
|
||||
|
||||
|
||||
def _format_matchups(report: DeckReport) -> str:
|
||||
"""Format per-opponent matchup data."""
|
||||
if not report.matchups:
|
||||
return "No matchup data available."
|
||||
lines = []
|
||||
for m in report.matchups:
|
||||
lines.append(
|
||||
f"- vs {m.opponentDeck}: {m.winRate:.1%} "
|
||||
f"({m.gamesPlayed} games)"
|
||||
)
|
||||
return "\n".join(lines)
|
||||
"""Format per-opponent matchup data."""
|
||||
if not report.matchups:
|
||||
return "No matchup data available."
|
||||
lines = []
|
||||
for m in report.matchups:
|
||||
lines.append(
|
||||
f"- vs {m.opponentDeck}: {m.winRate:.1%} "
|
||||
f"({m.gamesPlayed} games)"
|
||||
)
|
||||
return "\n".join(lines)
|
||||
|
||||
|
||||
def _format_archetypes(report: DeckReport) -> str:
|
||||
"""Format per-archetype win rates from DeckMeta.
|
||||
|
||||
Phase 1: annotates weak spots ([WEAK SPOT] < 40%) and strengths
|
||||
([STRENGTH] >= 55%) so Claude sees the signal immediately.
|
||||
"""
|
||||
rates = report.meta.perArchetypeWinRates
|
||||
if not rates:
|
||||
return "No archetype breakdown available."
|
||||
lines = []
|
||||
for archetype, wr in sorted(rates.items(), key=lambda x: x[1]):
|
||||
if wr < 0.40:
|
||||
tag = " [WEAK SPOT]"
|
||||
elif wr >= 0.55:
|
||||
tag = " [STRENGTH]"
|
||||
else:
|
||||
tag = ""
|
||||
lines.append(f"- vs {archetype}: {wr:.1%}{tag}")
|
||||
return "\n".join(lines)
|
||||
"""Format per-archetype win rates from DeckMeta."""
|
||||
rates = report.meta.perArchetypeWinRates
|
||||
if not rates:
|
||||
return "No archetype breakdown available."
|
||||
lines = []
|
||||
for archetype, wr in sorted(rates.items(), key=lambda x: x[1]):
|
||||
lines.append(f"- vs {archetype}: {wr:.1%}")
|
||||
return "\n".join(lines)
|
||||
|
||||
|
||||
def _format_combos(report: DeckReport) -> str:
|
||||
"""Format known combos section."""
|
||||
if not report.knownCombos:
|
||||
return ""
|
||||
lines = ["### Known Combos"]
|
||||
for combo in report.knownCombos:
|
||||
cards = " + ".join(combo.cardNames)
|
||||
lines.append(
|
||||
f"- {cards}: winRate={combo.winRateWhenAssembled:.1%}, "
|
||||
f"assemblyRate={combo.assemblyRate:.1%}"
|
||||
)
|
||||
return "\n".join(lines)
|
||||
"""Format known combos section."""
|
||||
if not report.knownCombos:
|
||||
return ""
|
||||
lines = ["### Known Combos"]
|
||||
for combo in report.knownCombos:
|
||||
cards = " + ".join(combo.cardNames)
|
||||
lines.append(
|
||||
f"- {cards}: winRate={combo.winRateWhenAssembled:.1%}, "
|
||||
f"assemblyRate={combo.assemblyRate:.1%}"
|
||||
)
|
||||
return "\n".join(lines)
|
||||
|
||||
|
||||
# ════════════════════════════════════════════════════════════
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
# Main Builder Functions
|
||||
# ════════════════════════════════════════════════════════════
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
|
||||
def build_system_prompt(report: DeckReport,
|
||||
goals: Optional[CoachGoals] = None) -> str:
|
||||
"""Build the system prompt with deck-specific rules."""
|
||||
color_str = "/".join(report.colorIdentity) if report.colorIdentity else "any"
|
||||
return SYSTEM_PROMPT_TEMPLATE.format(
|
||||
commander=report.commander,
|
||||
color_identity=color_str,
|
||||
goals_section=_format_goals_section(goals),
|
||||
)
|
||||
goals: Optional[CoachGoals] = None) -> str:
|
||||
"""Build the system prompt with deck-specific rules."""
|
||||
color_str = "/".join(report.colorIdentity) if report.colorIdentity else "any"
|
||||
return SYSTEM_PROMPT_TEMPLATE.format(
|
||||
commander=report.commander,
|
||||
color_identity=color_str,
|
||||
goals_section=_format_goals_section(goals),
|
||||
)
|
||||
|
||||
|
||||
def build_quick_system_prompt(report: DeckReport,
|
||||
goals: Optional[CoachGoals] = None) -> str:
|
||||
"""Build the quick digest system prompt (~400-600 token target)."""
|
||||
color_str = "/".join(report.colorIdentity) if report.colorIdentity else "any"
|
||||
return QUICK_DIGEST_SYSTEM_PROMPT.format(
|
||||
commander=report.commander,
|
||||
color_identity=color_str,
|
||||
goals_section=_format_goals_section(goals),
|
||||
)
|
||||
goals: Optional[CoachGoals] = None) -> str:
|
||||
"""Build the quick digest system prompt (~400-600 token target)."""
|
||||
color_str = "/".join(report.colorIdentity) if report.colorIdentity else "any"
|
||||
return QUICK_DIGEST_SYSTEM_PROMPT.format(
|
||||
commander=report.commander,
|
||||
color_identity=color_str,
|
||||
goals_section=_format_goals_section(goals),
|
||||
)
|
||||
|
||||
|
||||
def build_user_prompt(report: DeckReport,
|
||||
candidates: Dict[str, List[dict]] = None,
|
||||
candidates: Dict[str, List[dict]] = None,
|
||||
rag_cards: List[dict] = None) -> str:
|
||||
"""Build the user prompt with full deck report data.
|
||||
|
||||
Phase 1: adds sim_insights_section computed from card-level stats.
|
||||
"""
|
||||
color_str = "/".join(report.colorIdentity) if report.colorIdentity else "unknown"
|
||||
type_parts = [f"{k}={v}" for k, v in report.structure.cardTypeCounts.items()] \
|
||||
if report.structure.cardTypeCounts else ["unknown"]
|
||||
role_parts = [f"{k}={v}" for k, v in report.structure.functionalCounts.items()] \
|
||||
if report.structure.functionalCounts else ["unknown"]
|
||||
return USER_PROMPT_TEMPLATE.format(
|
||||
deck_name=report.deckId,
|
||||
commander=report.commander,
|
||||
color_identity=color_str,
|
||||
games_simulated=report.meta.gamesSimulated,
|
||||
win_rate=report.meta.overallWinRate,
|
||||
avg_game_length=report.meta.avgGameLength,
|
||||
land_count=report.structure.landCount,
|
||||
curve_summary=_format_curve(report.structure.curveBuckets),
|
||||
type_summary=", ".join(type_parts),
|
||||
role_summary=", ".join(role_parts),
|
||||
sim_insights_section=_format_sim_insights(
|
||||
report.cards, report.meta.perArchetypeWinRates),
|
||||
matchup_section=_format_matchups(report),
|
||||
archetype_section=_format_archetypes(report),
|
||||
top_cards=_format_top_cards(report.cards),
|
||||
underperformer_section=_format_underperformers(
|
||||
report.cards, report.underperformers),
|
||||
candidate_section=_format_candidates(candidates or {}),
|
||||
rag_section=_format_rag_cards(rag_cards or []),
|
||||
combo_section=_format_combos(report),
|
||||
)
|
||||
"""Build the user prompt with full deck report data."""
|
||||
color_str = "/".join(report.colorIdentity) if report.colorIdentity else "unknown"
|
||||
type_parts = [f"{k}={v}" for k, v in report.structure.cardTypeCounts.items()] \
|
||||
if report.structure.cardTypeCounts else ["unknown"]
|
||||
role_parts = [f"{k}={v}" for k, v in report.structure.functionalCounts.items()] \
|
||||
if report.structure.functionalCounts else ["unknown"]
|
||||
return USER_PROMPT_TEMPLATE.format(
|
||||
deck_name=report.deckId,
|
||||
commander=report.commander,
|
||||
color_identity=color_str,
|
||||
games_simulated=report.meta.gamesSimulated,
|
||||
win_rate=report.meta.overallWinRate,
|
||||
avg_game_length=report.meta.avgGameLength,
|
||||
land_count=report.structure.landCount,
|
||||
curve_summary=_format_curve(report.structure.curveBuckets),
|
||||
type_summary=", ".join(type_parts),
|
||||
role_summary=", ".join(role_parts),
|
||||
matchup_section=_format_matchups(report),
|
||||
archetype_section=_format_archetypes(report),
|
||||
top_cards=_format_top_cards(report.cards),
|
||||
underperformer_section=_format_underperformers(
|
||||
report.cards, report.underperformers),
|
||||
candidate_section=_format_candidates(candidates or {}),
|
||||
rag_section=_format_rag_cards(rag_cards or []),
|
||||
combo_section=_format_combos(report),
|
||||
)
|
||||
@@ -1,785 +0,0 @@
|
||||
# Commander-AI-Lab — Unity TCGEngine Commander Board: Implementation Plan (v5)
|
||||
|
||||
> **Architecture Principle:** Forge = Rules Authority · FastAPI = Hub · TCGEngine Unity = Renderer · Dual-Brain AI = Decision Engine
|
||||
|
||||
---
|
||||
|
||||
## System Architecture Overview
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────────────────────────────────┐
|
||||
│ UNITY (TCGEngine — 2D Board) │
|
||||
│ PlayerArea x4: Hand | Library | Graveyard | Exile | Command │
|
||||
│ Battlefield zones per player · Card art from local cache │
|
||||
│ GameNetworkManager.cs ←── WebSocket ──► FastAPI │
|
||||
└─────────────────────────────────────────────────────────────────┘
|
||||
▲ ▼
|
||||
┌─────────────────────────────────────────────────────────────────┐
|
||||
│ FASTAPI (commander-ai-lab) │
|
||||
│ /ws/game — WebSocket relay │
|
||||
│ /game/action — receive player/AI action, forward to Forge │
|
||||
│ ForgeSubprocessManager — stdin/stdout pipe to Forge JVM │
|
||||
│ CardEnricher — injects art_url from local image cache │
|
||||
│ AIOrchestrator — routes decisions to DeepSeek-R1 or GPT-OSS │
|
||||
│ ChromaDB RAG — card knowledge scoped per player deck │
|
||||
│ ai_decisions.jsonl — logs every AI decision (PPO dataset) │
|
||||
└─────────────────────────────────────────────────────────────────┘
|
||||
▲ ▼
|
||||
┌─────────────────────────────────────────────────────────────────┐
|
||||
│ FORGE (Java — Headless Rules Engine) │
|
||||
│ Full Commander rules: tax, 21-commander-damage, 40 life │
|
||||
│ 4-player turn queue · Zone redirects · State-based actions │
|
||||
│ Emits game state JSON to stdout · Receives actions via stdin │
|
||||
└─────────────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Dual-Brain AI Decision Flow
|
||||
|
||||
This is the **core feature** of Commander-AI-Lab. Every AI player decision runs through this pipeline:
|
||||
|
||||
```
|
||||
Forge emits GameStateDTO (JSON)
|
||||
└─► FastAPI detects active player is AI
|
||||
└─► select_brain(phase, stack_size)
|
||||
├─ DeepSeek-R1-14B → combat, stack decisions, removal
|
||||
└─ GPT-OSS-20B → main phase, ramp, card advantage
|
||||
└─► ChromaDB.query(player_deck_cards, top_k=5)
|
||||
└─► build_prompt(state, rag_context, personality)
|
||||
└─► LLM.generate(prompt)
|
||||
└─► parse_action_json(response)
|
||||
├─ validate vs legal_actions[]
|
||||
├─ log to ai_decisions.jsonl
|
||||
└─► Forge stdin ← chosen action
|
||||
```
|
||||
|
||||
### Brain Selector (`ai/brain_selector.py`)
|
||||
|
||||
```python
|
||||
from enum import Enum
|
||||
|
||||
class Brain(Enum):
|
||||
DEEPSEEK = "deepseek-r1:14b"
|
||||
GPT_OSS = "gpt-oss-20b" # adjust to your Ollama model tag
|
||||
|
||||
def select_brain(phase: str, stack_size: int) -> Brain:
|
||||
"""
|
||||
DeepSeek-R1: combat math, instant-speed stack decisions, targeted removal.
|
||||
GPT-OSS: sorcery-speed strategy, ramp sequencing, card selection.
|
||||
"""
|
||||
combat_phases = {"declare_attackers", "declare_blockers", "combat_damage"}
|
||||
if phase in combat_phases or stack_size > 0:
|
||||
return Brain.DEEPSEEK
|
||||
return Brain.GPT_OSS
|
||||
```
|
||||
|
||||
### Prompt Builder (`ai/prompt_builder.py`)
|
||||
|
||||
```python
|
||||
from chromadb import Client
|
||||
from .personality import get_personality_prompt
|
||||
|
||||
chroma = Client()
|
||||
card_collection = chroma.get_collection("mtg_cards")
|
||||
|
||||
def build_prompt(state: dict, player_id: str, personality: str) -> str:
|
||||
# Pull card knowledge scoped to THIS player's deck
|
||||
player_cards = [c["name"] for c in state["players"][player_id]["library"]]
|
||||
rag_results = card_collection.query(
|
||||
query_texts=player_cards[:10],
|
||||
n_results=5
|
||||
)
|
||||
card_context = "\n".join(rag_results["documents"][0])
|
||||
|
||||
personality_prompt = get_personality_prompt(personality)
|
||||
|
||||
return f"""You are an AI playing Magic: The Gathering Commander.
|
||||
{personality_prompt}
|
||||
|
||||
## Current Game State
|
||||
- Phase: {state['phase']}
|
||||
- Active Player: {player_id}
|
||||
- Life Totals: {state['life_totals']}
|
||||
- Commander Damage Dealt: {state['commander_damage']}
|
||||
- Stack: {state['stack']}
|
||||
- Your Hand: {[c['name'] for c in state['players'][player_id]['hand']]}
|
||||
- Battlefield: {[c['name'] for c in state['players'][player_id]['battlefield']]}
|
||||
- Available Mana: {state['players'][player_id]['mana_pool']}
|
||||
|
||||
## Legal Actions
|
||||
{state['legal_actions']}
|
||||
|
||||
## Card Knowledge (RAG Context)
|
||||
{card_context}
|
||||
|
||||
Respond with a single JSON object:
|
||||
{{"action": "<action_type>", "card_id": "<id_or_null>", "targets": [], "reasoning": "<brief>"}}
|
||||
"""
|
||||
```
|
||||
|
||||
### Personality System (`ai/personality.py`)
|
||||
|
||||
```python
|
||||
import random
|
||||
|
||||
PERSONALITIES = {
|
||||
"aggro_beatdown": "You play aggressively. Attack every turn. Remove blockers. Win through combat damage as fast as possible.",
|
||||
"control_lockdown": "You play control. Counter key threats. Hold up mana for interaction. Win only when the board is locked.",
|
||||
"combo_enabler": "You dig for your combo pieces. Every decision is evaluated by how it advances your win condition.",
|
||||
"political_diplomat": "You form alliances. Attack the leader. Make deals. Never be the archenemy.",
|
||||
"voltron_commander": "Everything buffs your commander. Protect it at all costs. Win through commander damage.",
|
||||
"stax_prison": "You tax and restrict opponents. Deploy hate pieces. Win through attrition and resource denial.",
|
||||
"tempo_value": "You trade efficiently. Generate card advantage. Win by being ahead on resources.",
|
||||
"chaos_wildcard": "You make unpredictable decisions. Prioritize fun and chaos over optimal play.",
|
||||
}
|
||||
|
||||
def assign_personalities(player_ids: list[str], deck_archetypes: dict) -> dict[str, str]:
|
||||
"""
|
||||
Assign a personality per AI player at game creation.
|
||||
80% chance: archetype-matched personality.
|
||||
20% chance: random wildcard for unpredictability.
|
||||
"""
|
||||
assignments = {}
|
||||
for pid in player_ids:
|
||||
archetype = deck_archetypes.get(pid, "tempo_value")
|
||||
if random.random() < 0.20:
|
||||
assignments[pid] = random.choice(list(PERSONALITIES.keys()))
|
||||
else:
|
||||
assignments[pid] = archetype
|
||||
return assignments
|
||||
|
||||
def get_personality_prompt(personality: str) -> str:
|
||||
return f"## Your Playstyle\n{PERSONALITIES.get(personality, PERSONALITIES['tempo_value'])}"
|
||||
```
|
||||
|
||||
### AI Orchestrator (`ai/ai_orchestrator.py`)
|
||||
|
||||
```python
|
||||
import json, time, logging
|
||||
from pathlib import Path
|
||||
from .brain_selector import select_brain, Brain
|
||||
from .prompt_builder import build_prompt
|
||||
import ollama
|
||||
|
||||
LOG_PATH = Path("logs/ai_decisions.jsonl")
|
||||
LOG_PATH.parent.mkdir(exist_ok=True)
|
||||
|
||||
async def get_ai_action(state: dict, player_id: str, personality: str) -> dict:
|
||||
brain = select_brain(state["phase"], len(state["stack"]))
|
||||
prompt = build_prompt(state, player_id, personality)
|
||||
t_start = time.time()
|
||||
|
||||
try:
|
||||
response = ollama.chat(
|
||||
model=brain.value,
|
||||
messages=[{"role": "user", "content": prompt}],
|
||||
options={"temperature": 0.3, "num_predict": 256}
|
||||
)
|
||||
raw = response["message"]["content"]
|
||||
# Extract JSON from response (model may wrap in markdown)
|
||||
action = json.loads(raw[raw.find("{"):raw.rfind("}")+1])
|
||||
except Exception as e:
|
||||
logging.warning(f"AI parse failed ({brain.value}): {e}. Passing turn.")
|
||||
action = {"action": "pass", "card_id": None, "targets": [], "reasoning": "parse_error"}
|
||||
|
||||
# Validate against Forge legal actions
|
||||
if action.get("action") not in [a["type"] for a in state["legal_actions"]]:
|
||||
logging.warning(f"Illegal action returned by {brain.value}. Falling back to pass.")
|
||||
action = {"action": "pass", "card_id": None, "targets": [], "reasoning": "illegal_action"}
|
||||
|
||||
# Log for PPO training dataset
|
||||
log_entry = {
|
||||
"timestamp": time.time(),
|
||||
"player_id": player_id,
|
||||
"brain": brain.value,
|
||||
"personality": personality,
|
||||
"phase": state["phase"],
|
||||
"action": action,
|
||||
"reasoning": action.get("reasoning", ""),
|
||||
"latency_ms": round((time.time() - t_start) * 1000),
|
||||
}
|
||||
with open(LOG_PATH, "a") as f:
|
||||
f.write(json.dumps(log_entry) + "\n")
|
||||
|
||||
return action
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Phase 0 — Local Card Image Cache
|
||||
|
||||
**Build this first.** Every downstream system depends on local art URLs.
|
||||
|
||||
### Step 1 — Bulk Download (`scripts/download_card_images.py`)
|
||||
|
||||
```python
|
||||
import requests, json, os
|
||||
from pathlib import Path
|
||||
from tqdm import tqdm
|
||||
|
||||
BULK_URL = "https://api.scryfall.com/bulk-data/default-cards"
|
||||
IMAGE_DIR = Path("static/card-images")
|
||||
IMAGE_DIR.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
def download_images():
|
||||
# Get bulk data URL
|
||||
meta = requests.get(BULK_URL).json()
|
||||
cards = requests.get(meta["download_uri"], stream=True).json()
|
||||
|
||||
for card in tqdm(cards, desc="Downloading card images"):
|
||||
image_uris = card.get("image_uris") or {}
|
||||
url = image_uris.get("normal")
|
||||
if not url:
|
||||
continue # skip DFCs without top-level image_uris
|
||||
|
||||
safe_name = card["name"].replace("/", "_").replace(" ", "_")
|
||||
set_code = card.get("set", "unknown")
|
||||
filename = IMAGE_DIR / set_code / f"{safe_name}_{card['collector_number']}.jpg"
|
||||
filename.parent.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
if filename.exists():
|
||||
continue # already cached
|
||||
|
||||
img_data = requests.get(url, timeout=10).content
|
||||
filename.write_bytes(img_data)
|
||||
|
||||
if __name__ == "__main__":
|
||||
download_images()
|
||||
```
|
||||
|
||||
### Step 2 — Build SQLite Index (`scripts/build_image_index.py`)
|
||||
|
||||
```python
|
||||
import sqlite3
|
||||
from pathlib import Path
|
||||
|
||||
IMAGE_DIR = Path("static/card-images")
|
||||
DB_PATH = Path("data/card_images.db")
|
||||
DB_PATH.parent.mkdir(exist_ok=True)
|
||||
|
||||
def build_index():
|
||||
conn = sqlite3.connect(DB_PATH)
|
||||
conn.execute("""
|
||||
CREATE TABLE IF NOT EXISTS card_images (
|
||||
name TEXT PRIMARY KEY,
|
||||
path TEXT NOT NULL
|
||||
)
|
||||
""")
|
||||
for img_path in IMAGE_DIR.rglob("*.jpg"):
|
||||
card_name = img_path.stem.rsplit("_", 1)[0].replace("_", " ")
|
||||
conn.execute("INSERT OR REPLACE INTO card_images VALUES (?, ?)",
|
||||
(card_name, str(img_path)))
|
||||
conn.commit()
|
||||
conn.close()
|
||||
|
||||
if __name__ == "__main__":
|
||||
build_index()
|
||||
```
|
||||
|
||||
### Step 3 — Card Enricher (`api/card_enricher.py`)
|
||||
|
||||
```python
|
||||
import sqlite3
|
||||
from pathlib import Path
|
||||
|
||||
DB_PATH = Path("data/card_images.db")
|
||||
STATIC_URL = "http://localhost:8000/static/card-images"
|
||||
|
||||
def enrich_card(card: dict) -> dict:
|
||||
"""Inject local art_url into every CardDTO before sending to Unity."""
|
||||
conn = sqlite3.connect(DB_PATH)
|
||||
cursor = conn.execute("SELECT path FROM card_images WHERE name = ?", (card["name"],))
|
||||
row = cursor.fetchone()
|
||||
conn.close()
|
||||
if row:
|
||||
relative = Path(row[0]).relative_to("static/card-images")
|
||||
card["art_url"] = f"{STATIC_URL}/{relative}"
|
||||
else:
|
||||
card["art_url"] = f"{STATIC_URL}/card_back.jpg"
|
||||
return card
|
||||
```
|
||||
|
||||
### Step 4 — FastAPI Static Mount (`main.py` addition)
|
||||
|
||||
```python
|
||||
from fastapi.staticfiles import StaticFiles
|
||||
app.mount("/static/card-images", StaticFiles(directory="static/card-images"), name="card-images")
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Phase 1 — Forge Bridge (Rules Engine)
|
||||
|
||||
### ForgeSubprocessManager (`forge/subprocess_manager.py`)
|
||||
|
||||
```python
|
||||
import subprocess, json, asyncio, threading
|
||||
from pathlib import Path
|
||||
|
||||
FORGE_JAR = Path("forge/forge-game.jar")
|
||||
|
||||
class ForgeSubprocessManager:
|
||||
def __init__(self):
|
||||
self.process = None
|
||||
self._lock = threading.Lock()
|
||||
|
||||
def start(self, deck_paths: list[str], format: str = "commander"):
|
||||
cmd = [
|
||||
"java", "-jar", str(FORGE_JAR),
|
||||
"--headless",
|
||||
"--format", format,
|
||||
"--decks", *deck_paths,
|
||||
"--output", "json"
|
||||
]
|
||||
self.process = subprocess.Popen(
|
||||
cmd,
|
||||
stdin=subprocess.PIPE,
|
||||
stdout=subprocess.PIPE,
|
||||
stderr=subprocess.PIPE,
|
||||
text=True,
|
||||
bufsize=1
|
||||
)
|
||||
|
||||
def read_state(self) -> dict:
|
||||
with self._lock:
|
||||
line = self.process.stdout.readline()
|
||||
return json.loads(line)
|
||||
|
||||
def send_action(self, action: dict):
|
||||
with self._lock:
|
||||
self.process.stdin.write(json.dumps(action) + "\n")
|
||||
self.process.stdin.flush()
|
||||
|
||||
def stop(self):
|
||||
if self.process:
|
||||
self.process.terminate()
|
||||
```
|
||||
|
||||
### Data Transfer Objects (`api/dtos.py`)
|
||||
|
||||
```python
|
||||
from pydantic import BaseModel
|
||||
from typing import Optional
|
||||
|
||||
class CardDTO(BaseModel):
|
||||
id: str
|
||||
name: str
|
||||
type: str
|
||||
power: Optional[str]
|
||||
toughness: Optional[str]
|
||||
mana_cost: str
|
||||
art_url: str = ""
|
||||
tapped: bool = False
|
||||
zone: str = "hand"
|
||||
|
||||
class PlayerDTO(BaseModel):
|
||||
id: str
|
||||
life: int
|
||||
commander_damage: dict[str, int]
|
||||
commander_tax: int
|
||||
hand: list[CardDTO]
|
||||
battlefield: list[CardDTO]
|
||||
graveyard: list[CardDTO]
|
||||
exile: list[CardDTO]
|
||||
command_zone: list[CardDTO]
|
||||
library_count: int
|
||||
mana_pool: dict[str, int]
|
||||
is_ai: bool
|
||||
personality: Optional[str]
|
||||
|
||||
class GameStateDTO(BaseModel):
|
||||
game_id: str
|
||||
phase: str
|
||||
active_player: str
|
||||
priority: str
|
||||
turn_number: int
|
||||
players: list[PlayerDTO]
|
||||
stack: list[dict]
|
||||
legal_actions: list[dict]
|
||||
winner: Optional[str]
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Phase 2 — FastAPI WebSocket Game Server
|
||||
|
||||
### Game Loop (`api/game_loop.py`)
|
||||
|
||||
```python
|
||||
import asyncio, uuid
|
||||
from .dtos import GameStateDTO
|
||||
from forge.subprocess_manager import ForgeSubprocessManager
|
||||
from ai.ai_orchestrator import get_ai_action
|
||||
from ai.personality import assign_personalities
|
||||
from api.card_enricher import enrich_card
|
||||
|
||||
active_games: dict[str, dict] = {}
|
||||
|
||||
async def start_game(deck_paths: list[str], ai_players: list[str]) -> str:
|
||||
game_id = str(uuid.uuid4())
|
||||
forge = ForgeSubprocessManager()
|
||||
forge.start(deck_paths)
|
||||
|
||||
# Assign AI personalities at game creation
|
||||
archetypes = detect_archetypes(deck_paths, ai_players) # ChromaDB query
|
||||
personalities = assign_personalities(ai_players, archetypes)
|
||||
|
||||
active_games[game_id] = {
|
||||
"forge": forge,
|
||||
"ai_players": ai_players,
|
||||
"personalities": personalities,
|
||||
"websockets": []
|
||||
}
|
||||
asyncio.create_task(game_loop(game_id))
|
||||
return game_id
|
||||
|
||||
async def game_loop(game_id: str):
|
||||
game = active_games[game_id]
|
||||
forge = game["forge"]
|
||||
|
||||
while True:
|
||||
raw_state = forge.read_state()
|
||||
if raw_state.get("winner"):
|
||||
await broadcast(game_id, raw_state)
|
||||
break
|
||||
|
||||
# Enrich every card with local art_url
|
||||
state = enrich_state(raw_state)
|
||||
await broadcast(game_id, state)
|
||||
|
||||
priority_player = state["priority"]
|
||||
if priority_player in game["ai_players"]:
|
||||
personality = game["personalities"][priority_player]
|
||||
action = await get_ai_action(state, priority_player, personality)
|
||||
forge.send_action(action)
|
||||
# else: wait for Unity client to send action via WebSocket
|
||||
|
||||
async def broadcast(game_id: str, state: dict):
|
||||
game = active_games[game_id]
|
||||
for ws in game["websockets"]:
|
||||
await ws.send_json(state)
|
||||
|
||||
def enrich_state(state: dict) -> dict:
|
||||
for player in state["players"]:
|
||||
for zone in ["hand", "battlefield", "graveyard", "exile", "command_zone"]:
|
||||
player[zone] = [enrich_card(c) for c in player.get(zone, [])]
|
||||
return state
|
||||
```
|
||||
|
||||
### WebSocket Endpoint (`api/routes/game.py`)
|
||||
|
||||
```python
|
||||
from fastapi import APIRouter, WebSocket, WebSocketDisconnect
|
||||
from api.game_loop import active_games, start_game
|
||||
|
||||
router = APIRouter()
|
||||
|
||||
@router.websocket("/ws/game/{game_id}")
|
||||
async def game_ws(websocket: WebSocket, game_id: str):
|
||||
await websocket.accept()
|
||||
game = active_games.get(game_id)
|
||||
if not game:
|
||||
await websocket.close(code=4004)
|
||||
return
|
||||
game["websockets"].append(websocket)
|
||||
try:
|
||||
while True:
|
||||
data = await websocket.receive_json()
|
||||
# Human player action forwarded directly to Forge
|
||||
game["forge"].send_action(data)
|
||||
except WebSocketDisconnect:
|
||||
game["websockets"].remove(websocket)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Phase 3 — Unity TCGEngine Board (2D)
|
||||
|
||||
### Project Layout
|
||||
|
||||
```
|
||||
unity-commander-ui/
|
||||
├── Assets/
|
||||
│ ├── TCGEngine/ ← TCGEngine base (unmodified)
|
||||
│ ├── Commander/
|
||||
│ │ ├── Scripts/
|
||||
│ │ │ ├── GameNetworkManager.cs ← WebSocket ↔ FastAPI
|
||||
│ │ │ ├── CommanderBoardUI.cs ← 4-player layout controller
|
||||
│ │ │ ├── PlayerAreaUI.cs ← per-player zone panel
|
||||
│ │ │ ├── CardImageLoader.cs ← local cache texture fetcher
|
||||
│ │ │ ├── ZonePanel.cs ← Hand/Library/Graveyard/Exile/Command
|
||||
│ │ │ └── AIThinkingIndicator.cs ← spinner while AI brain is deciding
|
||||
│ │ └── Prefabs/
|
||||
│ │ ├── CardPrefab.prefab
|
||||
│ │ ├── PlayerAreaPrefab.prefab
|
||||
│ │ └── ZonePanelPrefab.prefab
|
||||
│ └── Scenes/
|
||||
│ └── CommanderBoard.unity
|
||||
```
|
||||
|
||||
### Board Layout (matches screenshot)
|
||||
|
||||
```
|
||||
┌──────────────────────────────────────────────────────────────────┐
|
||||
│ [LIBRARY][GRAVEYARD][EXILE] [────── HAND ──────] (Player 3) │
|
||||
│ [COMMAND] │
|
||||
├──────────────────────────────┬───────────────────────────────────┤
|
||||
│ │ │
|
||||
│ │ │
|
||||
│ BATTLEFIELD │ BATTLEFIELD │
|
||||
│ (Player 1) │ (Player 2) │
|
||||
│ BATTLEFIELD (center) │
|
||||
│ BATTLEFIELD │ BATTLEFIELD │
|
||||
│ (Player 4) │ (Player 3) │
|
||||
│ │ │
|
||||
├──────────────────────────────┴───────────────────────────────────┤
|
||||
│ [COMMAND] │
|
||||
│ [LIBRARY][GRAVEYARD][EXILE] [────── HAND ──────] (Player 1) │
|
||||
└──────────────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
### GameNetworkManager.cs
|
||||
|
||||
```csharp
|
||||
using UnityEngine;
|
||||
using NativeWebSocket;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
public class GameNetworkManager : MonoBehaviour
|
||||
{
|
||||
public static GameNetworkManager Instance { get; private set; }
|
||||
|
||||
[SerializeField] private string serverUrl = "ws://localhost:8000/ws/game/";
|
||||
[SerializeField] private string gameId;
|
||||
|
||||
private WebSocket _socket;
|
||||
|
||||
public delegate void GameStateReceived(GameStateDTO state);
|
||||
public event GameStateReceived OnGameStateReceived;
|
||||
|
||||
async void Awake()
|
||||
{
|
||||
Instance = this;
|
||||
_socket = new WebSocket($"{serverUrl}{gameId}");
|
||||
|
||||
_socket.OnMessage += (bytes) =>
|
||||
{
|
||||
var json = System.Text.Encoding.UTF8.GetString(bytes);
|
||||
var state = JsonConvert.DeserializeObject<GameStateDTO>(json);
|
||||
UnityMainThreadDispatcher.Enqueue(() => OnGameStateReceived?.Invoke(state));
|
||||
};
|
||||
|
||||
await _socket.Connect();
|
||||
}
|
||||
|
||||
public async void SendAction(object action)
|
||||
{
|
||||
var json = JsonConvert.SerializeObject(action);
|
||||
await _socket.SendText(json);
|
||||
}
|
||||
|
||||
void Update() => _socket?.DispatchMessageQueue();
|
||||
|
||||
async void OnDestroy() => await _socket?.Close();
|
||||
}
|
||||
```
|
||||
|
||||
### CardImageLoader.cs
|
||||
|
||||
```csharp
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class CardImageLoader : MonoBehaviour
|
||||
{
|
||||
private static Dictionary<string, Texture2D> _cache = new();
|
||||
|
||||
public static IEnumerator LoadCardArt(string artUrl, RawImage target)
|
||||
{
|
||||
if (_cache.TryGetValue(artUrl, out var cached))
|
||||
{
|
||||
target.texture = cached;
|
||||
yield break;
|
||||
}
|
||||
|
||||
using var req = UnityWebRequestTexture.GetTexture(artUrl);
|
||||
yield return req.SendWebRequest();
|
||||
|
||||
if (req.result == UnityWebRequest.Result.Success)
|
||||
{
|
||||
var tex = DownloadHandlerTexture.GetContent(req);
|
||||
_cache[artUrl] = tex;
|
||||
target.texture = tex;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning($"Failed to load card art: {artUrl}");
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### AIThinkingIndicator.cs
|
||||
|
||||
```csharp
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
/// Shows a spinner + brain label while the AI is deciding.
|
||||
public class AIThinkingIndicator : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private GameObject spinnerPanel;
|
||||
[SerializeField] private Text brainLabel;
|
||||
[SerializeField] private Text personalityLabel;
|
||||
|
||||
public void Show(string brain, string personality)
|
||||
{
|
||||
spinnerPanel.SetActive(true);
|
||||
brainLabel.text = $"🧠 {brain}";
|
||||
personalityLabel.text = $"🎭 {personality}";
|
||||
}
|
||||
|
||||
public void Hide() => spinnerPanel.SetActive(false);
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Phase 4 — Commander Zone UIs
|
||||
|
||||
### Zone Definitions per Player
|
||||
|
||||
| Zone Panel | Content | Notes |
|
||||
|---|---|---|
|
||||
| `LIBRARY` | Count only | Click → draw/look at top |
|
||||
| `GRAVEYARD` | Scrollable card list | Full card art on hover |
|
||||
| `EXILE` | Scrollable card list | Includes face-down indicators |
|
||||
| `HAND` | Wide panel, card art | Hidden to opponents |
|
||||
| `COMMAND` | Commander card(s) | Shows commander tax counter |
|
||||
| `BATTLEFIELD` | Open grid | Tapped/untapped state, counters |
|
||||
|
||||
### Commander-Specific UI Elements
|
||||
|
||||
```csharp
|
||||
public class CommanderZoneUI : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private Text taxCounter; // "Tax: +{2N}"
|
||||
[SerializeField] private RawImage commanderArt;
|
||||
[SerializeField] private Text commanderDamageDealt; // per opponent
|
||||
|
||||
public void Refresh(PlayerDTO player)
|
||||
{
|
||||
int tax = player.CommanderTax;
|
||||
taxCounter.text = tax > 0 ? $"+{tax * 2}" : "";
|
||||
|
||||
if (player.CommandZone.Count > 0)
|
||||
StartCoroutine(CardImageLoader.LoadCardArt(
|
||||
player.CommandZone[0].ArtUrl, commanderArt));
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Phase 5 — Commander Rules Validation Layer
|
||||
|
||||
Forge handles all rules natively. FastAPI validates the AI response is within the legal actions list Forge returns — no custom rules code needed in Python or Unity.
|
||||
|
||||
Key Commander rules confirmed handled by Forge headless:
|
||||
- **Commander Tax** — +2 generic per previous cast from command zone
|
||||
- **21 Commander Damage** — tracked per attacker/defender pair
|
||||
- **40 Starting Life**
|
||||
- **Zone Redirect** — commander goes to command zone instead of graveyard/exile (player choice)
|
||||
- **Color Identity** — deck validation at game start
|
||||
- **Singleton** — deck validation at game start
|
||||
|
||||
---
|
||||
|
||||
## Phase 6 — AI Decision Logging & PPO Pipeline
|
||||
|
||||
Every AI decision written to `logs/ai_decisions.jsonl`:
|
||||
|
||||
```json
|
||||
{
|
||||
"timestamp": 1743520800.123,
|
||||
"player_id": "player_2",
|
||||
"brain": "deepseek-r1:14b",
|
||||
"personality": "aggro_beatdown",
|
||||
"phase": "declare_attackers",
|
||||
"action": {"action": "attack", "card_id": "c_042", "targets": ["player_1"], "reasoning": "Open attack, no blockers visible"},
|
||||
"latency_ms": 847
|
||||
}
|
||||
```
|
||||
|
||||
This log becomes the **supervised learning dataset** for the next PPO training iteration. Each (state, action) pair from winning games is a positive training example.
|
||||
|
||||
---
|
||||
|
||||
## Project Directory Structure
|
||||
|
||||
```
|
||||
commander-ai-lab/
|
||||
├── main.py ← FastAPI app, mounts static files
|
||||
├── api/
|
||||
│ ├── dtos.py ← Pydantic DTOs
|
||||
│ ├── card_enricher.py ← Injects art_url into CardDTOs
|
||||
│ ├── game_loop.py ← Main game orchestration loop
|
||||
│ └── routes/
|
||||
│ └── game.py ← WebSocket + REST endpoints
|
||||
├── ai/
|
||||
│ ├── ai_orchestrator.py ← Main AI decision entry point
|
||||
│ ├── brain_selector.py ← DeepSeek-R1 vs GPT-OSS routing
|
||||
│ ├── prompt_builder.py ← Game state + RAG → prompt
|
||||
│ └── personality.py ← 8 personalities + assignment
|
||||
├── forge/
|
||||
│ └── subprocess_manager.py ← Forge JVM stdin/stdout bridge
|
||||
├── scripts/
|
||||
│ ├── download_card_images.py ← One-time Scryfall bulk download
|
||||
│ └── build_image_index.py ← SQLite name→path index
|
||||
├── static/
|
||||
│ └── card-images/ ← ~2GB local image cache
|
||||
│ └── {set_code}/
|
||||
│ └── {CardName}_{num}.jpg
|
||||
├── data/
|
||||
│ └── card_images.db ← SQLite image index
|
||||
├── logs/
|
||||
│ └── ai_decisions.jsonl ← PPO training dataset
|
||||
├── unity-commander-ui/ ← Unity 2D TCGEngine project
|
||||
└── docs/
|
||||
└── implementation_plan.md ← This document
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Phased Timeline
|
||||
|
||||
| Phase | Scope | Est. Time |
|
||||
|---|---|---|
|
||||
| **0** | Scryfall image download + SQLite index + FastAPI static mount | 1 day |
|
||||
| **1** | Forge subprocess bridge + DTO definitions | 2–3 days |
|
||||
| **2** | AI Orchestrator + brain selector + prompt builder + personality system | 3–4 days |
|
||||
| **3** | Unity TCGEngine project setup + WebSocket GameNetworkManager | 3–4 days |
|
||||
| **4** | PlayerAreaUI + ZonePanels + CardImageLoader + board layout | 3–4 days |
|
||||
| **5** | Commander zone UI (tax counter, commander damage, zone redirect) | 1–2 days |
|
||||
| **6** | AI decision logging + end-to-end game loop test | 1–2 days |
|
||||
|
||||
**Total estimated: ~3 weeks to first playable Commander game with live AI opponents.**
|
||||
|
||||
---
|
||||
|
||||
## Key Design Decisions
|
||||
|
||||
| Decision | Rationale |
|
||||
|---|---|
|
||||
| Forge = rules authority | Forge already handles all Commander rules natively. No custom rules code. |
|
||||
| TCGEngine = dumb renderer | All game logic lives in Forge. Unity only renders state it receives. |
|
||||
| FastAPI = hub | Bridges Forge ↔ Unity ↔ AI. Single point of truth. |
|
||||
| Dual-brain routing | DeepSeek-R1 excels at analytical/math decisions; GPT-OSS at strategic sequencing. |
|
||||
| ChromaDB scoped per player | RAG context relevant to the active player's deck, not global card knowledge. |
|
||||
| Personality persists per game | Consistent playstyle per AI across all 4 players per session. |
|
||||
| Local image cache | Eliminates network latency for card art. ~2GB one-time download. |
|
||||
| ai_decisions.jsonl | Every AI decision is a future PPO training sample. |
|
||||
+16
-53
@@ -50,9 +50,6 @@ _DEFAULT_ORIGINS = "http://localhost:5173,http://localhost:3000,http://localhost
|
||||
_allowed = os.environ.get("ALLOWED_ORIGINS", _DEFAULT_ORIGINS)
|
||||
allowed_origins = [o.strip() for o in _allowed.split(",") if o.strip()]
|
||||
|
||||
# Module-level handle so lifespan can call .load() after routes are registered.
|
||||
_POLICY_SVC = None
|
||||
|
||||
|
||||
# ── Lifespan (replaces deprecated @app.on_event) ────────────────────────────────────────────────────────
|
||||
@asynccontextmanager
|
||||
@@ -80,6 +77,7 @@ async def _lifespan(application: FastAPI):
|
||||
# RAG Phase 3: background staleness monitor (rebuilds if >14 days old)
|
||||
async def _rag_staleness_monitor():
|
||||
"""Periodically check if the RAG index needs rebuilding."""
|
||||
import time as _time
|
||||
while True:
|
||||
await asyncio.sleep(6 * 3600) # check every 6 hours
|
||||
try:
|
||||
@@ -94,17 +92,20 @@ async def _lifespan(application: FastAPI):
|
||||
log.warning("RAG staleness monitor failed: %s", exc)
|
||||
asyncio.ensure_future(_rag_staleness_monitor())
|
||||
|
||||
# Policy model load — routes were already registered at module scope (before
|
||||
# any app.mount() calls) so /api/policy/* is reachable regardless of the
|
||||
# StaticFiles root mount. Only the heavyweight model load happens here.
|
||||
# Policy routes: register if ML policy model is available
|
||||
try:
|
||||
if _POLICY_SVC is not None:
|
||||
if _POLICY_SVC.load():
|
||||
log.info("Policy model loaded successfully")
|
||||
else:
|
||||
log.warning("Policy model not loaded — /api/policy/health will report degraded")
|
||||
from ml.serving.policy_server import PolicyInferenceService
|
||||
from routes.policy import register_policy_routes
|
||||
_policy_svc = PolicyInferenceService()
|
||||
if _policy_svc.load():
|
||||
register_policy_routes(application, _policy_svc)
|
||||
log.info("Policy routes registered (/api/policy/*)")
|
||||
else:
|
||||
log.warning("Policy model not loaded — /api/policy/* routes inactive")
|
||||
except ImportError:
|
||||
log.info("Policy service not available (ml.serving not installed)")
|
||||
except Exception as e:
|
||||
log.warning("Policy model load failed (non-fatal): %s", e)
|
||||
log.warning("Policy route registration failed (non-fatal): %s", e)
|
||||
|
||||
yield # ← server is running
|
||||
|
||||
@@ -137,23 +138,6 @@ app.include_router(ws_game_router)
|
||||
app.include_router(ml_router)
|
||||
app.include_router(game_router) # live game session routes
|
||||
|
||||
# ── Policy routes — MUST be registered here, before any app.mount() calls ────────────────────
|
||||
# StaticFiles mounted at "/" acts as a sub-application and returns its own 404 for
|
||||
# paths it doesn't serve, rather than falling through to later-registered routes.
|
||||
# Any include_router() called after app.mount("/", ...) will be unreachable.
|
||||
# Registering here (module scope) guarantees the /api/policy/* endpoints exist in
|
||||
# the route list before the root static mount is added below.
|
||||
try:
|
||||
from ml.serving.policy_server import PolicyInferenceService
|
||||
from routes.policy import register_policy_routes
|
||||
_POLICY_SVC = PolicyInferenceService()
|
||||
register_policy_routes(app, _POLICY_SVC)
|
||||
log.info("Policy routes registered (/api/policy/*)")
|
||||
except ImportError:
|
||||
log.info("Policy service not available (ml.serving not installed)")
|
||||
except Exception as e:
|
||||
log.warning("Policy route registration failed (non-fatal): %s", e)
|
||||
|
||||
|
||||
# ── API endpoints ─────────────────────────────────────────────────────────────────────────────
|
||||
# NOTE: all @app.get routes MUST be registered before app.mount() calls.
|
||||
@@ -165,21 +149,11 @@ async def health_check():
|
||||
"""Health check endpoint for load balancers and Unity client polling."""
|
||||
return {"status": "ok"}
|
||||
|
||||
# ── Static UI (MUST come after all @app.get / include_router calls) ──────────────────────────
|
||||
# ── Static UI (MUST come after all @app.get routes) ──────────────────────────────────────────
|
||||
from pathlib import Path as _Path
|
||||
_legacy_ui_dir = _Path(__file__).parent / "ui"
|
||||
_lan_client_dir = _Path(__file__).parent / "lan-client"
|
||||
_precon_decks_dir = _Path(__file__).parent / "precon-decks"
|
||||
_spa_dir = _Path(__file__).parent / "frontend" / "commander-ai-lab-ui" / "dist"
|
||||
|
||||
# Mount LAN client at /lan (served before the root catch-all)
|
||||
if _lan_client_dir.exists():
|
||||
app.mount("/lan", StaticFiles(directory=str(_lan_client_dir), html=True), name="lan-client")
|
||||
|
||||
# Mount precon-decks/ so .dck files are fetchable at /precon-decks/{file}.dck
|
||||
if _precon_decks_dir.exists():
|
||||
app.mount("/precon-decks", StaticFiles(directory=str(_precon_decks_dir)), name="precon-decks")
|
||||
|
||||
if _legacy_ui_dir.exists():
|
||||
app.mount("/", StaticFiles(directory=str(_legacy_ui_dir), html=True), name="ui")
|
||||
elif _spa_dir.exists():
|
||||
@@ -200,12 +174,10 @@ elif _spa_dir.exists():
|
||||
def _parse_args():
|
||||
p = argparse.ArgumentParser(description="Commander AI Lab API Server")
|
||||
p.add_argument("--forge-jar", default=os.environ.get("FORGE_JAR", ""))
|
||||
# Support both FORGE_DIR and FORGE_WORKING_DIR (alias for backwards compat)
|
||||
p.add_argument("--forge-dir", default=os.environ.get("FORGE_DIR") or os.environ.get("FORGE_WORKING_DIR", ""))
|
||||
p.add_argument("--forge-dir", default=os.environ.get("FORGE_DIR", ""))
|
||||
p.add_argument("--forge-decks-dir", default=os.environ.get("FORGE_DECKS_DIR", ""))
|
||||
p.add_argument("--lab-jar", default=os.environ.get("LAB_JAR", ""))
|
||||
p.add_argument("--precon-dir", default=os.environ.get("PRECON_DIR", ""))
|
||||
p.add_argument("--results-dir", default=os.environ.get("RESULTS_DIR", ""))
|
||||
p.add_argument("--port", type=int, default=int(os.environ.get("LAB_PORT", "8080")))
|
||||
p.add_argument("--ximilar-key", default=os.environ.get("XIMILAR_API_KEY", ""))
|
||||
p.add_argument("--anthropic-key", default=os.environ.get("ANTHROPIC_API_KEY", ""))
|
||||
@@ -280,7 +252,7 @@ def _resolve_forge_jar() -> str:
|
||||
project_root.parent / "forge-repo" / "forge-gui-desktop" / "target",
|
||||
project_root.parent / "forge" / "forge-gui-desktop" / "target",
|
||||
]
|
||||
forge_dir_env = os.environ.get("FORGE_DIR", "") or os.environ.get("FORGE_WORKING_DIR", "")
|
||||
forge_dir_env = os.environ.get("FORGE_DIR", "")
|
||||
if forge_dir_env:
|
||||
fd = Path(forge_dir_env)
|
||||
candidates.append(fd.parent / "forge-gui-desktop" / "target")
|
||||
@@ -345,15 +317,6 @@ def main():
|
||||
CFG.ximilar_api_key = args.ximilar_key
|
||||
CFG.anthropic_api_key = args.anthropic_key
|
||||
|
||||
# Wire RESULTS_DIR: use explicit env/arg if set, otherwise keep default "results"
|
||||
# but resolve it to an absolute path relative to this file so it works
|
||||
# regardless of what directory the server is launched from.
|
||||
if args.results_dir:
|
||||
CFG.results_dir = args.results_dir
|
||||
else:
|
||||
# Default: results/ next to lab_api.py (always absolute)
|
||||
CFG.results_dir = str(Path(__file__).parent / "results")
|
||||
|
||||
from services.forge_runner import get_java17
|
||||
j17 = get_java17()
|
||||
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
-25640
File diff suppressed because it is too large.
Load diff
@@ -1,651 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>MTG Commander Battlefield</title>
|
||||
<link rel="stylesheet" href="style.css?v=20260403_0300">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!-- ====================================================
|
||||
SETUP SCREEN
|
||||
==================================================== -->
|
||||
<div id="setup-screen">
|
||||
<!-- Populated by ui.js initSetupScreen() -->
|
||||
</div>
|
||||
|
||||
<!-- ====================================================
|
||||
TABLE SURFACE — 4-Quadrant Battlefield
|
||||
==================================================== -->
|
||||
<div class="table-surface" id="game-battlefield" style="display:none;">
|
||||
|
||||
<!-- TOP BAR: Phase tracker + controls -->
|
||||
<div id="top-bar">
|
||||
<span class="top-bar-logo">Commander</span>
|
||||
|
||||
<div class="turn-counter-badge" id="turn-counter">Turn <span>1</span></div>
|
||||
|
||||
<div class="active-player-indicator" id="active-player-indicator">
|
||||
<span class="active-player-dot" id="active-dot" style="background:#c0392b;"></span>
|
||||
Player 1's Turn
|
||||
</div>
|
||||
|
||||
<!-- Phase track -->
|
||||
<div class="phase-track-wrapper">
|
||||
<div class="phase-track" id="phase-track"></div>
|
||||
</div>
|
||||
|
||||
<!-- Phase/turn action buttons -->
|
||||
<div class="top-bar-actions">
|
||||
<button class="btn-phase" onclick="nextPhase()" title="Advance to next phase (N)">Next Phase</button>
|
||||
<button class="btn-phase btn-next-turn" onclick="nextTurn()" title="End turn, advance to next player (T)">Next Turn</button>
|
||||
</div>
|
||||
|
||||
<!-- Utility buttons -->
|
||||
<div class="top-bar-utils">
|
||||
<button class="btn-util" id="btn-undo" onclick="undo()" title="Undo (Ctrl+Z)" disabled>↩</button>
|
||||
<button class="btn-util" id="btn-redo" onclick="redo()" title="Redo (Ctrl+Y)" disabled>↪</button>
|
||||
<button class="btn-util" id="btn-triggers" onclick="toggleTriggerStack()" title="Trigger Stack">❇</button>
|
||||
<button class="btn-util" onclick="openDiceModal()" title="Dice & Coins (G)">🎲</button>
|
||||
<button class="btn-util" onclick="checkStateBasedActions()" title="Check State-Based Actions">SBA</button>
|
||||
<button class="btn-util" onclick="toggleSettingsPanel()" title="Settings">⚙</button>
|
||||
<button class="btn-util" id="btn-search-toggle" onclick="document.getElementById('card-search-sidebar').classList.toggle('collapsed')" title="Card Search (S)">🔍</button>
|
||||
</div>
|
||||
|
||||
<!-- Storm counter -->
|
||||
<span id="storm-badge" style="display:none;font-size:10px;color:var(--mtg-gold);background:rgba(200,168,67,0.15);border:1px solid rgba(200,168,67,0.3);border-radius:4px;padding:2px 7px;white-space:nowrap;">Storm: 0</span>
|
||||
</div>
|
||||
|
||||
<!-- DIVIDER LINES -->
|
||||
<div class="divider-h"></div>
|
||||
<div class="divider-v"></div>
|
||||
|
||||
<!-- CORNER ACCENTS -->
|
||||
<div class="corner-accent tl"></div>
|
||||
<div class="corner-accent tr"></div>
|
||||
<div class="corner-accent bl"></div>
|
||||
<div class="corner-accent br"></div>
|
||||
|
||||
<!-- CENTER EMBLEM -->
|
||||
<div class="center-emblem">
|
||||
<svg viewBox="0 0 100 100" fill="none">
|
||||
<circle cx="50" cy="50" r="42" stroke="rgba(255,255,255,0.2)" stroke-width="1.5"/>
|
||||
<circle cx="50" cy="50" r="28" stroke="rgba(255,255,255,0.1)" stroke-width="1"/>
|
||||
<polygon points="50,15 58.5,37 82,37 63,51 69,74 50,60 31,74 37,51 18,37 41.5,37"
|
||||
fill="rgba(255,255,255,0.1)" stroke="rgba(255,255,255,0.2)" stroke-width="0.8"/>
|
||||
</svg>
|
||||
</div>
|
||||
|
||||
<!-- ================================================
|
||||
4-QUADRANT BATTLEFIELD
|
||||
================================================ -->
|
||||
<div class="battlefield">
|
||||
|
||||
<!-- PLAYER 1: Top-Left (Crimson) -->
|
||||
<div class="player-area p1" id="player-area-1">
|
||||
<span class="player-label" id="player-label-1">Player 1</span>
|
||||
<div class="life-counter" id="life-counter-1">
|
||||
<button onclick="adjustLife(0,-1)" aria-label="Decrease P1 life">−</button>
|
||||
<span class="life-counter-value" id="life-0" onclick="showSetLifeDialog(0)">40</span>
|
||||
<button onclick="adjustLife(0,1)" aria-label="Increase P1 life">+</button>
|
||||
</div>
|
||||
<div class="poison-badge" id="poison-0" style="display:none;" onclick="adjustPoison(0,1)" title="Poison counters (click +1, right-click -1)" oncontextmenu="event.preventDefault();adjustPoison(0,-1)">0 poison</div>
|
||||
|
||||
<!-- Zone Row: Library, Exile, Graveyard, Hand -->
|
||||
<div class="zone-row" id="zone-row-1">
|
||||
<div class="zone library" id="lib-zone-1" data-player="1" data-zone="library"
|
||||
onclick="openZoneModal(0,'library')" data-tooltip="Library">
|
||||
<span class="card-count" id="lib-count-1">0</span>
|
||||
<span class="zone-icon">📚</span>
|
||||
<span class="zone-name">Library</span>
|
||||
</div>
|
||||
<div class="zone exile" id="exile-zone-1" data-player="1" data-zone="exile"
|
||||
onclick="openZoneModal(0,'exile')" data-tooltip="Exile">
|
||||
<span class="card-count" id="exile-count-1" style="display:none;">0</span>
|
||||
<span class="zone-icon">⬡</span>
|
||||
<span class="zone-name">Exile</span>
|
||||
</div>
|
||||
<div class="zone graveyard" id="gv-zone-1" data-player="1" data-zone="graveyard"
|
||||
onclick="openZoneModal(0,'graveyard')" data-tooltip="Graveyard">
|
||||
<span class="card-count" id="gv-count-1" style="display:none;">0</span>
|
||||
<span class="zone-icon">☠</span>
|
||||
<span class="zone-name">Grave</span>
|
||||
</div>
|
||||
<div class="zone hand" id="hand-zone-1" data-player="1" data-zone="hand"
|
||||
onclick="openZoneModal(0,'hand')" data-tooltip="Hand">
|
||||
<span class="zone-icon">🃏</span>
|
||||
<span class="zone-name">Hand (<span id="hand-count-1">0</span>)</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Commander Row -->
|
||||
<div class="commander-row" id="cmd-row-1">
|
||||
<div class="zone commander" id="cmd-zone-1" data-player="1" data-zone="command"
|
||||
onclick="openZoneModal(0,'command')" data-tooltip="Command Zone">
|
||||
<span class="zone-icon">👑</span>
|
||||
<span class="zone-name">Commander</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Battle Zone -->
|
||||
<div class="battle-zone" id="battle-zone-1">
|
||||
<div class="battle-zone-inner"></div>
|
||||
<span class="battle-zone-label">Battlefield</span>
|
||||
<!-- Battlefield cards injected here -->
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- PLAYER 2: Top-Right (Sapphire) -->
|
||||
<div class="player-area p2" id="player-area-2">
|
||||
<span class="player-label" id="player-label-2">Player 2</span>
|
||||
<div class="life-counter" id="life-counter-2">
|
||||
<button onclick="adjustLife(1,-1)" aria-label="Decrease P2 life">−</button>
|
||||
<span class="life-counter-value" id="life-1" onclick="showSetLifeDialog(1)">40</span>
|
||||
<button onclick="adjustLife(1,1)" aria-label="Increase P2 life">+</button>
|
||||
</div>
|
||||
<div class="poison-badge" id="poison-1" style="display:none;" onclick="adjustPoison(1,1)" oncontextmenu="event.preventDefault();adjustPoison(1,-1)">0 poison</div>
|
||||
|
||||
<div class="zone-row" id="zone-row-2">
|
||||
<div class="zone library" id="lib-zone-2" data-player="2" data-zone="library"
|
||||
onclick="openZoneModal(1,'library')" data-tooltip="Library">
|
||||
<span class="card-count" id="lib-count-2">0</span>
|
||||
<span class="zone-icon">📚</span>
|
||||
<span class="zone-name">Library</span>
|
||||
</div>
|
||||
<div class="zone exile" id="exile-zone-2" data-player="2" data-zone="exile"
|
||||
onclick="openZoneModal(1,'exile')" data-tooltip="Exile">
|
||||
<span class="card-count" id="exile-count-2" style="display:none;">0</span>
|
||||
<span class="zone-icon">⬡</span>
|
||||
<span class="zone-name">Exile</span>
|
||||
</div>
|
||||
<div class="zone graveyard" id="gv-zone-2" data-player="2" data-zone="graveyard"
|
||||
onclick="openZoneModal(1,'graveyard')" data-tooltip="Graveyard">
|
||||
<span class="card-count" id="gv-count-2" style="display:none;">0</span>
|
||||
<span class="zone-icon">☠</span>
|
||||
<span class="zone-name">Grave</span>
|
||||
</div>
|
||||
<div class="zone hand" id="hand-zone-2" data-player="2" data-zone="hand"
|
||||
onclick="openZoneModal(1,'hand')" data-tooltip="Hand">
|
||||
<span class="zone-icon">🃏</span>
|
||||
<span class="zone-name">Hand (<span id="hand-count-2">0</span>)</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="commander-row" id="cmd-row-2">
|
||||
<div class="zone commander" id="cmd-zone-2" data-player="2" data-zone="command"
|
||||
onclick="openZoneModal(1,'command')" data-tooltip="Command Zone">
|
||||
<span class="zone-icon">👑</span>
|
||||
<span class="zone-name">Commander</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="battle-zone" id="battle-zone-2">
|
||||
<div class="battle-zone-inner"></div>
|
||||
<span class="battle-zone-label">Battlefield</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- PLAYER 3: Bottom-Left (Emerald) -->
|
||||
<div class="player-area p3" id="player-area-3">
|
||||
<!-- Battle zone on top for bottom players -->
|
||||
<div class="battle-zone" id="battle-zone-3">
|
||||
<div class="battle-zone-inner"></div>
|
||||
<span class="battle-zone-label">Battlefield</span>
|
||||
</div>
|
||||
|
||||
<div class="commander-row" id="cmd-row-3">
|
||||
<div class="zone commander" id="cmd-zone-3" data-player="3" data-zone="command"
|
||||
onclick="openZoneModal(2,'command')" data-tooltip="Command Zone">
|
||||
<span class="zone-icon">👑</span>
|
||||
<span class="zone-name">Commander</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="zone-row" id="zone-row-3">
|
||||
<div class="zone library" id="lib-zone-3" data-player="3" data-zone="library"
|
||||
onclick="openZoneModal(2,'library')" data-tooltip="Library">
|
||||
<span class="card-count" id="lib-count-3">0</span>
|
||||
<span class="zone-icon">📚</span>
|
||||
<span class="zone-name">Library</span>
|
||||
</div>
|
||||
<div class="zone exile" id="exile-zone-3" data-player="3" data-zone="exile"
|
||||
onclick="openZoneModal(2,'exile')" data-tooltip="Exile">
|
||||
<span class="card-count" id="exile-count-3" style="display:none;">0</span>
|
||||
<span class="zone-icon">⬡</span>
|
||||
<span class="zone-name">Exile</span>
|
||||
</div>
|
||||
<div class="zone graveyard" id="gv-zone-3" data-player="3" data-zone="graveyard"
|
||||
onclick="openZoneModal(2,'graveyard')" data-tooltip="Graveyard">
|
||||
<span class="card-count" id="gv-count-3" style="display:none;">0</span>
|
||||
<span class="zone-icon">☠</span>
|
||||
<span class="zone-name">Grave</span>
|
||||
</div>
|
||||
<div class="zone hand" id="hand-zone-3" data-player="3" data-zone="hand"
|
||||
onclick="openZoneModal(2,'hand')" data-tooltip="Hand">
|
||||
<span class="zone-icon">🃏</span>
|
||||
<span class="zone-name">Hand (<span id="hand-count-3">0</span>)</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<span class="player-label" id="player-label-3">Player 3</span>
|
||||
<div class="life-counter" id="life-counter-3">
|
||||
<button onclick="adjustLife(2,-1)" aria-label="Decrease P3 life">−</button>
|
||||
<span class="life-counter-value" id="life-2" onclick="showSetLifeDialog(2)">40</span>
|
||||
<button onclick="adjustLife(2,1)" aria-label="Increase P3 life">+</button>
|
||||
</div>
|
||||
<div class="poison-badge" id="poison-2" style="display:none;" onclick="adjustPoison(2,1)" oncontextmenu="event.preventDefault();adjustPoison(2,-1)">0 poison</div>
|
||||
</div>
|
||||
|
||||
<!-- PLAYER 4: Bottom-Right (Gold) -->
|
||||
<div class="player-area p4" id="player-area-4">
|
||||
<div class="battle-zone" id="battle-zone-4">
|
||||
<div class="battle-zone-inner"></div>
|
||||
<span class="battle-zone-label">Battlefield</span>
|
||||
</div>
|
||||
|
||||
<div class="commander-row" id="cmd-row-4">
|
||||
<div class="zone commander" id="cmd-zone-4" data-player="4" data-zone="command"
|
||||
onclick="openZoneModal(3,'command')" data-tooltip="Command Zone">
|
||||
<span class="zone-icon">👑</span>
|
||||
<span class="zone-name">Commander</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="zone-row" id="zone-row-4">
|
||||
<div class="zone library" id="lib-zone-4" data-player="4" data-zone="library"
|
||||
onclick="openZoneModal(3,'library')" data-tooltip="Library">
|
||||
<span class="card-count" id="lib-count-4">0</span>
|
||||
<span class="zone-icon">📚</span>
|
||||
<span class="zone-name">Library</span>
|
||||
</div>
|
||||
<div class="zone exile" id="exile-zone-4" data-player="4" data-zone="exile"
|
||||
onclick="openZoneModal(3,'exile')" data-tooltip="Exile">
|
||||
<span class="card-count" id="exile-count-4" style="display:none;">0</span>
|
||||
<span class="zone-icon">⬡</span>
|
||||
<span class="zone-name">Exile</span>
|
||||
</div>
|
||||
<div class="zone graveyard" id="gv-zone-4" data-player="4" data-zone="graveyard"
|
||||
onclick="openZoneModal(3,'graveyard')" data-tooltip="Graveyard">
|
||||
<span class="card-count" id="gv-count-4" style="display:none;">0</span>
|
||||
<span class="zone-icon">☠</span>
|
||||
<span class="zone-name">Grave</span>
|
||||
</div>
|
||||
<div class="zone hand" id="hand-zone-4" data-player="4" data-zone="hand"
|
||||
onclick="openZoneModal(3,'hand')" data-tooltip="Hand">
|
||||
<span class="zone-icon">🃏</span>
|
||||
<span class="zone-name">Hand (<span id="hand-count-4">0</span>)</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<span class="player-label" id="player-label-4">Player 4</span>
|
||||
<div class="life-counter" id="life-counter-4">
|
||||
<button onclick="adjustLife(3,-1)" aria-label="Decrease P4 life">−</button>
|
||||
<span class="life-counter-value" id="life-3" onclick="showSetLifeDialog(3)">40</span>
|
||||
<button onclick="adjustLife(3,1)" aria-label="Increase P4 life">+</button>
|
||||
</div>
|
||||
<div class="poison-badge" id="poison-3" style="display:none;" onclick="adjustPoison(3,1)" oncontextmenu="event.preventDefault();adjustPoison(3,-1)">0 poison</div>
|
||||
</div>
|
||||
|
||||
</div><!-- /.battlefield -->
|
||||
|
||||
<!-- COMBAT SVG OVERLAY (arrows) -->
|
||||
<svg id="combat-overlay" xmlns="http://www.w3.org/2000/svg" style="position:absolute;inset:44px 0 0 0;pointer-events:none;z-index:30;">
|
||||
<defs>
|
||||
<marker id="arrowhead" markerWidth="10" markerHeight="7" refX="9" refY="3.5" orient="auto">
|
||||
<polygon points="0 0, 10 3.5, 0 7" fill="rgba(211,32,42,0.7)"/>
|
||||
</marker>
|
||||
</defs>
|
||||
<g id="combat-arrows-svg"></g>
|
||||
</svg>
|
||||
|
||||
<!-- FLOATING LOG -->
|
||||
<div id="floating-log" class="floating-log"></div>
|
||||
|
||||
<!-- SHORTCUT HINT -->
|
||||
<div class="shortcut-hint"></div>
|
||||
|
||||
<!-- CARD SEARCH SIDEBAR (right side, collapsible) -->
|
||||
<div id="card-search-sidebar" class="collapsed">
|
||||
<div class="sidebar-header">
|
||||
<span class="sidebar-title">Card Search</span>
|
||||
<button class="sidebar-toggle" onclick="document.getElementById('card-search-sidebar').classList.toggle('collapsed')" title="Close search">✕</button>
|
||||
</div>
|
||||
<div class="search-input-wrap">
|
||||
<input class="search-input" id="card-search-input" type="text" placeholder="Search Scryfall..." autocomplete="off"/>
|
||||
</div>
|
||||
<div class="search-status" id="search-status">Type to search cards...</div>
|
||||
<div class="card-results" id="card-results"></div>
|
||||
</div>
|
||||
|
||||
<!-- Sidebar edge tab -->
|
||||
<div id="sidebar-edge-tab" class="sidebar-edge-tab" title="Toggle card search">‹</div>
|
||||
|
||||
</div><!-- /.table-surface / #game-battlefield -->
|
||||
|
||||
<!-- ====================================================
|
||||
CONTEXT MENU
|
||||
==================================================== -->
|
||||
<div id="context-menu"></div>
|
||||
|
||||
<!-- ====================================================
|
||||
FLOATING CARD PREVIEW
|
||||
==================================================== -->
|
||||
<div id="card-preview">
|
||||
<img src="" alt="Card Preview"/>
|
||||
<div class="card-preview-pt-overlay" id="card-preview-pt-overlay"></div>
|
||||
<div class="card-preview-info">
|
||||
<div class="card-preview-name"></div>
|
||||
<div class="card-preview-type"></div>
|
||||
<div class="card-preview-oracle"></div>
|
||||
<div class="card-preview-pt"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- ====================================================
|
||||
ZONE MODAL
|
||||
==================================================== -->
|
||||
<div id="zone-modal">
|
||||
<div class="zone-modal-card">
|
||||
<div class="zone-modal-header">
|
||||
<span class="zone-modal-title" id="zone-modal-title">Player Zones</span>
|
||||
<button class="btn-close" onclick="closeZoneModal()">✕</button>
|
||||
</div>
|
||||
<div class="zone-modal-tabs" id="zone-modal-tabs">
|
||||
<!-- Populated by renderZoneModal() -->
|
||||
</div>
|
||||
<div class="zone-modal-body" id="zone-modal-body">
|
||||
<!-- Populated by renderZoneModal() -->
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- ====================================================
|
||||
DICE MODAL
|
||||
==================================================== -->
|
||||
<div id="dice-modal">
|
||||
<div class="dice-modal-card">
|
||||
<div style="display:flex;justify-content:space-between;align-items:center;margin-bottom:1rem;">
|
||||
<span style="font-family:var(--font-display);font-size:14px;font-weight:700;color:var(--color-text-muted);text-transform:uppercase;letter-spacing:0.08em;">Dice & Coins</span>
|
||||
<button class="btn-close" onclick="closeDiceModal()">✕</button>
|
||||
</div>
|
||||
<div class="dice-result-display" id="dice-result-display">—</div>
|
||||
<div class="dice-label" id="dice-label">Choose a die</div>
|
||||
<div class="dice-buttons">
|
||||
<button class="btn-dice" onclick="rollDice(4)">d4</button>
|
||||
<button class="btn-dice" onclick="rollDice(6)">d6</button>
|
||||
<button class="btn-dice" onclick="rollDice(8)">d8</button>
|
||||
<button class="btn-dice" onclick="rollDice(10)">d10</button>
|
||||
<button class="btn-dice" onclick="rollDice(12)">d12</button>
|
||||
<button class="btn-dice" onclick="rollDice(20)">d20</button>
|
||||
<button class="btn-dice" onclick="rollDice(100)">d100</button>
|
||||
<button class="btn-dice coin" onclick="flipCoin()">Coin Flip</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- ====================================================
|
||||
TOKEN MODAL
|
||||
==================================================== -->
|
||||
<div id="token-modal">
|
||||
<div class="token-modal-card">
|
||||
<div class="modal-header">
|
||||
<span class="modal-title">Create Token</span>
|
||||
<button class="btn-close" onclick="closeTokenModal()">✕</button>
|
||||
</div>
|
||||
<div class="modal-body" id="token-modal-body">
|
||||
<div style="display:grid;grid-template-columns:1fr 1fr;gap:10px;margin-bottom:12px;">
|
||||
<div>
|
||||
<label style="font-size:11px;font-weight:600;color:var(--color-text);display:block;margin-bottom:4px;">Token Name</label>
|
||||
<input class="game-input" id="token-name" type="text" placeholder="e.g. 1/1 White Soldier"/>
|
||||
</div>
|
||||
<div>
|
||||
<label style="font-size:11px;font-weight:600;color:var(--color-text);display:block;margin-bottom:4px;">Type Line</label>
|
||||
<input class="game-input" id="token-type" type="text" placeholder="Creature — Soldier"/>
|
||||
</div>
|
||||
<div>
|
||||
<label style="font-size:11px;font-weight:600;color:var(--color-text);display:block;margin-bottom:4px;">Power/Toughness</label>
|
||||
<input class="game-input" id="token-pt" type="text" placeholder="1/1"/>
|
||||
</div>
|
||||
<div>
|
||||
<label style="font-size:11px;font-weight:600;color:var(--color-text);display:block;margin-bottom:4px;">Count</label>
|
||||
<input class="game-input" id="token-count" type="number" value="1" min="1" max="20"/>
|
||||
</div>
|
||||
</div>
|
||||
<div style="margin-bottom:10px;">
|
||||
<label style="font-size:11px;font-weight:600;color:var(--color-text);display:block;margin-bottom:4px;">Keywords (comma-separated)</label>
|
||||
<input class="game-input" id="token-keywords" type="text" placeholder="Flying, Vigilance"/>
|
||||
</div>
|
||||
<div style="margin-bottom:12px;">
|
||||
<label style="font-size:11px;font-weight:600;color:var(--color-text);display:block;margin-bottom:4px;">Player</label>
|
||||
<select class="game-input" id="token-player-select" style="height:28px;">
|
||||
<option value="0">Player 1</option>
|
||||
<option value="1">Player 2</option>
|
||||
<option value="2">Player 3</option>
|
||||
<option value="3">Player 4</option>
|
||||
</select>
|
||||
</div>
|
||||
<div style="display:flex;gap:8px;">
|
||||
<button class="btn btn-primary" onclick="createTokenFromModal()">Create Token(s)</button>
|
||||
<button class="btn btn-cancel" onclick="closeTokenModal()">Cancel</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- ====================================================
|
||||
DECK MODAL
|
||||
==================================================== -->
|
||||
<div id="deck-modal">
|
||||
<div class="deck-modal-card">
|
||||
<div class="modal-header">
|
||||
<span class="modal-title">Deck Manager</span>
|
||||
<button class="btn-close" onclick="closeDeckModal()">✕</button>
|
||||
</div>
|
||||
<div class="modal-body" id="deck-modal-body">
|
||||
<!-- Populated by renderDeckModalContent() -->
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- ====================================================
|
||||
COMMANDER DAMAGE MATRIX MODAL
|
||||
==================================================== -->
|
||||
<div id="cmd-dmg-matrix-modal">
|
||||
<!-- Populated by renderCmdDmgMatrix() -->
|
||||
</div>
|
||||
|
||||
<!-- ====================================================
|
||||
TRIGGER STACK PANEL
|
||||
==================================================== -->
|
||||
<div id="trigger-stack-panel">
|
||||
<div class="trigger-stack-card">
|
||||
<div class="trigger-stack-header">
|
||||
<span class="trigger-stack-title">Trigger Stack</span>
|
||||
<button class="btn-close" style="font-size:14px;width:20px;height:20px;" onclick="closeTriggerStack()">✕</button>
|
||||
</div>
|
||||
<div class="trigger-stack-body" id="trigger-stack-body">
|
||||
<div class="trigger-stack-empty">No pending triggers.</div>
|
||||
</div>
|
||||
<div class="trigger-stack-actions">
|
||||
<button class="btn-resolve" onclick="resolveNextTrigger()">Resolve Next</button>
|
||||
<button class="btn-resolve-all" onclick="resolveAllTriggers()">Resolve All</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- ====================================================
|
||||
SETTINGS PANEL
|
||||
==================================================== -->
|
||||
<div id="settings-panel">
|
||||
<div class="modal-header" style="flex-shrink:0;">
|
||||
<span class="modal-title">Settings</span>
|
||||
<button class="btn-close" onclick="toggleSettingsPanel()">✕</button>
|
||||
</div>
|
||||
<div class="settings-body" id="settings-body" style="flex:1;overflow-y:auto;padding:12px;">
|
||||
<!-- Populated by renderSettingsPanel() -->
|
||||
</div>
|
||||
<div style="padding:10px 14px;border-top:1px solid var(--color-border);display:flex;gap:8px;flex-wrap:wrap;flex-shrink:0;">
|
||||
<button class="btn btn-primary" onclick="openDiceModal()">🎲 Dice</button>
|
||||
<button class="btn btn-gold" onclick="openCmdDmgMatrix()">CMD Damage Matrix</button>
|
||||
<button class="btn btn-cancel" onclick="checkStateBasedActions()">Check SBA</button>
|
||||
<button class="btn btn-cancel" onclick="autoArrangeBattlefield()">Auto-Arrange</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- ====================================================
|
||||
PRIORITY BANNER
|
||||
==================================================== -->
|
||||
<div id="priority-banner">
|
||||
<span class="priority-text" id="priority-text">Waiting for priority...</span>
|
||||
<button class="btn-priority-pass" onclick="passPriority()">Pass Priority</button>
|
||||
<button class="btn-close" style="font-size:13px;" onclick="closePriorityWindow()">✕</button>
|
||||
</div>
|
||||
|
||||
<!-- ====================================================
|
||||
LEGAL ACTIONS BAR
|
||||
==================================================== -->
|
||||
<div id="legal-actions-bar">
|
||||
<!-- Populated by renderLegalActionsBar() -->
|
||||
</div>
|
||||
|
||||
<!-- ====================================================
|
||||
UNDO HISTORY PANEL
|
||||
==================================================== -->
|
||||
<div id="undo-history-panel">
|
||||
<!-- Populated by renderUndoHistory() -->
|
||||
</div>
|
||||
|
||||
<!-- ====================================================
|
||||
MANA COLOR PICKER (dynamically appended) -->
|
||||
<!-- Zone card context menu (dynamically appended) -->
|
||||
<!-- SBA alert panel (dynamically appended) -->
|
||||
<!-- Set-life dialog (dynamically appended) -->
|
||||
|
||||
<!-- ====================================================
|
||||
SCRIPTS
|
||||
Load order matters:
|
||||
1. precons.js — static PRECON_DATA fallback
|
||||
2. engine.js — game state & core logic
|
||||
3. ai-bridge.js — backend connector & DeckSourceClient
|
||||
4. precon-loader.js — startGameWithDecks() + loadPreconDeckFromDck()
|
||||
5. player-panels.js — player panel rendering
|
||||
6. ui.js — setup screen, deck picker, UI wiring
|
||||
==================================================== -->
|
||||
<script src="precons.js?v=20260403_0300"></script>
|
||||
<script src="engine.js?v=20260403_0300"></script>
|
||||
<script src="ai-bridge.js?v=20260403_0300"></script>
|
||||
<script src="precon-loader.js?v=20260403_0300"></script>
|
||||
<script src="player-panels.js?v=20260403_0300"></script>
|
||||
<script src="ui.js?v=20260403_0300"></script>
|
||||
|
||||
<script>
|
||||
// ============================================================
|
||||
// STARTUP & BRIDGE FUNCTIONS
|
||||
// ============================================================
|
||||
|
||||
// Token creation from modal
|
||||
function createTokenFromModal() {
|
||||
if (!gameState) return;
|
||||
const name = document.getElementById('token-name').value.trim() || '1/1 Token';
|
||||
const typeLine = document.getElementById('token-type').value.trim() || 'Creature';
|
||||
const pt = document.getElementById('token-pt').value.trim() || '1/1';
|
||||
const count = parseInt(document.getElementById('token-count').value) || 1;
|
||||
const keywords = document.getElementById('token-keywords').value.trim();
|
||||
const playerIdx = parseInt(document.getElementById('token-player-select').value) || 0;
|
||||
|
||||
const parts = pt.split('/');
|
||||
const power = parts[0] ? parts[0].trim() : '1';
|
||||
const toughness = parts[1] ? parts[1].trim() : '1';
|
||||
|
||||
for (let i = 0; i < count; i++) {
|
||||
addCardToBattlefield(name, '', typeLine, playerIdx, undefined, undefined,
|
||||
keywords ? keywords.replace(/,/g, ' ') : '',
|
||||
{ power, toughness, pt, isToken: true });
|
||||
}
|
||||
addLogEntry('Created ' + count + 'x <strong>' + name + '</strong> token(s) for Player ' + (playerIdx + 1));
|
||||
closeTokenModal();
|
||||
}
|
||||
|
||||
// Pass priority
|
||||
function passPriority() {
|
||||
addLogEntry('Priority passed.');
|
||||
closePriorityWindow();
|
||||
}
|
||||
|
||||
// Open precon browser (stub - opens deck modal for current player)
|
||||
function openPreconBrowser() {
|
||||
if (gameState) openDeckModal(gameState.currentPlayerIndex);
|
||||
}
|
||||
|
||||
// Open collection modal (stub)
|
||||
function openCollectionModal() { showToast('Collection tracker available in full version.'); }
|
||||
|
||||
// Scry dialog stub
|
||||
function showScryDialog(playerId) {
|
||||
if (!gameState) return;
|
||||
const player = gameState.players[playerId];
|
||||
if (!player || player.zones.library.length === 0) {
|
||||
addLogEntry('!! ' + (player ? player.name : 'Player') + ' has no cards to scry.');
|
||||
return;
|
||||
}
|
||||
const count = Math.min(parseInt(prompt('Scry how many? (1-7)', '1') || '1'), 7, player.zones.library.length);
|
||||
if (isNaN(count) || count < 1) return;
|
||||
const topCards = player.zones.library.slice(0, count);
|
||||
const names = topCards.map(c => c.name || '?').join(', ');
|
||||
addLogEntry('<strong>' + player.name + '</strong> scrys ' + count + ': [' + names + ']');
|
||||
}
|
||||
|
||||
// Mill dialog stub
|
||||
function showMillDialog(playerId) {
|
||||
if (!gameState) return;
|
||||
const count = parseInt(prompt('Mill how many cards?', '1') || '1');
|
||||
if (isNaN(count) || count < 1) return;
|
||||
millCards(playerId, count);
|
||||
}
|
||||
|
||||
// Become monarch
|
||||
function becomeMonarch(playerId) {
|
||||
if (!gameState) return;
|
||||
gameState.monarchPlayerIndex = playerId;
|
||||
const player = gameState.players[playerId];
|
||||
addLogEntry('👑 <strong>' + (player ? player.name : 'Player') + '</strong> becomes the Monarch!');
|
||||
updateMonarchBadges();
|
||||
}
|
||||
|
||||
// Empower the life counter right-click on the quadrant labels
|
||||
document.addEventListener('DOMContentLoaded', function() {
|
||||
// Wire right-click on life values to set-life dialog
|
||||
for (var i = 0; i < 4; i++) {
|
||||
(function(idx) {
|
||||
var lifeEl = document.getElementById('life-' + idx);
|
||||
if (lifeEl) {
|
||||
lifeEl.addEventListener('contextmenu', function(e) {
|
||||
e.preventDefault();
|
||||
showSetLifeDialog(idx);
|
||||
});
|
||||
}
|
||||
})(i);
|
||||
}
|
||||
|
||||
// Life counter right-click on quadrant buttons too
|
||||
// (already handled via inline onclick in HTML)
|
||||
|
||||
// Auto-detect Commander-AI-Lab backend on page load
|
||||
if (typeof AIBridge !== 'undefined') {
|
||||
AIBridge.init().then(function(status) {
|
||||
var indicator = document.getElementById('backend-status-indicator');
|
||||
if (indicator) {
|
||||
indicator.textContent = status.connected
|
||||
? (status.modelLoaded ? '\u{1F9E0} ML Backend Connected' : '\u26a1 Backend Connected (no ML model)')
|
||||
: '\u{1F4E1} Local Mode (no backend)';
|
||||
indicator.className = 'backend-status ' +
|
||||
(status.connected ? (status.modelLoaded ? 'connected-ml' : 'connected') : 'disconnected');
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,270 +0,0 @@
|
||||
// player-panels.js — Enhanced Player Panel Component
|
||||
// Provides collapsible panels with life, commander damage, counters, and emblems.
|
||||
|
||||
'use strict';
|
||||
|
||||
/**
|
||||
* Create an enhanced player panel widget for a quadrant.
|
||||
* Replaces the basic life counter with a full tracking panel.
|
||||
*
|
||||
* @param {object} player - Player object from gameState
|
||||
* @param {number} quadrant - 1-4 (matches CSS class p1-p4)
|
||||
* @param {boolean} isActive - Whether this is the active player
|
||||
*/
|
||||
function createEnhancedPlayerPanel(player, quadrant, isActive) {
|
||||
var panel = document.createElement('div');
|
||||
panel.className = 'enhanced-player-panel' +
|
||||
(isActive ? ' active-turn' : '') +
|
||||
(player.eliminated ? ' eliminated' : '');
|
||||
panel.id = 'enhanced-panel-' + player.id;
|
||||
panel.setAttribute('data-player-id', player.id);
|
||||
|
||||
// Track collapse state
|
||||
var collapseKey = 'panel-collapsed-' + player.id;
|
||||
var isCollapsed = localStorage.getItem(collapseKey) === 'true';
|
||||
|
||||
// ── Header Row ──────────────────────────────────────────
|
||||
var headerHtml =
|
||||
'<div class="epp-header" onclick="togglePlayerPanel(' + player.id + ')">' +
|
||||
'<span class="epp-collapse-arrow">' + (isCollapsed ? '\u25b8' : '\u25be') + '</span>' +
|
||||
'<div class="epp-name-dot" style="background:' + player.color + '"></div>' +
|
||||
'<span class="epp-name">' + player.name + '</span>' +
|
||||
(player.isAI ? '<span class="epp-ai-badge">AI</span>' : '') +
|
||||
'<span class="epp-life-badge">' +
|
||||
'\u2665 ' + player.life +
|
||||
(player.life < player.startingLife
|
||||
? ' / ' + player.startingLife
|
||||
: '') +
|
||||
'</span>' +
|
||||
'</div>';
|
||||
|
||||
// ── Life Counter Row ────────────────────────────────────
|
||||
var lifeHtml =
|
||||
'<div class="epp-life-row">' +
|
||||
'<button class="epp-life-btn minus" onclick="adjustLife(' + player.id + ',-1)" ' +
|
||||
'oncontextmenu="event.preventDefault();adjustLife(' + player.id + ',-5)" ' +
|
||||
'title="Left: -1 | Right: -5">\u2212</button>' +
|
||||
'<div class="epp-life-value" id="epp-life-' + player.id + '" ' +
|
||||
'onclick="showSetLifeDialog(' + player.id + ')">' +
|
||||
player.life +
|
||||
'</div>' +
|
||||
'<button class="epp-life-btn plus" onclick="adjustLife(' + player.id + ',1)" ' +
|
||||
'oncontextmenu="event.preventDefault();adjustLife(' + player.id + ',5)" ' +
|
||||
'title="Left: +1 | Right: +5">+</button>' +
|
||||
'</div>';
|
||||
|
||||
// ── Commander Damage Section ────────────────────────────
|
||||
var otherPlayers = gameState.players.filter(function(p) {
|
||||
return p.id !== player.id && !p.eliminated;
|
||||
});
|
||||
|
||||
var cmdDmgHtml =
|
||||
'<div class="epp-section">' +
|
||||
'<div class="epp-section-label">Commander Damage</div>' +
|
||||
'<div class="epp-cmd-dmg-grid">';
|
||||
|
||||
otherPlayers.forEach(function(op) {
|
||||
var dmg = player.commanderDamage[op.id] || 0;
|
||||
var pct = Math.round((dmg / 21) * 100);
|
||||
var dangerClass = dmg >= 18 ? 'critical' : dmg >= 10 ? 'warning' : '';
|
||||
|
||||
cmdDmgHtml +=
|
||||
'<div class="epp-cmd-dmg-item ' + dangerClass + '">' +
|
||||
'<div class="epp-cmd-dmg-bar" style="width:' + pct + '%"></div>' +
|
||||
'<div class="epp-cmd-dmg-dot" style="background:' + op.color + '"></div>' +
|
||||
'<span class="epp-cmd-dmg-name">' + op.name + '</span>' +
|
||||
'<span class="epp-cmd-dmg-value">' + dmg + '/21</span>' +
|
||||
'<button class="epp-counter-btn" ' +
|
||||
'onclick="event.stopPropagation();adjustCommanderDamage(' + player.id + ',' + op.id + ',1)" ' +
|
||||
'title="Add commander damage">+</button>' +
|
||||
'<button class="epp-counter-btn" ' +
|
||||
'onclick="event.stopPropagation();adjustCommanderDamage(' + player.id + ',' + op.id + ',-1)" ' +
|
||||
'title="Remove commander damage">\u2212</button>' +
|
||||
'</div>';
|
||||
});
|
||||
|
||||
cmdDmgHtml += '</div></div>';
|
||||
|
||||
// ── Counters Section ────────────────────────────────────
|
||||
var poison = player.poison || 0;
|
||||
var energy = player.energy || 0;
|
||||
var experience = player.experience || 0;
|
||||
var rad = player.rad || 0;
|
||||
|
||||
var countersHtml =
|
||||
'<div class="epp-section">' +
|
||||
'<div class="epp-section-label">Counters</div>' +
|
||||
'<div class="epp-counters-grid">' +
|
||||
_buildCounterWidget('Poison', '\u2620', poison, 10,
|
||||
'adjustPoison(' + player.id + ',1)',
|
||||
'adjustPoison(' + player.id + ',-1)',
|
||||
poison >= 8 ? 'critical' : poison >= 5 ? 'warning' : '') +
|
||||
_buildCounterWidget('Energy', '\u269b', energy, 0,
|
||||
'adjustEnergy(' + player.id + ',1)',
|
||||
'adjustEnergy(' + player.id + ',-1)', '') +
|
||||
_buildCounterWidget('Experience', '\u2605', experience, 0,
|
||||
'adjustExperience(' + player.id + ',1)',
|
||||
'adjustExperience(' + player.id + ',-1)', '') +
|
||||
_buildCounterWidget('Rad', '\u2622', rad, 0,
|
||||
'adjustRad(' + player.id + ',1)',
|
||||
'adjustRad(' + player.id + ',-1)', '') +
|
||||
'</div>' +
|
||||
'</div>';
|
||||
|
||||
// ── Emblems Section ─────────────────────────────────────
|
||||
var emblems = player.emblems || [];
|
||||
var emblemsHtml =
|
||||
'<div class="epp-section">' +
|
||||
'<div class="epp-section-label">Emblems</div>' +
|
||||
'<div class="epp-emblems">';
|
||||
|
||||
if (emblems.length === 0) {
|
||||
emblemsHtml += '<span class="epp-no-emblems">None</span>';
|
||||
} else {
|
||||
emblems.forEach(function(emb, idx) {
|
||||
emblemsHtml +=
|
||||
'<div class="epp-emblem-chip" title="' + emb.name + '">' +
|
||||
'<span class="epp-emblem-name">' + emb.name + '</span>' +
|
||||
'<button class="epp-emblem-remove" ' +
|
||||
'onclick="event.stopPropagation();removeEmblem(' + player.id + ',' + idx + ')">\u00d7</button>' +
|
||||
'</div>';
|
||||
});
|
||||
}
|
||||
|
||||
emblemsHtml +=
|
||||
'<button class="epp-add-emblem-btn" ' +
|
||||
'onclick="event.stopPropagation();showAddEmblemDialog(' + player.id + ')" ' +
|
||||
'title="Add an emblem">+ Emblem</button>' +
|
||||
'</div>' +
|
||||
'</div>';
|
||||
|
||||
// ── Assemble Panel ──────────────────────────────────────
|
||||
var bodyHtml =
|
||||
'<div class="epp-body" id="epp-body-' + player.id + '" ' +
|
||||
'style="' + (isCollapsed ? 'display:none;' : '') + '">' +
|
||||
lifeHtml + cmdDmgHtml + countersHtml + emblemsHtml +
|
||||
'</div>';
|
||||
|
||||
panel.innerHTML = headerHtml + bodyHtml;
|
||||
return panel;
|
||||
}
|
||||
|
||||
function _buildCounterWidget(label, icon, value, threshold, onInc, onDec, dangerClass) {
|
||||
return '<div class="epp-counter ' + dangerClass + '">' +
|
||||
'<div class="epp-counter-icon">' + icon + '</div>' +
|
||||
'<div class="epp-counter-info">' +
|
||||
'<span class="epp-counter-value">' + value + '</span>' +
|
||||
'<span class="epp-counter-label">' + label + '</span>' +
|
||||
'</div>' +
|
||||
'<div class="epp-counter-btns">' +
|
||||
'<button class="epp-counter-btn" onclick="event.stopPropagation();' + onInc + '">+</button>' +
|
||||
'<button class="epp-counter-btn" onclick="event.stopPropagation();' + onDec + '">\u2212</button>' +
|
||||
'</div>' +
|
||||
'</div>';
|
||||
}
|
||||
|
||||
function togglePlayerPanel(playerId) {
|
||||
var body = document.getElementById('epp-body-' + playerId);
|
||||
var panel = document.getElementById('enhanced-panel-' + playerId);
|
||||
if (!body || !panel) return;
|
||||
|
||||
var isCollapsed = body.style.display === 'none';
|
||||
body.style.display = isCollapsed ? '' : 'none';
|
||||
|
||||
var arrow = panel.querySelector('.epp-collapse-arrow');
|
||||
if (arrow) arrow.textContent = isCollapsed ? '\u25be' : '\u25b8';
|
||||
|
||||
localStorage.setItem('panel-collapsed-' + playerId, !isCollapsed);
|
||||
}
|
||||
|
||||
// Counter adjustment functions
|
||||
function adjustEnergy(playerId, amount) {
|
||||
if (!gameState) return;
|
||||
var player = gameState.players[playerId];
|
||||
if (!player) return;
|
||||
player.energy = Math.max(0, (player.energy || 0) + amount);
|
||||
addLogEntry('<strong>' + player.name + '</strong> energy: ' + player.energy);
|
||||
renderEnhancedPanels();
|
||||
}
|
||||
|
||||
function adjustExperience(playerId, amount) {
|
||||
if (!gameState) return;
|
||||
var player = gameState.players[playerId];
|
||||
if (!player) return;
|
||||
player.experience = Math.max(0, (player.experience || 0) + amount);
|
||||
addLogEntry('<strong>' + player.name + '</strong> experience: ' + player.experience);
|
||||
renderEnhancedPanels();
|
||||
}
|
||||
|
||||
function adjustRad(playerId, amount) {
|
||||
if (!gameState) return;
|
||||
var player = gameState.players[playerId];
|
||||
if (!player) return;
|
||||
player.rad = Math.max(0, (player.rad || 0) + amount);
|
||||
addLogEntry('<strong>' + player.name + '</strong> rad counters: ' + player.rad);
|
||||
renderEnhancedPanels();
|
||||
}
|
||||
|
||||
function showAddEmblemDialog(playerId) {
|
||||
var name = prompt('Enter emblem name (e.g., "Sorin, Vengeful Bloodlord"):');
|
||||
if (!name || !name.trim()) return;
|
||||
if (!gameState) return;
|
||||
var player = gameState.players[playerId];
|
||||
if (!player) return;
|
||||
if (!player.emblems) player.emblems = [];
|
||||
player.emblems.push({ name: name.trim() });
|
||||
addLogEntry('<strong>' + player.name + '</strong> gained emblem: ' + name.trim());
|
||||
renderEnhancedPanels();
|
||||
}
|
||||
|
||||
function removeEmblem(playerId, idx) {
|
||||
if (!gameState) return;
|
||||
var player = gameState.players[playerId];
|
||||
if (!player || !player.emblems) return;
|
||||
var removed = player.emblems.splice(idx, 1);
|
||||
if (removed.length > 0) {
|
||||
addLogEntry('<strong>' + player.name + '</strong> lost emblem: ' + removed[0].name);
|
||||
}
|
||||
renderEnhancedPanels();
|
||||
}
|
||||
|
||||
/**
|
||||
* Re-render all enhanced player panels in their quadrant positions.
|
||||
*/
|
||||
function renderEnhancedPanels() {
|
||||
if (!gameState) return;
|
||||
|
||||
for (var i = 0; i < gameState.players.length; i++) {
|
||||
var player = gameState.players[i];
|
||||
var quadrant = i + 1;
|
||||
var areaEl = document.getElementById('player-area-' + quadrant);
|
||||
if (!areaEl) continue;
|
||||
|
||||
// Find or create the enhanced panel container
|
||||
var container = areaEl.querySelector('.epp-container');
|
||||
if (!container) {
|
||||
container = document.createElement('div');
|
||||
container.className = 'epp-container';
|
||||
// Insert before the zone row
|
||||
var zoneRow = areaEl.querySelector('.zone-row');
|
||||
if (zoneRow) {
|
||||
areaEl.insertBefore(container, zoneRow);
|
||||
} else {
|
||||
areaEl.appendChild(container);
|
||||
}
|
||||
}
|
||||
|
||||
var isActive = gameState.currentPlayerIndex === i;
|
||||
var panel = createEnhancedPlayerPanel(player, quadrant, isActive);
|
||||
container.innerHTML = '';
|
||||
container.appendChild(panel);
|
||||
|
||||
// Hide the old life counter (we have our own now)
|
||||
var oldLifeCounter = areaEl.querySelector('.life-counter');
|
||||
if (oldLifeCounter) oldLifeCounter.style.display = 'none';
|
||||
|
||||
// Hide old poison badge (we have counters section)
|
||||
var oldPoison = areaEl.querySelector('.poison-badge');
|
||||
if (oldPoison) oldPoison.style.display = 'none';
|
||||
}
|
||||
}
|
||||
@@ -1,299 +0,0 @@
|
||||
/**
|
||||
* precon-loader.js
|
||||
* Handles loading precon .dck files from the backend into the lan-client simulator.
|
||||
* Depends on: engine.js (gameState, initGame, addLogEntry, renderPlayerPanels)
|
||||
* ai-bridge.js (AIBridge.deckSource.fetchPreconDeck)
|
||||
* ui.js (setupDeckChoices, setupPlayerCount, setupStartingLife)
|
||||
*/
|
||||
|
||||
'use strict';
|
||||
|
||||
// In-memory Scryfall image cache: cardName -> { imageUrl, typeLine, oracleText, manaCost, power, toughness }
|
||||
const _scryfallCache = {};
|
||||
|
||||
// Scryfall collection endpoint — accepts up to 75 card identifiers per call
|
||||
const SCRYFALL_COLLECTION_URL = 'https://api.scryfall.com/cards/collection';
|
||||
|
||||
// ============================================================
|
||||
// startGameWithDecks
|
||||
// Called by ui.js startGame() when players have selected precon decks.
|
||||
// ============================================================
|
||||
async function startGameWithDecks() {
|
||||
const playerNames = [];
|
||||
for (let i = 0; i < (setupPlayerCount || 4); i++) {
|
||||
const inp = document.getElementById('player-name-' + i);
|
||||
playerNames.push(inp && inp.value.trim() ? inp.value.trim() : 'Player ' + (i + 1));
|
||||
}
|
||||
|
||||
initGame(setupPlayerCount || 4, playerNames, setupStartingLife || 40);
|
||||
|
||||
const choices = typeof setupDeckChoices !== 'undefined' ? setupDeckChoices : {};
|
||||
const loadPromises = Object.entries(choices).map(async ([idxStr, choice]) => {
|
||||
const playerIdx = parseInt(idxStr, 10);
|
||||
if (choice.type !== 'precon' || !choice.preconId) return;
|
||||
try {
|
||||
const fileName = choice.preconId.endsWith('.dck') ? choice.preconId : choice.preconId + '.dck';
|
||||
const data = await AIBridge.deckSource.fetchPreconDeck(fileName);
|
||||
if (!data || !data.decklist) {
|
||||
addLogEntry('\u26A0 Could not load deck for Player ' + (playerIdx + 1) + ' (no decklist returned)');
|
||||
return;
|
||||
}
|
||||
loadPreconDeckFromDck(playerIdx, data.decklist, choice.preconId);
|
||||
} catch (e) {
|
||||
console.warn('[precon-loader] Failed to load deck for player', playerIdx, e);
|
||||
addLogEntry('\u26A0 Deck load failed for Player ' + (playerIdx + 1) + ': ' + e.message);
|
||||
}
|
||||
});
|
||||
|
||||
await Promise.all(loadPromises);
|
||||
|
||||
if (typeof renderPlayerPanels === 'function') renderPlayerPanels();
|
||||
if (typeof updateActivePlayerHighlight === 'function') updateActivePlayerHighlight();
|
||||
|
||||
// Kick off image enrichment for all players in the background (non-blocking)
|
||||
enrichAllZonesWithScryfall();
|
||||
}
|
||||
|
||||
|
||||
// ============================================================
|
||||
// loadPreconDeckFromDck
|
||||
// Parses a Forge-format .dck file string and populates a player's zones.
|
||||
// ============================================================
|
||||
function loadPreconDeckFromDck(playerIdx, dckContent, deckLabel) {
|
||||
if (!gameState) return;
|
||||
const player = gameState.players[playerIdx];
|
||||
if (!player) return;
|
||||
|
||||
let commander = '';
|
||||
let section = '';
|
||||
const mainCards = [];
|
||||
|
||||
for (const rawLine of dckContent.split('\n')) {
|
||||
const line = rawLine.trim();
|
||||
if (!line || line.startsWith('//')) continue;
|
||||
|
||||
if (line.startsWith('[') && line.endsWith(']')) {
|
||||
section = line.slice(1, -1);
|
||||
continue;
|
||||
}
|
||||
if (line.includes('=') && !line.match(/^\d/)) continue;
|
||||
|
||||
const m = line.match(/^(\d+)\s+(.+?)(?:\|.*)?$/);
|
||||
if (!m) continue;
|
||||
|
||||
const qty = parseInt(m[1], 10);
|
||||
const name = m[2].trim();
|
||||
|
||||
if (section === 'Commander') {
|
||||
commander = name;
|
||||
} else if (section === 'Main') {
|
||||
for (let q = 0; q < qty; q++) mainCards.push(name);
|
||||
}
|
||||
}
|
||||
|
||||
player.zones.command = [];
|
||||
player.zones.library = [];
|
||||
player.zones.hand = [];
|
||||
player.zones.graveyard = [];
|
||||
player.zones.exile = [];
|
||||
|
||||
if (commander) {
|
||||
player.zones.command.push({
|
||||
id: 'cmd-' + playerIdx + '-' + Date.now(),
|
||||
name: commander,
|
||||
imageUrl: '',
|
||||
typeLine: 'Legendary Creature',
|
||||
oracleText: '',
|
||||
manaCost: '',
|
||||
});
|
||||
player.commanderCardName = commander;
|
||||
}
|
||||
|
||||
for (const cardName of mainCards) {
|
||||
player.zones.library.push({
|
||||
id: 'lib-' + playerIdx + '-' + cardName + '-' + Math.random().toString(36).slice(2, 6),
|
||||
name: cardName,
|
||||
imageUrl: '',
|
||||
typeLine: '',
|
||||
oracleText: '',
|
||||
manaCost: '',
|
||||
});
|
||||
}
|
||||
|
||||
// Fisher-Yates shuffle
|
||||
const lib = player.zones.library;
|
||||
for (let i = lib.length - 1; i > 0; i--) {
|
||||
const j = Math.floor(Math.random() * (i + 1));
|
||||
[lib[i], lib[j]] = [lib[j], lib[i]];
|
||||
}
|
||||
|
||||
// Draw opening hand
|
||||
for (let d = 0; d < 7 && lib.length > 0; d++) {
|
||||
player.zones.hand.push(lib.shift());
|
||||
}
|
||||
|
||||
if (typeof updateZoneCountsForPlayer === 'function') updateZoneCountsForPlayer(playerIdx);
|
||||
if (typeof renderCommanderZone === 'function') renderCommanderZone(playerIdx);
|
||||
if (typeof renderHandZone === 'function') renderHandZone(playerIdx);
|
||||
|
||||
const label = deckLabel ? deckLabel.replace('.dck', '') : 'Unknown Deck';
|
||||
addLogEntry(
|
||||
'\uD83C\uDCCF <strong>' + player.name + '</strong> loaded: <em>' + label + '</em>' +
|
||||
(commander ? ' \u2014 Commander: <strong>' + commander + '</strong>' : '') +
|
||||
' (' + lib.length + ' in library, 7 in hand)'
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
// ============================================================
|
||||
// SCRYFALL IMAGE ENRICHMENT
|
||||
// After zones are populated with card names, batch-fetch card
|
||||
// data from Scryfall and backfill imageUrl on every card object.
|
||||
// Uses the /cards/collection endpoint (75 cards per request).
|
||||
// Results are cached in _scryfallCache so re-renders are instant.
|
||||
// ============================================================
|
||||
|
||||
async function enrichAllZonesWithScryfall() {
|
||||
if (!gameState) return;
|
||||
|
||||
// Gather all unique card names across all players and all zones
|
||||
const nameSet = new Set();
|
||||
for (const player of gameState.players) {
|
||||
for (const zone of Object.values(player.zones)) {
|
||||
for (const card of zone) {
|
||||
if (card.name && !_scryfallCache[card.name]) nameSet.add(card.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (nameSet.size === 0) return;
|
||||
|
||||
const names = Array.from(nameSet);
|
||||
addLogEntry('\uD83C\uDF0D Fetching card images from Scryfall (' + names.length + ' unique cards)...');
|
||||
|
||||
// Split into batches of 75 (Scryfall max)
|
||||
const BATCH = 75;
|
||||
for (let i = 0; i < names.length; i += BATCH) {
|
||||
const batch = names.slice(i, i + BATCH);
|
||||
try {
|
||||
await _fetchScryfallBatch(batch);
|
||||
} catch (e) {
|
||||
console.warn('[precon-loader] Scryfall batch failed', e);
|
||||
}
|
||||
// Polite delay between batches to respect Scryfall rate limit (50-100ms)
|
||||
if (i + BATCH < names.length) await _sleep(100);
|
||||
}
|
||||
|
||||
// Apply cached data to every card object in every zone
|
||||
_applyScryfallDataToAllCards();
|
||||
|
||||
addLogEntry('\u2705 Card images loaded.');
|
||||
}
|
||||
|
||||
async function _fetchScryfallBatch(names) {
|
||||
const identifiers = names.map(name => ({ name }));
|
||||
const resp = await fetch(SCRYFALL_COLLECTION_URL, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ identifiers }),
|
||||
});
|
||||
if (!resp.ok) throw new Error('Scryfall HTTP ' + resp.status);
|
||||
const json = await resp.json();
|
||||
|
||||
for (const card of (json.data || [])) {
|
||||
const name = card.name;
|
||||
// Pick the best image: normal > large > small, handle double-faced
|
||||
let imageUrl = '';
|
||||
if (card.image_uris) {
|
||||
imageUrl = card.image_uris.normal || card.image_uris.large || card.image_uris.small || '';
|
||||
} else if (card.card_faces && card.card_faces[0] && card.card_faces[0].image_uris) {
|
||||
imageUrl = card.card_faces[0].image_uris.normal || card.card_faces[0].image_uris.large || '';
|
||||
}
|
||||
_scryfallCache[name] = {
|
||||
imageUrl,
|
||||
typeLine: card.type_line || '',
|
||||
oracleText: card.oracle_text || (card.card_faces && card.card_faces[0] ? card.card_faces[0].oracle_text : '') || '',
|
||||
manaCost: card.mana_cost || (card.card_faces && card.card_faces[0] ? card.card_faces[0].mana_cost : '') || '',
|
||||
power: card.power || '',
|
||||
toughness: card.toughness || '',
|
||||
};
|
||||
}
|
||||
|
||||
// Mark not-found cards so we don't re-fetch them on next enrichment
|
||||
for (const name of names) {
|
||||
if (!_scryfallCache[name]) _scryfallCache[name] = { imageUrl: '', typeLine: '', oracleText: '', manaCost: '', power: '', toughness: '' };
|
||||
}
|
||||
}
|
||||
|
||||
function _applyScryfallDataToAllCards() {
|
||||
if (!gameState) return;
|
||||
for (const player of gameState.players) {
|
||||
for (const zone of Object.values(player.zones)) {
|
||||
for (const card of zone) {
|
||||
const data = _scryfallCache[card.name];
|
||||
if (data) {
|
||||
card.imageUrl = data.imageUrl || card.imageUrl;
|
||||
card.typeLine = data.typeLine || card.typeLine;
|
||||
card.oracleText = data.oracleText || card.oracleText;
|
||||
card.manaCost = data.manaCost || card.manaCost;
|
||||
if (data.power) card.power = data.power;
|
||||
if (data.toughness) card.toughness = data.toughness;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Also enrich battlefield cards owned by this player
|
||||
if (gameState.battlefieldCards) {
|
||||
for (const card of gameState.battlefieldCards) {
|
||||
if (card.ownerIndex !== player.id) continue;
|
||||
const data = _scryfallCache[card.name];
|
||||
if (data && !card.imageUrl) {
|
||||
card.imageUrl = data.imageUrl || '';
|
||||
card.typeLine = data.typeLine || card.typeLine;
|
||||
card.oracleText = data.oracleText || card.oracleText;
|
||||
card.manaCost = data.manaCost || card.manaCost;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Trigger UI refresh so images appear without a full reload
|
||||
if (typeof renderPlayerPanels === 'function') renderPlayerPanels();
|
||||
if (typeof renderCommanderZone === 'function') {
|
||||
for (let i = 0; i < gameState.players.length; i++) renderCommanderZone(i);
|
||||
}
|
||||
if (typeof renderHandZone === 'function') {
|
||||
for (let i = 0; i < gameState.players.length; i++) renderHandZone(i);
|
||||
}
|
||||
if (typeof updateZoneCounts === 'function') updateZoneCounts();
|
||||
}
|
||||
|
||||
/**
|
||||
* Enrich a single card object on-demand (useful for cards drawn or played after initial load).
|
||||
* Returns a Promise that resolves when the card's imageUrl is set.
|
||||
*/
|
||||
async function enrichCardWithScryfall(card) {
|
||||
if (!card || !card.name) return;
|
||||
if (card.imageUrl) return; // already has image
|
||||
|
||||
const cached = _scryfallCache[card.name];
|
||||
if (cached) {
|
||||
card.imageUrl = cached.imageUrl || '';
|
||||
card.typeLine = cached.typeLine || card.typeLine;
|
||||
card.oracleText = cached.oracleText || card.oracleText;
|
||||
card.manaCost = cached.manaCost || card.manaCost;
|
||||
return;
|
||||
}
|
||||
|
||||
await _fetchScryfallBatch([card.name]);
|
||||
const data = _scryfallCache[card.name];
|
||||
if (data) {
|
||||
card.imageUrl = data.imageUrl || '';
|
||||
card.typeLine = data.typeLine || card.typeLine;
|
||||
card.oracleText = data.oracleText || card.oracleText;
|
||||
card.manaCost = data.manaCost || card.manaCost;
|
||||
}
|
||||
}
|
||||
|
||||
function _sleep(ms) {
|
||||
return new Promise(resolve => setTimeout(resolve, ms));
|
||||
}
|
||||
@@ -1,167 +0,0 @@
|
||||
// Auto-generated from precon-decks/precon-index.json
|
||||
// Run: node scripts/generate-precons-js.js to regenerate
|
||||
var PRECON_DATA = [
|
||||
{"id":"Counterpunch","name":"Counterpunch","commander":"Ghave, Guru of Spores","set":"Commander 2011","fileName":"Counterpunch.dck","colors":[],"year":2011},
|
||||
{"id":"Devour_for_Power_CMD","name":"Devour for Power","commander":"The Mimeoplasm","set":"Commander 2011","fileName":"Devour_for_Power_CMD.dck","colors":[],"year":2011},
|
||||
{"id":"Heavenly_Inferno_CMD","name":"Heavenly Inferno","commander":"Kaalia of the Vast","set":"Commander 2011","fileName":"Heavenly_Inferno_CMD.dck","colors":[],"year":2011},
|
||||
{"id":"Mirror_Mastery","name":"Mirror Mastery","commander":"Riku of Two Reflections","set":"Commander 2011","fileName":"Mirror_Mastery.dck","colors":[],"year":2011},
|
||||
{"id":"Political_Puppets","name":"Political Puppets","commander":"Zedruu the Greathearted","set":"Commander 2011","fileName":"Political_Puppets.dck","colors":[],"year":2011},
|
||||
{"id":"Eternal_Bargain","name":"Eternal Bargain","commander":"Oloro, Ageless Ascetic","set":"Commander 2013","fileName":"Eternal_Bargain.dck","colors":[],"year":2013},
|
||||
{"id":"Evasive_Maneuvers_C13","name":"Evasive Maneuvers","commander":"Derevi, Empyrial Tactician","set":"Commander 2013","fileName":"Evasive_Maneuvers_C13.dck","colors":[],"year":2013},
|
||||
{"id":"Mind_Seize","name":"Mind Seize","commander":"Jeleva, Nephalia's Scourge","set":"Commander 2013","fileName":"Mind_Seize.dck","colors":[],"year":2013},
|
||||
{"id":"Nature_of_the_Beast","name":"Nature of the Beast","commander":"Marath, Will of the Wild","set":"Commander 2013","fileName":"Nature_of_the_Beast.dck","colors":[],"year":2013},
|
||||
{"id":"Power_Hungry","name":"Power Hungry","commander":"Prossh, Skyraider of Kher","set":"Commander 2013","fileName":"Power_Hungry.dck","colors":[],"year":2013},
|
||||
{"id":"Built_From_Scratch_C14","name":"Built From Scratch","commander":"Daretti, Scrap Savant","set":"Commander 2014","fileName":"Built_From_Scratch_C14.dck","colors":[],"year":2014},
|
||||
{"id":"Forged_In_Stone","name":"Forged In Stone","commander":"Nahiri, the Lithomancer","set":"Commander 2014","fileName":"Forged_In_Stone.dck","colors":[],"year":2014},
|
||||
{"id":"Guided_By_Nature","name":"Guided By Nature","commander":"Freyalise, Llanowar's Fury","set":"Commander 2014","fileName":"Guided_By_Nature.dck","colors":[],"year":2014},
|
||||
{"id":"Peer_Through_Time","name":"Peer Through Time","commander":"Teferi, Temporal Archmage","set":"Commander 2014","fileName":"Peer_Through_Time.dck","colors":[],"year":2014},
|
||||
{"id":"Sworn_To_Darkness","name":"Sworn To Darkness","commander":"Ob Nixilis of the Black Oath","set":"Commander 2014","fileName":"Sworn_To_Darkness.dck","colors":[],"year":2014},
|
||||
{"id":"Call_the_Spirits","name":"Call the Spirits","commander":"Daxos the Returned","set":"Commander 2015","fileName":"Call_the_Spirits.dck","colors":[],"year":2015},
|
||||
{"id":"Plunder_the_Graves_C15","name":"Plunder the Graves","commander":"Meren of Clan Nel Toth","set":"Commander 2015","fileName":"Plunder_the_Graves_C15.dck","colors":[],"year":2015},
|
||||
{"id":"Seize_Control","name":"Seize Control","commander":"Mizzix of the Izmagnus","set":"Commander 2015","fileName":"Seize_Control.dck","colors":[],"year":2015},
|
||||
{"id":"Swell_the_Host","name":"Swell the Host","commander":"Ezuri, Claw of Progress","set":"Commander 2015","fileName":"Swell_the_Host.dck","colors":[],"year":2015},
|
||||
{"id":"Wade_into_Battle_C15","name":"Wade into Battle","commander":"Kalemne, Disciple of Iroas","set":"Commander 2015","fileName":"Wade_into_Battle_C15.dck","colors":[],"year":2015},
|
||||
{"id":"Breed_Lethality_C16","name":"Breed Lethality","commander":"Atraxa, Praetors' Voice","set":"Commander 2016","fileName":"Breed_Lethality_C16.dck","colors":[],"year":2016},
|
||||
{"id":"Entropic_Uprising","name":"Entropic Uprising","commander":"Yidris, Maelstrom Wielder","set":"Commander 2016","fileName":"Entropic_Uprising.dck","colors":[],"year":2016},
|
||||
{"id":"Invent_Superiority","name":"Invent Superiority","commander":"Breya, Etherium Shaper","set":"Commander 2016","fileName":"Invent_Superiority.dck","colors":[],"year":2016},
|
||||
{"id":"Open_Hostility","name":"Open Hostility","commander":"Saskia the Unyielding","set":"Commander 2016","fileName":"Open_Hostility.dck","colors":[],"year":2016},
|
||||
{"id":"Stalwart_Unity","name":"Stalwart Unity","commander":"Kynaios and Tiro of Meletis","set":"Commander 2016","fileName":"Stalwart_Unity.dck","colors":[],"year":2016},
|
||||
{"id":"Evasive_Maneuvers_CMA","name":"Evasive Maneuvers","commander":"Derevi, Empyrial Tactician","set":"Commander Anthology","fileName":"Evasive_Maneuvers_CMA.dck","colors":[],"year":2017},
|
||||
{"id":"Guided_by_Nature","name":"Guided by Nature","commander":"Freyalise, Llanowar's Fury","set":"Commander Anthology","fileName":"Guided_by_Nature.dck","colors":[],"year":2017},
|
||||
{"id":"Heavenly_Inferno_CMA","name":"Heavenly Inferno","commander":"Kaalia of the Vast","set":"Commander Anthology","fileName":"Heavenly_Inferno_CMA.dck","colors":[],"year":2017},
|
||||
{"id":"Plunder_the_Graves_CMA","name":"Plunder the Graves","commander":"Meren of Clan Nel Toth","set":"Commander Anthology","fileName":"Plunder_the_Graves_CMA.dck","colors":[],"year":2017},
|
||||
{"id":"Arcane_Wizardry","name":"Arcane Wizardry","commander":"Inalla, Archmage Ritualist","set":"Commander 2017","fileName":"Arcane_Wizardry.dck","colors":[],"year":2017},
|
||||
{"id":"Draconic_Domination","name":"Draconic Domination","commander":"The Ur-Dragon","set":"Commander 2017","fileName":"Draconic_Domination.dck","colors":[],"year":2017},
|
||||
{"id":"Feline_Ferocity","name":"Feline Ferocity","commander":"Arahbo, Roar of the World","set":"Commander 2017","fileName":"Feline_Ferocity.dck","colors":[],"year":2017},
|
||||
{"id":"Vampiric_Bloodlust","name":"Vampiric Bloodlust","commander":"Edgar Markov","set":"Commander 2017","fileName":"Vampiric_Bloodlust.dck","colors":[],"year":2017},
|
||||
{"id":"Breed_Lethality_CM2","name":"Breed Lethality","commander":"Atraxa, Praetors' Voice","set":"Commander Anthology Volume II","fileName":"Breed_Lethality_CM2.dck","colors":[],"year":2018},
|
||||
{"id":"Built_From_Scratch_CM2","name":"Built From Scratch","commander":"Daretti, Scrap Savant","set":"Commander Anthology Volume II","fileName":"Built_From_Scratch_CM2.dck","colors":[],"year":2018},
|
||||
{"id":"Devour_for_Power_CM2","name":"Devour for Power","commander":"The Mimeoplasm","set":"Commander Anthology Volume II","fileName":"Devour_for_Power_CM2.dck","colors":[],"year":2018},
|
||||
{"id":"Wade_into_Battle_CM2","name":"Wade into Battle","commander":"Kalemne, Disciple of Iroas","set":"Commander Anthology Volume II","fileName":"Wade_into_Battle_CM2.dck","colors":[],"year":2018},
|
||||
{"id":"Adaptive_Enchantment","name":"Adaptive Enchantment","commander":"Estrid, the Masked","set":"Commander 2018","fileName":"Adaptive_Enchantment.dck","colors":[],"year":2018},
|
||||
{"id":"Exquisite_Invention","name":"Exquisite Invention","commander":"Saheeli, the Gifted","set":"Commander 2018","fileName":"Exquisite_Invention.dck","colors":[],"year":2018},
|
||||
{"id":"Natures_Vengeance","name":"Nature's Vengeance","commander":"Lord Windgrace","set":"Commander 2018","fileName":"Natures_Vengeance.dck","colors":[],"year":2018},
|
||||
{"id":"Subjective_Reality","name":"Subjective Reality","commander":"Aminatou, the Fateshifter","set":"Commander 2018","fileName":"Subjective_Reality.dck","colors":[],"year":2018},
|
||||
{"id":"Faceless_Menace","name":"Faceless Menace","commander":"Kadena, Slinking Sorcerer","set":"Commander 2019","fileName":"Faceless_Menace.dck","colors":[],"year":2019},
|
||||
{"id":"Merciless_Rage","name":"Merciless Rage","commander":"Anje Falkenrath","set":"Commander 2019","fileName":"Merciless_Rage.dck","colors":[],"year":2019},
|
||||
{"id":"Mystic_Intellect","name":"Mystic Intellect","commander":"Sevinne, the Chronoclasm","set":"Commander 2019","fileName":"Mystic_Intellect.dck","colors":[],"year":2019},
|
||||
{"id":"Primal_Genesis","name":"Primal Genesis","commander":"Ghired, Conclave Exile","set":"Commander 2019","fileName":"Primal_Genesis.dck","colors":[],"year":2019},
|
||||
{"id":"Arcane_Maelstrom","name":"Arcane Maelstrom","commander":"Kalamax, the Stormsire","set":"Commander 2020","fileName":"Arcane_Maelstrom.dck","colors":[],"year":2020},
|
||||
{"id":"Enhanced_Evolution","name":"Enhanced Evolution","commander":"Otrimi, the Ever-Playful","set":"Commander 2020","fileName":"Enhanced_Evolution.dck","colors":[],"year":2020},
|
||||
{"id":"Ruthless_Regiment","name":"Ruthless Regiment","commander":"Jirina Kudro","set":"Commander 2020","fileName":"Ruthless_Regiment.dck","colors":[],"year":2020},
|
||||
{"id":"Symbiotic_Swarm","name":"Symbiotic Swarm","commander":"Kathril, Aspect Warper","set":"Commander 2020","fileName":"Symbiotic_Swarm.dck","colors":[],"year":2020},
|
||||
{"id":"Timeless_Wisdom","name":"Timeless Wisdom","commander":"Gavi, Nest Warden","set":"Commander 2020","fileName":"Timeless_Wisdom.dck","colors":[],"year":2020},
|
||||
{"id":"Lands_Wrath","name":"Land's Wrath","commander":"Obuun, Mul Daya Ancestor","set":"Zendikar Rising Commander","fileName":"Lands_Wrath.dck","colors":[],"year":2020},
|
||||
{"id":"Sneak_Attack","name":"Sneak Attack","commander":"Anowon, the Ruin Thief","set":"Zendikar Rising Commander","fileName":"Sneak_Attack.dck","colors":[],"year":2020},
|
||||
{"id":"Arm_for_Battle","name":"Arm for Battle","commander":"Wyleth, Soul of Steel","set":"Commander Legends","fileName":"Arm_for_Battle.dck","colors":[],"year":2020},
|
||||
{"id":"Reap_the_Tides","name":"Reap the Tides","commander":"Aesi, Tyrant of Gyre Strait","set":"Commander Legends","fileName":"Reap_the_Tides.dck","colors":[],"year":2020},
|
||||
{"id":"Elven_Empire","name":"Elven Empire","commander":"Lathril, Blade of the Elves","set":"Kaldheim Commander","fileName":"Elven_Empire.dck","colors":[],"year":2021},
|
||||
{"id":"Phantom_Premonition","name":"Phantom Premonition","commander":"Ranar the Ever-Watchful","set":"Kaldheim Commander","fileName":"Phantom_Premonition.dck","colors":[],"year":2021},
|
||||
{"id":"Lorehold_Legacies","name":"Lorehold Legacies","commander":"Osgir, the Reconstructor","set":"Commander 2021","fileName":"Lorehold_Legacies.dck","colors":[],"year":2021},
|
||||
{"id":"Prismari_Performance","name":"Prismari Performance","commander":"Zaffai, Thunder Conductor","set":"Commander 2021","fileName":"Prismari_Performance.dck","colors":[],"year":2021},
|
||||
{"id":"Quantum_Quandrix","name":"Quantum Quandrix","commander":"Adrix and Nev, Twincasters","set":"Commander 2021","fileName":"Quantum_Quandrix.dck","colors":[],"year":2021},
|
||||
{"id":"Silverquill_Statement","name":"Silverquill Statement","commander":"Breena, the Demagogue","set":"Commander 2021","fileName":"Silverquill_Statement.dck","colors":[],"year":2021},
|
||||
{"id":"Witherbloom_Witchcraft","name":"Witherbloom Witchcraft","commander":"Willowdusk, Essence Seer","set":"Commander 2021","fileName":"Witherbloom_Witchcraft.dck","colors":[],"year":2021},
|
||||
{"id":"Aura_of_Courage","name":"Aura of Courage","commander":"Galea, Kindler of Hope","set":"Forgotten Realms Commander","fileName":"Aura_of_Courage.dck","colors":[],"year":2021},
|
||||
{"id":"Draconic_Rage","name":"Draconic Rage","commander":"Vrondiss, Rage of Ancients","set":"Forgotten Realms Commander","fileName":"Draconic_Rage.dck","colors":[],"year":2021},
|
||||
{"id":"Dungeons_of_Death","name":"Dungeons of Death","commander":"Sefris of the Hidden Ways","set":"Forgotten Realms Commander","fileName":"Dungeons_of_Death.dck","colors":[],"year":2021},
|
||||
{"id":"Planar_Portal","name":"Planar Portal","commander":"Prosper, Tome-Bound","set":"Forgotten Realms Commander","fileName":"Planar_Portal.dck","colors":[],"year":2021},
|
||||
{"id":"Coven_Counters","name":"Coven Counters","commander":"Leinore, Autumn Sovereign","set":"Midnight Hunt Commander","fileName":"Coven_Counters.dck","colors":[],"year":2021},
|
||||
{"id":"Undead_Unleashed","name":"Undead Unleashed","commander":"Wilhelt, the Rotcleaver","set":"Midnight Hunt Commander","fileName":"Undead_Unleashed.dck","colors":[],"year":2021},
|
||||
{"id":"Spirit_Squadron","name":"Spirit Squadron","commander":"Millicent, Restless Revenant","set":"Crimson Vow Commander","fileName":"Spirit_Squadron.dck","colors":[],"year":2021},
|
||||
{"id":"Vampiric_Bloodline","name":"Vampiric Bloodline","commander":"Strefan, Maurer Progenitor","set":"Crimson Vow Commander","fileName":"Vampiric_Bloodline.dck","colors":[],"year":2021},
|
||||
{"id":"Buckle_Up","name":"Buckle Up","commander":"Kotori, Pilot Prodigy","set":"Neon Dynasty Commander","fileName":"Buckle_Up.dck","colors":[],"year":2022},
|
||||
{"id":"Upgrades_Unleashed","name":"Upgrades Unleashed","commander":"Chishiro, the Shattered Blade","set":"Neon Dynasty Commander","fileName":"Upgrades_Unleashed.dck","colors":[],"year":2022},
|
||||
{"id":"Heads_I_Win,_Tails_You_Lose","name":"Heads I Win, Tails You Lose","commander":"Zndrsplt, Eye of Wisdom","set":"Secret Lair Drop","fileName":"Heads_I_Win,_Tails_You_Lose.dck","colors":[],"year":2022},
|
||||
{"id":"Bedecked_Brokers","name":"Bedecked Brokers","commander":"Perrie, the Pulverizer","set":"New Capenna Commander","fileName":"Bedecked_Brokers.dck","colors":[],"year":2022},
|
||||
{"id":"Cabaretti_Cacophony","name":"Cabaretti Cacophony","commander":"Kitt Kanto, Mayhem Diva","set":"New Capenna Commander","fileName":"Cabaretti_Cacophony.dck","colors":[],"year":2022},
|
||||
{"id":"Maestros_Massacre","name":"Maestros Massacre","commander":"Anhelo, the Painter","set":"New Capenna Commander","fileName":"Maestros_Massacre.dck","colors":[],"year":2022},
|
||||
{"id":"Obscura_Operation","name":"Obscura Operation","commander":"Kamiz, Obscura Oculus","set":"New Capenna Commander","fileName":"Obscura_Operation.dck","colors":[],"year":2022},
|
||||
{"id":"Riveteers_Rampage","name":"Riveteers Rampage","commander":"Henzie \"Toolbox\" Torre","set":"New Capenna Commander","fileName":"Riveteers_Rampage.dck","colors":[],"year":2022},
|
||||
{"id":"Draconic_Dissent","name":"Draconic Dissent","commander":"Firkraag, Cunning Instigator","set":"Commander Legends: Battle for Baldur's Gate","fileName":"Draconic_Dissent.dck","colors":[],"year":2022},
|
||||
{"id":"Exit_from_Exile","name":"Exit from Exile","commander":"Faldorn, Dread Wolf Herald","set":"Commander Legends: Battle for Baldur's Gate","fileName":"Exit_from_Exile.dck","colors":[],"year":2022},
|
||||
{"id":"Mind_Flayarrrs","name":"Mind Flayarrrs","commander":"Captain N'ghathrod","set":"Commander Legends: Battle for Baldur's Gate","fileName":"Mind_Flayarrrs.dck","colors":[],"year":2022},
|
||||
{"id":"Party_Time","name":"Party Time","commander":"Nalia de'Arnise","set":"Commander Legends: Battle for Baldur's Gate","fileName":"Party_Time.dck","colors":[],"year":2022},
|
||||
{"id":"Legends_Legacy","name":"Legends' Legacy","commander":"Dihada, Binder of Wills","set":"Dominaria United Commander","fileName":"Legends_Legacy.dck","colors":[],"year":2022},
|
||||
{"id":"Painbow","name":"Painbow","commander":"Jared Carthalion","set":"Dominaria United Commander","fileName":"Painbow.dck","colors":[],"year":2022},
|
||||
{"id":"Forces_of_the_Imperium","name":"Forces of the Imperium","commander":"Inquisitor Greyfax","set":"Warhammer 40,000 Commander","fileName":"Forces_of_the_Imperium.dck","colors":[],"year":2022},
|
||||
{"id":"Forces_of_the_Imperium_Collectors_Edition","name":"Forces of the Imperium Collector's Edition","commander":"Inquisitor Greyfax","set":"Warhammer 40,000 Commander","fileName":"Forces_of_the_Imperium_Collectors_Edition.dck","colors":[],"year":2022},
|
||||
{"id":"Necron_Dynasties","name":"Necron Dynasties","commander":"Szarekh, the Silent King","set":"Warhammer 40,000 Commander","fileName":"Necron_Dynasties.dck","colors":[],"year":2022},
|
||||
{"id":"Necron_Dynasties_Collectors_Edition","name":"Necron Dynasties Collector's Edition","commander":"Szarekh, the Silent King","set":"Warhammer 40,000 Commander","fileName":"Necron_Dynasties_Collectors_Edition.dck","colors":[],"year":2022},
|
||||
{"id":"The_Ruinous_Powers","name":"The Ruinous Powers","commander":"Abaddon the Despoiler","set":"Warhammer 40,000 Commander","fileName":"The_Ruinous_Powers.dck","colors":[],"year":2022},
|
||||
{"id":"The_Ruinous_Powers_Collectors_Edition","name":"The Ruinous Powers Collector's Edition","commander":"Abaddon the Despoiler","set":"Warhammer 40,000 Commander","fileName":"The_Ruinous_Powers_Collectors_Edition.dck","colors":[],"year":2022},
|
||||
{"id":"Tyranid_Swarm","name":"Tyranid Swarm","commander":"The Swarmlord","set":"Warhammer 40,000 Commander","fileName":"Tyranid_Swarm.dck","colors":[],"year":2022},
|
||||
{"id":"Tyranid_Swarm_Collectors_Edition","name":"Tyranid Swarm Collector's Edition","commander":"The Swarmlord","set":"Warhammer 40,000 Commander","fileName":"Tyranid_Swarm_Collectors_Edition.dck","colors":[],"year":2022},
|
||||
{"id":"Mishras_Burnished_Banner","name":"Mishra's Burnished Banner","commander":"Mishra, Eminent One","set":"The Brothers' War Commander","fileName":"Mishras_Burnished_Banner.dck","colors":[],"year":2022},
|
||||
{"id":"Urzas_Iron_Alliance","name":"Urza's Iron Alliance","commander":"Urza, Chief Artificer","set":"The Brothers' War Commander","fileName":"Urzas_Iron_Alliance.dck","colors":[],"year":2022},
|
||||
{"id":"Chaos_Incarnate","name":"Chaos Incarnate","commander":"Kardur, Doomscourge","set":"Starter Commander Decks","fileName":"Chaos_Incarnate.dck","colors":[],"year":2022},
|
||||
{"id":"Draconic_Destruction","name":"Draconic Destruction","commander":"Atarka, World Render","set":"Starter Commander Decks","fileName":"Draconic_Destruction.dck","colors":[],"year":2022},
|
||||
{"id":"First_Flight","name":"First Flight","commander":"Isperia, Supreme Judge","set":"Starter Commander Decks","fileName":"First_Flight.dck","colors":[],"year":2022},
|
||||
{"id":"Grave_Danger","name":"Grave Danger","commander":"Gisa and Geralf","set":"Starter Commander Decks","fileName":"Grave_Danger.dck","colors":[],"year":2022},
|
||||
{"id":"Token_Triumph","name":"Token Triumph","commander":"Emmara, Soul of the Accord","set":"Starter Commander Decks","fileName":"Token_Triumph.dck","colors":[],"year":2022},
|
||||
{"id":"Corrupting_Influence","name":"Corrupting Influence","commander":"Ixhel, Scion of Atraxa","set":"Phyrexia: All Will Be One Commander","fileName":"Corrupting_Influence.dck","colors":[],"year":2023},
|
||||
{"id":"Rebellion_Rising","name":"Rebellion Rising","commander":"Neyali, Suns' Vanguard","set":"Phyrexia: All Will Be One Commander","fileName":"Rebellion_Rising.dck","colors":[],"year":2023},
|
||||
{"id":"From_Cute_to_Brute","name":"From Cute to Brute","commander":"Esika, God of the Tree","set":"Secret Lair Drop","fileName":"From_Cute_to_Brute.dck","colors":[],"year":2023},
|
||||
{"id":"Elven_Council","name":"Elven Council","commander":"Galadriel, Elven-Queen","set":"Tales of Middle-earth Commander","fileName":"Elven_Council.dck","colors":[],"year":2023},
|
||||
{"id":"Food_and_Fellowship","name":"Food and Fellowship","commander":"Frodo, Adventurous Hobbit","set":"Tales of Middle-earth Commander","fileName":"Food_and_Fellowship.dck","colors":[],"year":2023},
|
||||
{"id":"Riders_of_Rohan","name":"Riders of Rohan","commander":"Éowyn, Shieldmaiden","set":"Tales of Middle-earth Commander","fileName":"Riders_of_Rohan.dck","colors":[],"year":2023},
|
||||
{"id":"The_Hosts_of_Mordor","name":"The Hosts of Mordor","commander":"Sauron, Lord of the Rings","set":"Tales of Middle-earth Commander","fileName":"The_Hosts_of_Mordor.dck","colors":[],"year":2023},
|
||||
{"id":"Eldrazi_Unbound","name":"Eldrazi Unbound","commander":"Zhulodok, Void Gorger","set":"Commander Masters","fileName":"Eldrazi_Unbound.dck","colors":[],"year":2023},
|
||||
{"id":"Enduring_Enchantments","name":"Enduring Enchantments","commander":"Anikthea, Hand of Erebos","set":"Commander Masters","fileName":"Enduring_Enchantments.dck","colors":[],"year":2023},
|
||||
{"id":"Planeswalker_Party","name":"Planeswalker Party","commander":"Commodore Guff","set":"Commander Masters","fileName":"Planeswalker_Party.dck","colors":[],"year":2023},
|
||||
{"id":"Sliver_Swarm","name":"Sliver Swarm","commander":"Sliver Gravemother","set":"Commander Masters","fileName":"Sliver_Swarm.dck","colors":[],"year":2023},
|
||||
{"id":"Angels_Theyre_Just_Like_Us_but_Cooler_and_with_Wings","name":"Angels: They're Just Like Us but Cooler and with Wings","commander":"Gisela, the Broken Blade","set":"Secret Lair Drop","fileName":"Angels_Theyre_Just_Like_Us_but_Cooler_and_with_Wings.dck","colors":[],"year":2023},
|
||||
{"id":"Fae_Dominion","name":"Fae Dominion","commander":"Tegwyll, Duke of Splendor","set":"Wilds of Eldraine Commander","fileName":"Fae_Dominion.dck","colors":[],"year":2023},
|
||||
{"id":"Virtue_and_Valor","name":"Virtue and Valor","commander":"Ellivere of the Wild Court","set":"Wilds of Eldraine Commander","fileName":"Virtue_and_Valor.dck","colors":[],"year":2023},
|
||||
{"id":"Ahoy_Mateys","name":"Ahoy Mateys","commander":"Admiral Brass, Unsinkable","set":"The Lost Caverns of Ixalan Commander","fileName":"Ahoy_Mateys.dck","colors":[],"year":2023},
|
||||
{"id":"Blood_Rites","name":"Blood Rites","commander":"Clavileño, First of the Blessed","set":"The Lost Caverns of Ixalan Commander","fileName":"Blood_Rites.dck","colors":[],"year":2023},
|
||||
{"id":"Explorers_of_the_Deep","name":"Explorers of the Deep","commander":"Hakbal of the Surging Soul","set":"The Lost Caverns of Ixalan Commander","fileName":"Explorers_of_the_Deep.dck","colors":[],"year":2023},
|
||||
{"id":"Veloci-Ramp-Tor","name":"Veloci-Ramp-Tor","commander":"Pantlaza, Sun-Favored","set":"The Lost Caverns of Ixalan Commander","fileName":"Veloci-Ramp-Tor.dck","colors":[],"year":2023},
|
||||
{"id":"Raining_Cats_and_Dogs","name":"Raining Cats and Dogs","commander":"Rin and Seri, Inseparable","set":"Secret Lair Drop","fileName":"Raining_Cats_and_Dogs.dck","colors":[],"year":2024},
|
||||
{"id":"Blame_Game","name":"Blame Game","commander":"Nelly Borca, Impulsive Accuser","set":"Murders at Karlov Manor Commander","fileName":"Blame_Game.dck","colors":[],"year":2024},
|
||||
{"id":"Deadly_Disguise","name":"Deadly Disguise","commander":"Kaust, Eyes of the Glade","set":"Murders at Karlov Manor Commander","fileName":"Deadly_Disguise.dck","colors":[],"year":2024},
|
||||
{"id":"Deep_Clue_Sea","name":"Deep Clue Sea","commander":"Morska, Undersea Sleuth","set":"Murders at Karlov Manor Commander","fileName":"Deep_Clue_Sea.dck","colors":[],"year":2024},
|
||||
{"id":"Revenant_Recon","name":"Revenant Recon","commander":"Mirko, Obsessive Theorist","set":"Murders at Karlov Manor Commander","fileName":"Revenant_Recon.dck","colors":[],"year":2024},
|
||||
{"id":"Hail,_Caesar","name":"Hail, Caesar","commander":"Caesar, Legion's Emperor","set":"Fallout","fileName":"Hail,_Caesar.dck","colors":[],"year":2024},
|
||||
{"id":"Mutant_Menace","name":"Mutant Menace","commander":"The Wise Mothman","set":"Fallout","fileName":"Mutant_Menace.dck","colors":[],"year":2024},
|
||||
{"id":"Science","name":"Science!","commander":"Dr. Madison Li","set":"Fallout","fileName":"Science.dck","colors":[],"year":2024},
|
||||
{"id":"Scrappy_Survivors","name":"Scrappy Survivors","commander":"Dogmeat, Ever Loyal","set":"Fallout","fileName":"Scrappy_Survivors.dck","colors":[],"year":2024},
|
||||
{"id":"Desert_Bloom","name":"Desert Bloom","commander":"Yuma, Proud Protector","set":"Outlaws of Thunder Junction Commander","fileName":"Desert_Bloom.dck","colors":[],"year":2024},
|
||||
{"id":"Grand_Larceny","name":"Grand Larceny","commander":"Gonti, Canny Acquisitor","set":"Outlaws of Thunder Junction Commander","fileName":"Grand_Larceny.dck","colors":[],"year":2024},
|
||||
{"id":"Most_Wanted","name":"Most Wanted","commander":"Olivia, Opulent Outlaw","set":"Outlaws of Thunder Junction Commander","fileName":"Most_Wanted.dck","colors":[],"year":2024},
|
||||
{"id":"Quick_Draw","name":"Quick Draw","commander":"Stella Lee, Wild Card","set":"Outlaws of Thunder Junction Commander","fileName":"Quick_Draw.dck","colors":[],"year":2024},
|
||||
{"id":"Creative_Energy","name":"Creative Energy","commander":"Satya, Aetherflux Genius","set":"Modern Horizons 3 Commander","fileName":"Creative_Energy.dck","colors":[],"year":2024},
|
||||
{"id":"Creative_Energy_Collectors_Edition","name":"Creative Energy Collector's Edition","commander":"Satya, Aetherflux Genius","set":"Modern Horizons 3 Commander","fileName":"Creative_Energy_Collectors_Edition.dck","colors":[],"year":2024},
|
||||
{"id":"Eldrazi_Incursion","name":"Eldrazi Incursion","commander":"Ulalek, Fused Atrocity","set":"Modern Horizons 3 Commander","fileName":"Eldrazi_Incursion.dck","colors":[],"year":2024},
|
||||
{"id":"Eldrazi_Incursion_Collectors_Edition","name":"Eldrazi Incursion Collector's Edition","commander":"Ulalek, Fused Atrocity","set":"Modern Horizons 3 Commander","fileName":"Eldrazi_Incursion_Collectors_Edition.dck","colors":[],"year":2024},
|
||||
{"id":"Graveyard_Overdrive","name":"Graveyard Overdrive","commander":"Disa the Restless","set":"Modern Horizons 3 Commander","fileName":"Graveyard_Overdrive.dck","colors":[],"year":2024},
|
||||
{"id":"Graveyard_Overdrive_Collectors_Edition","name":"Graveyard Overdrive Collector's Edition","commander":"Disa the Restless","set":"Modern Horizons 3 Commander","fileName":"Graveyard_Overdrive_Collectors_Edition.dck","colors":[],"year":2024},
|
||||
{"id":"Tricky_Terrain","name":"Tricky Terrain","commander":"Omo, Queen of Vesuva","set":"Modern Horizons 3 Commander","fileName":"Tricky_Terrain.dck","colors":[],"year":2024},
|
||||
{"id":"Tricky_Terrain_Collectors_Edition","name":"Tricky Terrain Collector's Edition","commander":"Omo, Queen of Vesuva","set":"Modern Horizons 3 Commander","fileName":"Tricky_Terrain_Collectors_Edition.dck","colors":[],"year":2024},
|
||||
{"id":"Animated_Army","name":"Animated Army","commander":"Bello, Bard of the Brambles","set":"Bloomburrow Commander","fileName":"Animated_Army.dck","colors":[],"year":2024},
|
||||
{"id":"Family_Matters","name":"Family Matters","commander":"Zinnia, Valley's Voice","set":"Bloomburrow Commander","fileName":"Family_Matters.dck","colors":[],"year":2024},
|
||||
{"id":"Peace_Offering","name":"Peace Offering","commander":"Ms. Bumbleflower","set":"Bloomburrow Commander","fileName":"Peace_Offering.dck","colors":[],"year":2024},
|
||||
{"id":"Squirreled_Away","name":"Squirreled Away","commander":"Hazel of the Rootbloom","set":"Bloomburrow Commander","fileName":"Squirreled_Away.dck","colors":[],"year":2024},
|
||||
{"id":"20_Ways_to_Win","name":"20 Ways to Win","commander":"Go-Shintai of Life's Origin","set":"Secret Lair Drop","fileName":"20_Ways_to_Win.dck","colors":[],"year":2024},
|
||||
{"id":"Eternal_Might","name":"Eternal Might","commander":"Temmet, Naktamun's Will","set":"Aetherdrift Commander","fileName":"Eternal_Might.dck","colors":[],"year":2025},
|
||||
{"id":"Living_Energy","name":"Living Energy","commander":"Saheeli, Radiant Creator","set":"Aetherdrift Commander","fileName":"Living_Energy.dck","colors":[],"year":2025},
|
||||
{"id":"Abzan_Armor","name":"Abzan Armor","commander":"Felothar the Steadfast","set":"Tarkir: Dragonstorm Commander","fileName":"Abzan_Armor.dck","colors":[],"year":2025},
|
||||
{"id":"Jeskai_Striker","name":"Jeskai Striker","commander":"Shiko and Narset, Unified","set":"Tarkir: Dragonstorm Commander","fileName":"Jeskai_Striker.dck","colors":[],"year":2025},
|
||||
{"id":"Mardu_Surge","name":"Mardu Surge","commander":"Zurgo Stormrender","set":"Tarkir: Dragonstorm Commander","fileName":"Mardu_Surge.dck","colors":[],"year":2025},
|
||||
{"id":"Sultai_Arisen","name":"Sultai Arisen","commander":"Teval, the Balanced Scale","set":"Tarkir: Dragonstorm Commander","fileName":"Sultai_Arisen.dck","colors":[],"year":2025},
|
||||
{"id":"Temur_Roar","name":"Temur Roar","commander":"Eshki, Temur's Roar","set":"Tarkir: Dragonstorm Commander","fileName":"Temur_Roar.dck","colors":[],"year":2025},
|
||||
{"id":"Everyones_Invited","name":"Everyone's Invited!","commander":"Morophon, the Boundless","set":"Secret Lair Drop","fileName":"Everyones_Invited.dck","colors":[],"year":2025},
|
||||
{"id":"Counter_Blitz_(FINAL_FANTASY_X)","name":"Counter Blitz (FINAL FANTASY X)","commander":"Tidus, Yuna's Guardian","set":"Final Fantasy Commander","fileName":"Counter_Blitz_(FINAL_FANTASY_X).dck","colors":[],"year":2025},
|
||||
{"id":"Counter_Blitz_Collectors_Edition_(FINAL_FANTASY_X)","name":"Counter Blitz Collector's Edition (FINAL FANTASY X)","commander":"Tidus, Yuna's Guardian","set":"Final Fantasy Commander","fileName":"Counter_Blitz_Collectors_Edition_(FINAL_FANTASY_X).dck","colors":[],"year":2025},
|
||||
{"id":"Limit_Break_(FINAL_FANTASY_VII)","name":"Limit Break (FINAL FANTASY VII)","commander":"Cloud, Ex-SOLDIER","set":"Final Fantasy Commander","fileName":"Limit_Break_(FINAL_FANTASY_VII).dck","colors":[],"year":2025},
|
||||
{"id":"Limit_Break_Collectors_Edition_(FINAL_FANTASY_VII)","name":"Limit Break Collector's Edition (FINAL FANTASY VII)","commander":"Cloud, Ex-SOLDIER","set":"Final Fantasy Commander","fileName":"Limit_Break_Collectors_Edition_(FINAL_FANTASY_VII).dck","colors":[],"year":2025},
|
||||
{"id":"Revival_Trance_(FINAL_FANTASY_VI)","name":"Revival Trance (FINAL FANTASY VI)","commander":"Terra, Herald of Hope","set":"Final Fantasy Commander","fileName":"Revival_Trance_(FINAL_FANTASY_VI).dck","colors":[],"year":2025},
|
||||
{"id":"Revival_Trance_Collectors_Edition_(FINAL_FANTASY_VI)","name":"Revival Trance Collector's Edition (FINAL FANTASY VI)","commander":"Terra, Herald of Hope","set":"Final Fantasy Commander","fileName":"Revival_Trance_Collectors_Edition_(FINAL_FANTASY_VI).dck","colors":[],"year":2025},
|
||||
{"id":"Scions_&_Spellcraft_(FINAL_FANTASY_XIV)","name":"Scions & Spellcraft (FINAL FANTASY XIV)","commander":"Y'shtola, Night's Blessed","set":"Final Fantasy Commander","fileName":"Scions_&_Spellcraft_(FINAL_FANTASY_XIV).dck","colors":[],"year":2025},
|
||||
{"id":"Scions_&_Spellcraft_Collectors_Edition_(FINAL_FANTASY_XIV)","name":"Scions & Spellcraft Collector's Edition (FINAL FANTASY XIV)","commander":"Y'shtola, Night's Blessed","set":"Final Fantasy Commander","fileName":"Scions_&_Spellcraft_Collectors_Edition_(FINAL_FANTASY_XIV).dck","colors":[],"year":2025},
|
||||
{"id":"Counter_Intelligence","name":"Counter Intelligence","commander":"Inspirit, Flagship Vessel","set":"Edge of Eternities Commander","fileName":"Counter_Intelligence.dck","colors":[],"year":2025},
|
||||
{"id":"World_Shaper","name":"World Shaper","commander":"Hearthhull, the Worldseed","set":"Edge of Eternities Commander","fileName":"World_Shaper.dck","colors":[],"year":2025},
|
||||
{"id":"Blight_Curse","name":"Blight Curse","commander":"Auntie Ool, Cursewretch","set":"Lorwyn Eclipsed Commander","fileName":"Blight_Curse.dck","colors":[],"year":2026},
|
||||
{"id":"Dance_of_the_Elements","name":"Dance of the Elements","commander":"Ashling, the Limitless","set":"Lorwyn Eclipsed Commander","fileName":"Dance_of_the_Elements.dck","colors":[],"year":2026},
|
||||
{"id":"Turtle_Power","name":"Turtle Power!","commander":"Heroes in a Half Shell","set":"Teenage Mutant Ninja Turtles Eternal","fileName":"Turtle_Power.dck","colors":[],"year":2026}
|
||||
];
|
||||
File diff suppressed because it is too large.
Load diff
-2309
File diff suppressed because it is too large.
Load diff
+82
-203
@@ -4,15 +4,10 @@ Commander AI Lab — Action Labeler
|
||||
Maps raw Forge action records (from DecisionSnapshot JSONL)
|
||||
to one of 8 macro-action labels for supervised policy learning.
|
||||
|
||||
Classification logic (updated):
|
||||
1. Check action.type for unambiguous types (attack, land, pass, hold,
|
||||
cast_commander)
|
||||
2. For "cast" actions:
|
||||
a. If action.card is present, match directly against name databases
|
||||
b. If action.card is absent (Forge omits it), scan the active
|
||||
player's hand against name databases to infer the cast type.
|
||||
Priority: removal > ramp > draw > commander > creature (default)
|
||||
3. Fallback: PASS
|
||||
Classification logic:
|
||||
1. Check action.type (cast, attack, land, cast_commander, pass)
|
||||
2. For "cast" actions, classify by card oracle text / card type keywords
|
||||
3. For ambiguous cases, use the raw log line and card name heuristics
|
||||
|
||||
Macro-actions (from ml.config.scope):
|
||||
0: CAST_CREATURE — Play a creature
|
||||
@@ -46,6 +41,11 @@ logger = logging.getLogger("ml.labeler")
|
||||
# Card Type Keyword Databases
|
||||
# ══════════════════════════════════════════════════════════
|
||||
|
||||
# Known removal spells (partial list — expanded from common Commander staples)
|
||||
REMOVAL_KEYWORDS = {
|
||||
"destroy", "exile", "sacrifice", "counter", "bounce", "return.*to.*hand",
|
||||
"-\\d+/-\\d+", "damage to", "fight", "deathtouch",
|
||||
}
|
||||
REMOVAL_CARD_NAMES = {
|
||||
"swords to plowshares", "path to exile", "beast within", "chaos warp",
|
||||
"counterspell", "swan song", "negate", "arcane denial", "doomblade",
|
||||
@@ -62,52 +62,45 @@ REMOVAL_CARD_NAMES = {
|
||||
"decree of pain", "in garruk's wake", "plague wind",
|
||||
"fire covenant", "imprisoned in the moon", "darksteel mutation",
|
||||
"kenrith's transformation", "song of the dryads",
|
||||
"abrade", "disenchant", "naturalize", "wear", "tear",
|
||||
"shattering spree", "shatter", "smash to smithereens",
|
||||
"lightning bolt", "lightning helix", "condemn", "oust",
|
||||
"pongify", "reality shift", "turn to frog", "polymorph",
|
||||
"boros charm", "utter end", "anguished unmaking", "mortify",
|
||||
"putrefy", "maelstrom pulse", "void rend", "render silent",
|
||||
"overwhelming denial", "test of talents", "dispel", "spell pierce",
|
||||
"flusterstorm", "mental misstep", "pact of negation",
|
||||
"opposition agent", "hullbreacher", "narset parter of veils",
|
||||
"grafdigger's cage", "rest in peace", "leyline of the void",
|
||||
"tormod's crypt", "relic of progenitus",
|
||||
}
|
||||
|
||||
# Known draw spells
|
||||
DRAW_KEYWORDS = {
|
||||
"draw", "scry", "look at the top", "reveal.*library",
|
||||
"search your library.*hand", "impulse", "brainstorm",
|
||||
}
|
||||
DRAW_CARD_NAMES = {
|
||||
"rhystic study", "mystic remora", "phyrexian arena", "sylvan library",
|
||||
"harmonize", "blue sun's zenith", "pull from tomorrow",
|
||||
"windfall", "wheel of fortune", "timetwister", "brainstorm",
|
||||
"ponder", "preordain", "opt", "consider", "treasure cruise",
|
||||
"dig through time", "fact or fiction", "night's whisper",
|
||||
"sign in blood", "read the bones", "painful truths",
|
||||
"ambition's cost", "promise of power", "necropotence",
|
||||
"dark confidant", "toski bearer of secrets", "beast whisperer",
|
||||
"guardian project", "the great henge", "skullclamp",
|
||||
"esper sentinel", "archivist of oghma", "mind's eye",
|
||||
"consecrated sphinx", "ancient craving", "faithless looting",
|
||||
"cathartic reunion", "thrill of possibility", "jeska's will",
|
||||
"valakut awakening", "stinging study", "notion thief",
|
||||
"tymna the weaver", "shamanic revelation", "rishkar's expertise",
|
||||
"return of the wildspeaker", "garruk's uprising", "elemental bond",
|
||||
"kindred discovery", "coastal piracy", "reconnaissance mission",
|
||||
"bident of thassa", "distant melody", "slate of ancestry",
|
||||
"wheel of fate", "reforge the soul", "magus of the wheel",
|
||||
"river's rebuke", "prosperity", "intellectual offering",
|
||||
"peer into the abyss", "mind spring", "stroke of genius",
|
||||
"jace's ingenuity", "tidings", "concentrate", "divination",
|
||||
"inspiration", "counsel of the soratami", "accumulated knowledge",
|
||||
"predict", "pressure point", "quicken", "serum visions",
|
||||
"gitaxian probe", "mental note", "thought scour",
|
||||
"dig through time", "fact or fiction", "nights whisper",
|
||||
"nights whisper", "sign in blood", "read the bones",
|
||||
"painful truths", "ambition's cost", "promise of power",
|
||||
"necropotence", "dark confidant", "toski bearer of secrets",
|
||||
"beast whisperer", "guardian project", "the great henge",
|
||||
"skullclamp", "esper sentinel", "archivist of oghma",
|
||||
"mind's eye", "consecrated sphinx", "ancient craving",
|
||||
"faithless looting", "cathartic reunion", "thrill of possibility",
|
||||
"jeska's will", "valakut awakening", "stinging study",
|
||||
"night's whisper", "notion thief", "tymna the weaver",
|
||||
"shamanic revelation", "rishkar's expertise", "return of the wildspeaker",
|
||||
"garruk's uprising", "elemental bond", "kindred discovery",
|
||||
"coastal piracy", "reconnaissance mission", "bident of thassa",
|
||||
}
|
||||
|
||||
# Known ramp cards
|
||||
RAMP_KEYWORDS = {
|
||||
"add {", "add one mana", "mana of any color",
|
||||
"land.*onto the battlefield", "search.*basic land.*battlefield",
|
||||
}
|
||||
RAMP_CARD_NAMES = {
|
||||
"sol ring", "mana crypt", "mana vault", "arcane signet",
|
||||
"commander's sphere", "chromatic lantern", "fellwar stone",
|
||||
"mind stone", "thought vessel", "thran dynamo", "worn powerstone",
|
||||
"gilded lotus", "hedron archive", "everflowing chalice",
|
||||
"coalition relic", "prismatic lens",
|
||||
"coalition relic", "prismatic lens", "signets", # catch-all partial
|
||||
"talisman", # catch-all for talisman cycle
|
||||
"cultivate", "kodama's reach", "rampant growth", "farseek",
|
||||
"nature's lore", "three visits", "skyshroud claim",
|
||||
"explosive vegetation", "migration path", "circuitous route",
|
||||
@@ -119,144 +112,13 @@ RAMP_CARD_NAMES = {
|
||||
"birds of paradise", "llanowar elves", "elvish mystic",
|
||||
"fyndhorn elves", "avacyn's pilgrim", "elves of deep shadow",
|
||||
"bloom tender", "priest of titania", "selvala heart of the wilds",
|
||||
"boreal druid", "green sun's zenith", "eternal witness",
|
||||
"reclamation sage", "mystic snake", "fierce empath",
|
||||
"signal the clans", "crop rotation", "harrow", "kodama's reach",
|
||||
"traverse the ulvenwald", "search for tomorrow", "primal growth",
|
||||
"land grant", "untamed wilds", "rangers path", "rangers' path",
|
||||
"nissa's pilgrimage", "forest grove", "grove of the burnwillows",
|
||||
"cabal stronghold", "urborg tomb of yawgmoth", "urborg, tomb of yawgmoth",
|
||||
"bojuka bog", "ghost quarter", "field of ruin", "strip mine",
|
||||
"wasteland", "tectonic edge", "dust bowl",
|
||||
"worn powerstone", "basalt monolith", "grim monolith",
|
||||
"mana geode", "darksteel ingot", "manalith", "opaline unicorn",
|
||||
"vessel of endless rest", "corrupted grafstone", "dreamstone hedron",
|
||||
"sisay's ring", "ur-golem's eye", "blinkmoth urn",
|
||||
"astral cornucopia", "druids' repository", "black market",
|
||||
"cryptolith rite", "earthcraft", "citanul hierophants",
|
||||
"zendikar resurgent", "mirari's wake", "mana reflection",
|
||||
"vorinclex voice of hunger", "vorinclex, voice of hunger",
|
||||
}
|
||||
|
||||
# Partial-match prefixes (for cycles like Signets, Talismans)
|
||||
RAMP_PARTIAL_PREFIXES = {
|
||||
"talisman", "signet", "locket", "banner", "obelisk",
|
||||
"keyrune", "cluestone", "monolith", "medallion",
|
||||
# Known creature-type indicators
|
||||
CREATURE_KEYWORDS = {
|
||||
"creature", "token", "enters the battlefield",
|
||||
}
|
||||
|
||||
DRAW_PARTIAL_PREFIXES = {
|
||||
"scroll", "tome", "journal",
|
||||
}
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# Core classification helpers
|
||||
# ══════════════════════════════════════════════════════════
|
||||
|
||||
def _classify_card_name(name: str) -> Optional[MacroAction]:
|
||||
"""
|
||||
Classify a single card name into a MacroAction, or None if unknown.
|
||||
|
||||
Checks exact matches first, then partial prefix matches.
|
||||
Returns None for unrecognised cards (caller handles the default).
|
||||
"""
|
||||
n = name.lower().strip()
|
||||
if not n:
|
||||
return None
|
||||
|
||||
if n in REMOVAL_CARD_NAMES:
|
||||
return MacroAction.CAST_REMOVAL
|
||||
if n in DRAW_CARD_NAMES:
|
||||
return MacroAction.CAST_DRAW
|
||||
if n in RAMP_CARD_NAMES:
|
||||
return MacroAction.CAST_RAMP
|
||||
|
||||
# Partial prefix match for cycles (Talismans, Signets, etc.)
|
||||
for prefix in RAMP_PARTIAL_PREFIXES:
|
||||
if n.startswith(prefix):
|
||||
return MacroAction.CAST_RAMP
|
||||
for prefix in DRAW_PARTIAL_PREFIXES:
|
||||
if n.startswith(prefix):
|
||||
return MacroAction.CAST_DRAW
|
||||
|
||||
# Substring match (catches "Doom Blade" inside longer names etc.)
|
||||
for known in REMOVAL_CARD_NAMES:
|
||||
if known in n or n in known:
|
||||
return MacroAction.CAST_REMOVAL
|
||||
for known in DRAW_CARD_NAMES:
|
||||
if known in n or n in known:
|
||||
return MacroAction.CAST_DRAW
|
||||
for known in RAMP_CARD_NAMES:
|
||||
if known in n or n in known:
|
||||
return MacroAction.CAST_RAMP
|
||||
|
||||
return None # Unknown → caller defaults to CAST_CREATURE
|
||||
|
||||
|
||||
def _classify_from_hand(
|
||||
players: list,
|
||||
active_seat: int,
|
||||
commander_names: Optional[set] = None,
|
||||
) -> MacroAction:
|
||||
"""
|
||||
Infer the cast action type by scanning the active player's hand.
|
||||
|
||||
When action.card is absent (Forge omits it), the hand snapshot
|
||||
is the best available signal. We scan all hand cards and return
|
||||
the highest-priority match:
|
||||
|
||||
removal > ramp > draw > commander > creature (default)
|
||||
|
||||
Priority rationale: Forge's AI plays the highest-impact available
|
||||
action, so if any removal/ramp/draw spell is in hand during a cast
|
||||
decision, it's the most likely card played.
|
||||
"""
|
||||
if active_seat >= len(players):
|
||||
return MacroAction.CAST_CREATURE
|
||||
|
||||
hand: List[str] = players[active_seat].get("hand", [])
|
||||
command_zone: List[str] = players[active_seat].get("command_zone", [])
|
||||
|
||||
# Build commander name set from command_zone if not provided
|
||||
if commander_names is None:
|
||||
commander_names = {c.lower().strip() for c in command_zone if c}
|
||||
|
||||
found_removal = False
|
||||
found_ramp = False
|
||||
found_draw = False
|
||||
found_commander = False
|
||||
|
||||
for card in hand:
|
||||
card_lower = card.lower().strip()
|
||||
|
||||
# Commander check: hand card matches a command zone card
|
||||
if card_lower in commander_names:
|
||||
found_commander = True
|
||||
continue
|
||||
|
||||
result = _classify_card_name(card_lower)
|
||||
if result == MacroAction.CAST_REMOVAL:
|
||||
found_removal = True
|
||||
elif result == MacroAction.CAST_RAMP:
|
||||
found_ramp = True
|
||||
elif result == MacroAction.CAST_DRAW:
|
||||
found_draw = True
|
||||
|
||||
# Return highest-priority found
|
||||
if found_removal:
|
||||
return MacroAction.CAST_REMOVAL
|
||||
if found_ramp:
|
||||
return MacroAction.CAST_RAMP
|
||||
if found_draw:
|
||||
return MacroAction.CAST_DRAW
|
||||
if found_commander:
|
||||
return MacroAction.CAST_COMMANDER
|
||||
return MacroAction.CAST_CREATURE
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# Main label_action entry point
|
||||
# ══════════════════════════════════════════════════════════
|
||||
|
||||
def label_action(decision: dict) -> int:
|
||||
"""
|
||||
@@ -271,52 +133,74 @@ def label_action(decision: dict) -> int:
|
||||
action = decision.get("action", {})
|
||||
action_type = action.get("type", "").lower()
|
||||
card_name = (action.get("card", "") or "").lower().strip()
|
||||
raw_line = (action.get("raw", "") or "").lower()
|
||||
|
||||
players = decision.get("players", [])
|
||||
active_seat = decision.get("active_seat", 0)
|
||||
|
||||
# ── Unambiguous direct-type matches ──────────────────────
|
||||
# ── Direct type matching ────────────────────────────
|
||||
|
||||
# Commander cast is unambiguous
|
||||
if action_type == "cast_commander":
|
||||
return ACTION_TO_IDX[MacroAction.CAST_COMMANDER]
|
||||
|
||||
# Attack is unambiguous
|
||||
if action_type == "attack":
|
||||
return ACTION_TO_IDX[MacroAction.ATTACK_OPPONENT]
|
||||
|
||||
# Land play → developing mana base = ramp
|
||||
# Land play → classify as CAST_RAMP (developing mana is ramp)
|
||||
if action_type == "land":
|
||||
return ACTION_TO_IDX[MacroAction.CAST_RAMP]
|
||||
|
||||
# Pass / hold mana — check available mana to distinguish
|
||||
# Pass / hold mana
|
||||
if action_type in ("pass", "hold"):
|
||||
# Check if player had mana open (from state)
|
||||
active_seat = decision.get("active_seat", 0)
|
||||
players = decision.get("players", [])
|
||||
if active_seat < len(players):
|
||||
mana = players[active_seat].get("mana", 0)
|
||||
if mana >= 2:
|
||||
return ACTION_TO_IDX[MacroAction.HOLD_MANA]
|
||||
return ACTION_TO_IDX[MacroAction.PASS]
|
||||
|
||||
# ── Cast actions ──────────────────────────────────────
|
||||
# ── Cast actions: classify by card identity ─────────
|
||||
|
||||
if action_type == "cast":
|
||||
# Path A: action.card is present — classify it directly
|
||||
if card_name:
|
||||
result = _classify_card_name(card_name)
|
||||
if result is not None:
|
||||
return ACTION_TO_IDX[result]
|
||||
# Unrecognised named card → default creature
|
||||
return ACTION_TO_IDX[MacroAction.CAST_CREATURE]
|
||||
# 1. Check known card name databases
|
||||
if card_name in REMOVAL_CARD_NAMES or _partial_match(card_name, REMOVAL_CARD_NAMES):
|
||||
return ACTION_TO_IDX[MacroAction.CAST_REMOVAL]
|
||||
|
||||
# Path B: action.card absent (Forge omits it) — infer from hand
|
||||
inferred = _classify_from_hand(players, active_seat)
|
||||
return ACTION_TO_IDX[inferred]
|
||||
if card_name in DRAW_CARD_NAMES or _partial_match(card_name, DRAW_CARD_NAMES):
|
||||
return ACTION_TO_IDX[MacroAction.CAST_DRAW]
|
||||
|
||||
# ── Fallback ──────────────────────────────────────────
|
||||
if card_name in RAMP_CARD_NAMES or _partial_match(card_name, RAMP_CARD_NAMES):
|
||||
return ACTION_TO_IDX[MacroAction.CAST_RAMP]
|
||||
|
||||
# 2. Check raw log line for keyword patterns
|
||||
for keyword in REMOVAL_KEYWORDS:
|
||||
if re.search(keyword, raw_line):
|
||||
return ACTION_TO_IDX[MacroAction.CAST_REMOVAL]
|
||||
|
||||
for keyword in DRAW_KEYWORDS:
|
||||
if re.search(keyword, raw_line):
|
||||
return ACTION_TO_IDX[MacroAction.CAST_DRAW]
|
||||
|
||||
for keyword in RAMP_KEYWORDS:
|
||||
if re.search(keyword, raw_line):
|
||||
return ACTION_TO_IDX[MacroAction.CAST_RAMP]
|
||||
|
||||
# 3. Default: if it's a spell cast and not recognized, assume creature
|
||||
# (most casts in Commander are creatures or creature-adjacent)
|
||||
return ACTION_TO_IDX[MacroAction.CAST_CREATURE]
|
||||
|
||||
# ── Fallback ────────────────────────────────────────
|
||||
return ACTION_TO_IDX[MacroAction.PASS]
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# File-level helpers
|
||||
# ══════════════════════════════════════════════════════════
|
||||
def _partial_match(name: str, name_set: set) -> bool:
|
||||
"""Check if card name partially matches any name in the set."""
|
||||
for known in name_set:
|
||||
if known in name or name in known:
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
def label_decisions_file(jsonl_path: str) -> Tuple[np.ndarray, List[dict]]:
|
||||
"""
|
||||
@@ -348,11 +232,7 @@ def label_decisions_file(jsonl_path: str) -> Tuple[np.ndarray, List[dict]]:
|
||||
|
||||
|
||||
def print_label_distribution(labels: np.ndarray) -> Dict[str, int]:
|
||||
"""Print and return the distribution of action labels.
|
||||
|
||||
Iterates MacroAction enum in index order so the display always
|
||||
matches ACTION_TO_IDX regardless of dict insertion order.
|
||||
"""
|
||||
"""Print and return the distribution of action labels."""
|
||||
dist = {}
|
||||
for action in MacroAction:
|
||||
idx = ACTION_TO_IDX[action]
|
||||
@@ -362,11 +242,10 @@ def print_label_distribution(labels: np.ndarray) -> Dict[str, int]:
|
||||
total = len(labels)
|
||||
logger.info(f"\n{'Action':<25} {'Count':>8} {'Pct':>8}")
|
||||
logger.info("─" * 43)
|
||||
# Sort descending by count for readability
|
||||
for action_name, count in sorted(dist.items(), key=lambda x: -x[1]):
|
||||
pct = (count / total * 100) if total > 0 else 0
|
||||
logger.info(f" {action_name:<23} {count:>8} {pct:>7.1f}%")
|
||||
logger.info("─" * 43)
|
||||
logger.info(f"{'─' * 43}")
|
||||
logger.info(f" {'TOTAL':<23} {total:>8}")
|
||||
|
||||
return dist
|
||||
+17
-32
@@ -6,9 +6,8 @@ Reads ML decision JSONL files, encodes states, labels actions,
|
||||
and produces a training-ready dataset saved as NPZ.
|
||||
|
||||
Phase 2: Source Awareness (Issue #66)
|
||||
- Scans Forge sim files (ml-decisions-sim-*.jsonl) → source "forge"
|
||||
- Scans PPO self-play (ml-decisions-ppo-*.jsonl) → source "ppo"
|
||||
- Scans DeepSeek files (ml-decisions-ds-*.jsonl) → source "ds"
|
||||
- Scans both Forge sim files (ml-decisions-sim-*.jsonl) and
|
||||
PPO self-play files (ml-decisions-ppo-*.jsonl)
|
||||
- Configurable source_weights for sampling ratios
|
||||
- min_reward_threshold filter for PPO data quality
|
||||
- Each sample tagged with source for downstream analysis
|
||||
@@ -22,7 +21,7 @@ Output NPZ structure:
|
||||
game_ids: object (N,) — game ID for each sample
|
||||
outcomes: object (N,) — game outcome per sample
|
||||
playstyles: object (N,) — deck archetype per sample
|
||||
sources: object (N,) — data source ("forge", "ppo", or "ds")
|
||||
sources: object (N,) — data source ("forge" or "ppo")
|
||||
"""
|
||||
|
||||
import argparse
|
||||
@@ -63,11 +62,11 @@ class DatasetConfig:
|
||||
embeddings_dir: Optional[str] = None
|
||||
max_samples: Optional[int] = None
|
||||
|
||||
# Source weights control sampling ratios between Forge, PPO, and DS data.
|
||||
# ds=4.0 oversamples the 8 DeepSeek files from ~5.8% → ~20% of effective
|
||||
# training tokens, matching their higher signal quality relative to sim data.
|
||||
# Source weights control sampling ratios between Forge and PPO data.
|
||||
# Default: Forge-only (ppo=0.0). Use MIXED_MODE_PRESETS from
|
||||
# ml.config.scope for blended configurations (e.g. 90/10, 80/20).
|
||||
source_weights: Dict[str, float] = field(
|
||||
default_factory=lambda: {"forge": 1.0, "ppo": 0.0, "ds": 4.0}
|
||||
default_factory=lambda: {"forge": 1.0, "ppo": 0.0}
|
||||
)
|
||||
|
||||
# Minimum reward threshold for PPO data — only include decisions
|
||||
@@ -82,13 +81,12 @@ class DatasetConfig:
|
||||
|
||||
def _discover_jsonl_files(results_dir: str) -> Dict[str, List[Path]]:
|
||||
"""
|
||||
Scan results directory for Forge sim, PPO, and DeepSeek decision files.
|
||||
Scan results directory for both Forge sim and PPO decision files.
|
||||
|
||||
Returns:
|
||||
Dict mapping source name to list of JSONL file paths.
|
||||
Keys: "forge" for ml-decisions-sim-*.jsonl
|
||||
"ppo" for ml-decisions-ppo-*.jsonl
|
||||
"ds" for ml-decisions-ds-*.jsonl
|
||||
"""
|
||||
results_path = Path(results_dir)
|
||||
sources = {}
|
||||
@@ -103,16 +101,10 @@ def _discover_jsonl_files(results_dir: str) -> Dict[str, List[Path]]:
|
||||
if ppo_files:
|
||||
sources["ppo"] = ppo_files
|
||||
|
||||
# DeepSeek high-quality decisions (upweighted by default)
|
||||
ds_files = sorted(results_path.glob("ml-decisions-ds-*.jsonl"))
|
||||
if ds_files:
|
||||
sources["ds"] = ds_files
|
||||
|
||||
# Legacy files that don't match any known prefix — treat as forge
|
||||
known = set(forge_files + ppo_files + ds_files)
|
||||
# Also pick up legacy files that don't have sim/ppo prefix
|
||||
legacy_files = sorted(
|
||||
f for f in results_path.glob("ml-decisions-*.jsonl")
|
||||
if f not in known
|
||||
if f not in set(forge_files + ppo_files)
|
||||
)
|
||||
if legacy_files:
|
||||
sources.setdefault("forge", []).extend(legacy_files)
|
||||
@@ -131,7 +123,7 @@ def _passes_reward_filter(
|
||||
) -> bool:
|
||||
"""
|
||||
Filter PPO decisions by reward threshold.
|
||||
Forge and DS data always passes. PPO data must meet the threshold.
|
||||
Forge data always passes. PPO data must meet the threshold.
|
||||
"""
|
||||
if source != "ppo":
|
||||
return True
|
||||
@@ -163,7 +155,7 @@ def _apply_source_weights(
|
||||
if weight <= 0:
|
||||
logger.info(" Skipping %d %s samples (weight=0)", len(samples), source)
|
||||
continue
|
||||
if weight == 1.0:
|
||||
if weight >= 1.0 and weight == 1.0:
|
||||
combined.extend(samples)
|
||||
elif weight < 1.0:
|
||||
# Subsample
|
||||
@@ -201,9 +193,8 @@ def build_dataset(
|
||||
Build complete training dataset from all ML decision files.
|
||||
|
||||
Phase 2 additions:
|
||||
- Scans Forge, PPO, and DeepSeek (ds) JSONL files
|
||||
- Scans both Forge and PPO JSONL files
|
||||
- Applies source_weights for configurable mixing
|
||||
(default: ds=4.0 to oversample high-quality DeepSeek decisions)
|
||||
- Filters PPO data by min_reward_threshold
|
||||
- Tags each sample with its source
|
||||
|
||||
@@ -211,15 +202,14 @@ def build_dataset(
|
||||
results_dir: Path to results/ directory containing JSONL files
|
||||
embeddings_dir: Path to embeddings/ directory (default: auto-detect)
|
||||
max_samples: Cap total samples (None = unlimited)
|
||||
source_weights: Dict of source → sampling weight
|
||||
(default: forge=1.0, ppo=0.0, ds=4.0)
|
||||
source_weights: Dict of source → sampling weight (default: forge=1.0, ppo=0.5)
|
||||
min_reward_threshold: Min episode_return for PPO data (default: 0.0)
|
||||
|
||||
Returns:
|
||||
Dict with keys: states, labels, game_ids, outcomes, playstyles, sources
|
||||
"""
|
||||
if source_weights is None:
|
||||
source_weights = {"forge": 1.0, "ppo": 0.0, "ds": 4.0}
|
||||
source_weights = {"forge": 1.0, "ppo": 0.0}
|
||||
|
||||
# Load card embeddings
|
||||
card_index = CardEmbeddingIndex(embeddings_dir)
|
||||
@@ -235,7 +225,7 @@ def build_dataset(
|
||||
|
||||
encoder = StateEncoder(card_index)
|
||||
|
||||
# --- Phase 2 Task 1: Discover files from all sources ---
|
||||
# --- Phase 2 Task 1: Discover files from both sources ---
|
||||
source_files = _discover_jsonl_files(results_dir)
|
||||
if not source_files:
|
||||
logger.error("No ML decision files found in %s", results_dir)
|
||||
@@ -513,11 +503,7 @@ def main():
|
||||
)
|
||||
parser.add_argument(
|
||||
"--ppo-weight", type=float, default=0.0,
|
||||
help="Sampling weight for PPO self-play data (default: 0.0, disabled)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--ds-weight", type=float, default=4.0,
|
||||
help="Sampling weight for DeepSeek decision data (default: 4.0, ~20%% effective share)",
|
||||
help="Sampling weight for PPO self-play data (default: 0.0, Forge-only)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--min-reward", type=float, default=0.0,
|
||||
@@ -529,7 +515,6 @@ def main():
|
||||
source_weights = {
|
||||
"forge": args.forge_weight,
|
||||
"ppo": args.ppo_weight,
|
||||
"ds": args.ds_weight,
|
||||
}
|
||||
|
||||
# Build dataset
|
||||
|
||||
+33
-89
@@ -167,24 +167,6 @@ class CardEmbeddingIndex:
|
||||
return self._loaded
|
||||
|
||||
|
||||
def _resolve_cmdr_dmg(raw) -> int:
|
||||
"""Collapse cmdr_dmg to a scalar integer regardless of source format.
|
||||
|
||||
Forge sends cmdr_dmg as a dict keyed by opponent seat string, e.g.
|
||||
{"0": 14, "2": 7}. _build_encoder_snapshot already sums this before
|
||||
passing to predict(), but the live Forge IPC path (and legacy JSONL)
|
||||
may send the raw dict. Summing all values is correct for Commander:
|
||||
the total commander damage received from all opponents is what matters
|
||||
for the life-loss threshold (21).
|
||||
"""
|
||||
if isinstance(raw, dict):
|
||||
return sum(int(v) for v in raw.values())
|
||||
try:
|
||||
return int(raw)
|
||||
except (TypeError, ValueError):
|
||||
return 0
|
||||
|
||||
|
||||
class StateEncoder:
|
||||
"""
|
||||
Encodes a decision snapshot JSON dict into a fixed-size numpy vector.
|
||||
@@ -196,23 +178,6 @@ class StateEncoder:
|
||||
[0:29] - Global features (life, mana, turn, phase, etc.)
|
||||
[29:6173] - Zone embeddings (4 zones × 2 players × 768)
|
||||
[6173:6177] - Playstyle one-hot (4 dims)
|
||||
|
||||
Global feature layout per player block (14 features × 2 players + 1 turn = 29):
|
||||
idx 0 life (normalised /40)
|
||||
idx 1 cmdr_dmg (normalised /21)
|
||||
idx 2 mana (normalised /20, clamped)
|
||||
idx 3 cmdr_tax (normalised /10, clamped)
|
||||
idx 4 hand_size (normalised /15, clamped)
|
||||
idx 5 graveyard_size (normalised /100, clamped)
|
||||
idx 6 creatures (normalised /30, clamped)
|
||||
idx 7 total_power (normalised /100, clamped)
|
||||
└─ real Forge value when present;
|
||||
falls back to creatures*3 heuristic
|
||||
idx 8 is_active (binary 0/1)
|
||||
idx 9-12 phase one-hot (4 dims: main_1/combat/main_2/end)
|
||||
idx 13 lands (normalised /15, clamped)
|
||||
--- repeat for player 1 at idx 14-27 ---
|
||||
idx 28 turn (normalised /max_turns)
|
||||
"""
|
||||
|
||||
def __init__(self, card_index: CardEmbeddingIndex):
|
||||
@@ -232,6 +197,7 @@ class StateEncoder:
|
||||
"""
|
||||
players = decision.get("players", [])
|
||||
if len(players) < 2:
|
||||
# Pad to 2 players for 1v1
|
||||
while len(players) < 2:
|
||||
players.append(self._empty_player(len(players)))
|
||||
|
||||
@@ -252,76 +218,55 @@ class StateEncoder:
|
||||
return state.astype(np.float32)
|
||||
|
||||
def _encode_global(self, decision: dict, players: list) -> np.ndarray:
|
||||
"""Encode global scalar features. Shape: (29,)
|
||||
|
||||
Per-player block (14 features each, 2 players = 28) + 1 turn feature.
|
||||
|
||||
Index 7 priority for total_power:
|
||||
1. p['total_power'] — real Forge value from Step 4 / _build_encoder_snapshot()
|
||||
2. p['creatures'] * 3 — legacy heuristic for old JSONL snapshots
|
||||
|
||||
cmdr_dmg is resolved via _resolve_cmdr_dmg() which handles both the
|
||||
live Forge format (dict keyed by opponent seat) and the pre-collapsed
|
||||
int from _build_encoder_snapshot / JSONL training snapshots.
|
||||
"""
|
||||
"""Encode global scalar features. Shape: (29,)"""
|
||||
features = []
|
||||
|
||||
for p in players[:2]:
|
||||
# idx 0: life
|
||||
for p in players[:2]: # Exactly 2 players for 1v1
|
||||
# Per-player scalars (10 each)
|
||||
life = p.get("life", 40)
|
||||
features.append(life / 40.0)
|
||||
features.append(life / 40.0) # Normalized life
|
||||
|
||||
# idx 1: commander damage taken
|
||||
# _resolve_cmdr_dmg handles dict (live Forge IPC) and int (JSONL/pre-collapsed)
|
||||
cmdr_dmg = _resolve_cmdr_dmg(p.get("cmdr_dmg", 0))
|
||||
features.append(cmdr_dmg / 21.0)
|
||||
cmdr_dmg = p.get("cmdr_dmg", 0)
|
||||
features.append(cmdr_dmg / 21.0) # Normalized commander damage
|
||||
|
||||
# idx 2: mana available
|
||||
mana = p.get("mana", 0)
|
||||
features.append(min(mana / 20.0, 1.0))
|
||||
features.append(min(mana / 20.0, 1.0)) # Normalized mana
|
||||
|
||||
# idx 3: commander tax
|
||||
cmdr_tax = p.get("cmdr_tax", 0)
|
||||
features.append(min(cmdr_tax / 10.0, 1.0))
|
||||
features.append(min(cmdr_tax / 10.0, 1.0)) # Normalized tax
|
||||
|
||||
# idx 4: cards in hand
|
||||
hand_size = len(p.get("hand", []))
|
||||
features.append(min(hand_size / 15.0, 1.0))
|
||||
|
||||
# idx 5: graveyard size
|
||||
grave_size = len(p.get("graveyard", []))
|
||||
features.append(min(grave_size / 100.0, 1.0))
|
||||
|
||||
# idx 6: creatures on battlefield
|
||||
creatures = p.get("creatures", 0)
|
||||
features.append(min(creatures / 30.0, 1.0))
|
||||
|
||||
# idx 7: total power on board
|
||||
# Use real Forge value when available (Step 4); fall back to heuristic
|
||||
# for legacy JSONL snapshots that predate Step 4.
|
||||
raw_power = p.get("total_power", 0)
|
||||
total_power = raw_power if raw_power > 0 else creatures * 3
|
||||
# Total power on board (not yet tracked accurately; use creatures as proxy)
|
||||
total_power = creatures * 3 # rough heuristic: avg 3 power
|
||||
features.append(min(total_power / 100.0, 1.0))
|
||||
|
||||
# idx 8: is active player
|
||||
# Is active player
|
||||
is_active = 1.0 if p.get("seat") == decision.get("active_seat") else 0.0
|
||||
features.append(is_active)
|
||||
|
||||
# idx 9-12: phase one-hot (4 dims)
|
||||
# Land count (extra feature — helps distinguish ramp strategies)
|
||||
lands = p.get("lands", 0)
|
||||
features.append(min(lands / 15.0, 1.0))
|
||||
|
||||
# Phase one-hot (4 dims per player)
|
||||
phase_str = decision.get("phase", "main_1")
|
||||
phase_oh = [0.0] * 4
|
||||
try:
|
||||
phase_enum = GamePhase(phase_str)
|
||||
phase_oh[PHASE_TO_IDX[phase_enum]] = 1.0
|
||||
except (ValueError, KeyError):
|
||||
phase_oh[0] = 1.0 # default to main_1
|
||||
phase_oh[0] = 1.0 # Default to main_1
|
||||
features.extend(phase_oh)
|
||||
|
||||
# idx 13: land count
|
||||
lands = p.get("lands", 0)
|
||||
features.append(min(lands / 15.0, 1.0))
|
||||
|
||||
# idx 28: turn number (shared, 1 feature)
|
||||
# Turn number (1 feature, shared)
|
||||
turn = decision.get("turn", 1)
|
||||
features.append(min(turn / GAME_SCOPE.max_turns, 1.0))
|
||||
|
||||
@@ -345,6 +290,8 @@ class StateEncoder:
|
||||
for p in players[:2]:
|
||||
for zone_key in zone_keys:
|
||||
cards = p.get(zone_key, [])
|
||||
# mean_pool_zone returns a zero vector when cards is empty,
|
||||
# preserving the fixed 768-dim slot size.
|
||||
pooled = self.card_index.mean_pool_zone(cards)
|
||||
vectors.append(pooled)
|
||||
|
||||
@@ -357,27 +304,24 @@ class StateEncoder:
|
||||
style = Playstyle(playstyle_str.lower())
|
||||
vec[PLAYSTYLE_TO_IDX[style]] = 1.0
|
||||
except (ValueError, KeyError):
|
||||
# Default: midrange
|
||||
vec[PLAYSTYLE_TO_IDX[Playstyle.MIDRANGE]] = 1.0
|
||||
return vec
|
||||
|
||||
def _empty_player(self, seat: int) -> dict:
|
||||
"""Create an empty player dict for padding."""
|
||||
return {
|
||||
"seat": seat,
|
||||
"life": 40,
|
||||
"cmdr_dmg": 0,
|
||||
"mana": 0,
|
||||
"cmdr_tax": 0,
|
||||
"creatures": 0,
|
||||
"total_power": 0,
|
||||
"total_toughness": 0,
|
||||
"artifacts": 0,
|
||||
"enchantments": 0,
|
||||
"lands": 0,
|
||||
"hand": [],
|
||||
"battlefield": [],
|
||||
"graveyard": [],
|
||||
"command_zone": [],
|
||||
"seat": seat,
|
||||
"life": 40,
|
||||
"cmdr_dmg": 0,
|
||||
"mana": 0,
|
||||
"cmdr_tax": 0,
|
||||
"creatures": 0,
|
||||
"lands": 0,
|
||||
"hand": [],
|
||||
"battlefield": [],
|
||||
"graveyard": [],
|
||||
"command_zone": [],
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,548 +0,0 @@
|
||||
"""
|
||||
Commander AI Lab — Forge Evaluator (Issue #153)
|
||||
═════════════════════════════════════════════════
|
||||
Reusable eval harness that:
|
||||
1. Starts the policy inference server pointing at a given checkpoint
|
||||
2. Launches Forge games via MultiThreadBatchRunner with the policy
|
||||
server wired in as the AI decision-maker
|
||||
3. Collects per-game metrics and writes a JSON results file
|
||||
|
||||
Metrics collected per game:
|
||||
- won : bool
|
||||
- turns : int
|
||||
- life_final : int (winning seat final life)
|
||||
- life_delta : int (winner life - loser life at game end)
|
||||
- cmd_damage : int (commander damage dealt by policy seat)
|
||||
- illegal_acts : int (actions rejected by Forge — should be 0)
|
||||
- entropy_mean : float (mean policy entropy across decision steps)
|
||||
- inference_ms : float (mean per-step inference latency)
|
||||
|
||||
Usage:
|
||||
from ml.eval.forge_evaluator import ForgeEvaluator, EvalConfig
|
||||
cfg = EvalConfig(
|
||||
checkpoint_path="ml/models/checkpoints/forge-trained/final.pt",
|
||||
forge_jar="forge/forge-gui-desktop-2.0.12-SNAPSHOT-jar-with-dependencies.jar",
|
||||
deck_files=["decks/cedh_test_a.dck", "decks/cedh_test_b.dck"],
|
||||
num_games=200,
|
||||
num_threads=4,
|
||||
run_id="forge-trained",
|
||||
results_dir="results",
|
||||
)
|
||||
evaluator = ForgeEvaluator(cfg)
|
||||
summary = evaluator.run()
|
||||
print(summary)
|
||||
"""
|
||||
|
||||
import json
|
||||
import logging
|
||||
import os
|
||||
import sys
|
||||
import time
|
||||
import uuid
|
||||
import subprocess
|
||||
from dataclasses import dataclass, field, asdict
|
||||
from pathlib import Path
|
||||
from typing import Dict, List, Optional
|
||||
|
||||
import numpy as np
|
||||
|
||||
project_root = str(Path(__file__).parent.parent.parent)
|
||||
if project_root not in sys.path:
|
||||
sys.path.insert(0, project_root)
|
||||
|
||||
logger = logging.getLogger("ml.eval.forge_evaluator")
|
||||
|
||||
|
||||
# ─────────────────────────────────────────────
|
||||
# Configuration
|
||||
# ─────────────────────────────────────────────
|
||||
|
||||
@dataclass
|
||||
class EvalConfig:
|
||||
"""All parameters needed for a single evaluation run."""
|
||||
|
||||
# Model
|
||||
checkpoint_path: str = "ml/models/checkpoints/best_policy.pt"
|
||||
embeddings_dir: str = "embeddings"
|
||||
device: str = None # None = auto-detect
|
||||
|
||||
# Forge
|
||||
forge_jar: str = "forge/forge-gui-desktop-2.0.12-SNAPSHOT-jar-with-dependencies.jar"
|
||||
forge_work_dir: str = "forge"
|
||||
java_path: str = "java"
|
||||
deck_files: List[str] = field(default_factory=list)
|
||||
deck_names: List[str] = field(default_factory=list)
|
||||
policy_server_url: str = "http://localhost:8091"
|
||||
clock_seconds: int = 120
|
||||
|
||||
# Run
|
||||
num_games: int = 200
|
||||
num_threads: int = 4
|
||||
seed: Optional[int] = None
|
||||
run_id: str = ""
|
||||
results_dir: str = "results"
|
||||
|
||||
# Inference
|
||||
greedy: bool = True
|
||||
temperature: float = 1.0
|
||||
|
||||
def __post_init__(self):
|
||||
if not self.run_id:
|
||||
self.run_id = str(uuid.uuid4())[:8]
|
||||
|
||||
|
||||
# ─────────────────────────────────────────────
|
||||
# Per-game result
|
||||
# ─────────────────────────────────────────────
|
||||
|
||||
@dataclass
|
||||
class GameRecord:
|
||||
game_index: int
|
||||
won: bool
|
||||
turns: int
|
||||
life_final_policy: int # life total of policy seat at game end
|
||||
life_final_opponent: int
|
||||
life_delta: int # policy life - opponent life
|
||||
commander_damage_dealt: int
|
||||
illegal_actions: int
|
||||
entropy_mean: float # mean per-step policy entropy
|
||||
inference_ms_mean: float # mean per-step inference latency
|
||||
decision_steps: int # number of decision points in this game
|
||||
error: str = ""
|
||||
|
||||
|
||||
# ─────────────────────────────────────────────
|
||||
# Eval summary
|
||||
# ─────────────────────────────────────────────
|
||||
|
||||
@dataclass
|
||||
class EvalSummary:
|
||||
run_id: str
|
||||
checkpoint_path: str
|
||||
num_games: int
|
||||
wins: int
|
||||
losses: int
|
||||
win_rate: float
|
||||
win_rate_ci95_low: float
|
||||
win_rate_ci95_high: float
|
||||
avg_turns: float
|
||||
avg_life_delta: float
|
||||
avg_commander_damage: float
|
||||
avg_illegal_actions: float
|
||||
avg_entropy: float
|
||||
avg_inference_ms: float
|
||||
total_decision_steps: int
|
||||
elapsed_wall_s: float
|
||||
games_per_sec: float
|
||||
error_count: int
|
||||
result_file: str
|
||||
|
||||
def __str__(self) -> str:
|
||||
return (
|
||||
f"EvalSummary run={self.run_id}\n"
|
||||
f" checkpoint : {self.checkpoint_path}\n"
|
||||
f" games : {self.num_games} ({self.wins}W / {self.losses}L)\n"
|
||||
f" win rate : {self.win_rate:.1%} "
|
||||
f"[{self.win_rate_ci95_low:.1%}, {self.win_rate_ci95_high:.1%}] 95% CI\n"
|
||||
f" avg turns : {self.avg_turns:.1f}\n"
|
||||
f" avg life Δ : {self.avg_life_delta:+.1f}\n"
|
||||
f" avg cmd dmg: {self.avg_commander_damage:.1f}\n"
|
||||
f" illegal : {self.avg_illegal_actions:.2f}/game\n"
|
||||
f" entropy : {self.avg_entropy:.4f}\n"
|
||||
f" latency : {self.avg_inference_ms:.1f} ms/step\n"
|
||||
f" throughput : {self.games_per_sec:.2f} games/sec\n"
|
||||
f" result file: {self.result_file}\n"
|
||||
)
|
||||
|
||||
|
||||
# ─────────────────────────────────────────────
|
||||
# Main evaluator
|
||||
# ─────────────────────────────────────────────
|
||||
|
||||
class ForgeEvaluator:
|
||||
"""
|
||||
Orchestrates a full eval run:
|
||||
1. Spin up PolicyInferenceService on cfg.policy_server_url port
|
||||
2. Run cfg.num_games Forge games via MultiThreadBatchRunner
|
||||
3. Parse Forge JSONL output for per-game metrics
|
||||
4. Write results to {results_dir}/eval-{run_id}.json
|
||||
"""
|
||||
|
||||
def __init__(self, cfg: EvalConfig):
|
||||
self.cfg = cfg
|
||||
self._records: List[GameRecord] = []
|
||||
self._result_path = os.path.join(
|
||||
cfg.results_dir, f"eval-{cfg.run_id}.json"
|
||||
)
|
||||
|
||||
# ── Public entry point ───────────────────
|
||||
|
||||
def run(self) -> EvalSummary:
|
||||
"""Run the full evaluation. Returns an EvalSummary."""
|
||||
t0 = time.time()
|
||||
os.makedirs(self.cfg.results_dir, exist_ok=True)
|
||||
|
||||
logger.info("[Eval %s] Starting %d-game eval run", self.cfg.run_id, self.cfg.num_games)
|
||||
logger.info("[Eval %s] Checkpoint: %s", self.cfg.run_id, self.cfg.checkpoint_path)
|
||||
|
||||
# Load policy service
|
||||
service = self._load_policy_service()
|
||||
|
||||
# Run games — either via real Forge or synthetic fallback
|
||||
forge_available = (
|
||||
self.cfg.forge_jar
|
||||
and Path(self.cfg.forge_jar).exists()
|
||||
and len(self.cfg.deck_files) >= 3
|
||||
)
|
||||
|
||||
if forge_available:
|
||||
self._records = self._run_forge_games(service)
|
||||
else:
|
||||
logger.warning(
|
||||
"[Eval %s] Forge JAR or decks not found — running synthetic eval.",
|
||||
self.cfg.run_id
|
||||
)
|
||||
self._records = self._run_synthetic_eval(service)
|
||||
|
||||
elapsed = time.time() - t0
|
||||
summary = self._build_summary(elapsed)
|
||||
self._write_results(summary)
|
||||
logger.info("[Eval %s] Done. %s", self.cfg.run_id, summary)
|
||||
return summary
|
||||
|
||||
# ── Policy service setup ─────────────────
|
||||
|
||||
def _load_policy_service(self):
|
||||
try:
|
||||
from ml.serving.policy_server import PolicyInferenceService
|
||||
svc = PolicyInferenceService(
|
||||
checkpoint_dir=str(Path(self.cfg.checkpoint_path).parent),
|
||||
embeddings_dir=self.cfg.embeddings_dir,
|
||||
device=self.cfg.device,
|
||||
)
|
||||
svc.load()
|
||||
ok = svc.reload(self.cfg.checkpoint_path)
|
||||
if not ok:
|
||||
logger.warning("[Eval] Policy service load failed — entropy/latency metrics unavailable")
|
||||
return svc
|
||||
except Exception as e:
|
||||
logger.error("[Eval] Could not load PolicyInferenceService: %s", e)
|
||||
return None
|
||||
|
||||
# ── Real Forge game runner ───────────────
|
||||
|
||||
def _run_forge_games(self, service) -> List[GameRecord]:
|
||||
"""Launch LabCli Java subprocess with --ml-log, then parse JSONL output."""
|
||||
logger.info("[Eval %s] Launching Forge CLI subprocess for %d games", self.cfg.run_id, self.cfg.num_games)
|
||||
deck_args = []
|
||||
for i, df in enumerate(self.cfg.deck_files[:4]):
|
||||
deck_args.extend([f"--deck{i+1}", Path(df).stem])
|
||||
# Resolve Java 17
|
||||
java_exe = self.cfg.java_path
|
||||
for c in [r"C:\Program Files\Eclipse Adoptium\jdk-17.0.18.8-hotspot\bin\java.exe",
|
||||
r"C:\Program Files\Java\jdk-17\bin\java.exe"]:
|
||||
if Path(c).exists():
|
||||
java_exe = c
|
||||
break
|
||||
lab_jar = os.path.join(project_root, "target", "commander-ai-lab-1.0.0-SNAPSHOT.jar")
|
||||
if not Path(lab_jar).exists():
|
||||
logger.error("[Eval] Lab JAR not found at %s -- run mvn package -DskipTests first", lab_jar)
|
||||
return self._run_synthetic_eval(service)
|
||||
cmd = [
|
||||
java_exe, "-jar", lab_jar,
|
||||
"--forge-jar", self.cfg.forge_jar,
|
||||
"--forge-dir", self.cfg.forge_work_dir,
|
||||
*deck_args,
|
||||
"--games", str(self.cfg.num_games),
|
||||
"--threads", str(self.cfg.num_threads),
|
||||
"--clock", str(self.cfg.clock_seconds),
|
||||
"--ml-log",
|
||||
"--output", os.path.join(self.cfg.results_dir, f"eval-{self.cfg.run_id}-batch.json"),
|
||||
]
|
||||
if self.cfg.seed is not None:
|
||||
cmd.extend(["--seed", str(self.cfg.seed)])
|
||||
logger.info("[Eval %s] CMD: %s", self.cfg.run_id, " ".join(cmd))
|
||||
try:
|
||||
result = subprocess.run(cmd, capture_output=True, text=True,
|
||||
timeout=self.cfg.clock_seconds * self.cfg.num_games + 300)
|
||||
if result.returncode != 0:
|
||||
logger.warning("[Eval %s] Forge CLI exit %d: %s", self.cfg.run_id, result.returncode, result.stderr[:500])
|
||||
except (subprocess.TimeoutExpired, FileNotFoundError) as e:
|
||||
logger.error("[Eval %s] Forge CLI failed: %s -- falling back to synthetic", self.cfg.run_id, e)
|
||||
return self._run_synthetic_eval(service)
|
||||
return self._parse_batch_json(service)
|
||||
|
||||
def _parse_batch_json(self, service) -> List[GameRecord]:
|
||||
"""Parse the batch JSON output from LabCli Java subprocess."""
|
||||
batch_path = os.path.join(
|
||||
self.cfg.results_dir, f"eval-{self.cfg.run_id}-batch.json"
|
||||
)
|
||||
if not Path(batch_path).exists():
|
||||
logger.warning("[Eval] Batch JSON not found at %s — falling back to synthetic", batch_path)
|
||||
return self._run_synthetic_eval(service)
|
||||
with open(batch_path) as f:
|
||||
batch = json.load(f)
|
||||
games_list = batch.get("games", [])
|
||||
if not games_list:
|
||||
logger.warning("[Eval] No games in batch JSON — falling back to synthetic")
|
||||
return self._run_synthetic_eval(service)
|
||||
records = []
|
||||
for idx, g in enumerate(games_list):
|
||||
won = g.get("winningSeat", -1) == 0
|
||||
turns = g.get("totalTurns", 0)
|
||||
pr = g.get("playerResults", [])
|
||||
lp = pr[0].get("finalLife", 40) if len(pr) > 0 else 40
|
||||
lo = pr[1].get("finalLife", 40) if len(pr) > 1 else 40
|
||||
records.append(GameRecord(
|
||||
game_index=idx,
|
||||
won=won,
|
||||
turns=turns,
|
||||
life_final_policy=lp,
|
||||
life_final_opponent=lo,
|
||||
life_delta=lp - lo,
|
||||
commander_damage_dealt=0,
|
||||
illegal_actions=0,
|
||||
entropy_mean=0.0,
|
||||
inference_ms_mean=0.0,
|
||||
decision_steps=turns,
|
||||
))
|
||||
if len(records) >= self.cfg.num_games:
|
||||
break
|
||||
logger.info("[Eval %s] Parsed %d games from batch JSON", self.cfg.run_id, len(records))
|
||||
return records
|
||||
|
||||
def _run_forge_via_subprocess(self, service) -> List[GameRecord]:
|
||||
"""Parse JSONL files produced by a separately-launched Forge batch."""
|
||||
records = []
|
||||
results_path = Path(self.cfg.results_dir)
|
||||
pattern = f"ml-decisions-forge-eval-{self.cfg.run_id}*.jsonl"
|
||||
|
||||
all_files = sorted(results_path.glob(pattern))
|
||||
if not all_files:
|
||||
logger.warning("[Eval] No JSONL files found matching %s — falling back to synthetic", pattern)
|
||||
return self._run_synthetic_eval(service)
|
||||
|
||||
from ml.training.forge_episode_generator import parse_forge_jsonl, snapshots_to_episode
|
||||
games_seen: Dict[str, list] = {}
|
||||
for f in all_files:
|
||||
for snap in parse_forge_jsonl(f):
|
||||
gid = snap.get("game_id", "g0")
|
||||
games_seen.setdefault(gid, []).append(snap)
|
||||
|
||||
for idx, (gid, snaps) in enumerate(games_seen.items()):
|
||||
records.append(self._snaps_to_record(idx, gid, snaps, service))
|
||||
if len(records) >= self.cfg.num_games:
|
||||
break
|
||||
|
||||
return records
|
||||
|
||||
def _java_results_to_records(self, java_results, service) -> List[GameRecord]:
|
||||
"""Convert Java GameResult objects to GameRecord."""
|
||||
records = []
|
||||
for jr in java_results:
|
||||
try:
|
||||
won = getattr(jr, "winningSeat", 0) == 0 # seat 0 = policy
|
||||
records.append(GameRecord(
|
||||
game_index=getattr(jr, "gameIndex", len(records)),
|
||||
won=won,
|
||||
turns=getattr(jr, "turns", 0),
|
||||
life_final_policy=getattr(jr, "lifeAtEnd", [40])[0] if hasattr(jr, "lifeAtEnd") else 40,
|
||||
life_final_opponent=getattr(jr, "lifeAtEnd", [40, 40])[1] if hasattr(jr, "lifeAtEnd") else 40,
|
||||
life_delta=0,
|
||||
commander_damage_dealt=0,
|
||||
illegal_actions=getattr(jr, "illegalActions", 0),
|
||||
entropy_mean=0.0,
|
||||
inference_ms_mean=0.0,
|
||||
decision_steps=0,
|
||||
))
|
||||
except Exception as e:
|
||||
logger.warning("[Eval] Skipping malformed GameResult: %s", e)
|
||||
return records
|
||||
|
||||
# ── Synthetic fallback ───────────────────
|
||||
|
||||
def _run_synthetic_eval(self, service) -> List[GameRecord]:
|
||||
"""Run synthetic games using self_play engine (no Forge required).
|
||||
|
||||
Used when Forge JAR is missing or deck files aren't configured.
|
||||
Metrics like illegal_actions and commander_damage are 0 in this mode.
|
||||
"""
|
||||
import warnings
|
||||
warnings.filterwarnings("ignore", category=DeprecationWarning)
|
||||
|
||||
records = []
|
||||
try:
|
||||
from ml.training.self_play import (
|
||||
create_random_initial_state, apply_action, advance_turn,
|
||||
encode_state_simple, HeuristicPolicy
|
||||
)
|
||||
from ml.config.scope import NUM_ACTIONS, IDX_TO_ACTION
|
||||
import torch
|
||||
import torch.nn.functional as F
|
||||
except ImportError as e:
|
||||
logger.error("[Eval] Cannot import self_play: %s", e)
|
||||
return []
|
||||
|
||||
opponent = HeuristicPolicy()
|
||||
agent_has_model = service is not None and service._loaded
|
||||
|
||||
for game_idx in range(self.cfg.num_games):
|
||||
state = create_random_initial_state()
|
||||
entropies, latencies = [], []
|
||||
steps = 0
|
||||
|
||||
while not state.game_over and steps < 60:
|
||||
sv = encode_state_simple(state, 0, "midrange")
|
||||
t0 = time.time()
|
||||
|
||||
if agent_has_model:
|
||||
snap = state.to_snapshot()
|
||||
result = service.predict(
|
||||
snap, playstyle="midrange",
|
||||
greedy=self.cfg.greedy,
|
||||
temperature=self.cfg.temperature,
|
||||
)
|
||||
action_idx = result.get("action_index", 7)
|
||||
probs_map = result.get("probabilities", {})
|
||||
probs = np.array(list(probs_map.values())) if probs_map else np.ones(NUM_ACTIONS) / NUM_ACTIONS
|
||||
else:
|
||||
action_idx = np.random.randint(NUM_ACTIONS)
|
||||
probs = np.ones(NUM_ACTIONS) / NUM_ACTIONS
|
||||
|
||||
latencies.append((time.time() - t0) * 1000)
|
||||
p = np.clip(probs, 1e-9, 1.0)
|
||||
p /= p.sum()
|
||||
entropies.append(float(-np.sum(p * np.log(p))))
|
||||
|
||||
state = apply_action(state, action_idx, 0)
|
||||
if not state.game_over:
|
||||
opp_sv = encode_state_simple(state, 1, "midrange")
|
||||
opp_a, _ = opponent.select_action(opp_sv)
|
||||
state = apply_action(state, opp_a, 1)
|
||||
if not state.game_over:
|
||||
state = advance_turn(state)
|
||||
steps += 1
|
||||
|
||||
won = state.winner == 0
|
||||
lp = state.players[0].life_total
|
||||
lo = state.players[1].life_total
|
||||
records.append(GameRecord(
|
||||
game_index=game_idx,
|
||||
won=won,
|
||||
turns=state.turn,
|
||||
life_final_policy=lp,
|
||||
life_final_opponent=lo,
|
||||
life_delta=lp - lo,
|
||||
commander_damage_dealt=0,
|
||||
illegal_actions=0,
|
||||
entropy_mean=float(np.mean(entropies)) if entropies else 0.0,
|
||||
inference_ms_mean=float(np.mean(latencies)) if latencies else 0.0,
|
||||
decision_steps=steps,
|
||||
))
|
||||
|
||||
return records
|
||||
|
||||
# ── JSONL snapshot → GameRecord ──────────
|
||||
|
||||
def _snaps_to_record(self, idx: int, gid: str, snaps: list, service) -> GameRecord:
|
||||
entropies, latencies = [], []
|
||||
won = False
|
||||
turns = len(snaps)
|
||||
cmd_dmg = 0
|
||||
illegal = 0
|
||||
lp, lo = 40, 40
|
||||
|
||||
for snap in snaps:
|
||||
if "outcome" in snap and snap == snaps[-1]:
|
||||
won = snap["outcome"].get("winner_seat", -1) == 0
|
||||
lp = snap["outcome"].get("life_remaining", 40)
|
||||
lo = snap["outcome"].get("opp_life_remaining", 0)
|
||||
cmd_dmg = snap["outcome"].get("commander_damage_dealt", 0)
|
||||
|
||||
if service and service._loaded and "state_vector" in snap:
|
||||
t0 = time.time()
|
||||
result = service.predict(snap, playstyle="midrange", greedy=self.cfg.greedy)
|
||||
latencies.append((time.time() - t0) * 1000)
|
||||
probs_map = result.get("probabilities", {})
|
||||
if probs_map:
|
||||
p = np.clip(list(probs_map.values()), 1e-9, 1.0)
|
||||
p /= p.sum()
|
||||
entropies.append(float(-np.sum(p * np.log(p))))
|
||||
|
||||
return GameRecord(
|
||||
game_index=idx,
|
||||
won=won,
|
||||
turns=turns,
|
||||
life_final_policy=lp,
|
||||
life_final_opponent=lo,
|
||||
life_delta=lp - lo,
|
||||
commander_damage_dealt=cmd_dmg,
|
||||
illegal_actions=illegal,
|
||||
entropy_mean=float(np.mean(entropies)) if entropies else 0.0,
|
||||
inference_ms_mean=float(np.mean(latencies)) if latencies else 0.0,
|
||||
decision_steps=len(snaps),
|
||||
)
|
||||
|
||||
# ── Summary builder ──────────────────────
|
||||
|
||||
def _build_summary(self, elapsed: float) -> EvalSummary:
|
||||
n = len(self._records)
|
||||
if n == 0:
|
||||
return EvalSummary(
|
||||
run_id=self.cfg.run_id,
|
||||
checkpoint_path=self.cfg.checkpoint_path,
|
||||
num_games=0, wins=0, losses=0,
|
||||
win_rate=0.0, win_rate_ci95_low=0.0, win_rate_ci95_high=0.0,
|
||||
avg_turns=0.0, avg_life_delta=0.0, avg_commander_damage=0.0,
|
||||
avg_illegal_actions=0.0, avg_entropy=0.0, avg_inference_ms=0.0,
|
||||
total_decision_steps=0, elapsed_wall_s=elapsed, games_per_sec=0.0,
|
||||
error_count=0, result_file=self._result_path,
|
||||
)
|
||||
|
||||
wins = sum(1 for r in self._records if r.won)
|
||||
losses = n - wins
|
||||
wr = wins / n
|
||||
|
||||
# Wilson score 95% CI
|
||||
z = 1.96
|
||||
denom = 1 + z**2 / n
|
||||
centre = (wr + z**2 / (2 * n)) / denom
|
||||
margin = (z * (wr * (1 - wr) / n + z**2 / (4 * n**2)) ** 0.5) / denom
|
||||
ci_lo = max(0.0, centre - margin)
|
||||
ci_hi = min(1.0, centre + margin)
|
||||
|
||||
errors = sum(1 for r in self._records if r.error)
|
||||
|
||||
return EvalSummary(
|
||||
run_id=self.cfg.run_id,
|
||||
checkpoint_path=self.cfg.checkpoint_path,
|
||||
num_games=n,
|
||||
wins=wins,
|
||||
losses=losses,
|
||||
win_rate=wr,
|
||||
win_rate_ci95_low=ci_lo,
|
||||
win_rate_ci95_high=ci_hi,
|
||||
avg_turns=float(np.mean([r.turns for r in self._records])),
|
||||
avg_life_delta=float(np.mean([r.life_delta for r in self._records])),
|
||||
avg_commander_damage=float(np.mean([r.commander_damage_dealt for r in self._records])),
|
||||
avg_illegal_actions=float(np.mean([r.illegal_actions for r in self._records])),
|
||||
avg_entropy=float(np.mean([r.entropy_mean for r in self._records])),
|
||||
avg_inference_ms=float(np.mean([r.inference_ms_mean for r in self._records])),
|
||||
total_decision_steps=sum(r.decision_steps for r in self._records),
|
||||
elapsed_wall_s=elapsed,
|
||||
games_per_sec=n / max(elapsed, 0.001),
|
||||
error_count=errors,
|
||||
result_file=self._result_path,
|
||||
)
|
||||
|
||||
# ── Result writer ────────────────────────
|
||||
|
||||
def _write_results(self, summary: EvalSummary) -> None:
|
||||
payload = {
|
||||
"summary": asdict(summary),
|
||||
"games": [asdict(r) for r in self._records],
|
||||
}
|
||||
os.makedirs(self.cfg.results_dir, exist_ok=True)
|
||||
with open(self._result_path, "w") as f:
|
||||
json.dump(payload, f, indent=2)
|
||||
logger.info("[Eval %s] Results written to %s", self.cfg.run_id, self._result_path)
|
||||
+13
-48
@@ -52,44 +52,14 @@ from ml.config.scope import (
|
||||
)
|
||||
from ml.encoder.state_encoder import CardEmbeddingIndex, StateEncoder
|
||||
|
||||
# Unique logger name so log lines are attributable to this module specifically
|
||||
logger = logging.getLogger("ml.serving.policy_server")
|
||||
|
||||
|
||||
def _unwrap_logits(raw):
|
||||
"""
|
||||
Normalise whatever self.model() returns to a plain logits tensor.
|
||||
|
||||
PolicyNetwork.forward() returns a raw tensor, but the model may be
|
||||
wrapped (DataParallel, torch.compile) or accidentally swapped for
|
||||
PolicyValueNetwork whose forward_with_value() returns (logits, value).
|
||||
A dict return would cause 'dict / float' TypeError on the temperature
|
||||
division -- guard against all three cases here.
|
||||
"""
|
||||
if isinstance(raw, (tuple, list)):
|
||||
# (logits, value) from PolicyValueNetwork or similar
|
||||
return raw[0]
|
||||
if isinstance(raw, dict):
|
||||
# e.g. {"logits": tensor, "value": tensor}
|
||||
for key in ("logits", "policy", "action_logits"):
|
||||
if key in raw:
|
||||
return raw[key]
|
||||
# Fallback: grab the first tensor value in the dict
|
||||
for v in raw.values():
|
||||
if isinstance(v, torch.Tensor):
|
||||
return v
|
||||
raise TypeError(
|
||||
f"model() returned a dict with no recognisable logits key: {list(raw.keys())}"
|
||||
)
|
||||
# Plain tensor -- the normal case
|
||||
return raw
|
||||
logger = logging.getLogger("ml.serving")
|
||||
|
||||
|
||||
class PolicyInferenceService:
|
||||
"""
|
||||
Loads a trained PolicyNetwork and provides action predictions.
|
||||
|
||||
Thread-safe -- uses torch.no_grad() for inference.
|
||||
Thread-safe — uses torch.no_grad() for inference.
|
||||
Designed to be embedded in lab_api.py or run standalone.
|
||||
"""
|
||||
|
||||
@@ -130,7 +100,7 @@ class PolicyInferenceService:
|
||||
"""
|
||||
if not TORCH_AVAILABLE:
|
||||
self._load_error = "PyTorch not installed"
|
||||
logger.error("PyTorch not installed -- cannot serve policy")
|
||||
logger.error("PyTorch not installed — cannot serve policy")
|
||||
return False
|
||||
|
||||
# 1. Load card embeddings
|
||||
@@ -176,7 +146,7 @@ class PolicyInferenceService:
|
||||
|
||||
except Exception as e:
|
||||
self._load_error = str(e)
|
||||
logger.error("Failed to load checkpoint: %s", e, exc_info=True)
|
||||
logger.error("Failed to load checkpoint: %s", e)
|
||||
return False
|
||||
|
||||
def reload(self, checkpoint_path: str = None) -> bool:
|
||||
@@ -208,7 +178,7 @@ class PolicyInferenceService:
|
||||
|
||||
except Exception as e:
|
||||
self._load_error = str(e)
|
||||
logger.error("Hot-reload failed: %s", e, exc_info=True)
|
||||
logger.error("Hot-reload failed: %s", e)
|
||||
return False
|
||||
|
||||
def predict(
|
||||
@@ -254,10 +224,7 @@ class PolicyInferenceService:
|
||||
|
||||
# Run inference
|
||||
with torch.no_grad():
|
||||
raw_output = self.model(state_tensor)
|
||||
# Guard: unwrap tuple/dict returns (DataParallel, torch.compile,
|
||||
# or accidental PolicyValueNetwork swap) before any arithmetic.
|
||||
logits = _unwrap_logits(raw_output)
|
||||
logits = self.model(state_tensor)
|
||||
|
||||
if greedy:
|
||||
action_idx = logits.argmax(dim=-1).item()
|
||||
@@ -287,7 +254,7 @@ class PolicyInferenceService:
|
||||
|
||||
except Exception as e:
|
||||
elapsed_ms = (time.time() - t_start) * 1000
|
||||
logger.error("Inference error: %s", e, exc_info=True)
|
||||
logger.error("Inference error: %s", e)
|
||||
return {
|
||||
"error": str(e),
|
||||
"inference_ms": round(elapsed_ms, 2),
|
||||
@@ -319,9 +286,7 @@ class PolicyInferenceService:
|
||||
|
||||
# Batch inference
|
||||
with torch.no_grad():
|
||||
raw_output = self.model(state_tensor)
|
||||
# Same guard as predict() -- unwrap before softmax/argmax.
|
||||
logits = _unwrap_logits(raw_output)
|
||||
logits = self.model(state_tensor)
|
||||
probs = torch.softmax(logits, dim=-1).cpu().numpy()
|
||||
|
||||
if greedy:
|
||||
@@ -347,7 +312,7 @@ class PolicyInferenceService:
|
||||
)
|
||||
|
||||
except Exception as e:
|
||||
logger.error("Batch inference error: %s", e, exc_info=True)
|
||||
logger.error("Batch inference error: %s", e)
|
||||
results = [{"error": str(e)}] * len(snapshots)
|
||||
|
||||
return results
|
||||
@@ -366,9 +331,9 @@ class PolicyInferenceService:
|
||||
}
|
||||
|
||||
|
||||
# ==========================================================
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# Standalone FastAPI Server
|
||||
# ==========================================================
|
||||
# ══════════════════════════════════════════════════════════
|
||||
|
||||
def create_standalone_app():
|
||||
"""Create a standalone FastAPI app for the policy server."""
|
||||
@@ -376,7 +341,7 @@ def create_standalone_app():
|
||||
from pydantic import BaseModel
|
||||
|
||||
app = FastAPI(
|
||||
title="Commander AI Lab -- Policy Server",
|
||||
title="Commander AI Lab — Policy Server",
|
||||
description="Serves macro-action predictions from a trained policy network",
|
||||
version="1.0.0",
|
||||
)
|
||||
@@ -459,7 +424,7 @@ def main():
|
||||
import uvicorn
|
||||
|
||||
parser = argparse.ArgumentParser(
|
||||
description="Commander AI Lab -- Policy Inference Server"
|
||||
description="Commander AI Lab — Policy Inference Server"
|
||||
)
|
||||
parser.add_argument("--port", type=int, default=8090)
|
||||
parser.add_argument("--host", default="127.0.0.1")
|
||||
|
||||
@@ -34,7 +34,6 @@ from ml.training.reward import (
|
||||
compute_intermediate_reward,
|
||||
compute_terminal_reward,
|
||||
)
|
||||
from ml.training.decision_exporter import DecisionExporter, ExporterConfig
|
||||
|
||||
logger = logging.getLogger("ml.forge_episode_generator")
|
||||
|
||||
@@ -52,8 +51,6 @@ class ForgeTransition:
|
||||
log_prob: float
|
||||
value: float
|
||||
done: bool
|
||||
# Raw snapshot retained so the exporter can reconstruct game-state context
|
||||
snapshot: Optional[Dict[str, Any]] = None
|
||||
|
||||
|
||||
@dataclass
|
||||
@@ -64,8 +61,6 @@ class ForgeEpisode:
|
||||
winner: Optional[int] = None
|
||||
total_turns: int = 0
|
||||
deck_names: List[str] = field(default_factory=list)
|
||||
agent_seat: int = 0
|
||||
playstyle: str = "midrange"
|
||||
|
||||
@property
|
||||
def length(self) -> int:
|
||||
@@ -75,10 +70,6 @@ class ForgeEpisode:
|
||||
def total_reward(self) -> float:
|
||||
return sum(t.reward for t in self.transitions)
|
||||
|
||||
@property
|
||||
def won(self) -> bool:
|
||||
return self.winner == self.agent_seat
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# JSONL Parser — reads Forge ML decision snapshots
|
||||
@@ -104,44 +95,9 @@ def parse_forge_jsonl(path: Path) -> List[Dict[str, Any]]:
|
||||
return snapshots
|
||||
|
||||
|
||||
def _make_minimal_state(snap: Dict[str, Any]) -> Dict[str, Any]:
|
||||
"""Build a minimal prev/curr state dict from a Forge snapshot.
|
||||
|
||||
compute_intermediate_reward() expects a dict with a 'players' list
|
||||
where each player has 'life_total', 'cards_in_hand',
|
||||
'creatures_on_battlefield', etc. Forge snapshots carry a 'players'
|
||||
array directly; we forward it as-is and fall back to scalar fields
|
||||
when the array is absent.
|
||||
"""
|
||||
if "players" in snap:
|
||||
return {"players": snap["players"]}
|
||||
|
||||
# Fallback: reconstruct a two-player view from flat snapshot fields
|
||||
agent_seat = snap.get("active_seat", 0)
|
||||
opp_seat = 1 - agent_seat
|
||||
players = [None, None]
|
||||
|
||||
def _player(life_key: str, hand_key: str, creatures_key: str) -> Dict:
|
||||
return {
|
||||
"life_total": snap.get(life_key, 40),
|
||||
"cards_in_hand": snap.get(hand_key, 0),
|
||||
"creatures_on_battlefield": snap.get(creatures_key, 0),
|
||||
"cards_in_graveyard": 0,
|
||||
"mana_available": snap.get("mana_available", 0),
|
||||
"commander_damage_taken": 0,
|
||||
"total_power_on_board": 0,
|
||||
}
|
||||
|
||||
players[agent_seat] = _player("agent_life", "agent_hand_size", "agent_creatures")
|
||||
players[opp_seat] = _player("opp_life", "opp_hand_size", "opp_creatures")
|
||||
return {"players": players}
|
||||
|
||||
|
||||
def snapshots_to_episode(
|
||||
snapshots: List[Dict[str, Any]],
|
||||
reward_config: Optional[RewardConfig] = None,
|
||||
agent_seat: int = 0,
|
||||
playstyle: str = "midrange",
|
||||
) -> ForgeEpisode:
|
||||
"""Convert a sequence of Forge snapshots into a ForgeEpisode.
|
||||
|
||||
@@ -155,8 +111,6 @@ def snapshots_to_episode(
|
||||
episode = ForgeEpisode(
|
||||
game_id=first.get("game_id", "unknown"),
|
||||
deck_names=first.get("deck_names", []),
|
||||
agent_seat=agent_seat,
|
||||
playstyle=playstyle,
|
||||
)
|
||||
|
||||
rc = reward_config or RewardConfig()
|
||||
@@ -176,26 +130,20 @@ def snapshots_to_episode(
|
||||
except (ValueError, KeyError):
|
||||
action_idx = ACTION_TO_IDX[MacroAction.PASS]
|
||||
|
||||
# Reward — use correct reward.py signatures
|
||||
# Reward
|
||||
is_done = i == len(snapshots) - 1
|
||||
if is_done and "outcome" in snap:
|
||||
outcome = snap["outcome"]
|
||||
reward = compute_terminal_reward(
|
||||
won=outcome.get("won", False),
|
||||
draw=outcome.get("draw", False),
|
||||
timeout=outcome.get("timeout", False),
|
||||
won=snap["outcome"].get("won", False),
|
||||
turns=snap.get("turn", 1),
|
||||
life_remaining=snap["outcome"].get("life_remaining", 0),
|
||||
config=rc,
|
||||
)
|
||||
else:
|
||||
# Build minimal prev/curr dicts for intermediate reward
|
||||
prev_snap = snapshots[i - 1] if i > 0 else snap
|
||||
prev_state = _make_minimal_state(prev_snap)
|
||||
curr_state = _make_minimal_state(snap)
|
||||
reward = compute_intermediate_reward(
|
||||
prev_state=prev_state,
|
||||
curr_state=curr_state,
|
||||
action_taken=action_label,
|
||||
agent_seat=agent_seat,
|
||||
life_delta=snap.get("life_delta", 0),
|
||||
cards_drawn=snap.get("cards_drawn", 0),
|
||||
creatures_played=snap.get("creatures_played", 0),
|
||||
config=rc,
|
||||
)
|
||||
|
||||
@@ -206,7 +154,6 @@ def snapshots_to_episode(
|
||||
log_prob=snap.get("log_prob", 0.0),
|
||||
value=snap.get("value", 0.0),
|
||||
done=is_done,
|
||||
snapshot=snap,
|
||||
))
|
||||
|
||||
episode.total_turns = snapshots[-1].get("turn", len(snapshots))
|
||||
@@ -216,61 +163,6 @@ def snapshots_to_episode(
|
||||
return episode
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# DecisionExporter adapter for Forge episodes
|
||||
# ══════════════════════════════════════════════════════════
|
||||
|
||||
def _export_forge_episode(episode: ForgeEpisode, exporter: DecisionExporter) -> None:
|
||||
"""Feed a completed ForgeEpisode into the DecisionExporter.
|
||||
|
||||
Translates each ForgeTransition back into the game_state_snapshot
|
||||
format expected by DecisionExporter.record_step(), then finalises
|
||||
the episode so the exporter can apply its win/length gates.
|
||||
|
||||
The raw snapshot stored on each ForgeTransition is used directly
|
||||
when available; otherwise a minimal dict is synthesised from the
|
||||
transition's action index and reward so the schema is always valid.
|
||||
"""
|
||||
exporter.begin_episode(
|
||||
agent_seat=episode.agent_seat,
|
||||
playstyle=episode.playstyle,
|
||||
)
|
||||
|
||||
for t in episode.transitions:
|
||||
if t.snapshot is not None:
|
||||
game_state = _make_minimal_state(t.snapshot)
|
||||
# Carry through turn/phase/active_seat if present
|
||||
game_state["turn"] = t.snapshot.get("turn", 1)
|
||||
game_state["phase"] = t.snapshot.get("phase", "main_1")
|
||||
game_state["active_seat"] = t.snapshot.get("active_seat", episode.agent_seat)
|
||||
else:
|
||||
# Minimal fallback — exporter only needs players list for schema
|
||||
game_state = {
|
||||
"turn": 1,
|
||||
"phase": "main_1",
|
||||
"active_seat": episode.agent_seat,
|
||||
"players": [
|
||||
{"life_total": 40, "cards_in_hand": 0, "creatures_on_battlefield": 0,
|
||||
"cards_in_graveyard": 0, "mana_available": 0,
|
||||
"commander_damage_taken": 0, "total_power_on_board": 0, "commander_tax": 0},
|
||||
{"life_total": 40, "cards_in_hand": 0, "creatures_on_battlefield": 0,
|
||||
"cards_in_graveyard": 0, "mana_available": 0,
|
||||
"commander_damage_taken": 0, "total_power_on_board": 0, "commander_tax": 0},
|
||||
],
|
||||
}
|
||||
|
||||
exporter.record_step(
|
||||
game_state_snapshot=game_state,
|
||||
action_idx=t.action,
|
||||
reward=t.reward,
|
||||
)
|
||||
|
||||
exporter.end_episode(
|
||||
won=episode.won,
|
||||
episode_return=episode.total_reward,
|
||||
)
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# Async Episode Queue (producer-consumer)
|
||||
# ══════════════════════════════════════════════════════════
|
||||
@@ -379,7 +271,6 @@ async def ppo_consumer(
|
||||
queue: ForgeEpisodeQueue,
|
||||
buffer_size: int = 64,
|
||||
on_batch_ready=None,
|
||||
exporter: Optional[DecisionExporter] = None,
|
||||
) -> int:
|
||||
"""Consumer coroutine: pulls episodes from the queue and batches
|
||||
them for PPO training updates.
|
||||
@@ -388,11 +279,6 @@ async def ppo_consumer(
|
||||
queue: ForgeEpisodeQueue to consume from
|
||||
buffer_size: number of episodes per training batch
|
||||
on_batch_ready: callback(episodes) when a batch is full
|
||||
exporter: Optional DecisionExporter — when provided, every
|
||||
consumed episode is fed into the exporter so winning
|
||||
Forge games accumulate in the distillation JSONL pool.
|
||||
Call exporter.flush() after the pipeline completes to
|
||||
write the JSONL file.
|
||||
|
||||
Returns total episodes consumed.
|
||||
"""
|
||||
@@ -406,14 +292,6 @@ async def ppo_consumer(
|
||||
break
|
||||
continue
|
||||
|
||||
# Feed into distillation exporter (win-gate applied inside exporter)
|
||||
if exporter is not None:
|
||||
try:
|
||||
_export_forge_episode(episode, exporter)
|
||||
except Exception as exc:
|
||||
logger.warning("[CONSUMER] Exporter error for episode %s: %s",
|
||||
episode.game_id, exc)
|
||||
|
||||
batch.append(episode)
|
||||
total_consumed += 1
|
||||
|
||||
@@ -444,24 +322,12 @@ async def run_forge_pipeline(
|
||||
max_queue: int = 256,
|
||||
on_batch_ready=None,
|
||||
reward_config: Optional[RewardConfig] = None,
|
||||
exporter: Optional[DecisionExporter] = None,
|
||||
) -> Dict[str, Any]:
|
||||
) -> Dict[str, int]:
|
||||
"""Run the full Forge producer → PPO consumer pipeline.
|
||||
|
||||
The Forge Java batch must be started separately (via forge_runner.py
|
||||
or MultiThreadBatchRunner). This function handles the Python side:
|
||||
reading JSONL output and feeding episodes into the PPO trainer.
|
||||
|
||||
If an exporter is provided, winning Forge episodes are recorded and
|
||||
flushed to a PPO JSONL file at the end of the pipeline run. The
|
||||
output path is returned in the stats dict under "exporter_file".
|
||||
|
||||
Example::
|
||||
|
||||
from ml.training.decision_exporter import DecisionExporter, ExporterConfig
|
||||
exporter = DecisionExporter(ExporterConfig(model_version="gen-1"))
|
||||
stats = await run_forge_pipeline(num_games=128, exporter=exporter)
|
||||
print(stats["exporter_file"]) # data/results/ml-decisions-ppo-<id>.jsonl
|
||||
"""
|
||||
queue = ForgeEpisodeQueue(max_size=max_queue)
|
||||
|
||||
@@ -470,25 +336,16 @@ async def run_forge_pipeline(
|
||||
reward_config=reward_config)
|
||||
)
|
||||
consumer_task = asyncio.create_task(
|
||||
ppo_consumer(queue, buffer_size, on_batch_ready, exporter=exporter)
|
||||
ppo_consumer(queue, buffer_size, on_batch_ready)
|
||||
)
|
||||
|
||||
produced = await producer_task
|
||||
queue.close()
|
||||
consumed = await consumer_task
|
||||
|
||||
# Flush exporter to disk and capture output path
|
||||
exporter_file = None
|
||||
if exporter is not None:
|
||||
exporter_file = exporter.flush()
|
||||
if exporter_file:
|
||||
logger.info("[PIPELINE] Distillation export: %s stats=%s",
|
||||
exporter_file, exporter.stats)
|
||||
|
||||
stats: Dict[str, Any] = {
|
||||
stats = {
|
||||
"produced": produced,
|
||||
"consumed": consumed,
|
||||
"exporter_file": exporter_file,
|
||||
**queue.stats,
|
||||
}
|
||||
logger.info("[PIPELINE] Complete: %s", stats)
|
||||
|
||||
@@ -223,8 +223,7 @@ def load_checkpoint(path: str, device: str = "cpu"):
|
||||
num_layers=config.get("num_layers", TRAINING_CONFIG.num_layers),
|
||||
dropout=config.get("dropout", TRAINING_CONFIG.dropout),
|
||||
)
|
||||
state = {k: v for k, v in checkpoint["model_state_dict"].items() if not k.startswith("value_head")}
|
||||
model.load_state_dict(state, strict=False)
|
||||
model.load_state_dict(checkpoint["model_state_dict"])
|
||||
model.to(device)
|
||||
|
||||
return model, checkpoint
|
||||
+132
-339
@@ -9,27 +9,22 @@ Proximal Policy Optimization (Clip) with:
|
||||
- Self-play episode collection between updates
|
||||
- Periodic checkpointing and evaluation
|
||||
- Win-rate tracking against opponent policies
|
||||
- Forge-based episode source via --data-source forge|mixed
|
||||
|
||||
Reference: Schulman et al., "Proximal Policy Optimization Algorithms", 2017
|
||||
|
||||
Usage:
|
||||
python -m ml.training.ppo_trainer --iterations 100 --episodes-per-iter 64
|
||||
python -m ml.training.ppo_trainer --load-supervised ml/models/checkpoints/best_policy.pt
|
||||
python -m ml.training.ppo_trainer --data-source forge --forge-results-dir results --iterations 50
|
||||
python -m ml.training.ppo_trainer --data-source mixed --forge-weight 0.7 --iterations 100
|
||||
"""
|
||||
|
||||
import argparse
|
||||
import asyncio
|
||||
import json
|
||||
import logging
|
||||
import os
|
||||
import sys
|
||||
import threading
|
||||
import time
|
||||
from pathlib import Path
|
||||
from typing import Dict, List, Optional
|
||||
from typing import Dict, Optional
|
||||
|
||||
import numpy as np
|
||||
|
||||
@@ -56,114 +51,6 @@ from ml.training.self_play import (
|
||||
logger = logging.getLogger("ml.ppo")
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# Forge data-source integration
|
||||
# ══════════════════════════════════════════════════════════
|
||||
|
||||
def episodes_to_buffer(episodes, buffer: RolloutBuffer) -> int:
|
||||
"""Drain a list of ForgeEpisodes into an existing RolloutBuffer.
|
||||
|
||||
Returns the number of transitions added.
|
||||
"""
|
||||
added = 0
|
||||
for ep in episodes:
|
||||
for t in ep.transitions:
|
||||
if buffer.size >= buffer.buffer_size:
|
||||
break
|
||||
buffer.add(
|
||||
state=t.state,
|
||||
action=t.action,
|
||||
reward=t.reward,
|
||||
log_prob=t.log_prob,
|
||||
value=t.value,
|
||||
done=t.done,
|
||||
)
|
||||
added += 1
|
||||
return added
|
||||
|
||||
|
||||
class ForgeDataSource:
|
||||
"""Runs the Forge producer pipeline in a background thread and
|
||||
exposes a synchronous drain() method for the PPO training loop.
|
||||
|
||||
Usage::
|
||||
source = ForgeDataSource(results_dir="results", batch_id="run1", num_games=64)
|
||||
source.start()
|
||||
# ... in training loop ...
|
||||
episodes = source.drain()
|
||||
source.stop()
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
results_dir: str = "results",
|
||||
batch_id: str = "forge-batch",
|
||||
num_games: int = 256,
|
||||
reward_config: Optional[RewardConfig] = None,
|
||||
queue_size: int = 256,
|
||||
):
|
||||
self.results_dir = results_dir
|
||||
self.batch_id = batch_id
|
||||
self.num_games = num_games
|
||||
self.reward_config = reward_config or RewardConfig()
|
||||
self.queue_size = queue_size
|
||||
self._episodes: List = []
|
||||
self._lock = threading.Lock()
|
||||
self._thread: Optional[threading.Thread] = None
|
||||
self._stop_event = threading.Event()
|
||||
|
||||
def start(self):
|
||||
"""Launch the background producer thread."""
|
||||
self._thread = threading.Thread(target=self._run, daemon=True)
|
||||
self._thread.start()
|
||||
logger.info("[ForgeDataSource] Producer started (results_dir=%s, batch_id=%s, num_games=%d)",
|
||||
self.results_dir, self.batch_id, self.num_games)
|
||||
|
||||
def _run(self):
|
||||
from ml.training.forge_episode_generator import ForgeEpisodeQueue, forge_producer
|
||||
|
||||
async def _produce():
|
||||
queue = ForgeEpisodeQueue(max_size=self.queue_size)
|
||||
produced = await forge_producer(
|
||||
queue=queue,
|
||||
results_dir=self.results_dir,
|
||||
batch_id=self.batch_id,
|
||||
num_games=self.num_games,
|
||||
reward_config=self.reward_config,
|
||||
)
|
||||
queue.close()
|
||||
# Drain remaining items
|
||||
while not queue.is_closed:
|
||||
ep = await queue.get(timeout=1.0)
|
||||
if ep is not None:
|
||||
with self._lock:
|
||||
self._episodes.append(ep)
|
||||
logger.info("[ForgeDataSource] Producer finished: %d episodes", produced)
|
||||
|
||||
loop = asyncio.new_event_loop()
|
||||
asyncio.set_event_loop(loop)
|
||||
try:
|
||||
loop.run_until_complete(_produce())
|
||||
finally:
|
||||
loop.close()
|
||||
|
||||
def drain(self) -> List:
|
||||
"""Return and clear all buffered episodes (thread-safe)."""
|
||||
with self._lock:
|
||||
eps = list(self._episodes)
|
||||
self._episodes.clear()
|
||||
return eps
|
||||
|
||||
def stop(self):
|
||||
self._stop_event.set()
|
||||
if self._thread:
|
||||
self._thread.join(timeout=5.0)
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# PPO Config
|
||||
# ══════════════════════════════════════════════════════════
|
||||
|
||||
class PPOConfig:
|
||||
"""PPO hyperparameters."""
|
||||
|
||||
@@ -204,13 +91,6 @@ class PPOConfig:
|
||||
|
||||
# Supervised preload
|
||||
load_supervised: Optional[str] = None,
|
||||
|
||||
# Data source
|
||||
data_source: str = "synthetic", # synthetic | forge | mixed
|
||||
forge_results_dir: str = "results",
|
||||
forge_batch_id: str = "forge-batch",
|
||||
forge_num_games: int = 256,
|
||||
forge_weight: float = 0.7, # fraction of buffer from Forge when mixed
|
||||
):
|
||||
self.iterations = iterations
|
||||
self.episodes_per_iter = episodes_per_iter
|
||||
@@ -234,19 +114,10 @@ class PPOConfig:
|
||||
self.eval_every = eval_every
|
||||
self.eval_episodes = eval_episodes
|
||||
self.load_supervised = load_supervised
|
||||
self.data_source = data_source
|
||||
self.forge_results_dir = forge_results_dir
|
||||
self.forge_batch_id = forge_batch_id
|
||||
self.forge_num_games = forge_num_games
|
||||
self.forge_weight = max(0.0, min(1.0, forge_weight))
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# PPO Trainer
|
||||
# ══════════════════════════════════════════════════════════
|
||||
|
||||
class PPOTrainer:
|
||||
"""Proximal Policy Optimization trainer with self-play and optional Forge data source."""
|
||||
"""Proximal Policy Optimization trainer with self-play."""
|
||||
|
||||
def __init__(self, config: PPOConfig):
|
||||
if not TORCH_AVAILABLE:
|
||||
@@ -255,24 +126,28 @@ class PPOTrainer:
|
||||
self.config = config
|
||||
self.device = self._detect_device()
|
||||
|
||||
# Create actor-critic model
|
||||
from ml.training.policy_network import PolicyValueNetwork
|
||||
self.model = PolicyValueNetwork(
|
||||
input_dim=STATE_DIMS.total_state_dim,
|
||||
hidden_dim=TRAINING_CONFIG.hidden_dim,
|
||||
num_actions=NUM_ACTIONS,
|
||||
num_layers=TRAINING_CONFIG.num_layers,
|
||||
dropout=0.0,
|
||||
dropout=0.0, # No dropout during RL
|
||||
).to(self.device)
|
||||
|
||||
# Optionally load from supervised checkpoint
|
||||
if config.load_supervised and os.path.exists(config.load_supervised):
|
||||
self._load_supervised_weights(config.load_supervised)
|
||||
|
||||
# Optimizer
|
||||
self.optimizer = torch.optim.Adam(
|
||||
self.model.parameters(),
|
||||
lr=config.learning_rate,
|
||||
eps=1e-5,
|
||||
)
|
||||
|
||||
# Learning rate scheduler
|
||||
self.scheduler = None
|
||||
if config.lr_schedule == "linear":
|
||||
self.scheduler = torch.optim.lr_scheduler.LinearLR(
|
||||
@@ -288,6 +163,7 @@ class PPOTrainer:
|
||||
eta_min=config.min_lr,
|
||||
)
|
||||
|
||||
# Rollout buffer
|
||||
self.buffer = RolloutBuffer(
|
||||
buffer_size=config.buffer_size,
|
||||
state_dim=STATE_DIMS.total_state_dim,
|
||||
@@ -295,23 +171,16 @@ class PPOTrainer:
|
||||
gae_lambda=config.gae_lambda,
|
||||
)
|
||||
|
||||
# Reward config
|
||||
self.reward_config = RewardConfig(
|
||||
gamma=config.gamma,
|
||||
gae_lambda=config.gae_lambda,
|
||||
)
|
||||
|
||||
# Opponent policy
|
||||
self.opponent = self._create_opponent(config.opponent)
|
||||
|
||||
# Forge data source (started lazily in train())
|
||||
self._forge_source: Optional[ForgeDataSource] = None
|
||||
if config.data_source in ("forge", "mixed"):
|
||||
self._forge_source = ForgeDataSource(
|
||||
results_dir=config.forge_results_dir,
|
||||
batch_id=config.forge_batch_id,
|
||||
num_games=config.forge_num_games,
|
||||
reward_config=self.reward_config,
|
||||
)
|
||||
|
||||
# Tracking
|
||||
self.iteration = 0
|
||||
self.total_steps = 0
|
||||
self.best_win_rate = 0.0
|
||||
@@ -327,9 +196,13 @@ class PPOTrainer:
|
||||
return "cpu"
|
||||
|
||||
def _load_supervised_weights(self, path: str):
|
||||
"""Load weights from a supervised PolicyNetwork checkpoint into the
|
||||
PolicyValueNetwork (ignoring the value head, which is new)."""
|
||||
logger.info("Loading supervised weights from %s", path)
|
||||
checkpoint = torch.load(path, map_location=self.device, weights_only=False)
|
||||
state_dict = checkpoint.get("model_state_dict", checkpoint)
|
||||
|
||||
# Filter out keys that don't match (e.g., value_head)
|
||||
model_dict = self.model.state_dict()
|
||||
compatible = {k: v for k, v in state_dict.items() if k in model_dict and v.shape == model_dict[k].shape}
|
||||
model_dict.update(compatible)
|
||||
@@ -343,10 +216,14 @@ class PPOTrainer:
|
||||
elif opponent_type == "heuristic":
|
||||
return HeuristicPolicy()
|
||||
elif opponent_type == "self":
|
||||
# Self-play: opponent uses a snapshot of the current policy
|
||||
return self._create_self_play_opponent()
|
||||
return HeuristicPolicy()
|
||||
else:
|
||||
return HeuristicPolicy()
|
||||
|
||||
def _create_self_play_opponent(self):
|
||||
"""Create an opponent that uses a frozen copy of the current policy."""
|
||||
|
||||
class SelfPlayPolicy:
|
||||
def __init__(self, model, device):
|
||||
self.model = model
|
||||
@@ -364,99 +241,11 @@ class PPOTrainer:
|
||||
|
||||
return SelfPlayPolicy(self.model, self.device)
|
||||
|
||||
def _collect_forge_rollouts(self) -> Dict:
|
||||
"""Drain buffered Forge episodes into the RolloutBuffer.
|
||||
|
||||
Returns stats dict compatible with collect_rollouts() output.
|
||||
"""
|
||||
episodes = self._forge_source.drain()
|
||||
if not episodes:
|
||||
logger.warning("[Forge] No episodes available yet — waiting for JSONL output in %s",
|
||||
self.config.forge_results_dir)
|
||||
return {"steps": 0, "win_rate": 0.0, "avg_reward_per_ep": 0.0,
|
||||
"wins": 0, "losses": 0, "draws": 0, "source": "forge"}
|
||||
|
||||
added = episodes_to_buffer(episodes, self.buffer)
|
||||
wins = sum(1 for ep in episodes if ep.winner == 0)
|
||||
win_rate = wins / max(len(episodes), 1)
|
||||
avg_reward = sum(ep.total_reward for ep in episodes) / max(len(episodes), 1)
|
||||
logger.info("[Forge] Drained %d episodes (%d transitions) into buffer — WR=%.0f%% AvgR=%.3f",
|
||||
len(episodes), added, win_rate * 100, avg_reward)
|
||||
return {
|
||||
"steps": added,
|
||||
"win_rate": win_rate,
|
||||
"avg_reward_per_ep": avg_reward,
|
||||
"wins": wins,
|
||||
"losses": len(episodes) - wins,
|
||||
"draws": 0,
|
||||
"source": "forge",
|
||||
}
|
||||
|
||||
def _collect_rollouts_for_iter(self) -> Dict:
|
||||
"""Collect rollouts according to configured data_source.
|
||||
|
||||
- synthetic: pure self_play.collect_rollouts (original behaviour)
|
||||
- forge: pure Forge episode drain
|
||||
- mixed: Forge fills forge_weight fraction of buffer, synthetic fills remainder
|
||||
"""
|
||||
cfg = self.config
|
||||
self.buffer.reset()
|
||||
self.model.eval()
|
||||
|
||||
if cfg.data_source == "forge":
|
||||
stats = self._collect_forge_rollouts()
|
||||
|
||||
elif cfg.data_source == "mixed":
|
||||
forge_cap = int(cfg.buffer_size * cfg.forge_weight)
|
||||
synth_cap = cfg.buffer_size - forge_cap
|
||||
|
||||
# Temporarily shrink buffer for Forge slice
|
||||
original_size = self.buffer.buffer_size
|
||||
self.buffer.buffer_size = forge_cap
|
||||
forge_stats = self._collect_forge_rollouts()
|
||||
self.buffer.buffer_size = original_size
|
||||
|
||||
synth_eps = max(1, int(cfg.episodes_per_iter * (1.0 - cfg.forge_weight)))
|
||||
synth_stats = collect_rollouts(
|
||||
agent_model=self.model,
|
||||
opponent_policy=self.opponent,
|
||||
buffer=self.buffer,
|
||||
num_episodes=synth_eps,
|
||||
playstyle=cfg.playstyle,
|
||||
reward_config=self.reward_config,
|
||||
)
|
||||
stats = {
|
||||
"steps": forge_stats["steps"] + synth_stats["steps"],
|
||||
"win_rate": (
|
||||
forge_stats["win_rate"] * cfg.forge_weight
|
||||
+ synth_stats["win_rate"] * (1.0 - cfg.forge_weight)
|
||||
),
|
||||
"avg_reward_per_ep": (
|
||||
forge_stats["avg_reward_per_ep"] * cfg.forge_weight
|
||||
+ synth_stats["avg_reward_per_ep"] * (1.0 - cfg.forge_weight)
|
||||
),
|
||||
"wins": forge_stats["wins"] + synth_stats["wins"],
|
||||
"losses": forge_stats["losses"] + synth_stats["losses"],
|
||||
"draws": synth_stats.get("draws", 0),
|
||||
"source": "mixed",
|
||||
}
|
||||
|
||||
else: # synthetic (default — unchanged behaviour)
|
||||
stats = collect_rollouts(
|
||||
agent_model=self.model,
|
||||
opponent_policy=self.opponent,
|
||||
buffer=self.buffer,
|
||||
num_episodes=cfg.episodes_per_iter,
|
||||
playstyle=cfg.playstyle,
|
||||
reward_config=self.reward_config,
|
||||
)
|
||||
stats["source"] = "synthetic"
|
||||
|
||||
self.model.train()
|
||||
return stats
|
||||
|
||||
def ppo_update(self) -> Dict:
|
||||
"""Run PPO update epochs on the collected rollout buffer."""
|
||||
"""Run PPO update epochs on the collected rollout buffer.
|
||||
|
||||
Returns dict of loss metrics.
|
||||
"""
|
||||
cfg = self.config
|
||||
total_policy_loss = 0.0
|
||||
total_value_loss = 0.0
|
||||
@@ -469,42 +258,56 @@ class PPOTrainer:
|
||||
for batch in self.buffer.get_batches(cfg.batch_size):
|
||||
states, actions, old_log_probs, advantages, returns = batch
|
||||
|
||||
# To tensors
|
||||
states_t = torch.from_numpy(states).to(self.device)
|
||||
actions_t = torch.from_numpy(actions).to(self.device)
|
||||
old_log_probs_t = torch.from_numpy(old_log_probs).to(self.device)
|
||||
advantages_t = torch.from_numpy(advantages).to(self.device)
|
||||
returns_t = torch.from_numpy(returns).to(self.device)
|
||||
|
||||
# Forward pass
|
||||
logits, values = self.model.forward_with_value(states_t)
|
||||
values = values.squeeze(-1)
|
||||
|
||||
# Action distribution
|
||||
probs = F.softmax(logits, dim=-1)
|
||||
dist = torch.distributions.Categorical(probs)
|
||||
new_log_probs = dist.log_prob(actions_t)
|
||||
entropy = dist.entropy().mean()
|
||||
|
||||
# --- Policy Loss (clipped surrogate) ---
|
||||
ratio = torch.exp(new_log_probs - old_log_probs_t)
|
||||
surr1 = ratio * advantages_t
|
||||
surr2 = torch.clamp(ratio, 1.0 - cfg.clip_epsilon, 1.0 + cfg.clip_epsilon) * advantages_t
|
||||
policy_loss = -torch.min(surr1, surr2).mean()
|
||||
|
||||
# --- Value Loss (clipped) ---
|
||||
if cfg.value_clip > 0:
|
||||
# Get old values from buffer for clipping
|
||||
old_values_t = torch.from_numpy(
|
||||
self.buffer.values[:self.buffer.size]
|
||||
).to(self.device)
|
||||
# Reindex to match batch
|
||||
# Since we use shuffled indices in get_batches, we clip against returns
|
||||
value_loss_unclipped = (values - returns_t) ** 2
|
||||
value_loss = 0.5 * value_loss_unclipped.mean()
|
||||
else:
|
||||
value_loss = 0.5 * ((values - returns_t) ** 2).mean()
|
||||
|
||||
# --- Total Loss ---
|
||||
loss = (
|
||||
policy_loss
|
||||
+ cfg.value_loss_coeff * value_loss
|
||||
- cfg.entropy_coeff * entropy
|
||||
)
|
||||
|
||||
# Optimize
|
||||
self.optimizer.zero_grad()
|
||||
loss.backward()
|
||||
nn.utils.clip_grad_norm_(self.model.parameters(), cfg.max_grad_norm)
|
||||
self.optimizer.step()
|
||||
|
||||
# Track metrics
|
||||
with torch.no_grad():
|
||||
approx_kl = ((ratio - 1) - torch.log(ratio)).mean().item()
|
||||
clip_frac = ((ratio - 1.0).abs() > cfg.clip_epsilon).float().mean().item()
|
||||
@@ -527,8 +330,12 @@ class PPOTrainer:
|
||||
}
|
||||
|
||||
def evaluate(self, num_episodes: int = 50) -> Dict:
|
||||
"""Evaluate the current policy against heuristic and random opponents."""
|
||||
"""Evaluate the current policy against opponents.
|
||||
|
||||
Returns win rates and metrics.
|
||||
"""
|
||||
self.model.eval()
|
||||
|
||||
results = {}
|
||||
for opp_name, opp_policy in [
|
||||
("heuristic", HeuristicPolicy()),
|
||||
@@ -556,15 +363,18 @@ class PPOTrainer:
|
||||
"avg_reward": stats["avg_reward_per_ep"],
|
||||
"avg_steps": stats["avg_steps_per_ep"],
|
||||
}
|
||||
|
||||
self.model.train()
|
||||
return results
|
||||
|
||||
def save_checkpoint(self, path: str = None, metrics: dict = None):
|
||||
"""Save PPO checkpoint."""
|
||||
if path is None:
|
||||
path = os.path.join(
|
||||
self.config.checkpoint_dir,
|
||||
f"ppo_iter_{self.iteration:04d}.pt",
|
||||
)
|
||||
|
||||
os.makedirs(os.path.dirname(path), exist_ok=True)
|
||||
torch.save({
|
||||
"iteration": self.iteration,
|
||||
@@ -578,7 +388,6 @@ class PPOTrainer:
|
||||
"learning_rate": self.config.learning_rate,
|
||||
"opponent": self.config.opponent,
|
||||
"playstyle": self.config.playstyle,
|
||||
"data_source": self.config.data_source,
|
||||
},
|
||||
"best_win_rate": self.best_win_rate,
|
||||
"model_config": {
|
||||
@@ -592,7 +401,14 @@ class PPOTrainer:
|
||||
logger.info("Checkpoint saved: %s", path)
|
||||
|
||||
def train(self, progress_callback=None) -> Dict:
|
||||
"""Run the full PPO training loop."""
|
||||
"""Run the full PPO training loop.
|
||||
|
||||
Args:
|
||||
progress_callback: Optional callable(iteration, metrics) for progress reporting
|
||||
|
||||
Returns:
|
||||
Training summary dict
|
||||
"""
|
||||
cfg = self.config
|
||||
logger.info("=" * 60)
|
||||
logger.info("PPO Training — Commander AI Lab")
|
||||
@@ -607,94 +423,98 @@ class PPOTrainer:
|
||||
logger.info(" Opponent: %s", cfg.opponent)
|
||||
logger.info(" Device: %s", self.device)
|
||||
logger.info(" Supervised: %s", cfg.load_supervised or "None")
|
||||
logger.info(" Data source: %s", cfg.data_source)
|
||||
if cfg.data_source in ("forge", "mixed"):
|
||||
logger.info(" Forge results: %s / %s", cfg.forge_results_dir, cfg.forge_batch_id)
|
||||
logger.info(" Forge weight: %.0f%%", cfg.forge_weight * 100)
|
||||
logger.info("")
|
||||
|
||||
# Start Forge producer background thread if needed
|
||||
if self._forge_source:
|
||||
self._forge_source.start()
|
||||
|
||||
t_start = time.time()
|
||||
|
||||
try:
|
||||
for iteration in range(1, cfg.iterations + 1):
|
||||
self.iteration = iteration
|
||||
t_iter = time.time()
|
||||
for iteration in range(1, cfg.iterations + 1):
|
||||
self.iteration = iteration
|
||||
t_iter = time.time()
|
||||
|
||||
rollout_stats = self._collect_rollouts_for_iter()
|
||||
self.total_steps += rollout_stats["steps"]
|
||||
# --- Collect rollouts ---
|
||||
self.model.eval()
|
||||
rollout_stats = collect_rollouts(
|
||||
agent_model=self.model,
|
||||
opponent_policy=self.opponent,
|
||||
buffer=self.buffer,
|
||||
num_episodes=cfg.episodes_per_iter,
|
||||
playstyle=cfg.playstyle,
|
||||
reward_config=self.reward_config,
|
||||
)
|
||||
self.total_steps += rollout_stats["steps"]
|
||||
self.model.train()
|
||||
|
||||
update_metrics = self.ppo_update()
|
||||
# --- PPO Update ---
|
||||
update_metrics = self.ppo_update()
|
||||
|
||||
current_lr = self.optimizer.param_groups[0]["lr"]
|
||||
if self.scheduler:
|
||||
self.scheduler.step()
|
||||
# --- LR Schedule ---
|
||||
current_lr = self.optimizer.param_groups[0]["lr"]
|
||||
if self.scheduler:
|
||||
self.scheduler.step()
|
||||
|
||||
eval_results = None
|
||||
if iteration % cfg.eval_every == 0 or iteration == 1:
|
||||
eval_results = self.evaluate(cfg.eval_episodes)
|
||||
heuristic_wr = eval_results.get("heuristic", {}).get("win_rate", 0)
|
||||
if heuristic_wr > self.best_win_rate:
|
||||
self.best_win_rate = heuristic_wr
|
||||
best_path = os.path.join(cfg.checkpoint_dir, "best_ppo.pt")
|
||||
self.save_checkpoint(best_path, {"eval": eval_results})
|
||||
logger.info(" ★ New best win rate: %.1f%%", heuristic_wr * 100)
|
||||
# --- Evaluate ---
|
||||
eval_results = None
|
||||
if iteration % cfg.eval_every == 0 or iteration == 1:
|
||||
eval_results = self.evaluate(cfg.eval_episodes)
|
||||
heuristic_wr = eval_results.get("heuristic", {}).get("win_rate", 0)
|
||||
|
||||
if iteration % cfg.save_every == 0:
|
||||
self.save_checkpoint()
|
||||
if heuristic_wr > self.best_win_rate:
|
||||
self.best_win_rate = heuristic_wr
|
||||
best_path = os.path.join(cfg.checkpoint_dir, "best_ppo.pt")
|
||||
self.save_checkpoint(best_path, {"eval": eval_results})
|
||||
logger.info(" ★ New best win rate: %.1f%%", heuristic_wr * 100)
|
||||
|
||||
iter_time = time.time() - t_iter
|
||||
metrics = {
|
||||
"iteration": iteration,
|
||||
"steps": rollout_stats["steps"],
|
||||
"total_steps": self.total_steps,
|
||||
"win_rate": rollout_stats["win_rate"],
|
||||
"avg_reward": rollout_stats["avg_reward_per_ep"],
|
||||
"policy_loss": update_metrics["policy_loss"],
|
||||
"value_loss": update_metrics["value_loss"],
|
||||
"entropy": update_metrics["entropy"],
|
||||
"approx_kl": update_metrics["approx_kl"],
|
||||
"clip_fraction": update_metrics["clip_fraction"],
|
||||
"lr": current_lr,
|
||||
"iter_time_s": round(iter_time, 1),
|
||||
"data_source": rollout_stats.get("source", cfg.data_source),
|
||||
"eval": eval_results,
|
||||
}
|
||||
self.history.append(metrics)
|
||||
# --- Save periodic checkpoint ---
|
||||
if iteration % cfg.save_every == 0:
|
||||
self.save_checkpoint()
|
||||
|
||||
eval_str = ""
|
||||
if eval_results:
|
||||
h_wr = eval_results.get("heuristic", {}).get("win_rate", 0)
|
||||
r_wr = eval_results.get("random", {}).get("win_rate", 0)
|
||||
eval_str = f" | eval: h={h_wr:.0%} r={r_wr:.0%}"
|
||||
# --- Log ---
|
||||
iter_time = time.time() - t_iter
|
||||
metrics = {
|
||||
"iteration": iteration,
|
||||
"steps": rollout_stats["steps"],
|
||||
"total_steps": self.total_steps,
|
||||
"win_rate": rollout_stats["win_rate"],
|
||||
"avg_reward": rollout_stats["avg_reward_per_ep"],
|
||||
"policy_loss": update_metrics["policy_loss"],
|
||||
"value_loss": update_metrics["value_loss"],
|
||||
"entropy": update_metrics["entropy"],
|
||||
"approx_kl": update_metrics["approx_kl"],
|
||||
"clip_fraction": update_metrics["clip_fraction"],
|
||||
"lr": current_lr,
|
||||
"iter_time_s": round(iter_time, 1),
|
||||
"eval": eval_results,
|
||||
}
|
||||
self.history.append(metrics)
|
||||
|
||||
src_tag = f"[{rollout_stats.get('source', '?')[:3]}]"
|
||||
logger.info(
|
||||
" [%3d/%d]%s wr=%.0f%% rew=%.3f ploss=%.4f vloss=%.4f ent=%.3f kl=%.4f%s (%.1fs)",
|
||||
iteration, cfg.iterations, src_tag,
|
||||
rollout_stats["win_rate"] * 100,
|
||||
rollout_stats["avg_reward_per_ep"],
|
||||
update_metrics["policy_loss"],
|
||||
update_metrics["value_loss"],
|
||||
update_metrics["entropy"],
|
||||
update_metrics["approx_kl"],
|
||||
eval_str,
|
||||
iter_time,
|
||||
)
|
||||
# Pretty log
|
||||
eval_str = ""
|
||||
if eval_results:
|
||||
h_wr = eval_results.get("heuristic", {}).get("win_rate", 0)
|
||||
r_wr = eval_results.get("random", {}).get("win_rate", 0)
|
||||
eval_str = f" | eval: h={h_wr:.0%} r={r_wr:.0%}"
|
||||
|
||||
if progress_callback:
|
||||
progress_callback(iteration, metrics)
|
||||
logger.info(
|
||||
" [%3d/%d] wr=%.0f%% rew=%.3f ploss=%.4f vloss=%.4f ent=%.3f kl=%.4f%s (%.1fs)",
|
||||
iteration, cfg.iterations,
|
||||
rollout_stats["win_rate"] * 100,
|
||||
rollout_stats["avg_reward_per_ep"],
|
||||
update_metrics["policy_loss"],
|
||||
update_metrics["value_loss"],
|
||||
update_metrics["entropy"],
|
||||
update_metrics["approx_kl"],
|
||||
eval_str,
|
||||
iter_time,
|
||||
)
|
||||
|
||||
finally:
|
||||
if self._forge_source:
|
||||
self._forge_source.stop()
|
||||
if progress_callback:
|
||||
progress_callback(iteration, metrics)
|
||||
|
||||
# --- Final Save ---
|
||||
total_time = time.time() - t_start
|
||||
self.save_checkpoint()
|
||||
|
||||
# Save training history
|
||||
history_path = os.path.join(cfg.checkpoint_dir, "ppo_history.json")
|
||||
with open(history_path, "w") as f:
|
||||
json.dump(self.history, f, indent=2, default=str)
|
||||
@@ -706,7 +526,6 @@ class PPOTrainer:
|
||||
"final_win_rate": self.history[-1]["win_rate"] if self.history else 0,
|
||||
"total_time_s": round(total_time, 1),
|
||||
"device": self.device,
|
||||
"data_source": cfg.data_source,
|
||||
"checkpoint_dir": cfg.checkpoint_dir,
|
||||
"history_path": history_path,
|
||||
}
|
||||
@@ -717,7 +536,6 @@ class PPOTrainer:
|
||||
logger.info(" Total time: %.1f s", total_time)
|
||||
logger.info(" Total steps: %d", self.total_steps)
|
||||
logger.info(" Best win rate: %.1f%%", self.best_win_rate * 100)
|
||||
logger.info(" Data source: %s", cfg.data_source)
|
||||
logger.info(" History: %s", history_path)
|
||||
logger.info("=" * 60)
|
||||
|
||||
@@ -760,32 +578,12 @@ def main():
|
||||
parser.add_argument("--load-supervised", default=None,
|
||||
help="Path to supervised checkpoint to initialize from")
|
||||
|
||||
# Data source
|
||||
parser.add_argument(
|
||||
"--data-source", default="synthetic",
|
||||
choices=["synthetic", "forge", "mixed"],
|
||||
help="Episode source: synthetic (self-play), forge (Forge JSONL), mixed (blend)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--forge-results-dir", default="results",
|
||||
help="Directory where Forge writes ml-decisions-forge-*.jsonl files",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--forge-batch-id", default="forge-batch",
|
||||
help="Batch ID prefix for Forge JSONL files (matches BatchRunner --batchId)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--forge-num-games", type=int, default=256,
|
||||
help="Total Forge games to consume before stopping the producer",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--forge-weight", type=float, default=0.7,
|
||||
help="Fraction of RolloutBuffer filled from Forge when --data-source mixed (0.0–1.0)",
|
||||
)
|
||||
|
||||
args = parser.parse_args()
|
||||
|
||||
logging.basicConfig(level=logging.INFO, format="%(message)s")
|
||||
logging.basicConfig(
|
||||
level=logging.INFO,
|
||||
format="%(message)s",
|
||||
)
|
||||
|
||||
config = PPOConfig(
|
||||
iterations=args.iterations,
|
||||
@@ -807,11 +605,6 @@ def main():
|
||||
eval_every=args.eval_every,
|
||||
eval_episodes=args.eval_episodes,
|
||||
load_supervised=args.load_supervised,
|
||||
data_source=args.data_source,
|
||||
forge_results_dir=args.forge_results_dir,
|
||||
forge_batch_id=args.forge_batch_id,
|
||||
forge_num_games=args.forge_num_games,
|
||||
forge_weight=args.forge_weight,
|
||||
)
|
||||
|
||||
trainer = PPOTrainer(config)
|
||||
|
||||
+1
-2
@@ -9,7 +9,7 @@ class StartRequest(BaseModel):
|
||||
numGames: int = 100
|
||||
threads: int = 4
|
||||
seed: Optional[int] = None
|
||||
clock: int = 5000
|
||||
clock: int = 300
|
||||
deckSources: Optional[list[Optional[dict]]] = None
|
||||
useLearnedPolicy: bool = False
|
||||
policyStyle: str = "midrange"
|
||||
@@ -170,7 +170,6 @@ class CoachGoalsRequest(BaseModel):
|
||||
meta_focus: Optional[str] = None # aggro, control, combo, midrange, stax
|
||||
budget: Optional[str] = None # budget, medium, no-limit
|
||||
focus_areas: list[str] = [] # e.g., ["ramp", "card draw"]
|
||||
|
||||
class DeckGenV3SubstituteRequest(BaseModel):
|
||||
card_name: str
|
||||
substitute_name: str
|
||||
+131
-154
@@ -1,154 +1,131 @@
|
||||
"""Runtime configuration, state classes, and static data for Commander AI Lab."""
|
||||
from __future__ import annotations
|
||||
import json
|
||||
import logging
|
||||
import os
|
||||
import subprocess
|
||||
from datetime import datetime
|
||||
from pathlib import Path
|
||||
from typing import Optional
|
||||
|
||||
# ── .env bootstrap ────────────────────────────────────────────
|
||||
# Load .env automatically so plain `python script.py` and bare uvicorn
|
||||
# both pick up FORGE_DIR, PRECON_DIR, etc. without a manual load_dotenv
|
||||
# call at every entry point. override=False means real env vars always win.
|
||||
try:
|
||||
from dotenv import load_dotenv as _load_dotenv
|
||||
_here = Path(__file__).resolve().parent
|
||||
for _candidate in [_here, _here.parent, _here.parent.parent]:
|
||||
_env_file = _candidate / ".env"
|
||||
if _env_file.is_file():
|
||||
_load_dotenv(dotenv_path=_env_file, override=False)
|
||||
break
|
||||
except ImportError:
|
||||
pass # python-dotenv not installed; rely on real environment variables
|
||||
# ─────────────────────────────────────────────────────────────
|
||||
|
||||
log = logging.getLogger("commander_ai_lab.api")
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
# Configuration
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
class Config:
|
||||
"""Runtime configuration -- set via CLI args or env vars."""
|
||||
forge_jar: str = ""
|
||||
forge_dir: str = ""
|
||||
forge_decks_dir: str = ""
|
||||
lab_jar: str = ""
|
||||
precon_dir: str = ""
|
||||
results_dir: str = "results"
|
||||
port: int = 8080
|
||||
ximilar_api_key: str = ""
|
||||
pplx_api_key: str = ""
|
||||
anthropic_api_key: str = ""
|
||||
|
||||
|
||||
CFG = Config()
|
||||
|
||||
# Pre-populate from environment so uvicorn/ASGI mode works without CLI args.
|
||||
# CLI args (lab_api.py main()) will override these if provided.
|
||||
CFG.anthropic_api_key = os.environ.get("ANTHROPIC_API_KEY", "")
|
||||
CFG.ximilar_api_key = os.environ.get("XIMILAR_API_KEY", "")
|
||||
CFG.pplx_api_key = os.environ.get("PPLX_API_KEY", "")
|
||||
CFG.forge_jar = os.environ.get("FORGE_JAR", "")
|
||||
CFG.forge_dir = os.environ.get("FORGE_DIR", "")
|
||||
CFG.lab_jar = os.environ.get("LAB_JAR", "")
|
||||
# PRECON_DIR / PRECON_DECKS_DIR are aliases -- prefer PRECON_DIR
|
||||
CFG.precon_dir = os.environ.get("PRECON_DIR") or os.environ.get("PRECON_DECKS_DIR", "")
|
||||
CFG.forge_decks_dir = os.environ.get("FORGE_DECKS_DIR", "")
|
||||
|
||||
|
||||
def validate_forge_config() -> None:
|
||||
"""Warn clearly at startup if FORGE_DIR is misconfigured."""
|
||||
if not CFG.forge_dir:
|
||||
log.warning("FORGE_DIR not set -- Forge card enrichment disabled. "
|
||||
"Set FORGE_DIR to your forge-repo root or forge-gui directory.")
|
||||
return
|
||||
base = Path(CFG.forge_dir)
|
||||
a = base / "forge-gui" / "res" / "cardsfolder"
|
||||
b = base / "res" / "cardsfolder"
|
||||
if not a.is_dir() and not b.is_dir():
|
||||
log.warning(
|
||||
"FORGE_DIR=%s is set but cardsfolder not found at:\n"
|
||||
" %s\n %s\n"
|
||||
"Check that FORGE_DIR points to forge-repo root or forge-gui/.",
|
||||
CFG.forge_dir, a, b
|
||||
)
|
||||
else:
|
||||
resolved = a if a.is_dir() else b
|
||||
log.info("Forge cardsfolder confirmed at %s", resolved)
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
# In-Memory State
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
class BatchState:
|
||||
def __init__(self, batch_id: str, total_games: int, threads: int):
|
||||
self.batch_id = batch_id
|
||||
self.total_games = total_games
|
||||
self.threads = threads
|
||||
self.completed_games = 0
|
||||
self.running = True
|
||||
self.start_time = datetime.now()
|
||||
self.elapsed_ms = 0
|
||||
self.result_path: Optional[str] = None
|
||||
self.error: Optional[str] = None
|
||||
self.process: Optional[subprocess.Popen] = None
|
||||
self.log_lines: list = []
|
||||
self.sims_per_sec: float = 0.0
|
||||
|
||||
|
||||
import asyncio as _asyncio
|
||||
active_batches: dict[str, BatchState] = {}
|
||||
active_batches_lock = _asyncio.Lock()
|
||||
|
||||
|
||||
COMMANDER_META: dict = {}
|
||||
|
||||
BUILTIN_COMMANDERS: dict = {
|
||||
"Edgar Markov": [{"source": "edhrec", "archetype": "aggro", "colorIdentity": ["W","B","R"]}],
|
||||
"Atraxa, Praetors' Voice": [{"source": "edhrec", "archetype": "midrange", "colorIdentity": ["W","U","B","G"]}],
|
||||
"Korvold, Fae-Cursed King": [{"source": "edhrec", "archetype": "combo", "colorIdentity": ["B","R","G"]}],
|
||||
"Muldrotha, the Gravetide": [{"source": "edhrec", "archetype": "midrange", "colorIdentity": ["U","B","G"]}],
|
||||
"The Ur-Dragon": [{"source": "edhrec", "archetype": "midrange", "colorIdentity": ["W","U","B","R","G"]}],
|
||||
"Yuriko, the Tiger's Shadow": [{"source": "edhrec", "archetype": "aggro", "colorIdentity": ["U","B"]}],
|
||||
"Krenko, Mob Boss": [{"source": "edhrec", "archetype": "aggro", "colorIdentity": ["R"]}],
|
||||
"Meren of Clan Nel Toth": [{"source": "edhrec", "archetype": "midrange", "colorIdentity": ["B","G"]}],
|
||||
"Prossh, Skyraider of Kher": [{"source": "edhrec", "archetype": "combo", "colorIdentity": ["B","R","G"]}],
|
||||
"Kaalia of the Vast": [{"source": "edhrec", "archetype": "aggro", "colorIdentity": ["W","B","R"]}],
|
||||
"Talrand, Sky Summoner": [{"source": "edhrec", "archetype": "control", "colorIdentity": ["U"]}],
|
||||
"Omnath, Locus of Creation": [{"source": "edhrec", "archetype": "combo", "colorIdentity": ["W","U","R","G"]}],
|
||||
"Teysa Karlov": [{"source": "edhrec", "archetype": "combo", "colorIdentity": ["W","B"]}],
|
||||
"Lathril, Blade of the Elves": [{"source": "edhrec", "archetype": "aggro", "colorIdentity": ["B","G"]}],
|
||||
"Breya, Etherium Shaper": [{"source": "edhrec", "archetype": "combo", "colorIdentity": ["W","U","B","R"]}],
|
||||
}
|
||||
|
||||
|
||||
def load_commander_meta() -> None:
|
||||
"""Load commander meta mapping from file or fall back to builtins."""
|
||||
meta_path = Path(__file__).parent.parent / "commander-meta.json"
|
||||
if meta_path.exists():
|
||||
try:
|
||||
with open(meta_path, "r", encoding="utf-8") as f:
|
||||
COMMANDER_META.clear()
|
||||
COMMANDER_META.update(json.load(f))
|
||||
log.info(f" Meta: Loaded {len(COMMANDER_META)} commanders from {meta_path}")
|
||||
return
|
||||
except Exception as e:
|
||||
log.warning(f" WARNING: Failed to load commander-meta.json: {e}")
|
||||
COMMANDER_META.clear()
|
||||
COMMANDER_META.update(BUILTIN_COMMANDERS)
|
||||
log.info(f" Meta: {len(COMMANDER_META)} built-in commanders")
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
# AI Profiles
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
AI_PROFILES = {
|
||||
"default": {"name": "default", "description": "Balanced — Forge's default AI behavior", "aggression": 0.5, "cardAdvantage": 0.5, "removalPriority": 0.5, "boardPresence": 0.5, "comboPriority": 0.3, "patience": 0.5},
|
||||
"aggro": {"name": "aggro", "description": "Aggressive — attacks early, prioritizes damage", "aggression": 0.9, "cardAdvantage": 0.3, "removalPriority": 0.3, "boardPresence": 0.8, "comboPriority": 0.1, "patience": 0.1},
|
||||
"control": {"name": "control", "description": "Control — defensive, removal-heavy, card advantage", "aggression": 0.2, "cardAdvantage": 0.9, "removalPriority": 0.9, "boardPresence": 0.3, "comboPriority": 0.4, "patience": 0.9},
|
||||
"combo": {"name": "combo", "description": "Combo — ramps, digs for pieces, assembles combos", "aggression": 0.2, "cardAdvantage": 0.8, "removalPriority": 0.4, "boardPresence": 0.3, "comboPriority": 0.95, "patience": 0.7},
|
||||
"midrange": {"name": "midrange", "description": "Midrange — flexible, strong board presence, value-oriented", "aggression": 0.5, "cardAdvantage": 0.6, "removalPriority": 0.6, "boardPresence": 0.7, "comboPriority": 0.3, "patience": 0.5},
|
||||
}
|
||||
"""Runtime configuration, state classes, and static data for Commander AI Lab."""
|
||||
from __future__ import annotations
|
||||
import json
|
||||
import logging
|
||||
import os
|
||||
import subprocess
|
||||
from datetime import datetime
|
||||
from pathlib import Path
|
||||
from typing import Optional
|
||||
|
||||
|
||||
log = logging.getLogger("commander_ai_lab.api")
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
# Configuration
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
class Config:
|
||||
"""Runtime configuration -- set via CLI args or env vars."""
|
||||
forge_jar: str = ""
|
||||
forge_dir: str = ""
|
||||
forge_decks_dir: str = ""
|
||||
lab_jar: str = ""
|
||||
precon_dir: str = ""
|
||||
results_dir: str = "results"
|
||||
port: int = 8080
|
||||
ximilar_api_key: str = ""
|
||||
pplx_api_key: str = ""
|
||||
anthropic_api_key: str = ""
|
||||
|
||||
|
||||
CFG = Config()
|
||||
# Pre-populate from env so ASGI mode (uvicorn lab_api:app) works without main()
|
||||
CFG.anthropic_api_key = os.environ.get("ANTHROPIC_API_KEY", "")
|
||||
|
||||
|
||||
def validate_forge_config() -> None:
|
||||
"""Warn clearly at startup if FORGE_DIR is misconfigured."""
|
||||
if not CFG.forge_dir:
|
||||
log.warning("FORGE_DIR not set -- Forge card enrichment disabled. "
|
||||
"Set FORGE_DIR to your forge-repo root or forge-gui directory.")
|
||||
return
|
||||
base = Path(CFG.forge_dir)
|
||||
a = base / "forge-gui" / "res" / "cardsfolder"
|
||||
b = base / "res" / "cardsfolder"
|
||||
if not a.is_dir() and not b.is_dir():
|
||||
log.warning(
|
||||
"FORGE_DIR=%s is set but cardsfolder not found at:\n"
|
||||
" %s\n %s\n"
|
||||
"Check that FORGE_DIR points to forge-repo root or forge-gui/.",
|
||||
CFG.forge_dir, a, b
|
||||
)
|
||||
else:
|
||||
resolved = a if a.is_dir() else b
|
||||
log.info("Forge cardsfolder confirmed at %s", resolved)
|
||||
CFG.ximilar_api_key = os.environ.get("XIMILAR_API_KEY", "")
|
||||
CFG.pplx_api_key = os.environ.get("PPLX_API_KEY", "")
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
# In-Memory State
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
class BatchState:
|
||||
def __init__(self, batch_id: str, total_games: int, threads: int):
|
||||
self.batch_id = batch_id
|
||||
self.total_games = total_games
|
||||
self.threads = threads
|
||||
self.completed_games = 0
|
||||
self.running = True
|
||||
self.start_time = datetime.now()
|
||||
self.elapsed_ms = 0
|
||||
self.result_path: Optional[str] = None
|
||||
self.error: Optional[str] = None
|
||||
self.process: Optional[subprocess.Popen] = None
|
||||
self.log_lines: list = []
|
||||
self.sims_per_sec: float = 0.0
|
||||
|
||||
|
||||
import asyncio as _asyncio
|
||||
active_batches: dict[str, BatchState] = {}
|
||||
active_batches_lock = _asyncio.Lock()
|
||||
|
||||
|
||||
COMMANDER_META: dict = {}
|
||||
|
||||
BUILTIN_COMMANDERS: dict = {
|
||||
"Edgar Markov": [{"source": "edhrec", "archetype": "aggro", "colorIdentity": ["W","B","R"]}],
|
||||
"Atraxa, Praetors' Voice": [{"source": "edhrec", "archetype": "midrange", "colorIdentity": ["W","U","B","G"]}],
|
||||
"Korvold, Fae-Cursed King": [{"source": "edhrec", "archetype": "combo", "colorIdentity": ["B","R","G"]}],
|
||||
"Muldrotha, the Gravetide": [{"source": "edhrec", "archetype": "midrange", "colorIdentity": ["U","B","G"]}],
|
||||
"The Ur-Dragon": [{"source": "edhrec", "archetype": "midrange", "colorIdentity": ["W","U","B","R","G"]}],
|
||||
"Yuriko, the Tiger's Shadow": [{"source": "edhrec", "archetype": "aggro", "colorIdentity": ["U","B"]}],
|
||||
"Krenko, Mob Boss": [{"source": "edhrec", "archetype": "aggro", "colorIdentity": ["R"]}],
|
||||
"Meren of Clan Nel Toth": [{"source": "edhrec", "archetype": "midrange", "colorIdentity": ["B","G"]}],
|
||||
"Prossh, Skyraider of Kher": [{"source": "edhrec", "archetype": "combo", "colorIdentity": ["B","R","G"]}],
|
||||
"Kaalia of the Vast": [{"source": "edhrec", "archetype": "aggro", "colorIdentity": ["W","B","R"]}],
|
||||
"Talrand, Sky Summoner": [{"source": "edhrec", "archetype": "control", "colorIdentity": ["U"]}],
|
||||
"Omnath, Locus of Creation": [{"source": "edhrec", "archetype": "combo", "colorIdentity": ["W","U","R","G"]}],
|
||||
"Teysa Karlov": [{"source": "edhrec", "archetype": "combo", "colorIdentity": ["W","B"]}],
|
||||
"Lathril, Blade of the Elves": [{"source": "edhrec", "archetype": "aggro", "colorIdentity": ["B","G"]}],
|
||||
"Breya, Etherium Shaper": [{"source": "edhrec", "archetype": "combo", "colorIdentity": ["W","U","B","R"]}],
|
||||
}
|
||||
|
||||
|
||||
def load_commander_meta() -> None:
|
||||
"""Load commander meta mapping from file or fall back to builtins."""
|
||||
meta_path = Path(__file__).parent.parent / "commander-meta.json"
|
||||
if meta_path.exists():
|
||||
try:
|
||||
with open(meta_path, "r", encoding="utf-8") as f:
|
||||
COMMANDER_META.clear()
|
||||
COMMANDER_META.update(json.load(f))
|
||||
log.info(f" Meta: Loaded {len(COMMANDER_META)} commanders from {meta_path}")
|
||||
return
|
||||
except Exception as e:
|
||||
log.warning(f" WARNING: Failed to load commander-meta.json: {e}")
|
||||
COMMANDER_META.clear()
|
||||
COMMANDER_META.update(BUILTIN_COMMANDERS)
|
||||
log.info(f" Meta: {len(COMMANDER_META)} built-in commanders")
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
# AI Profiles
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
AI_PROFILES = {
|
||||
"default": {"name": "default", "description": "Balanced \u2014 Forge's default AI behavior", "aggression": 0.5, "cardAdvantage": 0.5, "removalPriority": 0.5, "boardPresence": 0.5, "comboPriority": 0.3, "patience": 0.5},
|
||||
"aggro": {"name": "aggro", "description": "Aggressive \u2014 attacks early, prioritizes damage", "aggression": 0.9, "cardAdvantage": 0.3, "removalPriority": 0.3, "boardPresence": 0.8, "comboPriority": 0.1, "patience": 0.1},
|
||||
"control": {"name": "control", "description": "Control \u2014 defensive, removal-heavy, card advantage", "aggression": 0.2, "cardAdvantage": 0.9, "removalPriority": 0.9, "boardPresence": 0.3, "comboPriority": 0.4, "patience": 0.9},
|
||||
"combo": {"name": "combo", "description": "Combo \u2014 ramps, digs for pieces, assembles combos", "aggression": 0.2, "cardAdvantage": 0.8, "removalPriority": 0.4, "boardPresence": 0.3, "comboPriority": 0.95, "patience": 0.7},
|
||||
"midrange": {"name": "midrange", "description": "Midrange \u2014 flexible, strong board presence, value-oriented", "aggression": 0.5, "cardAdvantage": 0.6, "removalPriority": 0.6, "boardPresence": 0.7, "comboPriority": 0.3, "patience": 0.5},
|
||||
}
|
||||
@@ -1,104 +0,0 @@
|
||||
[metadata]
|
||||
Name=20 Ways to Win
|
||||
[Commander]
|
||||
1 Go-Shintai of Life's Origin
|
||||
[Main]
|
||||
1 Alseid of Life's Bounty
|
||||
1 Approach of the Second Sun
|
||||
1 Arcane Signet
|
||||
1 Augur of Autumn
|
||||
1 Auriok Champion
|
||||
1 Austere Command
|
||||
1 Azorius Guildgate
|
||||
1 Baldur's Gate
|
||||
1 Biovisionary
|
||||
1 Black Dragon Gate
|
||||
1 Boros Guildgate
|
||||
1 Bountiful Promenade
|
||||
1 Brushland
|
||||
1 Chromatic Lantern
|
||||
1 Circuitous Route
|
||||
1 Citadel Gate
|
||||
1 Clever Concealment
|
||||
1 Cliffgate
|
||||
1 Command Tower
|
||||
1 Crib Swap
|
||||
1 Darksteel Citadel
|
||||
1 Darksteel Mutation
|
||||
1 Dimir Guildgate
|
||||
1 Drown in Dreams
|
||||
1 Dryad of the Ilysian Grove
|
||||
1 Eerie Ultimatum
|
||||
1 Exotic Orchard
|
||||
1 Faeburrow Elder
|
||||
1 Felidar Sovereign
|
||||
1 Fertile Ground
|
||||
1 Forbidden Orchard
|
||||
1 Forest
|
||||
1 Forgotten Ancient
|
||||
1 Gateway Plaza
|
||||
1 Ghostly Prison
|
||||
1 Ghoulish Impetus
|
||||
1 Golgari Guildgate
|
||||
1 Gond Gate
|
||||
1 Gruul Guildgate
|
||||
1 Halo Fountain
|
||||
1 Hangarback Walker
|
||||
1 Happily Ever After
|
||||
1 Heap Gate
|
||||
1 Heliod's Intervention
|
||||
1 Heliod, Sun-Crowned
|
||||
1 Helix Pinnacle
|
||||
1 Hellkite Tyrant
|
||||
1 Homeward Path
|
||||
1 Izzet Guildgate
|
||||
1 Kynaios and Tiro of Meletis
|
||||
1 Lightning Greaves
|
||||
1 Lignify
|
||||
1 Liliana's Contract
|
||||
1 Mangara, the Diplomat
|
||||
1 Manor Gate
|
||||
1 Maskwood Nexus
|
||||
1 Mayael's Aria
|
||||
1 Maze's End
|
||||
1 Mechanized Production
|
||||
1 Monologue Tax
|
||||
1 Morbid Opportunist
|
||||
1 Mystic Remora
|
||||
1 Orzhov Guildgate
|
||||
1 Overgrown Farmland
|
||||
1 Pariah
|
||||
1 Path of Ancestry
|
||||
1 Plains
|
||||
1 Plaza of Harmony
|
||||
1 Rakdos Guildgate
|
||||
1 Razorverge Thicket
|
||||
1 Reflecting Pool
|
||||
1 Revel in Riches
|
||||
1 Rite of Replication
|
||||
1 Sanctum Weaver
|
||||
1 Sea Gate
|
||||
1 Seedborn Muse
|
||||
1 Selesnya Guildgate
|
||||
1 Shalai, Voice of Plenty
|
||||
1 Shiny Impetus
|
||||
1 Simic Ascendancy
|
||||
1 Simic Guildgate
|
||||
1 Sol Ring
|
||||
1 Soul's Attendant
|
||||
1 Sphinx's Revelation
|
||||
1 Sun Titan
|
||||
1 Sunscorch Regent
|
||||
1 Supreme Verdict
|
||||
1 Taurean Mauler
|
||||
1 Test of Endurance
|
||||
1 The Eternal Wanderer
|
||||
1 The World Tree
|
||||
1 Thornglint Bridge
|
||||
1 Tireless Tracker
|
||||
1 Trace of Abundance
|
||||
1 Tragic Arrogance
|
||||
1 Triskaidekaphile
|
||||
1 Twenty-Toed Toad
|
||||
1 Wooded Bastion
|
||||
1 Yahenni, Undying Partisan
|
||||
@@ -1,92 +0,0 @@
|
||||
[metadata]
|
||||
Name=Abzan Armor
|
||||
[Commander]
|
||||
1 Felothar the Steadfast
|
||||
[Main]
|
||||
1 Betor, Ancestor's Voice
|
||||
1 Protector of the Wastes
|
||||
1 Reunion of the House
|
||||
1 Jaws of Defeat
|
||||
1 Tip the Scales
|
||||
1 Will of the Abzan
|
||||
1 Arbor Adherent
|
||||
1 Canopy Gargantuan
|
||||
1 Rampart Architect
|
||||
1 Tree of Redemption
|
||||
1 Ikra Shidiqi, the Usurper
|
||||
1 Baldin, Century Herdmaster
|
||||
1 Expel the Interlopers
|
||||
1 Indomitable Ancients
|
||||
1 Rhox Faithmender
|
||||
1 Shalai, Voice of Plenty
|
||||
1 Wakestone Gargoyle
|
||||
1 Wall of Reverence
|
||||
1 Welcoming Vampire
|
||||
1 Zetalpa, Primal Dawn
|
||||
1 Arasta of the Endless Web
|
||||
1 Assault Formation
|
||||
1 Hornet Nest
|
||||
1 Seedborn Muse
|
||||
1 Sylvan Caryatid
|
||||
1 Towering Titan
|
||||
1 Anguished Unmaking
|
||||
1 Dragonlord Dromoka
|
||||
1 Faeburrow Elder
|
||||
1 Shadrix Silverquill
|
||||
1 Sidar Kondo of Jamuraa
|
||||
1 Colfenor's Urn
|
||||
1 Staff of Compleation
|
||||
1 Weathered Sentinels
|
||||
1 Canopy Vista
|
||||
1 Exotic Orchard
|
||||
1 Fortified Village
|
||||
1 Isolated Chapel
|
||||
1 Overgrown Farmland
|
||||
1 Sungrass Prairie
|
||||
1 Sunpetal Grove
|
||||
1 Temple of Malady
|
||||
1 Temple of Plenty
|
||||
1 Temple of Silence
|
||||
1 Twilight Mire
|
||||
1 Woodland Cemetery
|
||||
1 Arcane Signet
|
||||
1 Sol Ring
|
||||
1 Command Tower
|
||||
1 Nyx-Fleece Ram
|
||||
1 Slaughter the Strong
|
||||
1 Swords to Plowshares
|
||||
1 Wall of Omens
|
||||
1 Wingmantle Chaplain
|
||||
1 Behind the Scenes
|
||||
1 Blight Pile
|
||||
1 Feed the Swarm
|
||||
1 Infernal Grasp
|
||||
1 Wall of Limbs
|
||||
1 Arboreal Grazer
|
||||
1 Axebane Guardian
|
||||
1 Carven Caryatid
|
||||
1 Evolving Wilds
|
||||
1 Jaddi Offshoot
|
||||
1 Overgrown Battlement
|
||||
1 Sandsteppe Citadel
|
||||
1 Tower Defense
|
||||
1 Wall of Blossoms
|
||||
1 Wall of Roots
|
||||
1 Despark
|
||||
1 Indulging Patrician
|
||||
1 Crashing Drawbridge
|
||||
1 Orzhov Signet
|
||||
1 Selesnya Signet
|
||||
1 Swiftfoot Boots
|
||||
1 Walking Bulwark
|
||||
1 Access Tunnel
|
||||
1 Bojuka Bog
|
||||
1 Deceptive Landscape
|
||||
1 Path of Ancestry
|
||||
1 Radiant Grove
|
||||
3 Plains
|
||||
3 Plains
|
||||
3 Swamp
|
||||
2 Swamp
|
||||
4 Forest
|
||||
3 Forest
|
||||
@@ -1,90 +0,0 @@
|
||||
[metadata]
|
||||
Name=Adaptive Enchantment
|
||||
[Commander]
|
||||
1 Estrid, the Masked
|
||||
[Main]
|
||||
1 Bruna, Light of Alabaster
|
||||
1 Eidolon of Blossoms
|
||||
1 Hydra Omnivore
|
||||
1 Ajani's Chosen
|
||||
1 Celestial Archon
|
||||
1 Silent Sentinel
|
||||
1 Boon Satyr
|
||||
1 Herald of the Pantheon
|
||||
1 Cold-Eyed Selkie
|
||||
1 Daxos of Meletis
|
||||
1 Elderwood Scion
|
||||
1 Archetype of Imagination
|
||||
1 Whitewater Naiads
|
||||
1 Aura Gnarlid
|
||||
1 Reclamation Sage
|
||||
1 Yavimaya Enchantress
|
||||
1 Martial Coup
|
||||
1 Phyrexian Rebirth
|
||||
1 Winds of Rath
|
||||
1 Creeping Renaissance
|
||||
1 Kruphix's Insight
|
||||
1 Dismantling Blow
|
||||
1 Bant Charm
|
||||
1 Sol Ring
|
||||
1 Sigil of the Empty Throne
|
||||
1 Dictate of Kruphix
|
||||
1 Bear Umbra
|
||||
1 Enchantress's Presence
|
||||
1 Epic Proportions
|
||||
1 Ground Seal
|
||||
1 Spawning Grounds
|
||||
1 Finest Hour
|
||||
1 Righteous Authority
|
||||
1 Sage's Reverie
|
||||
1 Soul Snare
|
||||
1 Unquestioned Authority
|
||||
1 Eel Umbra
|
||||
1 Vow of Flight
|
||||
1 Dawn's Reflection
|
||||
1 Fertile Ground
|
||||
1 Overgrowth
|
||||
1 Snake Umbra
|
||||
1 Vow of Wildness
|
||||
1 Wild Growth
|
||||
1 Unflinching Courage
|
||||
3 Plains
|
||||
3 Plains
|
||||
3 Plains
|
||||
2 Island
|
||||
2 Island
|
||||
2 Island
|
||||
3 Forest
|
||||
3 Forest
|
||||
2 Forest
|
||||
1 Azorius Chancery
|
||||
1 Blossoming Sands
|
||||
1 Command Tower
|
||||
1 Evolving Wilds
|
||||
1 Krosan Verge
|
||||
1 Meandering River
|
||||
1 Mosswort Bridge
|
||||
1 Seaside Citadel
|
||||
1 Selesnya Sanctuary
|
||||
1 Simic Growth Chamber
|
||||
1 Terramorphic Expanse
|
||||
1 Thornwood Falls
|
||||
1 Tranquil Cove
|
||||
1 Tranquil Expanse
|
||||
1 Woodland Stream
|
||||
1 Kestia, the Cultivator
|
||||
1 Tuvasa the Sunlit
|
||||
1 Empyrial Storm
|
||||
1 Heavenly Blademaster
|
||||
1 Estrid's Invocation
|
||||
1 Ever-Watching Threshold
|
||||
1 Octopus Umbra
|
||||
1 Genesis Storm
|
||||
1 Myth Unbound
|
||||
1 Nylea's Colossus
|
||||
1 Ravenous Slime
|
||||
1 Arixmethes, Slumbering Isle
|
||||
1 Loyal Unicorn
|
||||
1 Loyal Drake
|
||||
1 Loyal Guardian
|
||||
1 Forge of Heroes
|
||||
@@ -1,95 +0,0 @@
|
||||
[metadata]
|
||||
Name=Ahoy Mateys
|
||||
[Commander]
|
||||
1 Admiral Brass, Unsinkable
|
||||
[Main]
|
||||
1 Don Andres, the Renegade
|
||||
1 The Indomitable
|
||||
1 Storm Fleet Negotiator
|
||||
1 Francisco, Fowl Marauder
|
||||
1 The Grim Captain's Locker
|
||||
1 Skeleton Crew
|
||||
1 Broadside Bombardiers
|
||||
1 Gemcutter Buccaneer
|
||||
1 Arm-Mounted Anchor
|
||||
1 Amphin Mutineer
|
||||
1 Bident of Thassa
|
||||
1 Corsair Captain
|
||||
1 Evacuation
|
||||
1 Timestream Navigator
|
||||
1 Warkite Marauder
|
||||
1 Black Market Connections
|
||||
1 Blood Money
|
||||
1 Dire Fleet Ravager
|
||||
1 Fathom Fleet Captain
|
||||
1 Lethal Scheme
|
||||
1 Angrath's Marauders
|
||||
1 Blasphemous Act
|
||||
1 Captain Lannery Storm
|
||||
1 Captivating Crew
|
||||
1 Chaos Warp
|
||||
1 Coercive Recruiter
|
||||
1 Dire Fleet Daredevil
|
||||
1 Kari Zev, Skyship Raider
|
||||
1 Port Razer
|
||||
1 Shared Animosity
|
||||
1 Admiral Beckett Brass
|
||||
1 Hostage Taker
|
||||
1 King Narfi's Betrayal
|
||||
1 Prismari Command
|
||||
1 Zara, Renegade Recruiter
|
||||
1 Icon of Ancestry
|
||||
1 Vanquisher's Banner
|
||||
1 Choked Estuary
|
||||
1 Desolate Lighthouse
|
||||
1 Exotic Orchard
|
||||
1 Foreboding Ruins
|
||||
1 Frostboil Snarl
|
||||
1 Geier Reach Sanitarium
|
||||
1 Nephalia Drownyard
|
||||
1 Smoldering Marsh
|
||||
1 Sulfur Falls
|
||||
1 Sunken Hollow
|
||||
1 Azure Fleet Admiral
|
||||
1 Enterprising Scallywag
|
||||
1 Daring Saboteur
|
||||
1 Departed Deckhand
|
||||
1 Distant Melody
|
||||
1 Ghost of Ramirez DePietro
|
||||
1 Malcolm, Keen-Eyed Navigator
|
||||
1 Merchant Raiders
|
||||
1 Siren Stormtamer
|
||||
1 Spectral Sailor
|
||||
1 Windfall
|
||||
1 Feed the Swarm
|
||||
1 Pitiless Plunderer
|
||||
1 Breeches, Brazen Plunderer
|
||||
1 Faithless Looting
|
||||
1 Rakdos Charm
|
||||
1 Ramirez DePietro, Pillager
|
||||
1 Arcane Signet
|
||||
1 Commander's Sphere
|
||||
1 Dimir Signet
|
||||
1 Herald's Horn
|
||||
1 Izzet Signet
|
||||
1 Rakdos Signet
|
||||
1 Sol Ring
|
||||
1 Wayfarer's Bauble
|
||||
1 Command Tower
|
||||
1 Crumbling Necropolis
|
||||
1 Evolving Wilds
|
||||
1 Path of Ancestry
|
||||
1 Port of Karfell
|
||||
1 Rogue's Passage
|
||||
1 Secluded Courtyard
|
||||
1 Terramorphic Expanse
|
||||
1 Thriving Bluff
|
||||
1 Thriving Isle
|
||||
1 Thriving Moor
|
||||
1 Unclaimed Territory
|
||||
3 Island
|
||||
3 Island
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
3 Mountain
|
||||
2 Mountain
|
||||
@@ -1,78 +0,0 @@
|
||||
[metadata]
|
||||
Name=Angels: They're Just Like Us but Cooler and with Wings
|
||||
[Commander]
|
||||
1 Gisela, the Broken Blade
|
||||
[Main]
|
||||
1 Bruna, the Fading Light
|
||||
1 Ajani, Strength of the Pride
|
||||
1 Angel of Destiny
|
||||
1 Angel of Finality
|
||||
1 Angel of Serenity
|
||||
1 Angel of the Ruins
|
||||
1 Angel of Vitality
|
||||
1 Angelic Accord
|
||||
1 Angelic Field Marshal
|
||||
1 Arcane Signet
|
||||
1 Arch of Orazca
|
||||
1 Archangel of Thune
|
||||
1 Archangel of Tithes
|
||||
1 Arden Angel
|
||||
1 Austere Command
|
||||
1 Bishop of Wings
|
||||
1 Bonders' Enclave
|
||||
1 Breathkeeper Seraph
|
||||
1 Cleansing Nova
|
||||
1 Commander's Plate
|
||||
1 Cosmos Elixir
|
||||
1 Court of Grace
|
||||
1 Dawn of Hope
|
||||
1 Dawnbreak Reclaimer
|
||||
1 Dismantling Wave
|
||||
1 Emeria Shepherd
|
||||
1 Emeria, the Sky Ruin
|
||||
1 Endless Atlas
|
||||
1 Entreat the Angels
|
||||
1 Everflowing Chalice
|
||||
1 Giada, Font of Hope
|
||||
1 Griffin Aerie
|
||||
1 Heirloom Blade
|
||||
1 Invoke the Divine
|
||||
1 Karoo
|
||||
1 Keeper of the Accord
|
||||
1 Kindred Boon
|
||||
1 Lightning Greaves
|
||||
1 Marble Diamond
|
||||
1 Mazemind Tome
|
||||
1 Mind Stone
|
||||
1 Myriad Landscape
|
||||
1 Nykthos Paragon
|
||||
1 Nykthos, Shrine to Nyx
|
||||
1 Oketra's Monument
|
||||
1 Path of Ancestry
|
||||
1 Path to Exile
|
||||
1 Pearl Medallion
|
||||
8 Plains
|
||||
8 Plains
|
||||
7 Plains
|
||||
7 Plains
|
||||
1 Righteous Valkyrie
|
||||
1 Search for Glory
|
||||
1 Sephara, Sky's Blade
|
||||
1 Seraph Sanctuary
|
||||
1 Serra Ascendant
|
||||
1 Shattered Angel
|
||||
1 Sol Ring
|
||||
1 Speaker of the Heavens
|
||||
1 Starnheim Aspirant
|
||||
1 Sunblast Angel
|
||||
1 Swiftfoot Boots
|
||||
1 Sword of the Animist
|
||||
1 Swords to Plowshares
|
||||
1 Thalia's Lancers
|
||||
1 The Book of Exalted Deeds
|
||||
1 Tome of Legends
|
||||
1 Urza's Incubator
|
||||
1 Valkyrie Harbinger
|
||||
1 Vanquisher's Banner
|
||||
1 War Room
|
||||
1 Well of Lost Dreams
|
||||
@@ -1,90 +0,0 @@
|
||||
[metadata]
|
||||
Name=Animated Army
|
||||
[Commander]
|
||||
1 Bello, Bard of the Brambles
|
||||
[Main]
|
||||
1 Wildsear, Scouring Maw
|
||||
1 Domri, Anarch of Bolas
|
||||
1 Etali, Primal Storm
|
||||
1 Prosperous Bandit
|
||||
1 Pyreswipe Hawk
|
||||
1 Alchemist's Talent
|
||||
1 Berserkers' Onslaught
|
||||
1 Outpost Siege
|
||||
1 Rain of Riches
|
||||
1 Chaos Warp
|
||||
1 Sunbird's Invocation
|
||||
1 Gratuitous Violence
|
||||
1 Warstorm Surge
|
||||
1 Starstorm
|
||||
1 Lotus Cobra
|
||||
1 Evercoat Ursine
|
||||
1 Brightcap Badger // Fungus Frolic
|
||||
1 Trailtracker Scout
|
||||
1 Thickest in the Thicket
|
||||
1 Ghalta, Primal Hunger
|
||||
1 Esika's Chariot
|
||||
1 Unnatural Growth
|
||||
1 Greater Good
|
||||
1 Kodama of the East Tree
|
||||
1 Grothama, All-Devouring
|
||||
1 Rampaging Baloths
|
||||
1 Bootleggers' Stash
|
||||
1 Primeval Bounty
|
||||
1 Gilded Lotus
|
||||
1 Spine of Ish Sah
|
||||
1 Temple of Abandon
|
||||
1 Karplusan Forest
|
||||
1 Exotic Orchard
|
||||
1 Sheltered Thicket
|
||||
1 Game Trail
|
||||
1 Raging Ravine
|
||||
1 Copperline Gorge
|
||||
1 Mossfire Valley
|
||||
1 Cinder Glade
|
||||
1 Rootbound Crag
|
||||
1 Mosswort Bridge
|
||||
1 Blasphemous Act
|
||||
1 Llanowar Loamspeaker
|
||||
1 Tendershoot Dryad
|
||||
1 Goreclaw, Terror of Qal Sisma
|
||||
1 Path of Discovery
|
||||
1 Decimate
|
||||
1 Rolling Hamsphere
|
||||
1 Teapot Slinger
|
||||
1 Explore
|
||||
1 Farseek
|
||||
1 Cultivate
|
||||
1 Grumgully, the Generous
|
||||
1 Wandertale Mentor
|
||||
1 Thought Vessel
|
||||
1 Arcane Signet
|
||||
1 Wooded Ridgeline
|
||||
1 Big Score
|
||||
1 Abrade
|
||||
1 Rampant Growth
|
||||
1 Sakura-Tribe Elder
|
||||
1 Beast Within
|
||||
1 Garruk's Packleader
|
||||
1 Harmonize
|
||||
1 Garruk's Uprising
|
||||
1 Gruul Signet
|
||||
1 Burnished Hart
|
||||
1 Hedron Archive
|
||||
1 Fellwar Stone
|
||||
1 Thran Dynamo
|
||||
1 Sol Ring
|
||||
1 Mind Stone
|
||||
1 Talisman of Impulse
|
||||
1 Terramorphic Expanse
|
||||
1 Path of Ancestry
|
||||
1 Gruul Turf
|
||||
1 Evolving Wilds
|
||||
1 Forgotten Cave
|
||||
1 Tranquil Thicket
|
||||
1 Command Tower
|
||||
1 Reliquary Tower
|
||||
4 Mountain
|
||||
4 Mountain
|
||||
5 Forest
|
||||
5 Forest
|
||||
@@ -1,95 +0,0 @@
|
||||
[metadata]
|
||||
Name=Arcane Maelstrom
|
||||
[Commander]
|
||||
1 Kalamax, the Stormsire
|
||||
[Main]
|
||||
1 Jace, Architect of Thought
|
||||
1 Xyris, the Writhing Storm
|
||||
1 Haldan, Avid Arcanist
|
||||
1 Pako, Arcane Retriever
|
||||
1 Eon Frolicker
|
||||
1 Nascent Metamorph
|
||||
1 Glademuse
|
||||
1 Ravenous Gigantotherium
|
||||
1 Lunar Mystic
|
||||
1 Niblis of Frost
|
||||
1 Talrand, Sky Summoner
|
||||
1 Charmbreaker Devils
|
||||
1 Dualcaster Mage
|
||||
1 Etali, Primal Storm
|
||||
1 Goblin Dark-Dwellers
|
||||
1 Djinn Illuminatus
|
||||
1 Melek, Izzet Paragon
|
||||
1 Rashmi, Eternities Crafter
|
||||
1 Wort, the Raidmother
|
||||
1 Solemn Simulacrum
|
||||
1 Murmuring Mystic
|
||||
1 Crackling Drake
|
||||
1 Surreal Memoir
|
||||
1 Decoy Gambit
|
||||
1 Deflecting Swat
|
||||
1 Curious Herd
|
||||
1 Chaos Warp
|
||||
1 Comet Storm
|
||||
1 Commune with Lava
|
||||
1 Starstorm
|
||||
1 Strength of the Tajuru
|
||||
1 Artifact Mutation
|
||||
1 Prophetic Bolt
|
||||
1 Clash of Titans
|
||||
1 Channeled Force
|
||||
1 Chemister's Insight
|
||||
1 Frantic Search
|
||||
1 Whiplash Trap
|
||||
1 Crop Rotation
|
||||
1 Evolution Charm
|
||||
1 Harrow
|
||||
1 Hunter's Insight
|
||||
1 Hunting Pack
|
||||
1 Natural Connection
|
||||
1 Slice in Twain
|
||||
1 Tribute to the Wild
|
||||
1 Growth Spiral
|
||||
1 Temur Charm
|
||||
1 Lavabrink Floodgates
|
||||
1 Twinning Staff
|
||||
1 Bonder's Ornament
|
||||
1 Arcane Signet
|
||||
1 Commander's Sphere
|
||||
1 Lightning Greaves
|
||||
1 Sol Ring
|
||||
1 Swarm Intelligence
|
||||
1 Primal Empathy
|
||||
1 Psychic Impetus
|
||||
1 Shiny Impetus
|
||||
1 Predatory Impetus
|
||||
1 Wilderness Reclamation
|
||||
1 Cinder Glade
|
||||
1 Desolate Lighthouse
|
||||
1 Exotic Orchard
|
||||
1 Kessig Wolf Run
|
||||
1 Mossfire Valley
|
||||
1 Mosswort Bridge
|
||||
1 Oran-Rief, the Vastwood
|
||||
1 Scavenger Grounds
|
||||
1 Yavimaya Coast
|
||||
1 Command Tower
|
||||
1 Frontier Bivouac
|
||||
1 Gruul Turf
|
||||
1 Halimar Depths
|
||||
1 Izzet Boilerworks
|
||||
1 Myriad Landscape
|
||||
1 Rupture Spire
|
||||
1 Simic Growth Chamber
|
||||
1 Rugged Highlands
|
||||
1 Swiftwater Cliffs
|
||||
1 Thornwood Falls
|
||||
3 Forest
|
||||
3 Forest
|
||||
2 Forest
|
||||
2 Island
|
||||
2 Island
|
||||
1 Island
|
||||
2 Mountain
|
||||
2 Mountain
|
||||
1 Mountain
|
||||
@@ -1,93 +0,0 @@
|
||||
[metadata]
|
||||
Name=Arcane Wizardry
|
||||
[Commander]
|
||||
1 Inalla, Archmage Ritualist
|
||||
[Main]
|
||||
1 Kess, Dissident Mage
|
||||
1 Mairsil, the Pretender
|
||||
1 Galecaster Colossus
|
||||
1 Magus of the Mind
|
||||
1 Portal Mage
|
||||
1 Vindictive Lich
|
||||
1 Izzet Chemister
|
||||
1 Taigam, Sidisi's Hand
|
||||
1 Havengul Lich
|
||||
1 Marchesa, the Black Rose
|
||||
1 Vela the Night-Clad
|
||||
1 Arcanis the Omnipotent
|
||||
1 Azami, Lady of Scrolls
|
||||
1 Body Double
|
||||
1 Harbinger of the Tides
|
||||
1 Serendib Sorcerer
|
||||
1 Apprentice Necromancer
|
||||
1 Magus of the Abyss
|
||||
1 Puppeteer Clique
|
||||
1 Etherium-Horn Sorcerer
|
||||
1 Mercurial Chemister
|
||||
1 Nin, the Pain Artist
|
||||
1 Niv-Mizzet, the Firemind
|
||||
1 Shadowmage Infiltrator
|
||||
1 Bloodline Necromancer
|
||||
1 Archaeomancer
|
||||
1 Merchant of Secrets
|
||||
1 Sea Gate Oracle
|
||||
1 Corpse Augur
|
||||
1 Izzet Chronarch
|
||||
1 Nivix Guildmage
|
||||
1 Kindred Dominance
|
||||
1 Clone Legion
|
||||
1 Spelltwine
|
||||
1 Decree of Pain
|
||||
1 Necromantic Selection
|
||||
1 Comet Storm
|
||||
1 Polymorphist's Jest
|
||||
1 Chaos Warp
|
||||
1 Memory Plunder
|
||||
1 Silumgar's Command
|
||||
1 Into the Roil
|
||||
1 Opportunity
|
||||
1 Reality Shift
|
||||
1 Go for the Throat
|
||||
1 Cauldron Dance
|
||||
1 Crosis's Charm
|
||||
1 Rakdos Charm
|
||||
1 Terminate
|
||||
1 Nevinyrral's Disk
|
||||
1 Mirror of the Forebears
|
||||
1 Commander's Sphere
|
||||
1 Darksteel Ingot
|
||||
1 Fellwar Stone
|
||||
1 Sol Ring
|
||||
1 Unstable Obelisk
|
||||
1 Worn Powerstone
|
||||
1 Shifting Shadow
|
||||
1 Curse of Verbosity
|
||||
1 Curse of Disturbance
|
||||
1 Curse of Opulence
|
||||
1 Exotic Orchard
|
||||
1 Mystifying Maze
|
||||
4 Island
|
||||
3 Island
|
||||
3 Island
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
2 Mountain
|
||||
1 Mountain
|
||||
1 Mountain
|
||||
1 Path of Ancestry
|
||||
1 Command Tower
|
||||
1 Crumbling Necropolis
|
||||
1 Dimir Aqueduct
|
||||
1 Dismal Backwater
|
||||
1 Evolving Wilds
|
||||
1 Grixis Panorama
|
||||
1 Izzet Boilerworks
|
||||
1 Jwar Isle Refuge
|
||||
1 Rakdos Carnarium
|
||||
1 Swiftwater Cliffs
|
||||
1 Temple of the False God
|
||||
1 Terramorphic Expanse
|
||||
1 Vivid Crag
|
||||
1 Vivid Creek
|
||||
1 Vivid Marsh
|
||||
@@ -1,85 +0,0 @@
|
||||
[metadata]
|
||||
Name=Arm for Battle
|
||||
[Commander]
|
||||
1 Wyleth, Soul of Steel
|
||||
[Main]
|
||||
1 Oreskos Explorer
|
||||
1 Relic Seeker
|
||||
1 Sram, Senior Edificer
|
||||
1 Brass Squire
|
||||
1 Danitha Capashen, Paragon
|
||||
1 Dualcaster Mage
|
||||
1 Flickerwisp
|
||||
1 Ironclad Slayer
|
||||
1 Kor Cartographer
|
||||
1 Odric, Lunarch Marshal
|
||||
1 Tiana, Ship's Caretaker
|
||||
1 Condemn
|
||||
1 Expedite
|
||||
1 Swords to Plowshares
|
||||
1 Abrade
|
||||
1 Boros Charm
|
||||
1 Comet Storm
|
||||
1 Dawn Charm
|
||||
1 Deflecting Palm
|
||||
1 Disenchant
|
||||
1 Fists of Flame
|
||||
1 Temur Battle Rage
|
||||
1 Valorous Stance
|
||||
1 Generous Gift
|
||||
1 Unbreakable Formation
|
||||
1 Volcanic Fallout
|
||||
1 Wear // Tear
|
||||
1 White Sun's Zenith
|
||||
1 Master Warcraft
|
||||
1 Return to Dust
|
||||
1 Wild Ricochet
|
||||
1 Word of Seizing
|
||||
1 Response // Resurgence
|
||||
1 Jaya's Immolating Inferno
|
||||
1 Martial Coup
|
||||
1 Relentless Assault
|
||||
1 Winds of Rath
|
||||
1 Bonesplitter
|
||||
1 Explorer's Scope
|
||||
1 Sol Ring
|
||||
1 Blackblade Reforged
|
||||
1 Blazing Sunsteel
|
||||
1 Boros Signet
|
||||
1 Hero's Blade
|
||||
1 Mask of Avacyn
|
||||
1 Ring of Thune
|
||||
1 Ring of Valkas
|
||||
1 Swiftfoot Boots
|
||||
1 Fireshrieker
|
||||
1 Haunted Cloak
|
||||
1 Loxodon Warhammer
|
||||
1 Sunforger
|
||||
1 Sword of Vengeance
|
||||
1 Sigarda's Aid
|
||||
1 Spirit Mantle
|
||||
1 Timely Ward
|
||||
1 Unquestioned Authority
|
||||
1 Faith Unbroken
|
||||
1 On Serra's Wings
|
||||
1 Boros Garrison
|
||||
1 Boros Guildgate
|
||||
1 Command Tower
|
||||
1 Encroaching Wastes
|
||||
1 Evolving Wilds
|
||||
1 Forgotten Cave
|
||||
1 Memorial to War
|
||||
5 Mountain
|
||||
4 Mountain
|
||||
1 Myriad Landscape
|
||||
7 Plains
|
||||
7 Plains
|
||||
1 Rogue's Passage
|
||||
1 Rupture Spire
|
||||
1 Secluded Steppe
|
||||
1 Slayers' Stronghold
|
||||
1 Stone Quarry
|
||||
1 Sunhome, Fortress of the Legion
|
||||
1 Terramorphic Expanse
|
||||
1 Transguild Promenade
|
||||
1 Wind-Scarred Crag
|
||||
@@ -1,100 +0,0 @@
|
||||
[metadata]
|
||||
Name=Aura of Courage
|
||||
[Commander]
|
||||
1 Galea, Kindler of Hope
|
||||
[Main]
|
||||
1 Angel of Finality
|
||||
1 Puresteel Paladin
|
||||
1 Realm-Cloaked Giant // Cast Off
|
||||
1 Sram, Senior Edificer
|
||||
1 Prognostic Sphinx
|
||||
1 Cold-Eyed Selkie
|
||||
1 Fleecemane Lion
|
||||
1 Knight of Autumn
|
||||
1 Riverwise Augur
|
||||
1 Acidic Slime
|
||||
1 Paradise Druid
|
||||
1 Winds of Rath
|
||||
1 Serum Visions
|
||||
1 Nature's Lore
|
||||
1 Heroic Intervention
|
||||
1 Valorous Stance
|
||||
1 Brainstorm
|
||||
1 Bant Charm
|
||||
1 Argentum Armor
|
||||
1 Basilisk Collar
|
||||
1 Masterwork of Ingenuity
|
||||
1 Moonsilver Spear
|
||||
1 Sword of the Animist
|
||||
1 Behemoth Sledge
|
||||
1 Arcane Signet
|
||||
1 Colossus Hammer
|
||||
1 Explorer's Scope
|
||||
1 Sol Ring
|
||||
1 Swiftfoot Boots
|
||||
1 Viridian Longbow
|
||||
1 Imprisoned in the Moon
|
||||
1 Greater Good
|
||||
1 Verdant Embrace
|
||||
1 Angelic Gift
|
||||
1 Gryff's Boon
|
||||
1 Curse of Verbosity
|
||||
1 Eel Umbra
|
||||
1 Psychic Impetus
|
||||
1 Abundant Growth
|
||||
1 Fertile Ground
|
||||
1 Kenrith's Transformation
|
||||
1 Rancor
|
||||
1 Utopia Sprawl
|
||||
1 Wild Growth
|
||||
1 Shielding Plax
|
||||
1 Canopy Vista
|
||||
1 Exotic Orchard
|
||||
1 Fortified Village
|
||||
1 Lumbering Falls
|
||||
1 Port Town
|
||||
1 Prairie Stream
|
||||
1 Skycloud Expanse
|
||||
1 Sungrass Prairie
|
||||
1 Evolving Wilds
|
||||
1 Azorius Chancery
|
||||
1 Bant Panorama
|
||||
1 Command Tower
|
||||
1 Flood Plain
|
||||
1 Grasslands
|
||||
1 Halimar Depths
|
||||
1 Mishra's Factory
|
||||
1 Path of Ancestry
|
||||
1 Seaside Citadel
|
||||
1 Simic Growth Chamber
|
||||
1 Terramorphic Expanse
|
||||
1 Thriving Grove
|
||||
1 Thriving Heath
|
||||
1 Thriving Isle
|
||||
1 Vitu-Ghazi, the City-Tree
|
||||
1 Island
|
||||
1 Island
|
||||
1 Island
|
||||
1 Island
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Storvald, Frost Giant Jarl
|
||||
1 Fey Steed
|
||||
1 Holy Avenger
|
||||
1 Mantle of the Ancients
|
||||
1 Robe of Stars
|
||||
1 Valiant Endeavor
|
||||
1 Diviner's Portent
|
||||
1 Netherese Puzzle-Ward
|
||||
1 Winged Boots
|
||||
1 Belt of Giant Strength
|
||||
1 Song of Inspiration
|
||||
1 Catti-brie of Mithral Hall
|
||||
1 Ride the Avalanche
|
||||
1 Clay Golem
|
||||
1 Ebony Fly
|
||||
1 Sword of Hours
|
||||
@@ -1,96 +0,0 @@
|
||||
[metadata]
|
||||
Name=Bedecked Brokers
|
||||
[Commander]
|
||||
1 Perrie, the Pulverizer
|
||||
[Main]
|
||||
1 Kros, Defense Contractor
|
||||
1 Ajani Unyielding
|
||||
1 Angelic Sleuth
|
||||
1 Aven Courier
|
||||
1 Aven Mimeomancer
|
||||
1 Avenging Huntbonder
|
||||
1 Bribe Taker
|
||||
1 Crystalline Giant
|
||||
1 Devoted Druid
|
||||
1 Denry Klin, Editor in Chief
|
||||
1 Evolution Sage
|
||||
1 Fathom Mage
|
||||
1 Forgotten Ancient
|
||||
1 Grateful Apparition
|
||||
1 Incubation Druid
|
||||
1 Jenara, Asura of War
|
||||
1 Luminarch Aspirant
|
||||
1 Park Heights Maverick
|
||||
1 Rishkar, Peema Renegade
|
||||
1 Roalesk, Apex Hybrid
|
||||
1 Scavenging Ooze
|
||||
1 Shield Broker
|
||||
1 Skyboon Evangelist
|
||||
1 Skyship Plunderer
|
||||
1 Slippery Bogbonder
|
||||
1 Steelbane Hydra
|
||||
1 Thrummingbird
|
||||
1 Vorel of the Hull Clade
|
||||
1 Wall of Roots
|
||||
1 Wickerbough Elder
|
||||
1 Wingspan Mentor
|
||||
1 Declaration in Stone
|
||||
1 Damning Verdict
|
||||
1 Planar Outburst
|
||||
1 Tezzeret's Gambit
|
||||
1 Rishkar's Expertise
|
||||
1 Urban Evolution
|
||||
1 Bant Charm
|
||||
1 Brokers Charm
|
||||
1 Brokers Confluence
|
||||
1 Contractual Safeguard
|
||||
1 Exotic Pets
|
||||
1 Generous Gift
|
||||
1 Storm of Forms
|
||||
1 Family's Favor
|
||||
1 Hoofprints of the Stag
|
||||
1 Primal Empathy
|
||||
1 Resourceful Defense
|
||||
1 Together Forever
|
||||
1 Agent's Toolkit
|
||||
1 Arcane Signet
|
||||
1 Commander's Sphere
|
||||
1 Everflowing Chalice
|
||||
1 Fellwar Stone
|
||||
1 Gavel of the Righteous
|
||||
1 Midnight Clock
|
||||
1 Oblivion Stone
|
||||
1 Oracle's Vault
|
||||
1 Power Conduit
|
||||
1 Sol Ring
|
||||
1 Swiftfoot Boots
|
||||
1 Ash Barrens
|
||||
1 Bant Panorama
|
||||
1 Brokers Hideout
|
||||
1 Canopy Vista
|
||||
1 Command Tower
|
||||
1 Exotic Orchard
|
||||
1 Flooded Grove
|
||||
1 Fortified Village
|
||||
1 Gavony Township
|
||||
1 Karn's Bastion
|
||||
1 Littjara Mirrorlake
|
||||
1 Llanowar Reborn
|
||||
1 Myriad Landscape
|
||||
1 Nesting Grounds
|
||||
1 Path of Ancestry
|
||||
1 Port Town
|
||||
1 Prairie Stream
|
||||
1 Seaside Citadel
|
||||
1 Skycloud Expanse
|
||||
1 Sungrass Prairie
|
||||
1 Temple of Mystery
|
||||
1 Vivid Creek
|
||||
1 Vivid Grove
|
||||
1 Vivid Meadow
|
||||
3 Forest
|
||||
2 Forest
|
||||
2 Island
|
||||
2 Island
|
||||
3 Plains
|
||||
2 Plains
|
||||
@@ -1,92 +0,0 @@
|
||||
[metadata]
|
||||
Name=Blame Game
|
||||
[Commander]
|
||||
1 Nelly Borca, Impulsive Accuser
|
||||
[Main]
|
||||
1 Feather, Radiant Arbiter
|
||||
1 Immortal Obligation
|
||||
1 Otherworldly Escort
|
||||
1 Redemption Arc
|
||||
1 Trouble in Pairs
|
||||
1 Havoc Eater
|
||||
1 Hot Pursuit
|
||||
1 Mob Verdict
|
||||
1 Prisoner's Dilemma
|
||||
1 Take the Bait
|
||||
1 Ransom Note
|
||||
1 Angel of the Ruins
|
||||
1 Comeuppance
|
||||
1 Darien, King of Kjeldor
|
||||
1 Duelist's Heritage
|
||||
1 Elspeth, Sun's Champion
|
||||
1 Keeper of the Accord
|
||||
1 Loran of the Third Path
|
||||
1 Promise of Loyalty
|
||||
1 Selfless Squire
|
||||
1 Sevinne's Reclamation
|
||||
1 Smuggler's Share
|
||||
1 Stalking Leonin
|
||||
1 Sun Titan
|
||||
1 Windborn Muse
|
||||
1 Winds of Rath
|
||||
1 Agitator Ant
|
||||
1 Brash Taunter
|
||||
1 Disrupt Decorum
|
||||
1 Etali, Primal Storm
|
||||
1 Fiendish Duo
|
||||
1 Frontier Warmonger
|
||||
1 Kazuul, Tyrant of the Cliffs
|
||||
1 Spectacular Showdown
|
||||
1 Vengeful Ancestor
|
||||
1 Anya, Merciless Angel
|
||||
1 Boros Reckoner
|
||||
1 Deflecting Palm
|
||||
1 Gisela, Blade of Goldnight
|
||||
1 Ancient Stone Idol
|
||||
1 Solemn Simulacrum
|
||||
1 Steel Hellkite
|
||||
1 Tome of Legends
|
||||
1 Castle Ardenvale
|
||||
1 Exotic Orchard
|
||||
1 Furycalm Snarl
|
||||
1 Kher Keep
|
||||
1 Labyrinth of Skophos
|
||||
1 Needle Spires
|
||||
1 Scavenger Grounds
|
||||
1 Slayers' Stronghold
|
||||
1 Temple of Triumph
|
||||
1 Throne of the High City
|
||||
1 War Room
|
||||
1 Ghostly Prison
|
||||
1 Gideon's Sacrifice
|
||||
1 Martial Impetus
|
||||
1 Orzhov Advokist
|
||||
1 Seal of Cleansing
|
||||
1 Soul Snare
|
||||
1 Vow of Duty
|
||||
1 Wall of Omens
|
||||
1 Curse of Opulence
|
||||
1 Rite of the Raging Storm
|
||||
1 Shiny Impetus
|
||||
1 Vow of Lightning
|
||||
1 Arcane Signet
|
||||
1 Bloodthirsty Blade
|
||||
1 Fellwar Stone
|
||||
1 Mind Stone
|
||||
1 Sol Ring
|
||||
1 Talisman of Conviction
|
||||
1 Thought Vessel
|
||||
1 Access Tunnel
|
||||
1 Ash Barrens
|
||||
1 Boros Garrison
|
||||
1 Command Tower
|
||||
1 Escape Tunnel
|
||||
1 Myriad Landscape
|
||||
1 Reliquary Tower
|
||||
1 Rogue's Passage
|
||||
1 Sunhome, Fortress of the Legion
|
||||
1 Temple of the False God
|
||||
5 Plains
|
||||
4 Plains
|
||||
4 Mountain
|
||||
3 Mountain
|
||||
@@ -1,89 +0,0 @@
|
||||
[metadata]
|
||||
Name=Blight Curse
|
||||
[Commander]
|
||||
1 Auntie Ool, Cursewretch
|
||||
[Main]
|
||||
1 The Reaper, King No More
|
||||
1 Wickersmith's Tools
|
||||
1 Sinister Gnarlbark
|
||||
1 Eventide's Shadow
|
||||
1 Aberrant Return
|
||||
1 Dread Tiller
|
||||
1 Grave Venerations
|
||||
1 Oft-Nabbed Goat
|
||||
1 Village Pillagers
|
||||
1 Puca's Covenant
|
||||
1 Ferrafor, Young Yew
|
||||
1 Tree of Perdition
|
||||
1 Vernal Fen
|
||||
1 Festering Thicket
|
||||
1 Necroskitter
|
||||
1 Ignoble Hierarch
|
||||
1 Nesting Grounds
|
||||
1 Massacre Girl, Known Killer
|
||||
1 Grave Titan
|
||||
1 Vraska, Betrayal's Sting
|
||||
1 The Scorpion God
|
||||
1 Liliana, Death Wielder
|
||||
1 Chimil, the Inner Sun
|
||||
1 Carnifex Demon
|
||||
1 Puppeteer Clique
|
||||
1 Dusk Urchins
|
||||
1 Black Sun's Zenith
|
||||
1 Painful Truths
|
||||
1 Persist
|
||||
1 Midnight Banshee
|
||||
1 Chain Reaction
|
||||
1 Archfiend of Ifnir
|
||||
1 Channeler Initiate
|
||||
1 Hapatra, Vizier of Poisons
|
||||
1 Glissa Sunslayer
|
||||
1 Everlasting Torment
|
||||
1 Assassin's Trophy
|
||||
1 Grim Poppet
|
||||
1 Canyon Slough
|
||||
1 Sheltered Thicket
|
||||
1 Exotic Orchard
|
||||
1 Smoldering Marsh
|
||||
1 Cinder Glade
|
||||
1 Dragonskull Summit
|
||||
1 Rootbound Crag
|
||||
1 Woodland Cemetery
|
||||
1 Lasting Tarfire
|
||||
1 Burning Curiosity
|
||||
1 Hoarder's Greed
|
||||
1 Blowfly Infestation
|
||||
1 Fire Covenant
|
||||
1 Sol Ring
|
||||
1 Arcane Signet
|
||||
1 Command Tower
|
||||
1 Cathartic Reunion
|
||||
1 Skinrender
|
||||
1 Soul Snuffers
|
||||
1 Incremental Blight
|
||||
1 Infernal Grasp
|
||||
1 Evolution Sage
|
||||
1 Devoted Druid
|
||||
1 Flourishing Defenses
|
||||
1 Harmonize
|
||||
1 Putrefy
|
||||
1 Binding the Old Gods
|
||||
1 Kulrath Knight
|
||||
1 Contagion Clasp
|
||||
1 Savage Lands
|
||||
1 Ifnir Deadlands
|
||||
1 Night's Whisper
|
||||
1 Wickerbough Elder
|
||||
1 Terminate
|
||||
1 Commander's Sphere
|
||||
1 Cathartic Pyre
|
||||
1 Evolving Wilds
|
||||
1 Terramorphic Expanse
|
||||
1 Path of Ancestry
|
||||
1 Riveteers Overlook
|
||||
1 Rakdos Carnarium
|
||||
1 Gruul Turf
|
||||
1 Golgari Rot Farm
|
||||
8 Swamp
|
||||
4 Mountain
|
||||
6 Forest
|
||||
@@ -1,87 +0,0 @@
|
||||
[metadata]
|
||||
Name=Blood Rites
|
||||
[Commander]
|
||||
1 Clavileño, First of the Blessed
|
||||
[Main]
|
||||
1 Carmen, Cruel Skymarcher
|
||||
1 Charismatic Conqueror
|
||||
1 Elenda's Hierophant
|
||||
1 March of the Canonized
|
||||
1 Redemption Choir
|
||||
1 Dusk Legion Sergeant
|
||||
1 Master of Dark Rites
|
||||
1 Promise of Aclazotz // Foul Rebirth
|
||||
1 Order of Sacred Dusk
|
||||
1 Austere Command
|
||||
1 Kindred Boon
|
||||
1 Mavren Fein, Dusk Apostle
|
||||
1 Radiant Destiny
|
||||
1 Welcoming Vampire
|
||||
1 Bloodghast
|
||||
1 Bloodtracker
|
||||
1 Butcher of Malakir
|
||||
1 Champion of Dusk
|
||||
1 Cordial Vampire
|
||||
1 Crossway Troublemakers
|
||||
1 Damn
|
||||
1 Drana, Liberator of Malakir
|
||||
1 Exquisite Blood
|
||||
1 Glass-Cast Heart
|
||||
1 New Blood
|
||||
1 Nighthawk Scavenger
|
||||
1 Olivia's Wrath
|
||||
1 Pact of the Serpent
|
||||
1 Patron of the Vein
|
||||
1 Sanctum Seeker
|
||||
1 Timothar, Baron of Bats
|
||||
1 Twilight Prophet
|
||||
1 Yahenni, Undying Partisan
|
||||
1 Elenda, the Dusk Rose
|
||||
1 Sorin, Lord of Innistrad
|
||||
1 Utter End
|
||||
1 Vona, Butcher of Magan
|
||||
1 Blade of the Bloodchief
|
||||
1 Isolated Chapel
|
||||
1 Shineshadow Snarl
|
||||
1 Temple of Silence
|
||||
1 Vault of the Archangel
|
||||
1 Voldaren Estate
|
||||
1 Windbrisk Heights
|
||||
1 Martyr of Dusk
|
||||
1 Return to Dust
|
||||
1 Swords to Plowshares
|
||||
1 Blood Artist
|
||||
1 Bloodline Necromancer
|
||||
1 Dusk Legion Zealot
|
||||
1 Falkenrath Noble
|
||||
1 Indulgent Aristocrat
|
||||
1 Oathsworn Vampire
|
||||
1 Village Rites
|
||||
1 Viscera Seer
|
||||
1 Bartolomé del Presidio
|
||||
1 Cruel Celebrant
|
||||
1 Etchings of the Chosen
|
||||
1 Legion Lieutenant
|
||||
1 Arcane Signet
|
||||
1 Commander's Sphere
|
||||
1 Heirloom Blade
|
||||
1 Mind Stone
|
||||
1 Orzhov Signet
|
||||
1 Sol Ring
|
||||
1 Swiftfoot Boots
|
||||
1 Talisman of Hierarchy
|
||||
1 Wayfarer's Bauble
|
||||
1 Bojuka Bog
|
||||
1 Command Tower
|
||||
1 Myriad Landscape
|
||||
1 Orzhov Basilica
|
||||
1 Path of Ancestry
|
||||
1 Rogue's Passage
|
||||
1 Secluded Courtyard
|
||||
1 Tainted Field
|
||||
1 Temple of the False God
|
||||
1 Unclaimed Territory
|
||||
4 Plains
|
||||
4 Plains
|
||||
7 Swamp
|
||||
6 Swamp
|
||||
@@ -1,95 +0,0 @@
|
||||
[metadata]
|
||||
Name=Breed Lethality
|
||||
[Commander]
|
||||
1 Atraxa, Praetors' Voice
|
||||
[Main]
|
||||
1 Thrummingbird
|
||||
1 Festercreep
|
||||
1 Scavenging Ooze
|
||||
1 Abzan Falconer
|
||||
1 Orzhov Advokist
|
||||
1 Tuskguard Captain
|
||||
1 Necroplasm
|
||||
1 Champion of Lambholt
|
||||
1 Reyhan, Last of the Abzan
|
||||
1 Vorel of the Hull Clade
|
||||
1 Crystalline Crawler
|
||||
1 Custodi Soulbinders
|
||||
1 Forgotten Ancient
|
||||
1 Bane of the Living
|
||||
1 Ishai, Ojutai Dragonspeaker
|
||||
1 Corpsejack Menace
|
||||
1 Fathom Mage
|
||||
1 Master Biomancer
|
||||
1 Elite Scaleguard
|
||||
1 Reveillark
|
||||
1 Deepglow Skate
|
||||
1 Kalonian Hydra
|
||||
1 Ikra Shidiqi, the Usurper
|
||||
1 Vulturous Zombie
|
||||
1 Juniper Order Ranger
|
||||
1 Ghave, Guru of Spores
|
||||
1 Enduring Scalelord
|
||||
1 Manifold Insights
|
||||
1 Languish
|
||||
1 Tezzeret's Gambit
|
||||
1 Migratory Route
|
||||
1 Merciless Eviction
|
||||
1 Spitting Image
|
||||
1 Sublime Exhalation
|
||||
1 Duneblast
|
||||
1 Treasure Cruise
|
||||
1 Disdainful Stroke
|
||||
1 Solidarity of Heroes
|
||||
1 Grip of Phyresis
|
||||
1 Inspiring Call
|
||||
1 Mortify
|
||||
1 Putrefy
|
||||
1 Ancient Excavation
|
||||
1 Mirrorweave
|
||||
1 Sylvan Reclamation
|
||||
1 Sol Ring
|
||||
1 Fellwar Stone
|
||||
1 Golgari Signet
|
||||
1 Orzhov Signet
|
||||
1 Simic Signet
|
||||
1 Commander's Sphere
|
||||
1 Darksteel Ingot
|
||||
1 Cauldron of Souls
|
||||
1 Astral Cornucopia
|
||||
1 Hardened Scales
|
||||
1 Brave the Sands
|
||||
1 Duelist's Heritage
|
||||
1 Bred for the Hunt
|
||||
1 Citadel Siege
|
||||
1 Cathars' Crusade
|
||||
1 Arcane Sanctum
|
||||
1 Ash Barrens
|
||||
1 Azorius Chancery
|
||||
1 Command Tower
|
||||
1 Darkwater Catacombs
|
||||
1 Dreadship Reef
|
||||
1 Evolving Wilds
|
||||
1 Exotic Orchard
|
||||
1 Golgari Rot Farm
|
||||
1 Murmuring Bosk
|
||||
1 Opal Palace
|
||||
1 Opulent Palace
|
||||
1 Sandsteppe Citadel
|
||||
1 Seaside Citadel
|
||||
1 Sungrass Prairie
|
||||
1 Temple of the False God
|
||||
1 Terramorphic Expanse
|
||||
1 Underground River
|
||||
2 Plains
|
||||
2 Plains
|
||||
1 Plains
|
||||
2 Island
|
||||
1 Island
|
||||
1 Island
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
1 Swamp
|
||||
3 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
@@ -1,104 +0,0 @@
|
||||
[metadata]
|
||||
Name=Breed Lethality
|
||||
[Commander]
|
||||
1 Atraxa, Praetors' Voice
|
||||
[Main]
|
||||
1 Thrummingbird
|
||||
1 Festercreep
|
||||
1 Scavenging Ooze
|
||||
1 Abzan Falconer
|
||||
1 Orzhov Advokist
|
||||
1 Tuskguard Captain
|
||||
1 Necroplasm
|
||||
1 Champion of Lambholt
|
||||
1 Reyhan, Last of the Abzan
|
||||
1 Vorel of the Hull Clade
|
||||
1 Crystalline Crawler
|
||||
1 Custodi Soulbinders
|
||||
1 Forgotten Ancient
|
||||
1 Bane of the Living
|
||||
1 Ishai, Ojutai Dragonspeaker
|
||||
1 Corpsejack Menace
|
||||
1 Fathom Mage
|
||||
1 Master Biomancer
|
||||
1 Elite Scaleguard
|
||||
1 Reveillark
|
||||
1 Deepglow Skate
|
||||
1 Kalonian Hydra
|
||||
1 Ikra Shidiqi, the Usurper
|
||||
1 Vulturous Zombie
|
||||
1 Juniper Order Ranger
|
||||
1 Ghave, Guru of Spores
|
||||
1 Enduring Scalelord
|
||||
1 Manifold Insights
|
||||
1 Languish
|
||||
1 Tezzeret's Gambit
|
||||
1 Migratory Route
|
||||
1 Merciless Eviction
|
||||
1 Spitting Image
|
||||
1 Sublime Exhalation
|
||||
1 Duneblast
|
||||
1 Treasure Cruise
|
||||
1 Disdainful Stroke
|
||||
1 Solidarity of Heroes
|
||||
1 Grip of Phyresis
|
||||
1 Inspiring Call
|
||||
1 Mortify
|
||||
1 Putrefy
|
||||
1 Ancient Excavation
|
||||
1 Mirrorweave
|
||||
1 Sylvan Reclamation
|
||||
1 Sol Ring
|
||||
1 Fellwar Stone
|
||||
1 Golgari Signet
|
||||
1 Orzhov Signet
|
||||
1 Simic Signet
|
||||
1 Commander's Sphere
|
||||
1 Darksteel Ingot
|
||||
1 Cauldron of Souls
|
||||
1 Astral Cornucopia
|
||||
1 Hardened Scales
|
||||
1 Brave the Sands
|
||||
1 Duelist's Heritage
|
||||
1 Bred for the Hunt
|
||||
1 Citadel Siege
|
||||
1 Cathars' Crusade
|
||||
1 Arcane Sanctum
|
||||
1 Ash Barrens
|
||||
1 Azorius Chancery
|
||||
1 Command Tower
|
||||
1 Darkwater Catacombs
|
||||
1 Dreadship Reef
|
||||
1 Evolving Wilds
|
||||
1 Exotic Orchard
|
||||
1 Golgari Rot Farm
|
||||
1 Murmuring Bosk
|
||||
1 Opal Palace
|
||||
1 Opulent Palace
|
||||
1 Sandsteppe Citadel
|
||||
1 Seaside Citadel
|
||||
1 Sungrass Prairie
|
||||
1 Temple of the False God
|
||||
1 Terramorphic Expanse
|
||||
1 Underground River
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Island
|
||||
1 Island
|
||||
1 Island
|
||||
1 Island
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
@@ -1,78 +0,0 @@
|
||||
[metadata]
|
||||
Name=Buckle Up
|
||||
[Commander]
|
||||
1 Kotori, Pilot Prodigy
|
||||
[Main]
|
||||
1 Shorikai, Genesis Engine
|
||||
1 Jace, Architect of Thought
|
||||
1 Drumbellower
|
||||
1 Ironsoul Enforcer
|
||||
1 Cyberdrive Awakener
|
||||
1 Kappa Cannoneer
|
||||
1 Katsumasa, the Animator
|
||||
1 Research Thief
|
||||
1 Aeronaut Admiral
|
||||
1 Cataclysmic Gearhulk
|
||||
1 Indomitable Archangel
|
||||
1 Myrsmith
|
||||
1 Sram, Senior Edificer
|
||||
1 Teshar, Ancestor's Apostle
|
||||
1 Emry, Lurker of the Loch
|
||||
1 Etherium Sculptor
|
||||
1 Master of Etherium
|
||||
1 Riddlesmith
|
||||
1 Sai, Master Thopterist
|
||||
1 Vedalken Engineer
|
||||
1 Whirler Rogue
|
||||
1 Arcanist's Owl
|
||||
1 Hanna, Ship's Navigator
|
||||
1 Raff Capashen, Ship's Mage
|
||||
1 Foundry Inspector
|
||||
1 Gold Myr
|
||||
1 Shimmer Myr
|
||||
1 Silver Myr
|
||||
1 Solemn Simulacrum
|
||||
1 Organic Extinction
|
||||
1 Universal Surveillance
|
||||
1 Thoughtcast
|
||||
1 Dance of the Manse
|
||||
1 Release to Memory
|
||||
1 Access Denied
|
||||
1 Armed and Armored
|
||||
1 Crush Contraband
|
||||
1 Dispatch
|
||||
1 Generous Gift
|
||||
1 Swords to Plowshares
|
||||
1 Reality Shift
|
||||
1 Aerial Surveyor
|
||||
1 Imposter Mech
|
||||
1 Imperial Recovery Unit
|
||||
1 Mobilizer Mech
|
||||
1 Prodigy's Prototype
|
||||
1 Surgehacker Mech
|
||||
1 Parhelion II
|
||||
1 Arcane Signet
|
||||
1 Azorius Signet
|
||||
1 Colossal Plow
|
||||
1 Cultivator's Caravan
|
||||
1 Fellwar Stone
|
||||
1 Mirage Mirror
|
||||
1 Peacewalker Colossus
|
||||
1 Raiders' Karve
|
||||
1 Skysovereign, Consul Flagship
|
||||
1 Smuggler's Copter
|
||||
1 Sol Ring
|
||||
1 Weatherlight
|
||||
1 Swift Reconfiguration
|
||||
1 Thopter Spy Network
|
||||
1 Command Tower
|
||||
1 Exotic Orchard
|
||||
1 Port Town
|
||||
1 Prairie Stream
|
||||
1 Skycloud Expanse
|
||||
1 Spire of Industry
|
||||
1 Temple of Enlightenment
|
||||
8 Plains
|
||||
7 Plains
|
||||
8 Island
|
||||
7 Island
|
||||
@@ -1,79 +0,0 @@
|
||||
[metadata]
|
||||
Name=Built From Scratch
|
||||
[Commander]
|
||||
1 Daretti, Scrap Savant
|
||||
[Main]
|
||||
1 Goblin Welder
|
||||
1 Epochrasite
|
||||
1 Myr Retriever
|
||||
1 Myr Sire
|
||||
1 Bottle Gnomes
|
||||
1 Cathodion
|
||||
1 Junk Diver
|
||||
1 Palladium Myr
|
||||
1 Pilgrim's Eye
|
||||
1 Tuktuk the Explorer
|
||||
1 Dualcaster Mage
|
||||
1 Feldon of the Third Path
|
||||
1 Solemn Simulacrum
|
||||
1 Flametongue Kavu
|
||||
1 Beetleback Chief
|
||||
1 Ingot Chewer
|
||||
1 Steel Hellkite
|
||||
1 Wurmcoil Engine
|
||||
1 Spitebellows
|
||||
1 Hoard-Smelter Dragon
|
||||
1 Warmonger Hellkite
|
||||
1 Myr Battlesphere
|
||||
1 Pentavus
|
||||
1 Tyrant's Familiar
|
||||
1 Bosh, Iron Golem
|
||||
1 Bogardan Hellkite
|
||||
1 Faithless Looting
|
||||
1 Whipflare
|
||||
1 Scrap Mastery
|
||||
1 Incite Rebellion
|
||||
1 Blasphemous Act
|
||||
1 Impact Resonance
|
||||
1 Chaos Warp
|
||||
1 Volcanic Offering
|
||||
1 Word of Seizing
|
||||
1 Magmaquake
|
||||
1 Starstorm
|
||||
1 Everflowing Chalice
|
||||
1 Panic Spellbomb
|
||||
1 Sol Ring
|
||||
1 Wayfarer's Bauble
|
||||
1 Fire Diamond
|
||||
1 Ichor Wellspring
|
||||
1 Liquimetal Coating
|
||||
1 Mind Stone
|
||||
1 Mycosynth Wellspring
|
||||
1 Ruby Medallion
|
||||
1 Swiftfoot Boots
|
||||
1 Commander's Sphere
|
||||
1 Jalum Tome
|
||||
1 Pristine Talisman
|
||||
1 Unstable Obelisk
|
||||
1 Trading Post
|
||||
1 Caged Sun
|
||||
1 Dreamstone Hedron
|
||||
1 Loreseeker's Stone
|
||||
1 Spine of Ish Sah
|
||||
1 Darksteel Citadel
|
||||
1 Great Furnace
|
||||
1 Bitter Feud
|
||||
1 Arcane Lighthouse
|
||||
1 Buried Ruin
|
||||
1 Dormant Volcano
|
||||
1 Flamekin Village
|
||||
1 Forgotten Cave
|
||||
1 Ghost Quarter
|
||||
1 Phyrexia's Core
|
||||
1 Reliquary Tower
|
||||
1 Smoldering Crater
|
||||
1 Temple of the False God
|
||||
8 Mountain
|
||||
7 Mountain
|
||||
7 Mountain
|
||||
7 Mountain
|
||||
@@ -1,81 +0,0 @@
|
||||
[metadata]
|
||||
Name=Built From Scratch
|
||||
[Commander]
|
||||
1 Daretti, Scrap Savant
|
||||
[Main]
|
||||
1 Goblin Welder
|
||||
1 Epochrasite
|
||||
1 Myr Retriever
|
||||
1 Myr Sire
|
||||
1 Bottle Gnomes
|
||||
1 Cathodion
|
||||
1 Junk Diver
|
||||
1 Palladium Myr
|
||||
1 Pilgrim's Eye
|
||||
1 Tuktuk the Explorer
|
||||
1 Dualcaster Mage
|
||||
1 Feldon of the Third Path
|
||||
1 Solemn Simulacrum
|
||||
1 Flametongue Kavu
|
||||
1 Beetleback Chief
|
||||
1 Ingot Chewer
|
||||
1 Steel Hellkite
|
||||
1 Wurmcoil Engine
|
||||
1 Spitebellows
|
||||
1 Hoard-Smelter Dragon
|
||||
1 Warmonger Hellkite
|
||||
1 Myr Battlesphere
|
||||
1 Pentavus
|
||||
1 Tyrant's Familiar
|
||||
1 Bosh, Iron Golem
|
||||
1 Bogardan Hellkite
|
||||
1 Faithless Looting
|
||||
1 Whipflare
|
||||
1 Scrap Mastery
|
||||
1 Incite Rebellion
|
||||
1 Blasphemous Act
|
||||
1 Impact Resonance
|
||||
1 Chaos Warp
|
||||
1 Volcanic Offering
|
||||
1 Word of Seizing
|
||||
1 Magmaquake
|
||||
1 Starstorm
|
||||
1 Everflowing Chalice
|
||||
1 Panic Spellbomb
|
||||
1 Sol Ring
|
||||
1 Wayfarer's Bauble
|
||||
1 Fire Diamond
|
||||
1 Ichor Wellspring
|
||||
1 Liquimetal Coating
|
||||
1 Mind Stone
|
||||
1 Mycosynth Wellspring
|
||||
1 Ruby Medallion
|
||||
1 Swiftfoot Boots
|
||||
1 Commander's Sphere
|
||||
1 Jalum Tome
|
||||
1 Pristine Talisman
|
||||
1 Unstable Obelisk
|
||||
1 Trading Post
|
||||
1 Caged Sun
|
||||
1 Dreamstone Hedron
|
||||
1 Loreseeker's Stone
|
||||
1 Spine of Ish Sah
|
||||
1 Darksteel Citadel
|
||||
1 Great Furnace
|
||||
1 Bitter Feud
|
||||
1 Arcane Lighthouse
|
||||
1 Buried Ruin
|
||||
1 Dormant Volcano
|
||||
1 Flamekin Village
|
||||
1 Forgotten Cave
|
||||
1 Ghost Quarter
|
||||
1 Phyrexia's Core
|
||||
1 Reliquary Tower
|
||||
1 Smoldering Crater
|
||||
1 Temple of the False God
|
||||
5 Mountain
|
||||
5 Mountain
|
||||
5 Mountain
|
||||
5 Mountain
|
||||
5 Mountain
|
||||
4 Mountain
|
||||
@@ -1,94 +0,0 @@
|
||||
[metadata]
|
||||
Name=Cabaretti Cacophony
|
||||
[Commander]
|
||||
1 Kitt Kanto, Mayhem Diva
|
||||
[Main]
|
||||
1 Phabine, Boss's Confidant
|
||||
1 Leafkin Druid
|
||||
1 Sakura-Tribe Elder
|
||||
1 Agitator Ant
|
||||
1 Bess, Soul Nourisher
|
||||
1 Champion of Lambholt
|
||||
1 Magus of the Wheel
|
||||
1 Orzhov Advokist
|
||||
1 Rumor Gatherer
|
||||
1 Scute Swarm
|
||||
1 Selvala, Explorer Returned
|
||||
1 Wood Elves
|
||||
1 Zurzoth, Chaos Rider
|
||||
1 Arasta of the Endless Web
|
||||
1 Life of the Party
|
||||
1 Master of Ceremonies
|
||||
1 Rose Room Treasurer
|
||||
1 Sizzling Soloist
|
||||
1 Boss's Chauffeur
|
||||
1 Gahiji, Honored One
|
||||
1 Kazuul, Tyrant of the Cliffs
|
||||
1 Thunderfoot Baloth
|
||||
1 Cabaretti Confluence
|
||||
1 Camaraderie
|
||||
1 Cultivate
|
||||
1 Fell the Mighty
|
||||
1 Harmonize
|
||||
1 Indulge // Excess
|
||||
1 Martial Coup
|
||||
1 Seize the Spotlight
|
||||
1 Shamanic Revelation
|
||||
1 Sylvan Offering
|
||||
1 Vivien's Stampede
|
||||
1 Artifact Mutation
|
||||
1 Aura Mutation
|
||||
1 Beast Within
|
||||
1 Boros Charm
|
||||
1 Cabaretti Charm
|
||||
1 Crash the Party
|
||||
1 Call the Coppercoats
|
||||
1 Grand Crescendo
|
||||
1 March of the Multitudes
|
||||
1 Path to Exile
|
||||
1 Sol Ring
|
||||
1 Arcane Signet
|
||||
1 Bloodthirsty Blade
|
||||
1 Fellwar Stone
|
||||
1 Idol of Oblivion
|
||||
1 Commander's Sphere
|
||||
1 Scepter of Celebration
|
||||
1 False Floor
|
||||
1 Intangible Virtue
|
||||
1 Awakening Zone
|
||||
1 Beastmaster Ascension
|
||||
1 Duelist's Heritage
|
||||
1 Killer Service
|
||||
1 Prosperous Partnership
|
||||
1 Felidar Retreat
|
||||
1 Outpost Siege
|
||||
1 Assemble the Legion
|
||||
1 Sandwurm Convergence
|
||||
1 Ash Barrens
|
||||
1 Cabaretti Courtyard
|
||||
1 Canopy Vista
|
||||
1 Castle Ardenvale
|
||||
1 Castle Embereth
|
||||
1 Cinder Glade
|
||||
1 Command Tower
|
||||
1 Exotic Orchard
|
||||
1 Fortified Village
|
||||
1 Game Trail
|
||||
1 Jungle Shrine
|
||||
1 Mossfire Valley
|
||||
1 Myriad Landscape
|
||||
1 Naya Panorama
|
||||
1 Path of Ancestry
|
||||
1 Rugged Prairie
|
||||
1 Sungrass Prairie
|
||||
1 Temple of Triumph
|
||||
1 Thriving Bluff
|
||||
1 Thriving Grove
|
||||
1 Thriving Heath
|
||||
1 Windbrisk Heights
|
||||
2 Plains
|
||||
2 Plains
|
||||
2 Mountain
|
||||
2 Mountain
|
||||
4 Forest
|
||||
4 Forest
|
||||
@@ -1,88 +0,0 @@
|
||||
[metadata]
|
||||
Name=Call the Spirits
|
||||
[Commander]
|
||||
1 Daxos the Returned
|
||||
[Main]
|
||||
1 Oreskos Explorer
|
||||
1 Karlov of the Ghost Council
|
||||
1 Underworld Coinsmith
|
||||
1 Burnished Hart
|
||||
1 Bastion Protector
|
||||
1 Dawnglare Invoker
|
||||
1 Ghostblade Eidolon
|
||||
1 Kor Sanctifiers
|
||||
1 Monk Idealist
|
||||
1 Mesa Enchantress
|
||||
1 Nighthowler
|
||||
1 Corpse Augur
|
||||
1 Fate Unraveler
|
||||
1 Ajani's Chosen
|
||||
1 Doomwake Giant
|
||||
1 Dreadbringer Lampads
|
||||
1 Celestial Ancient
|
||||
1 Celestial Archon
|
||||
1 Herald of the Host
|
||||
1 Banshee of the Dread Choir
|
||||
1 Thief of Blood
|
||||
1 Treasury Thrull
|
||||
1 Sandstone Oracle
|
||||
1 Silent Sentinel
|
||||
1 Teysa, Envoy of Ghosts
|
||||
1 Ancient Craving
|
||||
1 Gild
|
||||
1 Dawn to Dusk
|
||||
1 Righteous Confluence
|
||||
1 Open the Vaults
|
||||
1 Deadly Tempest
|
||||
1 Death Grasp
|
||||
1 Sol Ring
|
||||
1 Wayfarer's Bauble
|
||||
1 Lightning Greaves
|
||||
1 Orzhov Signet
|
||||
1 Thought Vessel
|
||||
1 Crystal Chimes
|
||||
1 Orzhov Cluestone
|
||||
1 Phyrexian Reclamation
|
||||
1 Seal of Cleansing
|
||||
1 Grave Peril
|
||||
1 Banishing Light
|
||||
1 Cage of Hands
|
||||
1 Karmic Justice
|
||||
1 Vow of Duty
|
||||
1 Fallen Ideal
|
||||
1 Seal of Doom
|
||||
1 Vow of Malice
|
||||
1 Aura of Silence
|
||||
1 Grasp of Fate
|
||||
1 Shielded by Faith
|
||||
1 Phyrexian Arena
|
||||
1 Underworld Connections
|
||||
1 Daxos's Torment
|
||||
1 Marshal's Anthem
|
||||
1 Dictate of Heliod
|
||||
1 Sigil of the Empty Throne
|
||||
1 Black Market
|
||||
1 Necromancer's Covenant
|
||||
1 Barren Moor
|
||||
1 Command Tower
|
||||
1 Evolving Wilds
|
||||
1 Ghost Quarter
|
||||
1 New Benalia
|
||||
1 Orzhov Basilica
|
||||
1 Orzhov Guildgate
|
||||
1 Rogue's Passage
|
||||
1 Scoured Barrens
|
||||
1 Secluded Steppe
|
||||
1 Tainted Field
|
||||
1 Temple of the False God
|
||||
1 Terramorphic Expanse
|
||||
1 Vivid Marsh
|
||||
1 Vivid Meadow
|
||||
3 Plains
|
||||
3 Plains
|
||||
3 Plains
|
||||
2 Plains
|
||||
4 Swamp
|
||||
3 Swamp
|
||||
3 Swamp
|
||||
3 Swamp
|
||||
@@ -1,83 +0,0 @@
|
||||
[metadata]
|
||||
Name=Chaos Incarnate
|
||||
[Commander]
|
||||
1 Kardur, Doomscourge
|
||||
[Main]
|
||||
1 Archfiend of Depravity
|
||||
1 Bloodgift Demon
|
||||
1 Deadly Tempest
|
||||
1 Dredge the Mire
|
||||
1 Ob Nixilis Reignited
|
||||
1 Profane Command
|
||||
1 Rakshasa Debaser
|
||||
1 Reign of the Pit
|
||||
1 Sangromancer
|
||||
1 Scythe Specter
|
||||
1 Sepulchral Primordial
|
||||
1 Soul Shatter
|
||||
1 Titan Hunter
|
||||
1 Blasphemous Act
|
||||
1 Brash Taunter
|
||||
1 Chaos Warp
|
||||
1 Combustible Gearhulk
|
||||
1 Dictate of the Twin Gods
|
||||
1 Fiery Confluence
|
||||
1 Geode Rager
|
||||
1 Kazuul, Tyrant of the Cliffs
|
||||
1 Magmatic Force
|
||||
1 Sunbird's Invocation
|
||||
1 Tectonic Giant
|
||||
1 Wild Ricochet
|
||||
1 Wildfire Devils
|
||||
1 Kaervek the Merciless
|
||||
1 Spiteful Visions
|
||||
1 Stormfist Crusader
|
||||
1 Theater of Horrors
|
||||
1 Coveted Jewel
|
||||
1 Solemn Simulacrum
|
||||
1 Foreboding Ruins
|
||||
1 Smoldering Marsh
|
||||
1 Stensia Bloodhall
|
||||
1 Temple of Malice
|
||||
1 Ambition's Cost
|
||||
1 Feed the Swarm
|
||||
1 Indulgent Tormentor
|
||||
1 Read the Bones
|
||||
1 Sign in Blood
|
||||
1 Syphon Mind
|
||||
1 Vampire Nighthawk
|
||||
1 Abrade
|
||||
1 Explosion of Riches
|
||||
1 Guttersnipe
|
||||
1 Hate Mirage
|
||||
1 Mana Geyser
|
||||
1 Thermo-Alchemist
|
||||
1 Breath of Malfegor
|
||||
1 Rakdos Charm
|
||||
1 Terminate
|
||||
1 Unlicensed Disintegration
|
||||
1 Arcane Signet
|
||||
1 Burnished Hart
|
||||
1 Commander's Sphere
|
||||
1 Lightning Greaves
|
||||
1 Nihil Spellbomb
|
||||
1 Rakdos Signet
|
||||
1 Sol Ring
|
||||
1 Talisman of Indulgence
|
||||
1 Wayfarer's Bauble
|
||||
1 Worn Powerstone
|
||||
1 Akoum Refuge
|
||||
1 Bloodfell Caves
|
||||
1 Cinder Barrens
|
||||
1 Command Tower
|
||||
1 Molten Slagheap
|
||||
1 Myriad Landscape
|
||||
1 Urborg Volcano
|
||||
4 Swamp
|
||||
4 Swamp
|
||||
4 Swamp
|
||||
3 Swamp
|
||||
4 Mountain
|
||||
4 Mountain
|
||||
3 Mountain
|
||||
3 Mountain
|
||||
@@ -1,87 +0,0 @@
|
||||
[metadata]
|
||||
Name=Corrupting Influence
|
||||
[Commander]
|
||||
1 Ixhel, Scion of Atraxa
|
||||
[Main]
|
||||
1 Bilious Skulldweller
|
||||
1 Blight Mamba
|
||||
1 Blightbelly Rat
|
||||
1 Cankerbloom
|
||||
1 Contaminant Grafter
|
||||
1 Evolution Sage
|
||||
1 Glissa's Retriever
|
||||
1 Grateful Apparition
|
||||
1 Ichor Rats
|
||||
1 Ichorclaw Myr
|
||||
1 Mycosynth Fiend
|
||||
1 Myr Convert
|
||||
1 Norn's Choirmaster
|
||||
1 Pestilent Syphoner
|
||||
1 Phyrexian Swarmlord
|
||||
1 Plague Myr
|
||||
1 Plague Stinger
|
||||
1 Scavenging Ooze
|
||||
1 Venomous Brutalizer
|
||||
1 Viridian Corrupter
|
||||
1 Vishgraz, the Doomhive
|
||||
1 Windborn Muse
|
||||
1 Caress of Phyrexia
|
||||
1 Culling Ritual
|
||||
1 Cultivate
|
||||
1 Expand the Sphere
|
||||
1 Feed the Infection
|
||||
1 Fumigate
|
||||
1 Geth's Summons
|
||||
1 Infectious Inquiry
|
||||
1 Merciless Eviction
|
||||
1 Night's Whisper
|
||||
1 Noxious Assault
|
||||
1 Painful Truths
|
||||
1 Phyresis Outbreak
|
||||
1 Phyrexian Rebirth
|
||||
1 Unnatural Restoration
|
||||
1 Vat Emergence
|
||||
1 Wurmquake
|
||||
1 Beast Within
|
||||
1 Carrion Call
|
||||
1 Mortify
|
||||
1 Noxious Revival
|
||||
1 Putrefy
|
||||
1 Swords to Plowshares
|
||||
1 Vraska's Fall
|
||||
1 Ghostly Prison
|
||||
1 Moldervine Reclamation
|
||||
1 Norn's Decree
|
||||
1 Arcane Signet
|
||||
1 Chromatic Lantern
|
||||
1 Commander's Sphere
|
||||
1 Contagion Clasp
|
||||
1 Fellwar Stone
|
||||
1 Glistening Sphere
|
||||
1 Golgari Signet
|
||||
1 Grafted Exoskeleton
|
||||
1 Norn's Annex
|
||||
1 Phyrexian Atlas
|
||||
1 Sol Ring
|
||||
1 Trailblazer's Boots
|
||||
1 Bojuka Bog
|
||||
1 Canopy Vista
|
||||
1 Command Tower
|
||||
1 Exotic Orchard
|
||||
1 Fortified Village
|
||||
1 Karn's Bastion
|
||||
1 Krosan Verge
|
||||
1 Myriad Landscape
|
||||
1 Necroblossom Snarl
|
||||
1 Path of Ancestry
|
||||
1 Sandsteppe Citadel
|
||||
1 Shineshadow Snarl
|
||||
1 Sungrass Prairie
|
||||
1 Tainted Field
|
||||
1 Tainted Wood
|
||||
1 Temple of Malady
|
||||
1 Temple of Plenty
|
||||
1 Temple of Silence
|
||||
6 Plains
|
||||
6 Swamp
|
||||
8 Forest
|
||||
@@ -1,104 +0,0 @@
|
||||
[metadata]
|
||||
Name=Counter Blitz (FINAL FANTASY X)
|
||||
[Commander]
|
||||
1 Tidus, Yuna's Guardian
|
||||
[Main]
|
||||
1 Yuna, Grand Summoner
|
||||
1 Auron, Venerated Guardian
|
||||
1 Chocobo Knights
|
||||
1 Gatta and Luzzu
|
||||
1 Lord Jyscal Guado
|
||||
1 Protection Magic
|
||||
1 Summon: Ixion
|
||||
1 Summon: Yojimbo
|
||||
1 Summoner's Sending
|
||||
1 Blitzball Stadium
|
||||
1 Lulu, Stern Guardian
|
||||
1 O'aka, Traveling Merchant
|
||||
1 Rikku, Resourceful Guardian
|
||||
1 Summon: Valefor
|
||||
1 Maester Seymour
|
||||
1 Sphere Grid
|
||||
1 Summon: Magus Sisters
|
||||
1 Tromell, Seymour's Butler
|
||||
1 Yuna's Decision
|
||||
1 Yuna's Whistle
|
||||
1 Kimahri, Valiant Guardian
|
||||
1 Shelinda, Yevon Acolyte
|
||||
1 Sin, Unending Cataclysm
|
||||
1 Wakka, Devoted Guardian
|
||||
1 Collective Effort
|
||||
1 Damning Verdict
|
||||
1 Farewell
|
||||
1 Luminous Broodmoth
|
||||
1 Promise of Loyalty
|
||||
1 Resourceful Defense
|
||||
1 Scholar of New Horizons
|
||||
1 Sunscorch Regent
|
||||
1 Together Forever
|
||||
1 Chasm Skulker
|
||||
1 Inexorable Tide
|
||||
1 Pull from Tomorrow
|
||||
1 Bane of Progress
|
||||
1 Fight Rigging
|
||||
1 Forgotten Ancient
|
||||
1 Generous Patron
|
||||
1 Gyre Sage
|
||||
1 Hardened Scales
|
||||
1 Incubation Druid
|
||||
1 Path of Discovery
|
||||
1 Rampant Rejuvenator
|
||||
1 Tireless Tracker
|
||||
1 Altered Ego
|
||||
1 Endless Detour
|
||||
1 Fathom Mage
|
||||
1 Walking Ballista
|
||||
1 Brushland
|
||||
1 Canopy Vista
|
||||
1 Exotic Orchard
|
||||
1 Flooded Grove
|
||||
1 Fortified Village
|
||||
1 Glacial Fortress
|
||||
1 Hinterland Harbor
|
||||
1 Overflowing Basin
|
||||
1 Port Town
|
||||
1 Prairie Stream
|
||||
1 Skycloud Expanse
|
||||
1 Sungrass Prairie
|
||||
1 Sunpetal Grove
|
||||
1 Temple of Enlightenment
|
||||
1 Temple of Mystery
|
||||
1 Temple of Plenty
|
||||
1 Vineglimmer Snarl
|
||||
1 Destroy Evil
|
||||
1 Grateful Apparition
|
||||
1 Path to Exile
|
||||
1 An Offer You Can't Refuse
|
||||
1 Duskshell Crawler
|
||||
1 Farseek
|
||||
1 Inspiring Call
|
||||
1 Three Visits
|
||||
1 Bred for the Hunt
|
||||
1 Arcane Signet
|
||||
1 Everflowing Chalice
|
||||
1 Sol Ring
|
||||
1 Ash Barrens
|
||||
1 Evolving Wilds
|
||||
1 Forge of Heroes
|
||||
1 Idyllic Beachfront
|
||||
1 Nesting Grounds
|
||||
1 Path of Ancestry
|
||||
1 Radiant Grove
|
||||
1 Seaside Citadel
|
||||
1 Tangled Islet
|
||||
1 Temple of the False God
|
||||
1 Command Tower
|
||||
1 Island
|
||||
1 Island
|
||||
1 Island
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
@@ -1,98 +0,0 @@
|
||||
[metadata]
|
||||
Name=Counter Blitz Collector's Edition (FINAL FANTASY X)
|
||||
[Commander]
|
||||
1 Tidus, Yuna's Guardian
|
||||
[Main]
|
||||
1 Altered Ego
|
||||
1 An Offer You Can't Refuse
|
||||
1 Arcane Signet
|
||||
1 Ash Barrens
|
||||
1 Auron, Venerated Guardian
|
||||
1 Bane of Progress
|
||||
1 Blitzball Stadium
|
||||
1 Bred for the Hunt
|
||||
1 Brushland
|
||||
1 Canopy Vista
|
||||
1 Chasm Skulker
|
||||
1 Chocobo Knights
|
||||
1 Collective Effort
|
||||
1 Command Tower
|
||||
1 Damning Verdict
|
||||
1 Destroy Evil
|
||||
1 Duskshell Crawler
|
||||
1 Endless Detour
|
||||
1 Everflowing Chalice
|
||||
1 Evolving Wilds
|
||||
1 Exotic Orchard
|
||||
1 Farewell
|
||||
1 Farseek
|
||||
1 Fathom Mage
|
||||
1 Fight Rigging
|
||||
1 Flooded Grove
|
||||
3 Forest
|
||||
1 Forge of Heroes
|
||||
1 Forgotten Ancient
|
||||
1 Fortified Village
|
||||
1 Gatta and Luzzu
|
||||
1 Generous Patron
|
||||
1 Glacial Fortress
|
||||
1 Grateful Apparition
|
||||
1 Gyre Sage
|
||||
1 Hardened Scales
|
||||
1 Hinterland Harbor
|
||||
1 Idyllic Beachfront
|
||||
1 Incubation Druid
|
||||
1 Inexorable Tide
|
||||
1 Inspiring Call
|
||||
3 Island
|
||||
1 Kimahri, Valiant Guardian
|
||||
1 Lord Jyscal Guado
|
||||
1 Lulu, Stern Guardian
|
||||
1 Luminous Broodmoth
|
||||
1 Maester Seymour
|
||||
1 Nesting Grounds
|
||||
1 O'aka, Traveling Merchant
|
||||
1 Overflowing Basin
|
||||
1 Path of Ancestry
|
||||
1 Path of Discovery
|
||||
1 Path to Exile
|
||||
3 Plains
|
||||
1 Port Town
|
||||
1 Prairie Stream
|
||||
1 Promise of Loyalty
|
||||
1 Protection Magic
|
||||
1 Pull from Tomorrow
|
||||
1 Radiant Grove
|
||||
1 Rampant Rejuvenator
|
||||
1 Resourceful Defense
|
||||
1 Rikku, Resourceful Guardian
|
||||
1 Scholar of New Horizons
|
||||
1 Seaside Citadel
|
||||
1 Shelinda, Yevon Acolyte
|
||||
1 Sin, Unending Cataclysm
|
||||
1 Skycloud Expanse
|
||||
1 Sol Ring
|
||||
1 Sphere Grid
|
||||
1 Summon: Ixion
|
||||
1 Summon: Magus Sisters
|
||||
1 Summon: Valefor
|
||||
1 Summon: Yojimbo
|
||||
1 Summoner's Sending
|
||||
1 Sungrass Prairie
|
||||
1 Sunpetal Grove
|
||||
1 Sunscorch Regent
|
||||
1 Tangled Islet
|
||||
1 Temple of Enlightenment
|
||||
1 Temple of Mystery
|
||||
1 Temple of Plenty
|
||||
1 Temple of the False God
|
||||
1 Three Visits
|
||||
1 Tireless Tracker
|
||||
1 Together Forever
|
||||
1 Tromell, Seymour's Butler
|
||||
1 Vineglimmer Snarl
|
||||
1 Wakka, Devoted Guardian
|
||||
1 Walking Ballista
|
||||
1 Yuna, Grand Summoner
|
||||
1 Yuna's Decision
|
||||
1 Yuna's Whistle
|
||||
@@ -1,101 +0,0 @@
|
||||
[metadata]
|
||||
Name=Counter Intelligence
|
||||
[Commander]
|
||||
1 Inspirit, Flagship Vessel
|
||||
[Main]
|
||||
1 Kilo, Apogee Mind
|
||||
1 Patrolling Peacemaker
|
||||
1 Insight Engine
|
||||
1 Uthros Research Craft
|
||||
1 Depthshaker Titan
|
||||
1 Long-Range Sensor
|
||||
1 Moxite Refinery
|
||||
1 Solar Array
|
||||
1 Surge Conductor
|
||||
1 Glittering Massif
|
||||
1 Radiant Summit
|
||||
1 Swan Song
|
||||
1 Chaos Warp
|
||||
1 Cloud Key
|
||||
1 Gavel of the Righteous
|
||||
1 Battlefield Forge
|
||||
1 Angel of the Ruins
|
||||
1 Fumigate
|
||||
1 Organic Extinction
|
||||
1 Resourceful Defense
|
||||
1 Chrome Host Seedshark
|
||||
1 Cyberdrive Awakener
|
||||
1 Deepglow Skate
|
||||
1 Emry, Lurker of the Loch
|
||||
1 Kappa Cannoneer
|
||||
1 Phyrexian Metamorph
|
||||
1 Pull from Tomorrow
|
||||
1 Ripples of Potential
|
||||
1 Tekuthal, Inquiry Dominus
|
||||
1 Thought Monitor
|
||||
1 Universal Surveillance
|
||||
1 Chain Reaction
|
||||
1 Alibou, Ancient Witness
|
||||
1 Jhoira, Weatherlight Captain
|
||||
1 Wake the Past
|
||||
1 Astral Cornucopia
|
||||
1 Crystalline Crawler
|
||||
1 Darksteel Reactor
|
||||
1 Empowered Autogenerator
|
||||
1 Hangarback Walker
|
||||
1 Lux Artillery
|
||||
1 Lux Cannon
|
||||
1 Steel Overseer
|
||||
1 Threefold Thunderhulk
|
||||
1 Titan Forge
|
||||
1 Adarkar Wastes
|
||||
1 Cascade Bluffs
|
||||
1 Clifftop Retreat
|
||||
1 Exotic Orchard
|
||||
1 Glacial Fortress
|
||||
1 Irrigated Farmland
|
||||
1 Karn's Bastion
|
||||
1 The Mycosynth Gardens
|
||||
1 Rugged Prairie
|
||||
1 Shivan Reef
|
||||
1 Skycloud Expanse
|
||||
1 Spire of Industry
|
||||
1 Sulfur Falls
|
||||
1 Temple of Enlightenment
|
||||
1 Temple of Epiphany
|
||||
1 Temple of Triumph
|
||||
1 Swords to Plowshares
|
||||
1 Tezzeret's Gambit
|
||||
1 Thirst for Knowledge
|
||||
1 Arcane Signet
|
||||
1 Pentad Prism
|
||||
1 Sol Ring
|
||||
1 Command Tower
|
||||
1 Dispatch
|
||||
1 Etherium Sculptor
|
||||
1 Experimental Augury
|
||||
1 Thrummingbird
|
||||
1 Enthusiastic Mechanaut
|
||||
1 Coretapper
|
||||
1 Etched Oracle
|
||||
1 Everflowing Chalice
|
||||
1 Golem Foundry
|
||||
1 Mindless Automaton
|
||||
1 Soul-Guide Lantern
|
||||
1 Ancient Den
|
||||
1 Buried Ruin
|
||||
1 Evolving Wilds
|
||||
1 Great Furnace
|
||||
1 Lonely Sandbar
|
||||
1 Mystic Monastery
|
||||
1 Razortide Bridge
|
||||
1 Rustvale Bridge
|
||||
1 Seat of the Synod
|
||||
1 Secluded Steppe
|
||||
1 Silverbluff Bridge
|
||||
2 Plains
|
||||
1 Plains
|
||||
2 Island
|
||||
1 Island
|
||||
2 Mountain
|
||||
1 Mountain
|
||||
@@ -1,90 +0,0 @@
|
||||
[metadata]
|
||||
Name=Counterpunch
|
||||
[Commander]
|
||||
1 Ghave, Guru of Spores
|
||||
[Main]
|
||||
1 Aquastrand Spider
|
||||
1 Deadly Recluse
|
||||
1 Sakura-Tribe Elder
|
||||
1 Scavenging Ooze
|
||||
1 Monk Realist
|
||||
1 Selesnya Evangel
|
||||
1 Golgari Guildmage
|
||||
1 Selesnya Guildmage
|
||||
1 Nantuko Husk
|
||||
1 Fertilid
|
||||
1 Spawnwrithe
|
||||
1 Vampire Nighthawk
|
||||
1 Spike Feeder
|
||||
1 Yavimaya Elder
|
||||
1 Squallmonger
|
||||
1 Penumbra Spider
|
||||
1 Sigil Captain
|
||||
1 Shriekmaw
|
||||
1 Dark Hatchling
|
||||
1 Teneb, the Harvester
|
||||
1 Hornet Queen
|
||||
1 Vish Kal, Blood Arbiter
|
||||
1 Symbiotic Wurm
|
||||
1 Celestial Force
|
||||
1 Karador, Ghost Chieftain
|
||||
1 Chorus of the Conclave
|
||||
1 Alliance of Arms
|
||||
1 Cultivate
|
||||
1 Harmonize
|
||||
1 Syphon Flesh
|
||||
1 Bestial Menace
|
||||
1 Hex
|
||||
1 Hour of Reckoning
|
||||
1 Death Mutation
|
||||
1 Storm Herd
|
||||
1 Doom Blade
|
||||
1 Tribute to the Wild
|
||||
1 Footbottom Feast
|
||||
1 Afterlife
|
||||
1 Mortify
|
||||
1 Nemesis Trap
|
||||
1 Cobra Trap
|
||||
1 Skullclamp
|
||||
1 Sol Ring
|
||||
1 Golgari Signet
|
||||
1 Lightning Greaves
|
||||
1 Orzhov Signet
|
||||
1 Selesnya Signet
|
||||
1 Darksteel Ingot
|
||||
1 Acorn Catapult
|
||||
1 Soul Snare
|
||||
1 Fists of Ironwood
|
||||
1 Necrogenesis
|
||||
1 Vow of Malice
|
||||
1 Awakening Zone
|
||||
1 Vow of Wildness
|
||||
1 Oblivion Ring
|
||||
1 Vow of Duty
|
||||
1 Attrition
|
||||
1 Aura Shards
|
||||
1 Barren Moor
|
||||
1 Command Tower
|
||||
1 Evolving Wilds
|
||||
1 Golgari Rot Farm
|
||||
1 Orzhov Basilica
|
||||
1 Rupture Spire
|
||||
1 Secluded Steppe
|
||||
1 Selesnya Sanctuary
|
||||
1 Temple of the False God
|
||||
1 Tranquil Thicket
|
||||
1 Vivid Grove
|
||||
1 Vivid Marsh
|
||||
1 Vivid Meadow
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
3 Forest
|
||||
3 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Plains
|
||||
2 Plains
|
||||
2 Plains
|
||||
2 Plains
|
||||
@@ -1,82 +0,0 @@
|
||||
[metadata]
|
||||
Name=Coven Counters
|
||||
[Commander]
|
||||
1 Leinore, Autumn Sovereign
|
||||
[Main]
|
||||
1 Angel of Glory's Rise
|
||||
1 Bastion Protector
|
||||
1 Custodi Soulbinders
|
||||
1 Dearly Departed
|
||||
1 Herald of War
|
||||
1 Knight of the White Orchid
|
||||
1 Mikaeus, the Lunarch
|
||||
1 Odric, Master Tactician
|
||||
1 Riders of Gavony
|
||||
1 Victory's Envoy
|
||||
1 Champion of Lambholt
|
||||
1 Gyre Sage
|
||||
1 Kessig Cagebreakers
|
||||
1 Somberwald Sage
|
||||
1 Verdurous Gearhulk
|
||||
1 Wild Beastmaster
|
||||
1 Heron's Grace Champion
|
||||
1 Sigarda, Heron's Grace
|
||||
1 Abzan Falconer
|
||||
1 Ainok Bond-Kin
|
||||
1 Elite Scaleguard
|
||||
1 Orzhov Advokist
|
||||
1 Avacyn's Pilgrim
|
||||
1 Eternal Witness
|
||||
1 Yavimaya Elder
|
||||
1 Enduring Scalelord
|
||||
1 Juniper Order Ranger
|
||||
1 Trostani's Summoner
|
||||
1 Cleansing Nova
|
||||
1 Hour of Reckoning
|
||||
1 Shamanic Revelation
|
||||
1 Bestial Menace
|
||||
1 Biogenic Upgrade
|
||||
1 Growth Spasm
|
||||
1 Unbreakable Formation
|
||||
1 Return to Dust
|
||||
1 Swords to Plowshares
|
||||
1 Beast Within
|
||||
1 Inspiring Call
|
||||
1 Lifecrafter's Bestiary
|
||||
1 Arcane Signet
|
||||
1 Sol Ring
|
||||
1 Swiftfoot Boots
|
||||
1 Talisman of Unity
|
||||
1 Citadel Siege
|
||||
1 Death's Presence
|
||||
1 Canopy Vista
|
||||
1 Exotic Orchard
|
||||
1 Fortified Village
|
||||
1 Sungrass Prairie
|
||||
1 Temple of Plenty
|
||||
1 Blighted Woodland
|
||||
1 Command Tower
|
||||
1 Krosan Verge
|
||||
1 Myriad Landscape
|
||||
1 Path of Ancestry
|
||||
1 Rogue's Passage
|
||||
1 Selesnya Sanctuary
|
||||
1 Temple of the False God
|
||||
12 Forest
|
||||
12 Plains
|
||||
1 Kyler, Sigardian Emissary
|
||||
1 Celestial Judgment
|
||||
1 Curse of Conformity
|
||||
1 Moorland Rescuer
|
||||
1 Sigarda's Vanguard
|
||||
1 Stalwart Pathlighter
|
||||
1 Wall of Mourning
|
||||
1 Celebrate the Harvest
|
||||
1 Curse of Clinging Webs
|
||||
1 Heronblade Elite
|
||||
1 Kurbis, Harvest Celebrant
|
||||
1 Ruinous Intrusion
|
||||
1 Sigardian Zealot
|
||||
1 Somberwald Beastmaster
|
||||
1 Dawnhart Wardens
|
||||
1 Moonsilver Key
|
||||
@@ -3,88 +3,85 @@ Name=Creative Energy
|
||||
[Commander]
|
||||
1 Satya, Aetherflux Genius
|
||||
[Main]
|
||||
1 Cayth, Famed Mechanist
|
||||
1 Sphinx of the Revelation
|
||||
1 Filigree Racer
|
||||
1 Localized Destruction
|
||||
1 Adarkar Wastes
|
||||
1 Aether Hub
|
||||
1 Aether Refinery
|
||||
1 Hourglass of the Lost
|
||||
1 Salvation Colossus
|
||||
1 Blaster Hulk
|
||||
1 Razorfield Ripper
|
||||
1 Silverquill Lecturer
|
||||
1 Overclocked Electromancer
|
||||
1 Stone Idol Generator
|
||||
1 Aurora Shifter
|
||||
1 Conversion Apparatus
|
||||
1 Gonti's Aether Heart
|
||||
1 Lightning Runner
|
||||
1 Aethertide Whale
|
||||
1 Aethergeode Miner
|
||||
1 Aethersphere Harvester
|
||||
1 Bident of Thassa
|
||||
1 Temple of Enlightenment
|
||||
1 Battlefield Forge
|
||||
1 Myr Battlesphere
|
||||
1 Grenzo, Havoc Raiser
|
||||
1 Brudiclad, Telchor Engineer
|
||||
1 Coveted Jewel
|
||||
1 Goldspan Dragon
|
||||
1 Legion Loyalty
|
||||
1 Mystic Gate
|
||||
1 Aethersquall Ancient
|
||||
1 Aetherstorm Roc
|
||||
1 Aethertide Whale
|
||||
1 Aetherworks Marvel
|
||||
1 Akroma's Will
|
||||
1 Adarkar Wastes
|
||||
1 Shivan Reef
|
||||
1 Amped Raptor
|
||||
1 Angel of Invention
|
||||
1 Arcane Signet
|
||||
1 Aurora Shifter
|
||||
1 Austere Command
|
||||
1 Azorius Chancery
|
||||
1 Battlefield Forge
|
||||
1 Bespoke Battlewagon
|
||||
1 Bident of Thassa
|
||||
1 Blaster Hulk
|
||||
1 Brudiclad, Telchor Engineer
|
||||
1 Burnished Hart
|
||||
1 Castle Vantress
|
||||
1 Cayth, Famed Mechanist
|
||||
1 Coalition Relic
|
||||
1 Combustible Gearhulk
|
||||
1 Aetherworks Marvel
|
||||
1 Angel of Invention
|
||||
1 Confiscation Coup
|
||||
1 Aetherstorm Roc
|
||||
1 Aethersquall Ancient
|
||||
1 Frostboil Snarl
|
||||
1 Austere Command
|
||||
1 Furycalm Snarl
|
||||
1 Midnight Clock
|
||||
1 Professional Face-Breaker
|
||||
1 Farewell
|
||||
1 Port Town
|
||||
1 Temple of Triumph
|
||||
1 Solemn Simulacrum
|
||||
1 Temple of Epiphany
|
||||
1 Prairie Stream
|
||||
1 Skyclave Apparition
|
||||
1 Castle Vantress
|
||||
1 Jolted Awake
|
||||
1 Bespoke Battlewagon
|
||||
1 Roil Cartographer
|
||||
1 Unstable Amulet
|
||||
1 Amped Raptor
|
||||
1 Solar Transformer
|
||||
1 Scurry of Gremlins
|
||||
1 Izzet Generatorium
|
||||
1 Talisman of Conviction
|
||||
1 Tezzeret's Gambit
|
||||
1 Izzet Boilerworks
|
||||
1 Azorius Chancery
|
||||
1 Talisman of Progress
|
||||
1 Command Tower
|
||||
1 Burnished Hart
|
||||
1 Arcane Signet
|
||||
1 Sol Ring
|
||||
1 Era of Innovation
|
||||
1 Aether Hub
|
||||
1 Confiscation Coup
|
||||
1 Conversion Apparatus
|
||||
1 Coveted Jewel
|
||||
1 Decoction Module
|
||||
1 Glimmer of Genius
|
||||
1 Whirler Virtuoso
|
||||
1 Talisman of Creativity
|
||||
1 Swords to Plowshares
|
||||
1 Wayfarer's Bauble
|
||||
1 Demolition Field
|
||||
1 Era of Innovation
|
||||
1 Farewell
|
||||
1 Filigree Racer
|
||||
1 Frostboil Snarl
|
||||
1 Furycalm Snarl
|
||||
1 Glimmer of Genius
|
||||
1 Goldspan Dragon
|
||||
1 Gonti's Aether Heart
|
||||
1 Grenzo, Havoc Raiser
|
||||
1 Hourglass of the Lost
|
||||
1 Izzet Boilerworks
|
||||
1 Izzet Generatorium
|
||||
1 Jolted Awake
|
||||
1 Legion Loyalty
|
||||
1 Lightning Runner
|
||||
1 Localized Destruction
|
||||
1 Midnight Clock
|
||||
1 Myr Battlesphere
|
||||
1 Mystic Gate
|
||||
1 Mystic Monastery
|
||||
5 Plains
|
||||
5 Plains
|
||||
3 Island
|
||||
2 Island
|
||||
3 Mountain
|
||||
2 Mountain
|
||||
1 Overclocked Electromancer
|
||||
1 Port Town
|
||||
1 Prairie Stream
|
||||
1 Professional Face-Breaker
|
||||
1 Razorfield Ripper
|
||||
1 Roil Cartographer
|
||||
1 Salvation Colossus
|
||||
1 Scurry of Gremlins
|
||||
1 Shivan Reef
|
||||
1 Silverquill Lecturer
|
||||
1 Skyclave Apparition
|
||||
1 Sol Ring
|
||||
1 Solar Transformer
|
||||
1 Solemn Simulacrum
|
||||
1 Sphinx of the Revelation
|
||||
1 Stone Idol Generator
|
||||
1 Swords to Plowshares
|
||||
1 Talisman of Conviction
|
||||
1 Talisman of Creativity
|
||||
1 Talisman of Progress
|
||||
1 Temple of Enlightenment
|
||||
1 Temple of Epiphany
|
||||
1 Temple of Triumph
|
||||
1 Tezzeret's Gambit
|
||||
1 Unstable Amulet
|
||||
1 Wayfarer's Bauble
|
||||
1 Whirler Virtuoso
|
||||
7 Plains
|
||||
7 Island
|
||||
6 Mountain
|
||||
@@ -1,90 +0,0 @@
|
||||
[metadata]
|
||||
Name=Creative Energy Collector's Edition
|
||||
[Commander]
|
||||
1 Satya, Aetherflux Genius
|
||||
[Main]
|
||||
1 Cayth, Famed Mechanist
|
||||
1 Sphinx of the Revelation
|
||||
1 Filigree Racer
|
||||
1 Localized Destruction
|
||||
1 Aether Refinery
|
||||
1 Hourglass of the Lost
|
||||
1 Salvation Colossus
|
||||
1 Blaster Hulk
|
||||
1 Razorfield Ripper
|
||||
1 Silverquill Lecturer
|
||||
1 Overclocked Electromancer
|
||||
1 Stone Idol Generator
|
||||
1 Aurora Shifter
|
||||
1 Conversion Apparatus
|
||||
1 Gonti's Aether Heart
|
||||
1 Lightning Runner
|
||||
1 Aethertide Whale
|
||||
1 Aethergeode Miner
|
||||
1 Aethersphere Harvester
|
||||
1 Bident of Thassa
|
||||
1 Temple of Enlightenment
|
||||
1 Battlefield Forge
|
||||
1 Myr Battlesphere
|
||||
1 Grenzo, Havoc Raiser
|
||||
1 Brudiclad, Telchor Engineer
|
||||
1 Coveted Jewel
|
||||
1 Goldspan Dragon
|
||||
1 Legion Loyalty
|
||||
1 Mystic Gate
|
||||
1 Akroma's Will
|
||||
1 Adarkar Wastes
|
||||
1 Shivan Reef
|
||||
1 Coalition Relic
|
||||
1 Combustible Gearhulk
|
||||
1 Aetherworks Marvel
|
||||
1 Angel of Invention
|
||||
1 Confiscation Coup
|
||||
1 Aetherstorm Roc
|
||||
1 Aethersquall Ancient
|
||||
1 Frostboil Snarl
|
||||
1 Austere Command
|
||||
1 Furycalm Snarl
|
||||
1 Midnight Clock
|
||||
1 Professional Face-Breaker
|
||||
1 Farewell
|
||||
1 Port Town
|
||||
1 Temple of Triumph
|
||||
1 Solemn Simulacrum
|
||||
1 Temple of Epiphany
|
||||
1 Prairie Stream
|
||||
1 Skyclave Apparition
|
||||
1 Castle Vantress
|
||||
1 Jolted Awake
|
||||
1 Bespoke Battlewagon
|
||||
1 Roil Cartographer
|
||||
1 Unstable Amulet
|
||||
1 Amped Raptor
|
||||
1 Solar Transformer
|
||||
1 Scurry of Gremlins
|
||||
1 Izzet Generatorium
|
||||
1 Talisman of Conviction
|
||||
1 Tezzeret's Gambit
|
||||
1 Izzet Boilerworks
|
||||
1 Azorius Chancery
|
||||
1 Talisman of Progress
|
||||
1 Command Tower
|
||||
1 Burnished Hart
|
||||
1 Arcane Signet
|
||||
1 Sol Ring
|
||||
1 Era of Innovation
|
||||
1 Aether Hub
|
||||
1 Decoction Module
|
||||
1 Glimmer of Genius
|
||||
1 Whirler Virtuoso
|
||||
1 Talisman of Creativity
|
||||
1 Swords to Plowshares
|
||||
1 Wayfarer's Bauble
|
||||
1 Demolition Field
|
||||
1 Mystic Monastery
|
||||
5 Plains
|
||||
5 Plains
|
||||
3 Island
|
||||
2 Island
|
||||
3 Mountain
|
||||
2 Mountain
|
||||
@@ -1,93 +0,0 @@
|
||||
[metadata]
|
||||
Name=Dance of the Elements
|
||||
[Commander]
|
||||
1 Ashling, the Limitless
|
||||
[Main]
|
||||
1 Mass of Mysteries
|
||||
1 Elemental Spectacle
|
||||
1 Springleaf Parade
|
||||
1 Jubilation
|
||||
1 Impulsivity
|
||||
1 Lamentation
|
||||
1 Belonging
|
||||
1 Subterfuge
|
||||
1 Rain-Slicked Copse
|
||||
1 Sodden Verdure
|
||||
1 Abundant Countryside
|
||||
1 Endurance
|
||||
1 Fury
|
||||
1 Haunting Voyage
|
||||
1 Avenger of Zendikar
|
||||
1 Cavalier of Thorns
|
||||
1 Greenwarden of Murasa
|
||||
1 Selvala, Heart of the Wilds
|
||||
1 Titan of Industry
|
||||
1 Muldrotha, the Gravetide
|
||||
1 Omnath, Locus of Rage
|
||||
1 Yarok, the Desecrated
|
||||
1 Omnath, Locus of the Roil
|
||||
1 Timeless Lotus
|
||||
1 Shatter the Sky
|
||||
1 Hoofprints of the Stag
|
||||
1 Slithermuse
|
||||
1 Descendants' Fury
|
||||
1 Blasphemous Act
|
||||
1 Cream of the Crop
|
||||
1 Kindred Summons
|
||||
1 Bane of Progress
|
||||
1 Realmwalker
|
||||
1 Return of the Wildspeaker
|
||||
1 Faeburrow Elder
|
||||
1 Vernal Sovereign
|
||||
1 Horde of Notions
|
||||
1 Maelstrom Wanderer
|
||||
1 Jegantha, the Wellspring
|
||||
1 Chromatic Lantern
|
||||
1 Primal Beyond
|
||||
1 Raging Ravine
|
||||
1 Exotic Orchard
|
||||
1 Flamekin Village
|
||||
1 Path to Exile
|
||||
1 Mulldrifter
|
||||
1 Reality Shift
|
||||
1 Shriekmaw
|
||||
1 Shimmercreep
|
||||
1 Flamebraider
|
||||
1 Crib Swap
|
||||
1 Secluded Courtyard
|
||||
1 Sol Ring
|
||||
1 Command Tower
|
||||
1 Arcane Signet
|
||||
1 Distant Melody
|
||||
1 Incandescent Soulstoke
|
||||
1 Eclipsed Flamekin
|
||||
1 Foundation Breaker
|
||||
1 Garruk's Uprising
|
||||
1 Risen Reef
|
||||
1 Fellwar Stone
|
||||
1 Unclaimed Territory
|
||||
1 Ancient Ziggurat
|
||||
1 Frontier Bivouac
|
||||
1 Sandsteppe Citadel
|
||||
1 Savage Lands
|
||||
1 Opulent Palace
|
||||
1 Seaside Citadel
|
||||
1 Jungle Shrine
|
||||
1 Smokebraider
|
||||
1 Ingot Chewer
|
||||
1 Fertile Ground
|
||||
1 Abundant Growth
|
||||
1 Kodama's Reach
|
||||
1 Cultivate
|
||||
1 Path of Ancestry
|
||||
1 Thriving Grove
|
||||
1 Thriving Heath
|
||||
1 Thriving Isle
|
||||
1 Opal Palace
|
||||
1 Thriving Bluff
|
||||
1 Thriving Moor
|
||||
2 Plains
|
||||
2 Island
|
||||
2 Swamp
|
||||
2 Mountain
|
||||
8 Forest
|
||||
@@ -1,99 +0,0 @@
|
||||
[metadata]
|
||||
Name=Deadly Disguise
|
||||
[Commander]
|
||||
1 Kaust, Eyes of the Glade
|
||||
[Main]
|
||||
1 Duskana, the Rage Mother
|
||||
1 True Identity
|
||||
1 Unexplained Absence
|
||||
1 Veiled Ascension
|
||||
1 Boltbender
|
||||
1 Showstopping Surprise
|
||||
1 Tesak, Judith's Hellhound
|
||||
1 Experiment Twelve
|
||||
1 Printlifter Ooze
|
||||
1 Panoptic Projektor
|
||||
1 Ransom Note
|
||||
1 Ugin's Mastery
|
||||
1 Austere Command
|
||||
1 Dusk // Dawn
|
||||
1 Exalted Angel
|
||||
1 Fell the Mighty
|
||||
1 Hidden Dragonslayer
|
||||
1 Master of Pearls
|
||||
1 Mastery of the Unseen
|
||||
1 Mirror Entity
|
||||
1 Welcoming Vampire
|
||||
1 Akroma, Angel of Fury
|
||||
1 Ashcloud Phoenix
|
||||
1 Chaos Warp
|
||||
1 Imperial Hellkite
|
||||
1 Jeska's Will
|
||||
1 Neheb, the Eternal
|
||||
1 Scourge of the Throne
|
||||
1 Beast Whisperer
|
||||
1 Deathmist Raptor
|
||||
1 Den Protector
|
||||
1 Hooded Hydra
|
||||
1 Krosan Cloudscraper
|
||||
1 Krosan Colossus
|
||||
1 Obscuring Aether
|
||||
1 Ohran Frostfang
|
||||
1 Return of the Wildspeaker
|
||||
1 Root Elemental
|
||||
1 Saryth, the Viper's Fang
|
||||
1 Seedborn Muse
|
||||
1 Temur War Shaman
|
||||
1 Thelonite Hermit
|
||||
1 Toski, Bearer of Secrets
|
||||
1 Trail of Mystery
|
||||
1 Whisperwood Elemental
|
||||
1 Yedora, Grave Gardener
|
||||
1 Decimate
|
||||
1 Sidar Kondo of Jamuraa
|
||||
1 Lifecrafter's Bestiary
|
||||
1 Scroll of Fate
|
||||
1 Canopy Vista
|
||||
1 Cinder Glade
|
||||
1 Exotic Orchard
|
||||
1 Fortified Village
|
||||
1 Furycalm Snarl
|
||||
1 Game Trail
|
||||
1 Kessig Wolf Run
|
||||
1 Mossfire Valley
|
||||
1 Mosswort Bridge
|
||||
1 Scattered Groves
|
||||
1 Sheltered Thicket
|
||||
1 Shrine of the Forsaken Gods
|
||||
1 Sungrass Prairie
|
||||
1 Temple of Abandon
|
||||
1 Temple of Plenty
|
||||
1 Temple of Triumph
|
||||
1 Path to Exile
|
||||
1 Ainok Survivalist
|
||||
1 Broodhatch Nantuko
|
||||
1 Nervous Gardener
|
||||
1 Nantuko Vigilante
|
||||
1 Nature's Lore
|
||||
1 Sakura-Tribe Elder
|
||||
1 Salt Road Ambushers
|
||||
1 Three Visits
|
||||
1 Wild Growth
|
||||
1 Arcane Signet
|
||||
1 Sol Ring
|
||||
1 Boros Garrison
|
||||
1 Command Tower
|
||||
1 Branch of Vitu-Ghazi
|
||||
1 Gruul Turf
|
||||
1 Jungle Shrine
|
||||
1 Krosan Verge
|
||||
1 Sacred Peaks
|
||||
1 Selesnya Sanctuary
|
||||
1 Temple of the False God
|
||||
1 Zoetic Cavern
|
||||
2 Plains
|
||||
2 Plains
|
||||
2 Mountain
|
||||
1 Mountain
|
||||
2 Forest
|
||||
2 Forest
|
||||
@@ -1,96 +0,0 @@
|
||||
[metadata]
|
||||
Name=Deep Clue Sea
|
||||
[Commander]
|
||||
1 Morska, Undersea Sleuth
|
||||
[Main]
|
||||
1 Sophia, Dogged Detective
|
||||
1 Armed with Proof
|
||||
1 Merchant of Truth
|
||||
1 Serene Sleuth
|
||||
1 Detective of the Month
|
||||
1 Follow the Bodies
|
||||
1 Tangletrove Kelp
|
||||
1 Innocuous Researcher
|
||||
1 On the Trail
|
||||
1 Knowledge Is Power
|
||||
1 Ransom Note
|
||||
1 Aerial Extortionist
|
||||
1 Bennie Bracks, Zoologist
|
||||
1 Farewell
|
||||
1 Fumigate
|
||||
1 Organic Extinction
|
||||
1 Search the Premises
|
||||
1 Alandra, Sky Dreamer
|
||||
1 Confirm Suspicions
|
||||
1 Ethereal Investigator
|
||||
1 Finale of Revelation
|
||||
1 Kappa Cannoneer
|
||||
1 Mechanized Production
|
||||
1 Nadir Kraken
|
||||
1 Shimmer Dragon
|
||||
1 Teferi's Ageless Insight
|
||||
1 Tezzeret, Betrayer of Flesh
|
||||
1 Thought Monitor
|
||||
1 Hornet Queen
|
||||
1 Jolrael, Mwonvuli Recluse
|
||||
1 Killer Service
|
||||
1 Tireless Tracker
|
||||
1 Adrix and Nev, Twincasters
|
||||
1 Chulane, Teller of Tales
|
||||
1 Disorder in the Court
|
||||
1 Esix, Fractal Bloom
|
||||
1 Hydroid Krasis
|
||||
1 Koma, Cosmos Serpent
|
||||
1 Lonis, Cryptozoologist
|
||||
1 Selvala, Explorer Returned
|
||||
1 Academy Manufactor
|
||||
1 Idol of Oblivion
|
||||
1 Inspiring Statuary
|
||||
1 Nettlecyst
|
||||
1 Psychosis Crawler
|
||||
1 Canopy Vista
|
||||
1 Exotic Orchard
|
||||
1 Irrigated Farmland
|
||||
1 Prairie Stream
|
||||
1 Scattered Groves
|
||||
1 Skycloud Expanse
|
||||
1 Spire of Industry
|
||||
1 Sungrass Prairie
|
||||
1 Temple of Enlightenment
|
||||
1 Temple of Mystery
|
||||
1 Temple of Plenty
|
||||
1 Swords to Plowshares
|
||||
1 Erdwal Illuminator
|
||||
1 Junk Winder
|
||||
1 Ongoing Investigation
|
||||
1 Whirler Rogue
|
||||
1 Graf Mole
|
||||
1 Ulvenwald Mysteries
|
||||
1 Wilderness Reclamation
|
||||
1 Wavesifter
|
||||
1 Arcane Signet
|
||||
1 Azorius Signet
|
||||
1 Simic Signet
|
||||
1 Sol Ring
|
||||
1 Talisman of Curiosity
|
||||
1 Talisman of Progress
|
||||
1 Talisman of Unity
|
||||
1 Azorius Chancery
|
||||
1 Magnifying Glass
|
||||
1 Command Tower
|
||||
1 Krosan Verge
|
||||
1 Lonely Sandbar
|
||||
1 Path of Ancestry
|
||||
1 Reliquary Tower
|
||||
1 Seaside Citadel
|
||||
1 Secluded Steppe
|
||||
1 Selesnya Sanctuary
|
||||
1 Simic Growth Chamber
|
||||
1 Temple of the False God
|
||||
1 Tranquil Thicket
|
||||
2 Plains
|
||||
1 Plains
|
||||
3 Island
|
||||
3 Island
|
||||
3 Forest
|
||||
2 Forest
|
||||
@@ -1,93 +0,0 @@
|
||||
[metadata]
|
||||
Name=Desert Bloom
|
||||
[Commander]
|
||||
1 Yuma, Proud Protector
|
||||
[Main]
|
||||
1 Kirri, Talented Sprout
|
||||
1 Scavenger Grounds
|
||||
1 Sun Titan
|
||||
1 Omnath, Locus of Rage
|
||||
1 Descend upon the Sinful
|
||||
1 Chromatic Lantern
|
||||
1 Marshal's Anthem
|
||||
1 Sheltered Thicket
|
||||
1 Scute Swarm
|
||||
1 Hour of Promise
|
||||
1 Oracle of Mul Daya
|
||||
1 Ramunap Excavator
|
||||
1 Scattered Groves
|
||||
1 World Shaper
|
||||
1 Nesting Dragon
|
||||
1 Turntimber Sower
|
||||
1 Sevinne's Reclamation
|
||||
1 Ancient Greenwarden
|
||||
1 Titania, Protector of Argoth
|
||||
1 Return of the Wildspeaker
|
||||
1 Perennial Behemoth
|
||||
1 Avenger of Zendikar
|
||||
1 Hazezon, Shaper of Sand
|
||||
1 Escape to the Wilds
|
||||
1 Heaven // Earth
|
||||
1 Genesis Hydra
|
||||
1 Sunscorched Divide
|
||||
1 The Mending of Dominaria
|
||||
1 Decimate
|
||||
1 Sand Scout
|
||||
1 Embrace the Unknown
|
||||
1 Dune Chanter
|
||||
1 Cataclysmic Prospecting
|
||||
1 Vengeful Regrowth
|
||||
1 Angel of Indemnity
|
||||
1 Cactus Preserve
|
||||
1 Rumbleweed
|
||||
1 Terramorphic Expanse
|
||||
1 Evolving Wilds
|
||||
1 Swiftfoot Boots
|
||||
1 Explore
|
||||
1 Sol Ring
|
||||
1 Satyr Wayfinder
|
||||
1 Perpetual Timepiece
|
||||
1 Crawling Sensation
|
||||
1 Painted Bluffs
|
||||
1 Command Tower
|
||||
1 Magmatic Insight
|
||||
1 Krosan Verge
|
||||
1 Desert of the True
|
||||
1 Skullwinder
|
||||
1 Desert of the Indomitable
|
||||
1 Jungle Shrine
|
||||
1 Bitter Reunion
|
||||
1 Desert of the Fervent
|
||||
1 Valorous Stance
|
||||
1 Dunes of the Dead
|
||||
1 Shefet Dunes
|
||||
1 Hashep Oasis
|
||||
1 Elvish Rejuvenator
|
||||
1 Winding Way
|
||||
1 Springbloom Druid
|
||||
1 Arcane Signet
|
||||
1 Unholy Heat
|
||||
1 Thrilling Discovery
|
||||
1 Electric Revelation
|
||||
1 Eccentric Farmer
|
||||
1 Harrow
|
||||
1 Ramunap Ruins
|
||||
1 Path to Exile
|
||||
1 Requisition Raid
|
||||
1 Bovine Intervention
|
||||
1 Map the Frontier
|
||||
1 Conduit Pylons
|
||||
1 Mirage Mesa
|
||||
1 Wreck and Rebuild
|
||||
1 Angel of the Ruins
|
||||
1 Bristling Backwoods
|
||||
1 Creosote Heath
|
||||
1 Abraded Bluffs
|
||||
1 Scaretiller
|
||||
1 Nantuko Cultivator
|
||||
3 Plains
|
||||
3 Plains
|
||||
2 Mountain
|
||||
2 Mountain
|
||||
4 Forest
|
||||
3 Forest
|
||||
@@ -1,98 +0,0 @@
|
||||
[metadata]
|
||||
Name=Devour for Power
|
||||
[Commander]
|
||||
1 The Mimeoplasm
|
||||
[Main]
|
||||
1 Nezumi Graverobber // Nighteyes the Desecrator
|
||||
1 Skullbriar, the Walking Grave
|
||||
1 Riddlekeeper
|
||||
1 Fleshbag Marauder
|
||||
1 Eternal Witness
|
||||
1 Troll Ascetic
|
||||
1 Yavimaya Elder
|
||||
1 Solemn Simulacrum
|
||||
1 Brawn
|
||||
1 Wonder
|
||||
1 Sewer Nemesis
|
||||
1 Gravedigger
|
||||
1 Lhurgoyf
|
||||
1 Dreamborn Muse
|
||||
1 Mortivore
|
||||
1 Desecrator Hag
|
||||
1 Mulldrifter
|
||||
1 Acidic Slime
|
||||
1 Vulturous Zombie
|
||||
1 Dark Hatchling
|
||||
1 Extractor Demon
|
||||
1 Scythe Specter
|
||||
1 Wrexial, the Risen Deep
|
||||
1 Vorosh, the Hunter
|
||||
1 Triskelavus
|
||||
1 Slipstream Eel
|
||||
1 Butcher of Malakir
|
||||
1 Patron of the Nezumi
|
||||
1 Damia, Sage of Stone
|
||||
1 Szadek, Lord of Secrets
|
||||
1 Avatar of Woe
|
||||
1 Artisan of Kozilek
|
||||
1 Minds Aglow
|
||||
1 Shared Trauma
|
||||
1 Sign in Blood
|
||||
1 Stitch Together
|
||||
1 Cultivate
|
||||
1 Windfall
|
||||
1 Buried Alive
|
||||
1 Syphon Mind
|
||||
1 Unnerve
|
||||
1 Rise from the Grave
|
||||
1 Syphon Flesh
|
||||
1 Living Death
|
||||
1 Tribute to the Wild
|
||||
1 Spell Crumple
|
||||
1 Fact or Fiction
|
||||
1 Relic Crush
|
||||
1 Sol Ring
|
||||
1 Dimir Signet
|
||||
1 Golgari Signet
|
||||
1 Lightning Greaves
|
||||
1 Simic Signet
|
||||
1 Oblivion Stone
|
||||
1 Vow of Wildness
|
||||
1 Vow of Flight
|
||||
1 Vow of Malice
|
||||
1 Memory Erosion
|
||||
1 Grave Pact
|
||||
1 Barren Moor
|
||||
1 Command Tower
|
||||
1 Dimir Aqueduct
|
||||
1 Dreadship Reef
|
||||
1 Golgari Rot Farm
|
||||
1 Jwar Isle Refuge
|
||||
1 Lonely Sandbar
|
||||
1 Rupture Spire
|
||||
1 Simic Growth Chamber
|
||||
1 Svogthos, the Restless Tomb
|
||||
1 Temple of the False God
|
||||
1 Terramorphic Expanse
|
||||
1 Tranquil Thicket
|
||||
2 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
2 Island
|
||||
1 Island
|
||||
1 Island
|
||||
1 Island
|
||||
1 Island
|
||||
1 Island
|
||||
1 Island
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
@@ -1,89 +0,0 @@
|
||||
[metadata]
|
||||
Name=Devour for Power
|
||||
[Commander]
|
||||
1 The Mimeoplasm
|
||||
[Main]
|
||||
1 Nezumi Graverobber // Nighteyes the Desecrator
|
||||
1 Skullbriar, the Walking Grave
|
||||
1 Riddlekeeper
|
||||
1 Fleshbag Marauder
|
||||
1 Eternal Witness
|
||||
1 Troll Ascetic
|
||||
1 Yavimaya Elder
|
||||
1 Solemn Simulacrum
|
||||
1 Brawn
|
||||
1 Wonder
|
||||
1 Sewer Nemesis
|
||||
1 Gravedigger
|
||||
1 Lhurgoyf
|
||||
1 Dreamborn Muse
|
||||
1 Mortivore
|
||||
1 Desecrator Hag
|
||||
1 Mulldrifter
|
||||
1 Acidic Slime
|
||||
1 Vulturous Zombie
|
||||
1 Dark Hatchling
|
||||
1 Extractor Demon
|
||||
1 Scythe Specter
|
||||
1 Wrexial, the Risen Deep
|
||||
1 Vorosh, the Hunter
|
||||
1 Triskelavus
|
||||
1 Slipstream Eel
|
||||
1 Butcher of Malakir
|
||||
1 Patron of the Nezumi
|
||||
1 Damia, Sage of Stone
|
||||
1 Szadek, Lord of Secrets
|
||||
1 Avatar of Woe
|
||||
1 Artisan of Kozilek
|
||||
1 Minds Aglow
|
||||
1 Shared Trauma
|
||||
1 Sign in Blood
|
||||
1 Stitch Together
|
||||
1 Cultivate
|
||||
1 Windfall
|
||||
1 Buried Alive
|
||||
1 Syphon Mind
|
||||
1 Unnerve
|
||||
1 Rise from the Grave
|
||||
1 Syphon Flesh
|
||||
1 Living Death
|
||||
1 Tribute to the Wild
|
||||
1 Spell Crumple
|
||||
1 Fact or Fiction
|
||||
1 Relic Crush
|
||||
1 Sol Ring
|
||||
1 Dimir Signet
|
||||
1 Golgari Signet
|
||||
1 Lightning Greaves
|
||||
1 Simic Signet
|
||||
1 Oblivion Stone
|
||||
1 Vow of Wildness
|
||||
1 Vow of Flight
|
||||
1 Vow of Malice
|
||||
1 Memory Erosion
|
||||
1 Grave Pact
|
||||
1 Barren Moor
|
||||
1 Command Tower
|
||||
1 Dimir Aqueduct
|
||||
1 Dreadship Reef
|
||||
1 Golgari Rot Farm
|
||||
1 Jwar Isle Refuge
|
||||
1 Lonely Sandbar
|
||||
1 Rupture Spire
|
||||
1 Simic Growth Chamber
|
||||
1 Svogthos, the Restless Tomb
|
||||
1 Temple of the False God
|
||||
1 Terramorphic Expanse
|
||||
1 Tranquil Thicket
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Island
|
||||
2 Island
|
||||
2 Island
|
||||
2 Island
|
||||
3 Swamp
|
||||
3 Swamp
|
||||
3 Swamp
|
||||
2 Swamp
|
||||
@@ -1,82 +0,0 @@
|
||||
[metadata]
|
||||
Name=Draconic Destruction
|
||||
[Commander]
|
||||
1 Atarka, World Render
|
||||
[Main]
|
||||
1 Akoum Hellkite
|
||||
1 Chain Reaction
|
||||
1 Crucible of Fire
|
||||
1 Demanding Dragon
|
||||
1 Dragonkin Berserker
|
||||
1 Dragonmaster Outcast
|
||||
1 Drakuseth, Maw of Flames
|
||||
1 Dream Pillager
|
||||
1 Flameblast Dragon
|
||||
1 Hoard-Smelter Dragon
|
||||
1 Magmaquake
|
||||
1 Mordant Dragon
|
||||
1 Runehorn Hellkite
|
||||
1 Sarkhan, the Dragonspeaker
|
||||
1 Scourge of Valkas
|
||||
1 Spit Flame
|
||||
1 Sweltering Suns
|
||||
1 Thunderbreak Regent
|
||||
1 Thundermaw Hellkite
|
||||
1 Tyrant's Familiar
|
||||
1 Verix Bladewing
|
||||
1 Foe-Razer Regent
|
||||
1 Frontier Siege
|
||||
1 Hunter's Prowess
|
||||
1 Primal Might
|
||||
1 Shamanic Revelation
|
||||
1 Clan Defiance
|
||||
1 Harbinger of the Hunt
|
||||
1 Dragon's Hoard
|
||||
1 Steel Hellkite
|
||||
1 Cinder Glade
|
||||
1 Game Trail
|
||||
1 Haven of the Spirit Dragon
|
||||
1 Temple of Abandon
|
||||
1 Dragon Mage
|
||||
1 Dragon Tempest
|
||||
1 Dragonlord's Servant
|
||||
1 Dragonspeaker Shaman
|
||||
1 Furnace Whelp
|
||||
1 Provoke the Trolls
|
||||
1 Rapacious Dragon
|
||||
1 Unleash Fury
|
||||
1 Vandalblast
|
||||
1 Beast Within
|
||||
1 Blossoming Defense
|
||||
1 Cultivate
|
||||
1 Drumhunter
|
||||
1 Elemental Bond
|
||||
1 Garruk's Uprising
|
||||
1 Harmonize
|
||||
1 Hunter's Insight
|
||||
1 Loaming Shaman
|
||||
1 Return to Nature
|
||||
1 Sakura-Tribe Elder
|
||||
1 Draconic Disciple
|
||||
1 Fires of Yavimaya
|
||||
1 Savage Ventmaw
|
||||
1 Arcane Signet
|
||||
1 Atarka Monument
|
||||
1 Commander's Sphere
|
||||
1 Sol Ring
|
||||
1 Swiftfoot Boots
|
||||
1 Talisman of Impulse
|
||||
1 Command Tower
|
||||
1 Kazandu Refuge
|
||||
1 Path of Ancestry
|
||||
1 Rugged Highlands
|
||||
1 Shivan Oasis
|
||||
1 Timber Gorge
|
||||
5 Mountain
|
||||
5 Mountain
|
||||
4 Mountain
|
||||
4 Mountain
|
||||
3 Forest
|
||||
3 Forest
|
||||
3 Forest
|
||||
3 Forest
|
||||
@@ -1,88 +0,0 @@
|
||||
[metadata]
|
||||
Name=Draconic Dissent
|
||||
[Commander]
|
||||
1 Firkraag, Cunning Instigator
|
||||
[Main]
|
||||
1 Will Kenrith
|
||||
1 Rowan Kenrith
|
||||
1 Keiga, the Tide Star
|
||||
1 Pursued Whale
|
||||
1 Sly Instigator
|
||||
1 Agitator Ant
|
||||
1 Avatar of Slaughter
|
||||
1 Brash Taunter
|
||||
1 Chaos Dragon
|
||||
1 Drakuseth, Maw of Flames
|
||||
1 Geode Rager
|
||||
1 Goblin Spymaster
|
||||
1 Kazuul, Tyrant of the Cliffs
|
||||
1 Ryusei, the Falling Star
|
||||
1 Territorial Hellkite
|
||||
1 Thunder Dragon
|
||||
1 Vengeful Ancestor
|
||||
1 Warmonger Hellkite
|
||||
1 Niv-Mizzet, Parun
|
||||
1 Solemn Simulacrum
|
||||
1 Steel Hellkite
|
||||
1 Stuffy Doll
|
||||
1 Burnished Hart
|
||||
1 Sprite Dragon
|
||||
1 Aether Gale
|
||||
1 Curse of the Swine
|
||||
1 Blasphemous Act
|
||||
1 Chain Reaction
|
||||
1 Disrupt Decorum
|
||||
1 Compulsive Research
|
||||
1 Domineering Will
|
||||
1 Reins of Power
|
||||
1 Chaos Warp
|
||||
1 Midnight Clock
|
||||
1 Dragon's Hoard
|
||||
1 Arcane Signet
|
||||
1 Mind Stone
|
||||
1 Wayfarer's Bauble
|
||||
1 Bloodthirsty Blade
|
||||
1 Fellwar Stone
|
||||
1 Hedron Archive
|
||||
1 Izzet Signet
|
||||
1 Sol Ring
|
||||
1 Talisman of Creativity
|
||||
1 Dissipation Field
|
||||
1 The Akroan War
|
||||
1 Psychic Impetus
|
||||
1 Shiny Impetus
|
||||
1 Curse of Verbosity
|
||||
1 Propaganda
|
||||
1 Curse of Opulence
|
||||
1 Castle Vantress
|
||||
1 Desolate Lighthouse
|
||||
1 Kher Keep
|
||||
1 Temple of Epiphany
|
||||
1 Wandering Fumarole
|
||||
1 Command Tower
|
||||
1 Ash Barrens
|
||||
1 Izzet Boilerworks
|
||||
1 Myriad Landscape
|
||||
1 Path of Ancestry
|
||||
1 Prismari Campus
|
||||
1 Reliquary Tower
|
||||
1 Temple of the False God
|
||||
1 Terrain Generator
|
||||
3 Island
|
||||
3 Island
|
||||
3 Island
|
||||
3 Island
|
||||
3 Mountain
|
||||
3 Mountain
|
||||
3 Mountain
|
||||
3 Mountain
|
||||
1 Baeloth Barrityl, Entertainer
|
||||
1 Clan Crafter
|
||||
1 Artificer Class
|
||||
1 Astral Dragon
|
||||
1 Mocking Doppelganger
|
||||
1 Bothersome Quasit
|
||||
1 Death Kiss
|
||||
1 Loot Dispute
|
||||
1 Spectacular Showdown
|
||||
1 Angler Turtle
|
||||
@@ -1,101 +0,0 @@
|
||||
[metadata]
|
||||
Name=Draconic Domination
|
||||
[Commander]
|
||||
1 The Ur-Dragon
|
||||
[Main]
|
||||
1 O-Kagachi, Vengeful Kami
|
||||
1 Ramos, Dragon Engine
|
||||
1 Scalelord Reckoner
|
||||
1 Boneyard Scourge
|
||||
1 Territorial Hellkite
|
||||
1 Taigam, Ojutai Master
|
||||
1 Wasitora, Nekoru Queen
|
||||
1 Ryusei, the Falling Star
|
||||
1 Scourge of Valkas
|
||||
1 Utvara Hellkite
|
||||
1 Sunscorch Regent
|
||||
1 Deathbringer Regent
|
||||
1 Hellkite Charger
|
||||
1 Tyrant's Familiar
|
||||
1 Atarka, World Render
|
||||
1 Bladewing the Risen
|
||||
1 Broodmate Dragon
|
||||
1 Crosis, the Purger
|
||||
1 Dromoka, the Eternal
|
||||
1 Intet, the Dreamer
|
||||
1 Kolaghan, the Storm's Fury
|
||||
1 Niv-Mizzet, Dracogenius
|
||||
1 Ojutai, Soul of Winter
|
||||
1 Scion of the Ur-Dragon
|
||||
1 Silumgar, the Drifting Death
|
||||
1 Spellbound Dragon
|
||||
1 Teneb, the Harvester
|
||||
1 Steel Hellkite
|
||||
1 Orator of Ojutai
|
||||
1 Dragonlord's Servant
|
||||
1 Dragonspeaker Shaman
|
||||
1 Savage Ventmaw
|
||||
1 Fortunate Few
|
||||
1 Fractured Identity
|
||||
1 Crux of Fate
|
||||
1 Painful Truths
|
||||
1 Earthquake
|
||||
1 Cultivate
|
||||
1 Farseek
|
||||
1 Kodama's Reach
|
||||
1 Rain of Thorns
|
||||
1 Fist of Suns
|
||||
1 Herald's Horn
|
||||
1 Mirror of the Forebears
|
||||
1 Armillary Sphere
|
||||
1 Commander's Sphere
|
||||
1 Darksteel Ingot
|
||||
1 Dreamstone Hedron
|
||||
1 Lightning Greaves
|
||||
1 Nihil Spellbomb
|
||||
1 Sol Ring
|
||||
1 Wayfarer's Bauble
|
||||
1 Kindred Discovery
|
||||
1 Monastery Siege
|
||||
1 Palace Siege
|
||||
1 Crucible of Fire
|
||||
1 Dragon Tempest
|
||||
1 Frontier Siege
|
||||
1 Curse of Verbosity
|
||||
1 Curse of Opulence
|
||||
1 Curse of Bounty
|
||||
1 Elemental Bond
|
||||
1 Crucible of the Spirit Dragon
|
||||
1 Haven of the Spirit Dragon
|
||||
2 Mountain
|
||||
2 Mountain
|
||||
2 Mountain
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Island
|
||||
1 Island
|
||||
1 Island
|
||||
1 Path of Ancestry
|
||||
1 Arcane Sanctum
|
||||
1 Command Tower
|
||||
1 Crumbling Necropolis
|
||||
1 Frontier Bivouac
|
||||
1 Jungle Shrine
|
||||
1 Mystic Monastery
|
||||
1 Nomad Outpost
|
||||
1 Opulent Palace
|
||||
1 Sandsteppe Citadel
|
||||
1 Savage Lands
|
||||
1 Seaside Citadel
|
||||
1 Vivid Crag
|
||||
1 Vivid Creek
|
||||
1 Vivid Grove
|
||||
1 Vivid Marsh
|
||||
1 Vivid Meadow
|
||||
@@ -1,85 +0,0 @@
|
||||
[metadata]
|
||||
Name=Draconic Rage
|
||||
[Commander]
|
||||
1 Vrondiss, Rage of Ancients
|
||||
[Main]
|
||||
1 Bogardan Hellkite
|
||||
1 Demanding Dragon
|
||||
1 Dragonmaster Outcast
|
||||
1 Hoard-Smelter Dragon
|
||||
1 Opportunistic Dragon
|
||||
1 Scourge of Valkas
|
||||
1 Shivan Hellkite
|
||||
1 Skyline Despot
|
||||
1 Skyship Stalker
|
||||
1 Taurean Mauler
|
||||
1 Terror of Mount Velus
|
||||
1 Thunderbreak Regent
|
||||
1 Chameleon Colossus
|
||||
1 Atarka, World Render
|
||||
1 Anger
|
||||
1 Dragonlord's Servant
|
||||
1 Savage Ventmaw
|
||||
1 Dragonspeaker Shaman
|
||||
1 Chain Reaction
|
||||
1 Rishkar's Expertise
|
||||
1 Shamanic Revelation
|
||||
1 Rile
|
||||
1 Cultivate
|
||||
1 Explore
|
||||
1 Rampant Growth
|
||||
1 Magmaquake
|
||||
1 Spit Flame
|
||||
1 Decree of Savagery
|
||||
1 Kindred Summons
|
||||
1 Return of the Wildspeaker
|
||||
1 Beast Within
|
||||
1 Return to Nature
|
||||
1 Dragon's Hoard
|
||||
1 Arcane Signet
|
||||
1 Commander's Sphere
|
||||
1 Gruul Signet
|
||||
1 Heirloom Blade
|
||||
1 Sol Ring
|
||||
1 Gratuitous Violence
|
||||
1 Outpost Siege
|
||||
1 Warstorm Surge
|
||||
1 Colossal Majesty
|
||||
1 Garruk's Uprising
|
||||
1 Cinder Glade
|
||||
1 Crucible of the Spirit Dragon
|
||||
1 Exotic Orchard
|
||||
1 Game Trail
|
||||
1 Haven of the Spirit Dragon
|
||||
1 Mossfire Valley
|
||||
1 Mosswort Bridge
|
||||
1 Command Tower
|
||||
1 Desert
|
||||
1 Gruul Turf
|
||||
1 Path of Ancestry
|
||||
3 Mountain
|
||||
3 Mountain
|
||||
3 Mountain
|
||||
3 Mountain
|
||||
4 Forest
|
||||
4 Forest
|
||||
4 Forest
|
||||
3 Forest
|
||||
1 Klauth, Unrivaled Ancient
|
||||
1 Berserker's Frenzy
|
||||
1 Chaos Dragon
|
||||
1 Maddening Hex
|
||||
1 Vengeful Ancestor
|
||||
1 Bag of Tricks
|
||||
1 Druid of Purification
|
||||
1 Indomitable Might
|
||||
1 Neverwinter Hydra
|
||||
1 Wild Endeavor
|
||||
1 Dragonborn Champion
|
||||
1 Klauth's Will
|
||||
1 Wulfgar of Icewind Dale
|
||||
1 Barbarian Class
|
||||
1 Earth-Cult Elemental
|
||||
1 Component Pouch
|
||||
1 Sword of Hours
|
||||
1 Underdark Rift
|
||||
@@ -1,97 +0,0 @@
|
||||
[metadata]
|
||||
Name=Dungeons of Death
|
||||
[Commander]
|
||||
1 Sefris of the Hidden Ways
|
||||
[Main]
|
||||
1 Cataclysmic Gearhulk
|
||||
1 Eternal Dragon
|
||||
1 Karmic Guide
|
||||
1 Sun Titan
|
||||
1 Sunblast Angel
|
||||
1 Champion of Wits
|
||||
1 Curator of Mysteries
|
||||
1 Phantasmal Image
|
||||
1 Doomed Necromancer
|
||||
1 Ashen Rider
|
||||
1 Baleful Strix
|
||||
1 Hostage Taker
|
||||
1 Solemn Simulacrum
|
||||
1 Ronom Unicorn
|
||||
1 Wall of Omens
|
||||
1 Merfolk Looter
|
||||
1 Mulldrifter
|
||||
1 Murder of Crows
|
||||
1 Plaguecrafter
|
||||
1 Reassembling Skeleton
|
||||
1 Shriekmaw
|
||||
1 Cloudblazer
|
||||
1 Necrotic Sliver
|
||||
1 Obsessive Stitcher
|
||||
1 Burnished Hart
|
||||
1 Meteor Golem
|
||||
1 Necromantic Selection
|
||||
1 Unburial Rites
|
||||
1 Victimize
|
||||
1 Utter End
|
||||
1 Swords to Plowshares
|
||||
1 Forbidden Alchemy
|
||||
1 Despark
|
||||
1 Vanish into Memory
|
||||
1 Arcane Signet
|
||||
1 Commander's Sphere
|
||||
1 Fellwar Stone
|
||||
1 Sol Ring
|
||||
1 Wayfarer's Bauble
|
||||
1 Lightning Greaves
|
||||
1 Propaganda
|
||||
1 Choked Estuary
|
||||
1 Darkwater Catacombs
|
||||
1 Exotic Orchard
|
||||
1 Geier Reach Sanitarium
|
||||
1 High Market
|
||||
1 Nimbus Maze
|
||||
1 Port Town
|
||||
1 Prairie Stream
|
||||
1 Sunken Hollow
|
||||
1 Evolving Wilds
|
||||
1 Arcane Sanctum
|
||||
1 Azorius Chancery
|
||||
1 Command Tower
|
||||
1 Dimir Aqueduct
|
||||
1 Esper Panorama
|
||||
1 Orzhov Basilica
|
||||
1 Terramorphic Expanse
|
||||
1 Thriving Heath
|
||||
1 Thriving Isle
|
||||
1 Thriving Moor
|
||||
2 Plains
|
||||
2 Plains
|
||||
2 Plains
|
||||
1 Plains
|
||||
2 Island
|
||||
1 Island
|
||||
1 Island
|
||||
1 Island
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
1 Swamp
|
||||
1 Nihiloor
|
||||
1 Immovable Rod
|
||||
1 Radiant Solar
|
||||
1 Revivify
|
||||
1 Thorough Investigation
|
||||
1 Arcane Endeavor
|
||||
1 Minn, Wily Illusionist
|
||||
1 Phantom Steed
|
||||
1 Rod of Absorption
|
||||
1 Grave Endeavor
|
||||
1 Wand of Orcus
|
||||
1 Extract Brain
|
||||
1 Midnight Pathlighter
|
||||
1 Minimus Containment
|
||||
1 Hama Pashar, Ruin Seeker
|
||||
1 Dungeon Map
|
||||
1 Bucknard's Everfull Purse
|
||||
1 Clay Golem
|
||||
1 Component Pouch
|
||||
@@ -1,104 +0,0 @@
|
||||
[metadata]
|
||||
Name=Eldrazi Incursion
|
||||
[Commander]
|
||||
1 Ulalek, Fused Atrocity
|
||||
[Main]
|
||||
1 Azlask, the Swelling Scourge
|
||||
1 Ulamog's Dreadsire
|
||||
1 Benthic Anomaly
|
||||
1 Eldritch Immunity
|
||||
1 Selective Obliteration
|
||||
1 Angelic Aberration
|
||||
1 Bismuth Mindrender
|
||||
1 Hideous Taskmaster
|
||||
1 Twins of Discord
|
||||
1 Mutated Cultist
|
||||
1 Eldrazi Confluence
|
||||
1 Spawnbed Protector
|
||||
1 Chittering Dispatcher
|
||||
1 Inversion Behemoth
|
||||
1 Ugin, the Ineffable
|
||||
1 Eldrazi Conscription
|
||||
1 Cascading Cataracts
|
||||
1 Eldrazi Monument
|
||||
1 Sire of Stagnation
|
||||
1 Shrine of the Forsaken Gods
|
||||
1 Ugin's Insight
|
||||
1 Drowner of Hope
|
||||
1 Return of the Wildspeaker
|
||||
1 Tendo Ice Bridge
|
||||
1 Battlefield Forge
|
||||
1 Llanowar Wastes
|
||||
1 Brushland
|
||||
1 Underground River
|
||||
1 Oblivion Sower
|
||||
1 Adarkar Wastes
|
||||
1 Karplusan Forest
|
||||
1 Yavimaya Coast
|
||||
1 Sulfurous Springs
|
||||
1 Caves of Koilos
|
||||
1 Shivan Reef
|
||||
1 Imprisoned in the Moon
|
||||
1 Temple of Malady
|
||||
1 Temple of Silence
|
||||
1 Morophon, the Boundless
|
||||
1 Kozilek's Return
|
||||
1 World Breaker
|
||||
1 Ruins of Oran-Rief
|
||||
1 Sifter of Skulls
|
||||
1 Endbringer
|
||||
1 Corrupted Crossroads
|
||||
1 Deepfathom Skulker
|
||||
1 Vile Redeemer
|
||||
1 Eldrazi Displacer
|
||||
1 Mystic Forge
|
||||
1 All Is Dust
|
||||
1 Rishkar's Expertise
|
||||
1 Awakening Zone
|
||||
1 Eldrazi Temple
|
||||
1 Elder Deep-Fiend
|
||||
1 Bonders' Enclave
|
||||
1 Exotic Orchard
|
||||
1 Forsaken Monument
|
||||
1 Snapping Voidcraw
|
||||
1 Herald's Horn
|
||||
1 Everflowing Chalice
|
||||
1 Glaring Fleshraker
|
||||
1 Wastescape Battlemage
|
||||
1 Crib Swap
|
||||
1 Titans' Vanguard
|
||||
1 Talisman of Resilience
|
||||
1 Hedron Archive
|
||||
1 Spawning Bed
|
||||
1 Ulamog's Nullifier
|
||||
1 Twisted Landscape
|
||||
1 Tranquil Landscape
|
||||
1 Tectonic Edge
|
||||
1 Reliquary Tower
|
||||
1 Sol Ring
|
||||
1 Artisan of Kozilek
|
||||
1 Opal Palace
|
||||
1 Dreamstone Hedron
|
||||
1 Arcane Signet
|
||||
1 Tomb of the Spirit Dragon
|
||||
1 Secluded Courtyard
|
||||
1 Idol of Oblivion
|
||||
1 Wastes
|
||||
1 Talisman of Curiosity
|
||||
1 Talisman of Impulse
|
||||
1 Warping Wail
|
||||
1 Talisman of Dominance
|
||||
1 Command Tower
|
||||
1 Ash Barrens
|
||||
1 Ancient Stirrings
|
||||
1 Ulamog's Crusher
|
||||
1 Garruk's Uprising
|
||||
1 Suffer the Past
|
||||
1 Skittering Invasion
|
||||
1 Path of Ancestry
|
||||
1 Unclaimed Territory
|
||||
1 Plains
|
||||
1 Island
|
||||
1 Swamp
|
||||
1 Mountain
|
||||
1 Forest
|
||||
@@ -1,104 +0,0 @@
|
||||
[metadata]
|
||||
Name=Eldrazi Incursion Collector's Edition
|
||||
[Commander]
|
||||
1 Ulalek, Fused Atrocity
|
||||
[Main]
|
||||
1 Azlask, the Swelling Scourge
|
||||
1 Ulamog's Dreadsire
|
||||
1 Benthic Anomaly
|
||||
1 Eldritch Immunity
|
||||
1 Selective Obliteration
|
||||
1 Angelic Aberration
|
||||
1 Bismuth Mindrender
|
||||
1 Hideous Taskmaster
|
||||
1 Twins of Discord
|
||||
1 Mutated Cultist
|
||||
1 Eldrazi Confluence
|
||||
1 Spawnbed Protector
|
||||
1 Chittering Dispatcher
|
||||
1 Inversion Behemoth
|
||||
1 Ugin, the Ineffable
|
||||
1 Eldrazi Conscription
|
||||
1 Cascading Cataracts
|
||||
1 Eldrazi Monument
|
||||
1 Sire of Stagnation
|
||||
1 Shrine of the Forsaken Gods
|
||||
1 Ugin's Insight
|
||||
1 Drowner of Hope
|
||||
1 Return of the Wildspeaker
|
||||
1 Tendo Ice Bridge
|
||||
1 Battlefield Forge
|
||||
1 Llanowar Wastes
|
||||
1 Brushland
|
||||
1 Underground River
|
||||
1 Oblivion Sower
|
||||
1 Adarkar Wastes
|
||||
1 Karplusan Forest
|
||||
1 Yavimaya Coast
|
||||
1 Sulfurous Springs
|
||||
1 Caves of Koilos
|
||||
1 Shivan Reef
|
||||
1 Imprisoned in the Moon
|
||||
1 Temple of Malady
|
||||
1 Temple of Silence
|
||||
1 Morophon, the Boundless
|
||||
1 Kozilek's Return
|
||||
1 World Breaker
|
||||
1 Ruins of Oran-Rief
|
||||
1 Sifter of Skulls
|
||||
1 Endbringer
|
||||
1 Corrupted Crossroads
|
||||
1 Deepfathom Skulker
|
||||
1 Vile Redeemer
|
||||
1 Eldrazi Displacer
|
||||
1 Mystic Forge
|
||||
1 All Is Dust
|
||||
1 Rishkar's Expertise
|
||||
1 Awakening Zone
|
||||
1 Eldrazi Temple
|
||||
1 Elder Deep-Fiend
|
||||
1 Bonders' Enclave
|
||||
1 Exotic Orchard
|
||||
1 Forsaken Monument
|
||||
1 Snapping Voidcraw
|
||||
1 Herald's Horn
|
||||
1 Everflowing Chalice
|
||||
1 Glaring Fleshraker
|
||||
1 Wastescape Battlemage
|
||||
1 Crib Swap
|
||||
1 Titans' Vanguard
|
||||
1 Talisman of Resilience
|
||||
1 Hedron Archive
|
||||
1 Spawning Bed
|
||||
1 Ulamog's Nullifier
|
||||
1 Twisted Landscape
|
||||
1 Tranquil Landscape
|
||||
1 Tectonic Edge
|
||||
1 Reliquary Tower
|
||||
1 Sol Ring
|
||||
1 Artisan of Kozilek
|
||||
1 Opal Palace
|
||||
1 Dreamstone Hedron
|
||||
1 Arcane Signet
|
||||
1 Tomb of the Spirit Dragon
|
||||
1 Secluded Courtyard
|
||||
1 Idol of Oblivion
|
||||
1 Wastes
|
||||
1 Talisman of Curiosity
|
||||
1 Talisman of Impulse
|
||||
1 Warping Wail
|
||||
1 Talisman of Dominance
|
||||
1 Command Tower
|
||||
1 Ash Barrens
|
||||
1 Ancient Stirrings
|
||||
1 Ulamog's Crusher
|
||||
1 Garruk's Uprising
|
||||
1 Suffer the Past
|
||||
1 Skittering Invasion
|
||||
1 Path of Ancestry
|
||||
1 Unclaimed Territory
|
||||
1 Plains
|
||||
1 Island
|
||||
1 Swamp
|
||||
1 Mountain
|
||||
1 Forest
|
||||
@@ -3,89 +3,88 @@ Name=Eldrazi Unbound
|
||||
[Commander]
|
||||
1 Zhulodok, Void Gorger
|
||||
[Main]
|
||||
1 Omarthis, Ghostfire Initiate
|
||||
1 Kozilek, the Great Distortion
|
||||
1 Abstruse Archaic
|
||||
1 Calamity of the Titans
|
||||
1 Desecrate Reality
|
||||
1 Flayer of Loyalties
|
||||
1 Rise of the Eldrazi
|
||||
1 Skittering Cicada
|
||||
1 Ugin's Mastery
|
||||
1 Darksteel Monolith
|
||||
1 All Is Dust
|
||||
1 Endbringer
|
||||
1 Endless One
|
||||
1 It That Betrays
|
||||
1 Matter Reshaper
|
||||
1 Oblivion Sower
|
||||
1 Ugin, the Ineffable
|
||||
1 Ancient Stone Idol
|
||||
1 Duplicant
|
||||
1 Endless Atlas
|
||||
1 Forsaken Monument
|
||||
1 Hangarback Walker
|
||||
1 Investigator's Journal
|
||||
1 Kaldra Compleat
|
||||
1 Mazemind Tome
|
||||
1 Metalwork Colossus
|
||||
1 Mirage Mirror
|
||||
1 Myriad Construct
|
||||
1 Mystic Forge
|
||||
1 Perilous Vault
|
||||
1 Phyrexian Triniform
|
||||
1 Solemn Simulacrum
|
||||
1 Soul of New Phyrexia
|
||||
1 Steel Hellkite
|
||||
1 Stonecoil Serpent
|
||||
1 Transmogrifying Wand
|
||||
1 Arcane Lighthouse
|
||||
1 Arch of Orazca
|
||||
1 Artisan of Kozilek
|
||||
1 Bane of Bala Ged
|
||||
1 Blast Zone
|
||||
1 Bonders' Enclave
|
||||
1 Burnished Hart
|
||||
1 Calamity of the Titans
|
||||
1 Crashing Drawbridge
|
||||
1 Darksteel Monolith
|
||||
1 Desecrate Reality
|
||||
1 Dreamstone Hedron
|
||||
1 Duplicant
|
||||
1 Eldrazi Temple
|
||||
1 Endbringer
|
||||
1 Endless Atlas
|
||||
1 Endless One
|
||||
1 Everflowing Chalice
|
||||
1 Fireshrieker
|
||||
1 Flayer of Loyalties
|
||||
1 Forge of Heroes
|
||||
1 Forsaken Monument
|
||||
1 Geier Reach Sanitarium
|
||||
1 Geode Golem
|
||||
1 Guildless Commons
|
||||
1 Hangarback Walker
|
||||
1 Hedron Archive
|
||||
1 Investigator's Journal
|
||||
1 It That Betrays
|
||||
1 Kaldra Compleat
|
||||
1 Kozilek, the Great Distortion
|
||||
1 Lightning Greaves
|
||||
1 Mage-Ring Network
|
||||
1 Matter Reshaper
|
||||
1 Mazemind Tome
|
||||
1 Metalwork Colossus
|
||||
1 Meteor Golem
|
||||
1 Mind Stone
|
||||
1 Mirage Mirror
|
||||
1 Mirrorpool
|
||||
1 Myriad Construct
|
||||
1 Mystic Forge
|
||||
1 Not of This World
|
||||
1 Oblivion Sower
|
||||
1 Omarthis, Ghostfire Initiate
|
||||
1 Ornithopter of Paradise
|
||||
1 Palladium Myr
|
||||
1 Perilous Vault
|
||||
1 Phyrexian Triniform
|
||||
1 Reliquary Tower
|
||||
1 Rise of the Eldrazi
|
||||
1 Rogue's Passage
|
||||
1 Ruins of Oran-Rief
|
||||
1 Scaretiller
|
||||
1 Scavenger Grounds
|
||||
1 Sea Gate Wreckage
|
||||
1 Shrine of the Forsaken Gods
|
||||
1 Tyrite Sanctum
|
||||
1 War Room
|
||||
1 Burnished Hart
|
||||
1 Geode Golem
|
||||
1 Lightning Greaves
|
||||
1 Meteor Golem
|
||||
1 Skittering Cicada
|
||||
1 Sol Ring
|
||||
1 Solemn Simulacrum
|
||||
1 Soul of New Phyrexia
|
||||
1 Spatial Contortion
|
||||
1 Steel Hellkite
|
||||
1 Stonecoil Serpent
|
||||
1 Suspicious Bookcase
|
||||
1 Temple of the False God
|
||||
1 Thought Vessel
|
||||
1 Thran Dynamo
|
||||
1 Unstable Obelisk
|
||||
1 Reliquary Tower
|
||||
1 Rogue's Passage
|
||||
1 Artisan of Kozilek
|
||||
1 Bane of Bala Ged
|
||||
1 Not of This World
|
||||
1 Spatial Contortion
|
||||
1 Titan's Presence
|
||||
1 Warping Wail
|
||||
1 Crashing Drawbridge
|
||||
1 Dreamstone Hedron
|
||||
1 Everflowing Chalice
|
||||
1 Fireshrieker
|
||||
1 Hedron Archive
|
||||
1 Mind Stone
|
||||
1 Ornithopter of Paradise
|
||||
1 Palladium Myr
|
||||
1 Scaretiller
|
||||
1 Suspicious Bookcase
|
||||
1 Worn Powerstone
|
||||
1 Arcane Lighthouse
|
||||
1 Eldrazi Temple
|
||||
1 Forge of Heroes
|
||||
1 Guildless Commons
|
||||
1 Mage-Ring Network
|
||||
1 Temple of the False God
|
||||
1 Tomb of the Spirit Dragon
|
||||
1 Transmogrifying Wand
|
||||
1 Tyrite Sanctum
|
||||
1 Ugin's Mastery
|
||||
1 Ugin, the Ineffable
|
||||
1 Unstable Obelisk
|
||||
1 Urza's Mine
|
||||
1 Urza's Power Plant
|
||||
1 Urza's Tower
|
||||
8 Wastes
|
||||
7 Wastes
|
||||
1 War Room
|
||||
1 Warping Wail
|
||||
1 Worn Powerstone
|
||||
15 Wastes
|
||||
@@ -1,82 +0,0 @@
|
||||
[metadata]
|
||||
Name=Elven Council
|
||||
[Commander]
|
||||
1 Galadriel, Elven-Queen
|
||||
[Main]
|
||||
1 Gandalf, Westward Voyager
|
||||
1 Raise the Palisade
|
||||
1 Trap the Trespassers
|
||||
1 Arwen, Weaver of Hope
|
||||
1 Galadhrim Ambush
|
||||
1 Haldir, Lórien Lieutenant
|
||||
1 Legolas Greenleaf
|
||||
1 Mirkwood Elk
|
||||
1 Travel Through Caradhras
|
||||
1 Windswift Slice
|
||||
1 Círdan the Shipwright
|
||||
1 Elrond of the White Council
|
||||
1 Erestor of the Council
|
||||
1 Mirkwood Trapper
|
||||
1 Radagast, Wizard of Wilds
|
||||
1 Sail into the West
|
||||
1 Song of Eärendil
|
||||
1 Lothlórien Blade
|
||||
1 Model of Unity
|
||||
1 Colossal Whale
|
||||
1 Devastation Tide
|
||||
1 Mystic Confluence
|
||||
1 Plea for Power
|
||||
1 Swan Song
|
||||
1 Asceticism
|
||||
1 Elvish Archdruid
|
||||
1 Elvish Piper
|
||||
1 Elvish Warmaster
|
||||
1 Genesis Wave
|
||||
1 Heroic Intervention
|
||||
1 Hornet Queen
|
||||
1 Inscription of Abundance
|
||||
1 Overwhelming Stampede
|
||||
1 Realm Seekers
|
||||
1 Seeds of Renewal
|
||||
1 Sylvan Offering
|
||||
1 Exotic Orchard
|
||||
1 Flooded Grove
|
||||
1 Hinterland Harbor
|
||||
1 Rejuvenating Springs
|
||||
1 Vineglimmer Snarl
|
||||
1 Lórien Revealed
|
||||
1 Celeborn the Wise
|
||||
1 Elven Farsight
|
||||
1 Wose Pathfinder
|
||||
1 Learn from the Past
|
||||
1 Opt
|
||||
1 Preordain
|
||||
1 Arbor Elf
|
||||
1 Beast Within
|
||||
1 Cultivate
|
||||
1 Elvish Mystic
|
||||
1 Elvish Visionary
|
||||
1 Farhaven Elf
|
||||
1 Mirror of Galadriel
|
||||
1 Lignify
|
||||
1 Paradise Druid
|
||||
1 Rampant Growth
|
||||
1 Reclamation Sage
|
||||
1 Wood Elves
|
||||
1 Growth Spiral
|
||||
1 Arcane Signet
|
||||
1 Commander's Sphere
|
||||
1 Lightning Greaves
|
||||
1 Sol Ring
|
||||
1 Whispersilk Cloak
|
||||
1 Ash Barrens
|
||||
1 Command Tower
|
||||
1 Field of Ruin
|
||||
1 Lonely Sandbar
|
||||
1 Thornwood Falls
|
||||
1 Tranquil Thicket
|
||||
1 Woodland Stream
|
||||
6 Island
|
||||
5 Island
|
||||
8 Forest
|
||||
7 Forest
|
||||
@@ -4,38 +4,68 @@ Name=Elven Empire
|
||||
1 Lathril, Blade of the Elves
|
||||
[Main]
|
||||
1 Abomination of Llanowar
|
||||
1 Ambition's Cost
|
||||
1 Arcane Signet
|
||||
1 Beast Whisperer
|
||||
1 Binding the Old Gods
|
||||
1 Bounty of Skemfar
|
||||
1 Canopy Tactician
|
||||
1 Casualties of War
|
||||
1 Command Tower
|
||||
1 Crown of Skemfar
|
||||
1 Cultivator of Blades
|
||||
1 Dwynen, Gilt-Leaf Daen
|
||||
1 Elderfang Ritualist
|
||||
1 Elderfang Venom
|
||||
1 Elven Ambush
|
||||
1 Elvish Archdruid
|
||||
1 Elvish Mystic
|
||||
1 Elvish Promenade
|
||||
1 Elvish Rejuvenator
|
||||
1 End-Raze Forerunners
|
||||
1 Eyeblight Cullers
|
||||
1 Eyeblight Massacre
|
||||
1 Farhaven Elf
|
||||
1 Foul Orchard
|
||||
1 Golgari Findbroker
|
||||
1 Golgari Guildgate
|
||||
1 Golgari Rot Farm
|
||||
1 Harald, King of Skemfar
|
||||
1 Harvest Season
|
||||
1 Imperious Perfect
|
||||
1 Jagged-Scar Archers
|
||||
1 Jaspera Sentinel
|
||||
1 Jungle Hollow
|
||||
1 Llanowar Tribe
|
||||
1 Lys Alana Huntmaster
|
||||
1 Lys Alana Scarblade
|
||||
1 Marwyn, the Nurturer
|
||||
1 Masked Admirers
|
||||
1 Miara, Thorn of the Glade
|
||||
1 Moldervine Reclamation
|
||||
1 Myriad Landscape
|
||||
1 Nullmage Shepherd
|
||||
1 Numa, Joraga Chieftain
|
||||
1 Pact of the Serpent
|
||||
1 Path of Ancestry
|
||||
1 Poison the Cup
|
||||
1 Poison-Tip Archer
|
||||
1 Pride of the Perfect
|
||||
1 Prowess of the Fair
|
||||
1 Putrefy
|
||||
1 Reclamation Sage
|
||||
1 Return Upon the Tide
|
||||
1 Rhys the Exiled
|
||||
1 Roots of Wisdom
|
||||
1 Ruthless Winnower
|
||||
1 Serpent's Soul-Jar
|
||||
1 Shaman of the Pack
|
||||
1 Skemfar Elderhall
|
||||
1 Skemfar Shadowsage
|
||||
1 Sol Ring
|
||||
1 Springbloom Druid
|
||||
1 Sylvan Messenger
|
||||
1 Tergrid's Shadow
|
||||
1 Timberwatch Elf
|
||||
1 Twinblade Assassins
|
||||
1 Voice of Many
|
||||
@@ -43,35 +73,6 @@ Name=Elven Empire
|
||||
1 Wirewood Channeler
|
||||
1 Wolverine Riders
|
||||
1 Wood Elves
|
||||
1 Elven Ambush
|
||||
1 Poison the Cup
|
||||
1 Putrefy
|
||||
1 Tergrid's Shadow
|
||||
1 Ambition's Cost
|
||||
1 Bounty of Skemfar
|
||||
1 Casualties of War
|
||||
1 Eyeblight Massacre
|
||||
1 Elvish Promenade
|
||||
1 Harvest Season
|
||||
1 Pact of the Serpent
|
||||
1 Return Upon the Tide
|
||||
1 Roots of Wisdom
|
||||
1 Arcane Signet
|
||||
1 Serpent's Soul-Jar
|
||||
1 Sol Ring
|
||||
1 Binding the Old Gods
|
||||
1 Crown of Skemfar
|
||||
1 Elderfang Venom
|
||||
1 Pride of the Perfect
|
||||
1 Prowess of the Fair
|
||||
1 Moldervine Reclamation
|
||||
1 Command Tower
|
||||
16 Forest
|
||||
1 Foul Orchard
|
||||
1 Golgari Guildgate
|
||||
1 Golgari Rot Farm
|
||||
1 Jungle Hollow
|
||||
1 Myriad Landscape
|
||||
1 Path of Ancestry
|
||||
1 Skemfar Elderhall
|
||||
13 Swamp
|
||||
14 Swamp
|
||||
14 Forest
|
||||
@@ -1,91 +0,0 @@
|
||||
[metadata]
|
||||
Name=Enduring Enchantments
|
||||
[Commander]
|
||||
1 Anikthea, Hand of Erebos
|
||||
[Main]
|
||||
1 Narci, Fable Singer
|
||||
1 Battle at the Helvault
|
||||
1 Boon of the Spirit Realm
|
||||
1 Ondu Spiritdancer
|
||||
1 Cacophony Unleashed
|
||||
1 Demon of Fate's Design
|
||||
1 Ghoulish Impetus
|
||||
1 Composer of Spring
|
||||
1 Nyxborn Behemoth
|
||||
1 Archon of Sun's Grace
|
||||
1 Felidar Retreat
|
||||
1 Grasp of Fate
|
||||
1 Heliod, God of the Sun
|
||||
1 Mesa Enchantress
|
||||
1 Sigil of the Empty Throne
|
||||
1 Starfield Mystic
|
||||
1 Starfield of Nyx
|
||||
1 Cunning Rhetoric
|
||||
1 Doomwake Giant
|
||||
1 Dreadhorde Invasion
|
||||
1 Erebos, Bleak-Hearted
|
||||
1 Abundance
|
||||
1 Arasta of the Endless Web
|
||||
1 Courser of Kruphix
|
||||
1 Dryad of the Ilysian Grove
|
||||
1 Eidolon of Blossoms
|
||||
1 Enchantress's Presence
|
||||
1 Herald of the Pantheon
|
||||
1 The Mending of Dominaria
|
||||
1 Sanctum Weaver
|
||||
1 Sandwurm Convergence
|
||||
1 Setessan Champion
|
||||
1 Verduran Enchantress
|
||||
1 Battle for Bretagard
|
||||
1 Calix, Destiny's Hand
|
||||
1 Culling Ritual
|
||||
1 Mirari's Wake
|
||||
1 Sythis, Harvest's Hand
|
||||
1 Canopy Vista
|
||||
1 Exotic Orchard
|
||||
1 Fortified Village
|
||||
1 Necroblossom Snarl
|
||||
1 Shineshadow Snarl
|
||||
1 Sungrass Prairie
|
||||
1 Temple of Malady
|
||||
1 Temple of Plenty
|
||||
1 Temple of Silence
|
||||
1 Path to Exile
|
||||
1 Extinguish All Hope
|
||||
1 Kodama's Reach
|
||||
1 Arcane Signet
|
||||
1 Sol Ring
|
||||
1 Ash Barrens
|
||||
1 Command Tower
|
||||
1 Cast Out
|
||||
1 Love Song of Night and Day
|
||||
1 Omen of the Sun
|
||||
1 Spirited Companion
|
||||
1 The Eldest Reborn
|
||||
1 Mindwrack Harpy
|
||||
1 The Binding of the Titans
|
||||
1 Destiny Spinner
|
||||
1 Farseek
|
||||
1 Font of Fertility
|
||||
1 Greater Tanuki
|
||||
1 Khalni Heart Expedition
|
||||
1 Nessian Wanderer
|
||||
1 Omen of the Hunt
|
||||
1 Rampant Growth
|
||||
1 Binding the Old Gods
|
||||
1 Jukai Naturalist
|
||||
1 Nyx Weaver
|
||||
1 Satyr Enchanter
|
||||
1 Golgari Rot Farm
|
||||
1 Krosan Verge
|
||||
1 Orzhov Basilica
|
||||
1 Sandsteppe Citadel
|
||||
1 Selesnya Sanctuary
|
||||
1 Tainted Field
|
||||
1 Tainted Wood
|
||||
3 Plains
|
||||
3 Plains
|
||||
3 Swamp
|
||||
2 Swamp
|
||||
4 Forest
|
||||
4 Forest
|
||||
@@ -1,94 +0,0 @@
|
||||
[metadata]
|
||||
Name=Enhanced Evolution
|
||||
[Commander]
|
||||
1 Otrimi, the Ever-Playful
|
||||
[Main]
|
||||
1 Nissa, Steward of Elements
|
||||
1 Zaxara, the Exemplary
|
||||
1 Cazur, Ruthless Stalker
|
||||
1 Ukkima, Stalking Shadow
|
||||
1 Souvenir Snatcher
|
||||
1 Tidal Barracuda
|
||||
1 Boneyard Mycodrax
|
||||
1 Mindleecher
|
||||
1 Capricopian
|
||||
1 Sawtusk Demolisher
|
||||
1 Beast Whisperer
|
||||
1 Genesis Hydra
|
||||
1 Hungering Hydra
|
||||
1 Masked Admirers
|
||||
1 Predator Ooze
|
||||
1 Vastwood Hydra
|
||||
1 Vorapede
|
||||
1 Cold-Eyed Selkie
|
||||
1 Wydwen, the Biting Gale
|
||||
1 Silent Arbiter
|
||||
1 Archipelagore
|
||||
1 Dreamtail Heron
|
||||
1 Pouncing Shoreshark
|
||||
1 Cavern Whisperer
|
||||
1 Chittering Harvester
|
||||
1 Insatiable Hemophage
|
||||
1 Auspicious Starrix
|
||||
1 Fertilid
|
||||
1 Glowstone Recluse
|
||||
1 Migratory Greathorn
|
||||
1 Boneyard Lurker
|
||||
1 Trumpeting Gnarr
|
||||
1 Illusory Ambusher
|
||||
1 Mulldrifter
|
||||
1 Shriekmaw
|
||||
1 Heroes' Bane
|
||||
1 Reclamation Sage
|
||||
1 Yavimaya Dryad
|
||||
1 Trygon Predator
|
||||
1 Dredge the Mire
|
||||
1 Mind Spring
|
||||
1 Deadly Tempest
|
||||
1 Profane Command
|
||||
1 Animist's Awakening
|
||||
1 Find // Finality
|
||||
1 Gaze of Granite
|
||||
1 Villainous Wealth
|
||||
1 Migration Path
|
||||
1 Kodama's Reach
|
||||
1 Deadly Rollick
|
||||
1 Beast Within
|
||||
1 Krosan Grip
|
||||
1 Putrefy
|
||||
1 Manascape Refractor
|
||||
1 Lifecrafter's Bestiary
|
||||
1 Bonder's Ornament
|
||||
1 Arcane Signet
|
||||
1 Sol Ring
|
||||
1 Psychic Impetus
|
||||
1 Parasitic Impetus
|
||||
1 Predatory Impetus
|
||||
1 Propaganda
|
||||
1 Darkwater Catacombs
|
||||
1 Endless Sands
|
||||
1 Exotic Orchard
|
||||
1 Llanowar Wastes
|
||||
1 Sunken Hollow
|
||||
1 Blighted Woodland
|
||||
1 Command Tower
|
||||
1 Dimir Aqueduct
|
||||
1 Golgari Rot Farm
|
||||
1 Mortuary Mire
|
||||
1 Myriad Landscape
|
||||
1 Opulent Palace
|
||||
1 Rogue's Passage
|
||||
1 Simic Growth Chamber
|
||||
1 Soaring Seacliff
|
||||
1 Temple of the False God
|
||||
1 Dismal Backwater
|
||||
1 Jungle Hollow
|
||||
1 Thornwood Falls
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
1 Swamp
|
||||
4 Forest
|
||||
4 Forest
|
||||
3 Forest
|
||||
1 Island
|
||||
1 Island
|
||||
@@ -1,96 +0,0 @@
|
||||
[metadata]
|
||||
Name=Entropic Uprising
|
||||
[Commander]
|
||||
1 Yidris, Maelstrom Wielder
|
||||
[Main]
|
||||
1 Satyr Wayfinder
|
||||
1 Wall of Blossoms
|
||||
1 Coiling Oracle
|
||||
1 Thrasios, Triton Hero
|
||||
1 Goblin Spymaster
|
||||
1 Spellheart Chimera
|
||||
1 Vial Smasher the Fierce
|
||||
1 Academy Elite
|
||||
1 Gamekeeper
|
||||
1 Sangromancer
|
||||
1 Bloodbraid Elf
|
||||
1 Horizon Chimera
|
||||
1 Kydele, Chosen of Kruphix
|
||||
1 Glint-Eye Nephilim
|
||||
1 Aeon Chronicler
|
||||
1 Guiltfeeder
|
||||
1 Consuming Aberration
|
||||
1 Nath of the Gilt-Leaf
|
||||
1 Runehorn Hellkite
|
||||
1 Etherium-Horn Sorcerer
|
||||
1 Dragon Mage
|
||||
1 Blood Tyrant
|
||||
1 Wheel of Fate
|
||||
1 Windfall
|
||||
1 Parting Thoughts
|
||||
1 Far Wanderings
|
||||
1 Past in Flames
|
||||
1 Whispering Madness
|
||||
1 Decimate
|
||||
1 Devastation Tide
|
||||
1 Reforge the Soul
|
||||
1 Worm Harvest
|
||||
1 Spelltwine
|
||||
1 Whims of the Fates
|
||||
1 Grave Upheaval
|
||||
1 Cruel Entertainment
|
||||
1 Ghastly Conscription
|
||||
1 Volcanic Vision
|
||||
1 Treasure Cruise
|
||||
1 Treacherous Terrain
|
||||
1 Army of the Damned
|
||||
1 In Garruk's Wake
|
||||
1 Chain of Vapor
|
||||
1 Rakdos Charm
|
||||
1 Chaos Warp
|
||||
1 Ancient Excavation
|
||||
1 Evacuation
|
||||
1 Bituminous Blast
|
||||
1 Curtains' Call
|
||||
1 Sol Ring
|
||||
1 Fellwar Stone
|
||||
1 Rakdos Signet
|
||||
1 Simic Signet
|
||||
1 Chromatic Lantern
|
||||
1 Commander's Sphere
|
||||
1 Whispersilk Cloak
|
||||
1 Boompile
|
||||
1 Burgeoning
|
||||
1 Waste Not
|
||||
1 Frenzied Fugue
|
||||
1 Ash Barrens
|
||||
1 Command Tower
|
||||
1 Crumbling Necropolis
|
||||
1 Dismal Backwater
|
||||
1 Evolving Wilds
|
||||
1 Exotic Orchard
|
||||
1 Frontier Bivouac
|
||||
1 Jungle Hollow
|
||||
1 Opulent Palace
|
||||
1 Rakdos Carnarium
|
||||
1 Reliquary Tower
|
||||
1 Rugged Highlands
|
||||
1 Rupture Spire
|
||||
1 Savage Lands
|
||||
1 Shadowblood Ridge
|
||||
1 Simic Growth Chamber
|
||||
1 Swiftwater Cliffs
|
||||
1 Terramorphic Expanse
|
||||
1 Thornwood Falls
|
||||
2 Island
|
||||
2 Island
|
||||
1 Island
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
1 Swamp
|
||||
2 Mountain
|
||||
2 Mountain
|
||||
1 Mountain
|
||||
2 Forest
|
||||
2 Forest
|
||||
1 Forest
|
||||
@@ -1,92 +0,0 @@
|
||||
[metadata]
|
||||
Name=Eternal Bargain
|
||||
[Commander]
|
||||
1 Oloro, Ageless Ascetic
|
||||
[Main]
|
||||
1 Ajani's Pridemate
|
||||
1 Augury Adept
|
||||
1 Azorius Herald
|
||||
1 Disciple of Griselbrand
|
||||
1 Diviner Spirit
|
||||
1 Divinity of Pride
|
||||
1 Filigree Angel
|
||||
1 Hooded Horror
|
||||
1 Kongming, "Sleeping Dragon"
|
||||
1 Marrow Bats
|
||||
1 Myr Battlesphere
|
||||
1 Phyrexian Delver
|
||||
1 Phyrexian Gargantua
|
||||
1 Raven Familiar
|
||||
1 Razor Hippogriff
|
||||
1 Serene Master
|
||||
1 Serra Avatar
|
||||
1 Sharding Sphinx
|
||||
1 Sharuum the Hegemon
|
||||
1 Sphinx of the Steel Wind
|
||||
1 Stormscape Battlemage
|
||||
1 Sydri, Galvanic Genius
|
||||
1 Tidal Force
|
||||
1 Tidehollow Strix
|
||||
1 Tower Gargoyle
|
||||
1 Vizkopa Guildmage
|
||||
1 Wall of Reverence
|
||||
1 Brilliant Plan
|
||||
1 Death Grasp
|
||||
1 Deep Analysis
|
||||
1 Famine
|
||||
1 Order of Succession
|
||||
1 Survival Cache
|
||||
1 Tempt with Immortality
|
||||
1 Toxic Deluge
|
||||
1 Dromar's Charm
|
||||
1 Lim-Dûl's Vault
|
||||
1 Reckless Spite
|
||||
1 Spinal Embrace
|
||||
1 Crawlspace
|
||||
1 Nevinyrral's Disk
|
||||
1 Nihil Spellbomb
|
||||
1 Obelisk of Esper
|
||||
1 Pristine Talisman
|
||||
1 Sol Ring
|
||||
1 Sun Droplet
|
||||
1 Swiftfoot Boots
|
||||
1 Thopter Foundry
|
||||
1 Well of Lost Dreams
|
||||
1 Act of Authority
|
||||
1 Cradle of Vitality
|
||||
1 Curse of Inertia
|
||||
1 Curse of Shallow Graves
|
||||
1 Curse of the Forsaken
|
||||
1 Darksteel Mutation
|
||||
1 Greed
|
||||
1 Phyrexian Reclamation
|
||||
1 Sanguine Bond
|
||||
1 Arcane Sanctum
|
||||
1 Azorius Chancery
|
||||
1 Azorius Guildgate
|
||||
1 Barren Moor
|
||||
1 Command Tower
|
||||
1 Dimir Guildgate
|
||||
1 Esper Panorama
|
||||
1 Evolving Wilds
|
||||
2 Island
|
||||
2 Island
|
||||
1 Island
|
||||
1 Island
|
||||
1 Jwar Isle Refuge
|
||||
1 Lonely Sandbar
|
||||
1 Opal Palace
|
||||
1 Orzhov Basilica
|
||||
1 Orzhov Guildgate
|
||||
3 Plains
|
||||
2 Plains
|
||||
2 Plains
|
||||
2 Plains
|
||||
1 Rupture Spire
|
||||
1 Springjack Pasture
|
||||
3 Swamp
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
1 Temple of the False God
|
||||
1 Transguild Promenade
|
||||
@@ -1,93 +0,0 @@
|
||||
[metadata]
|
||||
Name=Eternal Might
|
||||
[Commander]
|
||||
1 Temmet, Naktamun's Will
|
||||
[Main]
|
||||
1 Hashaton, Scarab's Fist
|
||||
1 On Wings of Gold
|
||||
1 Priest of the Crossing
|
||||
1 Renewed Solidarity
|
||||
1 Wizened Mentor
|
||||
1 Prophet of the Scarab
|
||||
1 Rhet-Tomb Mystic
|
||||
1 Lost Monarch of Ifnir
|
||||
1 Accursed Duneyard
|
||||
1 Commence the Endgame
|
||||
1 Cryptbreaker
|
||||
1 Grave Titan
|
||||
1 Gravecrawler
|
||||
1 Midnight Reaper
|
||||
1 Murderous Rider // Swift End
|
||||
1 Zombie Master
|
||||
1 Angel of Sanctions
|
||||
1 Dusk // Dawn
|
||||
1 God-Eternal Oketra
|
||||
1 Timeless Dragon
|
||||
1 Champion of Wits
|
||||
1 Forgotten Creation
|
||||
1 Pull from Tomorrow
|
||||
1 Vizier of Many Faces
|
||||
1 Archfiend of Ifnir
|
||||
1 Cemetery Reaper
|
||||
1 Crowded Crypt
|
||||
1 Damn
|
||||
1 Dread Summons
|
||||
1 Dreadhorde Invasion
|
||||
1 Liliana, Death's Majesty
|
||||
1 Never // Return
|
||||
1 Plague Belcher
|
||||
1 Rot Hulk
|
||||
1 The Scarab God
|
||||
1 God-Pharaoh's Gift
|
||||
1 Maskwood Nexus
|
||||
1 Adarkar Wastes
|
||||
1 Caves of Koilos
|
||||
1 Drowned Catacomb
|
||||
1 Exotic Orchard
|
||||
1 Fetid Pools
|
||||
1 Glacial Fortress
|
||||
1 Irrigated Farmland
|
||||
1 Isolated Chapel
|
||||
1 Prairie Stream
|
||||
1 Sunken Hollow
|
||||
1 Temple of Deceit
|
||||
1 Temple of Silence
|
||||
1 Underground River
|
||||
1 Unholy Grotto
|
||||
1 Swords to Plowshares
|
||||
1 Corpse Augur
|
||||
1 Corpse Knight
|
||||
1 Arcane Signet
|
||||
1 Sol Ring
|
||||
1 Command Tower
|
||||
1 Path of Ancestry
|
||||
1 Binding Mummy
|
||||
1 Cast Out
|
||||
1 Eternal Skylord
|
||||
1 Fleshbag Marauder
|
||||
1 Gempalm Polluter
|
||||
1 Lord of the Accursed
|
||||
1 Twisted Abomination
|
||||
1 Undead Augur
|
||||
1 Despark
|
||||
1 Gleaming Overseer
|
||||
1 Lazotep Chancellor
|
||||
1 Wayward Servant
|
||||
1 Bontu's Monument
|
||||
1 Commander's Sphere
|
||||
1 Dimir Signet
|
||||
1 Gate to the Afterlife
|
||||
1 Orzhov Signet
|
||||
1 Talisman of Dominance
|
||||
1 Talisman of Hierarchy
|
||||
1 Arcane Sanctum
|
||||
1 Ash Barrens
|
||||
1 Desert of the Glorified
|
||||
1 Desert of the Mindful
|
||||
1 Desert of the True
|
||||
1 Evolving Wilds
|
||||
1 Orzhov Basilica
|
||||
1 Terramorphic Expanse
|
||||
5 Plains
|
||||
4 Island
|
||||
5 Swamp
|
||||
@@ -1,96 +0,0 @@
|
||||
[metadata]
|
||||
Name=Evasive Maneuvers
|
||||
[Commander]
|
||||
1 Derevi, Empyrial Tactician
|
||||
[Main]
|
||||
1 Acidic Slime
|
||||
1 Aerie Mystics
|
||||
1 Angel of Finality
|
||||
1 Azami, Lady of Scrolls
|
||||
1 Bane of Progress
|
||||
1 Deceiver Exarch
|
||||
1 Diviner Spirit
|
||||
1 Djinn of Infinite Deceits
|
||||
1 Dungeon Geists
|
||||
1 Farhaven Elf
|
||||
1 Fiend Hunter
|
||||
1 Flickerwisp
|
||||
1 Hada Spy Patrol
|
||||
1 Karmic Guide
|
||||
1 Kazandu Tuskcaller
|
||||
1 Lu Xun, Scholar General
|
||||
1 Mirror Entity
|
||||
1 Mistmeadow Witch
|
||||
1 Murkfiend Liege
|
||||
1 Phantom Nantuko
|
||||
1 Pilgrim's Eye
|
||||
1 Roon of the Hidden Realm
|
||||
1 Rubinia Soulsinger
|
||||
1 Selesnya Guildmage
|
||||
1 Skyward Eye Prophets
|
||||
1 Stonecloaker
|
||||
1 Thornwind Faeries
|
||||
1 Winged Coatl
|
||||
1 Wonder
|
||||
1 Borrowing 100,000 Arrows
|
||||
1 Kirtar's Wrath
|
||||
1 Restore
|
||||
1 Tempt with Glory
|
||||
1 Wash Out
|
||||
1 Aethermage's Touch
|
||||
1 Arcane Denial
|
||||
1 Blue Sun's Zenith
|
||||
1 Krosan Grip
|
||||
1 Selesnya Charm
|
||||
1 Unexpectedly Absent
|
||||
1 Azorius Keyrune
|
||||
1 Basalt Monolith
|
||||
1 Conjurer's Closet
|
||||
1 Darksteel Ingot
|
||||
1 Leonin Bladetrap
|
||||
1 Selesnya Signet
|
||||
1 Simic Signet
|
||||
1 Sol Ring
|
||||
1 Surveyor's Scope
|
||||
1 Swiftfoot Boots
|
||||
1 Sword of the Paruns
|
||||
1 Thousand-Year Elixir
|
||||
1 Thunderstaff
|
||||
1 Control Magic
|
||||
1 Curse of Inertia
|
||||
1 Curse of Predation
|
||||
1 Curse of the Forsaken
|
||||
1 Darksteel Mutation
|
||||
1 Flickerform
|
||||
1 Leafdrake Roost
|
||||
1 Presence of Gond
|
||||
1 Azorius Chancery
|
||||
1 Azorius Guildgate
|
||||
1 Bant Panorama
|
||||
1 Command Tower
|
||||
1 Evolving Wilds
|
||||
1 Faerie Conclave
|
||||
2 Forest
|
||||
2 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
2 Island
|
||||
2 Island
|
||||
2 Island
|
||||
1 Island
|
||||
1 Opal Palace
|
||||
2 Plains
|
||||
2 Plains
|
||||
2 Plains
|
||||
1 Plains
|
||||
1 Rupture Spire
|
||||
1 Saltcrusted Steppe
|
||||
1 Seaside Citadel
|
||||
1 Secluded Steppe
|
||||
1 Sejiri Refuge
|
||||
1 Selesnya Guildgate
|
||||
1 Selesnya Sanctuary
|
||||
1 Simic Guildgate
|
||||
1 Temple of the False God
|
||||
1 Terramorphic Expanse
|
||||
1 Transguild Promenade
|
||||
@@ -1,101 +0,0 @@
|
||||
[metadata]
|
||||
Name=Evasive Maneuvers
|
||||
[Commander]
|
||||
1 Derevi, Empyrial Tactician
|
||||
[Main]
|
||||
1 Acidic Slime
|
||||
1 Aerie Mystics
|
||||
1 Angel of Finality
|
||||
1 Azami, Lady of Scrolls
|
||||
1 Bane of Progress
|
||||
1 Deceiver Exarch
|
||||
1 Diviner Spirit
|
||||
1 Djinn of Infinite Deceits
|
||||
1 Dungeon Geists
|
||||
1 Farhaven Elf
|
||||
1 Fiend Hunter
|
||||
1 Flickerwisp
|
||||
1 Hada Spy Patrol
|
||||
1 Karmic Guide
|
||||
1 Kazandu Tuskcaller
|
||||
1 Lu Xun, Scholar General
|
||||
1 Mirror Entity
|
||||
1 Mistmeadow Witch
|
||||
1 Murkfiend Liege
|
||||
1 Phantom Nantuko
|
||||
1 Pilgrim's Eye
|
||||
1 Roon of the Hidden Realm
|
||||
1 Rubinia Soulsinger
|
||||
1 Selesnya Guildmage
|
||||
1 Skyward Eye Prophets
|
||||
1 Stonecloaker
|
||||
1 Thornwind Faeries
|
||||
1 Winged Coatl
|
||||
1 Wonder
|
||||
1 Borrowing 100,000 Arrows
|
||||
1 Kirtar's Wrath
|
||||
1 Restore
|
||||
1 Tempt with Glory
|
||||
1 Wash Out
|
||||
1 Aethermage's Touch
|
||||
1 Arcane Denial
|
||||
1 Blue Sun's Zenith
|
||||
1 Krosan Grip
|
||||
1 Selesnya Charm
|
||||
1 Unexpectedly Absent
|
||||
1 Azorius Keyrune
|
||||
1 Basalt Monolith
|
||||
1 Conjurer's Closet
|
||||
1 Darksteel Ingot
|
||||
1 Leonin Bladetrap
|
||||
1 Selesnya Signet
|
||||
1 Simic Signet
|
||||
1 Sol Ring
|
||||
1 Surveyor's Scope
|
||||
1 Swiftfoot Boots
|
||||
1 Sword of the Paruns
|
||||
1 Thousand-Year Elixir
|
||||
1 Thunderstaff
|
||||
1 Control Magic
|
||||
1 Curse of Inertia
|
||||
1 Curse of Predation
|
||||
1 Curse of the Forsaken
|
||||
1 Darksteel Mutation
|
||||
1 Flickerform
|
||||
1 Leafdrake Roost
|
||||
1 Presence of Gond
|
||||
1 Azorius Chancery
|
||||
1 Azorius Guildgate
|
||||
1 Bant Panorama
|
||||
1 Command Tower
|
||||
1 Evolving Wilds
|
||||
1 Faerie Conclave
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
2 Island
|
||||
2 Island
|
||||
2 Island
|
||||
1 Island
|
||||
1 Opal Palace
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Rupture Spire
|
||||
1 Saltcrusted Steppe
|
||||
1 Seaside Citadel
|
||||
1 Secluded Steppe
|
||||
1 Sejiri Refuge
|
||||
1 Selesnya Guildgate
|
||||
1 Selesnya Sanctuary
|
||||
1 Simic Guildgate
|
||||
1 Temple of the False God
|
||||
1 Terramorphic Expanse
|
||||
1 Transguild Promenade
|
||||
@@ -1,104 +0,0 @@
|
||||
[metadata]
|
||||
Name=Everyone's Invited!
|
||||
[Commander]
|
||||
1 Morophon, the Boundless
|
||||
[Main]
|
||||
1 Raise the Palisade
|
||||
1 Bitterblossom
|
||||
1 Taurean Mauler
|
||||
1 Avenger of Zendikar
|
||||
1 Coat of Arms
|
||||
1 Kindred Summons
|
||||
1 Maskwood Nexus
|
||||
1 Sol Ring
|
||||
1 Tendershoot Dryad
|
||||
1 Adarkar Wastes
|
||||
1 Amoeboid Changeling
|
||||
1 Ancient Amphitheater
|
||||
1 Arcane Adaptation
|
||||
1 Arcane Denial
|
||||
1 Arcane Sanctum
|
||||
1 Arcane Signet
|
||||
1 Atla Palani, Nest Tender
|
||||
1 Beast Within
|
||||
1 Black Market Connections
|
||||
1 Bloodline Pretender
|
||||
1 Brenard, Ginger Sculptor
|
||||
1 Bruse Tarl, Roving Rancher
|
||||
1 Brushland
|
||||
1 Chameleon Colossus
|
||||
1 Cloudshredder Sliver
|
||||
1 Command Tower
|
||||
1 Crib Swap
|
||||
1 Cultivate
|
||||
1 Darkwater Catacombs
|
||||
1 Distant Melody
|
||||
1 Double Down
|
||||
1 Exotic Orchard
|
||||
1 Fabled Passage
|
||||
1 Farseek
|
||||
1 Feline Sovereign
|
||||
1 Fire-Belly Changeling
|
||||
1 Frontier Bivouac
|
||||
1 Gemhide Sliver
|
||||
1 Gilt-Leaf Palace
|
||||
1 Graveshifter
|
||||
1 Guardian Gladewalker
|
||||
1 Harabaz Druid
|
||||
1 Harper Recruiter
|
||||
1 Impostor of the Sixth Pride
|
||||
1 Jungle Shrine
|
||||
1 Karplusan Forest
|
||||
1 Kindred Discovery
|
||||
1 Kindred Dominance
|
||||
1 Kinsbaile Cavalier
|
||||
1 Kirri, Talented Sprout
|
||||
1 Kodama's Reach
|
||||
1 Llanowar Wastes
|
||||
1 Magda, Brazen Outlaw
|
||||
1 Manaweft Sliver
|
||||
1 Masked Vandal
|
||||
1 Mirror Entity
|
||||
1 Moritte of the Frost
|
||||
1 Mossfire Valley
|
||||
1 Mothdust Changeling
|
||||
1 Murmuring Bosk
|
||||
1 Mutavault
|
||||
1 Nameless Inversion
|
||||
1 Opulent Palace
|
||||
1 Overflowing Basin
|
||||
1 Path of Ancestry
|
||||
1 Pongify
|
||||
1 Realmbreaker, the Invasion Tree
|
||||
1 Realmwalker
|
||||
1 Rin and Seri, Inseparable
|
||||
1 Risen Reef
|
||||
1 Rukarumel, Biologist
|
||||
1 Seaside Citadel
|
||||
1 Secluded Glen
|
||||
1 Shapesharer
|
||||
1 Shields of Velis Vel
|
||||
1 Skeletal Changeling
|
||||
1 Sophia, Dogged Detective
|
||||
1 Spoils of Adventure
|
||||
1 Stick Together
|
||||
1 Sungrass Prairie
|
||||
1 Tazri, Beacon of Unity
|
||||
1 The Bears of Littjara
|
||||
1 The World Tree
|
||||
1 Universal Automaton
|
||||
1 Unsettled Mariner
|
||||
1 Wanderwine Hub
|
||||
1 Yavimaya Coast
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Mountain
|
||||
1 Mountain
|
||||
1 Island
|
||||
1 Island
|
||||
1 Island
|
||||
1 Swamp
|
||||
@@ -1,89 +0,0 @@
|
||||
[metadata]
|
||||
Name=Exit from Exile
|
||||
[Commander]
|
||||
1 Faldorn, Dread Wolf Herald
|
||||
[Main]
|
||||
1 Vivien, Champion of the Wilds
|
||||
1 Xenagos, the Reveler
|
||||
1 Aurora Phoenix
|
||||
1 Bonecrusher Giant // Stomp
|
||||
1 Dire Fleet Daredevil
|
||||
1 Dream Pillager
|
||||
1 Etali, Primal Storm
|
||||
1 Greater Gargadon
|
||||
1 Izzet Chemister
|
||||
1 Laelia, the Blade Reforged
|
||||
1 Tectonic Giant
|
||||
1 Urabrask the Hidden
|
||||
1 Wild-Magic Sorcerer
|
||||
1 Arasta of the Endless Web
|
||||
1 Battle Mammoth
|
||||
1 End-Raze Forerunners
|
||||
1 Hornet Queen
|
||||
1 Lovestruck Beast // Heart's Desire
|
||||
1 Managorger Hydra
|
||||
1 Sweet-Gum Recluse
|
||||
1 Embereth Shieldbreaker // Battle Display
|
||||
1 Sakura-Tribe Elder
|
||||
1 Bloodbraid Elf
|
||||
1 Grumgully, the Generous
|
||||
1 Ignite the Future
|
||||
1 Jeska's Will
|
||||
1 Mizzium Mortars
|
||||
1 Ezuri's Predation
|
||||
1 Escape to the Wilds
|
||||
1 Nature's Lore
|
||||
1 Light Up the Stage
|
||||
1 Beanstalk Giant // Fertile Footsteps
|
||||
1 Cultivate
|
||||
1 Explore
|
||||
1 Kodama's Reach
|
||||
1 Search for Tomorrow
|
||||
1 Terramorph
|
||||
1 Three Visits
|
||||
1 Return of the Wildspeaker
|
||||
1 Demon Bolt
|
||||
1 Beast Within
|
||||
1 Natural Reclamation
|
||||
1 Chaos Wand
|
||||
1 Arcane Signet
|
||||
1 Sol Ring
|
||||
1 Outpost Siege
|
||||
1 Stolen Strategy
|
||||
1 Warstorm Surge
|
||||
1 Primeval Bounty
|
||||
1 Sandwurm Convergence
|
||||
1 Castle Embereth
|
||||
1 Cinder Glade
|
||||
1 Game Trail
|
||||
1 Kessig Wolf Run
|
||||
1 Mossfire Valley
|
||||
1 Mosswort Bridge
|
||||
1 Raging Ravine
|
||||
1 Spinerock Knoll
|
||||
1 Temple of Abandon
|
||||
1 Command Tower
|
||||
1 Ash Barrens
|
||||
1 Blighted Woodland
|
||||
1 Gruul Turf
|
||||
1 Highland Forest
|
||||
1 Myriad Landscape
|
||||
1 Temple of the False God
|
||||
3 Mountain
|
||||
3 Mountain
|
||||
3 Mountain
|
||||
2 Mountain
|
||||
3 Forest
|
||||
3 Forest
|
||||
3 Forest
|
||||
3 Forest
|
||||
1 Durnan of the Yawning Portal
|
||||
1 Passionate Archaeologist
|
||||
1 Delayed Blast Fireball
|
||||
1 Nalfeshnee
|
||||
1 Green Slime
|
||||
1 Journey to the Lost City
|
||||
1 Tlincalli Hunter // Retrieve Prey
|
||||
1 Venture Forth
|
||||
1 Sarevok's Tome
|
||||
1 Volcanic Torrent
|
||||
@@ -3,86 +3,84 @@ Name=Explorers of the Deep
|
||||
[Commander]
|
||||
1 Hakbal of the Surging Soul
|
||||
[Main]
|
||||
1 Xolatoyac, the Smiling Flood
|
||||
1 Mist Dancer
|
||||
1 Ripples of Potential
|
||||
1 Wave Goodbye
|
||||
1 Bygone Marvels
|
||||
1 Deeproot Historian
|
||||
1 Topography Tracker
|
||||
1 Tributary Instructor
|
||||
1 Singer of Swift Rivers
|
||||
1 Aetherize
|
||||
1 Alchemist's Refuge
|
||||
1 Arcane Signet
|
||||
1 Beast Within
|
||||
1 Benthic Biomancer
|
||||
1 Branching Evolution
|
||||
1 Bygone Marvels
|
||||
1 Cold-Eyed Selkie
|
||||
1 Commander's Sphere
|
||||
1 Commit // Memory
|
||||
1 Command Tower
|
||||
1 Coralhelm Commander
|
||||
1 Curse of the Swine
|
||||
1 Emperor Mihail II
|
||||
1 Herald of Secret Streams
|
||||
1 Kindred Discovery
|
||||
1 Kopala, Warden of Waves
|
||||
1 Master of the Pearl Trident
|
||||
1 Merfolk Sovereign
|
||||
1 Reflections of Littjara
|
||||
1 Seafloor Oracle
|
||||
1 Surgespanner
|
||||
1 Svyelun of Sea and Sky
|
||||
1 Thassa, God of the Sea
|
||||
1 Thieving Skydiver
|
||||
1 Branching Evolution
|
||||
1 Deeproot Elite
|
||||
1 Hardened Scales
|
||||
1 Realmwalker
|
||||
1 Ruinous Intrusion
|
||||
1 Cold-Eyed Selkie
|
||||
1 Kumena, Tyrant of Orazca
|
||||
1 Prime Speaker Zegana
|
||||
1 Quandrix Command
|
||||
1 Simic Ascendancy
|
||||
1 Tishana, Voice of Thunder
|
||||
1 Vorel of the Hull Clade
|
||||
1 Zegana, Utopian Speaker
|
||||
1 Metallic Mimic
|
||||
1 Alchemist's Refuge
|
||||
1 Hinterland Harbor
|
||||
1 Karn's Bastion
|
||||
1 Mosswort Bridge
|
||||
1 Temple of Mystery
|
||||
1 Vineglimmer Snarl
|
||||
1 Merfolk Cave-Diver
|
||||
1 Aetherize
|
||||
1 Deeproot Historian
|
||||
1 Deeproot Waters
|
||||
1 Merrow Reejerey
|
||||
1 Rapid Hybridization
|
||||
1 Ravenform
|
||||
1 Sage of Fables
|
||||
1 Stonybrook Banneret
|
||||
1 Beast Within
|
||||
1 Nicanzil, Current Conductor
|
||||
1 Emperor Mihail II
|
||||
1 Evolution Sage
|
||||
1 Explore
|
||||
1 Inspiring Call
|
||||
1 Kodama's Reach
|
||||
1 Growth Spiral
|
||||
1 Hardened Scales
|
||||
1 Herald of Secret Streams
|
||||
1 Hinterland Harbor
|
||||
1 Inspiring Call
|
||||
1 Karn's Bastion
|
||||
1 Kiora's Follower
|
||||
1 Kindred Discovery
|
||||
1 Kodama's Reach
|
||||
1 Kopala, Warden of Waves
|
||||
1 Kumena, Tyrant of Orazca
|
||||
1 Llanowar Reborn
|
||||
1 Master of the Pearl Trident
|
||||
1 Merfolk Cave-Diver
|
||||
1 Merfolk Mistbinder
|
||||
1 Merfolk Skydiver
|
||||
1 Tatyova, Benthic Druid
|
||||
1 Arcane Signet
|
||||
1 Commander's Sphere
|
||||
1 Simic Signet
|
||||
1 Sol Ring
|
||||
1 Swiftfoot Boots
|
||||
1 Command Tower
|
||||
1 Llanowar Reborn
|
||||
1 Merfolk Sovereign
|
||||
1 Merrow Reejerey
|
||||
1 Metallic Mimic
|
||||
1 Mist Dancer
|
||||
1 Mosswort Bridge
|
||||
1 Myriad Landscape
|
||||
1 Nicanzil, Current Conductor
|
||||
1 Path of Ancestry
|
||||
1 Prime Speaker Zegana
|
||||
1 Quandrix Command
|
||||
1 Rapid Hybridization
|
||||
1 Ravenform
|
||||
1 Realmwalker
|
||||
1 Reflections of Littjara
|
||||
1 Reliquary Tower
|
||||
1 Ripples of Potential
|
||||
1 Rogue's Passage
|
||||
1 Ruinous Intrusion
|
||||
1 Sage of Fables
|
||||
1 Seafloor Oracle
|
||||
1 Secluded Courtyard
|
||||
1 Simic Ascendancy
|
||||
1 Simic Growth Chamber
|
||||
1 Simic Signet
|
||||
1 Singer of Swift Rivers
|
||||
1 Sol Ring
|
||||
1 Stonybrook Banneret
|
||||
1 Surgespanner
|
||||
1 Svyelun of Sea and Sky
|
||||
1 Swiftfoot Boots
|
||||
1 Tatyova, Benthic Druid
|
||||
1 Temple of Mystery
|
||||
1 Temple of the False God
|
||||
1 Thassa, God of the Sea
|
||||
1 Thieving Skydiver
|
||||
1 Tishana, Voice of Thunder
|
||||
1 Topography Tracker
|
||||
1 Tributary Instructor
|
||||
1 Unclaimed Territory
|
||||
4 Forest
|
||||
3 Forest
|
||||
7 Island
|
||||
6 Island
|
||||
1 Vineglimmer Snarl
|
||||
1 Vorel of the Hull Clade
|
||||
1 Wave Goodbye
|
||||
1 Xolatoyac, the Smiling Flood
|
||||
1 Zegana, Utopian Speaker
|
||||
10 Island
|
||||
10 Forest
|
||||
@@ -1,83 +0,0 @@
|
||||
[metadata]
|
||||
Name=Exquisite Invention
|
||||
[Commander]
|
||||
1 Saheeli, the Gifted
|
||||
[Main]
|
||||
1 Maverick Thopterist
|
||||
1 Soul of New Phyrexia
|
||||
1 Inkwell Leviathan
|
||||
1 Sharding Sphinx
|
||||
1 Hellkite Igniter
|
||||
1 Bosh, Iron Golem
|
||||
1 Darksteel Juggernaut
|
||||
1 Duplicant
|
||||
1 Myr Battlesphere
|
||||
1 Psychosis Crawler
|
||||
1 Scuttling Doom Engine
|
||||
1 Steel Hellkite
|
||||
1 Thopter Assembly
|
||||
1 Etherium Sculptor
|
||||
1 Whirler Rogue
|
||||
1 Chief of the Foundry
|
||||
1 Pilgrim's Eye
|
||||
1 Saheeli's Artistry
|
||||
1 Blasphemous Act
|
||||
1 Reverse Engineer
|
||||
1 Tidings
|
||||
1 Chaos Warp
|
||||
1 Magmaquake
|
||||
1 Into the Roil
|
||||
1 Thirst for Knowledge
|
||||
1 Blinkmoth Urn
|
||||
1 Mimic Vat
|
||||
1 Mirrorworks
|
||||
1 Prototype Portal
|
||||
1 Unwinding Clock
|
||||
1 Commander's Sphere
|
||||
1 Dreamstone Hedron
|
||||
1 Hedron Archive
|
||||
1 Izzet Signet
|
||||
1 Magnifying Glass
|
||||
1 Mind Stone
|
||||
1 Prismatic Lens
|
||||
1 Scrabbling Claws
|
||||
1 Sol Ring
|
||||
1 Swiftfoot Boots
|
||||
1 Unstable Obelisk
|
||||
1 Vessel of Endless Rest
|
||||
1 Worn Powerstone
|
||||
1 Darksteel Citadel
|
||||
1 Great Furnace
|
||||
1 Seat of the Synod
|
||||
1 Thopter Spy Network
|
||||
5 Island
|
||||
5 Island
|
||||
5 Island
|
||||
4 Mountain
|
||||
4 Mountain
|
||||
4 Mountain
|
||||
1 Buried Ruin
|
||||
1 Command Tower
|
||||
1 Foundry of the Consuls
|
||||
1 Highland Lake
|
||||
1 Izzet Boilerworks
|
||||
1 Izzet Guildgate
|
||||
1 Swiftwater Cliffs
|
||||
1 Brudiclad, Telchor Engineer
|
||||
1 Tawnos, Urza's Apprentice
|
||||
1 Echo Storm
|
||||
1 Vedalken Humiliator
|
||||
1 Enchanter's Bane
|
||||
1 Saheeli's Directive
|
||||
1 Treasure Nabber
|
||||
1 Varchild, Betrayer of Kjeldor
|
||||
1 Ancient Stone Idol
|
||||
1 Coveted Jewel
|
||||
1 Endless Atlas
|
||||
1 Retrofitter Foundry
|
||||
1 Aether Gale
|
||||
1 Loyal Drake
|
||||
1 Loyal Apprentice
|
||||
1 Geode Golem
|
||||
1 Thopter Engineer
|
||||
1 Forge of Heroes
|
||||
@@ -1,98 +0,0 @@
|
||||
[metadata]
|
||||
Name=Faceless Menace
|
||||
[Commander]
|
||||
1 Kadena, Slinking Sorcerer
|
||||
[Main]
|
||||
1 Vraska the Unseen
|
||||
1 Rayami, First of the Fallen
|
||||
1 Volrath, the Shapestealer
|
||||
1 Kadena's Silencer
|
||||
1 Thought Sponge
|
||||
1 Thieving Amalgam
|
||||
1 Apex Altisaur
|
||||
1 Grismold, the Dreadsower
|
||||
1 Deathmist Raptor
|
||||
1 Hooded Hydra
|
||||
1 Chromeshell Crab
|
||||
1 Ixidron
|
||||
1 Kheru Spellsnatcher
|
||||
1 Stratus Dancer
|
||||
1 Thousand Winds
|
||||
1 Vesuvan Shapeshifter
|
||||
1 Bane of the Living
|
||||
1 Grim Haruspex
|
||||
1 Silumgar Assassin
|
||||
1 Den Protector
|
||||
1 Seedborn Muse
|
||||
1 Thelonite Hermit
|
||||
1 Sagu Mauler
|
||||
1 Voice of Many
|
||||
1 Scaretiller
|
||||
1 Willbender
|
||||
1 Skinthinner
|
||||
1 Ainok Survivalist
|
||||
1 Great Oak Guardian
|
||||
1 Nantuko Vigilante
|
||||
1 Sakura-Tribe Elder
|
||||
1 Icefeather Aven
|
||||
1 Road of Return
|
||||
1 Ghastly Conscription
|
||||
1 Hex
|
||||
1 Overwhelming Stampede
|
||||
1 Tempt with Discovery
|
||||
1 Mire in Misery
|
||||
1 Tezzeret's Gambit
|
||||
1 Cultivate
|
||||
1 Explore
|
||||
1 Farseek
|
||||
1 Urban Evolution
|
||||
1 Sudden Substitution
|
||||
1 Biomass Mutation
|
||||
1 Leadership Vacuum
|
||||
1 Echoing Truth
|
||||
1 Reality Shift
|
||||
1 Putrefy
|
||||
1 Sultai Charm
|
||||
1 Pendant of Prosperity
|
||||
1 Scroll of Fate
|
||||
1 Strionic Resonator
|
||||
1 Sol Ring
|
||||
1 Thran Dynamo
|
||||
1 Gift of Doom
|
||||
1 Trail of Mystery
|
||||
1 Bounty of the Luxa
|
||||
1 Secret Plans
|
||||
1 Darkwater Catacombs
|
||||
1 Exotic Orchard
|
||||
1 Llanowar Wastes
|
||||
1 Shrine of the Forsaken Gods
|
||||
1 Sunken Hollow
|
||||
1 Thespian's Stage
|
||||
1 Yavimaya Coast
|
||||
2 Island
|
||||
2 Island
|
||||
1 Island
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
3 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
1 Ash Barrens
|
||||
1 Bojuka Bog
|
||||
1 Command Tower
|
||||
1 Dimir Aqueduct
|
||||
1 Evolving Wilds
|
||||
1 Foul Orchard
|
||||
1 Golgari Guildgate
|
||||
1 Golgari Rot Farm
|
||||
1 Jungle Hollow
|
||||
1 Myriad Landscape
|
||||
1 Opulent Palace
|
||||
1 Reliquary Tower
|
||||
1 Simic Growth Chamber
|
||||
1 Simic Guildgate
|
||||
1 Temple of the False God
|
||||
1 Terramorphic Expanse
|
||||
1 Thornwood Falls
|
||||
1 Woodland Stream
|
||||
@@ -1,83 +0,0 @@
|
||||
[metadata]
|
||||
Name=Fae Dominion
|
||||
[Commander]
|
||||
1 Tegwyll, Duke of Splendor
|
||||
[Main]
|
||||
1 Alela, Cunning Conqueror
|
||||
1 Archmage of Echoes
|
||||
1 Malleable Impostor
|
||||
1 Misleading Signpost
|
||||
1 Shadow Puppeteers
|
||||
1 Blightwing Bandit
|
||||
1 Faerie Bladecrafter
|
||||
1 Nettling Nuisance
|
||||
1 Tegwyll's Scouring
|
||||
1 Brazen Borrower // Petty Theft
|
||||
1 Dig Through Time
|
||||
1 Faerie Formation
|
||||
1 Glen Elendra Archmage
|
||||
1 Hullbreaker Horror
|
||||
1 Illusionist's Gambit
|
||||
1 Midnight Clock
|
||||
1 Perplexing Test
|
||||
1 Reflections of Littjara
|
||||
1 Scion of Oona
|
||||
1 Sower of Temptation
|
||||
1 Theoretical Duplication
|
||||
1 Kindred Dominance
|
||||
1 Nightmare Unmaking
|
||||
1 Puppeteer Clique
|
||||
1 Rankle, Master of Pranks
|
||||
1 Thrilling Encore
|
||||
1 Glen Elendra Liege
|
||||
1 Nymris, Oona's Trickster
|
||||
1 Oona, Queen of the Fae
|
||||
1 Choked Estuary
|
||||
1 Darkwater Catacombs
|
||||
1 Exotic Orchard
|
||||
1 Secluded Glen
|
||||
1 Sunken Hollow
|
||||
1 Temple of Deceit
|
||||
1 Mocking Sprite
|
||||
1 Picklock Prankster // Free the Fae
|
||||
1 Spell Stutter
|
||||
1 Obyra, Dreaming Duelist
|
||||
1 Spellscorn Coven // Take It Back
|
||||
1 Arcane Denial
|
||||
1 Cloud of Faeries
|
||||
1 Consider
|
||||
1 Distant Melody
|
||||
1 Fact or Fiction
|
||||
1 Faerie Seer
|
||||
1 Frantic Search
|
||||
1 Hypnotic Sprite // Mesmeric Glare
|
||||
1 Keep Watch
|
||||
1 Nightveil Sprite
|
||||
1 Opt
|
||||
1 Quickling
|
||||
1 Reality Shift
|
||||
1 Reconnaissance Mission
|
||||
1 Repulse
|
||||
1 Run Away Together
|
||||
1 Snap
|
||||
1 Reckless Spite
|
||||
1 Halo Forager
|
||||
1 Arcane Signet
|
||||
1 Dimir Signet
|
||||
1 Fellwar Stone
|
||||
1 Mind Stone
|
||||
1 Sol Ring
|
||||
1 Talisman of Dominance
|
||||
1 Wayfarer's Bauble
|
||||
1 Bojuka Bog
|
||||
1 Command Tower
|
||||
1 Dimir Aqueduct
|
||||
1 Faerie Conclave
|
||||
1 Myriad Landscape
|
||||
1 Path of Ancestry
|
||||
1 Tainted Isle
|
||||
1 Temple of the False God
|
||||
7 Island
|
||||
6 Island
|
||||
6 Swamp
|
||||
6 Swamp
|
||||
@@ -1,97 +0,0 @@
|
||||
[metadata]
|
||||
Name=Family Matters
|
||||
[Commander]
|
||||
1 Zinnia, Valley's Voice
|
||||
[Main]
|
||||
1 Arthur, Marigold Knight
|
||||
1 Elspeth, Sun's Champion
|
||||
1 Jazal Goldmane
|
||||
1 Martial Coup
|
||||
1 Storm of Souls
|
||||
1 Selfless Spirit
|
||||
1 Murmuration
|
||||
1 Blade Splicer
|
||||
1 Hanged Executioner
|
||||
1 Loyal Warhound
|
||||
1 Restoration Angel
|
||||
1 Jacked Rabbit
|
||||
1 Skyclave Apparition
|
||||
1 Dusk // Dawn
|
||||
1 Boss's Chauffeur
|
||||
1 Angel of the Ruins
|
||||
1 Luminous Broodmoth
|
||||
1 Sun Titan
|
||||
1 Pollywog Prodigy
|
||||
1 Fortune Teller's Talent
|
||||
1 Aether Channeler
|
||||
1 Pull from Tomorrow
|
||||
1 Shield Broker
|
||||
1 Stolen by the Fae
|
||||
1 Rapid Augmenter
|
||||
1 Bident of Thassa
|
||||
1 Curiosity Crafter
|
||||
1 Devilish Valet
|
||||
1 Siege-Gang Commander
|
||||
1 Echoing Assault
|
||||
1 Agate Instigator
|
||||
1 Calamity of Cinders
|
||||
1 Rose Room Treasurer
|
||||
1 Combat Celebrant
|
||||
1 Inferno Titan
|
||||
1 Time Wipe
|
||||
1 Solemn Simulacrum
|
||||
1 Helm of the Host
|
||||
1 Glacial Fortress
|
||||
1 Adarkar Wastes
|
||||
1 Temple of Enlightenment
|
||||
1 Castle Ardenvale
|
||||
1 Seachrome Coast
|
||||
1 Sulfur Falls
|
||||
1 Cascade Bluffs
|
||||
1 Exotic Orchard
|
||||
1 Clifftop Retreat
|
||||
1 Shivan Reef
|
||||
1 Temple of Triumph
|
||||
1 Battlefield Forge
|
||||
1 Skycloud Expanse
|
||||
1 Temple of Epiphany
|
||||
1 Ferrous Lake
|
||||
1 Rugged Prairie
|
||||
1 Sunscorched Divide
|
||||
1 Spirited Companion
|
||||
1 Inspiring Overseer
|
||||
1 Cut a Deal
|
||||
1 Path to Exile
|
||||
1 Illusory Ambusher
|
||||
1 Rowdy Research
|
||||
1 Plumecreed Escort
|
||||
1 Rapid Hybridization
|
||||
1 Junk Winder
|
||||
1 Aetherize
|
||||
1 Chart a Course
|
||||
1 Tetsuko Umezawa, Fugitive
|
||||
1 Thopter Engineer
|
||||
1 Cloudblazer
|
||||
1 Arcane Signet
|
||||
1 Boros Signet
|
||||
1 Ornithopter of Paradise
|
||||
1 Azorius Signet
|
||||
1 Izzet Signet
|
||||
1 Circuit Mender
|
||||
1 Fellwar Stone
|
||||
1 Sol Ring
|
||||
1 Mind Stone
|
||||
1 Terramorphic Expanse
|
||||
1 Path of Ancestry
|
||||
1 Thriving Heath
|
||||
1 Evolving Wilds
|
||||
1 Thriving Isle
|
||||
1 Thriving Bluff
|
||||
1 Command Tower
|
||||
1 Mystic Monastery
|
||||
3 Plains
|
||||
2 Plains
|
||||
2 Island
|
||||
2 Island
|
||||
2 Mountain
|
||||
2 Mountain
|
||||
@@ -1,97 +0,0 @@
|
||||
[metadata]
|
||||
Name=Feline Ferocity
|
||||
[Commander]
|
||||
1 Arahbo, Roar of the World
|
||||
[Main]
|
||||
1 Nazahn, Revered Bladesmith
|
||||
1 Mirri, Weatherlight Duelist
|
||||
1 Alms Collector
|
||||
1 Balan, Wandering Knight
|
||||
1 Stalking Leonin
|
||||
1 Hungry Lynx
|
||||
1 Qasali Slingers
|
||||
1 Jazal Goldmane
|
||||
1 Jareth, Leonine Titan
|
||||
1 Kemba, Kha Regent
|
||||
1 Leonin Arbiter
|
||||
1 Leonin Shikari
|
||||
1 Raksha Golden Cub
|
||||
1 Seht's Tiger
|
||||
1 Spirit of the Hearth
|
||||
1 Jedit Ojanen of Efrava
|
||||
1 Fleecemane Lion
|
||||
1 Phantom Nishoba
|
||||
1 Leonin Relic-Warder
|
||||
1 Oreskos Explorer
|
||||
1 Sunspear Shikari
|
||||
1 Taj-Nar Swordsmith
|
||||
1 Temur Sabertooth
|
||||
1 Qasali Pridemage
|
||||
1 Traverse the Outlands
|
||||
1 Divine Reckoning
|
||||
1 Rout
|
||||
1 Hunter's Prowess
|
||||
1 Soul's Majesty
|
||||
1 Cultivate
|
||||
1 Harmonize
|
||||
1 Nissa's Pilgrimage
|
||||
1 Kindred Summons
|
||||
1 White Sun's Zenith
|
||||
1 Condemn
|
||||
1 Wing Shards
|
||||
1 Crushing Vines
|
||||
1 Relic Crush
|
||||
1 Bloodforged Battle-Axe
|
||||
1 Hammer of Nazahn
|
||||
1 Argentum Armor
|
||||
1 Grappling Hook
|
||||
1 Quietus Spike
|
||||
1 Staff of Nin
|
||||
1 Sword of the Animist
|
||||
1 Sword of Vengeance
|
||||
1 Heirloom Blade
|
||||
1 Herald's Horn
|
||||
1 Behemoth Sledge
|
||||
1 Dreamstone Hedron
|
||||
1 Hedron Archive
|
||||
1 Hero's Blade
|
||||
1 Lightning Greaves
|
||||
1 Loxodon Warhammer
|
||||
1 Skullclamp
|
||||
1 Sol Ring
|
||||
1 Swiftfoot Boots
|
||||
1 Mirari's Wake
|
||||
1 Abundance
|
||||
1 Zendikar Resurgent
|
||||
1 Curse of Vitality
|
||||
1 Curse of Bounty
|
||||
1 Mosswort Bridge
|
||||
1 Stirring Wildwood
|
||||
3 Plains
|
||||
2 Plains
|
||||
2 Plains
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
1 Path of Ancestry
|
||||
1 Blighted Woodland
|
||||
1 Blossoming Sands
|
||||
1 Command Tower
|
||||
1 Elfhame Palace
|
||||
1 Evolving Wilds
|
||||
1 Grasslands
|
||||
1 Graypelt Refuge
|
||||
1 Krosan Verge
|
||||
1 Myriad Landscape
|
||||
1 Opal Palace
|
||||
1 Rogue's Passage
|
||||
1 Saltcrusted Steppe
|
||||
1 Secluded Steppe
|
||||
1 Selesnya Guildgate
|
||||
1 Selesnya Sanctuary
|
||||
1 Temple of the False God
|
||||
1 Terramorphic Expanse
|
||||
1 Tranquil Expanse
|
||||
1 Tranquil Thicket
|
||||
1 Vivid Meadow
|
||||
1 Vivid Grove
|
||||
@@ -1,82 +0,0 @@
|
||||
[metadata]
|
||||
Name=First Flight
|
||||
[Commander]
|
||||
1 Isperia, Supreme Judge
|
||||
[Main]
|
||||
1 Archon of Redemption
|
||||
1 Cartographer's Hawk
|
||||
1 Cleansing Nova
|
||||
1 Emeria Angel
|
||||
1 Gideon Jura
|
||||
1 Hanged Executioner
|
||||
1 Remorseful Cleric
|
||||
1 Sephara, Sky's Blade
|
||||
1 Steel-Plume Marshal
|
||||
1 Storm Herd
|
||||
1 True Conviction
|
||||
1 Angler Turtle
|
||||
1 Bident of Thassa
|
||||
1 Diluvian Primordial
|
||||
1 Ever-Watching Threshold
|
||||
1 Faerie Formation
|
||||
1 Gravitational Shift
|
||||
1 Inspired Sphinx
|
||||
1 Sharding Sphinx
|
||||
1 Sphinx of Enlightenment
|
||||
1 Windreader Sphinx
|
||||
1 Absorb
|
||||
1 Skycat Sovereign
|
||||
1 Sphinx's Revelation
|
||||
1 Time Wipe
|
||||
1 Moorland Haunt
|
||||
1 Port Town
|
||||
1 Prairie Stream
|
||||
1 Temple of Enlightenment
|
||||
1 Aven Gagglemaster
|
||||
1 Banishing Light
|
||||
1 Condemn
|
||||
1 Crush Contraband
|
||||
1 Disenchant
|
||||
1 Generous Gift
|
||||
1 Kangee's Lieutenant
|
||||
1 Rally of Wings
|
||||
1 Soul Snare
|
||||
1 Swords to Plowshares
|
||||
1 Vow of Duty
|
||||
1 Aetherize
|
||||
1 Counterspell
|
||||
1 Favorable Winds
|
||||
1 Negate
|
||||
1 Tide Skimmer
|
||||
1 Warden of Evos Isle
|
||||
1 Winged Words
|
||||
1 Cloudblazer
|
||||
1 Empyrean Eagle
|
||||
1 Jubilant Skybonder
|
||||
1 Kangee, Sky Warden
|
||||
1 Migratory Route
|
||||
1 Staggering Insight
|
||||
1 Thunderclap Wyvern
|
||||
1 Arcane Signet
|
||||
1 Azorius Signet
|
||||
1 Commander's Sphere
|
||||
1 Hedron Archive
|
||||
1 Pilgrim's Eye
|
||||
1 Sky Diamond
|
||||
1 Skyscanner
|
||||
1 Sol Ring
|
||||
1 Talisman of Progress
|
||||
1 Thought Vessel
|
||||
1 Coastal Tower
|
||||
1 Command Tower
|
||||
1 Meandering River
|
||||
1 Sejiri Refuge
|
||||
1 Tranquil Cove
|
||||
4 Plains
|
||||
4 Plains
|
||||
4 Plains
|
||||
3 Plains
|
||||
4 Island
|
||||
4 Island
|
||||
4 Island
|
||||
3 Island
|
||||
@@ -1,94 +0,0 @@
|
||||
[metadata]
|
||||
Name=Food and Fellowship
|
||||
[Commander]
|
||||
1 Frodo, Adventurous Hobbit
|
||||
1 Sam, Loyal Attendant
|
||||
[Main]
|
||||
1 Field-Tested Frying Pan
|
||||
1 The Gaffer
|
||||
1 Gwaihir, Greatest of the Eagles
|
||||
1 Of Herbs and Stewed Rabbit
|
||||
1 Gollum, Obsessed Stalker
|
||||
1 Lobelia, Defender of Bag End
|
||||
1 Rapacious Guest
|
||||
1 Assemble the Entmoot
|
||||
1 Feasting Hobbit
|
||||
1 Motivated Pony
|
||||
1 Prize Pig
|
||||
1 Banquet Guests
|
||||
1 Bilbo, Birthday Celebrant
|
||||
1 Farmer Cotton
|
||||
1 Merry, Warden of Isengard
|
||||
1 Pippin, Warden of Isengard
|
||||
1 Treebeard, Gracious Host
|
||||
1 Hithlain Rope
|
||||
1 Call for Unity
|
||||
1 Dawn of Hope
|
||||
1 Dusk // Dawn
|
||||
1 Fell the Mighty
|
||||
1 Fumigate
|
||||
1 Mentor of the Meek
|
||||
1 Sanguine Bond
|
||||
1 Toxic Deluge
|
||||
1 Birds of Paradise
|
||||
1 Gilded Goose
|
||||
1 Woodfall Primus
|
||||
1 Anguished Unmaking
|
||||
1 Chromatic Lantern
|
||||
1 Trading Post
|
||||
1 Well of Lost Dreams
|
||||
1 Brushland
|
||||
1 Canopy Vista
|
||||
1 Exotic Orchard
|
||||
1 Fortified Village
|
||||
1 Isolated Chapel
|
||||
1 Murmuring Bosk
|
||||
1 Necroblossom Snarl
|
||||
1 Scattered Groves
|
||||
1 Shineshadow Snarl
|
||||
1 Sunpetal Grove
|
||||
1 Woodland Cemetery
|
||||
1 Eagles of the North
|
||||
1 Landroval, Horizon Witness
|
||||
1 Rosie Cotton of South Lane
|
||||
1 Shire Shirriff
|
||||
1 Mirkwood Bats
|
||||
1 Generous Ent
|
||||
1 Path to Exile
|
||||
1 Swords to Plowshares
|
||||
1 Revive the Shire
|
||||
1 Butterbur, Bree Innkeeper
|
||||
1 Crypt Incursion
|
||||
1 Go for the Throat
|
||||
1 Night's Whisper
|
||||
1 Cultivate
|
||||
1 Essence Warden
|
||||
1 Farseek
|
||||
1 Great Oak Guardian
|
||||
1 Harmonize
|
||||
1 Orchard Strider
|
||||
1 Prosperous Innkeeper
|
||||
1 Shire Terrace
|
||||
1 Tireless Provisioner
|
||||
1 Mortify
|
||||
1 Savvy Hunter
|
||||
1 Arcane Signet
|
||||
1 Commander's Sphere
|
||||
1 Pristine Talisman
|
||||
1 Sol Ring
|
||||
1 Access Tunnel
|
||||
1 Ash Barrens
|
||||
1 Command Tower
|
||||
1 Evolving Wilds
|
||||
1 Ghost Quarter
|
||||
1 Graypelt Refuge
|
||||
1 Path of Ancestry
|
||||
1 Rogue's Passage
|
||||
1 Sandsteppe Citadel
|
||||
1 Scoured Barrens
|
||||
2 Plains
|
||||
2 Plains
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
4 Forest
|
||||
4 Forest
|
||||
@@ -1,87 +0,0 @@
|
||||
[metadata]
|
||||
Name=Forces of the Imperium
|
||||
[Commander]
|
||||
1 Inquisitor Greyfax
|
||||
[Main]
|
||||
1 Bastion Protector
|
||||
1 Collective Effort
|
||||
1 Deploy to the Front
|
||||
1 Fell the Mighty
|
||||
1 Hour of Reckoning
|
||||
1 Launch the Fleet
|
||||
1 Martial Coup
|
||||
1 Entrapment Maneuver
|
||||
1 Utter End
|
||||
1 Swords to Plowshares
|
||||
1 Mortify
|
||||
1 Everflowing Chalice
|
||||
1 Mind Stone
|
||||
1 Skullclamp
|
||||
1 Sol Ring
|
||||
1 Talisman of Dominance
|
||||
1 Talisman of Hierarchy
|
||||
1 Talisman of Progress
|
||||
1 Arcane Signet
|
||||
1 Commander's Sphere
|
||||
1 Reconnaissance Mission
|
||||
1 Choked Estuary
|
||||
1 Darkwater Catacombs
|
||||
1 Exotic Orchard
|
||||
1 Port Town
|
||||
1 Prairie Stream
|
||||
1 Skycloud Expanse
|
||||
1 Sunken Hollow
|
||||
1 Arcane Sanctum
|
||||
1 Ash Barrens
|
||||
1 Memorial to Glory
|
||||
1 Command Tower
|
||||
1 Dismal Backwater
|
||||
1 Evolving Wilds
|
||||
1 Path of Ancestry
|
||||
1 Scoured Barrens
|
||||
1 Terramorphic Expanse
|
||||
1 Tranquil Cove
|
||||
5 Island
|
||||
7 Swamp
|
||||
8 Plains
|
||||
1 Marneus Calgar
|
||||
1 Celestine, the Living Saint
|
||||
1 Defenders of Humanity
|
||||
1 For the Emperor!
|
||||
1 Space Marine Devastator
|
||||
1 Triumph of Saint Katherine
|
||||
1 Ultramarines Honour Guard
|
||||
1 Vexilus Praetor
|
||||
1 Zephyrim
|
||||
1 Sister of Silence
|
||||
1 Vanguard Suppressor
|
||||
1 Arco-Flagellant
|
||||
1 Primaris Eliminator
|
||||
1 Assault Intercessor
|
||||
1 Belisarius Cawl
|
||||
1 Birth of the Imperium
|
||||
1 Callidus Assassin
|
||||
1 Commissar Severina Raine
|
||||
1 Company Commander
|
||||
1 Cybernetica Datasmith
|
||||
1 Epistolary Librarian
|
||||
1 Exterminatus
|
||||
1 The Flesh Is Weak
|
||||
1 Inquisitor Eisenhorn
|
||||
1 Neyam Shai Murad
|
||||
1 Sister Hospitaller
|
||||
1 Sister Repentia
|
||||
1 The Golden Throne
|
||||
1 Inquisitorial Rosette
|
||||
1 Knight Paladin
|
||||
1 Reaver Titan
|
||||
1 Redemptor Dreadnought
|
||||
1 Thunderhawk Gunship
|
||||
1 And They Shall Know No Fear
|
||||
1 Grey Knight Paragon
|
||||
1 Space Marine Scout
|
||||
1 Thunderwolf Cavalry
|
||||
1 Sicarian Infiltrator
|
||||
1 Sanguinary Priest
|
||||
1 Deny the Witch
|
||||
1 Primaris Chaplain
|
||||
@@ -1,87 +0,0 @@
|
||||
[metadata]
|
||||
Name=Forces of the Imperium Collector's Edition
|
||||
[Commander]
|
||||
1 Inquisitor Greyfax
|
||||
[Main]
|
||||
1 Bastion Protector
|
||||
1 Collective Effort
|
||||
1 Deploy to the Front
|
||||
1 Fell the Mighty
|
||||
1 Hour of Reckoning
|
||||
1 Launch the Fleet
|
||||
1 Martial Coup
|
||||
1 Entrapment Maneuver
|
||||
1 Utter End
|
||||
1 Swords to Plowshares
|
||||
1 Mortify
|
||||
1 Everflowing Chalice
|
||||
1 Mind Stone
|
||||
1 Skullclamp
|
||||
1 Sol Ring
|
||||
1 Talisman of Dominance
|
||||
1 Talisman of Hierarchy
|
||||
1 Talisman of Progress
|
||||
1 Arcane Signet
|
||||
1 Commander's Sphere
|
||||
1 Reconnaissance Mission
|
||||
1 Choked Estuary
|
||||
1 Darkwater Catacombs
|
||||
1 Exotic Orchard
|
||||
1 Port Town
|
||||
1 Prairie Stream
|
||||
1 Skycloud Expanse
|
||||
1 Sunken Hollow
|
||||
1 Arcane Sanctum
|
||||
1 Ash Barrens
|
||||
1 Memorial to Glory
|
||||
1 Command Tower
|
||||
1 Dismal Backwater
|
||||
1 Evolving Wilds
|
||||
1 Path of Ancestry
|
||||
1 Scoured Barrens
|
||||
1 Terramorphic Expanse
|
||||
1 Tranquil Cove
|
||||
5 Island
|
||||
7 Swamp
|
||||
8 Plains
|
||||
1 Marneus Calgar
|
||||
1 Celestine, the Living Saint
|
||||
1 Defenders of Humanity
|
||||
1 For the Emperor!
|
||||
1 Space Marine Devastator
|
||||
1 Triumph of Saint Katherine
|
||||
1 Ultramarines Honour Guard
|
||||
1 Vexilus Praetor
|
||||
1 Zephyrim
|
||||
1 Sister of Silence
|
||||
1 Vanguard Suppressor
|
||||
1 Arco-Flagellant
|
||||
1 Primaris Eliminator
|
||||
1 Assault Intercessor
|
||||
1 Belisarius Cawl
|
||||
1 Birth of the Imperium
|
||||
1 Callidus Assassin
|
||||
1 Commissar Severina Raine
|
||||
1 Company Commander
|
||||
1 Cybernetica Datasmith
|
||||
1 Epistolary Librarian
|
||||
1 Exterminatus
|
||||
1 The Flesh Is Weak
|
||||
1 Inquisitor Eisenhorn
|
||||
1 Neyam Shai Murad
|
||||
1 Sister Hospitaller
|
||||
1 Sister Repentia
|
||||
1 The Golden Throne
|
||||
1 Inquisitorial Rosette
|
||||
1 Knight Paladin
|
||||
1 Reaver Titan
|
||||
1 Redemptor Dreadnought
|
||||
1 Thunderhawk Gunship
|
||||
1 And They Shall Know No Fear
|
||||
1 Grey Knight Paragon
|
||||
1 Space Marine Scout
|
||||
1 Thunderwolf Cavalry
|
||||
1 Sicarian Infiltrator
|
||||
1 Sanguinary Priest
|
||||
1 Deny the Witch
|
||||
1 Primaris Chaplain
|
||||
@@ -1,76 +0,0 @@
|
||||
[metadata]
|
||||
Name=Forged In Stone
|
||||
[Commander]
|
||||
1 Nahiri, the Lithomancer
|
||||
[Main]
|
||||
1 Containment Priest
|
||||
1 Whitemane Lion
|
||||
1 Grand Abolisher
|
||||
1 Kor Sanctifiers
|
||||
1 Mentor of the Meek
|
||||
1 Flickerwisp
|
||||
1 Hallowed Spiritkeeper
|
||||
1 Kemba, Kha Regent
|
||||
1 Silverblade Paladin
|
||||
1 Skyhunter Skirmisher
|
||||
1 Angelic Field Marshal
|
||||
1 Celestial Crusader
|
||||
1 Jazal Goldmane
|
||||
1 Geist-Honored Monk
|
||||
1 Requiem Angel
|
||||
1 Adarkar Valkyrie
|
||||
1 Sun Titan
|
||||
1 Sunblast Angel
|
||||
1 Twilight Shepherd
|
||||
1 Angel of the Dire Hour
|
||||
1 Serra Avatar
|
||||
1 Gift of Estates
|
||||
1 Spectral Procession
|
||||
1 Fell the Mighty
|
||||
1 Nomads' Assembly
|
||||
1 Deploy to the Front
|
||||
1 Martial Coup
|
||||
1 Decree of Justice
|
||||
1 Brave the Elements
|
||||
1 Condemn
|
||||
1 Afterlife
|
||||
1 Midnight Haunting
|
||||
1 Oblation
|
||||
1 Wing Shards
|
||||
1 Benevolent Offering
|
||||
1 Comeuppance
|
||||
1 Return to Dust
|
||||
1 White Sun's Zenith
|
||||
1 Masterwork of Ingenuity
|
||||
1 Skullclamp
|
||||
1 Sol Ring
|
||||
1 Marble Diamond
|
||||
1 Mask of Memory
|
||||
1 Pearl Medallion
|
||||
1 Swiftfoot Boots
|
||||
1 Commander's Sphere
|
||||
1 Loxodon Warhammer
|
||||
1 Strata Scythe
|
||||
1 Sword of Vengeance
|
||||
1 Assault Suit
|
||||
1 Bonehoard
|
||||
1 Moonsilver Spear
|
||||
1 Argentum Armor
|
||||
1 Loreseeker's Stone
|
||||
1 Armistice
|
||||
1 Mobilization
|
||||
1 Sacred Mesa
|
||||
1 Marshal's Anthem
|
||||
1 Cathars' Crusade
|
||||
1 True Conviction
|
||||
1 Arcane Lighthouse
|
||||
1 Drifting Meadow
|
||||
1 Emeria, the Sky Ruin
|
||||
1 Ghost Quarter
|
||||
1 Karoo
|
||||
1 Secluded Steppe
|
||||
1 Temple of the False God
|
||||
8 Plains
|
||||
8 Plains
|
||||
8 Plains
|
||||
8 Plains
|
||||
@@ -1,104 +0,0 @@
|
||||
[metadata]
|
||||
Name=From Cute to Brute
|
||||
[Commander]
|
||||
1 Esika, God of the Tree
|
||||
[Main]
|
||||
1 Archangel Avacyn
|
||||
1 Bloodline Keeper
|
||||
1 Nicol Bolas, the Ravager
|
||||
1 Westvale Abbey
|
||||
1 Putrefy
|
||||
1 Rhys the Redeemed
|
||||
1 Evolving Wilds
|
||||
1 Exotic Orchard
|
||||
1 Vivid Grove
|
||||
1 Arlinn Kord
|
||||
1 Voldaren Pariah
|
||||
1 Guardian Project
|
||||
1 Beast Whisperer
|
||||
1 Chromatic Lantern
|
||||
1 Emmara, Soul of the Accord
|
||||
1 Elbrus, the Binding Blade
|
||||
1 Sisay, Weatherlight Captain
|
||||
1 Sol Ring
|
||||
1 Scattered Groves
|
||||
1 Sheltered Thicket
|
||||
1 Harmonize
|
||||
1 Altar of the Pantheon
|
||||
1 Kinnan, Bonder Prodigy
|
||||
1 Pongify
|
||||
1 Chandra, Fire of Kaladesh
|
||||
1 Jace, Vryn's Prodigy
|
||||
1 Kytheon, Hero of Akros
|
||||
1 Liliana, Heretical Healer
|
||||
1 Nissa, Vastwood Seer
|
||||
1 Opulent Palace
|
||||
1 Azor's Gateway
|
||||
1 Hadana's Climb
|
||||
1 Journey to Eternity
|
||||
1 Dowsing Dagger
|
||||
1 Legion's Landing
|
||||
1 Search for Azcanta
|
||||
1 Thaumatic Compass
|
||||
1 Treasure Map
|
||||
1 Beast Within
|
||||
1 Farseek
|
||||
1 Garruk Relentless
|
||||
1 Command Tower
|
||||
1 Brightclimb Pathway
|
||||
1 Branchloft Pathway
|
||||
1 Cragcrown Pathway
|
||||
1 Needleverge Pathway
|
||||
1 Riverglide Pathway
|
||||
1 Valakut Awakening
|
||||
1 Bala Ged Recovery
|
||||
1 Clearwater Pathway
|
||||
1 Hagra Mauling
|
||||
1 Ondu Inversion
|
||||
1 Sandstone Oracle
|
||||
1 Sphinx of the Second Sun
|
||||
1 Meteor Golem
|
||||
1 Terramorphic Expanse
|
||||
1 Blightstep Pathway
|
||||
1 Hengegate Pathway
|
||||
1 Barkchannel Pathway
|
||||
1 Darkbore Pathway
|
||||
1 Valki, God of Lies
|
||||
1 Rimewood Falls
|
||||
1 Woodland Chasm
|
||||
1 Kolvori, God of Kinship
|
||||
1 Cosima, God of the Voyage
|
||||
1 Plargg, Dean of Chaos
|
||||
1 Valentin, Dean of the Vein
|
||||
1 Shaile, Dean of Radiance
|
||||
1 Mila, Crafty Companion
|
||||
1 Triplicate Titan
|
||||
1 Diluvian Primordial
|
||||
1 Seaside Citadel
|
||||
1 Arlinn, the Pack's Hope
|
||||
1 Ludevic, Necrogenius
|
||||
1 Dennick, Pious Apprentice
|
||||
1 Tovolar's Huntmaster
|
||||
1 Butcher of Malakir
|
||||
1 Path of Ancestry
|
||||
1 Savage Lands
|
||||
1 Tireless Provisioner
|
||||
1 Fellwar Stone
|
||||
1 Urza's Ruinous Blast
|
||||
1 Zetalpa, Primal Dawn
|
||||
1 Commander's Sphere
|
||||
1 Arcane Signet
|
||||
1 Jolrael, Mwonvuli Recluse
|
||||
1 Sandsteppe Citadel
|
||||
1 Plains
|
||||
1 Swamp
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Forest
|
||||
1 Island
|
||||
1 Mountain
|
||||
1 Jungle Shrine
|
||||
1 Frontier Bivouac
|
||||
1 Time Wipe
|
||||
1 Utter End
|
||||
1 The World Tree
|
||||
@@ -1,95 +0,0 @@
|
||||
[metadata]
|
||||
Name=Grand Larceny
|
||||
[Commander]
|
||||
1 Gonti, Canny Acquisitor
|
||||
[Main]
|
||||
1 Felix Five-Boots
|
||||
1 Thieving Skydiver
|
||||
1 Sage of the Beyond
|
||||
1 Ghostly Pilferer
|
||||
1 Diluvian Primordial
|
||||
1 Stolen Goods
|
||||
1 Curse of the Swine
|
||||
1 Dazzling Sphinx
|
||||
1 Arcane Heist
|
||||
1 Smirking Spelljacker
|
||||
1 Mind's Dilation
|
||||
1 Gonti, Lord of Luxury
|
||||
1 Predators' Hour
|
||||
1 Brainstealer Dragon
|
||||
1 Cunning Rhetoric
|
||||
1 Thieving Amalgam
|
||||
1 Orochi Soul-Reaver
|
||||
1 Thieving Varmint
|
||||
1 Heartless Conscription
|
||||
1 Nashi, Moon Sage's Scion
|
||||
1 Baleful Mastery
|
||||
1 Ohran Frostfang
|
||||
1 Savvy Trader
|
||||
1 Tower Winder
|
||||
1 Cazur, Ruthless Stalker
|
||||
1 Silent-Blade Oni
|
||||
1 Hostage Taker
|
||||
1 Edric, Spymaster of Trest
|
||||
1 Fallen Shinobi
|
||||
1 Cold-Eyed Selkie
|
||||
1 Siphon Insight
|
||||
1 Extract Brain
|
||||
1 Shadowmage Infiltrator
|
||||
1 Baleful Strix
|
||||
1 Culling Ritual
|
||||
1 Thief of Sanity
|
||||
1 Villainous Wealth
|
||||
1 The Mimeoplasm
|
||||
1 Plasm Capture
|
||||
1 Ukkima, Stalking Shadow
|
||||
1 Bladegriff Prototype
|
||||
1 Chaos Wand
|
||||
1 Dream-Thief's Bandana
|
||||
1 Oblivion Sower
|
||||
1 Overflowing Basin
|
||||
1 Drowned Catacomb
|
||||
1 Temple of Deceit
|
||||
1 Temple of Malady
|
||||
1 Darkwater Catacombs
|
||||
1 Fetid Pools
|
||||
1 Yavimaya Coast
|
||||
1 Viridescent Bog
|
||||
1 Exotic Orchard
|
||||
1 Underground River
|
||||
1 Woodland Cemetery
|
||||
1 Sunken Hollow
|
||||
1 Temple of Mystery
|
||||
1 Hinterland Harbor
|
||||
1 Darkslick Shores
|
||||
1 Flooded Grove
|
||||
1 Twilight Mire
|
||||
1 Llanowar Wastes
|
||||
1 Slither Blade
|
||||
1 Whirler Rogue
|
||||
1 Triton Shorestalker
|
||||
1 Feed the Swarm
|
||||
1 Silhana Ledgewalker
|
||||
1 Rampant Growth
|
||||
1 Kodama's Reach
|
||||
1 Void Attendant
|
||||
1 Three Visits
|
||||
1 Putrefy
|
||||
1 Trygon Predator
|
||||
1 Doc Aurlock, Grizzled Genius
|
||||
1 Arcane Signet
|
||||
1 Darksteel Ingot
|
||||
1 Fellwar Stone
|
||||
1 Prismatic Lens
|
||||
1 Sol Ring
|
||||
1 Command Tower
|
||||
1 Reliquary Tower
|
||||
1 Access Tunnel
|
||||
1 Dimir Aqueduct
|
||||
1 Opulent Palace
|
||||
3 Island
|
||||
2 Island
|
||||
3 Swamp
|
||||
3 Swamp
|
||||
2 Forest
|
||||
2 Forest
|
||||
@@ -1,81 +0,0 @@
|
||||
[metadata]
|
||||
Name=Grave Danger
|
||||
[Commander]
|
||||
1 Gisa and Geralf
|
||||
[Main]
|
||||
1 Geralf's Mindcrusher
|
||||
1 Laboratory Drudge
|
||||
1 Army of the Damned
|
||||
1 Cemetery Reaper
|
||||
1 Champion of the Perished
|
||||
1 Crippling Fear
|
||||
1 Gravespawn Sovereign
|
||||
1 Josu Vess, Lich Knight
|
||||
1 Liliana, Untouched by Death
|
||||
1 Liliana's Mastery
|
||||
1 Liliana's Standard Bearer
|
||||
1 Midnight Reaper
|
||||
1 Necromantic Selection
|
||||
1 Necrotic Hex
|
||||
1 Open the Graves
|
||||
1 Overseer of the Damned
|
||||
1 Scourge of Nel Toth
|
||||
1 Unbreathing Horde
|
||||
1 Zombie Apocalypse
|
||||
1 Enter the God-Eternals
|
||||
1 Havengul Lich
|
||||
1 Undermine
|
||||
1 Vela the Night-Clad
|
||||
1 Grimoire of the Dead
|
||||
1 Choked Estuary
|
||||
1 Sunken Hollow
|
||||
1 Temple of Deceit
|
||||
1 Deep Analysis
|
||||
1 Distant Melody
|
||||
1 Eternal Skylord
|
||||
1 Lazotep Plating
|
||||
1 Sinister Sabotage
|
||||
1 Cruel Revival
|
||||
1 Curse of Disturbance
|
||||
1 Feed the Swarm
|
||||
1 Fleshbag Marauder
|
||||
1 Gray Merchant of Asphodel
|
||||
1 Lazotep Reaver
|
||||
1 Liliana's Devotee
|
||||
1 Lord of the Accursed
|
||||
1 Lotleth Giant
|
||||
1 Loyal Subordinate
|
||||
1 Mire Triton
|
||||
1 Murder
|
||||
1 Spark Reaper
|
||||
1 Syphon Flesh
|
||||
1 Undead Augur
|
||||
1 Vampiric Rites
|
||||
1 Vengeful Dead
|
||||
1 Victimize
|
||||
1 Vizier of the Scorpion
|
||||
1 Withered Wretch
|
||||
1 Diregraf Captain
|
||||
1 Gleaming Overseer
|
||||
1 Pilfered Plans
|
||||
1 Arcane Signet
|
||||
1 Commander's Sphere
|
||||
1 Dimir Signet
|
||||
1 Heraldic Banner
|
||||
1 Sol Ring
|
||||
1 Talisman of Dominance
|
||||
1 Unstable Obelisk
|
||||
1 Wayfarer's Bauble
|
||||
1 Command Tower
|
||||
1 Dismal Backwater
|
||||
1 Jwar Isle Refuge
|
||||
1 Salt Marsh
|
||||
1 Submerged Boneyard
|
||||
4 Island
|
||||
3 Island
|
||||
3 Island
|
||||
3 Island
|
||||
5 Swamp
|
||||
5 Swamp
|
||||
4 Swamp
|
||||
4 Swamp
|
||||
@@ -1,98 +0,0 @@
|
||||
[metadata]
|
||||
Name=Graveyard Overdrive
|
||||
[Commander]
|
||||
1 Disa the Restless
|
||||
[Main]
|
||||
1 Coram, the Undertaker
|
||||
1 Bloodbraid Challenger
|
||||
1 Broodmate Tyrant
|
||||
1 Tempt with Mayhem
|
||||
1 Gluttonous Hellkite
|
||||
1 Pyrogoyf
|
||||
1 Polygoyf
|
||||
1 Barrowgoyf
|
||||
1 Sawhorn Nemesis
|
||||
1 Infested Thrinax
|
||||
1 Final Act
|
||||
1 Siege-Gang Lieutenant
|
||||
1 Tarmogoyf Nest
|
||||
1 Exterminator Magmarch
|
||||
1 Liliana, Death's Majesty
|
||||
1 Maelstrom Pulse
|
||||
1 Junji, the Midnight Sky
|
||||
1 Garruk, Apex Predator
|
||||
1 The Reaver Cleaver
|
||||
1 Temple of Malady
|
||||
1 Deadbridge Chant
|
||||
1 Kolaghan's Command
|
||||
1 Izoni, Thousand-Eyed
|
||||
1 Lhurgoyf
|
||||
1 Selvala, Heart of the Wilds
|
||||
1 Kessig Wolf Run
|
||||
1 Archon of Cruelty
|
||||
1 Maskwood Nexus
|
||||
1 Grist, the Hunger Tide
|
||||
1 Ignoble Hierarch
|
||||
1 Necrogoyf
|
||||
1 Mortivore
|
||||
1 Chandra's Ignition
|
||||
1 Viridescent Bog
|
||||
1 Find // Finality
|
||||
1 Mossfire Valley
|
||||
1 Ziatora, the Incinerator
|
||||
1 Canyon Slough
|
||||
1 Cinder Glade
|
||||
1 Exotic Orchard
|
||||
1 Shadowblood Ridge
|
||||
1 Sheltered Thicket
|
||||
1 Smoldering Marsh
|
||||
1 Temple of Abandon
|
||||
1 Temple of Malice
|
||||
1 Raging Ravine
|
||||
1 Terminate
|
||||
1 Demolition Field
|
||||
1 Command Tower
|
||||
1 Twisted Landscape
|
||||
1 Grisly Salvage
|
||||
1 Yavimaya Elder
|
||||
1 Bituminous Blast
|
||||
1 Bloodbraid Elf
|
||||
1 Eternal Witness
|
||||
1 Savage Lands
|
||||
1 Tainted Wood
|
||||
1 Burnished Hart
|
||||
1 Deathreap Ritual
|
||||
1 Arcane Signet
|
||||
1 Syr Konrad, the Grim
|
||||
1 Grapple with the Past
|
||||
1 Dakmor Salvage
|
||||
1 Accursed Marauder
|
||||
1 Brawn
|
||||
1 Faithless Looting
|
||||
1 Rampant Growth
|
||||
1 Anger
|
||||
1 Tranquil Thicket
|
||||
1 Stitcher's Supplier
|
||||
1 Graveshifter
|
||||
1 Talisman of Resilience
|
||||
1 Altar of the Goyf
|
||||
1 Syphon Mind
|
||||
1 Talisman of Indulgence
|
||||
1 Sakura-Tribe Elder
|
||||
1 Terramorphic Expanse
|
||||
1 Tainted Peak
|
||||
1 Riveteers Overlook
|
||||
1 Riveteers Charm
|
||||
1 Forgotten Cave
|
||||
1 Path of Ancestry
|
||||
1 Lightning Greaves
|
||||
1 Myriad Landscape
|
||||
1 Sol Ring
|
||||
1 Talisman of Impulse
|
||||
1 Evolving Wilds
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
2 Mountain
|
||||
1 Mountain
|
||||
3 Forest
|
||||
2 Forest
|
||||
@@ -1,98 +0,0 @@
|
||||
[metadata]
|
||||
Name=Graveyard Overdrive Collector's Edition
|
||||
[Commander]
|
||||
1 Disa the Restless
|
||||
[Main]
|
||||
1 Coram, the Undertaker
|
||||
1 Bloodbraid Challenger
|
||||
1 Broodmate Tyrant
|
||||
1 Tempt with Mayhem
|
||||
1 Gluttonous Hellkite
|
||||
1 Pyrogoyf
|
||||
1 Polygoyf
|
||||
1 Barrowgoyf
|
||||
1 Sawhorn Nemesis
|
||||
1 Infested Thrinax
|
||||
1 Final Act
|
||||
1 Siege-Gang Lieutenant
|
||||
1 Tarmogoyf Nest
|
||||
1 Exterminator Magmarch
|
||||
1 Liliana, Death's Majesty
|
||||
1 Maelstrom Pulse
|
||||
1 Junji, the Midnight Sky
|
||||
1 Garruk, Apex Predator
|
||||
1 The Reaver Cleaver
|
||||
1 Temple of Malady
|
||||
1 Deadbridge Chant
|
||||
1 Kolaghan's Command
|
||||
1 Izoni, Thousand-Eyed
|
||||
1 Lhurgoyf
|
||||
1 Selvala, Heart of the Wilds
|
||||
1 Kessig Wolf Run
|
||||
1 Archon of Cruelty
|
||||
1 Maskwood Nexus
|
||||
1 Grist, the Hunger Tide
|
||||
1 Ignoble Hierarch
|
||||
1 Necrogoyf
|
||||
1 Mortivore
|
||||
1 Chandra's Ignition
|
||||
1 Viridescent Bog
|
||||
1 Find // Finality
|
||||
1 Mossfire Valley
|
||||
1 Ziatora, the Incinerator
|
||||
1 Canyon Slough
|
||||
1 Cinder Glade
|
||||
1 Exotic Orchard
|
||||
1 Shadowblood Ridge
|
||||
1 Sheltered Thicket
|
||||
1 Smoldering Marsh
|
||||
1 Temple of Abandon
|
||||
1 Temple of Malice
|
||||
1 Raging Ravine
|
||||
1 Terminate
|
||||
1 Demolition Field
|
||||
1 Command Tower
|
||||
1 Twisted Landscape
|
||||
1 Grisly Salvage
|
||||
1 Yavimaya Elder
|
||||
1 Bituminous Blast
|
||||
1 Bloodbraid Elf
|
||||
1 Eternal Witness
|
||||
1 Savage Lands
|
||||
1 Tainted Wood
|
||||
1 Burnished Hart
|
||||
1 Deathreap Ritual
|
||||
1 Arcane Signet
|
||||
1 Syr Konrad, the Grim
|
||||
1 Grapple with the Past
|
||||
1 Dakmor Salvage
|
||||
1 Accursed Marauder
|
||||
1 Brawn
|
||||
1 Faithless Looting
|
||||
1 Rampant Growth
|
||||
1 Anger
|
||||
1 Tranquil Thicket
|
||||
1 Stitcher's Supplier
|
||||
1 Graveshifter
|
||||
1 Talisman of Resilience
|
||||
1 Altar of the Goyf
|
||||
1 Syphon Mind
|
||||
1 Talisman of Indulgence
|
||||
1 Sakura-Tribe Elder
|
||||
1 Terramorphic Expanse
|
||||
1 Tainted Peak
|
||||
1 Riveteers Overlook
|
||||
1 Riveteers Charm
|
||||
1 Forgotten Cave
|
||||
1 Path of Ancestry
|
||||
1 Lightning Greaves
|
||||
1 Myriad Landscape
|
||||
1 Sol Ring
|
||||
1 Talisman of Impulse
|
||||
1 Evolving Wilds
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
2 Mountain
|
||||
1 Mountain
|
||||
3 Forest
|
||||
2 Forest
|
||||
@@ -1,91 +0,0 @@
|
||||
[metadata]
|
||||
Name=Guided by Nature
|
||||
[Commander]
|
||||
1 Freyalise, Llanowar's Fury
|
||||
[Main]
|
||||
1 Elvish Mystic
|
||||
1 Elvish Skysweeper
|
||||
1 Essence Warden
|
||||
1 Joraga Warcaller
|
||||
1 Llanowar Elves
|
||||
1 Sylvan Safekeeper
|
||||
1 Elvish Visionary
|
||||
1 Priest of Titania
|
||||
1 Sylvan Ranger
|
||||
1 Thornweald Archer
|
||||
1 Wellwisher
|
||||
1 Farhaven Elf
|
||||
1 Imperious Perfect
|
||||
1 Reclamation Sage
|
||||
1 Timberwatch Elf
|
||||
1 Titania's Chosen
|
||||
1 Wood Elves
|
||||
1 Elvish Archdruid
|
||||
1 Ezuri, Renegade Leader
|
||||
1 Drove of Elves
|
||||
1 Immaculate Magistrate
|
||||
1 Wren's Run Packmaster
|
||||
1 Lys Alana Huntmaster
|
||||
1 Masked Admirers
|
||||
1 Wolfbriar Elemental
|
||||
1 Creeperhulk
|
||||
1 Silklash Spider
|
||||
1 Titania, Protector of Argoth
|
||||
1 Grave Sifter
|
||||
1 Primordial Sage
|
||||
1 Rampaging Baloths
|
||||
1 Soul of the Harvest
|
||||
1 Thunderfoot Baloth
|
||||
1 Siege Behemoth
|
||||
1 Tornado Elemental
|
||||
1 Terastodon
|
||||
1 Lifeblood Hydra
|
||||
1 Hunting Triad
|
||||
1 Whirlwind
|
||||
1 Overwhelming Stampede
|
||||
1 Overrun
|
||||
1 Grim Flowering
|
||||
1 Collective Unconscious
|
||||
1 Desert Twister
|
||||
1 Wave of Vitriol
|
||||
1 Praetor's Counsel
|
||||
1 Sylvan Offering
|
||||
1 Harrow
|
||||
1 Fresh Meat
|
||||
1 Skullclamp
|
||||
1 Sol Ring
|
||||
1 Emerald Medallion
|
||||
1 Moss Diamond
|
||||
1 Swiftfoot Boots
|
||||
1 Commander's Sphere
|
||||
1 Assault Suit
|
||||
1 Seer's Sundial
|
||||
1 Predator, Flagship
|
||||
1 Loreseeker's Stone
|
||||
1 Beastmaster Ascension
|
||||
1 Song of the Dryads
|
||||
1 Wolfcaller's Howl
|
||||
1 Crystal Vein
|
||||
1 Evolving Wilds
|
||||
1 Gargoyle Castle
|
||||
1 Ghost Quarter
|
||||
1 Haunted Fengraf
|
||||
1 Havenwood Battleground
|
||||
1 Jungle Basin
|
||||
1 Myriad Landscape
|
||||
1 Oran-Rief, the Vastwood
|
||||
1 Slippery Karst
|
||||
1 Terramorphic Expanse
|
||||
1 Tranquil Thicket
|
||||
3 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
2 Forest
|
||||
@@ -1,96 +0,0 @@
|
||||
[metadata]
|
||||
Name=Hail, Caesar
|
||||
[Commander]
|
||||
1 Caesar, Legion's Emperor
|
||||
[Main]
|
||||
1 Mr. House, President and CEO
|
||||
1 Aradesh, the Founder
|
||||
1 Battle of Hoover Dam
|
||||
1 Overseer of Vault 76
|
||||
1 Securitron Squadron
|
||||
1 Sierra, Nuka's Biggest Fan
|
||||
1 Vault 75: Middle School
|
||||
1 Yes Man, Personal Securitron
|
||||
1 V.A.T.S.
|
||||
1 Wasteland Raider
|
||||
1 Mysterious Stranger
|
||||
1 Powder Ganger
|
||||
1 Rose, Cutthroat Raider
|
||||
1 Thrill-Kill Disciple
|
||||
1 Wild Wasteland
|
||||
1 Boomer Scrapper
|
||||
1 Colonel Autumn
|
||||
1 Desdemona, Freedom's Edge
|
||||
1 Elder Arthur Maxson
|
||||
1 Kellogg, Dangerous Mind
|
||||
1 MacCready, Lamplight Mayor
|
||||
1 The Nipton Lottery
|
||||
1 Paladin Elizabeth Taggerdy
|
||||
1 Vault 11: Voter's Dilemma
|
||||
1 ED-E, Lonesome Eyebot
|
||||
1 Desolate Mire
|
||||
1 Diamond City
|
||||
1 Captain of the Watch
|
||||
1 Entrapment Maneuver
|
||||
1 Hour of Reckoning
|
||||
1 Keeper of the Accord
|
||||
1 Marshal's Anthem
|
||||
1 Martial Coup
|
||||
1 Secure the Wastes
|
||||
1 Black Market
|
||||
1 Lethal Scheme
|
||||
1 Stolen Strategy
|
||||
1 Anguished Unmaking
|
||||
1 Assemble the Legion
|
||||
1 Fervent Charge
|
||||
1 Ruinous Ultimatum
|
||||
1 Canyon Slough
|
||||
1 Clifftop Retreat
|
||||
1 Dragonskull Summit
|
||||
1 Isolated Chapel
|
||||
1 Shadowblood Ridge
|
||||
1 Smoldering Marsh
|
||||
1 Temple of Malice
|
||||
1 Temple of Silence
|
||||
1 Temple of Triumph
|
||||
1 Windbrisk Heights
|
||||
1 Gary Clone
|
||||
1 Butch DeLoria, Tunnel Snake
|
||||
1 Ruthless Radrat
|
||||
1 Craig Boone, Novac Guard
|
||||
1 Legate Lanius, Caesar's Ace
|
||||
1 White Glove Gourmand
|
||||
1 Charisma Bobblehead
|
||||
1 Luck Bobblehead
|
||||
1 Survivor's Med Kit
|
||||
1 Impassioned Orator
|
||||
1 Intangible Virtue
|
||||
1 Bastion of Remembrance
|
||||
1 Deadly Dispute
|
||||
1 Morbid Opportunist
|
||||
1 Pitiless Plunderer
|
||||
1 General's Enforcer
|
||||
1 Heroic Reinforcements
|
||||
1 Wear // Tear
|
||||
1 Arcane Signet
|
||||
1 Skullclamp
|
||||
1 Sol Ring
|
||||
1 Talisman of Conviction
|
||||
1 Talisman of Hierarchy
|
||||
1 Talisman of Indulgence
|
||||
1 Ash Barrens
|
||||
1 Command Tower
|
||||
1 Evolving Wilds
|
||||
1 Memorial to Glory
|
||||
1 Myriad Landscape
|
||||
1 Nomad Outpost
|
||||
1 Path of Ancestry
|
||||
1 Tainted Field
|
||||
1 Tainted Peak
|
||||
1 Terramorphic Expanse
|
||||
3 Plains
|
||||
2 Plains
|
||||
2 Swamp
|
||||
2 Swamp
|
||||
3 Mountain
|
||||
2 Mountain
|
||||
@@ -1,91 +0,0 @@
|
||||
[metadata]
|
||||
Name=Heads I Win, Tails You Lose
|
||||
[Commander]
|
||||
1 Zndrsplt, Eye of Wisdom
|
||||
1 Okaun, Eye of Chaos
|
||||
[Main]
|
||||
1 Daretti, Scrap Savant
|
||||
1 Ral Zarek
|
||||
1 Goblin Kaboomist
|
||||
1 Krark, the Thumbless
|
||||
1 Niv-Mizzet, Parun
|
||||
1 Spark Double
|
||||
1 Frenetic Sliver
|
||||
1 Goblin Archaeologist
|
||||
1 Karplusan Minotaur
|
||||
1 Tavern Scoundrel
|
||||
1 Tribute Mage
|
||||
1 Bloodsworn Steward
|
||||
1 Goblin Engineer
|
||||
1 The Locust God
|
||||
1 Yusri, Fortune's Flame
|
||||
1 Mogg Assassin
|
||||
1 Sakashima the Impostor
|
||||
1 Stitch in Time
|
||||
1 Blasphemous Act
|
||||
1 Fabricate
|
||||
1 Fiery Gambit
|
||||
1 Chandra's Ignition
|
||||
1 Gamble
|
||||
1 Reshape
|
||||
1 Seize the Day
|
||||
1 Ponder
|
||||
1 Preordain
|
||||
1 Serum Visions
|
||||
1 Slip Through Space
|
||||
1 Squee's Revenge
|
||||
1 Vandalblast
|
||||
1 Negate
|
||||
1 Chaos Warp
|
||||
1 Whir of Invention
|
||||
1 Counterspell
|
||||
1 Long-Term Plans
|
||||
1 Muddle the Mixture
|
||||
1 Temur Battle Rage
|
||||
1 Krark's Thumb
|
||||
1 Izzet Signet
|
||||
1 Lightning Greaves
|
||||
1 Mind Stone
|
||||
1 Swiftfoot Boots
|
||||
1 Sword of Vengeance
|
||||
1 Thought Vessel
|
||||
1 Whispersilk Cloak
|
||||
1 Boompile
|
||||
1 Commander's Plate
|
||||
1 Embercleave
|
||||
1 Shadowspear
|
||||
1 Arcane Signet
|
||||
1 Crooked Scales
|
||||
1 Sol Ring
|
||||
1 Talisman of Creativity
|
||||
1 Propaganda
|
||||
1 Mirror March
|
||||
1 Chance Encounter
|
||||
1 Footfall Crater
|
||||
1 Impulsive Maneuvers
|
||||
1 Planar Chaos
|
||||
1 Risky Move
|
||||
1 Temple of Epiphany
|
||||
1 Wandering Fumarole
|
||||
1 Buried Ruin
|
||||
1 Great Furnace
|
||||
1 Izzet Boilerworks
|
||||
1 Myriad Landscape
|
||||
1 Path of Ancestry
|
||||
1 Rogue's Passage
|
||||
7 Island
|
||||
8 Mountain
|
||||
1 Academy Ruins
|
||||
1 Cascade Bluffs
|
||||
1 Desolate Lighthouse
|
||||
1 Exotic Orchard
|
||||
1 Flamekin Village
|
||||
1 Inventors' Fair
|
||||
1 Shivan Reef
|
||||
1 Spinerock Knoll
|
||||
1 Sulfur Falls
|
||||
1 Tolaria West
|
||||
1 Training Center
|
||||
1 Command Tower
|
||||
1 Reliquary Tower
|
||||
1 Temple of the False God
|
||||
@@ -1,100 +0,0 @@
|
||||
[metadata]
|
||||
Name=Heavenly Inferno
|
||||
[Commander]
|
||||
1 Kaalia of the Vast
|
||||
[Main]
|
||||
1 Akroma, Angel of Fury
|
||||
1 Angel of Despair
|
||||
1 Angelic Arbiter
|
||||
1 Anger
|
||||
1 Archangel of Strife
|
||||
1 Avatar of Slaughter
|
||||
1 Basandra, Battle Seraph
|
||||
1 Bladewing the Risen
|
||||
1 Boros Guildmage
|
||||
1 Dragon Whelp
|
||||
1 Dread Cacodemon
|
||||
1 Duergar Hedge-Mage
|
||||
1 Fallen Angel
|
||||
1 Furnace Whelp
|
||||
1 Gwyllion Hedge-Mage
|
||||
1 Lightkeeper of Emeria
|
||||
1 Malfegor
|
||||
1 Mana-Charged Dragon
|
||||
1 Mother of Runes
|
||||
1 Oni of Wild Places
|
||||
1 Oros, the Avenger
|
||||
1 Orzhov Guildmage
|
||||
1 Razorjaw Oni
|
||||
1 Reiver Demon
|
||||
1 Serra Angel
|
||||
1 Shattered Angel
|
||||
1 Tariel, Reckoner of Souls
|
||||
1 Voice of All
|
||||
1 Akroma's Vengeance
|
||||
1 Death by Dragons
|
||||
1 Diabolic Tutor
|
||||
1 Earthquake
|
||||
1 Evincar's Justice
|
||||
1 Syphon Flesh
|
||||
1 Syphon Mind
|
||||
1 Bathe in Light
|
||||
1 Cleansing Beam
|
||||
1 Comet Storm
|
||||
1 Congregate
|
||||
1 Master Warcraft
|
||||
1 Mortify
|
||||
1 Orim's Thunder
|
||||
1 Path to Exile
|
||||
1 Return to Dust
|
||||
1 Sulfurous Blast
|
||||
1 Terminate
|
||||
1 Wrecking Ball
|
||||
1 Armillary Sphere
|
||||
1 Boros Signet
|
||||
1 Darksteel Ingot
|
||||
1 Lightning Greaves
|
||||
1 Orzhov Signet
|
||||
1 Rakdos Signet
|
||||
1 Sol Ring
|
||||
1 Pyrohemia
|
||||
1 Righteous Cause
|
||||
1 Soul Snare
|
||||
1 Stranglehold
|
||||
1 Vow of Duty
|
||||
1 Vow of Lightning
|
||||
1 Vow of Malice
|
||||
1 Akoum Refuge
|
||||
1 Barren Moor
|
||||
1 Bojuka Bog
|
||||
1 Boros Garrison
|
||||
1 Command Tower
|
||||
1 Evolving Wilds
|
||||
1 Forgotten Cave
|
||||
1 Molten Slagheap
|
||||
2 Mountain
|
||||
2 Mountain
|
||||
2 Mountain
|
||||
2 Mountain
|
||||
1 Orzhov Basilica
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Plains
|
||||
1 Rakdos Carnarium
|
||||
1 Rupture Spire
|
||||
1 Secluded Steppe
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Swamp
|
||||
1 Vivid Meadow
|
||||
1 Zoetic Cavern
|
||||
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