Commit Graph
215 Commits
Author SHA1 Message Date
Computer 9d2a043d3f fix: add EditorSceneManager.SaveScene to all scene creator scripts 2026-03-19 07:29:16 +00:00
KoalaTrapLord 85224f082e fix: handle wrapped JSON object from /api/ml/models endpoint
The API returns {"models":[...]} rather than a bare array.
Added MlModelsResponse wrapper class and updated LoadModelHistory
to unwrap the list before iterating, preventing the deserialization
exception in TrainingController.
2026-03-19 02:57:46 -04:00
Computer c6c3bfabf8 refactor: replace per-batch watchdog threads with single global watchdog 2026-03-19 06:56:56 +00:00
Computer c6329d377a fix: register missing /api/ml and /api/health routes 2026-03-19 06:48:41 +00:00
KoalaTrapLord 3f7f40d626 Make _call_pplx_api async with httpx.AsyncClient
- Replace blocking urlopen with async httpx.AsyncClient
- Add await at both call sites (deck_research, deck_generate_ai)
- Uvicorn event loop no longer stalled during Perplexity API calls
2026-03-19 06:32:18 +00:00
KoalaTrapLord bc023ab6f6 Fix indentation in coach.py _build_deck_report_from_db (2-space -> 4-space) 2026-03-19 06:26:27 +00:00
KoalaTrapLord 83a8f288b7 Fix scrambled deck_service.py: close SQL query in _load_deck_cards_by_name, remove orphaned lines 2026-03-19 06:24:13 +00:00
KoalaTrapLord e3f0787c73 Optimize deckgen: push colour-identity filtering into SQL with json_each
- Replace SELECT * + Python-side color loop in _get_collection_for_colors()
  with projected SELECT + NOT EXISTS json_each() sub-query
- Apply same pattern to _build_collection_summary(), removing card_fits_identity()
- Add partial index idx_ce_quantity on collection_entries(quantity) WHERE qty > 0
- Handle NULL and empty-string color_identity via CASE guard
- Fix colorless commander bug: old code skipped color check entirely for []
- Add scripts/bench_deckgen.py benchmark (3-5x speedup on filtered queries)
- Add tests/test_deckgen_color_filter.py with 7 regression tests
2026-03-19 06:18:32 +00:00
Computer 3802bc3d78 fix: resolve CS0103 errors in CreateDeckBuilderScene.cs and CreateCollectionScene.cs 2026-03-19 06:08:11 +00:00
KoalaTrapLord 2936fd37eb Refactor routes/ml.py: replace state dicts with dataclasses + threading locks
- Add @dataclass classes _TrainingState, _PPOState, _TournamentState with snapshot() method
- Wrap all state mutations in threading.Lock() for thread safety
- Replace dict bracket access with attribute access
- Remove unnecessary global declarations from pipeline functions
2026-03-19 06:06:11 +00:00
KoalaTrapLord cad2f00ec7 Fix all Unity C# errors: 4 truncated Editor scripts + 11 controller/model compilation fixes 2026-03-19 05:53:04 +00:00
KoalaTrapLord 6b50c6ee7d Add PreconListWrapper and CollectionResponse classes to DeckGeneratorController 2026-03-19 01:40:50 -04:00
KoalaTrapLord 40a166188a fix: unify DB connection management — init_collection_db() uses _get_db_conn()
Previously, init_collection_db() opened a separate sqlite3.connect() call,
ran migrations, then closed that connection — entirely outside the
thread-local pool that route handlers use via _get_db_conn().

This meant:
- The migration connection and the request-serving connection were
  independent objects with no ordering guarantee under concurrent startup.
- The warm-up connection was thrown away immediately, so every handler
  thread still had to open its own connection on first use.

Fix:
- init_collection_db() now calls _get_db_conn() directly, so schema
  creation and migrations run on the same thread-local connection that
  will serve subsequent requests.
- Added _close_db_conn() helper for explicit teardown on thread exit
  (e.g. FastAPI lifespan shutdown or worker thread cleanup).
- Removed the redundant standalone conn.close() that discarded the
  init connection without ever making it available to route handlers.
2026-03-19 01:24:24 -04:00
KoalaTrapLord a501a9755d fix(unity): resolve all 32 C# compilation errors
- CardModel: add missing `id` field
- CardModel: `imageUrl` → `imageUri` (match JSON property name)
- DeckModel: `commanderName` → `commander` (match JSON property name)
- PreconDeck: `imageUrl` → `imageUri`
- Add missing `PreconListWrapper` model class
- Add `using UnityEngine.Networking` to CollectionController,
  DeckGeneratorController, PreconController
- Remove double StartCoroutine() wrapping on ApiClient calls
  (GetRaw/PatchRaw/Delete/PostRaw already return Coroutine)
  Affected: CollectionController, DeckBuilderController,
  DeckGeneratorController, ScannerController, CoachController
2026-03-19 05:13:00 +00:00
Computer 2d8a55fdc6 refactor: use _write_dck_file and _build_dck_lines in deckgen.py 2026-03-19 05:11:38 +00:00
KoalaTrapLord b0d0b75dbb refactor: add _build_dck_lines() and _write_dck_file() to services/deck_service.py 2026-03-19 01:06:29 -04:00
KoalaTrapLord 94b20f1347 Add GetRaw, PatchRaw, Delete methods to ApiClient.cs 2026-03-19 01:01:18 -04:00
KoalaTrapLord c980e1b6d5 refactor: remove inline Pydantic models from deckgen.py, import from models.requests 2026-03-19 00:55:17 -04:00
KoalaTrapLord 7c7be013c2 refactor: remove inline Pydantic models from coach.py, import from models.requests 2026-03-19 00:53:33 -04:00
KoalaTrapLord 14eb72aaff Update requests.pyrefactor: move inline Pydantic models from coach.py and deckgen.py to models/requests.py 2026-03-19 00:50:01 -04:00
KoalaTrapLord 81a1bc9022 Fix DeckBuilderController.cs: fix truncated for loop, remove stray line at EOF 2026-03-19 00:48:43 -04:00
KoalaTrapLord 6534380f67 fix: replace full-table scan with parameterized WHERE in _build_deck_report_from_db (closes #60) 2026-03-19 00:40:28 -04:00
KoalaTrapLord 1ee55d4428 chore: update LM Studio default IP to 192.168.0.241 2026-03-19 00:30:45 -04:00
KoalaTrapLord 432a16e87d Add missing using UnityEngine.Networking for UnityWebRequest.EscapeURL 2026-03-19 00:11:51 -04:00
KoalaTrapLord c5a1f65e13 Fix DeckBuilderController.cs: add truncated methods (BuildManaCurve, BuildColorPie, ShowError, PromptSave, OnExportToSim) 2026-03-19 00:11:03 -04:00
KoalaTrapLord a95ae45e18 fix: remove API key prefix exposure from /api/pplx/status endpoint 2026-03-19 00:05:33 -04:00
KoalaTrapLord ed255c1a21 Fix TagManager.asset: remove quoted empty strings, use bare null entries 2026-03-19 00:01:57 -04:00
KoalaTrapLord 9899da9b98 Fix TagManager.asset: use quoted empty strings for empty layers 2026-03-19 00:00:04 -04:00
KoalaTrapLord 86ae69112f docs: add ALLOWED_ORIGINS to .env.example 2026-03-18 23:47:23 -04:00
KoalaTrapLord 1cc0b696d3 feat: add dotenv support for .env file loading 2026-03-18 23:46:27 -04:00
KoalaTrapLord b248be867b Unity: add EditorSettings.asset 2026-03-18 23:40:16 -04:00
KoalaTrapLord 2a9b043a24 Unity: add DynamicsManager.asset 2026-03-18 23:39:26 -04:00
KoalaTrapLord 9863f7590b Update lab_api.py 2026-03-18 23:38:55 -04:00
KoalaTrapLord 9436276b69 Unity: add AudioManager.asset 2026-03-18 23:38:32 -04:00
KoalaTrapLord d06618031a Unity: add TimeManager.asset 2026-03-18 23:37:47 -04:00
KoalaTrapLord 58c6908b85 Unity: add InputManager.asset 2026-03-18 23:37:06 -04:00
KoalaTrapLord 682c4191f9 Unity: add EditorBuildSettings.asset 2026-03-18 23:36:10 -04:00
KoalaTrapLord 2add53d3c2 Unity: add TagManager.asset 2026-03-18 23:35:29 -04:00
KoalaTrapLord 918d760dcb Unity: add GraphicsSettings.asset 2026-03-18 23:34:42 -04:00
KoalaTrapLord 18ddd3027b Unity: add QualitySettings.asset 2026-03-18 23:33:46 -04:00
KoalaTrapLord a82a7d4dc6 Unity: add ProjectSettings.asset with URP, .NET Standard 2.1 2026-03-18 23:32:32 -04:00
KoalaTrapLord d5fdc150f7 Unity: add Packages/manifest.json with URP and core dependencies 2026-03-18 23:28:45 -04:00
KoalaTrapLord 173a7f4f3b Add WebGL FileUpload.jslib plugin for Scanner file upload fallback 2026-03-18 22:50:52 -04:00
KoalaTrapLord a988779bb4 ScannerController: add WebGL file upload fallback (#54) 2026-03-18 22:46:59 -04:00
KoalaTrapLord 7901fef495 CoachController: add streaming, precon refresh tab, mobile layout (U9 #54) 2026-03-18 22:39:47 -04:00
KoalaTrapLord d21928da53 Add PreconController.cs - precon browser scene (U12) 2026-03-18 16:57:01 -04:00
KoalaTrapLord 9b1654a81e Add CoachController.cs - AI coach chat + analytics dashboard (U9) 2026-03-18 16:29:50 -04:00
KoalaTrapLord 2435e67a6e Add Unity CI/CD workflow for Windows + WebGL builds (closes #59) 2026-03-18 15:19:13 -04:00
KoalaTrapLord 69fe6cbffd Add MobileInputHandler for touch controls, safe area, responsive UI (closes #58) 2026-03-18 15:18:09 -04:00
KoalaTrapLord 3fe3ba0e62 Add WebGLInput.jslib for WebGL JS interop plugin 2026-03-18 15:16:37 -04:00