Update FloatingLayer.js
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81951a26e1
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1 file changed
+3
-2
@@ -217,7 +217,7 @@ function newFloatingLayer () {
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collapsePhysics(floatingObject)
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if (floatingObject.isFrozen === false && floatingObject.isParentCollapsed === false) {
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if (floatingObject.isParentCollapsed === false) {
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visibleFloatingObjects.push(floatingObject)
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invisibleFloatingObjects.splice(i, 1) // Delete item from array.
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makeVisible()
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@@ -232,7 +232,7 @@ function newFloatingLayer () {
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collapsePhysics(floatingObject)
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if (floatingObject.isFrozen === true || floatingObject.isParentCollapsed === true) {
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if (floatingObject.isParentCollapsed === true) {
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invisibleFloatingObjects.push(floatingObject)
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visibleFloatingObjects.splice(i, 1) // Delete item from array.
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makeInvisible()
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@@ -292,6 +292,7 @@ function newFloatingLayer () {
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for (let i = 0; i < visibleFloatingObjects.length; i++) {
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let floatingObject = visibleFloatingObjects[i]
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if (floatingObject.isFrozen === true) { continue }
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/* From here on, only if they are not too far. */
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if (canvas.floatingSpace.isItFar(floatingObject.payload)) { continue }
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