Update FloatingLayer.js

This commit is contained in:
Luis Fernando Molina committed 2020-03-26 09:38:47 +01:00
1 parent 81951a26e1
commit 9e5035eaff
1 file changed
+3 -2
+3 -2
View File
@@ -217,7 +217,7 @@ function newFloatingLayer () {
collapsePhysics(floatingObject)
if (floatingObject.isFrozen === false && floatingObject.isParentCollapsed === false) {
if (floatingObject.isParentCollapsed === false) {
visibleFloatingObjects.push(floatingObject)
invisibleFloatingObjects.splice(i, 1) // Delete item from array.
makeVisible()
@@ -232,7 +232,7 @@ function newFloatingLayer () {
collapsePhysics(floatingObject)
if (floatingObject.isFrozen === true || floatingObject.isParentCollapsed === true) {
if (floatingObject.isParentCollapsed === true) {
invisibleFloatingObjects.push(floatingObject)
visibleFloatingObjects.splice(i, 1) // Delete item from array.
makeInvisible()
@@ -292,6 +292,7 @@ function newFloatingLayer () {
for (let i = 0; i < visibleFloatingObjects.length; i++) {
let floatingObject = visibleFloatingObjects[i]
if (floatingObject.isFrozen === true) { continue }
/* From here on, only if they are not too far. */
if (canvas.floatingSpace.isItFar(floatingObject.payload)) { continue }