346 lines
19 KiB
C#
346 lines
19 KiB
C#
#if UNITY_EDITOR
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEditor;
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using UnityEditor.SceneManagement;
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using TMPro;
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using System.Reflection;
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public static class CreateCollectionScene
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{
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[MenuItem("Tools/Create Collection Scene")]
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public static void Create()
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{
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var scene = EditorSceneManager.NewScene(NewSceneSetup.DefaultGameObjects, NewSceneMode.Single);
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// -- Services --
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var services = new GameObject("[Services]");
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services.AddComponent<CommanderAILab.Services.ApiClient>();
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services.AddComponent<CommanderAILab.Services.ImageCache>();
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// -- Canvas --
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var canvasGo = new GameObject("Canvas");
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var canvas = canvasGo.AddComponent<Canvas>();
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canvas.renderMode = RenderMode.ScreenSpaceOverlay;
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var scaler = canvasGo.AddComponent<CanvasScaler>();
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scaler.uiScaleMode = CanvasScaler.ScaleMode.ScaleWithScreenSize;
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scaler.referenceResolution = new Vector2(1920, 1080);
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canvasGo.AddComponent<GraphicRaycaster>();
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// -- EventSystem --
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if (Object.FindObjectOfType<UnityEngine.EventSystems.EventSystem>() == null)
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{
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var es = new GameObject("EventSystem");
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es.AddComponent<UnityEngine.EventSystems.EventSystem>();
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es.AddComponent<UnityEngine.EventSystems.StandaloneInputModule>();
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}
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// -- Background --
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var bg = CreatePanel(canvasGo.transform, "Background", new Color(0.08f, 0.08f, 0.12f), stretch: true);
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// -- Header bar --
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var header = CreatePanel(canvasGo.transform, "Header", new Color(0.12f, 0.12f, 0.18f, 0.95f));
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SetAnchors(header.GetComponent<RectTransform>(), new Vector2(0f, 0.93f), new Vector2(1f, 1f));
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var backBtn = CreateTMPButton(header.transform, "BackButton", "< Back", new Color(0.2f, 0.2f, 0.3f));
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SetAnchors(backBtn.GetComponent<RectTransform>(), new Vector2(0.01f, 0.1f), new Vector2(0.07f, 0.9f));
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var titleText = CreateTMPText(header.transform, "TitleText", "Collection", 28, FontStyles.Bold, TextAlignmentOptions.Center);
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SetAnchors(titleText.GetComponent<RectTransform>(), new Vector2(0.3f, 0.1f), new Vector2(0.7f, 0.9f));
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// -- Search bar --
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var searchBar = CreatePanel(canvasGo.transform, "SearchBar", new Color(0.1f, 0.1f, 0.16f, 0.98f));
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SetAnchors(searchBar.GetComponent<RectTransform>(), new Vector2(0.18f, 0.86f), new Vector2(1f, 0.93f));
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var searchInput = CreateTMPInputField(searchBar.transform, "SearchInput", "Search cards...");
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SetAnchors(searchInput.GetComponent<RectTransform>(), new Vector2(0.01f, 0.1f), new Vector2(0.72f, 0.9f));
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var searchBtn = CreateTMPButton(searchBar.transform, "SearchButton", "Search", new Color(0.2f, 0.5f, 0.8f));
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SetAnchors(searchBtn.GetComponent<RectTransform>(), new Vector2(0.73f, 0.1f), new Vector2(0.86f, 0.9f));
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var sortDd = CreateTMPDropdown(searchBar.transform, "SortDropdown",
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new[] { "Name", "CMC", "Color", "Type", "Price" });
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SetAnchors(sortDd.GetComponent<RectTransform>(), new Vector2(0.87f, 0.05f), new Vector2(0.99f, 0.95f));
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// -- Filter toggle button (mobile) --
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var filterToggleBtn = CreateTMPButton(canvasGo.transform, "FilterToggleButton", "Filters", new Color(0.18f, 0.22f, 0.35f));
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SetAnchors(filterToggleBtn.GetComponent<RectTransform>(), new Vector2(0.01f, 0.86f), new Vector2(0.17f, 0.93f));
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// -- Filter sidebar --
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var filterPanel = CreatePanel(canvasGo.transform, "FilterPanel", new Color(0.1f, 0.1f, 0.16f, 0.97f));
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SetAnchors(filterPanel.GetComponent<RectTransform>(), new Vector2(0f, 0.06f), new Vector2(0.18f, 0.86f));
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var filterVlg = filterPanel.AddComponent<VerticalLayoutGroup>();
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filterVlg.padding = new RectOffset(8, 8, 8, 8);
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filterVlg.spacing = 6;
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filterVlg.childForceExpandWidth = true;
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filterVlg.childForceExpandHeight = false;
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CreateTMPText(filterPanel.transform, "FilterTitle", "Filters", 18, FontStyles.Bold, TextAlignmentOptions.Center);
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var colorDd = CreateTMPDropdown(filterPanel.transform, "ColorFilterDropdown", new[] { "All Colors", "W", "U", "B", "R", "G", "Colorless" });
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var typeDd = CreateTMPDropdown(filterPanel.transform, "TypeFilterDropdown", new[] { "All Types", "Creature", "Instant", "Sorcery", "Enchantment", "Artifact", "Planeswalker", "Land" });
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var setDd = CreateTMPDropdown(filterPanel.transform, "SetFilterDropdown", new[] { "All Sets" });
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var rarityDd = CreateTMPDropdown(filterPanel.transform, "RarityFilterDropdown", new[] { "All Rarities", "Common", "Uncommon", "Rare", "Mythic" });
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var ownedDd = CreateTMPDropdown(filterPanel.transform, "OwnedFilterDropdown", new[] { "All", "Owned", "Missing" });
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var applyBtn = CreateTMPButton(filterPanel.transform, "ApplyFilterButton", "Apply", new Color(0.2f, 0.55f, 0.2f));
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var clearBtn = CreateTMPButton(filterPanel.transform, "ClearFilterButton", "Clear", new Color(0.45f, 0.2f, 0.2f));
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// -- Card grid scroll view --
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var scrollGo = new GameObject("CardGridScroll");
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scrollGo.transform.SetParent(canvasGo.transform, false);
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var scrollRect = scrollGo.AddComponent<ScrollRect>();
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var scrollImg = scrollGo.AddComponent<Image>();
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scrollImg.color = new Color(0f, 0f, 0f, 0.01f);
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SetAnchors(scrollGo.GetComponent<RectTransform>(), new Vector2(0.18f, 0.12f), new Vector2(1f, 0.86f));
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var content = new GameObject("Content");
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content.transform.SetParent(scrollGo.transform, false);
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var contentRect = content.AddComponent<RectTransform>();
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contentRect.anchorMin = new Vector2(0f, 1f);
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contentRect.anchorMax = new Vector2(1f, 1f);
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contentRect.pivot = new Vector2(0.5f, 1f);
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content.AddComponent<ContentSizeFitter>().verticalFit = ContentSizeFitter.FitMode.PreferredSize;
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var grid = content.AddComponent<GridLayoutGroup>();
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grid.cellSize = new Vector2(160, 220);
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grid.spacing = new Vector2(8, 8);
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grid.padding = new RectOffset(10, 10, 10, 10);
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grid.constraint = GridLayoutGroup.Constraint.FixedColumnCount;
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grid.constraintCount = 6;
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scrollRect.content = contentRect;
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scrollRect.horizontal = false;
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// -- Page info & load more --
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var pageInfoText = CreateTMPText(canvasGo.transform, "PageInfoText", "Showing 0 of 0 cards", 16, FontStyles.Normal, TextAlignmentOptions.Left);
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SetAnchors(pageInfoText.GetComponent<RectTransform>(), new Vector2(0.18f, 0.08f), new Vector2(0.6f, 0.12f));
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var loadMoreBtn = CreateTMPButton(canvasGo.transform, "LoadMoreButton", "Load More", new Color(0.2f, 0.4f, 0.6f));
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SetAnchors(loadMoreBtn.GetComponent<RectTransform>(), new Vector2(0.62f, 0.08f), new Vector2(0.82f, 0.12f));
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// -- Loading spinner (simple panel) --
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var spinner = CreatePanel(canvasGo.transform, "LoadingSpinner", new Color(0f, 0f, 0f, 0.6f), stretch: true);
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CreateTMPText(spinner.transform, "SpinnerText", "Loading...", 32, FontStyles.Bold, TextAlignmentOptions.Center);
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spinner.SetActive(false);
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// -- Detail panel --
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var detailPanel = CreatePanel(canvasGo.transform, "DetailPanel", new Color(0.08f, 0.08f, 0.14f, 0.97f), stretch: true);
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var detailCardFront = new GameObject("DetailCardFront");
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detailCardFront.transform.SetParent(detailPanel.transform, false);
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var detailFrontImg = detailCardFront.AddComponent<Image>();
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SetAnchors(detailCardFront.GetComponent<RectTransform>(), new Vector2(0.05f, 0.15f), new Vector2(0.4f, 0.92f));
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var detailCardBack = new GameObject("DetailCardBack");
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detailCardBack.transform.SetParent(detailPanel.transform, false);
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detailCardBack.AddComponent<Image>().color = new Color(0.1f, 0.1f, 0.2f);
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SetAnchors(detailCardBack.GetComponent<RectTransform>(), new Vector2(0.05f, 0.15f), new Vector2(0.4f, 0.92f));
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var detailName = CreateTMPText(detailPanel.transform, "DetailCardName", "", 28, FontStyles.Bold, TextAlignmentOptions.Left);
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SetAnchors(detailName.GetComponent<RectTransform>(), new Vector2(0.42f, 0.78f), new Vector2(0.95f, 0.92f));
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var detailMana = CreateTMPText(detailPanel.transform, "DetailManaCost", "", 22, FontStyles.Normal, TextAlignmentOptions.Left);
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SetAnchors(detailMana.GetComponent<RectTransform>(), new Vector2(0.42f, 0.70f), new Vector2(0.95f, 0.78f));
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var detailType = CreateTMPText(detailPanel.transform, "DetailType", "", 20, FontStyles.Italic, TextAlignmentOptions.Left);
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SetAnchors(detailType.GetComponent<RectTransform>(), new Vector2(0.42f, 0.63f), new Vector2(0.95f, 0.70f));
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var detailRarity = CreateTMPText(detailPanel.transform, "DetailRarity", "", 18, FontStyles.Normal, TextAlignmentOptions.Left);
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SetAnchors(detailRarity.GetComponent<RectTransform>(), new Vector2(0.42f, 0.57f), new Vector2(0.95f, 0.63f));
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var detailSet = CreateTMPText(detailPanel.transform, "DetailSet", "", 18, FontStyles.Normal, TextAlignmentOptions.Left);
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SetAnchors(detailSet.GetComponent<RectTransform>(), new Vector2(0.42f, 0.51f), new Vector2(0.95f, 0.57f));
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var detailOracle = CreateTMPText(detailPanel.transform, "DetailOracleText", "", 17, FontStyles.Normal, TextAlignmentOptions.TopLeft);
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SetAnchors(detailOracle.GetComponent<RectTransform>(), new Vector2(0.42f, 0.28f), new Vector2(0.95f, 0.51f));
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var detailQty = CreateTMPText(detailPanel.transform, "DetailQuantity", "", 18, FontStyles.Normal, TextAlignmentOptions.Left);
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SetAnchors(detailQty.GetComponent<RectTransform>(), new Vector2(0.42f, 0.22f), new Vector2(0.95f, 0.28f));
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var addToDeckBtn = CreateTMPButton(detailPanel.transform, "DetailAddToDeckButton", "Add to Deck", new Color(0.2f, 0.55f, 0.2f));
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SetAnchors(addToDeckBtn.GetComponent<RectTransform>(), new Vector2(0.42f, 0.12f), new Vector2(0.68f, 0.20f));
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var closeDetailBtn = CreateTMPButton(detailPanel.transform, "DetailCloseButton", "Close", new Color(0.5f, 0.15f, 0.15f));
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SetAnchors(closeDetailBtn.GetComponent<RectTransform>(), new Vector2(0.70f, 0.12f), new Vector2(0.95f, 0.20f));
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detailPanel.SetActive(false);
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// -- Error panel --
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var errorPanel = CreatePanel(canvasGo.transform, "ErrorPanel", new Color(0.5f, 0.1f, 0.1f, 0.95f));
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SetAnchors(errorPanel.GetComponent<RectTransform>(), new Vector2(0.2f, 0.02f), new Vector2(0.8f, 0.10f));
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var errorText = CreateTMPText(errorPanel.transform, "ErrorText", "", 16, FontStyles.Normal, TextAlignmentOptions.Center);
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SetAnchors(errorText.GetComponent<RectTransform>(), new Vector2(0f, 0.2f), new Vector2(0.75f, 1f));
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var retryBtn = CreateTMPButton(errorPanel.transform, "RetryButton", "Retry", new Color(0.6f, 0.25f, 0.25f));
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SetAnchors(retryBtn.GetComponent<RectTransform>(), new Vector2(0.78f, 0.2f), new Vector2(0.98f, 0.8f));
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errorPanel.SetActive(false);
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// -- Wire controller --
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var ctrl = canvasGo.AddComponent<CommanderAILab.UI.CollectionController>();
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SetField(ctrl, "backButton", backBtn.GetComponent<Button>());
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SetField(ctrl, "searchInput", searchInput.GetComponent<TMP_InputField>());
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SetField(ctrl, "sortDropdown", sortDd.GetComponent<TMP_Dropdown>());
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SetField(ctrl, "searchButton", searchBtn.GetComponent<Button>());
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SetField(ctrl, "filterToggleButton", filterToggle.GetComponent<Button>());
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SetField(ctrl, "filterPanel", filterPanel);
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SetField(ctrl, "colorFilterDropdown", colorDd.GetComponent<TMP_Dropdown>());
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SetField(ctrl, "typeFilterDropdown", typeDd.GetComponent<TMP_Dropdown>());
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SetField(ctrl, "setFilterDropdown", setDd.GetComponent<TMP_Dropdown>());
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SetField(ctrl, "rarityFilterDropdown", rarityDd.GetComponent<TMP_Dropdown>());
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SetField(ctrl, "ownedFilterDropdown", ownedDd.GetComponent<TMP_Dropdown>());
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SetField(ctrl, "applyFilterButton", applyBtn.GetComponent<Button>());
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SetField(ctrl, "clearFilterButton", clearBtn.GetComponent<Button>());
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SetField(ctrl, "cardGridParent", gridContent.transform);
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SetField(ctrl, "cardPrefab", null); // assign in Inspector
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SetField(ctrl, "gridScrollRect", gridScroll.GetComponent<ScrollRect>());
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SetField(ctrl, "loadMoreButton", loadMoreBtn.GetComponent<Button>());
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SetField(ctrl, "pageInfoText", pageInfo.GetComponent<TMP_Text>());
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SetField(ctrl, "loadingSpinner", spinner);
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SetField(ctrl, "detailPanel", detailPanel);
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SetField(ctrl, "detailCardFront", detailFront.GetComponent<Image>());
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SetField(ctrl, "detailCardBack", detailBack.GetComponent<Image>());
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SetField(ctrl, "detailCardName", detailName.GetComponent<TMP_Text>());
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SetField(ctrl, "detailManaCost", detailMana.GetComponent<TMP_Text>());
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SetField(ctrl, "detailType", detailType.GetComponent<TMP_Text>());
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SetField(ctrl, "detailRarity", detailRarity.GetComponent<TMP_Text>());
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SetField(ctrl, "detailSet", detailSet.GetComponent<TMP_Text>());
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SetField(ctrl, "detailOracleText", detailOracle.GetComponent<TMP_Text>());
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SetField(ctrl, "detailQuantity", detailQty.GetComponent<TMP_Text>());
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SetField(ctrl, "detailAddToDeckButton", addToDeckBtn.GetComponent<Button>());
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SetField(ctrl, "detailCloseButton", closeDetailBtn.GetComponent<Button>());
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SetField(ctrl, "errorPanel", errorPanel);
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SetField(ctrl, "errorText", errorText.GetComponent<TMP_Text>());
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SetField(ctrl, "retryButton", retryBtn.GetComponent<Button>());
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EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
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Debug.Log("[CreateCollectionScene] Collection scene created.");
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}
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// -- Helpers --
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static void SetField(object target, string fieldName, object value)
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{
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var field = target.GetType().GetField(fieldName, BindingFlags.NonPublic | BindingFlags.Instance);
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if (field != null) field.SetValue(target, value);
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else Debug.LogWarning("Could not find field: " + fieldName);
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}
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static void SetAnchors(RectTransform rt, Vector2 min, Vector2 max)
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{
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rt.anchorMin = min;
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rt.anchorMax = max;
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rt.offsetMin = Vector2.zero;
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rt.offsetMax = Vector2.zero;
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}
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static GameObject CreatePanel(Transform parent, string name, Color color, bool stretch = false)
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{
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var go = new GameObject(name);
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go.transform.SetParent(parent, false);
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var img = go.AddComponent<Image>();
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img.color = color;
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var rt = go.GetComponent<RectTransform>();
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if (stretch) SetAnchors(rt, Vector2.zero, Vector2.one);
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return go;
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}
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static GameObject CreateTMPText(Transform parent, string name, string text, int fontSize, FontStyles style, TextAlignmentOptions alignment)
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{
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var go = new GameObject(name);
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go.transform.SetParent(parent, false);
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var tmp = go.AddComponent<TextMeshProUGUI>();
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tmp.text = text;
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tmp.fontSize = fontSize;
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tmp.fontStyle = style;
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tmp.alignment = alignment;
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tmp.color = Color.white;
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var rt = go.GetComponent<RectTransform>();
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SetAnchors(rt, Vector2.zero, Vector2.one);
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return go;
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}
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static GameObject CreateTMPButton(Transform parent, string name, string label, Color bgColor)
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{
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var go = new GameObject(name);
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go.transform.SetParent(parent, false);
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var img = go.AddComponent<Image>();
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img.color = bgColor;
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var btn = go.AddComponent<Button>();
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btn.targetGraphic = img;
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var colors = btn.colors;
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colors.highlightedColor = bgColor * 1.2f;
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colors.pressedColor = bgColor * 0.8f;
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btn.colors = colors;
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var textGo = new GameObject("Text");
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textGo.transform.SetParent(go.transform, false);
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var tmp = textGo.AddComponent<TextMeshProUGUI>();
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tmp.text = label;
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tmp.fontSize = 22;
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tmp.alignment = TextAlignmentOptions.Center;
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tmp.color = Color.white;
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SetAnchors(textGo.GetComponent<RectTransform>(), Vector2.zero, Vector2.one);
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var le = go.AddComponent<LayoutElement>();
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le.minHeight = 50;
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return go;
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}
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static GameObject CreateTMPDropdown(Transform parent, string name, string[] options)
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{
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var go = new GameObject(name);
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go.transform.SetParent(parent, false);
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var img = go.AddComponent<Image>();
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img.color = new Color(0.15f, 0.15f, 0.2f);
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var labelGo = new GameObject("Label");
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labelGo.transform.SetParent(go.transform, false);
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var labelTmp = labelGo.AddComponent<TextMeshProUGUI>();
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labelTmp.text = options.Length > 0 ? options[0] : "";
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labelTmp.fontSize = 16;
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labelTmp.alignment = TextAlignmentOptions.Left;
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labelTmp.color = Color.white;
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SetAnchors(labelGo.GetComponent<RectTransform>(), Vector2.zero, Vector2.one);
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var dd = go.AddComponent<TMP_Dropdown>();
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dd.captionText = labelTmp;
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dd.ClearOptions();
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dd.AddOptions(new System.Collections.Generic.List<string>(options));
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var le = go.AddComponent<LayoutElement>();
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le.minHeight = 40;
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return go;
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}
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static GameObject CreateTMPInputField(Transform parent, string name, string defaultText)
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{
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var go = new GameObject(name);
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go.transform.SetParent(parent, false);
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var img = go.AddComponent<Image>();
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img.color = new Color(0.15f, 0.15f, 0.2f);
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var textArea = new GameObject("Text Area");
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textArea.transform.SetParent(go.transform, false);
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textArea.AddComponent<RectMask2D>();
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SetAnchors(textArea.GetComponent<RectTransform>(), Vector2.zero, Vector2.one);
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var placeholder = new GameObject("Placeholder");
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placeholder.transform.SetParent(textArea.transform, false);
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var phTmp = placeholder.AddComponent<TextMeshProUGUI>();
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phTmp.text = defaultText;
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phTmp.fontSize = 18;
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phTmp.fontStyle = FontStyles.Italic;
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phTmp.color = new Color(0.5f, 0.5f, 0.5f, 0.8f);
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phTmp.alignment = TextAlignmentOptions.Left;
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SetAnchors(placeholder.GetComponent<RectTransform>(), Vector2.zero, Vector2.one);
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var inputText = new GameObject("Text");
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inputText.transform.SetParent(textArea.transform, false);
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var itTmp = inputText.AddComponent<TextMeshProUGUI>();
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itTmp.fontSize = 18;
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itTmp.color = Color.white;
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itTmp.alignment = TextAlignmentOptions.Left;
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SetAnchors(inputText.GetComponent<RectTransform>(), Vector2.zero, Vector2.one);
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var inputField = go.AddComponent<TMP_InputField>();
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inputField.textViewport = textArea.GetComponent<RectTransform>();
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inputField.textComponent = itTmp;
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inputField.placeholder = phTmp;
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inputField.text = defaultText;
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inputField.fontAsset = itTmp.font;
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return go;
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}
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}
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#endif
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