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71b86b74eb5742a523cc18ec702ecdc9fab33b96
commander-ai-lab/tests/sim
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KoalaTrapLord 75785ae918 fix(tests): update RESPONSE_PHASES assertion to match current turn_manager design
begin_combat/end_combat are dispatched as named priority windows inside
_phase_combat(), not as entries in RESPONSE_PHASES. The constant is
correctly {"upkeep", "end_step"} — test was asserting stale intent.
2026-03-29 20:39:37 -04:00
..
__init__.py
feat(tests): add pytest infrastructure and test coverage for models, rules, and sim engine (closes #28)
2026-03-13 22:30:40 -04:00
test_direct_damage.py
feat: route direct-damage spells through centralized deal_damage() (#86) (#90)
2026-03-22 22:27:37 -04:00
test_engine.py
fix: resolve 78 test failures via shared stub cleanup and dependent fixes (#85) (#88)
2026-03-22 17:32:30 -04:00
test_forge_enrichment.py
Forge Card Enrichment — Full Implementation (Issue #80) (#81)
2026-03-23 09:37:05 -04:00
test_models.py
feat(tests): add pytest infrastructure and test coverage for models, rules, and sim engine (closes #28)
2026-03-13 22:30:40 -04:00
test_mulligan.py
feat: implement London mulligan and opening-hand validation (#86) (#91) (#91)
2026-03-22 23:28:01 -04:00
test_rules.py
fix(tests): swap Delta/Epsilon for Zeta/Theta to avoid _land_kw collision
2026-03-29 20:37:04 -04:00
test_turn_phases.py
fix(tests): update RESPONSE_PHASES assertion to match current turn_manager design
2026-03-29 20:39:37 -04:00
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