Compare commits
2
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
bd94435993 | ||
|
|
dff7ae2860 |
No files matched your search
@@ -9,10 +9,6 @@ XIMILAR_API_KEY=your-ximilar-api-key-here
|
||||
# Perplexity API Key (AI deck research & generation)
|
||||
# Get yours at: https://www.perplexity.ai/settings/api
|
||||
PPLX_API_KEY=your-perplexity-api-key-here
|
||||
# Perplexity model for deck research & generation (sonar / sonar-pro / sonar-deep-research)
|
||||
PPLX_MODEL=sonar-pro
|
||||
# Coach chat provider: "local" (Ollama) or "perplexity" (Perplexity API)
|
||||
COACH_PROVIDER=local
|
||||
|
||||
# CORS allowed origins (comma-separated)
|
||||
# Default: http://localhost:5173,http://localhost:8080
|
||||
|
||||
+11
-96
@@ -9,8 +9,6 @@ calls the LLM, parses responses, and persists coaching sessions.
|
||||
import json
|
||||
import logging
|
||||
import uuid
|
||||
import os
|
||||
import re
|
||||
from datetime import datetime, timezone
|
||||
from pathlib import Path
|
||||
from typing import Optional, List, Dict
|
||||
@@ -18,7 +16,6 @@ from typing import Optional, List, Dict
|
||||
from .config import (
|
||||
DECK_REPORTS_DIR, COACH_SESSIONS_DIR,
|
||||
MAX_UNDERPERFORMERS, MAX_CANDIDATES_PER_UNDERPERFORMER,
|
||||
COACH_PROVIDER, PPLX_MODEL,
|
||||
UNDERPERFORMER_IMPACT_THRESHOLD, ensure_dirs,
|
||||
)
|
||||
from .models import (
|
||||
@@ -31,18 +28,6 @@ from .prompt_template import build_system_prompt, build_user_prompt
|
||||
|
||||
logger = logging.getLogger("coach.service")
|
||||
|
||||
# SQLite persistence for coach sessions
|
||||
try:
|
||||
from services.database import (
|
||||
save_coach_session as _db_save_session,
|
||||
load_coach_session as _db_load_session,
|
||||
list_coach_sessions as _db_list_sessions,
|
||||
delete_coach_session as _db_delete_session,
|
||||
)
|
||||
_DB_AVAILABLE = True
|
||||
except ImportError:
|
||||
_DB_AVAILABLE = False
|
||||
|
||||
|
||||
class CoachService:
|
||||
"""
|
||||
@@ -70,7 +55,7 @@ class CoachService:
|
||||
if not report_path.exists():
|
||||
# Try case-insensitive match
|
||||
for f in DECK_REPORTS_DIR.glob("*.json"):
|
||||
if re.sub(r'[^a-z0-9]', '', f.stem.lower()) == re.sub(r'[^a-z0-9]', '', deck_id.lower()):
|
||||
if f.stem.lower() == deck_id.lower():
|
||||
report_path = f
|
||||
break
|
||||
|
||||
@@ -95,62 +80,15 @@ class CoachService:
|
||||
# ── Coach Session I/O ──────────────────────────────────────
|
||||
|
||||
def save_session(self, session: CoachSession) -> Path:
|
||||
"""Persist a coaching session to disk and SQLite."""
|
||||
# 1. Write JSON file (backward compat)
|
||||
"""Persist a coaching session to disk."""
|
||||
COACH_SESSIONS_DIR.mkdir(parents=True, exist_ok=True)
|
||||
path = COACH_SESSIONS_DIR / f"{session.sessionId}.json"
|
||||
with open(path, "w") as f:
|
||||
f.write(session.model_dump_json(indent=2))
|
||||
# 2. Write to SQLite
|
||||
if _DB_AVAILABLE:
|
||||
try:
|
||||
_db_save_session({
|
||||
"session_id": session.sessionId,
|
||||
"deck_id": session.deckId,
|
||||
"timestamp": session.timestamp,
|
||||
"model_used": session.modelUsed or "",
|
||||
"prompt_tokens": session.promptTokens or 0,
|
||||
"completion_tokens": session.completionTokens or 0,
|
||||
"summary": session.summary or "",
|
||||
"goals_json": json.dumps(session.goals.model_dump() if session.goals else {}),
|
||||
"cuts_json": json.dumps([c.model_dump() for c in session.suggestedCuts]),
|
||||
"adds_json": json.dumps([a.model_dump() for a in session.suggestedAdds]),
|
||||
"heuristic_hints_json": json.dumps(session.heuristicHints or []),
|
||||
"mana_base_advice": session.manaBaseAdvice or "",
|
||||
"raw_text": session.rawTextExplanation or "",
|
||||
})
|
||||
logger.info("Coach session persisted to SQLite: %s", session.sessionId)
|
||||
except Exception as e:
|
||||
logger.warning("Failed to persist session to SQLite: %s", e)
|
||||
return path
|
||||
|
||||
|
||||
def load_session(self, session_id: str) -> Optional[CoachSession]:
|
||||
"""Load a coaching session from SQLite, falling back to disk."""
|
||||
# Try SQLite first
|
||||
if _DB_AVAILABLE:
|
||||
try:
|
||||
row = _db_load_session(session_id)
|
||||
if row:
|
||||
data = dict(row)
|
||||
return CoachSession(
|
||||
sessionId=data["session_id"],
|
||||
deckId=data["deck_id"],
|
||||
timestamp=data["timestamp"],
|
||||
modelUsed=data.get("model_used", ""),
|
||||
promptTokens=data.get("prompt_tokens", 0),
|
||||
completionTokens=data.get("completion_tokens", 0),
|
||||
summary=data.get("summary", ""),
|
||||
goals=json.loads(data["goals_json"]) if data.get("goals_json") and data["goals_json"] != "{}" else None,
|
||||
suggestedCuts=[SuggestedCut(**c) for c in json.loads(data.get("cuts_json", "[]"))],
|
||||
suggestedAdds=[SuggestedAdd(**a) for a in json.loads(data.get("adds_json", "[]"))],
|
||||
heuristicHints=json.loads(data.get("heuristic_hints_json", "[]")),
|
||||
manaBaseAdvice=data.get("mana_base_advice", ""),
|
||||
rawTextExplanation=data.get("raw_text", ""),
|
||||
)
|
||||
except Exception as e:
|
||||
logger.warning("SQLite load failed for %s: %s", session_id, e)
|
||||
# Fallback to disk
|
||||
"""Load a coaching session from disk."""
|
||||
path = COACH_SESSIONS_DIR / f"{session_id}.json"
|
||||
if not path.exists():
|
||||
return None
|
||||
@@ -162,18 +100,8 @@ class CoachService:
|
||||
logger.error("Failed to load session %s: %s", session_id, e)
|
||||
return None
|
||||
|
||||
|
||||
def list_sessions(self, deck_id: str = None) -> List[dict]:
|
||||
"""List coaching sessions from SQLite, falling back to disk."""
|
||||
# Try SQLite first
|
||||
if _DB_AVAILABLE:
|
||||
try:
|
||||
rows = _db_list_sessions(deck_id)
|
||||
if rows is not None:
|
||||
return rows
|
||||
except Exception as e:
|
||||
logger.warning("SQLite list_sessions failed: %s", e)
|
||||
# Fallback to disk
|
||||
"""List all coaching sessions, optionally filtered by deck."""
|
||||
if not COACH_SESSIONS_DIR.exists():
|
||||
return []
|
||||
sessions = []
|
||||
@@ -195,7 +123,6 @@ class CoachService:
|
||||
continue
|
||||
return sessions
|
||||
|
||||
|
||||
# ── Main Coaching Pipeline ─────────────────────────────────
|
||||
|
||||
async def run_coaching_session(self, deck_id: str,
|
||||
@@ -338,25 +265,13 @@ class CoachService:
|
||||
"""Check the health of all coach subsystems."""
|
||||
status = CoachStatus()
|
||||
|
||||
# Check LLM / Perplexity provider
|
||||
if COACH_PROVIDER == "perplexity":
|
||||
pplx_key = os.environ.get("PPLX_API_KEY", "")
|
||||
if pplx_key:
|
||||
status.llmConnected = True
|
||||
status.llmModel = f"Perplexity ({PPLX_MODEL})"
|
||||
status.llmModels = [PPLX_MODEL]
|
||||
else:
|
||||
status.llmConnected = False
|
||||
status.llmModel = None
|
||||
status.llmModels = []
|
||||
status.error = "Perplexity API key not configured. Set PPLX_API_KEY env var."
|
||||
else:
|
||||
llm_status = self.llm.check_connection()
|
||||
status.llmConnected = llm_status.get("connected", False)
|
||||
status.llmModel = llm_status.get("active_model")
|
||||
status.llmModels = llm_status.get("models", [])
|
||||
if not status.llmConnected:
|
||||
status.error = llm_status.get("error", "Local LLM not reachable")
|
||||
# Check LLM
|
||||
llm_status = self.llm.check_connection()
|
||||
status.llmConnected = llm_status.get("connected", False)
|
||||
status.llmModel = llm_status.get("active_model")
|
||||
status.llmModels = llm_status.get("models", [])
|
||||
if not status.llmConnected:
|
||||
status.error = llm_status.get("error", "LM Studio not reachable")
|
||||
|
||||
# Check embeddings
|
||||
status.embeddingsLoaded = self.embeddings.loaded
|
||||
|
||||
+2
-6
@@ -13,7 +13,7 @@ from pathlib import Path
|
||||
LAB_ROOT = Path(os.environ.get("COMMANDER_LAB_ROOT", Path(__file__).parent.parent))
|
||||
|
||||
# ── Ollama (OpenAI-compatible API) ──────────────────────
|
||||
LLM_URL = os.environ.get("LLM_URL", "http://localhost:11434/v1")
|
||||
LLM_URL = os.environ.get("LLM_URL", "http://192.168.0.240:11434/v1")
|
||||
LLM_MODEL = os.environ.get("LLM_MODEL", "gpt-oss:20b")
|
||||
LLM_TIMEOUT = int(os.environ.get("LLM_TIMEOUT", "360")) # seconds
|
||||
LLM_MAX_RETRIES = 3
|
||||
@@ -44,11 +44,7 @@ DEFAULT_MAX_TOKENS = 8192
|
||||
DECK_GEN_PROVIDER = os.environ.get("DECK_GEN_PROVIDER", "local")
|
||||
# Model for deck generation (sonar = fast/$0.004, sonar-pro = deep/$0.04)
|
||||
DECK_GEN_MODEL = os.environ.get("DECK_GEN_MODEL", "gpt-oss:20b")
|
||||
# Perplexity cloud model (sonar / sonar-pro / sonar-deep-research)
|
||||
PPLX_MODEL = os.environ.get("PPLX_MODEL", "sonar-pro")
|
||||
# Coach chat provider: "local" (Ollama) or "perplexity" (Perplexity API)
|
||||
COACH_PROVIDER = os.environ.get("COACH_PROVIDER", "local")
|
||||
DECK_GEN_BASE_URL = os.environ.get("DECK_GEN_BASE_URL", "http://localhost:11434/v1")
|
||||
DECK_GEN_BASE_URL = os.environ.get("DECK_GEN_BASE_URL", "http://192.168.0.240:11434/v1")
|
||||
DECK_GEN_TEMPERATURE = float(os.environ.get("DECK_GEN_TEMPERATURE", "0.2"))
|
||||
DECK_GEN_MAX_TOKENS = int(os.environ.get("DECK_GEN_MAX_TOKENS", "16384"))
|
||||
|
||||
|
||||
+41
-237
@@ -9,11 +9,6 @@ Data source: https://huggingface.co/datasets/minimaxir/mtg-embeddings
|
||||
Format: Parquet with 768-dim float32 embeddings per card (~32K cards)
|
||||
Model: Alibaba-NLP/gte-modernbert-base
|
||||
|
||||
Unknown cards (e.g. newly printed sets) are fetched from Scryfall,
|
||||
embedded on-the-fly using the same model, and persisted to a local
|
||||
custom cache (embeddings/mtg_embeddings_custom.npz) so they survive
|
||||
restarts without re-hitting Scryfall.
|
||||
|
||||
Uses NumPy brute-force cosine similarity — fast enough for ~32K cards (<100ms).
|
||||
"""
|
||||
|
||||
@@ -21,11 +16,9 @@ import json
|
||||
import logging
|
||||
import re
|
||||
import os
|
||||
import time
|
||||
from pathlib import Path
|
||||
from typing import List, Optional, Tuple
|
||||
from urllib.request import urlopen, Request
|
||||
from urllib.parse import quote
|
||||
|
||||
import numpy as np
|
||||
|
||||
@@ -39,16 +32,8 @@ HF_PARQUET_URL = (
|
||||
"resolve/main/mtg_embeddings.parquet"
|
||||
)
|
||||
|
||||
# ── Scryfall API ───────────────────────────────────────────
|
||||
SCRYFALL_NAMED_URL = "https://api.scryfall.com/cards/named?fuzzy={}"
|
||||
|
||||
# ── Custom cache for on-the-fly embedded cards ─────────────
|
||||
CUSTOM_CACHE_PATH = EMBEDDINGS_DIR / "mtg_embeddings_custom.npz"
|
||||
|
||||
# ── Embedding model (same as minimaxir/mtg-embeddings) ─────
|
||||
EMBEDDING_MODEL = "Alibaba-NLP/gte-modernbert-base"
|
||||
|
||||
# ── Color identity parsing ─────────────────────────────────
|
||||
# Maps mana symbols like {W}, {U}, {B}, {R}, {G} to color letters
|
||||
MANA_SYMBOL_COLORS = {
|
||||
"W": "W", "U": "U", "B": "B", "R": "R", "G": "G"
|
||||
}
|
||||
@@ -61,6 +46,7 @@ def _parse_color_identity(mana_cost: str) -> str:
|
||||
colors = set()
|
||||
for match in re.finditer(r'\{([WUBRG])\}', mana_cost or ""):
|
||||
colors.add(match.group(1))
|
||||
# Sort in WUBRG order
|
||||
order = "WUBRG"
|
||||
return "".join(c for c in order if c in colors)
|
||||
|
||||
@@ -75,11 +61,12 @@ def _parse_mana_value(mana_cost: str) -> float:
|
||||
if symbol in MANA_SYMBOL_COLORS:
|
||||
total += 1.0
|
||||
elif symbol == "X":
|
||||
pass
|
||||
pass # X = 0 for CMC purposes
|
||||
else:
|
||||
try:
|
||||
total += float(symbol)
|
||||
except ValueError:
|
||||
# Hybrid/phyrexian symbols count as 1
|
||||
total += 1.0
|
||||
return total
|
||||
|
||||
@@ -88,42 +75,7 @@ def _is_color_subset(card_colors: str, deck_colors: List[str]) -> bool:
|
||||
"""Check if card's color identity is within deck's color identity."""
|
||||
deck_set = set(deck_colors)
|
||||
card_set = set(card_colors)
|
||||
return card_set.issubset(deck_set) or len(card_set) == 0
|
||||
|
||||
|
||||
def _fetch_scryfall_card(card_name: str) -> Optional[dict]:
|
||||
"""Fetch card data from Scryfall by fuzzy name match.
|
||||
|
||||
Returns a dict with keys: name, mana_cost, type_line, oracle_text,
|
||||
color_identity. Returns None on any error.
|
||||
"""
|
||||
url = SCRYFALL_NAMED_URL.format(quote(card_name))
|
||||
try:
|
||||
req = Request(url, headers={"User-Agent": "commander-ai-lab/1.0"})
|
||||
with urlopen(req, timeout=10) as resp:
|
||||
data = json.loads(resp.read().decode("utf-8"))
|
||||
return {
|
||||
"name": data.get("name", card_name),
|
||||
"mana_cost": data.get("mana_cost", ""),
|
||||
"type_line": data.get("type_line", ""),
|
||||
"oracle_text": data.get("oracle_text", ""),
|
||||
"color_identity": "".join(data.get("color_identity", [])),
|
||||
}
|
||||
except Exception as e:
|
||||
logger.warning("Scryfall lookup failed for '%s': %s", card_name, e)
|
||||
return None
|
||||
|
||||
|
||||
def _build_card_text(card: dict) -> str:
|
||||
"""Build the text string to embed, matching minimaxir/mtg-embeddings format."""
|
||||
parts = [card["name"]]
|
||||
if card.get("mana_cost"):
|
||||
parts.append(card["mana_cost"])
|
||||
if card.get("type_line"):
|
||||
parts.append(card["type_line"])
|
||||
if card.get("oracle_text"):
|
||||
parts.append(card["oracle_text"])
|
||||
return " | ".join(parts)
|
||||
return card_set.issubset(deck_set) or len(card_set) == 0 # colorless always allowed
|
||||
|
||||
|
||||
class CardMatch:
|
||||
@@ -162,17 +114,15 @@ class MTGEmbeddingIndex:
|
||||
"""
|
||||
|
||||
def __init__(self):
|
||||
self.names: np.ndarray = None
|
||||
self.colors: np.ndarray = None
|
||||
self.mana_values: np.ndarray = None
|
||||
self.types: np.ndarray = None
|
||||
self.mana_costs: np.ndarray = None
|
||||
self.texts: np.ndarray = None
|
||||
self.vectors: np.ndarray = None
|
||||
self.names: np.ndarray = None # (N,) string array
|
||||
self.colors: np.ndarray = None # (N,) string array (e.g., "WU", "BRG")
|
||||
self.mana_values: np.ndarray = None # (N,) float array
|
||||
self.types: np.ndarray = None # (N,) string array
|
||||
self.mana_costs: np.ndarray = None # (N,) string array
|
||||
self.texts: np.ndarray = None # (N,) string array
|
||||
self.vectors: np.ndarray = None # (N, 768) float32, L2-normalized
|
||||
self._name_to_idx: dict = {}
|
||||
self._loaded = False
|
||||
self._sentence_model = None # lazy-loaded only when needed
|
||||
self._custom_dirty = False # tracks whether custom cache needs saving
|
||||
|
||||
@property
|
||||
def loaded(self) -> bool:
|
||||
@@ -202,7 +152,10 @@ class MTGEmbeddingIndex:
|
||||
return EMBEDDINGS_PARQUET
|
||||
|
||||
def convert_parquet_to_npz(self) -> Path:
|
||||
"""Convert the Parquet file to a compact NPZ for fast loading."""
|
||||
"""
|
||||
Convert the Parquet file to a compact NPZ for fast loading.
|
||||
Requires pandas and pyarrow.
|
||||
"""
|
||||
try:
|
||||
import pandas as pd
|
||||
except ImportError:
|
||||
@@ -216,11 +169,14 @@ class MTGEmbeddingIndex:
|
||||
types = df["type"].fillna("").values.astype(str)
|
||||
texts = df["text"].fillna("").values.astype(str)
|
||||
|
||||
# Parse color identities from mana costs
|
||||
colors = np.array([_parse_color_identity(mc) for mc in mana_costs])
|
||||
mana_values = np.array([_parse_mana_value(mc) for mc in mana_costs], dtype=np.float32)
|
||||
|
||||
# Extract embedding vectors
|
||||
embeddings = np.vstack(df["embedding"].to_numpy()).astype(np.float32)
|
||||
|
||||
# L2 normalize for cosine similarity via dot product
|
||||
norms = np.linalg.norm(embeddings, axis=1, keepdims=True)
|
||||
norms[norms == 0] = 1.0
|
||||
embeddings = embeddings / norms
|
||||
@@ -242,27 +198,25 @@ class MTGEmbeddingIndex:
|
||||
return EMBEDDINGS_NPZ
|
||||
|
||||
def load(self, force_download: bool = False) -> bool:
|
||||
"""Load embeddings from NPZ (fast) or fall back to downloading
|
||||
"""
|
||||
Load embeddings from NPZ (fast) or fall back to downloading
|
||||
and converting from Parquet.
|
||||
"""
|
||||
if self._loaded and not force_download:
|
||||
return True
|
||||
|
||||
# Try NPZ first (fast path)
|
||||
if EMBEDDINGS_NPZ.exists() and not force_download:
|
||||
ok = self._load_npz()
|
||||
else:
|
||||
try:
|
||||
self.download_parquet(force=force_download)
|
||||
self.convert_parquet_to_npz()
|
||||
ok = self._load_npz()
|
||||
except Exception as e:
|
||||
logger.error("Failed to load embeddings: %s", e)
|
||||
return False
|
||||
return self._load_npz()
|
||||
|
||||
if ok:
|
||||
self._load_custom_cache()
|
||||
|
||||
return ok
|
||||
# Download and convert
|
||||
try:
|
||||
self.download_parquet(force=force_download)
|
||||
self.convert_parquet_to_npz()
|
||||
return self._load_npz()
|
||||
except Exception as e:
|
||||
logger.error("Failed to load embeddings: %s", e)
|
||||
return False
|
||||
|
||||
def _load_npz(self) -> bool:
|
||||
"""Load from pre-built NPZ file."""
|
||||
@@ -276,6 +230,7 @@ class MTGEmbeddingIndex:
|
||||
self.texts = data.get("texts", np.array([""] * len(self.names)))
|
||||
self.vectors = data["vectors"]
|
||||
|
||||
# Build name lookup
|
||||
self._name_to_idx = {
|
||||
name.lower(): i for i, name in enumerate(self.names)
|
||||
}
|
||||
@@ -286,169 +241,12 @@ class MTGEmbeddingIndex:
|
||||
logger.error("Failed to load NPZ: %s", e)
|
||||
return False
|
||||
|
||||
# ── Custom cache ──────────────────────────────────────────
|
||||
|
||||
def _load_custom_cache(self) -> None:
|
||||
"""Merge on-the-fly embedded cards from the custom cache into the index."""
|
||||
if not CUSTOM_CACHE_PATH.exists():
|
||||
return
|
||||
try:
|
||||
data = np.load(str(CUSTOM_CACHE_PATH), allow_pickle=True)
|
||||
c_names = data["names"]
|
||||
# Only add cards that aren't already in the main index
|
||||
new_mask = np.array(
|
||||
[n.lower() not in self._name_to_idx for n in c_names]
|
||||
)
|
||||
if not new_mask.any():
|
||||
return
|
||||
self._append_cards(
|
||||
c_names[new_mask],
|
||||
data["colors"][new_mask],
|
||||
data["mana_values"][new_mask],
|
||||
data["types"][new_mask],
|
||||
data["mana_costs"][new_mask],
|
||||
data["texts"][new_mask],
|
||||
data["vectors"][new_mask],
|
||||
)
|
||||
logger.info("Loaded %d custom-cached card embeddings", new_mask.sum())
|
||||
except Exception as e:
|
||||
logger.warning("Failed to load custom embedding cache: %s", e)
|
||||
|
||||
def _save_custom_cache(self) -> None:
|
||||
"""Persist the custom cache NPZ (only cards not in the base dataset)."""
|
||||
if not self._custom_dirty:
|
||||
return
|
||||
try:
|
||||
EMBEDDINGS_DIR.mkdir(parents=True, exist_ok=True)
|
||||
# Collect indices that correspond to custom-added cards
|
||||
# We track these by loading the base count at load time — simpler:
|
||||
# just re-save the full custom cache from CUSTOM_CACHE_PATH if it
|
||||
# exists, merging with any new cards we've added this session.
|
||||
existing_names: set = set()
|
||||
existing: dict = {}
|
||||
if CUSTOM_CACHE_PATH.exists():
|
||||
try:
|
||||
d = np.load(str(CUSTOM_CACHE_PATH), allow_pickle=True)
|
||||
for n in d["names"]:
|
||||
existing_names.add(n.lower())
|
||||
existing = dict(d)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
# Find names in our live index that aren't in the base NPZ
|
||||
base_data = np.load(str(EMBEDDINGS_NPZ), allow_pickle=True)
|
||||
base_names = set(n.lower() for n in base_data["names"])
|
||||
custom_mask = np.array(
|
||||
[n.lower() not in base_names for n in self.names]
|
||||
)
|
||||
if not custom_mask.any():
|
||||
return
|
||||
|
||||
np.savez_compressed(
|
||||
str(CUSTOM_CACHE_PATH),
|
||||
names=self.names[custom_mask],
|
||||
colors=self.colors[custom_mask],
|
||||
mana_values=self.mana_values[custom_mask],
|
||||
types=self.types[custom_mask],
|
||||
mana_costs=self.mana_costs[custom_mask],
|
||||
texts=self.texts[custom_mask],
|
||||
vectors=self.vectors[custom_mask],
|
||||
)
|
||||
self._custom_dirty = False
|
||||
logger.info("Saved custom embedding cache: %d cards", custom_mask.sum())
|
||||
except Exception as e:
|
||||
logger.warning("Failed to save custom embedding cache: %s", e)
|
||||
|
||||
def _append_cards(
|
||||
self,
|
||||
names: np.ndarray,
|
||||
colors: np.ndarray,
|
||||
mana_values: np.ndarray,
|
||||
types: np.ndarray,
|
||||
mana_costs: np.ndarray,
|
||||
texts: np.ndarray,
|
||||
vectors: np.ndarray,
|
||||
) -> None:
|
||||
"""Append new card arrays to the live in-memory index."""
|
||||
start_idx = len(self.names)
|
||||
self.names = np.concatenate([self.names, names])
|
||||
self.colors = np.concatenate([self.colors, colors])
|
||||
self.mana_values = np.concatenate([self.mana_values, mana_values])
|
||||
self.types = np.concatenate([self.types, types])
|
||||
self.mana_costs = np.concatenate([self.mana_costs, mana_costs])
|
||||
self.texts = np.concatenate([self.texts, texts])
|
||||
self.vectors = np.concatenate([self.vectors, vectors], axis=0)
|
||||
for i, name in enumerate(names):
|
||||
self._name_to_idx[name.lower()] = start_idx + i
|
||||
|
||||
# ── Sentence model (lazy) ─────────────────────────────────
|
||||
|
||||
def _get_sentence_model(self):
|
||||
"""Lazy-load the sentence-transformers model on first cache miss."""
|
||||
if self._sentence_model is None:
|
||||
try:
|
||||
from sentence_transformers import SentenceTransformer
|
||||
logger.info("Loading embedding model %s (first cache miss)...", EMBEDDING_MODEL)
|
||||
self._sentence_model = SentenceTransformer(EMBEDDING_MODEL)
|
||||
logger.info("Embedding model loaded.")
|
||||
except Exception as e:
|
||||
logger.error("Failed to load SentenceTransformer: %s", e)
|
||||
return None
|
||||
return self._sentence_model
|
||||
|
||||
# ── On-the-fly Scryfall fallback ──────────────────────────
|
||||
|
||||
def _fetch_and_embed_card(self, card_name: str) -> Optional[np.ndarray]:
|
||||
"""Fetch card from Scryfall, embed it, append to index, persist to cache.
|
||||
|
||||
Returns the L2-normalized embedding vector on success, None on failure.
|
||||
"""
|
||||
logger.info("Fetching unknown card from Scryfall: '%s'", card_name)
|
||||
card_data = _fetch_scryfall_card(card_name)
|
||||
if card_data is None:
|
||||
return None
|
||||
|
||||
model = self._get_sentence_model()
|
||||
if model is None:
|
||||
return None
|
||||
|
||||
text = _build_card_text(card_data)
|
||||
vec = model.encode(text, normalize_embeddings=True).astype(np.float32)
|
||||
# Ensure shape (1, 768)
|
||||
vec = vec.reshape(1, -1)
|
||||
|
||||
resolved_name = card_data["name"]
|
||||
mana_cost = card_data.get("mana_cost", "")
|
||||
color_identity = card_data.get("color_identity", "") or _parse_color_identity(mana_cost)
|
||||
|
||||
self._append_cards(
|
||||
names=np.array([resolved_name]),
|
||||
colors=np.array([color_identity]),
|
||||
mana_values=np.array([_parse_mana_value(mana_cost)], dtype=np.float32),
|
||||
types=np.array([card_data.get("type_line", "")]),
|
||||
mana_costs=np.array([mana_cost]),
|
||||
texts=np.array([card_data.get("oracle_text", "")]),
|
||||
vectors=vec,
|
||||
)
|
||||
|
||||
self._custom_dirty = True
|
||||
self._save_custom_cache()
|
||||
logger.info("Embedded and cached new card: '%s'", resolved_name)
|
||||
return self.vectors[self._name_to_idx[resolved_name.lower()]]
|
||||
|
||||
# ── Public API ────────────────────────────────────────────
|
||||
|
||||
def get_card_vector(self, card_name: str) -> Optional[np.ndarray]:
|
||||
"""Get the embedding vector for a card by name (case-insensitive).
|
||||
|
||||
On a cache miss, fetches from Scryfall and embeds on the fly.
|
||||
"""
|
||||
"""Get the embedding vector for a card by name (case-insensitive)."""
|
||||
idx = self._name_to_idx.get(card_name.lower())
|
||||
if idx is not None:
|
||||
return self.vectors[idx]
|
||||
|
||||
# Cache miss — try Scryfall fallback
|
||||
return self._fetch_and_embed_card(card_name)
|
||||
return None
|
||||
|
||||
def search_similar(self, query_card: str,
|
||||
color_filter: List[str] = None,
|
||||
@@ -476,32 +274,38 @@ class MTGEmbeddingIndex:
|
||||
|
||||
query_vec = self.get_card_vector(query_card)
|
||||
if query_vec is None:
|
||||
logger.warning("Card not found in embeddings and Scryfall fallback failed: %s", query_card)
|
||||
logger.warning("Card not found in embeddings: %s", query_card)
|
||||
return []
|
||||
|
||||
# Compute similarities (dot product on normalized vectors = cosine similarity)
|
||||
similarities = self.vectors @ query_vec
|
||||
|
||||
# Build exclusion set
|
||||
exclude_set = set()
|
||||
exclude_set.add(query_card.lower())
|
||||
if exclude_cards:
|
||||
exclude_set.update(name.lower() for name in exclude_cards)
|
||||
|
||||
# Filter and collect results
|
||||
results = []
|
||||
for idx in np.argsort(similarities)[::-1]:
|
||||
name = str(self.names[idx])
|
||||
if name.lower() in exclude_set:
|
||||
continue
|
||||
|
||||
# Color filter
|
||||
if color_filter:
|
||||
card_colors = str(self.colors[idx])
|
||||
if not _is_color_subset(card_colors, color_filter):
|
||||
continue
|
||||
|
||||
# Type filter
|
||||
if type_filter:
|
||||
card_type = str(self.types[idx])
|
||||
if type_filter.lower() not in card_type.lower():
|
||||
continue
|
||||
|
||||
# Mana value range filter
|
||||
if mana_range:
|
||||
mv = float(self.mana_values[idx])
|
||||
if mv < mana_range[0] or mv > mana_range[1]:
|
||||
|
||||
@@ -38,7 +38,7 @@ def generate_deck_reports(results_dir: str, reports_dir: str = None) -> List[str
|
||||
output_path.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
# Load all batch results
|
||||
batch_files = sorted(results_path.glob("ml-decision-*.json"))
|
||||
batch_files = sorted(results_path.glob("batch-*.json"))
|
||||
if not batch_files:
|
||||
logger.info("No batch result files found in %s", results_dir)
|
||||
return []
|
||||
@@ -108,7 +108,7 @@ def generate_single_deck_report(batch_json_path: str, reports_dir: str = None) -
|
||||
# Also load existing batch results for comprehensive reports
|
||||
results_dir = Path(batch_json_path).parent
|
||||
all_batches = []
|
||||
for bf in sorted(results_dir.glob("ml-decision-*.json")):
|
||||
for bf in sorted(results_dir.glob("batch-*.json")):
|
||||
try:
|
||||
with open(bf, "r", encoding="utf-8") as f:
|
||||
all_batches.append(json.load(f))
|
||||
|
||||
+1
-1
@@ -40,7 +40,7 @@ from routes.ml import router as ml_router
|
||||
log = logging.getLogger("commander_ai_lab.api")
|
||||
|
||||
# ── CORS origins (env-configurable) ────────────────────────────
|
||||
_DEFAULT_ORIGINS = "http://localhost:5173,http://localhost:8080"
|
||||
_DEFAULT_ORIGINS = "http://localhost:5173,http://localhost:8080,http://192.168.0.240:5173,http://192.168.0.240:8080"
|
||||
_allowed = os.environ.get("ALLOWED_ORIGINS", _DEFAULT_ORIGINS)
|
||||
allowed_origins = [o.strip() for o in _allowed.split(",") if o.strip()]
|
||||
|
||||
|
||||
@@ -1,40 +0,0 @@
|
||||
"""
|
||||
Commander AI Lab - Training Subpackage
|
||||
==========================================
|
||||
Provides RL training infrastructure including PPO, rollout buffers,
|
||||
Forge episode generation, self-play, and distillation.
|
||||
"""
|
||||
|
||||
from ml.training.rollout_buffer import RolloutBuffer
|
||||
from ml.training.reward import compute_intermediate_reward, compute_terminal_reward, RewardConfig
|
||||
from ml.training.decision_exporter import DecisionExporter
|
||||
from ml.training.forge_episode_generator import (
|
||||
ForgeTransition,
|
||||
ForgeEpisode,
|
||||
ForgeEpisodeQueue,
|
||||
forge_producer,
|
||||
ppo_consumer,
|
||||
run_forge_pipeline,
|
||||
parse_forge_jsonl,
|
||||
snapshots_to_episode,
|
||||
)
|
||||
|
||||
__all__ = [
|
||||
# Rollout & Buffers
|
||||
"RolloutBuffer",
|
||||
# Rewards
|
||||
"compute_intermediate_reward",
|
||||
"compute_terminal_reward",
|
||||
"RewardConfig",
|
||||
# Decision export
|
||||
"DecisionExporter",
|
||||
# Forge episode generation (Phase 3)
|
||||
"ForgeTransition",
|
||||
"ForgeEpisode",
|
||||
"ForgeEpisodeQueue",
|
||||
"forge_producer",
|
||||
"ppo_consumer",
|
||||
"run_forge_pipeline",
|
||||
"parse_forge_jsonl",
|
||||
"snapshots_to_episode",
|
||||
]
|
||||
@@ -1,352 +0,0 @@
|
||||
"""
|
||||
Commander AI Lab — Forge Episode Generator (Phase 3.2)
|
||||
|
||||
Async producer-consumer pipeline: runs Forge batch games in parallel
|
||||
with PPO training. Forge produces episodes → shared queue → PPO
|
||||
trainer consumes.
|
||||
|
||||
Uses the existing watchdog (_global_watchdog_loop in forge_runner.py)
|
||||
to monitor Forge worker processes for stalls.
|
||||
"""
|
||||
|
||||
import asyncio
|
||||
import json
|
||||
import logging
|
||||
import os
|
||||
import time
|
||||
from collections import deque
|
||||
from dataclasses import dataclass, field
|
||||
from pathlib import Path
|
||||
from typing import Any, Deque, Dict, List, Optional, Tuple
|
||||
|
||||
import numpy as np
|
||||
|
||||
from ml.config.scope import (
|
||||
ACTION_TO_IDX,
|
||||
GAME_SCOPE,
|
||||
IDX_TO_ACTION,
|
||||
MacroAction,
|
||||
NUM_ACTIONS,
|
||||
STATE_DIMS,
|
||||
)
|
||||
from ml.training.reward import (
|
||||
RewardConfig,
|
||||
compute_intermediate_reward,
|
||||
compute_terminal_reward,
|
||||
)
|
||||
|
||||
logger = logging.getLogger("ml.forge_episode_generator")
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# Episode / Trajectory data structures
|
||||
# ══════════════════════════════════════════════════════════
|
||||
|
||||
@dataclass
|
||||
class ForgeTransition:
|
||||
"""Single (s, a, r, log_prob, value, done) tuple from a Forge game."""
|
||||
state: np.ndarray
|
||||
action: int
|
||||
reward: float
|
||||
log_prob: float
|
||||
value: float
|
||||
done: bool
|
||||
|
||||
|
||||
@dataclass
|
||||
class ForgeEpisode:
|
||||
"""Complete trajectory from a single Forge game."""
|
||||
game_id: str
|
||||
transitions: List[ForgeTransition] = field(default_factory=list)
|
||||
winner: Optional[int] = None
|
||||
total_turns: int = 0
|
||||
deck_names: List[str] = field(default_factory=list)
|
||||
|
||||
@property
|
||||
def length(self) -> int:
|
||||
return len(self.transitions)
|
||||
|
||||
@property
|
||||
def total_reward(self) -> float:
|
||||
return sum(t.reward for t in self.transitions)
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# JSONL Parser — reads Forge ML decision snapshots
|
||||
# ══════════════════════════════════════════════════════════
|
||||
|
||||
def parse_forge_jsonl(path: Path) -> List[Dict[str, Any]]:
|
||||
"""Parse a JSONL file of Forge ML decision snapshots.
|
||||
|
||||
Each line is a JSON object with keys like:
|
||||
game_id, turn, phase, active_seat, state, action, outcome
|
||||
"""
|
||||
snapshots = []
|
||||
with open(path, "r") as f:
|
||||
for lineno, line in enumerate(f, 1):
|
||||
line = line.strip()
|
||||
if not line:
|
||||
continue
|
||||
try:
|
||||
snapshots.append(json.loads(line))
|
||||
except json.JSONDecodeError as e:
|
||||
logger.warning("Skipping malformed line %d in %s: %s", lineno, path, e)
|
||||
logger.info("Parsed %d snapshots from %s", len(snapshots), path)
|
||||
return snapshots
|
||||
|
||||
|
||||
def snapshots_to_episode(
|
||||
snapshots: List[Dict[str, Any]],
|
||||
reward_config: Optional[RewardConfig] = None,
|
||||
) -> ForgeEpisode:
|
||||
"""Convert a sequence of Forge snapshots into a ForgeEpisode.
|
||||
|
||||
Maps Forge action labels → MacroAction indices and computes
|
||||
rewards from game outcomes using ml.training.reward.
|
||||
"""
|
||||
if not snapshots:
|
||||
return ForgeEpisode(game_id="empty")
|
||||
|
||||
first = snapshots[0]
|
||||
episode = ForgeEpisode(
|
||||
game_id=first.get("game_id", "unknown"),
|
||||
deck_names=first.get("deck_names", []),
|
||||
)
|
||||
|
||||
rc = reward_config or RewardConfig()
|
||||
|
||||
for i, snap in enumerate(snapshots):
|
||||
# State vector — zero-padded if not present
|
||||
state_vec = np.zeros(STATE_DIMS.total_state_dim, dtype=np.float32)
|
||||
if "state_vector" in snap:
|
||||
raw = np.array(snap["state_vector"], dtype=np.float32)
|
||||
state_vec[: min(len(raw), len(state_vec))] = raw[: len(state_vec)]
|
||||
|
||||
# Action mapping
|
||||
action_label = snap.get("action", "pass").lower().replace(" ", "_")
|
||||
try:
|
||||
macro = MacroAction(action_label)
|
||||
action_idx = ACTION_TO_IDX[macro]
|
||||
except (ValueError, KeyError):
|
||||
action_idx = ACTION_TO_IDX[MacroAction.PASS]
|
||||
|
||||
# Reward
|
||||
is_done = i == len(snapshots) - 1
|
||||
if is_done and "outcome" in snap:
|
||||
reward = compute_terminal_reward(
|
||||
won=snap["outcome"].get("won", False),
|
||||
turns=snap.get("turn", 1),
|
||||
life_remaining=snap["outcome"].get("life_remaining", 0),
|
||||
config=rc,
|
||||
)
|
||||
else:
|
||||
reward = compute_intermediate_reward(
|
||||
life_delta=snap.get("life_delta", 0),
|
||||
cards_drawn=snap.get("cards_drawn", 0),
|
||||
creatures_played=snap.get("creatures_played", 0),
|
||||
config=rc,
|
||||
)
|
||||
|
||||
episode.transitions.append(ForgeTransition(
|
||||
state=state_vec,
|
||||
action=action_idx,
|
||||
reward=reward,
|
||||
log_prob=snap.get("log_prob", 0.0),
|
||||
value=snap.get("value", 0.0),
|
||||
done=is_done,
|
||||
))
|
||||
|
||||
episode.total_turns = snapshots[-1].get("turn", len(snapshots))
|
||||
if "outcome" in snapshots[-1]:
|
||||
episode.winner = snapshots[-1]["outcome"].get("winner_seat")
|
||||
|
||||
return episode
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# Async Episode Queue (producer-consumer)
|
||||
# ══════════════════════════════════════════════════════════
|
||||
|
||||
class ForgeEpisodeQueue:
|
||||
"""Thread-safe async queue bridging Forge producers and PPO consumer.
|
||||
|
||||
Forge batch workers produce ForgeEpisodes; the PPO trainer consumes
|
||||
them as they become available. Backpressure is applied when the
|
||||
queue reaches max_size.
|
||||
"""
|
||||
|
||||
def __init__(self, max_size: int = 256):
|
||||
self._queue: asyncio.Queue[ForgeEpisode] = asyncio.Queue(maxsize=max_size)
|
||||
self._produced = 0
|
||||
self._consumed = 0
|
||||
self._closed = False
|
||||
|
||||
async def put(self, episode: ForgeEpisode) -> None:
|
||||
await self._queue.put(episode)
|
||||
self._produced += 1
|
||||
|
||||
async def get(self, timeout: float = 30.0) -> Optional[ForgeEpisode]:
|
||||
try:
|
||||
ep = await asyncio.wait_for(self._queue.get(), timeout=timeout)
|
||||
self._consumed += 1
|
||||
return ep
|
||||
except asyncio.TimeoutError:
|
||||
return None
|
||||
|
||||
def close(self) -> None:
|
||||
self._closed = True
|
||||
|
||||
@property
|
||||
def is_closed(self) -> bool:
|
||||
return self._closed and self._queue.empty()
|
||||
|
||||
@property
|
||||
def stats(self) -> Dict[str, int]:
|
||||
return {
|
||||
"produced": self._produced,
|
||||
"consumed": self._consumed,
|
||||
"pending": self._queue.qsize(),
|
||||
}
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# Forge Batch Producer
|
||||
# ══════════════════════════════════════════════════════════
|
||||
|
||||
async def forge_producer(
|
||||
queue: ForgeEpisodeQueue,
|
||||
results_dir: str = "results",
|
||||
batch_id: str = "forge-batch",
|
||||
num_games: int = 64,
|
||||
poll_interval: float = 2.0,
|
||||
reward_config: Optional[RewardConfig] = None,
|
||||
) -> int:
|
||||
"""Producer coroutine: watches for Forge JSONL output files,
|
||||
parses them into episodes, and pushes them onto the queue.
|
||||
|
||||
Returns total number of episodes produced.
|
||||
"""
|
||||
results_path = Path(results_dir)
|
||||
pattern = f"ml-decisions-forge-{batch_id}*.jsonl"
|
||||
seen_files: set = set()
|
||||
total_produced = 0
|
||||
|
||||
logger.info("[PRODUCER] Watching %s for pattern %s", results_path, pattern)
|
||||
|
||||
while total_produced < num_games and not queue.is_closed:
|
||||
for jsonl_file in sorted(results_path.glob(pattern)):
|
||||
if jsonl_file in seen_files:
|
||||
continue
|
||||
seen_files.add(jsonl_file)
|
||||
|
||||
try:
|
||||
snapshots = parse_forge_jsonl(jsonl_file)
|
||||
if not snapshots:
|
||||
continue
|
||||
|
||||
# Group by game_id
|
||||
games: Dict[str, List] = {}
|
||||
for snap in snapshots:
|
||||
gid = snap.get("game_id", "unknown")
|
||||
games.setdefault(gid, []).append(snap)
|
||||
|
||||
for gid, game_snaps in games.items():
|
||||
episode = snapshots_to_episode(game_snaps, reward_config)
|
||||
if episode.length > 0:
|
||||
await queue.put(episode)
|
||||
total_produced += 1
|
||||
logger.debug("[PRODUCER] Queued episode %s (%d transitions)",
|
||||
gid, episode.length)
|
||||
|
||||
except Exception as e:
|
||||
logger.error("[PRODUCER] Error processing %s: %s", jsonl_file, e)
|
||||
|
||||
await asyncio.sleep(poll_interval)
|
||||
|
||||
logger.info("[PRODUCER] Done — produced %d episodes", total_produced)
|
||||
return total_produced
|
||||
|
||||
|
||||
async def ppo_consumer(
|
||||
queue: ForgeEpisodeQueue,
|
||||
buffer_size: int = 64,
|
||||
on_batch_ready=None,
|
||||
) -> int:
|
||||
"""Consumer coroutine: pulls episodes from the queue and batches
|
||||
them for PPO training updates.
|
||||
|
||||
Args:
|
||||
queue: ForgeEpisodeQueue to consume from
|
||||
buffer_size: number of episodes per training batch
|
||||
on_batch_ready: callback(episodes) when a batch is full
|
||||
|
||||
Returns total episodes consumed.
|
||||
"""
|
||||
batch: List[ForgeEpisode] = []
|
||||
total_consumed = 0
|
||||
|
||||
while not queue.is_closed:
|
||||
episode = await queue.get(timeout=10.0)
|
||||
if episode is None:
|
||||
if queue.is_closed:
|
||||
break
|
||||
continue
|
||||
|
||||
batch.append(episode)
|
||||
total_consumed += 1
|
||||
|
||||
if len(batch) >= buffer_size:
|
||||
if on_batch_ready:
|
||||
on_batch_ready(batch)
|
||||
logger.info("[CONSUMER] Batch of %d episodes ready for PPO update", len(batch))
|
||||
batch = []
|
||||
|
||||
# Flush remaining
|
||||
if batch and on_batch_ready:
|
||||
on_batch_ready(batch)
|
||||
logger.info("[CONSUMER] Final batch of %d episodes flushed", len(batch))
|
||||
|
||||
logger.info("[CONSUMER] Done — consumed %d episodes", total_consumed)
|
||||
return total_consumed
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════
|
||||
# Convenience runner
|
||||
# ══════════════════════════════════════════════════════════
|
||||
|
||||
async def run_forge_pipeline(
|
||||
results_dir: str = "results",
|
||||
batch_id: str = "forge-batch",
|
||||
num_games: int = 64,
|
||||
buffer_size: int = 64,
|
||||
max_queue: int = 256,
|
||||
on_batch_ready=None,
|
||||
reward_config: Optional[RewardConfig] = None,
|
||||
) -> Dict[str, int]:
|
||||
"""Run the full Forge producer → PPO consumer pipeline.
|
||||
|
||||
The Forge Java batch must be started separately (via forge_runner.py
|
||||
or MultiThreadBatchRunner). This function handles the Python side:
|
||||
reading JSONL output and feeding episodes into the PPO trainer.
|
||||
"""
|
||||
queue = ForgeEpisodeQueue(max_size=max_queue)
|
||||
|
||||
producer_task = asyncio.create_task(
|
||||
forge_producer(queue, results_dir, batch_id, num_games,
|
||||
reward_config=reward_config)
|
||||
)
|
||||
consumer_task = asyncio.create_task(
|
||||
ppo_consumer(queue, buffer_size, on_batch_ready)
|
||||
)
|
||||
|
||||
produced = await producer_task
|
||||
queue.close()
|
||||
consumed = await consumer_task
|
||||
|
||||
stats = {
|
||||
"produced": produced,
|
||||
"consumed": consumed,
|
||||
**queue.stats,
|
||||
}
|
||||
logger.info("[PIPELINE] Complete: %s", stats)
|
||||
return stats
|
||||
@@ -17,15 +17,9 @@ that feed directly into the RolloutBuffer for PPO training.
|
||||
For real game integration (Phase 9+), the Java sim would call the
|
||||
policy server and feed back actual game states — this synthetic
|
||||
version allows training to begin immediately.
|
||||
|
||||
.. deprecated:: Phase 3 (Issue #83)
|
||||
Synthetic training mode is DEPRECATED for production training.
|
||||
Use forge_episode_generator.py with real Forge engine games.
|
||||
Retained ONLY for quick local testing and unit tests.
|
||||
"""
|
||||
|
||||
import logging
|
||||
import warnings
|
||||
import random
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Dict, List, Optional, Tuple
|
||||
@@ -48,12 +42,6 @@ from ml.training.decision_exporter import DecisionExporter
|
||||
|
||||
logger = logging.getLogger("ml.self_play")
|
||||
|
||||
_TRAINING_DEPRECATION_MSG = (
|
||||
"self_play.py synthetic training is deprecated for production training (Issue #83). "
|
||||
"Use forge_episode_generator.py with real Forge engine games instead. "
|
||||
"Synthetic self-play is retained for local testing and unit tests only."
|
||||
)
|
||||
|
||||
|
||||
@dataclass
|
||||
class PlayerState:
|
||||
@@ -566,8 +554,7 @@ def collect_rollouts(
|
||||
total_wins = 0
|
||||
total_losses = 0
|
||||
total_draws = 0
|
||||
warnings.warn(_TRAINING_DEPRECATION_MSG, DeprecationWarning, stacklevel=2)
|
||||
total_steps = 0
|
||||
total_steps = 0
|
||||
total_rewards = 0.0
|
||||
|
||||
for ep in range(num_episodes):
|
||||
|
||||
@@ -13,7 +13,3 @@ requests>=2.31.0
|
||||
beautifulsoup4>=4.12.0
|
||||
ollama>=0.2.0
|
||||
scrython>=2.0.0
|
||||
|
||||
# Embeddings
|
||||
sentence-transformers>=3.0.0
|
||||
torch>=2.0.0
|
||||
+5
-64
@@ -37,10 +37,6 @@ from models.state import CFG
|
||||
from services.database import _get_db_conn
|
||||
from services.deck_service import _compute_deck_analysis
|
||||
from services.logging import log_coach, log_deckgen
|
||||
import httpx
|
||||
from coach.config import COACH_PROVIDER, PPLX_MODEL
|
||||
|
||||
LLM_TIMEOUT = 120 # seconds
|
||||
|
||||
router = APIRouter(tags=["coach"])
|
||||
|
||||
@@ -89,7 +85,7 @@ def init_coach_service():
|
||||
if llm_status.get("connected"):
|
||||
log_coach.info(f" Coach LLM: Connected ({llm_status.get('active_model', 'unknown')})")
|
||||
else:
|
||||
log_coach.warning(f" Coach LLM: Not connected (start Ollama on localhost:11434)")
|
||||
log_coach.warning(f" Coach LLM: Not connected (start Ollama on 192.168.0.240:11434)")
|
||||
|
||||
# Initialize V3 Deck Generator (Ollama-based)
|
||||
_deck_gen_v3_error = None
|
||||
@@ -421,68 +417,13 @@ async def coach_chat(body: CoachChatRequest):
|
||||
# Build messages array for LLM
|
||||
messages = [{"role": "system", "content": system_prompt}]
|
||||
for msg in body.messages:
|
||||
messages.append({"role": msg.get("role", "user"), "content": msg.get("content", "")})
|
||||
# ── Perplexity provider path ──────────────────────────────
|
||||
if COACH_PROVIDER == 'perplexity':
|
||||
if not CFG.pplx_api_key:
|
||||
raise HTTPException(400, 'Perplexity API key not configured. Set PPLX_API_KEY env var.')
|
||||
pplx_payload = {
|
||||
'model': PPLX_MODEL,
|
||||
'messages': messages,
|
||||
'max_tokens': 4096,
|
||||
'temperature': 0.7,
|
||||
}
|
||||
pplx_headers = {
|
||||
'Content-Type': 'application/json',
|
||||
'Authorization': f'Bearer {CFG.pplx_api_key}',
|
||||
}
|
||||
if body.stream:
|
||||
async def pplx_stream():
|
||||
pplx_payload['stream'] = True
|
||||
async with httpx.AsyncClient(timeout=120.0) as client:
|
||||
async with client.stream('POST', 'https://api.perplexity.ai/chat/completions',
|
||||
json=pplx_payload, headers=pplx_headers) as resp:
|
||||
async for line in resp.aiter_lines():
|
||||
if line.startswith('data: '):
|
||||
data = line[6:]
|
||||
if data == '[DONE]':
|
||||
yield 'data: [DONE]\n\n'
|
||||
break
|
||||
try:
|
||||
chunk = json.loads(data)
|
||||
content = chunk.get('choices', [{}])[0].get('delta', {}).get('content', '')
|
||||
if content:
|
||||
yield f'data: {json.dumps({"content": content})}\n\n'
|
||||
except json.JSONDecodeError:
|
||||
continue
|
||||
return StreamingResponse(pplx_stream(), media_type='text/event-stream')
|
||||
else:
|
||||
try:
|
||||
async with httpx.AsyncClient(timeout=120.0) as client:
|
||||
resp = await client.post(
|
||||
'https://api.perplexity.ai/chat/completions',
|
||||
json=pplx_payload, headers=pplx_headers,
|
||||
)
|
||||
resp.raise_for_status()
|
||||
raw = resp.json()
|
||||
content = raw.get('choices', [{}])[0].get('message', {}).get('content', '')
|
||||
usage = raw.get('usage', {})
|
||||
return {
|
||||
'content': content,
|
||||
'model': raw.get('model', ''),
|
||||
'prompt_tokens': usage.get('prompt_tokens', 0),
|
||||
'completion_tokens': usage.get('completion_tokens', 0),
|
||||
}
|
||||
except httpx.HTTPStatusError as e:
|
||||
raise HTTPException(502, f'Perplexity API returned {e.response.status_code}')
|
||||
except httpx.RequestError as e:
|
||||
raise HTTPException(502, f'Perplexity API call failed: {e}')
|
||||
|
||||
# Call LLM with multi-turn messages
|
||||
messages.append({"role": msg.get("role", "user"), "content": msg.get("content", "")})
|
||||
|
||||
# Call LLM with multi-turn messages
|
||||
try:
|
||||
import json
|
||||
from urllib.request import urlopen, Request as UrlRequest
|
||||
|
||||
from coach.config import LLM_URL, LLM_TIMEOUT
|
||||
|
||||
model_name = _coach_llm._resolve_model()
|
||||
llm_body = {
|
||||
|
||||
@@ -45,103 +45,6 @@ from services.scryfall import (
|
||||
router = APIRouter(tags=["collection"])
|
||||
|
||||
|
||||
@router.get("/api/collection/stats")
|
||||
async def collection_stats():
|
||||
"""Aggregate collection statistics for the dashboard."""
|
||||
conn = _get_db_conn()
|
||||
stats = {}
|
||||
|
||||
# Total cards and unique cards
|
||||
row = conn.execute(
|
||||
"SELECT COUNT(*) as total_rows, COALESCE(SUM(quantity),0) as total_cards, "
|
||||
"COALESCE(SUM(tcg_price * quantity),0) as total_value "
|
||||
"FROM collection_entries"
|
||||
).fetchone()
|
||||
stats["totalUniqueCards"] = row["total_rows"]
|
||||
stats["totalCards"] = row["total_cards"]
|
||||
stats["totalValue"] = round(row["total_value"], 2)
|
||||
|
||||
# CMC distribution (0-7+)
|
||||
cmc_rows = conn.execute(
|
||||
"SELECT CASE WHEN cmc >= 7 THEN 7 ELSE CAST(cmc AS INTEGER) END as cmc_bucket, "
|
||||
"SUM(quantity) as count FROM collection_entries GROUP BY cmc_bucket ORDER BY cmc_bucket"
|
||||
).fetchall()
|
||||
stats["cmcCurve"] = {str(r["cmc_bucket"]): r["count"] for r in cmc_rows}
|
||||
|
||||
# Color identity distribution
|
||||
color_rows = conn.execute(
|
||||
"SELECT color_identity, SUM(quantity) as count FROM collection_entries GROUP BY color_identity"
|
||||
).fetchall()
|
||||
color_counts = {"W": 0, "U": 0, "B": 0, "R": 0, "G": 0, "C": 0}
|
||||
for r in color_rows:
|
||||
ci = r["color_identity"] or "[]"
|
||||
try:
|
||||
colors = json.loads(ci) if isinstance(ci, str) else ci
|
||||
except (json.JSONDecodeError, TypeError):
|
||||
colors = []
|
||||
qty = r["count"] or 0
|
||||
if not colors:
|
||||
color_counts["C"] += qty
|
||||
else:
|
||||
for c in colors:
|
||||
if c in color_counts:
|
||||
color_counts[c] += qty
|
||||
stats["colorDistribution"] = color_counts
|
||||
|
||||
# Type distribution
|
||||
type_rows = conn.execute(
|
||||
"SELECT type_line, SUM(quantity) as count FROM collection_entries GROUP BY type_line"
|
||||
).fetchall()
|
||||
type_counts = {}
|
||||
for r in type_rows:
|
||||
tl = r["type_line"] or ""
|
||||
qty = r["count"] or 0
|
||||
for t in ["Creature", "Instant", "Sorcery", "Artifact", "Enchantment", "Planeswalker", "Land"]:
|
||||
if t in tl:
|
||||
type_counts[t] = type_counts.get(t, 0) + qty
|
||||
stats["typeDistribution"] = type_counts
|
||||
|
||||
# Category/role distribution
|
||||
cat_rows = conn.execute(
|
||||
"SELECT category, SUM(quantity) as count FROM collection_entries "
|
||||
"WHERE category != '' AND category != '[]' GROUP BY category"
|
||||
).fetchall()
|
||||
cat_counts = {}
|
||||
for r in cat_rows:
|
||||
raw = r["category"] or "[]"
|
||||
qty = r["count"] or 0
|
||||
try:
|
||||
cats = json.loads(raw) if isinstance(raw, str) else raw
|
||||
except (json.JSONDecodeError, TypeError):
|
||||
cats = []
|
||||
if isinstance(cats, list):
|
||||
for c in cats:
|
||||
cat_counts[c] = cat_counts.get(c, 0) + qty
|
||||
stats["categoryDistribution"] = cat_counts
|
||||
|
||||
# Rarity distribution
|
||||
rarity_rows = conn.execute(
|
||||
"SELECT LOWER(rarity) as rarity, SUM(quantity) as count FROM collection_entries "
|
||||
"WHERE rarity != '' GROUP BY LOWER(rarity)"
|
||||
).fetchall()
|
||||
stats["rarityDistribution"] = {r["rarity"]: r["count"] for r in rarity_rows}
|
||||
|
||||
# Top 10 most valuable cards
|
||||
top_value = conn.execute(
|
||||
"SELECT name, tcg_price, quantity FROM collection_entries "
|
||||
"WHERE tcg_price > 0 ORDER BY tcg_price DESC LIMIT 10"
|
||||
).fetchall()
|
||||
stats["topValueCards"] = [{"name": r["name"], "price": r["tcg_price"], "qty": r["quantity"]} for r in top_value]
|
||||
|
||||
# Average CMC (excluding lands)
|
||||
avg_row = conn.execute(
|
||||
"SELECT AVG(cmc) as avg_cmc FROM collection_entries WHERE type_line NOT LIKE '%Land%'"
|
||||
).fetchone()
|
||||
stats["avgCmc"] = round(avg_row["avg_cmc"] or 0, 2)
|
||||
|
||||
return stats
|
||||
|
||||
|
||||
@router.get("/api/collection/export")
|
||||
async def export_collection(
|
||||
format: str = "INTERNAL_CSV",
|
||||
@@ -158,17 +61,6 @@ async def export_collection(
|
||||
priceMin: Optional[float] = None,
|
||||
priceMax: Optional[float] = None,
|
||||
category: Optional[str] = None,
|
||||
rarity: Optional[str] = None,
|
||||
setCode: Optional[str] = None,
|
||||
powerMin: Optional[str] = None,
|
||||
powerMax: Optional[str] = None,
|
||||
toughMin: Optional[str] = None,
|
||||
toughMax: Optional[str] = None,
|
||||
keyword: Optional[str] = None,
|
||||
edhrecMin: Optional[int] = None,
|
||||
edhrecMax: Optional[int] = None,
|
||||
qtyMin: Optional[int] = None,
|
||||
qtyMax: Optional[int] = None,
|
||||
):
|
||||
"""Export collection in various formats with optional filters."""
|
||||
where_str, params = _build_collection_filters(
|
||||
@@ -176,12 +68,6 @@ async def export_collection(
|
||||
isBasic=isBasic, isGameChanger=isGameChanger, highSalt=highSalt,
|
||||
finish=finish, cmcMin=cmcMin, cmcMax=cmcMax,
|
||||
priceMin=priceMin, priceMax=priceMax, category=category,
|
||||
rarity=rarity, setCode=setCode,
|
||||
powerMin=powerMin, powerMax=powerMax,
|
||||
toughMin=toughMin, toughMax=toughMax,
|
||||
keyword=keyword,
|
||||
edhrecMin=edhrecMin, edhrecMax=edhrecMax,
|
||||
qtyMin=qtyMin, qtyMax=qtyMax,
|
||||
)
|
||||
|
||||
sql = f"SELECT * FROM collection_entries {where_str} ORDER BY name ASC"
|
||||
|
||||
+53
-151
@@ -33,13 +33,11 @@ import httpx
|
||||
|
||||
from fastapi import APIRouter, HTTPException
|
||||
from fastapi.responses import JSONResponse, StreamingResponse
|
||||
from models.requests import DeckResearchRequest, DeckGenerateAIRequest
|
||||
|
||||
import routes.coach as _coach # for _deck_gen_v3 / _deck_gen_v3_error module-level access
|
||||
from models.state import CFG
|
||||
from models.requests import (
|
||||
DeckGenerationRequest, DeckGenV3Request, DeckGenV3SubstituteRequest,
|
||||
DeckGenerationSourceConfig,
|
||||
DeckGenerationSourceConfig, DeckResearchRequest, DeckGenerateAIRequest,
|
||||
)
|
||||
from models.responses import GeneratedDeckCard
|
||||
from services.database import _get_db_conn
|
||||
@@ -49,44 +47,6 @@ from services.deck_service import _write_dck_file, _build_dck_lines
|
||||
|
||||
router = APIRouter(tags=["deckgen"])
|
||||
|
||||
# ── V3 Result Cache (avoids re-generating on export) ─────────────
|
||||
import hashlib
|
||||
_v3_result_cache: dict[str, tuple[float, dict]] = {} # key -> (timestamp, result)
|
||||
_V3_CACHE_TTL = 600 # 10 minutes
|
||||
|
||||
def _v3_cache_key(req) -> str:
|
||||
"""Deterministic cache key from a DeckGenV3Request."""
|
||||
blob = json.dumps({
|
||||
'commander': req.commander_name.strip().lower(),
|
||||
'strategy': req.strategy or '',
|
||||
'bracket': req.target_bracket,
|
||||
'budget': req.budget_usd,
|
||||
'budget_mode': req.budget_mode,
|
||||
'omit': sorted(req.omit_cards or []),
|
||||
'collection': req.use_collection,
|
||||
'model': req.model or '',
|
||||
}, sort_keys=True)
|
||||
return hashlib.sha256(blob.encode()).hexdigest()[:16]
|
||||
|
||||
def _v3_cache_get(key: str) -> dict | None:
|
||||
"""Return cached result if within TTL, else None."""
|
||||
entry = _v3_result_cache.get(key)
|
||||
if entry and (time.time() - entry[0]) < _V3_CACHE_TTL:
|
||||
return entry[1]
|
||||
if entry:
|
||||
del _v3_result_cache[key]
|
||||
return None
|
||||
|
||||
def _v3_cache_put(key: str, result: dict):
|
||||
"""Store result in cache with current timestamp."""
|
||||
# Evict stale entries if cache grows large
|
||||
if len(_v3_result_cache) > 50:
|
||||
cutoff = time.time() - _V3_CACHE_TTL
|
||||
stale = [k for k, (ts, _) in _v3_result_cache.items() if ts < cutoff]
|
||||
for k in stale:
|
||||
del _v3_result_cache[k]
|
||||
_v3_result_cache[key] = (time.time(), result)
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
# Auto Deck Generator
|
||||
@@ -103,7 +63,7 @@ def _resolve_commander(req: DeckGenerationRequest) -> dict:
|
||||
# Try scryfall_id first
|
||||
if req.commander_scryfall_id:
|
||||
row = conn.execute(
|
||||
"SELECT name, type_line, color_identity, mana_cost, scryfall_id, oracle_text FROM collection_entries WHERE scryfall_id = ? LIMIT 1",
|
||||
"SELECT name, type_line, color_identity, mana_cost, scryfall_id FROM collection_entries WHERE scryfall_id = ? LIMIT 1",
|
||||
(req.commander_scryfall_id,)
|
||||
).fetchone()
|
||||
if row:
|
||||
@@ -119,7 +79,6 @@ def _resolve_commander(req: DeckGenerationRequest) -> dict:
|
||||
"color_identity": ci,
|
||||
"type_line": row["type_line"],
|
||||
"mana_cost": row["mana_cost"] or "",
|
||||
"oracle_text": row["oracle_text"] or "",
|
||||
"image_url": f"https://api.scryfall.com/cards/{row['scryfall_id']}?format=image&version=normal",
|
||||
}
|
||||
# Fallback to Scryfall API
|
||||
@@ -137,7 +96,7 @@ def _resolve_commander(req: DeckGenerationRequest) -> dict:
|
||||
if req.commander_name:
|
||||
name_lower = req.commander_name.strip().lower()
|
||||
row = conn.execute(
|
||||
"SELECT name, type_line, color_identity, mana_cost, scryfall_id, oracle_text FROM collection_entries WHERE LOWER(name) = ? LIMIT 1",
|
||||
"SELECT name, type_line, color_identity, mana_cost, scryfall_id FROM collection_entries WHERE LOWER(name) = ? LIMIT 1",
|
||||
(name_lower,)
|
||||
).fetchone()
|
||||
if row:
|
||||
@@ -153,7 +112,6 @@ def _resolve_commander(req: DeckGenerationRequest) -> dict:
|
||||
"color_identity": ci,
|
||||
"type_line": row["type_line"],
|
||||
"mana_cost": row["mana_cost"] or "",
|
||||
"oracle_text": row["oracle_text"] or "",
|
||||
"image_url": f"https://api.scryfall.com/cards/{row['scryfall_id']}?format=image&version=normal",
|
||||
}
|
||||
|
||||
@@ -185,7 +143,6 @@ def _scryfall_to_commander(data: dict) -> dict:
|
||||
"color_identity": ci,
|
||||
"type_line": data.get("type_line", ""),
|
||||
"mana_cost": data.get("mana_cost", ""),
|
||||
"oracle_text": data.get("oracle_text", ""),
|
||||
"image_url": image_uris.get("normal", ""),
|
||||
}
|
||||
|
||||
@@ -236,31 +193,6 @@ def _get_collection_for_colors(color_identity: list) -> list:
|
||||
return valid
|
||||
|
||||
|
||||
# ── Oracle-text keyword extraction for scoring ────────────────────
|
||||
_ORACLE_STOP_WORDS = frozenset({
|
||||
'a', 'an', 'the', 'of', 'to', 'and', 'or', 'is', 'it', 'its',
|
||||
'in', 'on', 'at', 'for', 'by', 'with', 'from', 'as', 'if',
|
||||
'that', 'this', 'you', 'your', 'up', 'all', 'each', 'may',
|
||||
'can', 'one', 'two', 'three', 'four', 'five', 'card', 'cards',
|
||||
'target', 'player', 'creature', 'creatures', 'spell', 'spells',
|
||||
'permanent', 'permanents', 'turn', 'end', 'step', 'phase',
|
||||
'mana', 'color', 'pay', 'cost', 'tap', 'untap', 'put', 'get',
|
||||
'has', 'have', 'are', 'be', 'been', 'was', 'were', 'do', 'does',
|
||||
'any', 'no', 'not', 'only', 'also', 'then', 'when', 'whenever',
|
||||
'where', 'which', 'who', 'them', 'they', 'their', 'other',
|
||||
'more', 'less', 'than', 'into', 'under', 'over', 'until',
|
||||
'would', 'could', 'instead', 'about', 'number', 'equal',
|
||||
})
|
||||
|
||||
|
||||
def _extract_oracle_keywords(oracle_text: str) -> set[str]:
|
||||
"""Extract meaningful keywords from oracle text, filtering stop words."""
|
||||
if not oracle_text:
|
||||
return set()
|
||||
cleaned = re.sub(r'\([^)]*\)', '', oracle_text)
|
||||
tokens = re.findall(r'[a-z]{3,}', cleaned.lower())
|
||||
return {t for t in tokens if t not in _ORACLE_STOP_WORDS}
|
||||
|
||||
def _generate_deck(req: DeckGenerationRequest) -> dict:
|
||||
"""
|
||||
Core deck generation algorithm.
|
||||
@@ -279,8 +211,6 @@ def _generate_deck(req: DeckGenerationRequest) -> dict:
|
||||
|
||||
color_identity = req.color_identity or commander.get("color_identity", [])
|
||||
log_deckgen.info(f" Commander: {commander['name']}, CI: {color_identity}")
|
||||
commander_keywords = _extract_oracle_keywords(commander.get("oracle_text", ""))
|
||||
log_deckgen.info(f" Commander keywords ({len(commander_keywords)}): {sorted(commander_keywords)[:15]}")
|
||||
|
||||
# 2. Load collection
|
||||
collection = _get_collection_for_colors(color_identity)
|
||||
@@ -347,7 +277,6 @@ def _generate_deck(req: DeckGenerationRequest) -> dict:
|
||||
)
|
||||
candidate_map[key] = {
|
||||
"scryfall_id": card.get("scryfall_id", ""),
|
||||
"oracle_text": card.get("oracle_text", ""),
|
||||
"name": name,
|
||||
"type_line": type_line,
|
||||
"mana_cost": card.get("mana_cost", ""),
|
||||
@@ -440,17 +369,6 @@ def _generate_deck(req: DeckGenerationRequest) -> dict:
|
||||
score += 5
|
||||
elif cmc <= 4:
|
||||
score += 3
|
||||
# Oracle-text keyword overlap with commander
|
||||
card_oracle = card.get("oracle_text") or ""
|
||||
if commander_keywords and card_oracle:
|
||||
card_kw = _extract_oracle_keywords(card_oracle)
|
||||
overlap = len(commander_keywords & card_kw)
|
||||
if overlap >= 4:
|
||||
score += 12
|
||||
elif overlap >= 2:
|
||||
score += 7
|
||||
elif overlap >= 1:
|
||||
score += 3
|
||||
card["_score"] = score
|
||||
cards.sort(key=lambda x: x["_score"], reverse=True)
|
||||
|
||||
@@ -852,7 +770,7 @@ async def _call_pplx_api(messages: list[dict], max_tokens: int = 4096, temperatu
|
||||
Uses httpx.AsyncClient so the uvicorn event loop is never stalled.
|
||||
Returns the assistant message content.
|
||||
"""
|
||||
from coach.config import DECK_GEN_PROVIDER, DECK_GEN_BASE_URL, DECK_GEN_MODEL, PPLX_MODEL
|
||||
from coach.config import DECK_GEN_PROVIDER, DECK_GEN_BASE_URL, DECK_GEN_MODEL
|
||||
|
||||
if DECK_GEN_PROVIDER == 'local':
|
||||
base_url = DECK_GEN_BASE_URL
|
||||
@@ -862,7 +780,7 @@ async def _call_pplx_api(messages: list[dict], max_tokens: int = 4096, temperatu
|
||||
if not CFG.pplx_api_key:
|
||||
raise HTTPException(400, 'Perplexity API key not configured. Set PPLX_API_KEY env var or --pplx-key.')
|
||||
base_url = 'https://api.perplexity.ai'
|
||||
model = PPLX_MODEL
|
||||
model = 'sonar'
|
||||
headers = {
|
||||
'Content-Type': 'application/json',
|
||||
'Authorization': f'Bearer {CFG.pplx_api_key}',
|
||||
@@ -879,7 +797,7 @@ async def _call_pplx_api(messages: list[dict], max_tokens: int = 4096, temperatu
|
||||
f'{base_url}/chat/completions',
|
||||
json=payload,
|
||||
headers=headers,
|
||||
)
|
||||
)
|
||||
resp.raise_for_status()
|
||||
data = resp.json()
|
||||
except httpx.HTTPStatusError as e:
|
||||
@@ -1028,7 +946,7 @@ def _fill_basic_lands(cards: list[dict], color_identity: list[str] | None = None
|
||||
return non_basics
|
||||
|
||||
|
||||
# ── Research Endpoint ───────────────────────────────────────────────────
|
||||
# ── Research Endpoint ─────────────────────────────────────────
|
||||
|
||||
@router.post('/api/deck-research')
|
||||
async def deck_research(req: DeckResearchRequest):
|
||||
@@ -1183,7 +1101,7 @@ Analyze EVERYTHING: the deck's identity, strategy, archetype, bracket level (1-4
|
||||
return analysis
|
||||
|
||||
|
||||
# ── Generate Endpoint ───────────────────────────────────────────────
|
||||
# ── Generate Endpoint ─────────────────────────────────────────
|
||||
|
||||
@router.post('/api/deck-generate')
|
||||
async def deck_generate_ai(req: DeckGenerateAIRequest):
|
||||
@@ -1313,7 +1231,7 @@ async def deck_gen_v3_status():
|
||||
'initialized': _coach._deck_gen_v3 is not None,
|
||||
'pplx_configured': bool(CFG.pplx_api_key),
|
||||
'model': getattr(_coach._deck_gen_v3, 'model', getattr(getattr(_coach._deck_gen_v3, 'pplx', None), 'model', 'ollama/gpt-oss:20b')) if _coach._deck_gen_v3 else None,
|
||||
'embeddings_loaded': False,
|
||||
'embeddings_loaded': False,
|
||||
'embedding_cards': 0,
|
||||
'error': _coach._deck_gen_v3_error,
|
||||
}
|
||||
@@ -1370,9 +1288,6 @@ async def deck_gen_v3_generate(req: DeckGenV3Request):
|
||||
from coach.services.deck_generator import DeckGeneratorV3
|
||||
result['stats'] = DeckGeneratorV3._compute_stats(sub_result.cards)
|
||||
|
||||
# Cache result for export endpoints
|
||||
_v3_cache_put(_v3_cache_key(req), result)
|
||||
|
||||
return result
|
||||
|
||||
except ValueError as e:
|
||||
@@ -1490,20 +1405,17 @@ async def deck_gen_v3_export_csv(req: DeckGenV3Request):
|
||||
if _coach._deck_gen_v3 is None:
|
||||
raise HTTPException(503, 'V3 Deck Generator not initialized.')
|
||||
|
||||
_ck = _v3_cache_key(req)
|
||||
result = _v3_cache_get(_ck)
|
||||
if result is None:
|
||||
result = _coach._deck_gen_v3.generate_deck(
|
||||
commander_name=req.commander_name.strip(),
|
||||
strategy=req.strategy,
|
||||
target_bracket=req.target_bracket,
|
||||
budget_usd=req.budget_usd,
|
||||
budget_mode=req.budget_mode,
|
||||
omit_cards=req.omit_cards,
|
||||
use_collection=req.use_collection,
|
||||
model=req.model,
|
||||
)
|
||||
_v3_cache_put(_ck, result)
|
||||
result = _coach._deck_gen_v3.generate_deck(
|
||||
commander_name=req.commander_name.strip(),
|
||||
strategy=req.strategy,
|
||||
target_bracket=req.target_bracket,
|
||||
budget_usd=req.budget_usd,
|
||||
budget_mode=req.budget_mode,
|
||||
omit_cards=req.omit_cards,
|
||||
use_collection=req.use_collection,
|
||||
model=req.model,
|
||||
)
|
||||
|
||||
cards = result.get('cards', [])
|
||||
commander = result.get('commander', {})
|
||||
|
||||
@@ -1540,20 +1452,16 @@ async def deck_gen_v3_export_dck(req: DeckGenV3Request):
|
||||
if _coach._deck_gen_v3 is None:
|
||||
raise HTTPException(503, 'V3 Deck Generator not initialized.')
|
||||
|
||||
_ck = _v3_cache_key(req)
|
||||
result = _v3_cache_get(_ck)
|
||||
if result is None:
|
||||
result = _coach._deck_gen_v3.generate_deck(
|
||||
commander_name=req.commander_name.strip(),
|
||||
strategy=req.strategy,
|
||||
target_bracket=req.target_bracket,
|
||||
budget_usd=req.budget_usd,
|
||||
budget_mode=req.budget_mode,
|
||||
omit_cards=req.omit_cards,
|
||||
use_collection=req.use_collection,
|
||||
model=req.model,
|
||||
)
|
||||
_v3_cache_put(_ck, result)
|
||||
result = _coach._deck_gen_v3.generate_deck(
|
||||
commander_name=req.commander_name.strip(),
|
||||
strategy=req.strategy,
|
||||
target_bracket=req.target_bracket,
|
||||
budget_usd=req.budget_usd,
|
||||
budget_mode=req.budget_mode,
|
||||
omit_cards=req.omit_cards,
|
||||
use_collection=req.use_collection,
|
||||
model=req.model,
|
||||
)
|
||||
|
||||
cards = result.get('cards', [])
|
||||
commander = result.get('commander', {})
|
||||
@@ -1579,20 +1487,16 @@ async def deck_gen_v3_export_moxfield(req: DeckGenV3Request):
|
||||
if _coach._deck_gen_v3 is None:
|
||||
raise HTTPException(503, 'V3 Deck Generator not initialized.')
|
||||
|
||||
_ck = _v3_cache_key(req)
|
||||
result = _v3_cache_get(_ck)
|
||||
if result is None:
|
||||
result = _coach._deck_gen_v3.generate_deck(
|
||||
commander_name=req.commander_name.strip(),
|
||||
strategy=req.strategy,
|
||||
target_bracket=req.target_bracket,
|
||||
budget_usd=req.budget_usd,
|
||||
budget_mode=req.budget_mode,
|
||||
omit_cards=req.omit_cards,
|
||||
use_collection=req.use_collection,
|
||||
model=req.model,
|
||||
)
|
||||
_v3_cache_put(_ck, result)
|
||||
result = _coach._deck_gen_v3.generate_deck(
|
||||
commander_name=req.commander_name.strip(),
|
||||
strategy=req.strategy,
|
||||
target_bracket=req.target_bracket,
|
||||
budget_usd=req.budget_usd,
|
||||
budget_mode=req.budget_mode,
|
||||
omit_cards=req.omit_cards,
|
||||
use_collection=req.use_collection,
|
||||
model=req.model,
|
||||
)
|
||||
|
||||
cards = result.get('cards', [])
|
||||
commander = result.get('commander', {})
|
||||
@@ -1620,26 +1524,22 @@ async def deck_gen_v3_export_shopping(req: DeckGenV3Request):
|
||||
if _coach._deck_gen_v3 is None:
|
||||
raise HTTPException(503, 'V3 Deck Generator not initialized.')
|
||||
|
||||
_ck = _v3_cache_key(req)
|
||||
result = _v3_cache_get(_ck)
|
||||
if result is None:
|
||||
result = _coach._deck_gen_v3.generate_deck(
|
||||
commander_name=req.commander_name.strip(),
|
||||
strategy=req.strategy,
|
||||
target_bracket=req.target_bracket,
|
||||
budget_usd=req.budget_usd,
|
||||
budget_mode=req.budget_mode,
|
||||
omit_cards=req.omit_cards,
|
||||
use_collection=req.use_collection,
|
||||
model=req.model,
|
||||
)
|
||||
_v3_cache_put(_ck, result)
|
||||
result = _coach._deck_gen_v3.generate_deck(
|
||||
commander_name=req.commander_name.strip(),
|
||||
strategy=req.strategy,
|
||||
target_bracket=req.target_bracket,
|
||||
budget_usd=req.budget_usd,
|
||||
budget_mode=req.budget_mode,
|
||||
omit_cards=req.omit_cards,
|
||||
use_collection=req.use_collection,
|
||||
model=req.model,
|
||||
)
|
||||
|
||||
cards = result.get('cards', [])
|
||||
shopping = []
|
||||
total = 0.0
|
||||
for card in cards:
|
||||
if not card.get('from_collection', False) and card.get('status') != 'substituted':
|
||||
if not card.get('owned', True) and card.get('status') != 'substituted':
|
||||
price = card.get('estimated_price_usd', 0)
|
||||
shopping.append({
|
||||
'name': card.get('name', ''),
|
||||
@@ -1656,3 +1556,5 @@ async def deck_gen_v3_export_shopping(req: DeckGenV3Request):
|
||||
'total_missing': len(shopping),
|
||||
'estimated_cost_usd': round(total, 2),
|
||||
}
|
||||
|
||||
|
||||
+9
-23
@@ -31,7 +31,7 @@ from fastapi.responses import JSONResponse
|
||||
from models.state import CFG
|
||||
from services.database import _get_db_conn
|
||||
from services.forge_runner import _get_deepseek_brain
|
||||
from services.logging import log_sim, _ml_logging_enabled
|
||||
from services.logging import log_sim
|
||||
from commander_ai_lab.sim.validator_brain import ValidatorBrain, ValidatorConfig
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
@@ -134,7 +134,7 @@ def _run_game_loop(engine, deck_a, deck_b, deck_name, opponent_name,
|
||||
name_b=opponent_name, **kw)
|
||||
game_data = result.to_dict()
|
||||
game_data['gameNumber'] = i + 1
|
||||
# Phase 8: Surface player_explanation from validation in turn log
|
||||
# Phase 8: Surface player_explanation from validation in turn log
|
||||
for turn_entry in game_data.get('log', []):
|
||||
v = turn_entry.get('validation')
|
||||
if isinstance(v, dict) and v.get('player_explanation'):
|
||||
@@ -208,7 +208,7 @@ def _finish_sim(sim_id, summary, game_results, engine=None):
|
||||
_sim_runs[sim_id]['status'] = 'complete'
|
||||
_sim_runs[sim_id]['result'] = {'summary': summary, 'games': game_results}
|
||||
|
||||
# --- Persist ml-decision-*.json for coach / training dashboard ---
|
||||
# --- Persist batch-*.json for coach / training dashboard ---
|
||||
try:
|
||||
deck_name = summary.get('deckName', 'Unknown')
|
||||
opponent_name = summary.get('opponentName', 'Training Deck')
|
||||
@@ -235,7 +235,7 @@ def _finish_sim(sim_id, summary, game_results, engine=None):
|
||||
}
|
||||
results_dir = os.path.join(os.path.dirname(os.path.abspath(__file__)), 'results')
|
||||
os.makedirs(results_dir, exist_ok=True)
|
||||
batch_path = os.path.join(results_dir, f'ml-decision-sim-{sim_id}.json')
|
||||
batch_path = os.path.join(results_dir, f'batch-sim-{sim_id}.json')
|
||||
with open(batch_path, 'w') as f:
|
||||
json.dump(batch_data, f, indent=2, default=str)
|
||||
logger.info(f'Saved batch results to {batch_path}')
|
||||
@@ -255,8 +255,6 @@ def _finish_sim(sim_id, summary, game_results, engine=None):
|
||||
logger.error(f'Failed to persist sim results: {e}')
|
||||
|
||||
# --- Flush ML decisions JSONL for training pipeline ---
|
||||
# NOTE: DeepSeek thread flushes manually before calling _finish_sim(engine=None)
|
||||
# to avoid a double-flush that would produce an empty .jsonl file.
|
||||
if engine is not None and hasattr(engine, 'flush_ml_decisions'):
|
||||
ml_decisions = engine.flush_ml_decisions()
|
||||
if ml_decisions:
|
||||
@@ -266,8 +264,7 @@ def _finish_sim(sim_id, summary, game_results, engine=None):
|
||||
for dec in ml_decisions:
|
||||
mf.write(json.dumps(dec) + '\n')
|
||||
logger.info(f'Wrote {len(ml_decisions)} ML decisions to {ml_path}')
|
||||
|
||||
|
||||
|
||||
def _fail_sim(sim_id, error):
|
||||
"""Mark a sim run as errored."""
|
||||
with _sim_lock:
|
||||
@@ -363,32 +360,21 @@ def _run_sim_thread_deepseek(sim_id: str, card_data: list[dict],
|
||||
game_id_prefix=f'ds-sim-{sim_id[:8]}',
|
||||
archetype='midrange')
|
||||
|
||||
# Flush ML decisions once here — pass engine=None to _finish_sim
|
||||
# to prevent a second flush that would produce an empty .jsonl file.
|
||||
# Write ML decision JSONL for training pipeline
|
||||
ml_decisions = engine.flush_ml_decisions()
|
||||
if ml_decisions and brain and brain._connected:
|
||||
if ml_decisions:
|
||||
ml_path = os.path.join('results',
|
||||
f'ml-decisions-sim-{sim_id[:8]}.jsonl')
|
||||
os.makedirs('results', exist_ok=True)
|
||||
with open(ml_path, 'w', encoding='utf-8') as mf:
|
||||
for dec in ml_decisions:
|
||||
mf.write(json.dumps(dec) + '\n')
|
||||
logger.info(f'[ML Data] Wrote {len(ml_decisions)} decision snapshots to {ml_path}')
|
||||
elif ml_decisions and (not brain or not brain._connected):
|
||||
logger.warning(
|
||||
f'[ML Data] Skipping {len(ml_decisions)} snapshots for sim {sim_id} — '
|
||||
f'brain not connected, all actions are heuristic fallback '
|
||||
f'(not useful for supervised training)'
|
||||
)
|
||||
else:
|
||||
logger.warning(f'[ML Data] No decision snapshots captured for sim {sim_id} (0 decisions)')
|
||||
|
||||
ds_stats = brain.get_stats() if brain else {}
|
||||
summary = _build_summary(
|
||||
stats, deck_name, 'DeepSeek AI', num_games, elapsed,
|
||||
opponentType='deepseek', deepseekStats=ds_stats)
|
||||
# engine=None: ML decisions already flushed above — do not flush again
|
||||
_finish_sim(sim_id, summary, game_results, engine=None)
|
||||
_finish_sim(sim_id, summary, game_results, engine=engine)
|
||||
except Exception as e:
|
||||
_fail_sim(sim_id, e)
|
||||
traceback.print_exc()
|
||||
@@ -795,7 +781,7 @@ async def deepseek_logs():
|
||||
'flushedPath': flushed_path,
|
||||
'logFiles': log_files[-20:],
|
||||
})
|
||||
|
||||
|
||||
|
||||
@router.get("/api/validator/status")
|
||||
async def validator_status():
|
||||
|
||||
+3
-3
@@ -79,7 +79,7 @@ async def start_batch(req: StartRequest, background_tasks: BackgroundTasks):
|
||||
active_batches[batch_id] = state
|
||||
|
||||
os.makedirs(CFG.results_dir, exist_ok=True)
|
||||
output_path = os.path.join(CFG.results_dir, f"ml-decision-{batch_id}.json")
|
||||
output_path = os.path.join(CFG.results_dir, f"batch-{batch_id}.json")
|
||||
state.result_path = output_path
|
||||
|
||||
# Auto-export deckbuilder decks to .dck if not already exported
|
||||
@@ -242,7 +242,7 @@ async def list_history():
|
||||
if not results_dir.exists():
|
||||
return {"results": []}
|
||||
results = []
|
||||
for f in sorted(results_dir.glob("ml-decision-*.json"), reverse=True):
|
||||
for f in sorted(results_dir.glob("batch-*.json"), reverse=True):
|
||||
try:
|
||||
with open(f, "r", encoding="utf-8") as fh:
|
||||
data = json.load(fh)
|
||||
@@ -375,7 +375,7 @@ async def get_deck_trends(deck_name: str):
|
||||
if not results_dir.exists():
|
||||
return {"deckName": deck_name, "history": []}
|
||||
history = []
|
||||
for f in sorted(results_dir.glob("ml-decision-*.json")):
|
||||
for f in sorted(results_dir.glob("batch-*.json")):
|
||||
try:
|
||||
with open(f, "r", encoding="utf-8") as fh:
|
||||
data = json.load(fh)
|
||||
|
||||
@@ -33,8 +33,6 @@ from pathlib import Path
|
||||
from fastapi import APIRouter, HTTPException, Request as FastAPIRequest
|
||||
|
||||
from models.state import CFG
|
||||
from services.logging import _ml_logging_enabled
|
||||
|
||||
log_ml = logging.getLogger("commander_ai_lab.ml")
|
||||
|
||||
router = APIRouter(tags=["ml"])
|
||||
@@ -94,9 +92,6 @@ _ppo_lock = threading.Lock()
|
||||
_tournament_state = _TournamentState()
|
||||
_tournament_lock = threading.Lock()
|
||||
|
||||
# module-level toggle (local copy; the shared one is for batch runs)
|
||||
_ml_logging_enabled_local = _ml_logging_enabled
|
||||
|
||||
|
||||
def _get_policy_service():
|
||||
"""Get or initialize the policy inference service (lazy loading)."""
|
||||
|
||||
@@ -1,321 +0,0 @@
|
||||
"""Commander AI Lab — Policy Decision Routes (Phase 2)
|
||||
════════════════════════════════════════════════════
|
||||
|
||||
Live Forge ↔ policy server IPC endpoints for online training.
|
||||
These endpoints are purpose-built for the real-time decision loop
|
||||
where Forge's Java side calls the Python policy server at each
|
||||
game decision point.
|
||||
|
||||
Endpoints:
|
||||
POST /api/policy/decide — Accept full Forge game state, return action + log_prob + value
|
||||
POST /api/policy/collect — Accept batch of (state, action, reward) tuples
|
||||
POST /api/policy/reward — Submit end-of-game reward
|
||||
GET /api/policy/health — Readiness check for the live IPC loop
|
||||
GET /api/policy/stats — Online learning session statistics
|
||||
|
||||
Refs: Issue #83 Phase 2.2
|
||||
"""
|
||||
import logging
|
||||
import time
|
||||
from typing import Dict, List, Optional
|
||||
|
||||
from fastapi import APIRouter, HTTPException
|
||||
from pydantic import BaseModel, Field
|
||||
|
||||
logger = logging.getLogger("routes.policy")
|
||||
|
||||
router = APIRouter(prefix="/api/policy", tags=["policy"])
|
||||
|
||||
|
||||
# ================================================================
|
||||
# Request / Response Models
|
||||
# ================================================================
|
||||
|
||||
class PlayerZoneState(BaseModel):
|
||||
"""Per-player zone state from Forge."""
|
||||
seat: int = 0
|
||||
name: str = ""
|
||||
life: int = 40
|
||||
poison: int = 0
|
||||
cmdr_dmg: Dict[str, int] = Field(default_factory=dict)
|
||||
cmdr_tax: int = 0
|
||||
mana_available: int = 0
|
||||
mana_pool: Dict[str, int] = Field(default_factory=dict)
|
||||
# Full zone contents
|
||||
hand: List[str] = Field(default_factory=list)
|
||||
hand_count: int = 0
|
||||
battlefield: List[Dict] = Field(default_factory=list)
|
||||
graveyard: List[str] = Field(default_factory=list)
|
||||
exile: List[str] = Field(default_factory=list)
|
||||
command_zone: List[str] = Field(default_factory=list)
|
||||
library_count: int = 0
|
||||
|
||||
|
||||
class DecideRequest(BaseModel):
|
||||
"""Full Forge game state for live decision-making."""
|
||||
# Game metadata
|
||||
game_id: str = ""
|
||||
turn: int = 1
|
||||
phase: str = "main_1"
|
||||
active_player: int = 0
|
||||
priority_player: int = 0
|
||||
# Per-player state with full zones
|
||||
players: List[PlayerZoneState] = Field(default_factory=list)
|
||||
# Stack (spells/abilities currently resolving)
|
||||
stack: List[Dict] = Field(default_factory=list)
|
||||
# Legal actions from Forge
|
||||
legal_actions: List[Dict] = Field(default_factory=list)
|
||||
# Inference params
|
||||
playstyle: str = "midrange"
|
||||
greedy: bool = False
|
||||
temperature: float = 1.0
|
||||
# Optional commander info
|
||||
commander: str = ""
|
||||
deck_name: str = ""
|
||||
|
||||
|
||||
class DecideResponse(BaseModel):
|
||||
"""Action decision with metadata for online learning."""
|
||||
action: str
|
||||
action_index: int
|
||||
confidence: float
|
||||
log_prob: float = 0.0
|
||||
value: float = 0.0
|
||||
probabilities: Dict[str, float] = Field(default_factory=dict)
|
||||
inference_ms: float = 0.0
|
||||
error: Optional[str] = None
|
||||
|
||||
|
||||
class CollectRequest(BaseModel):
|
||||
"""Batch of online learning tuples from live Forge games."""
|
||||
tuples: List[Dict] = Field(default_factory=list)
|
||||
count: int = 0
|
||||
|
||||
|
||||
class RewardRequest(BaseModel):
|
||||
"""End-of-game reward submission."""
|
||||
game_id: str
|
||||
reward: float
|
||||
winner_seat: int = -1
|
||||
turns_played: int = 0
|
||||
reason: str = "" # e.g., "life", "commander_damage", "concede"
|
||||
|
||||
|
||||
# ================================================================
|
||||
# Module-level state (initialized by register_policy_routes)
|
||||
# ================================================================
|
||||
|
||||
_policy_service = None
|
||||
_online_store = None
|
||||
_session_stats = {
|
||||
"total_decisions": 0,
|
||||
"total_tuples_collected": 0,
|
||||
"total_rewards_submitted": 0,
|
||||
"games_completed": 0,
|
||||
"session_start": 0.0,
|
||||
"last_decision_ms": 0.0,
|
||||
}
|
||||
|
||||
|
||||
def register_policy_routes(app, policy_service, online_store=None):
|
||||
"""Register the policy routes on the FastAPI app.
|
||||
|
||||
Args:
|
||||
app: FastAPI application instance
|
||||
policy_service: PolicyInferenceService from ml.serving.policy_server
|
||||
online_store: Optional OnlineLearningStore for tuple collection
|
||||
"""
|
||||
global _policy_service, _online_store
|
||||
_policy_service = policy_service
|
||||
_online_store = online_store
|
||||
_session_stats["session_start"] = time.time()
|
||||
app.include_router(router)
|
||||
logger.info("Policy routes registered (online_store=%s)",
|
||||
"enabled" if online_store else "disabled")
|
||||
|
||||
|
||||
# ================================================================
|
||||
# POST /api/policy/decide
|
||||
# ================================================================
|
||||
|
||||
@router.post("/decide", response_model=DecideResponse)
|
||||
async def decide(req: DecideRequest):
|
||||
"""Accept full Forge game state, run policy inference, return action.
|
||||
|
||||
This is the primary endpoint for live Forge IPC. The Java
|
||||
PolicyClient calls this at each decision point during a real
|
||||
Forge game.
|
||||
|
||||
Returns the macro-action plus log_prob and value estimate
|
||||
needed for online PPO updates.
|
||||
"""
|
||||
if _policy_service is None or not _policy_service._loaded:
|
||||
raise HTTPException(
|
||||
503,
|
||||
detail="Policy model not loaded"
|
||||
)
|
||||
|
||||
t_start = time.time()
|
||||
_session_stats["total_decisions"] += 1
|
||||
|
||||
# Convert request to snapshot dict for the encoder
|
||||
snapshot = req.dict(exclude={"temperature", "greedy", "playstyle"})
|
||||
|
||||
# Map phase names from Forge conventions
|
||||
snapshot["phase"] = _map_forge_phase(req.phase)
|
||||
snapshot["active_seat"] = req.active_player
|
||||
|
||||
result = _policy_service.predict(
|
||||
snapshot,
|
||||
playstyle=req.playstyle,
|
||||
temperature=req.temperature,
|
||||
greedy=req.greedy,
|
||||
)
|
||||
|
||||
elapsed_ms = (time.time() - t_start) * 1000
|
||||
_session_stats["last_decision_ms"] = elapsed_ms
|
||||
|
||||
if "error" in result:
|
||||
raise HTTPException(500, detail=result["error"])
|
||||
|
||||
# Add log_prob and value estimate for online learning
|
||||
log_prob = 0.0
|
||||
value = 0.0
|
||||
try:
|
||||
import math
|
||||
conf = result.get("confidence", 0.5)
|
||||
log_prob = math.log(max(conf, 1e-8))
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
return DecideResponse(
|
||||
action=result["action"],
|
||||
action_index=result["action_index"],
|
||||
confidence=result["confidence"],
|
||||
log_prob=round(log_prob, 6),
|
||||
value=round(value, 6),
|
||||
probabilities=result.get("probabilities", {}),
|
||||
inference_ms=round(elapsed_ms, 2),
|
||||
)
|
||||
|
||||
|
||||
# ================================================================
|
||||
# POST /api/policy/collect
|
||||
# ================================================================
|
||||
|
||||
@router.post("/collect")
|
||||
async def collect_tuples(req: CollectRequest):
|
||||
"""Accept a batch of (state, action, reward) tuples from live games
|
||||
for online PPO updates.
|
||||
"""
|
||||
count = len(req.tuples)
|
||||
_session_stats["total_tuples_collected"] += count
|
||||
|
||||
if _online_store is not None:
|
||||
try:
|
||||
_online_store.add_tuples(req.tuples)
|
||||
except Exception as e:
|
||||
logger.error("Failed to store tuples: %s", e)
|
||||
raise HTTPException(500, detail=str(e))
|
||||
|
||||
return {
|
||||
"accepted": count,
|
||||
"total_buffered": (
|
||||
_online_store.size() if _online_store else count
|
||||
),
|
||||
}
|
||||
|
||||
|
||||
# ================================================================
|
||||
# POST /api/policy/reward
|
||||
# ================================================================
|
||||
|
||||
@router.post("/reward")
|
||||
async def submit_reward(req: RewardRequest):
|
||||
"""Submit end-of-game reward for all tuples in a game.
|
||||
Propagates the terminal reward back through the game's trajectory.
|
||||
"""
|
||||
_session_stats["total_rewards_submitted"] += 1
|
||||
_session_stats["games_completed"] += 1
|
||||
|
||||
if _online_store is not None:
|
||||
try:
|
||||
_online_store.assign_reward(
|
||||
game_id=req.game_id,
|
||||
reward=req.reward,
|
||||
winner_seat=req.winner_seat,
|
||||
)
|
||||
except Exception as e:
|
||||
logger.error("Failed to assign reward: %s", e)
|
||||
raise HTTPException(500, detail=str(e))
|
||||
|
||||
return {
|
||||
"game_id": req.game_id,
|
||||
"reward": req.reward,
|
||||
"status": "accepted",
|
||||
}
|
||||
|
||||
|
||||
# ================================================================
|
||||
# GET /api/policy/health
|
||||
# ================================================================
|
||||
|
||||
@router.get("/health")
|
||||
async def policy_health():
|
||||
"""Readiness check for the live Forge IPC loop."""
|
||||
model_loaded = (
|
||||
_policy_service is not None and _policy_service._loaded
|
||||
)
|
||||
return {
|
||||
"ready": model_loaded,
|
||||
"status": "ok" if model_loaded else "degraded",
|
||||
"model_loaded": model_loaded,
|
||||
"online_store": _online_store is not None,
|
||||
}
|
||||
|
||||
|
||||
# ================================================================
|
||||
# GET /api/policy/stats
|
||||
# ================================================================
|
||||
|
||||
@router.get("/stats")
|
||||
async def policy_stats():
|
||||
"""Online learning session statistics."""
|
||||
uptime = time.time() - _session_stats["session_start"]
|
||||
return {
|
||||
**_session_stats,
|
||||
"uptime_seconds": round(uptime, 1),
|
||||
"decisions_per_second": (
|
||||
round(_session_stats["total_decisions"] / max(uptime, 1), 2)
|
||||
),
|
||||
"online_store_size": (
|
||||
_online_store.size() if _online_store else 0
|
||||
),
|
||||
}
|
||||
|
||||
|
||||
# ================================================================
|
||||
# Helpers
|
||||
# ================================================================
|
||||
|
||||
_FORGE_PHASE_MAP = {
|
||||
"UNTAP": "main_1",
|
||||
"UPKEEP": "main_1",
|
||||
"DRAW": "main_1",
|
||||
"MAIN1": "main_1",
|
||||
"BEGIN_COMBAT": "combat",
|
||||
"DECLARE_ATTACKERS": "combat",
|
||||
"DECLARE_BLOCKERS": "combat",
|
||||
"DAMAGE": "combat",
|
||||
"COMBAT_DAMAGE": "combat",
|
||||
"END_COMBAT": "combat",
|
||||
"MAIN2": "main_2",
|
||||
"END": "end",
|
||||
"END_STEP": "end",
|
||||
"CLEANUP": "end",
|
||||
}
|
||||
|
||||
|
||||
def _map_forge_phase(phase: str) -> str:
|
||||
"""Map Forge phase string to ML GamePhase enum value."""
|
||||
return _FORGE_PHASE_MAP.get(phase.upper(), "main_1")
|
||||
+2
-3
@@ -16,9 +16,8 @@ from pathlib import Path
|
||||
from fastapi import APIRouter, HTTPException
|
||||
|
||||
from models.state import CFG
|
||||
from services.precon_service import download_precon_database, PRECON_INDEX
|
||||
from services.precon_service import download_precon_database, PRECON_INDEX, _get_precon_dir
|
||||
from services.logging import log
|
||||
from services.precon_service import _get_precon_dir
|
||||
|
||||
router = APIRouter(tags=["precon"])
|
||||
|
||||
@@ -26,7 +25,7 @@ router = APIRouter(tags=["precon"])
|
||||
@router.get("/api/lab/precons")
|
||||
async def list_precons():
|
||||
"""List all available precon decks."""
|
||||
return {"precons": PRECON_INDEX} # reads current value every call
|
||||
return {"precons": PRECON_INDEX}
|
||||
|
||||
|
||||
@router.post("/api/lab/precons/install")
|
||||
|
||||
@@ -85,7 +85,7 @@ def start_batch(base_url, decks, num_games, playstyle, threads):
|
||||
def poll_batch(base_url, batch_id, poll_interval=5):
|
||||
"""Poll batch status until complete. Returns final status."""
|
||||
while True:
|
||||
result = api_call(base_url, f"/api/lab/status?batchId={batch_id}")
|
||||
result = api_call(base_url, f"/api/lab/status/{batch_id}")
|
||||
if result is None:
|
||||
time.sleep(poll_interval)
|
||||
continue
|
||||
|
||||
@@ -136,28 +136,6 @@ def init_collection_db() -> None:
|
||||
FOREIGN KEY (deck_id) REFERENCES decks(id) ON DELETE CASCADE
|
||||
);
|
||||
|
||||
CREATE TABLE IF NOT EXISTS coach_sessions (
|
||||
id INTEGER PRIMARY KEY AUTOINCREMENT,
|
||||
session_id TEXT NOT NULL UNIQUE,
|
||||
deck_id TEXT NOT NULL,
|
||||
timestamp TEXT NOT NULL,
|
||||
model_used TEXT DEFAULT '',
|
||||
prompt_tokens INTEGER DEFAULT 0,
|
||||
completion_tokens INTEGER DEFAULT 0,
|
||||
summary TEXT DEFAULT '',
|
||||
goals_json TEXT DEFAULT '{}',
|
||||
cuts_json TEXT DEFAULT '[]',
|
||||
adds_json TEXT DEFAULT '[]',
|
||||
heuristic_hints_json TEXT DEFAULT '[]',
|
||||
mana_base_advice TEXT DEFAULT '',
|
||||
raw_text TEXT DEFAULT '',
|
||||
created_at TEXT DEFAULT (datetime('now'))
|
||||
);
|
||||
|
||||
CREATE INDEX IF NOT EXISTS idx_cs_session_id ON coach_sessions(session_id);
|
||||
CREATE INDEX IF NOT EXISTS idx_cs_deck_id ON coach_sessions(deck_id);
|
||||
CREATE INDEX IF NOT EXISTS idx_cs_timestamp ON coach_sessions(timestamp);
|
||||
|
||||
CREATE INDEX IF NOT EXISTS idx_dc_deck_id ON deck_cards(deck_id);
|
||||
CREATE INDEX IF NOT EXISTS idx_dc_scryfall_id ON deck_cards(scryfall_id);
|
||||
CREATE INDEX IF NOT EXISTS idx_dk_commander ON decks(commander_scryfall_id);
|
||||
@@ -324,105 +302,3 @@ def _build_collection_filters(
|
||||
conditions.append("quantity <= ?"); params.append(qtyMax)
|
||||
where_str = ("WHERE " + " AND ".join(conditions)) if conditions else ""
|
||||
return where_str, params
|
||||
|
||||
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
# Coach Session DB Helpers
|
||||
# ══════════════════════════════════════════════════════════════
|
||||
|
||||
|
||||
def save_coach_session(session_data: dict) -> int:
|
||||
"""Insert or update a coach session in SQLite. Returns the row id."""
|
||||
conn = _get_db_conn()
|
||||
existing = conn.execute(
|
||||
"SELECT id FROM coach_sessions WHERE session_id = ?",
|
||||
(session_data["session_id"],),
|
||||
).fetchone()
|
||||
if existing:
|
||||
conn.execute(
|
||||
"""UPDATE coach_sessions SET
|
||||
deck_id=?, timestamp=?, model_used=?, prompt_tokens=?,
|
||||
completion_tokens=?, summary=?, goals_json=?, cuts_json=?,
|
||||
adds_json=?, heuristic_hints_json=?, mana_base_advice=?,
|
||||
raw_text=?
|
||||
WHERE session_id=?""",
|
||||
(
|
||||
session_data.get("deck_id", ""),
|
||||
session_data.get("timestamp", ""),
|
||||
session_data.get("model_used", ""),
|
||||
session_data.get("prompt_tokens", 0),
|
||||
session_data.get("completion_tokens", 0),
|
||||
session_data.get("summary", ""),
|
||||
session_data.get("goals_json", "{}"),
|
||||
session_data.get("cuts_json", "[]"),
|
||||
session_data.get("adds_json", "[]"),
|
||||
session_data.get("heuristic_hints_json", "[]"),
|
||||
session_data.get("mana_base_advice", ""),
|
||||
session_data.get("raw_text", ""),
|
||||
session_data["session_id"],
|
||||
),
|
||||
)
|
||||
conn.commit()
|
||||
return existing["id"]
|
||||
else:
|
||||
cur = conn.execute(
|
||||
"""INSERT INTO coach_sessions
|
||||
(session_id, deck_id, timestamp, model_used, prompt_tokens,
|
||||
completion_tokens, summary, goals_json, cuts_json, adds_json,
|
||||
heuristic_hints_json, mana_base_advice, raw_text)
|
||||
VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?)""",
|
||||
(
|
||||
session_data["session_id"],
|
||||
session_data.get("deck_id", ""),
|
||||
session_data.get("timestamp", ""),
|
||||
session_data.get("model_used", ""),
|
||||
session_data.get("prompt_tokens", 0),
|
||||
session_data.get("completion_tokens", 0),
|
||||
session_data.get("summary", ""),
|
||||
session_data.get("goals_json", "{}"),
|
||||
session_data.get("cuts_json", "[]"),
|
||||
session_data.get("adds_json", "[]"),
|
||||
session_data.get("heuristic_hints_json", "[]"),
|
||||
session_data.get("mana_base_advice", ""),
|
||||
session_data.get("raw_text", ""),
|
||||
),
|
||||
)
|
||||
conn.commit()
|
||||
return cur.lastrowid
|
||||
|
||||
|
||||
def load_coach_session(session_id: str) -> Optional[dict]:
|
||||
"""Load a single coach session by session_id."""
|
||||
conn = _get_db_conn()
|
||||
row = conn.execute(
|
||||
"SELECT * FROM coach_sessions WHERE session_id = ?", (session_id,)
|
||||
).fetchone()
|
||||
return dict(row) if row else None
|
||||
|
||||
|
||||
def list_coach_sessions(deck_id: str = None) -> list:
|
||||
"""List coach sessions, optionally filtered by deck_id."""
|
||||
conn = _get_db_conn()
|
||||
if deck_id:
|
||||
rows = conn.execute(
|
||||
"SELECT session_id, deck_id, timestamp, summary, created_at "
|
||||
"FROM coach_sessions WHERE deck_id = ? ORDER BY timestamp DESC",
|
||||
(deck_id,),
|
||||
).fetchall()
|
||||
else:
|
||||
rows = conn.execute(
|
||||
"SELECT session_id, deck_id, timestamp, summary, created_at "
|
||||
"FROM coach_sessions ORDER BY timestamp DESC"
|
||||
).fetchall()
|
||||
return [dict(r) for r in rows]
|
||||
|
||||
|
||||
def delete_coach_session(session_id: str) -> bool:
|
||||
"""Delete a coach session. Returns True if a row was deleted."""
|
||||
conn = _get_db_conn()
|
||||
cur = conn.execute(
|
||||
"DELETE FROM coach_sessions WHERE session_id = ?", (session_id,)
|
||||
)
|
||||
conn.commit()
|
||||
return cur.rowcount > 0
|
||||
|
||||
@@ -361,7 +361,7 @@ def _run_deepseek_batch_thread(
|
||||
results_dir = CFG.results_dir
|
||||
if os.path.isdir(results_dir):
|
||||
for fname in sorted(os.listdir(results_dir), reverse=True):
|
||||
if fname.startswith('ml-decision-') and fname.endswith('.json'):
|
||||
if fname.startswith('batch-') and fname.endswith('.json'):
|
||||
try:
|
||||
with open(os.path.join(results_dir, fname), 'r') as rf:
|
||||
past = json.loads(rf.read())
|
||||
|
||||
@@ -9,7 +9,7 @@ The LLM receives a structured game-state snapshot and returns a JSON
|
||||
action describing what to do this turn (play land, cast spell, attack,
|
||||
hold/pass, use removal, use board wipe, cast ramp, cast commander).
|
||||
|
||||
Default target: GPT-OSS 20B (Q4_K_M) via Ollama at localhost:11434
|
||||
Default target: GPT-OSS 20B (Q4_K_M) via Ollama at 192.168.0.240:11434
|
||||
ollama run deepseek-r1:8b
|
||||
|
||||
Also supports:
|
||||
@@ -64,7 +64,7 @@ class DeepSeekConfig:
|
||||
)
|
||||
|
||||
Example — Ollama (default)::
|
||||
config = DeepSeekConfig() # points at localhost:11434 / deepseek-r1:8b
|
||||
config = DeepSeekConfig() # points at 192.168.0.240:11434 / deepseek-r1:8b
|
||||
"""
|
||||
|
||||
# API endpoint — Ollama OpenAI-compatible base (NO /v1 suffix)
|
||||
|
||||
@@ -23,7 +23,7 @@ Usage::
|
||||
from commander_ai_lab.sim.deepseek_engine import DeepSeekGameEngine
|
||||
from commander_ai_lab.sim.deepseek_brain import DeepSeekBrain, DeepSeekConfig
|
||||
|
||||
brain = DeepSeekBrain(DeepSeekConfig(api_base="http://localhost:11434"))
|
||||
brain = DeepSeekBrain(DeepSeekConfig(api_base="http://192.168.0.240:11434"))
|
||||
brain.check_connection()
|
||||
engine = DeepSeekGameEngine(brain=brain, ai_player_index=1)
|
||||
result = engine.run(deck_a, deck_b, name_a="My Deck", name_b="DeepSeek AI")
|
||||
|
||||
@@ -50,7 +50,7 @@ class ValidatorConfig:
|
||||
|
||||
Example -- LM Studio::
|
||||
cfg = ValidatorConfig(
|
||||
api_base="http://localhost:1234",
|
||||
api_base="http://192.168.0.240:1234",
|
||||
model="deepseek-r1-distill-qwen-14b",
|
||||
)
|
||||
"""
|
||||
|
||||
@@ -1,359 +0,0 @@
|
||||
package commanderailab.ai;
|
||||
|
||||
import commanderailab.ml.LearnedPolicy;
|
||||
import commanderailab.ml.MacroActionExecutor;
|
||||
import commanderailab.ml.PolicyServerClient;
|
||||
import commanderailab.schema.DecisionSnapshot;
|
||||
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.GsonBuilder;
|
||||
import com.google.gson.JsonArray;
|
||||
import com.google.gson.JsonObject;
|
||||
|
||||
import java.io.*;
|
||||
import java.net.HttpURLConnection;
|
||||
import java.net.URL;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
|
||||
/**
|
||||
* PolicyClient — Phase 2 bridge between Forge decision points and the
|
||||
* Python policy server for live online training.
|
||||
*
|
||||
* This class extends the existing LearnedPolicy/PolicyServerClient
|
||||
* infrastructure with two key Phase 2 capabilities:
|
||||
*
|
||||
* 1. Calls the new /api/policy/decide endpoint (purpose-built for live
|
||||
* IPC with richer state including all zones, stack, and priority)
|
||||
* instead of the batch-oriented /api/ml/predict.
|
||||
*
|
||||
* 2. Collects (state, action, reward) tuples in real-time during live
|
||||
* Forge games and flushes them to the policy server for online PPO
|
||||
* updates via POST /api/policy/collect.
|
||||
*
|
||||
* Falls back to ForgeBuiltinPolicy heuristics if the policy server
|
||||
* is unreachable or returns an error.
|
||||
*
|
||||
* Usage:
|
||||
* PolicyClient client = new PolicyClient("http://localhost:8080");
|
||||
* if (client.connect()) {
|
||||
* // At each Forge decision point:
|
||||
* String action = client.decide(fullGameState);
|
||||
* // After game ends:
|
||||
* client.submitReward(gameId, reward);
|
||||
* client.flushCollectedTuples();
|
||||
* }
|
||||
*
|
||||
* Refs: Issue #83 Phase 2.1
|
||||
*/
|
||||
public class PolicyClient {
|
||||
|
||||
private static final Gson GSON = new GsonBuilder().create();
|
||||
private static final int CONNECT_TIMEOUT_MS = 2000;
|
||||
private static final int READ_TIMEOUT_MS = 30_000;
|
||||
|
||||
private final String baseUrl;
|
||||
private final LearnedPolicy learnedPolicy;
|
||||
private volatile boolean serverAvailable = false;
|
||||
private volatile String lastError = "";
|
||||
|
||||
// Online learning tuple buffer
|
||||
private final ConcurrentLinkedQueue<JsonObject> tupleBuffer = new ConcurrentLinkedQueue<>();
|
||||
private static final int FLUSH_THRESHOLD = 64;
|
||||
|
||||
// Stats
|
||||
private int totalDecisions = 0;
|
||||
private int policyDecisions = 0;
|
||||
private int fallbackDecisions = 0;
|
||||
private long totalLatencyMs = 0;
|
||||
|
||||
public PolicyClient(String serverUrl) {
|
||||
this.baseUrl = serverUrl.endsWith("/")
|
||||
? serverUrl.substring(0, serverUrl.length() - 1)
|
||||
: serverUrl;
|
||||
this.learnedPolicy = new LearnedPolicy(serverUrl);
|
||||
}
|
||||
|
||||
public PolicyClient(String serverUrl, String playstyle, boolean greedy) {
|
||||
this(serverUrl);
|
||||
this.learnedPolicy.setPlaystyle(playstyle);
|
||||
this.learnedPolicy.setGreedy(greedy);
|
||||
}
|
||||
|
||||
// ================================================================
|
||||
// Connection
|
||||
// ================================================================
|
||||
|
||||
/**
|
||||
* Check that the policy server's /api/policy/decide endpoint is live
|
||||
* and a model is loaded. Falls back to checking /api/ml/model if the
|
||||
* new endpoint isn't available yet.
|
||||
*/
|
||||
public boolean connect() {
|
||||
try {
|
||||
String json = httpGet(baseUrl + "/api/policy/health");
|
||||
serverAvailable = json.contains("\"ready\":true")
|
||||
|| json.contains("\"status\":\"ok\"");
|
||||
} catch (Exception e) {
|
||||
// Fall back to legacy health check
|
||||
serverAvailable = learnedPolicy.connect();
|
||||
}
|
||||
if (serverAvailable) {
|
||||
System.out.println("[PolicyClient] Connected to policy server");
|
||||
} else {
|
||||
System.out.println("[PolicyClient] Server unavailable, using Forge built-in AI");
|
||||
}
|
||||
return serverAvailable;
|
||||
}
|
||||
|
||||
// ================================================================
|
||||
// Phase 2.1 — Live decision endpoint
|
||||
// ================================================================
|
||||
|
||||
/**
|
||||
* Request a macro-action decision from the policy server using the
|
||||
* full Forge game state (all zones, stack, priority).
|
||||
*
|
||||
* This calls POST /api/policy/decide which is purpose-built for the
|
||||
* live IPC loop, as opposed to /api/ml/predict which was designed
|
||||
* for batch inference.
|
||||
*
|
||||
* @param gameState Full game state JSON with all zones and priority info
|
||||
* @return macro-action name (e.g., "cast_creature"), or "pass" on failure
|
||||
*/
|
||||
public String decide(JsonObject gameState) {
|
||||
totalDecisions++;
|
||||
long t0 = System.currentTimeMillis();
|
||||
|
||||
if (!serverAvailable) {
|
||||
fallbackDecisions++;
|
||||
return MacroActionExecutor.PASS;
|
||||
}
|
||||
|
||||
try {
|
||||
// Add inference params
|
||||
gameState.addProperty("playstyle", learnedPolicy.getPlaystyle());
|
||||
gameState.addProperty("greedy", learnedPolicy.isGreedy());
|
||||
|
||||
String responseJson = httpPost(
|
||||
baseUrl + "/api/policy/decide",
|
||||
gameState.toString()
|
||||
);
|
||||
|
||||
JsonObject resp = GSON.fromJson(responseJson, JsonObject.class);
|
||||
long elapsed = System.currentTimeMillis() - t0;
|
||||
totalLatencyMs += elapsed;
|
||||
|
||||
if (resp.has("action") && !resp.has("error")) {
|
||||
policyDecisions++;
|
||||
String action = resp.get("action").getAsString();
|
||||
|
||||
// Store tuple for online learning
|
||||
collectTuple(gameState, action, resp);
|
||||
|
||||
return action;
|
||||
} else {
|
||||
fallbackDecisions++;
|
||||
lastError = resp.has("error")
|
||||
? resp.get("error").getAsString()
|
||||
: "Unknown error";
|
||||
return MacroActionExecutor.PASS;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
fallbackDecisions++;
|
||||
lastError = e.getMessage();
|
||||
return MacroActionExecutor.PASS;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Convenience: decide from a DecisionSnapshot (delegates to the
|
||||
* existing LearnedPolicy path if /api/policy/decide is unavailable).
|
||||
*/
|
||||
public String decide(DecisionSnapshot snapshot) {
|
||||
return learnedPolicy.decideAction(snapshot);
|
||||
}
|
||||
|
||||
/**
|
||||
* Resolve a decision to a concrete Forge action.
|
||||
*/
|
||||
public MacroActionExecutor.ActionResolution resolveAction(
|
||||
JsonObject gameState,
|
||||
List<String> hand,
|
||||
List<String> battlefield,
|
||||
List<String> commandZone,
|
||||
int manaAvailable,
|
||||
String commanderName,
|
||||
int commanderTax
|
||||
) {
|
||||
String macroAction = decide(gameState);
|
||||
return MacroActionExecutor.resolve(
|
||||
macroAction, hand, battlefield, commandZone,
|
||||
manaAvailable, commanderName, commanderTax
|
||||
);
|
||||
}
|
||||
|
||||
// ================================================================
|
||||
// Phase 2.1 — Online learning tuple collection
|
||||
// ================================================================
|
||||
|
||||
/**
|
||||
* Buffer a (state, action, prediction_metadata) tuple for later
|
||||
* submission to the policy server for online PPO updates.
|
||||
*/
|
||||
private void collectTuple(JsonObject state, String action, JsonObject prediction) {
|
||||
JsonObject tuple = new JsonObject();
|
||||
tuple.add("state", state);
|
||||
tuple.addProperty("action", action);
|
||||
if (prediction.has("action_index")) {
|
||||
tuple.addProperty("action_index", prediction.get("action_index").getAsInt());
|
||||
}
|
||||
if (prediction.has("log_prob")) {
|
||||
tuple.addProperty("log_prob", prediction.get("log_prob").getAsDouble());
|
||||
}
|
||||
if (prediction.has("value")) {
|
||||
tuple.addProperty("value", prediction.get("value").getAsDouble());
|
||||
}
|
||||
tuple.addProperty("timestamp", System.currentTimeMillis());
|
||||
|
||||
tupleBuffer.add(tuple);
|
||||
|
||||
// Auto-flush when buffer is full
|
||||
if (tupleBuffer.size() >= FLUSH_THRESHOLD) {
|
||||
flushCollectedTuples();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Submit end-of-game reward for all tuples in the current game.
|
||||
* Call this after a Forge game completes.
|
||||
*/
|
||||
public void submitReward(String gameId, double reward) {
|
||||
try {
|
||||
JsonObject body = new JsonObject();
|
||||
body.addProperty("game_id", gameId);
|
||||
body.addProperty("reward", reward);
|
||||
httpPost(baseUrl + "/api/policy/reward", body.toString());
|
||||
} catch (Exception e) {
|
||||
System.err.println("[PolicyClient] Failed to submit reward: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Flush buffered (state, action, reward) tuples to the policy server
|
||||
* for online PPO updates via POST /api/policy/collect.
|
||||
*/
|
||||
public void flushCollectedTuples() {
|
||||
if (tupleBuffer.isEmpty()) return;
|
||||
|
||||
JsonArray batch = new JsonArray();
|
||||
JsonObject tuple;
|
||||
while ((tuple = tupleBuffer.poll()) != null) {
|
||||
batch.add(tuple);
|
||||
}
|
||||
|
||||
try {
|
||||
JsonObject body = new JsonObject();
|
||||
body.add("tuples", batch);
|
||||
body.addProperty("count", batch.size());
|
||||
httpPost(baseUrl + "/api/policy/collect", body.toString());
|
||||
System.out.println("[PolicyClient] Flushed " + batch.size() + " tuples");
|
||||
} catch (Exception e) {
|
||||
System.err.println("[PolicyClient] Failed to flush tuples: " + e.getMessage());
|
||||
// Re-queue on failure
|
||||
for (int i = 0; i < batch.size(); i++) {
|
||||
tupleBuffer.add(batch.get(i).getAsJsonObject());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ================================================================
|
||||
// Accessors
|
||||
// ================================================================
|
||||
|
||||
public boolean isServerAvailable() { return serverAvailable; }
|
||||
public String getLastError() { return lastError; }
|
||||
public int getTotalDecisions() { return totalDecisions; }
|
||||
public int getPolicyDecisions() { return policyDecisions; }
|
||||
public String getBaseUrl() { return baseUrl; }
|
||||
|
||||
/** Decision result record for GameSession integration. */
|
||||
public record PolicyDecision(String action, double confidence) {}
|
||||
|
||||
/**
|
||||
* Decide from a JSON string + seat index. Used by GameSession.
|
||||
* Converts to JsonObject and delegates to decide(JsonObject).
|
||||
*/
|
||||
public PolicyDecision decide(String stateJson, int seat) {
|
||||
JsonObject state = GSON.fromJson(stateJson, JsonObject.class);
|
||||
state.addProperty("seat", seat);
|
||||
String action = decide(state);
|
||||
return new PolicyDecision(action, 1.0);
|
||||
}
|
||||
|
||||
public int getFallbackDecisions() { return fallbackDecisions; }
|
||||
public int getPendingTuples() { return tupleBuffer.size(); }
|
||||
|
||||
public double getAverageLatencyMs() {
|
||||
return policyDecisions > 0
|
||||
? (double) totalLatencyMs / policyDecisions
|
||||
: 0;
|
||||
}
|
||||
|
||||
public String getStatsSummary() {
|
||||
return String.format(
|
||||
"PolicyClient[decisions=%d, policy=%d, fallback=%d, avg=%.1fms, pending=%d]",
|
||||
totalDecisions, policyDecisions, fallbackDecisions,
|
||||
getAverageLatencyMs(), tupleBuffer.size()
|
||||
);
|
||||
}
|
||||
|
||||
// ================================================================
|
||||
// HTTP helpers
|
||||
// ================================================================
|
||||
|
||||
private String httpGet(String url) throws IOException {
|
||||
HttpURLConnection conn = (HttpURLConnection) new URL(url).openConnection();
|
||||
conn.setRequestMethod("GET");
|
||||
conn.setConnectTimeout(CONNECT_TIMEOUT_MS);
|
||||
conn.setReadTimeout(READ_TIMEOUT_MS);
|
||||
conn.setRequestProperty("Accept", "application/json");
|
||||
int code = conn.getResponseCode();
|
||||
if (code != 200) {
|
||||
throw new IOException("HTTP " + code + ": " + readStream(conn.getErrorStream()));
|
||||
}
|
||||
return readStream(conn.getInputStream());
|
||||
}
|
||||
|
||||
private String httpPost(String url, String jsonBody) throws IOException {
|
||||
HttpURLConnection conn = (HttpURLConnection) new URL(url).openConnection();
|
||||
conn.setRequestMethod("POST");
|
||||
conn.setConnectTimeout(CONNECT_TIMEOUT_MS);
|
||||
conn.setReadTimeout(READ_TIMEOUT_MS);
|
||||
conn.setDoOutput(true);
|
||||
conn.setRequestProperty("Content-Type", "application/json");
|
||||
conn.setRequestProperty("Accept", "application/json");
|
||||
try (OutputStream os = conn.getOutputStream()) {
|
||||
os.write(jsonBody.getBytes(StandardCharsets.UTF_8));
|
||||
}
|
||||
int code = conn.getResponseCode();
|
||||
if (code != 200) {
|
||||
throw new IOException("HTTP " + code + ": " + readStream(conn.getErrorStream()));
|
||||
}
|
||||
return readStream(conn.getInputStream());
|
||||
}
|
||||
|
||||
private String readStream(InputStream stream) throws IOException {
|
||||
if (stream == null) return "";
|
||||
try (BufferedReader reader = new BufferedReader(
|
||||
new InputStreamReader(stream, StandardCharsets.UTF_8))) {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
String line;
|
||||
while ((line = reader.readLine()) != null) {
|
||||
sb.append(line);
|
||||
}
|
||||
return sb.toString();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -17,12 +17,6 @@ import java.util.concurrent.atomic.AtomicLong;
|
||||
* - Issue #5: Auto-detects optimal thread count, configurable cap,
|
||||
* real-time sims/sec reporting, graceful backpressure
|
||||
*
|
||||
* Phase 3 (Issue #83): Persistent JVM worker pool — eliminates per-game
|
||||
* JVM startup overhead by reusing GameRules and CardDb across games.
|
||||
* - Workers are pre-warmed at construction time
|
||||
* - Pool size matches numThreads (one warm worker per thread slot)
|
||||
* - Target throughput: 10-50 games/sec per thread
|
||||
*
|
||||
* Each thread gets its own BatchRunner instance and a per-thread RNG seed
|
||||
* derived from the master seed. Results are merged after all threads complete.
|
||||
*/
|
||||
@@ -49,17 +43,11 @@ public class MultiThreadBatchRunner {
|
||||
private boolean useSimplifiedAi = false;
|
||||
private int aiThinkTimeMs = -1;
|
||||
|
||||
// ── ML Decision Logging ──────────────────────────────────────
|
||||
// ── ML Decision Logging ────────────────────────────────────
|
||||
private boolean mlLogEnabled = false;
|
||||
private String mlOutputDir = "results";
|
||||
private String mlBatchId;
|
||||
|
||||
// ── Phase 3: Persistent JVM worker pool ──────────────────────
|
||||
// Pre-warmed BatchRunner instances — one per thread slot.
|
||||
// Reusing them avoids per-game JVM startup cost (GameRules, CardDb init).
|
||||
private final List<BatchRunner> workerPool = new ArrayList<>();
|
||||
private boolean poolWarmed = false;
|
||||
|
||||
public MultiThreadBatchRunner(String forgeJarPath, String forgeWorkDir,
|
||||
List<DeckInfo> decks, AiPolicy policy, int numThreads) {
|
||||
this(forgeJarPath, forgeWorkDir, decks, policy, numThreads, true, 120, "java");
|
||||
@@ -84,104 +72,75 @@ public class MultiThreadBatchRunner {
|
||||
this.javaPath = (javaPath != null && !javaPath.isEmpty()) ? javaPath : "java";
|
||||
}
|
||||
|
||||
// ── Configuration setters ────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Set progress callback for real-time reporting (Issue #5).
|
||||
*/
|
||||
public void setProgressCallback(BatchRunner.ProgressCallback callback) {
|
||||
this.progressCallback = callback;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set max subprocess queue depth for backpressure (Issue #5).
|
||||
* If the number of running Forge subprocesses exceeds this limit,
|
||||
* new game spawns are throttled until slots free up.
|
||||
*
|
||||
* @param maxDepth Max concurrent subprocesses (-1 for unlimited)
|
||||
*/
|
||||
public void setMaxQueueDepth(int maxDepth) {
|
||||
this.maxQueueDepth = maxDepth;
|
||||
}
|
||||
|
||||
/**
|
||||
* Configure AI optimization flags (Issue #4).
|
||||
*/
|
||||
public void setAiOptimization(boolean simplified, int thinkTimeMs) {
|
||||
this.useSimplifiedAi = simplified;
|
||||
this.aiThinkTimeMs = thinkTimeMs;
|
||||
}
|
||||
|
||||
/**
|
||||
* Enable ML decision logging for batch simulations.
|
||||
* Each thread gets its own log file with a unique batch ID suffix.
|
||||
*/
|
||||
public void enableMlLogging(String outputDir, String batchId) {
|
||||
this.mlLogEnabled = true;
|
||||
this.mlOutputDir = outputDir;
|
||||
this.mlBatchId = batchId;
|
||||
}
|
||||
|
||||
// ── Phase 3: Worker pool management ─────────────────────────
|
||||
|
||||
/**
|
||||
* Pre-warm the JVM worker pool. Creates one BatchRunner per thread slot
|
||||
* and runs a single no-op warm-up pass so that GameRules and CardDb are
|
||||
* loaded and cached before the first real game batch begins.
|
||||
*
|
||||
* Call this once after construction, before runBatch(). If not called
|
||||
* explicitly, runBatch() will warm the pool automatically on first use.
|
||||
*
|
||||
* Target: eliminates ~2-5s per-game JVM startup overhead, enabling
|
||||
* 10-50 games/sec per thread (Phase 3 success criterion).
|
||||
*/
|
||||
public synchronized void warmPool() {
|
||||
if (poolWarmed) return;
|
||||
|
||||
int effective = numThreads <= 0 ? detectOptimalThreads() : numThreads;
|
||||
System.out.printf("[POOL] Pre-warming %d JVM worker(s)...%n", effective);
|
||||
long warmStart = System.currentTimeMillis();
|
||||
|
||||
workerPool.clear();
|
||||
for (int i = 0; i < effective; i++) {
|
||||
BatchRunner worker = createWorker(i);
|
||||
workerPool.add(worker);
|
||||
}
|
||||
|
||||
long warmMs = System.currentTimeMillis() - warmStart;
|
||||
System.out.printf("[POOL] Worker pool ready (%d workers) in %.1fs%n",
|
||||
effective, warmMs / 1000.0);
|
||||
poolWarmed = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Shut down the worker pool and release resources.
|
||||
* Call after all runBatch() calls are complete.
|
||||
*/
|
||||
public synchronized void shutdownPool() {
|
||||
for (BatchRunner worker : workerPool) {
|
||||
try {
|
||||
worker.closeMlLogger();
|
||||
} catch (Exception ignored) {}
|
||||
}
|
||||
workerPool.clear();
|
||||
poolWarmed = false;
|
||||
System.out.println("[POOL] Worker pool shut down.");
|
||||
}
|
||||
|
||||
private BatchRunner createWorker(int threadId) {
|
||||
BatchRunner worker = new BatchRunner(
|
||||
forgeJarPath, forgeWorkDir, decks, policy, mlLogEnabled ? false : quiet, clockSeconds, javaPath);
|
||||
worker.setAiOptimization(useSimplifiedAi, aiThinkTimeMs);
|
||||
if (mlLogEnabled) {
|
||||
String threadBatchId = mlBatchId + "-t" + threadId;
|
||||
worker.enableMlLogging(mlOutputDir, threadBatchId);
|
||||
}
|
||||
return worker;
|
||||
}
|
||||
|
||||
// ── Phase 3: Thread count auto-detection ─────────────────────
|
||||
|
||||
/**
|
||||
* Auto-detect optimal thread count based on available CPU cores (Issue #5).
|
||||
*
|
||||
* Uses physical core count (not logical/hyperthreaded) when possible.
|
||||
* Each Forge subprocess is CPU-intensive with little I/O wait, so
|
||||
* hyperthreading provides minimal benefit and may increase contention.
|
||||
*
|
||||
* @return Recommended thread count for this machine
|
||||
*/
|
||||
public static int detectOptimalThreads() {
|
||||
int availableProcessors = Runtime.getRuntime().availableProcessors();
|
||||
|
||||
// On most systems, availableProcessors includes hyperthreads.
|
||||
// For CPU-bound Forge sims, physical cores are what matter.
|
||||
// Heuristic: assume HT gives 2x logical cores on Intel/AMD
|
||||
int estimatedPhysical = availableProcessors;
|
||||
|
||||
// Try to detect if hyperthreading is active
|
||||
// On Windows, we can check if logical > physical
|
||||
try {
|
||||
String os = System.getProperty("os.name", "").toLowerCase();
|
||||
if (os.contains("win")) {
|
||||
// Windows: NUMBER_OF_PROCESSORS env var = logical processors
|
||||
// For a more accurate count, we'd need WMI or /proc — but the
|
||||
// simple heuristic of logical/2 works for most desktop systems
|
||||
// Only apply if > 4 logical cores (small systems likely don't have HT)
|
||||
if (availableProcessors > 4) {
|
||||
estimatedPhysical = availableProcessors / 2;
|
||||
}
|
||||
} else if (os.contains("linux")) {
|
||||
java.io.File topology = new java.io.File(
|
||||
"/sys/devices/system/cpu/cpu0/topology/thread_siblings_list");
|
||||
// Linux: try reading /sys/devices/system/cpu/cpu0/topology/thread_siblings_list
|
||||
// If the file exists and shows 2 threads per core, halve the count
|
||||
java.io.File topology = new java.io.File("/sys/devices/system/cpu/cpu0/topology/thread_siblings_list");
|
||||
if (topology.exists()) {
|
||||
String content = java.nio.file.Files.readString(topology.toPath()).trim();
|
||||
if (content.contains(",") || content.contains("-")) {
|
||||
@@ -193,54 +152,47 @@ public class MultiThreadBatchRunner {
|
||||
// Ignore — use availableProcessors as-is
|
||||
}
|
||||
|
||||
// Reserve 1 core for the OS/JVM overhead, minimum 1 worker
|
||||
int optimal = Math.max(1, estimatedPhysical - 1);
|
||||
|
||||
System.out.printf("[THREADS] Detected: %d logical processors, ~%d physical cores → using %d threads%n",
|
||||
availableProcessors, estimatedPhysical, optimal);
|
||||
|
||||
return optimal;
|
||||
}
|
||||
|
||||
// ── Main batch runner ─────────────────────────────────────────
|
||||
|
||||
/**
|
||||
* Run totalGames across numThreads workers.
|
||||
*
|
||||
* Phase 3: Uses the persistent worker pool if available (warmPool() called
|
||||
* beforehand), otherwise falls back to creating per-run workers. Pool reuse
|
||||
* eliminates per-game JVM startup cost for GameRules and CardDb.
|
||||
* v24: Real-time progress reporting, backpressure, per-game sims/sec (Issue #5).
|
||||
*/
|
||||
public List<GameResult> runBatch(int totalGames, Long masterSeed)
|
||||
throws InterruptedException, ExecutionException {
|
||||
|
||||
// Auto-detect if threads=0 or threads=-1
|
||||
public List<GameResult> runBatch(int totalGames, Long masterSeed) throws InterruptedException, ExecutionException {
|
||||
// Issue #5: Auto-detect if threads=0 or threads=-1 (auto mode)
|
||||
if (numThreads <= 0) {
|
||||
numThreads = detectOptimalThreads();
|
||||
}
|
||||
|
||||
// Phase 3: auto-warm pool on first runBatch() if not already warmed
|
||||
if (!poolWarmed) {
|
||||
warmPool();
|
||||
}
|
||||
|
||||
int gamesPerThread = totalGames / numThreads;
|
||||
int remainder = totalGames % numThreads;
|
||||
|
||||
// Issue #5: Backpressure — limit concurrent subprocesses if configured
|
||||
ExecutorService executor;
|
||||
if (maxQueueDepth > 0) {
|
||||
// Use a bounded thread pool to prevent RAM exhaustion from too many Forge JVMs
|
||||
int effectiveThreads = Math.min(numThreads, maxQueueDepth);
|
||||
executor = Executors.newFixedThreadPool(effectiveThreads);
|
||||
System.out.printf("[BACKPRESSURE] Limiting to %d concurrent Forge processes " +
|
||||
"(requested %d threads, max queue %d)%n",
|
||||
System.out.printf("[BACKPRESSURE] Limiting to %d concurrent Forge processes (requested %d threads, max queue %d)%n",
|
||||
effectiveThreads, numThreads, maxQueueDepth);
|
||||
} else {
|
||||
executor = Executors.newFixedThreadPool(numThreads);
|
||||
}
|
||||
|
||||
List<Future<List<GameResult>>> futures = new ArrayList<>();
|
||||
|
||||
totalCompleted.set(0);
|
||||
batchStartMs.set(System.currentTimeMillis());
|
||||
|
||||
System.out.printf("[BATCH] Starting %d games across %d pooled workers " +
|
||||
"(%.1f games/worker avg)%n",
|
||||
System.out.printf("[BATCH] Starting %d games across %d threads (%.1f games/thread avg)%n",
|
||||
totalGames, numThreads, (double) totalGames / numThreads);
|
||||
|
||||
int gameOffset = 0;
|
||||
@@ -248,40 +200,45 @@ public class MultiThreadBatchRunner {
|
||||
int chunkSize = gamesPerThread + (t < remainder ? 1 : 0);
|
||||
if (chunkSize == 0) continue;
|
||||
|
||||
Long threadSeed = (masterSeed != null)
|
||||
? masterSeed + (long) gameOffset * 1000L : null;
|
||||
Long threadSeed = (masterSeed != null) ? masterSeed + (long) gameOffset * 1000L : null;
|
||||
int startIndex = gameOffset;
|
||||
int threadId = t;
|
||||
|
||||
// Phase 3: retrieve pre-warmed worker from pool
|
||||
BatchRunner worker = (threadId < workerPool.size())
|
||||
? workerPool.get(threadId)
|
||||
: createWorker(threadId);
|
||||
BatchRunner runner = new BatchRunner(forgeJarPath, forgeWorkDir, decks, policy, quiet, clockSeconds, javaPath);
|
||||
|
||||
// Per-thread progress callback that aggregates across all threads
|
||||
worker.setProgressCallback((completed, total, pct, simsPerSec, lastResult) -> {
|
||||
// Issue #4: Forward AI optimization settings
|
||||
runner.setAiOptimization(useSimplifiedAi, aiThinkTimeMs);
|
||||
// Forward ML decision logging to per-thread runner
|
||||
if (mlLogEnabled) {
|
||||
String threadBatchId = mlBatchId + "-t" + threadId;
|
||||
runner.enableMlLogging(mlOutputDir, threadBatchId);
|
||||
}
|
||||
|
||||
// Issue #5: Per-thread progress callback that aggregates across all threads
|
||||
runner.setProgressCallback((completed, total, pct, simsPerSec, lastResult) -> {
|
||||
int globalCompleted = totalCompleted.incrementAndGet();
|
||||
long elapsed = System.currentTimeMillis() - batchStartMs.get();
|
||||
double globalSimsPerSec = elapsed > 0
|
||||
? (double) globalCompleted / (elapsed / 1000.0) : 0.0;
|
||||
? (double) globalCompleted / (elapsed / 1000.0)
|
||||
: 0.0;
|
||||
int globalPct = (int) ((double) globalCompleted * 100.0 / totalGames);
|
||||
|
||||
System.out.printf("[PROGRESS] %d/%d games (%.1f%%) — %.3f sims/sec " +
|
||||
"(worker %d: %d/%d)%n",
|
||||
System.out.printf("[PROGRESS] %d/%d games (%.1f%%) — %.3f sims/sec (thread %d: %d/%d)%n",
|
||||
globalCompleted, totalGames, (double) globalPct,
|
||||
globalSimsPerSec, threadId, completed, total);
|
||||
|
||||
// Forward to external callback if set
|
||||
if (progressCallback != null) {
|
||||
progressCallback.onProgress(globalCompleted, totalGames,
|
||||
globalPct, globalSimsPerSec, lastResult);
|
||||
progressCallback.onProgress(globalCompleted, totalGames, globalPct, globalSimsPerSec, lastResult);
|
||||
}
|
||||
});
|
||||
|
||||
futures.add(executor.submit(() -> {
|
||||
List<GameResult> results = worker.runBatchSingleThread(chunkSize, threadSeed);
|
||||
List<GameResult> results = runner.runBatchSingleThread(chunkSize, threadSeed);
|
||||
for (int i = 0; i < results.size(); i++) {
|
||||
results.get(i).gameIndex = startIndex + i;
|
||||
}
|
||||
if (mlLogEnabled) { runner.closeMlLogger(); }
|
||||
return results;
|
||||
}));
|
||||
|
||||
@@ -304,10 +261,8 @@ public class MultiThreadBatchRunner {
|
||||
|
||||
// Final throughput report
|
||||
long totalElapsed = System.currentTimeMillis() - batchStartMs.get();
|
||||
double finalSimsPerSec = totalElapsed > 0
|
||||
? (double) merged.size() / (totalElapsed / 1000.0) : 0.0;
|
||||
System.out.printf("[BATCH] Completed %d games in %.1fs — %.3f sims/sec " +
|
||||
"(across %d pooled workers)%n",
|
||||
double finalSimsPerSec = totalElapsed > 0 ? (double) merged.size() / (totalElapsed / 1000.0) : 0.0;
|
||||
System.out.printf("[BATCH] Completed %d games in %.1fs — %.3f sims/sec (across %d threads)%n",
|
||||
merged.size(), totalElapsed / 1000.0, finalSimsPerSec, numThreads);
|
||||
|
||||
return merged;
|
||||
|
||||
@@ -4,7 +4,6 @@ import com.google.gson.Gson;
|
||||
import com.google.gson.GsonBuilder;
|
||||
import com.google.gson.JsonObject;
|
||||
import com.google.gson.JsonParser;
|
||||
import commanderailab.ai.PolicyClient;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.BlockingQueue;
|
||||
@@ -14,11 +13,10 @@ import java.util.function.Consumer;
|
||||
/**
|
||||
* GameSession — holds state for one live interactive Commander game.
|
||||
*
|
||||
* PHASE 2: integrates PolicyClient for bidirectional sync between
|
||||
* the Java game loop and the Python policy server.
|
||||
* PHASE 1 STUB: generates synthetic game state so you can verify the full
|
||||
* WebSocket contract round-trips correctly before wiring in real Forge IPC.
|
||||
*
|
||||
* AI turns now consult the policy server for macro-action decisions
|
||||
* instead of using random stub logic.
|
||||
* Replace run() in Phase 2 once the contract is verified end-to-end.
|
||||
*/
|
||||
public class GameSession {
|
||||
|
||||
@@ -29,7 +27,6 @@ public class GameSession {
|
||||
private final String forgeJarPath;
|
||||
private final String forgeWorkDir;
|
||||
private final BlockingQueue<String> humanActionQueue;
|
||||
private final PolicyClient policyClient;
|
||||
|
||||
private volatile boolean running = false;
|
||||
private volatile int turnNumber = 1;
|
||||
@@ -59,21 +56,11 @@ public class GameSession {
|
||||
public GameSession(List<String> deckNames, Long seed,
|
||||
String forgeJarPath, String forgeWorkDir,
|
||||
BlockingQueue<String> humanActionQueue) {
|
||||
this(deckNames, seed, forgeJarPath, forgeWorkDir, humanActionQueue,
|
||||
new PolicyClient("http://localhost:8080"));
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public GameSession(List<String> deckNames, Long seed,
|
||||
String forgeJarPath, String forgeWorkDir,
|
||||
BlockingQueue<String> humanActionQueue,
|
||||
PolicyClient policyClient) {
|
||||
this.deckNames = deckNames;
|
||||
this.seed = seed;
|
||||
this.forgeJarPath = forgeJarPath;
|
||||
this.forgeWorkDir = forgeWorkDir;
|
||||
this.humanActionQueue = humanActionQueue;
|
||||
this.policyClient = policyClient;
|
||||
|
||||
int seats = Math.min(deckNames.size(), 4);
|
||||
life = new int[seats];
|
||||
@@ -87,8 +74,8 @@ public class GameSession {
|
||||
for (int i = 0; i < seats; i++) {
|
||||
life[i] = 40;
|
||||
hands[i] = new ArrayList<>(List.of(
|
||||
"card_stub_1", "card_stub_2", "card_stub_3",
|
||||
"card_stub_4", "card_stub_5", "card_stub_6", "card_stub_7"
|
||||
"card_stub_1", "card_stub_2", "card_stub_3",
|
||||
"card_stub_4", "card_stub_5", "card_stub_6", "card_stub_7"
|
||||
));
|
||||
battlefields[i] = new ArrayList<>();
|
||||
graveyards[i] = new ArrayList<>();
|
||||
@@ -98,27 +85,28 @@ public class GameSession {
|
||||
|
||||
public boolean isRunning() { return running; }
|
||||
public int getTurnNumber() { return turnNumber; }
|
||||
public void stop() { running = false; }
|
||||
|
||||
public void stop() {
|
||||
running = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Run the game loop. Calls onStateChange after every action resolves.
|
||||
* Blocks until the game ends or stop() is called.
|
||||
*
|
||||
* PHASE 2: AI turns now consult the PolicyClient for decisions.
|
||||
* The policy server returns a macro-action which is applied to game state.
|
||||
* Falls back to PASS_PRIORITY if the policy server is unreachable.
|
||||
* PHASE 1 STUB: advances through phases automatically; on MAIN1 of seat 0's
|
||||
* turn, pauses and waits for the human client to send an action.
|
||||
*/
|
||||
public void run(Consumer<Map<String, Object>> onStateChange) throws InterruptedException {
|
||||
public void run(Consumer<Object> onStateChange) throws InterruptedException {
|
||||
running = true;
|
||||
Random rng = seed != null ? new Random(seed) : new Random();
|
||||
|
||||
System.out.println("[Session] Game started. Decks: " + deckNames);
|
||||
System.out.println("[Session] PolicyClient endpoint: " + policyClient.getBaseUrl());
|
||||
|
||||
while (running && !isGameOver()) {
|
||||
String currentPhase = PHASES[phaseIndex];
|
||||
phase = currentPhase;
|
||||
activePlayer = (turnNumber - 1) % deckNames.size();
|
||||
|
||||
boolean isHumanTurn = (activePlayer == 0);
|
||||
boolean isInteractivePhase = currentPhase.equals("MAIN1") || currentPhase.equals("MAIN2");
|
||||
|
||||
@@ -129,6 +117,7 @@ public class GameSession {
|
||||
|
||||
System.out.println("[Session] Awaiting human action for " + currentPhase + "...");
|
||||
String actionJson = humanActionQueue.poll(120, TimeUnit.SECONDS);
|
||||
|
||||
if (actionJson == null) {
|
||||
System.out.println("[Session] Human timed out — auto passing.");
|
||||
} else {
|
||||
@@ -136,18 +125,13 @@ public class GameSession {
|
||||
System.out.println("[Session] Human action applied: " + actionJson);
|
||||
}
|
||||
awaitingHumanInput = false;
|
||||
|
||||
} else if (!isHumanTurn && isInteractivePhase) {
|
||||
// Phase 2: consult PolicyClient for AI decision
|
||||
priorityPlayer = activePlayer;
|
||||
Map<String, Object> snapshot = buildStateSnapshot();
|
||||
String policyAction = consultPolicy(activePlayer, snapshot);
|
||||
applyPolicyAction(activePlayer, policyAction, rng);
|
||||
System.out.println("[Session] AI-" + activePlayer + " policy action: " + policyAction);
|
||||
|
||||
} else {
|
||||
// Non-interactive phase — small delay for readability
|
||||
// AI turn — small delay for readability
|
||||
Thread.sleep(300);
|
||||
// Simulate AI occasionally dealing damage to human
|
||||
if (!isHumanTurn && currentPhase.equals("DAMAGE") && life[0] > 5) {
|
||||
life[0] -= rng.nextInt(4);
|
||||
}
|
||||
}
|
||||
|
||||
// Advance phase
|
||||
@@ -156,6 +140,7 @@ public class GameSession {
|
||||
phaseIndex = 0;
|
||||
turnNumber++;
|
||||
}
|
||||
|
||||
onStateChange.accept(buildStateSnapshot());
|
||||
}
|
||||
|
||||
@@ -163,70 +148,11 @@ public class GameSession {
|
||||
System.out.println("[Session] Game ended after " + turnNumber + " turns.");
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------
|
||||
// Policy integration (Phase 2)
|
||||
// ---------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Consult the Python policy server for an AI decision.
|
||||
* Sends the current game snapshot and returns the recommended macro-action.
|
||||
* Falls back to PASS_PRIORITY on error.
|
||||
*/
|
||||
private String consultPolicy(int seat, Map<String, Object> snapshot) {
|
||||
try {
|
||||
String stateJson = GSON.toJson(snapshot);
|
||||
PolicyClient.PolicyDecision decision = policyClient.decide(stateJson, seat);
|
||||
if (decision != null && decision.action() != null) {
|
||||
System.out.println("[Session] Policy decision for seat " + seat
|
||||
+ ": " + decision.action()
|
||||
+ " (confidence=" + String.format("%.2f", decision.confidence()) + ")");
|
||||
return decision.action();
|
||||
}
|
||||
} catch (Exception e) {
|
||||
System.err.println("[Session] Policy server error for seat " + seat + ": " + e.getMessage());
|
||||
}
|
||||
return "PASS_PRIORITY";
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply a policy-recommended macro-action for an AI player.
|
||||
*/
|
||||
private void applyPolicyAction(int seat, String action, Random rng) {
|
||||
switch (action) {
|
||||
case "CAST_SPELL" -> {
|
||||
if (!hands[seat].isEmpty()) {
|
||||
String card = hands[seat].remove(0);
|
||||
battlefields[seat].add(card);
|
||||
System.out.println("[Session] AI-" + seat + " cast: " + card);
|
||||
}
|
||||
}
|
||||
case "PLAY_LAND" -> {
|
||||
if (!hands[seat].isEmpty()) {
|
||||
String card = hands[seat].remove(hands[seat].size() - 1);
|
||||
battlefields[seat].add(card);
|
||||
}
|
||||
}
|
||||
case "ATTACK" -> {
|
||||
int target = (seat + 1) % life.length;
|
||||
if (life[target] > 0) {
|
||||
int dmg = rng.nextInt(3) + 1;
|
||||
life[target] -= dmg;
|
||||
System.out.println("[Session] AI-" + seat + " attacks player " + target + " for " + dmg);
|
||||
}
|
||||
}
|
||||
case "PASS_PRIORITY" -> { /* no-op */ }
|
||||
default -> System.out.println("[Session] Unknown policy action: " + action);
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------
|
||||
// Human action handling
|
||||
// ---------------------------------------------------------
|
||||
|
||||
private void applyAction(String actionJson) {
|
||||
try {
|
||||
JsonObject action = JsonParser.parseString(actionJson).getAsJsonObject();
|
||||
String type = action.has("type") ? action.get("type").getAsString() : "PASS_PRIORITY";
|
||||
|
||||
switch (type) {
|
||||
case "PLAY_LAND", "CAST_SPELL" -> {
|
||||
String cardId = action.has("cardId") ? action.get("cardId").getAsString() : null;
|
||||
@@ -246,6 +172,7 @@ public class GameSession {
|
||||
private boolean isGameOver() {
|
||||
int alive = 0;
|
||||
for (int lp : life) if (lp > 0) alive++;
|
||||
// Phase 1 stub: end after 50 turns or only 1 player alive
|
||||
return alive <= 1 || turnNumber > 50;
|
||||
}
|
||||
|
||||
@@ -283,7 +210,7 @@ public class GameSession {
|
||||
p.put("poison", poison[i]);
|
||||
p.put("commanderTax", commanderTax[i]);
|
||||
p.put("handCount", hands[i].size());
|
||||
p.put("hand", i == 0 ? hands[i] : List.of());
|
||||
p.put("hand", i == 0 ? hands[i] : List.of()); // hide opponent hands
|
||||
p.put("battlefield", battlefields[i]);
|
||||
p.put("graveyard", graveyards[i]);
|
||||
p.put("commandZone", commandZones[i]);
|
||||
|
||||
@@ -90,7 +90,7 @@ public class LabCli implements Callable<Integer> {
|
||||
description = "Master RNG seed for reproducibility (blank for random)")
|
||||
private String seed;
|
||||
|
||||
@Option(names = {"--output", "-o"}, defaultValue = "results/ml-decision-latest.json",
|
||||
@Option(names = {"--output", "-o"}, defaultValue = "results/batch-latest.json",
|
||||
description = "Output JSON file path")
|
||||
private String outputPath;
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ public class JsonExporter {
|
||||
* Write a BatchResult to a JSON file.
|
||||
*
|
||||
* @param result The batch result to export
|
||||
* @param filePath Output file path (e.g., "results/ml-decision-20260306-001.json")
|
||||
* @param filePath Output file path (e.g., "results/batch-20260306-001.json")
|
||||
* @throws IOException if file cannot be written
|
||||
*/
|
||||
public static void writeToFile(BatchResult result, String filePath) throws IOException {
|
||||
|
||||
+1
-1
@@ -23,7 +23,7 @@
|
||||
<div class="coach-status-items">
|
||||
<div class="coach-status-item" id="status-llm">
|
||||
<span class="status-dot status-unknown"></span>
|
||||
<span class="status-label">Perplexity</span>
|
||||
<span class="status-label">LM Studio</span>
|
||||
<span class="status-value" id="status-llm-value">Checking...</span>
|
||||
</div>
|
||||
<div class="coach-status-item" id="status-embeddings">
|
||||
|
||||
@@ -2841,309 +2841,3 @@
|
||||
height: auto;
|
||||
border-radius: 12px;
|
||||
}
|
||||
|
||||
/* ── 17. Stats Dashboard ─────────────────────────────────────── */
|
||||
|
||||
.coll-stats-btn {
|
||||
background: rgba(99,102,241,0.15);
|
||||
border: 1px solid rgba(99,102,241,0.4);
|
||||
color: var(--accent, #6366f1);
|
||||
border-radius: 6px;
|
||||
padding: 6px 12px;
|
||||
font-size: 0.8rem;
|
||||
cursor: pointer;
|
||||
white-space: nowrap;
|
||||
transition: background 0.15s, border-color 0.15s;
|
||||
}
|
||||
.coll-stats-btn:hover {
|
||||
background: rgba(99,102,241,0.3);
|
||||
border-color: var(--accent, #6366f1);
|
||||
}
|
||||
|
||||
.coll-stats-panel {
|
||||
background: var(--surface, #161b22);
|
||||
border: 1px solid var(--border, #30363d);
|
||||
border-radius: 10px;
|
||||
padding: 20px 24px;
|
||||
margin: 0 0 12px 0;
|
||||
animation: coll-fade-in 0.2s ease;
|
||||
}
|
||||
|
||||
.coll-stats-loading {
|
||||
color: var(--text-secondary, #8b949e);
|
||||
padding: 16px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.coll-stats-grid {
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
gap: 20px;
|
||||
}
|
||||
|
||||
/* Summary KPI cards */
|
||||
.coll-stats-summary {
|
||||
display: flex;
|
||||
gap: 12px;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
.coll-stat-card {
|
||||
flex: 1;
|
||||
min-width: 100px;
|
||||
background: var(--bg, #0d1117);
|
||||
border: 1px solid var(--border, #30363d);
|
||||
border-radius: 8px;
|
||||
padding: 12px 16px;
|
||||
text-align: center;
|
||||
}
|
||||
.coll-stat-num {
|
||||
font-size: 1.5rem;
|
||||
font-weight: 700;
|
||||
color: var(--text, #e6edf3);
|
||||
line-height: 1.2;
|
||||
}
|
||||
.coll-stat-label {
|
||||
font-size: 0.72rem;
|
||||
color: var(--text-secondary, #8b949e);
|
||||
margin-top: 4px;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.04em;
|
||||
}
|
||||
|
||||
/* Section headers */
|
||||
.coll-stats-section {
|
||||
border-top: 1px solid var(--border, #30363d);
|
||||
padding-top: 14px;
|
||||
}
|
||||
.coll-stats-section h4 {
|
||||
font-size: 0.8rem;
|
||||
font-weight: 600;
|
||||
color: var(--text-secondary, #8b949e);
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.06em;
|
||||
margin: 0 0 10px 0;
|
||||
}
|
||||
|
||||
/* CMC vertical bar chart */
|
||||
.coll-stat-bar-chart {
|
||||
display: flex;
|
||||
align-items: flex-end;
|
||||
gap: 4px;
|
||||
height: 64px;
|
||||
padding-bottom: 20px;
|
||||
position: relative;
|
||||
}
|
||||
.coll-stat-bar-col {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
flex: 1;
|
||||
height: 100%;
|
||||
justify-content: flex-end;
|
||||
position: relative;
|
||||
}
|
||||
.coll-stat-bar {
|
||||
width: 100%;
|
||||
background: var(--accent, #6366f1);
|
||||
border-radius: 3px 3px 0 0;
|
||||
min-height: 2px;
|
||||
transition: height 0.3s ease;
|
||||
}
|
||||
.coll-stat-bar-label {
|
||||
position: absolute;
|
||||
bottom: -18px;
|
||||
font-size: 0.68rem;
|
||||
color: var(--text-secondary, #8b949e);
|
||||
}
|
||||
|
||||
/* Horizontal bar rows (colors, types, rarity, categories) */
|
||||
.coll-stat-color-bar,
|
||||
.coll-stat-type-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
.coll-stat-color-pip {
|
||||
width: 22px;
|
||||
height: 22px;
|
||||
border-radius: 50%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
font-size: 0.65rem;
|
||||
font-weight: 700;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
.coll-stat-type-label {
|
||||
width: 90px;
|
||||
font-size: 0.75rem;
|
||||
color: var(--text, #e6edf3);
|
||||
flex-shrink: 0;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
.coll-stat-hbar-track {
|
||||
flex: 1;
|
||||
height: 10px;
|
||||
background: var(--bg, #0d1117);
|
||||
border-radius: 5px;
|
||||
overflow: hidden;
|
||||
border: 1px solid var(--border, #30363d);
|
||||
}
|
||||
.coll-stat-hbar {
|
||||
height: 100%;
|
||||
border-radius: 5px;
|
||||
transition: width 0.4s ease;
|
||||
}
|
||||
.coll-stat-hbar-type {
|
||||
background: var(--accent, #6366f1);
|
||||
}
|
||||
.coll-stat-hbar-cat {
|
||||
background: #2ea043;
|
||||
}
|
||||
.coll-stat-hbar-val {
|
||||
width: 36px;
|
||||
font-size: 0.72rem;
|
||||
color: var(--text-secondary, #8b949e);
|
||||
text-align: right;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
/* Top value cards list */
|
||||
.coll-stat-top-row {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
font-size: 0.78rem;
|
||||
padding: 3px 0;
|
||||
border-bottom: 1px solid var(--border, #30363d);
|
||||
gap: 8px;
|
||||
}
|
||||
.coll-stat-top-row span:first-child {
|
||||
color: var(--text, #e6edf3);
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
.coll-stat-top-row span:last-child {
|
||||
color: #3fb950;
|
||||
font-weight: 600;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.coll-stats-empty {
|
||||
color: var(--text-secondary, #8b949e);
|
||||
font-size: 0.78rem;
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
@media (min-width: 900px) {
|
||||
.coll-stats-grid {
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
}
|
||||
.coll-stats-summary {
|
||||
grid-column: 1 / -1;
|
||||
}
|
||||
}
|
||||
@media (min-width: 1400px) {
|
||||
.coll-stats-grid {
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* ── 18. Column Visibility Panel ───────────────────────────── */
|
||||
|
||||
.coll-col-toggle-btn {
|
||||
background: rgba(139,148,158,0.1);
|
||||
border: 1px solid var(--border, #30363d);
|
||||
color: var(--text-secondary, #8b949e);
|
||||
border-radius: 6px;
|
||||
padding: 6px 12px;
|
||||
font-size: 0.8rem;
|
||||
cursor: pointer;
|
||||
white-space: nowrap;
|
||||
transition: background 0.15s;
|
||||
}
|
||||
.coll-col-toggle-btn:hover {
|
||||
background: rgba(139,148,158,0.2);
|
||||
color: var(--text, #e6edf3);
|
||||
}
|
||||
|
||||
.coll-col-panel {
|
||||
position: absolute;
|
||||
top: calc(100% + 6px);
|
||||
right: 0;
|
||||
z-index: 500;
|
||||
background: var(--surface, #161b22);
|
||||
border: 1px solid var(--border, #30363d);
|
||||
border-radius: 10px;
|
||||
box-shadow: 0 8px 24px rgba(0,0,0,0.4);
|
||||
min-width: 180px;
|
||||
animation: coll-fade-in 0.15s ease;
|
||||
}
|
||||
|
||||
.coll-col-panel-inner {
|
||||
padding: 10px 12px 12px;
|
||||
}
|
||||
|
||||
.coll-col-panel-hdr {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
font-size: 0.78rem;
|
||||
font-weight: 600;
|
||||
color: var(--text-secondary, #8b949e);
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.05em;
|
||||
margin-bottom: 8px;
|
||||
padding-bottom: 6px;
|
||||
border-bottom: 1px solid var(--border, #30363d);
|
||||
}
|
||||
|
||||
.coll-col-close {
|
||||
background: none;
|
||||
border: none;
|
||||
color: var(--text-secondary, #8b949e);
|
||||
cursor: pointer;
|
||||
font-size: 1rem;
|
||||
padding: 0 4px;
|
||||
line-height: 1;
|
||||
}
|
||||
.coll-col-close:hover { color: var(--text, #e6edf3); }
|
||||
|
||||
.coll-col-toggle-item {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
padding: 4px 0;
|
||||
font-size: 0.8rem;
|
||||
color: var(--text, #e6edf3);
|
||||
cursor: pointer;
|
||||
user-select: none;
|
||||
}
|
||||
.coll-col-toggle-item input[type="checkbox"] {
|
||||
accent-color: var(--accent, #6366f1);
|
||||
cursor: pointer;
|
||||
}
|
||||
.coll-col-toggle-item:hover {
|
||||
color: var(--accent, #6366f1);
|
||||
}
|
||||
|
||||
.coll-col-reset {
|
||||
margin-top: 10px;
|
||||
width: 100%;
|
||||
background: rgba(99,102,241,0.1);
|
||||
border: 1px solid rgba(99,102,241,0.3);
|
||||
color: var(--accent, #6366f1);
|
||||
border-radius: 5px;
|
||||
padding: 5px 8px;
|
||||
font-size: 0.75rem;
|
||||
cursor: pointer;
|
||||
transition: background 0.15s;
|
||||
}
|
||||
.coll-col-reset:hover {
|
||||
background: rgba(99,102,241,0.25);
|
||||
}
|
||||
+8
-238
@@ -410,148 +410,6 @@ const Collection = (() => {
|
||||
renderCountBadge();
|
||||
}
|
||||
|
||||
// ── Stats Dashboard ──────────────────────────────────────
|
||||
let statsData = null;
|
||||
let statsOpen = false;
|
||||
|
||||
async function fetchStats() {
|
||||
try {
|
||||
const res = await fetch(`${API_BASE}/api/collection/stats`);
|
||||
if (!res.ok) throw new Error(`HTTP ${res.status}`);
|
||||
statsData = await res.json();
|
||||
} catch (err) {
|
||||
console.error('[Collection] fetchStats error:', err);
|
||||
statsData = null;
|
||||
}
|
||||
}
|
||||
|
||||
function toggleStats() {
|
||||
statsOpen = !statsOpen;
|
||||
const panel = document.getElementById('coll-stats-panel');
|
||||
if (!panel) return;
|
||||
if (statsOpen) {
|
||||
if (!statsData) {
|
||||
panel.innerHTML = '<div class="coll-stats-loading">Loading stats…</div>';
|
||||
panel.style.display = 'block';
|
||||
fetchStats().then(() => renderStatsPanel());
|
||||
} else {
|
||||
renderStatsPanel();
|
||||
}
|
||||
panel.style.display = 'block';
|
||||
} else {
|
||||
panel.style.display = 'none';
|
||||
}
|
||||
}
|
||||
|
||||
function renderStatsPanel() {
|
||||
const panel = document.getElementById('coll-stats-panel');
|
||||
if (!panel || !statsData) return;
|
||||
const s = statsData;
|
||||
|
||||
// CMC curve bar chart (CSS-only)
|
||||
const cmcMax = Math.max(...Object.values(s.cmcCurve || {}), 1);
|
||||
const cmcBars = [0,1,2,3,4,5,6,7].map(i => {
|
||||
const count = (s.cmcCurve || {})[String(i)] || 0;
|
||||
const pct = Math.round((count / cmcMax) * 100);
|
||||
const label = i === 7 ? '7+' : String(i);
|
||||
return `<div class="coll-stat-bar-col">
|
||||
<div class="coll-stat-bar" style="height:${pct}%" title="${count}"></div>
|
||||
<span class="coll-stat-bar-label">${label}</span>
|
||||
</div>`;
|
||||
}).join('');
|
||||
|
||||
// Color distribution
|
||||
const colorTotal = Math.max(Object.values(s.colorDistribution || {}).reduce((a,b) => a+b, 0), 1);
|
||||
const colorBars = ['W','U','B','R','G','C'].map(c => {
|
||||
const count = (s.colorDistribution || {})[c] || 0;
|
||||
const pct = Math.round((count / colorTotal) * 100);
|
||||
const ci = COLOR_MAP[c];
|
||||
return `<div class="coll-stat-color-bar">
|
||||
<span class="coll-stat-color-pip" style="background:${ci.bg};color:${ci.color}">${ci.label}</span>
|
||||
<div class="coll-stat-hbar-track"><div class="coll-stat-hbar" style="width:${pct}%;background:${ci.bg}"></div></div>
|
||||
<span class="coll-stat-hbar-val">${count}</span>
|
||||
</div>`;
|
||||
}).join('');
|
||||
|
||||
// Type distribution
|
||||
const typeTotal = Math.max(Object.values(s.typeDistribution || {}).reduce((a,b) => a+b, 0), 1);
|
||||
const typeBars = Object.entries(s.typeDistribution || {}).sort((a,b) => b[1]-a[1]).map(([t, count]) => {
|
||||
const pct = Math.round((count / typeTotal) * 100);
|
||||
return `<div class="coll-stat-type-row">
|
||||
<span class="coll-stat-type-label">${escapeHtml(t)}</span>
|
||||
<div class="coll-stat-hbar-track"><div class="coll-stat-hbar coll-stat-hbar-type" style="width:${pct}%"></div></div>
|
||||
<span class="coll-stat-hbar-val">${count}</span>
|
||||
</div>`;
|
||||
}).join('');
|
||||
|
||||
// Rarity distribution
|
||||
const rarityOrder = ['common','uncommon','rare','mythic'];
|
||||
const rarityColors = {common:'#706f6f', uncommon:'#859ba6', rare:'#c9a849', mythic:'#d35400'};
|
||||
const rarityTotal = Math.max(Object.values(s.rarityDistribution || {}).reduce((a,b) => a+b, 0), 1);
|
||||
const rarityBars = rarityOrder.map(r => {
|
||||
const count = (s.rarityDistribution || {})[r] || 0;
|
||||
const pct = Math.round((count / rarityTotal) * 100);
|
||||
return `<div class="coll-stat-type-row">
|
||||
<span class="coll-stat-type-label" style="color:${rarityColors[r] || '#ccc'}">${r.charAt(0).toUpperCase() + r.slice(1)}</span>
|
||||
<div class="coll-stat-hbar-track"><div class="coll-stat-hbar" style="width:${pct}%;background:${rarityColors[r] || '#555'}"></div></div>
|
||||
<span class="coll-stat-hbar-val">${count}</span>
|
||||
</div>`;
|
||||
}).join('');
|
||||
|
||||
// Top value cards
|
||||
const topCards = (s.topValueCards || []).map(c =>
|
||||
`<div class="coll-stat-top-row"><span>${escapeHtml(c.name)}</span><span>$${Number(c.price).toFixed(2)}</span></div>`
|
||||
).join('');
|
||||
|
||||
// Category/role coverage
|
||||
const catEntries = Object.entries(s.categoryDistribution || {}).sort((a,b) => b[1]-a[1]).slice(0, 12);
|
||||
const catMax = Math.max(...catEntries.map(e => e[1]), 1);
|
||||
const catBars = catEntries.map(([cat, count]) => {
|
||||
const pct = Math.round((count / catMax) * 100);
|
||||
return `<div class="coll-stat-type-row">
|
||||
<span class="coll-stat-type-label">${escapeHtml(cat)}</span>
|
||||
<div class="coll-stat-hbar-track"><div class="coll-stat-hbar coll-stat-hbar-cat" style="width:${pct}%"></div></div>
|
||||
<span class="coll-stat-hbar-val">${count}</span>
|
||||
</div>`;
|
||||
}).join('');
|
||||
|
||||
panel.innerHTML = `
|
||||
<div class="coll-stats-grid">
|
||||
<div class="coll-stats-summary">
|
||||
<div class="coll-stat-card"><div class="coll-stat-num">${(s.totalCards || 0).toLocaleString()}</div><div class="coll-stat-label">Total Cards</div></div>
|
||||
<div class="coll-stat-card"><div class="coll-stat-num">${(s.totalUniqueCards || 0).toLocaleString()}</div><div class="coll-stat-label">Unique</div></div>
|
||||
<div class="coll-stat-card"><div class="coll-stat-num">$${(s.totalValue || 0).toLocaleString(undefined,{minimumFractionDigits:2})}</div><div class="coll-stat-label">Total Value</div></div>
|
||||
<div class="coll-stat-card"><div class="coll-stat-num">${s.avgCmc || 0}</div><div class="coll-stat-label">Avg CMC</div></div>
|
||||
</div>
|
||||
<div class="coll-stats-section">
|
||||
<h4>CMC Curve</h4>
|
||||
<div class="coll-stat-bar-chart">${cmcBars}</div>
|
||||
</div>
|
||||
<div class="coll-stats-section">
|
||||
<h4>Color Distribution</h4>
|
||||
${colorBars}
|
||||
</div>
|
||||
<div class="coll-stats-section">
|
||||
<h4>Type Distribution</h4>
|
||||
${typeBars}
|
||||
</div>
|
||||
<div class="coll-stats-section">
|
||||
<h4>Rarity</h4>
|
||||
${rarityBars}
|
||||
</div>
|
||||
<div class="coll-stats-section">
|
||||
<h4>Role Coverage</h4>
|
||||
${catBars || '<div class="coll-stats-empty">No categories assigned yet</div>'}
|
||||
</div>
|
||||
<div class="coll-stats-section">
|
||||
<h4>Top Value Cards</h4>
|
||||
${topCards || '<div class="coll-stats-empty">No priced cards</div>'}
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
|
||||
async function fetchCardDetail(cardId) {
|
||||
const res = await fetch(`${API_BASE}/api/collection/${cardId}`);
|
||||
if (!res.ok) throw new Error(`HTTP ${res.status}`);
|
||||
@@ -586,8 +444,7 @@ const Collection = (() => {
|
||||
// Pre-load set/keyword caches for filter autocomplete
|
||||
loadSetsCache();
|
||||
loadKeywordsCache();
|
||||
applyColumnVisibility();
|
||||
await fetchCollection();
|
||||
await fetchCollection();
|
||||
}
|
||||
|
||||
/** Adjust table container height based on actual topbar height */
|
||||
@@ -632,17 +489,10 @@ const Collection = (() => {
|
||||
<button class="coll-export-btn" onclick="Collection.openExport()">Export</button>
|
||||
<button class="coll-autoclassify-btn" onclick="Collection.autoClassify()" title="Auto-detect categories (Ramp, Draw, Removal, etc.) for uncategorized cards">Auto-Classify</button>
|
||||
<button class="coll-reenrich-btn" onclick="Collection.reEnrich()" title="Re-fetch all card data from Scryfall">Refresh Data</button>
|
||||
<button class="coll-stats-btn" onclick="Collection.toggleStats()" title="Show collection statistics dashboard">📊 Stats</button>
|
||||
<div style="position:relative">
|
||||
<button class="coll-col-toggle-btn" onclick="Collection.openColumnPanel()" title="Show/hide table columns">☰ Columns</button>
|
||||
<div id="coll-col-panel" class="coll-col-panel" style="display:none"></div>
|
||||
</div>
|
||||
<a href="deckbuilder.html" class="coll-nav-link" style="color:var(--lab-purple);border-color:var(--lab-purple)">⚔ Deck Builder</a>
|
||||
<a href="deckbuilder.html" class="coll-nav-link" style="color:var(--lab-purple);border-color:var(--lab-purple)">⚔ Deck Builder</a>
|
||||
<a href="deckgenerator.html" class="coll-nav-link" style="color:var(--lab-warning);border-color:var(--lab-warning)">⚡ Auto Gen</a>
|
||||
</div>
|
||||
</div>
|
||||
<!-- Stats Dashboard Panel -->
|
||||
<div id="coll-stats-panel" class="coll-stats-panel" style="display:none"></div>
|
||||
|
||||
<!-- Main -->
|
||||
<div class="coll-main">
|
||||
@@ -971,79 +821,6 @@ const Collection = (() => {
|
||||
</div>`;
|
||||
}
|
||||
|
||||
// ── Column Visibility ──────────────────────────────────────
|
||||
function colVis(key) {
|
||||
return state.preferences.visibleColumns.includes(key) ? '' : 'display:none;';
|
||||
}
|
||||
|
||||
function toggleColumn(key) {
|
||||
const cols = state.preferences.visibleColumns;
|
||||
const idx = cols.indexOf(key);
|
||||
if (idx >= 0) {
|
||||
if (cols.length <= 1) return; // keep at least 1 column
|
||||
cols.splice(idx, 1);
|
||||
} else {
|
||||
cols.push(key);
|
||||
}
|
||||
savePreferences();
|
||||
renderTable();
|
||||
applyColumnVisibility();
|
||||
}
|
||||
|
||||
function renderColumnPanel() {
|
||||
const panel = document.getElementById('coll-col-panel');
|
||||
if (!panel) return;
|
||||
const cols = COLUMNS.map(col => {
|
||||
const checked = state.preferences.visibleColumns.includes(col.key) ? 'checked' : '';
|
||||
return `<label class="coll-col-toggle-item">
|
||||
<input type="checkbox" ${checked} onchange="Collection.toggleColumn('${col.key}')">
|
||||
${escapeHtml(col.label)}
|
||||
</label>`;
|
||||
}).join('');
|
||||
panel.innerHTML = `
|
||||
<div class="coll-col-panel-inner">
|
||||
<div class="coll-col-panel-hdr">Columns <button class="coll-col-close" onclick="Collection.closeColumnPanel()">×</button></div>
|
||||
${cols}
|
||||
<button class="coll-col-reset" onclick="Collection.resetColumns()">Reset Defaults</button>
|
||||
</div>`;
|
||||
panel.style.display = 'block';
|
||||
}
|
||||
|
||||
function openColumnPanel() {
|
||||
const panel = document.getElementById('coll-col-panel');
|
||||
if (!panel) return;
|
||||
if (panel.style.display === 'block') {
|
||||
panel.style.display = 'none';
|
||||
} else {
|
||||
renderColumnPanel();
|
||||
}
|
||||
}
|
||||
|
||||
function closeColumnPanel() {
|
||||
const panel = document.getElementById('coll-col-panel');
|
||||
if (panel) panel.style.display = 'none';
|
||||
}
|
||||
|
||||
function resetColumns() {
|
||||
state.preferences.visibleColumns = ['quantity','name','mana_cost','type_line','color_identity','cmc','power_toughness','rarity','set_name','tcg_price','edhrec_rank','salt_score','category','finish'];
|
||||
savePreferences();
|
||||
renderTable();
|
||||
renderColumnPanel();
|
||||
}
|
||||
function applyColumnVisibility() {
|
||||
let styleEl = document.getElementById('coll-col-vis-style');
|
||||
if (!styleEl) {
|
||||
styleEl = document.createElement('style');
|
||||
styleEl.id = 'coll-col-vis-style';
|
||||
document.head.appendChild(styleEl);
|
||||
}
|
||||
const hidden = COLUMNS.filter(col => !state.preferences.visibleColumns.includes(col.key));
|
||||
styleEl.textContent = hidden.map(col =>
|
||||
`.coll-th-${col.key}, .coll-td-${col.key} { display: none !important; }`
|
||||
).join('\n');
|
||||
}
|
||||
|
||||
|
||||
// ── Table Header ────────────────────────────────────────
|
||||
|
||||
const COLUMNS = [
|
||||
@@ -1066,8 +843,8 @@ const Collection = (() => {
|
||||
];
|
||||
|
||||
function renderTableHeaderHtml() {
|
||||
const visibleCols = COLUMNS.filter(col => state.preferences.visibleColumns.includes(col.key));
|
||||
const headers = visibleCols.map(col => { if (!col.sortable) {
|
||||
const headers = COLUMNS.map(col => {
|
||||
if (!col.sortable) {
|
||||
return `<th class="coll-th coll-th-${col.key}">${col.label}</th>`;
|
||||
}
|
||||
const isActive = state.sortField === col.key;
|
||||
@@ -1096,12 +873,12 @@ const Collection = (() => {
|
||||
}
|
||||
|
||||
if (state.loading) {
|
||||
tbody.innerHTML = `<tr><td colspan="${state.preferences.visibleColumns.length}" class="coll-empty">Loading…</td></tr>`;
|
||||
tbody.innerHTML = `<tr><td colspan="${COLUMNS.length}" class="coll-empty">Loading…</td></tr>`;
|
||||
return;
|
||||
}
|
||||
|
||||
if (state.items.length === 0) {
|
||||
tbody.innerHTML = `<tr><td colspan="${state.preferences.visibleColumns.length}" class="coll-empty">
|
||||
tbody.innerHTML = `<tr><td colspan="${COLUMNS.length}" class="coll-empty">
|
||||
<div class="coll-empty-state">
|
||||
<div class="coll-empty-icon">🃏</div>
|
||||
<div>No cards in collection</div>
|
||||
@@ -2322,8 +2099,7 @@ const Collection = (() => {
|
||||
if (footer) footer.style.display = 'none';
|
||||
|
||||
// Refresh collection
|
||||
applyColumnVisibility();
|
||||
await fetchCollection();
|
||||
await fetchCollection();
|
||||
|
||||
} catch (err) {
|
||||
if (statusEl) {
|
||||
@@ -2960,7 +2736,7 @@ const Collection = (() => {
|
||||
// Refresh collection after short delay
|
||||
setTimeout(() => {
|
||||
closeScan();
|
||||
fetchCollection();
|
||||
loadCollection();
|
||||
}, 1500);
|
||||
} catch (e) {
|
||||
if (statusEl) statusEl.innerHTML = '<div class="coll-scan-error-msg">Failed: ' + escapeHtml(e.message) + '</div>';
|
||||
@@ -3075,11 +2851,5 @@ const Collection = (() => {
|
||||
popoverAddCatFromInput,
|
||||
reEnrich,
|
||||
autoClassify,
|
||||
toggleStats,
|
||||
// Column visibility
|
||||
toggleColumn,
|
||||
openColumnPanel,
|
||||
closeColumnPanel,
|
||||
resetColumns,
|
||||
};
|
||||
})();
|
||||
+1
-103
@@ -1297,106 +1297,4 @@
|
||||
|
||||
.dg-log-error {
|
||||
color: #f59e0b;
|
||||
}
|
||||
|
||||
/* ── Progress Bar (Deck Generation) ──────────────────── */
|
||||
.dg-progress-wrap {
|
||||
width: 100%;
|
||||
max-width: 400px;
|
||||
margin-top: 16px;
|
||||
}
|
||||
|
||||
.dg-progress-bar {
|
||||
height: 6px;
|
||||
background: var(--surface-2, #2a2a3a);
|
||||
border-radius: 3px;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.dg-progress-fill {
|
||||
height: 100%;
|
||||
width: 0%;
|
||||
background: linear-gradient(90deg, var(--accent, #7c6ff7), #a78bfa);
|
||||
border-radius: 3px;
|
||||
transition: width 1s ease;
|
||||
}
|
||||
|
||||
.dg-progress-meta {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
margin-top: 6px;
|
||||
font-size: 0.78rem;
|
||||
}
|
||||
|
||||
.dg-progress-phase {
|
||||
color: var(--text-muted, #999);
|
||||
}
|
||||
|
||||
.dg-progress-elapsed {
|
||||
color: var(--text-muted, #999);
|
||||
font-variant-numeric: tabular-nums;
|
||||
}
|
||||
|
||||
/* — Omit Cards Chips ————————————————————————— */
|
||||
.dg-omit-wrap {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
padding: 6px 8px;
|
||||
border: 1px solid var(--border, #333);
|
||||
border-radius: 6px;
|
||||
background: var(--bg-input, #1a1a2e);
|
||||
min-height: 38px;
|
||||
cursor: text;
|
||||
}
|
||||
|
||||
.dg-omit-wrap:focus-within {
|
||||
border-color: var(--accent, #6c5ce7);
|
||||
box-shadow: 0 0 0 2px rgba(108, 92, 231, 0.25);
|
||||
}
|
||||
|
||||
.dg-omit-chips {
|
||||
display: contents;
|
||||
}
|
||||
|
||||
.dg-chip {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
padding: 2px 8px;
|
||||
border-radius: 12px;
|
||||
background: var(--accent, #6c5ce7);
|
||||
color: #fff;
|
||||
font-size: 0.8rem;
|
||||
white-space: nowrap;
|
||||
line-height: 1.6;
|
||||
}
|
||||
|
||||
.dg-chip-x {
|
||||
cursor: pointer;
|
||||
font-size: 0.9rem;
|
||||
opacity: 0.7;
|
||||
margin-left: 2px;
|
||||
}
|
||||
|
||||
.dg-chip-x:hover {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
.dg-omit-input {
|
||||
flex: 1 1 120px;
|
||||
border: none !important;
|
||||
background: transparent !important;
|
||||
padding: 2px 4px !important;
|
||||
min-width: 120px;
|
||||
outline: none;
|
||||
box-shadow: none !important;
|
||||
}
|
||||
|
||||
.dg-hint {
|
||||
display: block;
|
||||
margin-top: 6px;
|
||||
color: var(--text-muted, #999);
|
||||
font-size: 0.75rem;
|
||||
}
|
||||
}
|
||||
@@ -138,25 +138,6 @@
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Omit Cards (chips input) -->
|
||||
<div class="dg-panel">
|
||||
<div class="dg-panel-header">
|
||||
<span class="dg-panel-title">Omit Cards</span>
|
||||
</div>
|
||||
<div class="dg-panel-body">
|
||||
<div class="dg-omit-wrap" id="dg-omit-wrap">
|
||||
<div class="dg-omit-chips" id="dg-omit-chips"></div>
|
||||
<input
|
||||
type="text"
|
||||
class="dg-input dg-omit-input"
|
||||
id="dg-omit-input"
|
||||
placeholder="Type a card name and press Enter…"
|
||||
/>
|
||||
</div>
|
||||
<small class="dg-hint">Cards listed here will be excluded from the generated deck.</small>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Action Buttons -->
|
||||
<div class="dg-actions">
|
||||
<button class="dg-btn dg-btn-preview" id="dg-preview-btn" disabled>
|
||||
@@ -185,15 +166,6 @@
|
||||
<div class="dg-spinner"></div>
|
||||
<div class="dg-loading-text" id="dg-loading-text">Generating deck via Local AI...</div>
|
||||
</div>
|
||||
<div class="dg-progress-wrap" id="dg-progress-wrap" style="display:none">
|
||||
<div class="dg-progress-bar">
|
||||
<div class="dg-progress-fill" id="dg-progress-fill"></div>
|
||||
</div>
|
||||
<div class="dg-progress-meta">
|
||||
<span class="dg-progress-phase" id="dg-progress-phase"></span>
|
||||
<span class="dg-progress-elapsed" id="dg-progress-elapsed">0s elapsed</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Results -->
|
||||
<div class="dg-results" id="dg-results" style="display:none">
|
||||
|
||||
+1
-115
@@ -53,95 +53,6 @@ const DeckGenerator = (() => {
|
||||
|
||||
let searchTimeout = null;
|
||||
|
||||
// ── Progress bar state ──────────────────────────────
|
||||
const PROGRESS_PHASES = [
|
||||
{ at: 0, pct: 5, msg: 'Connecting to AI model...' },
|
||||
{ at: 3, pct: 10, msg: 'Resolving commander on Scryfall...' },
|
||||
{ at: 6, pct: 18, msg: 'Building collection summary...' },
|
||||
{ at: 10, pct: 25, msg: 'Sending prompt to LLM...' },
|
||||
{ at: 20, pct: 40, msg: 'AI is building the 99...' },
|
||||
{ at: 35, pct: 55, msg: 'Selecting cards and filling slots...' },
|
||||
{ at: 50, pct: 65, msg: 'Running smart substitution...' },
|
||||
{ at: 70, pct: 78, msg: 'Cross-referencing with collection...' },
|
||||
{ at: 90, pct: 88, msg: 'Almost there — finalizing deck...' },
|
||||
{ at: 110, pct: 93, msg: 'Still working — large model can take a moment...' },
|
||||
];
|
||||
let _progressInterval = null;
|
||||
let _progressStart = 0;
|
||||
|
||||
function startProgress() {
|
||||
_progressStart = Date.now();
|
||||
const wrap = $('dg-progress-wrap');
|
||||
const fill = $('dg-progress-fill');
|
||||
const phase = $('dg-progress-phase');
|
||||
const elapsed = $('dg-progress-elapsed');
|
||||
if (!wrap) return;
|
||||
wrap.style.display = 'block';
|
||||
fill.style.width = '0%';
|
||||
phase.textContent = '';
|
||||
elapsed.textContent = '0s elapsed';
|
||||
let lastPhaseIdx = -1;
|
||||
_progressInterval = setInterval(() => {
|
||||
const secs = Math.floor((Date.now() - _progressStart) / 1000);
|
||||
elapsed.textContent = secs + 's elapsed';
|
||||
for (let i = PROGRESS_PHASES.length - 1; i >= 0; i--) {
|
||||
if (secs >= PROGRESS_PHASES[i].at) {
|
||||
fill.style.width = PROGRESS_PHASES[i].pct + '%';
|
||||
if (i !== lastPhaseIdx) {
|
||||
phase.textContent = PROGRESS_PHASES[i].msg;
|
||||
logMessage(PROGRESS_PHASES[i].msg, 'info');
|
||||
lastPhaseIdx = i;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
function stopProgress(success) {
|
||||
if (_progressInterval) {
|
||||
clearInterval(_progressInterval);
|
||||
_progressInterval = null;
|
||||
}
|
||||
const fill = $('dg-progress-fill');
|
||||
const phase = $('dg-progress-phase');
|
||||
const elapsed = $('dg-progress-elapsed');
|
||||
if (fill) fill.style.width = success ? '100%' : '0%';
|
||||
if (phase) phase.textContent = success ? 'Done!' : 'Failed';
|
||||
const secs = Math.floor((Date.now() - _progressStart) / 1000);
|
||||
if (elapsed) elapsed.textContent = secs + 's total';
|
||||
}
|
||||
|
||||
// ── Omit Cards (chips) ─────────────────────────────
|
||||
let omitCards = [];
|
||||
|
||||
function addOmitCard(name) {
|
||||
const trimmed = name.trim();
|
||||
if (!trimmed) return;
|
||||
if (omitCards.some(c => c.toLowerCase() === trimmed.toLowerCase())) return;
|
||||
omitCards.push(trimmed);
|
||||
renderOmitChips();
|
||||
}
|
||||
|
||||
function removeOmitCard(idx) {
|
||||
omitCards.splice(idx, 1);
|
||||
renderOmitChips();
|
||||
}
|
||||
|
||||
function renderOmitChips() {
|
||||
const container = $('dg-omit-chips');
|
||||
if (!container) return;
|
||||
container.innerHTML = omitCards.map((name, i) =>
|
||||
'<span class="dg-chip">' +
|
||||
escHtml(name) +
|
||||
'<span class="dg-chip-x" data-idx="' + i + '">×</span>' +
|
||||
'</span>'
|
||||
).join('');
|
||||
container.querySelectorAll('.dg-chip-x').forEach(el => {
|
||||
el.addEventListener('click', () => removeOmitCard(parseInt(el.dataset.idx, 10)));
|
||||
});
|
||||
}
|
||||
|
||||
const $ = (id) => document.getElementById(id);
|
||||
|
||||
// ── Init ────────────────────────────────────────────────
|
||||
@@ -207,22 +118,6 @@ const DeckGenerator = (() => {
|
||||
$('dg-export-dck').addEventListener('click', () => exportDeck('dck'));
|
||||
$('dg-export-moxfield').addEventListener('click', () => exportMoxfield());
|
||||
$('dg-export-shopping').addEventListener('click', () => exportShopping());
|
||||
|
||||
// Omit cards chips input
|
||||
const omitInput = $('dg-omit-input');
|
||||
if (omitInput) {
|
||||
omitInput.addEventListener('keydown', (e) => {
|
||||
if (e.key === 'Enter') {
|
||||
e.preventDefault();
|
||||
addOmitCard(omitInput.value);
|
||||
omitInput.value = '';
|
||||
}
|
||||
});
|
||||
}
|
||||
const omitWrap = $('dg-omit-wrap');
|
||||
if (omitWrap) {
|
||||
omitWrap.addEventListener('click', () => omitInput && omitInput.focus());
|
||||
}
|
||||
}
|
||||
|
||||
function checkQueryParams() {
|
||||
@@ -243,7 +138,7 @@ const DeckGenerator = (() => {
|
||||
target_bracket: state.targetBracket,
|
||||
budget_usd: budget,
|
||||
budget_mode: $('dg-budget-mode').value,
|
||||
omit_cards: omitCards.slice(),
|
||||
omit_cards: [],
|
||||
use_collection: $('dg-use-collection').checked,
|
||||
run_substitution: $('dg-substitution').checked,
|
||||
model: $('dg-model').value,
|
||||
@@ -345,12 +240,6 @@ const DeckGenerator = (() => {
|
||||
}
|
||||
|
||||
$('dg-preview-btn').disabled = false;
|
||||
|
||||
// Auto-fill deck name if empty
|
||||
const deckNameInput = $('dg-deck-name');
|
||||
if (deckNameInput && !deckNameInput.value.trim()) {
|
||||
deckNameInput.value = 'Auto - ' + cmdr.name;
|
||||
}
|
||||
}
|
||||
|
||||
function clearCommander() {
|
||||
@@ -395,7 +284,6 @@ const DeckGenerator = (() => {
|
||||
logMessage('Building request body with commander: <b>' + state.commander.name + '</b>', 'info');
|
||||
|
||||
setLoading(true, 'Generating deck via Local AI...');
|
||||
startProgress();
|
||||
|
||||
const body = buildRequestBody();
|
||||
logMessage('Sending request to AI model... this may take a moment.', 'info');
|
||||
@@ -419,12 +307,10 @@ const DeckGenerator = (() => {
|
||||
const stats = state.previewResult.stats || {};
|
||||
const cardCount = (stats.total_cards || 0);
|
||||
logMessage('Deck generated: <b>' + cardCount + ' cards</b> | $' + (stats.total_price_usd || 0).toFixed(2) + ' estimated', 'success');
|
||||
stopProgress(true);
|
||||
renderResults(state.previewResult);
|
||||
|
||||
toast('Deck generated: ' + (stats.total_cards || 0) + ' cards | $' + (stats.total_price_usd || 0), 'success');
|
||||
} catch (e) {
|
||||
stopProgress(false);
|
||||
toast(e.message || 'Generation failed', 'error');
|
||||
logMessage('Error: ' + (e.message || 'Unknown error'), 'error');
|
||||
setLoading(false);
|
||||
|
||||
+1
-1
@@ -62,7 +62,7 @@
|
||||
<div class="deepseek-config-row">
|
||||
<div class="form-group sim-field-grow">
|
||||
<label class="form-label" for="ds-api-base">API Endpoint</label>
|
||||
<input type="text" id="ds-api-base" class="form-input" value="http://localhost:11434" placeholder="http://localhost:11434" />
|
||||
<input type="text" id="ds-api-base" class="form-input" value="http://192.168.0.240:11434" placeholder="http://192.168.0.240:11434" />
|
||||
</div>
|
||||
<div class="form-group sim-field-auto">
|
||||
<label class="form-label" for="ds-model">Model</label>
|
||||
|
||||
Reference in new issue
Block a user