found variable BUG fixed
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2f62d573db
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3 files changed
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+112
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@@ -2,7 +2,7 @@
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function newBubbleSets() {
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const MODULE_NAME = "Bubble Sets";
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const INFO_LOG = false;
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const INFO_LOG = true;
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const ERROR_LOG = true;
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const logger = newDebugLog();
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logger.fileName = MODULE_NAME;
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@@ -37,6 +37,8 @@ function newBubbleSets() {
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function createBubbleSet(pPayload, pEventHandler, callBackFunction) {
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> Entering function."); }
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let bubbleSet = {
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imageId: pPayload.profile.imageId,
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floatingBubbles: [],
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@@ -52,32 +54,110 @@ function newBubbleSets() {
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function onBubblesChanged(pNewBubbles, pBubbleSetIndex) {
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Entering function."); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> pNewBubbles.length = " + pNewBubbles.length); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> pBubbleSetIndex = " + pBubbleSetIndex); }
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let bubbleSet = bubbleSets[pBubbleSetIndex];
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let found = false;
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let newFloatingBubbles;
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/* First we add the new bubbles. */
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/* First we remove the old bubbles. */
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let newFloatingBubbles = []; // We will create a new array of Floating Bubbles as a result of this operation.
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Remove old Bubbles."); }
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for (let i = 0; i < pNewBubbles.length; i++) {
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newFloatingBubbles = []; // We will create a new array of Floating Bubbles as a result of this operation.
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let plotterBubble = pNewBubbles[i];
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let plotterBubbleKey = plotterBubble.date.toString() + plotterBubble.rate.toString();
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let found = false;
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for (let j = 0; j < bubbleSet.floatingBubbles.length; j++) {
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for (let j = 0; j < bubbleSet.floatingBubbles.length; j++) {
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found = false;
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let floatingBubble = bubbleSet.floatingBubbles[j];
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let floatingBubbleKey = floatingBubble.date.toString() + floatingBubble.rate.toString();
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let floatingBubble = bubbleSet.floatingBubbles[j];
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let floatingBubbleKey = floatingBubble.date.toString() + floatingBubble.rate.toString();
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Remove old Bubbles -> j = " + j); }
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for (let i = 0; i < pNewBubbles.length; i++) {
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let plotterBubble = pNewBubbles[i];
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let plotterBubbleKey = plotterBubble.date.toString() + plotterBubble.rate.toString();
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Remove old Bubbles -> i = " + i); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Remove old Bubbles -> floatingBubbleKey = " + floatingBubbleKey); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Remove old Bubbles -> plotterBubbleKey = " + plotterBubbleKey); }
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if (plotterBubbleKey === floatingBubbleKey) {
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found = true;
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break;
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> found = " + found); }
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break;
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}
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}
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Remove old Bubbles -> End of For i."); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Remove old Bubbles -> found = " + found); }
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if (found === false) {
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floatingLayer.removeFloatingObject(floatingBubble.floatingHandle);
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Remove old Bubbles -> floatingBubble.floatingHandle = " + floatingBubble.floatingHandle); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Remove old Bubbles -> Removed from Layer."); }
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} else {
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newFloatingBubbles.push(floatingBubble);
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Remove old Bubbles -> floatingBubble.floatingHandle = " + floatingBubble.floatingHandle); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Remove old Bubbles -> Added to newFloatingBubbles."); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Remove old Bubbles -> newFloatingBubbles.length = " + newFloatingBubbles.length); }
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}
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}
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bubbleSet.floatingBubbles = newFloatingBubbles;
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Remove old Bubbles -> bubbleSet.floatingBubbles.length = " + bubbleSet.floatingBubbles.length); }
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/* Second we add the new bubbles. */
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles."); }
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newFloatingBubbles = []; // We will create a new array of Floating Bubbles as a result of this operation.
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for (let i = 0; i < pNewBubbles.length; i++) {
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found = false;
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let plotterBubble = pNewBubbles[i];
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let plotterBubbleKey = plotterBubble.date.toString() + plotterBubble.rate.toString();
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let floatingBubble;
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let floatingBubbleKey;
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> i = " + i); }
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for (let j = 0; j < bubbleSet.floatingBubbles.length; j++) {
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floatingBubble = bubbleSet.floatingBubbles[j];
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floatingBubbleKey = floatingBubble.date.toString() + floatingBubble.rate.toString();
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> j = " + j); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> floatingBubbleKey = " + floatingBubbleKey); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> plotterBubbleKey = " + plotterBubbleKey); }
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if (plotterBubbleKey === floatingBubbleKey) {
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found = true;
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> found = " + found); }
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break;
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}
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}
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> End of For j."); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> found = " + found); }
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if (found === false) {
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let floatingObject = newFloatingObject();
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@@ -85,7 +165,9 @@ function newBubbleSets() {
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function onInitialized(err) {
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floatingObject.payload = bubbleSet.payload;
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> onInitialized -> Entering function."); }
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floatingObject.payload = bubbleSet.payload;
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floatingObject.payloadBubbleIndex = i;
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floatingObject.payload.profile.imageId = bubbleSet.imageId;
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@@ -109,57 +191,43 @@ function newBubbleSets() {
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floatingObject.labelStrokeStyle = 'rgba(60, 60, 60, 0.50)';
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floatingLayer.addFloatingObject(floatingObject);
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> onInitialized -> New Bubble added to Layer."); }
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plotterBubble.floatingHandle = floatingObject.handle;
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}
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> plotterBubble.floatingHandle = " + plotterBubble.floatingHandle); }
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}
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newFloatingBubbles.push(plotterBubble);
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newFloatingBubbles.push(plotterBubble);
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}
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bubbleSet.floatingBubbles = newFloatingBubbles;
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/* Second we remove the old bubbles. */
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newFloatingBubbles = []; // We will create a new array of Floating Bubbles as a result of this operation.
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found = false;
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for (let j = 0; j < bubbleSet.floatingBubbles.length; j++) {
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let floatingBubble = bubbleSet.floatingBubbles[j];
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let floatingBubbleKey = floatingBubble.date.toString() + floatingBubble.rate.toString();
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for (let i = 0; i < pNewBubbles.length; i++) {
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let plotterBubble = pNewBubbles[i];
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let plotterBubbleKey = plotterBubble.date.toString() + plotterBubble.rate.toString();
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if (plotterBubbleKey === floatingBubbleKey) {
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found = true;
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break;
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> onInitialized -> Added to newFloatingBubbles."); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> onInitialized -> newFloatingBubbles.length = " + newFloatingBubbles.length); }
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}
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}
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if (found === false) {
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floatingLayer.removeFloatingObject(floatingBubble.floatingHandle);
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} else {
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newFloatingBubbles.push(floatingBubble);
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> onInitialized -> Old Bubble Kept."); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> onInitialized -> floatingBubble.floatingHandle = " + floatingBubble.floatingHandle); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> onInitialized -> Added to newFloatingBubbles."); }
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> onInitialized -> newFloatingBubbles.length = " + newFloatingBubbles.length); }
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}
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}
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bubbleSet.floatingBubbles = newFloatingBubbles;
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if (INFO_LOG === true) { logger.write("[INFO] createBubbleSet -> onBubblesChanged -> Add new Bubbles -> bubbleSet.floatingBubbles.length = " + bubbleSet.floatingBubbles.length); }
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}
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}
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function destroyBubbleSet(pHandle) {
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if (INFO_LOG === true) { logger.write("[INFO] destroyBubbleSet -> Entering function."); }
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for (let i = 0; i < bubbleSets.length; i++) {
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let bubbleSet = bubbleSets[i];
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@@ -1,6 +1,12 @@
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function newFloatingLayer() {
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const MODULE_NAME = "Floating Layer";
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const INFO_LOG = true;
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const ERROR_LOG = true;
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const logger = newDebugLog();
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logger.fileName = MODULE_NAME;
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let thisObject = {
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floatingObjects: undefined, // This is the array of floatingObjects being displayed
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addFloatingObject: addFloatingObject,
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@@ -17,6 +23,8 @@ function newFloatingLayer() {
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function initialize(callBackFunction) {
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if (INFO_LOG === true) { logger.write("[INFO] initialize -> Entering function."); }
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thisObject.floatingObjects = []; // We initialize this in order to start the calculations in a clean way.
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callBackFunction();
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@@ -24,20 +32,34 @@ function newFloatingLayer() {
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function addFloatingObject(pFloatingObject) {
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if (INFO_LOG === true) { logger.write("[INFO] addFloatingObject -> Entering function."); }
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innactiveFloatingObjects.push(pFloatingObject);
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if (INFO_LOG === true) { logger.write("[INFO] addFloatingObject -> innactiveFloatingObjects.length = " + innactiveFloatingObjects.length); }
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pFloatingObject.handle = Math.floor((Math.random() * 10000000) + 1);
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if (INFO_LOG === true) { logger.write("[INFO] addFloatingObject -> pFloatingObject.handle = " + pFloatingObject.handle); }
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if (INFO_LOG === true) { logger.write("[INFO] addFloatingObject -> pFloatingObject.type = " + pFloatingObject.type); }
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}
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function removeFloatingObject(pFloatingObjectHandle) {
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if (INFO_LOG === true) { logger.write("[INFO] removeFloatingObject -> Entering function."); }
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for (let i = 0; i < innactiveFloatingObjects.length; i++) {
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let floatingObject = innactiveFloatingObjects[i];
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if (floatingObject.handle === pFloatingObjectHandle) {
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innactiveFloatingObjects.splice(i, 1); // Delete item from array.
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if (INFO_LOG === true) { logger.write("[INFO] removeFloatingObject -> floatingObject.handle = " + floatingObject.handle); }
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if (INFO_LOG === true) { logger.write("[INFO] removeFloatingObject -> Removing floatingObject from innactiveFloatingObjects."); }
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if (INFO_LOG === true) { logger.write("[INFO] removeFloatingObject -> innactiveFloatingObjects.length = " + innactiveFloatingObjects.length); }
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return;
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}
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}
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@@ -48,6 +70,11 @@ function newFloatingLayer() {
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if (floatingObject.handle === pFloatingObjectHandle) {
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thisObject.floatingObjects.splice(i, 1); // Delete item from array.
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if (INFO_LOG === true) { logger.write("[INFO] removeFloatingObject -> floatingObject.handle = " + floatingObject.handle); }
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if (INFO_LOG === true) { logger.write("[INFO] removeFloatingObject -> Removing floatingObject from thisObject.floatingObjects."); }
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if (INFO_LOG === true) { logger.write("[INFO] removeFloatingObject -> thisObject.floatingObjects.length = " + thisObject.floatingObjects.length); }
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return;
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}
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}
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@@ -222,13 +249,25 @@ function newFloatingLayer() {
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if (payload.visible === true) {
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if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> payload.visible = " + payload.visible); }
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/* The first time that the floatingObject becomes visible, we need to do this. */
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floatingObject.radomizeCurrentPosition(payload.position);
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floatingObject.radomizeCurrentSpeed();
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thisObject.floatingObjects.push(floatingObject);
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if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> floatingObject.handle = " + floatingObject.handle); }
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if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> floatingObject added to thisObject.floatingObjects"); }
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if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> thisObject.floatingObjects.length = " + thisObject.floatingObjects.length); }
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innactiveFloatingObjects.splice(i, 1); // Delete item from array.
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if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> floatingObject.handle = " + floatingObject.handle); }
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if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> floatingObject removed from innactiveFloatingObjects"); }
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if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> innactiveFloatingObjects.length = " + innactiveFloatingObjects.length); }
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return; // Only one at the time.
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}
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