UiObject Refactoring part 2

This commit is contained in:
Luis Fernando Molina committed 2019-10-26 18:38:15 +02:00
1 parent d99f6994ed
commit f1d0a9b147
3 files changed
+7 -7

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+2 -2
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@@ -293,7 +293,7 @@ function newFloatingLayer () {
break
}
case 'Strategy Part': {
case 'UI Object': {
payload.targetPosition = floatingObject.payload.targetPosition
payload.visible = floatingObject.payload.visible
break
@@ -563,7 +563,7 @@ function newFloatingLayer () {
payload.targetPosition = floatingObject2.payload.notes[floatingObject2.payloadNoteIndex].position
break
}
case 'Strategy Part': {
case 'UI Object': {
payload.targetPosition = floatingObject2.payload.targetPosition
break
}
@@ -1,6 +1,6 @@
function newStrategyPart () {
const MODULE_NAME = 'Strategy Part'
function newUiObject () {
const MODULE_NAME = 'UI Object'
const ERROR_LOG = true
const logger = newWebDebugLog()
+3 -3
View File
@@ -1,6 +1,6 @@
function uiObjectConstructor () {
const MODULE_NAME = 'Strategy Part Constructor'
const MODULE_NAME = 'UI Object Constructor'
const ERROR_LOG = true
const logger = newWebDebugLog()
logger.fileName = MODULE_NAME
@@ -31,7 +31,7 @@ function uiObjectConstructor () {
let floatingObject = newFloatingObject()
floatingObject.fitFunction = canvas.floatingSpace.fitIntoVisibleArea
floatingObject.container.connectToParent(canvas.floatingSpace.container, false, false, false, false, false, false, false, false)
floatingObject.initialize('Strategy Part', payload)
floatingObject.initialize('UI Object', payload)
payload.floatingObject = floatingObject
if (payload.node.savedPayload !== undefined) {
@@ -59,7 +59,7 @@ function uiObjectConstructor () {
}
}
let strategyPart = newStrategyPart()
let strategyPart = newUiObject()
payload.uiObject = strategyPart
strategyPart.fitFunction = canvas.floatingSpace.fitIntoVisibleArea
strategyPart.isVisibleFunction = canvas.floatingSpace.isThisPointVisible