More on vertical scale
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@@ -6,7 +6,7 @@ function newRateScale () {
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rate: undefined,
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fitFunction: undefined,
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visible: true,
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heightPercentage: 100,
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heightPercentage: 150,
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physics: physics,
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draw: draw,
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getContainer: getContainer,
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@@ -70,7 +70,7 @@ function newRateScale () {
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if (thisObject.heightPercentage < STEP_SIZE) { thisObject.heightPercentage = STEP_SIZE }
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} else {
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thisObject.heightPercentage = thisObject.heightPercentage + STEP_SIZE
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if (thisObject.heightPercentage > 100) { thisObject.heightPercentage = 100 }
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if (thisObject.heightPercentage > 150) { thisObject.heightPercentage = 150 }
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}
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event.heightPercentage = thisObject.heightPercentage
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thisObject.container.eventHandler.raiseEvent('Height Percentage Changed', event)
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@@ -106,7 +106,7 @@ function newRateScale () {
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const DISTANCE_BETWEEN_ARROWS = 10
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const MIN_DISTANCE_FROM_CENTER = 30
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const CURRENT_VALUE_DISTANCE = MIN_DISTANCE_FROM_CENTER + thisObject.heightPercentage
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const MAX_DISTANCE_FROM_CENTER = MIN_DISTANCE_FROM_CENTER + 115 + DISTANCE_BETWEEN_ARROWS
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const MAX_DISTANCE_FROM_CENTER = MIN_DISTANCE_FROM_CENTER + 165 + DISTANCE_BETWEEN_ARROWS
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let ARROW_DIRECTION = 0
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