Final touches on radius animation

This commit is contained in:
Luis Fernando Molina committed 2019-05-05 14:03:49 +02:00
1 parent 6476fd6428
commit c69c8fc5b7
2 files changed
+6 -4

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+3 -3
View File
@@ -134,9 +134,9 @@ function newFloatingObject () {
if (Math.abs(thisObject.container.frame.radius - thisObject.targetRadius) >= 1) {
if (thisObject.container.frame.radius < thisObject.targetRadius) {
thisObject.container.frame.radius = thisObject.container.frame.radius + 2
thisObject.container.frame.radius = thisObject.container.frame.radius + 2.5
} else {
thisObject.container.frame.radius = thisObject.container.frame.radius - 2
thisObject.container.frame.radius = thisObject.container.frame.radius - 2.5
}
thisObject.container.eventHandler.raiseEvent('Dimmensions Changed', event)
}
@@ -163,7 +163,7 @@ function newFloatingObject () {
}
function onMouseOver () {
thisObject.targetRadius = thisObject.rawRadius * 4.0
thisObject.targetRadius = thisObject.rawRadius * 5.0
thisObject.targetImageSize = thisObject.rawImageSize * 2.0
thisObject.targetFontSize = thisObject.rawFontSize * 2.0
+3 -1
View File
@@ -291,7 +291,9 @@ function newStrategyPart () {
}
function drawBackground (pFloatingObject) {
drawPartBackground(pFloatingObject)
if (isMouseOver === false) {
drawPartBackground(pFloatingObject)
}
thisObject.menu.drawBackground()
}