Plotting Images
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@@ -174,6 +174,7 @@ function newLayer () {
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'Polygon->Polygon Condition->Polygon Body->Style->Style Condition->Style->' +
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'Polygon Border->Style->Style Condition->Style->' +
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'Polygon Vertex->Point->' +
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'Image->Image Position->Point->' +
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'Plotter Panel->Javascript Code->Panel Data->Data Formula->' +
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'Nodes Highlights->Nodes Values->Nodes Errors->Nodes Status->Nodes Progress->Nodes Running->Record Values->'
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thisObject.definition = functionLibraryProtocolNode.getProtocolNode(thisObject.payload.node, false, true, true, false, false, lightingPath)
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@@ -589,6 +589,7 @@ function newPlotter () {
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record.dataPoints = dataPoints
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}
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/* Here we are going to plot all the polygons. */
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for (let j = 0; j < productDefinition.referenceParent.shapes.polygons.length; j++) {
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let polygon = productDefinition.referenceParent.shapes.polygons[j]
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/* We will check if we need to plot this Polygon or not. */
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@@ -775,6 +776,35 @@ function newPlotter () {
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browserCanvasContext.stroke()
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}
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}
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/* Here we are going to plot images. */
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for (let j = 0; j < productDefinition.referenceParent.shapes.images.length; j++) {
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let image = productDefinition.referenceParent.shapes.images[j]
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if (image.imagePosition === undefined) { continue }
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if (image.imagePosition.referenceParent === undefined) { continue }
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let imageName = ''
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let imageSize = 0
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let offsetX = 0
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let offsetY = 0
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let imagePosition = {x: 0, y: 0}
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if (image.config.codeName !== undefined) { imageName = image.config.codeName }
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if (image.config.size !== undefined) { imageSize = image.config.size }
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if (image.imagePosition.config.offsetX !== undefined) { offsetX = image.imagePosition.config.offsetX }
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if (image.imagePosition.config.offsetY !== undefined) { offsetX = image.imagePosition.config.offsetY }
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let dataPointObject = dataPoints.get(image.imagePosition.referenceParent.id)
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let dataPoint = {
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x: dataPointObject.x,
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y: dataPointObject.y
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}
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dataPoint = canvas.chartingSpace.viewport.fitIntoVisibleArea(dataPoint)
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dataPoint = thisObject.fitFunction(dataPoint)
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imagePosition.x = dataPoint.x
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imagePosition.y = dataPoint.y
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let imageToDraw = canvas.designSpace.iconCollection.get(imageName)
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if (imageToDraw.canDrawIcon === true) {
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browserCanvasContext.drawImage(imageToDraw, imagePosition.x - imageSize / 2 + offsetX, imagePosition.y - imageSize / 2 + offsetY, imageSize, imageSize)
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}
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}
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}
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if (coordinateSystem.autoMinYScale === true || coordinateSystem.autoMinYScale === true) {
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