Small crosses at viewport
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7e96c2bc49
commit
b33d35d761
3 files changed
+93
-33
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@@ -159,13 +159,13 @@ function newCanvas () {
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/* Here we add all the functions that will be called during the animation cycle. */
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animation.addCallBackFunction('ViewPort Draw', viewPort.draw, onFunctionAdded)
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animation.addCallBackFunction('Chart Space Background', thisObject.chartSpace.drawBackground, onFunctionAdded)
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animation.addCallBackFunction('Chart Space', thisObject.chartSpace.draw, onFunctionAdded)
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animation.addCallBackFunction('Floating Space', thisObject.floatingSpace.floatingLayer.physicsLoop, onFunctionAdded)
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animation.addCallBackFunction('Panels Space', thisObject.panelsSpace.draw, onFunctionAdded)
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animation.addCallBackFunction('Splash Screen', splashScreen.draw, onFunctionAdded)
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animation.addCallBackFunction('ViewPort Animate', viewPort.animate, onFunctionAdded)
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animation.addCallBackFunction('ViewPort Draw', viewPort.draw, onFunctionAdded)
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animation.addCallBackFunction('Bottom Space', thisObject.bottomSpace.draw, onFunctionAdded)
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animation.addCallBackFunction('Top Space', thisObject.topSpace.draw, onFunctionAdded)
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animation.start(onStart)
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+67
-8
@@ -274,8 +274,6 @@
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if (window.CHART_ON_FOCUS === '') {
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window.CHART_ON_FOCUS = exchange + ' ' + market.assetB + '/' + market.assetA
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this.container.frame.draw()
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drawChartsBackgroundImages()
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}
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}
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@@ -306,7 +304,7 @@
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}
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let toPoint = {
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x: 0,
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x: thisObject.container.frame.width,
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y: thisObject.container.frame.height
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}
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@@ -315,7 +313,7 @@
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browserCanvasContext.beginPath()
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browserCanvasContext.rect(viewPort.visibleArea.topLeft.x, fromPoint.y, viewPort.visibleArea.topRight.x - viewPort.visibleArea.topLeft.x, toPoint.y - fromPoint.y)
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browserCanvasContext.rect(fromPoint.x, fromPoint.y, toPoint.x - fromPoint.x, toPoint.y - fromPoint.y)
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browserCanvasContext.fillStyle = 'rgba(' + UI_COLOR.WHITE + ', ' + opacity + ')'
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browserCanvasContext.closePath()
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@@ -328,6 +326,23 @@
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if (canDrawLogoA === false || canDrawLogoB === false || canDrawLogoExchange === false || canDrawLogoAA === false) { return }
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/* Fist we calculate the corners of the current frame so as not to draw imaages ourside of it */
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let fromPoint = {
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x: 0,
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y: 0
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}
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let toPoint = {
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x: thisObject.container.frame.width,
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y: thisObject.container.frame.height
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}
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fromPoint = transformThisPoint(fromPoint, thisObject.container)
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toPoint = transformThisPoint(toPoint, thisObject.container)
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/* Second we calculate the points for the images themselves */
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let backgroundLogoPoint1
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let backgroundLogoPoint2
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@@ -371,6 +386,10 @@
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imagePoint = transformThisPoint(imagePoint, thisObject.container)
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let offSet = 0
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let imagePosition = {
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x: 0,
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y: 0
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}
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for (let j = 0; j < MAX_ROWS; j++) {
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if (offSet === -imageWidth * 8) {
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@@ -382,7 +401,17 @@
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for (let i = 0; i < MAX_COLUMNS; i = i + 4) {
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let logo = logoA
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browserCanvasContext.drawImage(logo, imagePoint.x + i * imageWidth * 2 + offSet, imagePoint.y + j * rowHight + Y_TOP_MARGIN, imageWidth, imageHeight)
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imagePosition.x = imagePoint.x + i * imageWidth * 2 + offSet
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imagePosition.y = imagePoint.y + j * rowHight + Y_TOP_MARGIN
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if (
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imagePosition.x > fromPoint.x &&
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imagePosition.x + imageWidth < toPoint.x &&
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imagePosition.y > fromPoint.y &&
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imagePosition.y + imageHeight < toPoint.y
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) {
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browserCanvasContext.drawImage(logo, imagePosition.x, imagePosition.y, imageWidth, imageHeight)
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}
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}
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}
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@@ -398,7 +427,17 @@
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for (let i = 1; i < MAX_COLUMNS; i = i + 4) {
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let logo = logoB
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browserCanvasContext.drawImage(logo, imagePoint.x + i * imageWidth * 2 + offSet, imagePoint.y + j * rowHight + Y_TOP_MARGIN, imageWidth, imageHeight)
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imagePosition.x = imagePoint.x + i * imageWidth * 2 + offSet
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imagePosition.y = imagePoint.y + j * rowHight + Y_TOP_MARGIN
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if (
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imagePosition.x > fromPoint.x &&
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imagePosition.x + imageWidth < toPoint.x &&
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imagePosition.y > fromPoint.y &&
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imagePosition.y + imageHeight < toPoint.y
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) {
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browserCanvasContext.drawImage(logo, imagePosition.x, imagePosition.y, imageWidth, imageHeight)
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}
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}
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}
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@@ -414,7 +453,17 @@
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for (let i = 2; i < MAX_COLUMNS; i = i + 4) {
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let logo = logoExchange
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browserCanvasContext.drawImage(logo, imagePoint.x + i * imageWidth * 2 + offSet, imagePoint.y + j * rowHight + Y_TOP_MARGIN, imageWidth, imageHeight)
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imagePosition.x = imagePoint.x + i * imageWidth * 2 + offSet
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imagePosition.y = imagePoint.y + j * rowHight + Y_TOP_MARGIN
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if (
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imagePosition.x > fromPoint.x &&
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imagePosition.x + imageWidth < toPoint.x &&
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imagePosition.y > fromPoint.y &&
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imagePosition.y + imageHeight < toPoint.y
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) {
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browserCanvasContext.drawImage(logo, imagePosition.x, imagePosition.y, imageWidth, imageHeight)
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}
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}
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}
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@@ -430,7 +479,17 @@
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for (let i = 3; i < MAX_COLUMNS; i = i + 4) {
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let logo = logoAA
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browserCanvasContext.drawImage(logo, imagePoint.x + i * imageWidth * 2 + offSet, imagePoint.y + j * rowHight + Y_TOP_MARGIN, imageWidth, imageHeight)
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imagePosition.x = imagePoint.x + i * imageWidth * 2 + offSet
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imagePosition.y = imagePoint.y + j * rowHight + Y_TOP_MARGIN
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if (
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imagePosition.x > fromPoint.x &&
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imagePosition.x + imageWidth < toPoint.x &&
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imagePosition.y > fromPoint.y &&
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imagePosition.y + imageHeight < toPoint.y
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) {
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browserCanvasContext.drawImage(logo, imagePosition.x, imagePosition.y, imageWidth, imageHeight)
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}
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}
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}
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}
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+25
-24
@@ -332,22 +332,21 @@ function newViewPort () {
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}
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function draw () {
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/*
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drawGrid(10);
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drawGrid(1);
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drawGrid(0.1);
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*/
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drawGrid(0.1)
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}
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function drawGrid (step) {
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if (thisObject.zoomLevel > -17) { return }
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let squareWidth = (thisObject.visibleArea.bottomRight.x - thisObject.visibleArea.bottomLeft.x) / step
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squareWidth = squareWidth + squareWidth * increment * thisObject.zoomLevel
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let startingX = offset.x - Math.trunc(offset.x / squareWidth) * squareWidth
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let startingY = offset.y - Math.trunc(offset.y / squareWidth) * squareWidth
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let lineWidth = 10 / step + 10 / step * increment * thisObject.zoomLevel
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let lineWidth = 0.4 + thisObject.zoomLevel / 100
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lineWidth = lineWidth.toFixed(2)
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if (lineWidth < 0.5) {
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if (lineWidth < 0.1) {
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return
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}
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@@ -357,39 +356,41 @@ function newViewPort () {
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browserCanvasContext.beginPath()
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let CROSS_SIZE = 5
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for (var i = startingX; i < thisObject.visibleArea.bottomRight.x; i = i + squareWidth) {
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for (var j = startingY; j < thisObject.visibleArea.bottomRight.y; j = j + squareWidth) {
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let point1 = {
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x: thisObject.visibleArea.bottomLeft.x,
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y: j
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x: Math.trunc(i - CROSS_SIZE),
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y: Math.trunc(j)
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}
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let point2 = {
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x: thisObject.visibleArea.bottomRight.x,
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y: j
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x: Math.trunc(i + CROSS_SIZE),
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y: Math.trunc(j)
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}
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browserCanvasContext.moveTo(point1.x, point1.y)
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browserCanvasContext.lineTo(point2.x, point2.y)
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}
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let point3 = {
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x: i,
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y: thisObject.visibleArea.topLeft.y
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}
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let point3 = {
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x: Math.trunc(i),
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y: Math.trunc(j - CROSS_SIZE)
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}
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let point4 = {
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x: i,
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y: thisObject.visibleArea.bottomLeft.y
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}
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let point4 = {
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x: Math.trunc(i),
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y: Math.trunc(j + CROSS_SIZE)
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}
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browserCanvasContext.moveTo(point3.x, point3.y)
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browserCanvasContext.lineTo(point4.x, point4.y)
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browserCanvasContext.moveTo(point3.x, point3.y)
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browserCanvasContext.lineTo(point4.x, point4.y)
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}
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}
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browserCanvasContext.closePath()
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browserCanvasContext.strokeStyle = 'rgba(150, 150, 150, 0.' + Math.trunc(lineWidth + 1) + ')'
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browserCanvasContext.strokeStyle = 'rgba(150, 150, 150, 1)'
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browserCanvasContext.lineWidth = lineWidth
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browserCanvasContext.lineWidth = 1
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browserCanvasContext.stroke()
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}
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