Preventing NaN at Floating Layer
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@@ -732,10 +732,10 @@ function newFloatingLayer () {
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pos2.x = pos2.x - minTD.x * (im2 / (im1 + im2))
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pos2.y = pos2.y - minTD.y * (im2 / (im1 + im2))
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if (floatingObject1.positionLocked === false) {
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if (floatingObject1.positionLocked === false && isNaN(pos1.x) === false && isNaN(pos1.y) === false) {
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floatingObject1.container.frame.position = pos1
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}
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if (floatingObject2.positionLocked === false) {
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if (floatingObject2.positionLocked === false && isNaN(pos2.x) === false && isNaN(pos2.y) === false) {
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floatingObject2.container.frame.position = pos2
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}
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} catch (err) {
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@@ -743,3 +743,4 @@ function newFloatingLayer () {
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}
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}
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}
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