Divider handling with keyboard improved: https://github.com/Superalgos/DesktopApp/issues/112
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@@ -216,22 +216,37 @@ function newCanvas () {
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}
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}
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if (event.altKey === true && event.code === 'ArrowUp') {
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if (event.shiftKey === true && event.altKey === true && event.ctrlKey === true && event.code === 'ArrowUp') {
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thisObject.cockpitSpace.toTop()
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return
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}
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if (event.altKey === true && event.code === 'ArrowDown') {
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if (event.shiftKey === true && event.altKey === true && event.ctrlKey && event.code === 'ArrowDown') {
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thisObject.cockpitSpace.toBottom()
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return
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}
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if (event.shiftKey === true && event.code === 'ArrowLeft') {
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if (event.shiftKey === true && event.altKey === true && event.ctrlKey && event.code === 'ArrowLeft' || event.altKey === true && event.code === 'ArrowRight') {
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thisObject.cockpitSpace.toMiddle()
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return
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}
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if (event.shiftKey === true && event.ctrlKey && event.code === 'ArrowUp') {
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thisObject.cockpitSpace.moveUp()
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return
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}
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if (event.shiftKey === true && event.ctrlKey && event.code === 'ArrowDown') {
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thisObject.cockpitSpace.moveDown()
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return
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}
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if (event.shiftKey === true && event.ctrlKey === false && event.code === 'ArrowLeft') {
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canvas.chartSpace.oneScreenLeft()
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return
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}
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if (event.shiftKey === true && event.code === 'ArrowRight') {
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if (event.shiftKey === true && event.ctrlKey === false && event.code === 'ArrowRight') {
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canvas.chartSpace.oneScreenRight()
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return
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}
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@@ -246,7 +261,7 @@ function newCanvas () {
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return
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}
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if ((event.ctrlKey === true || event.metaKey === true) && event.code === 'ArrowLeft') {
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if ((event.ctrlKey === true || event.metaKey === true) && event.shiftKey === false && event.code === 'ArrowLeft') {
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let displaceVector = canvas.floatingSpace.oneScreenLeft()
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dragVector.downX = dragVector.downX + displaceVector.x
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dragVector.downY = dragVector.downY + displaceVector.y
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@@ -254,7 +269,7 @@ function newCanvas () {
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return
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}
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if ((event.ctrlKey === true || event.metaKey === true) && event.code === 'ArrowRight') {
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if ((event.ctrlKey === true || event.metaKey === true) && event.shiftKey === false && event.code === 'ArrowRight') {
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let displaceVector = canvas.floatingSpace.oneScreenRight()
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dragVector.downX = dragVector.downX + displaceVector.x
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dragVector.downY = dragVector.downY + displaceVector.y
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@@ -160,9 +160,11 @@ function newWorkspace () {
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let taskManager = networkNode.taskManagers[i]
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for (k = 0; k < taskManager.tasks.length; k++) {
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let task = taskManager.tasks[k]
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if (task.bot.type === 'Trading Bot Instance') {
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if (task.bot.payload.floatingObject.isCollapsed !== true) {
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tradingBotInstances.push(task.bot)
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if (task.bot !== undefined) {
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if (task.bot.type === 'Trading Bot Instance') {
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if (task.bot.payload.floatingObject.isCollapsed !== true) {
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tradingBotInstances.push(task.bot)
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}
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}
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}
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}
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@@ -9,6 +9,9 @@
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fullscreen: undefined,
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toTop: toTop,
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toBottom: toBottom,
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toMiddle: toMiddle,
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moveUp: moveUp,
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moveDown: moveDown,
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draw: draw,
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physics: physics,
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getContainer: getContainer,
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@@ -87,6 +90,24 @@
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thisObject.container.frame.position.y = browserCanvas.height - COCKPIT_SPACE_HEIGHT
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}
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function toMiddle () {
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thisObject.container.frame.position.y = browserCanvas.height / 2 - COCKPIT_SPACE_HEIGHT
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}
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function moveUp () {
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thisObject.container.frame.position.y = thisObject.container.frame.position.y - browserCanvas.height / 10
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if (thisObject.container.frame.position.y < 0) {
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thisObject.container.frame.position.y = 0
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}
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}
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function moveDown () {
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thisObject.container.frame.position.y = thisObject.container.frame.position.y + browserCanvas.height / 10
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if (thisObject.container.frame.position.y > browserCanvas.height - COCKPIT_SPACE_HEIGHT) {
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thisObject.container.frame.position.y = browserCanvas.height - COCKPIT_SPACE_HEIGHT
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}
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}
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function physics () {
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thisObjectPhysics()
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childrenPhysics()
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