Bug fixed with attaching

This commit is contained in:
Luis Fernando Molina committed 2021-06-07 17:14:33 +02:00
1 parent c7ddbaa0d1
commit 69c59eddc3
4 files changed
+9 -5

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@@ -19,8 +19,9 @@
}
],
"title": [
"Use Reference Parent",
"Use Reference Parent Parent"
"Use Reference Parent Parent Parent",
"Use Reference Parent Parent",
"Use Reference Parent"
],
"editors": {
"config": true
@@ -54,5 +54,6 @@
"project": "Superalgos",
"autoAdd": true
}
]
],
"icon": "Governance Project"
}
@@ -167,7 +167,7 @@ function newGovernanceFunctionLibraryClaims() {
let votesRatio = node.payload.referenceParent.payload.votes / node.payload.referenceParent.payload.claimsVotes
if (votesRatio > 1) { votesRatio = 1 }
/*
Share Count means the amount to claims pointing to the same potential tokens reward.
Share Count means the amount to claims pointing to the same potential tokens reward.
*/
let shareCount = node.payload.referenceParent.payload.claimsCount
let sharePercentage = node.payload.votes * 100 / node.payload.referenceParent.payload.claimsVotes
@@ -469,6 +469,7 @@ function newUiObject() {
let nearby = nearbyFloatingObjects[i]
let distance = nearby[0]
let floatingObject = nearby[1]
if (floatingObject.payload === undefined) { continue }
let nearbyNode = floatingObject.payload.node
if (compatibleTypes.indexOf('->' + nearbyNode.type + '->') >= 0) {
/* Discard App Schema defined objects with busy coonection ports */
@@ -614,6 +615,7 @@ function newUiObject() {
let nearby = nearbyFloatingObjects[i]
let distance = nearby[0]
let floatingObject = nearby[1]
if (floatingObject.payload === undefined) { continue }
let nearbyNode = floatingObject.payload.node
if (compatibleTypes.indexOf('->' + nearbyNode.type + '->') >= 0 || compatibleTypes === "->*Any Node*->") {
if (schemaDocument.referencingRules.incompatibleTypes !== undefined) {
@@ -1891,7 +1893,7 @@ function newUiObject() {
y: position.y
}
labelPoint.x = labelPoint.x + radius * 7 / 3 * Math.cos(toRadians(thisObject.payload.angle + thisObject.valueAngleOffset))
labelPoint.y = labelPoint.y + radius * 7 / 3 * Math.sin(toRadians(thisObject.payload.angle + thisObject.valueAngleOffset)) + lineSeparator * 1
labelPoint.y = labelPoint.y + radius * 7 / 3 * Math.sin(toRadians(thisObject.payload.angle + thisObject.valueAngleOffset)) + lineSeparator * 1
} else {
if (thisObject.isOnFocus === true) {
labelPoint = {