Retrying Commands to Web Socket Server if needed

This commit is contained in:
Luis Fernando Molina committed 2020-04-04 12:52:08 +02:00
1 parent a6be25ea17
commit 6807e4e740
1 file changed
+44 -2
+44 -2
View File
@@ -24,6 +24,9 @@ function newSystemEventHandler () {
let eventListeners = new Map()
let responseWaiters = new Map()
let commandsWaitingConfirmation = new Map()
let commandsSentByTimestamp = new Map()
let nonce = 0
return thisObject
@@ -53,13 +56,25 @@ function newSystemEventHandler () {
responseWaiters.set(command.callerId, responseCallBack)
}
if (WEB_SOCKETS_CONNECTION.readyState === 1) { // 1 means connected and ready.
WEB_SOCKETS_CONNECTION.send(JSON.stringify(command))
if (WEB_SOCKETS_CONNECTION.readyState === 1) {
// 1 means connected and ready.
sendToWebSocketServer(command)
} else {
console.log('WebSocket message could not be sent because the connection was not ready. Message = ' + JSON.stringify(command))
}
}
function sendToWebSocketServer (command) {
nonce++
let stringNonce = nonce.toString()
let timestamp = (new Date()).valueOf()
commandsWaitingConfirmation.set(stringNonce, command)
commandsSentByTimestamp.set(stringNonce, timestamp)
let messageToWebSocketServer = stringNonce + '->' + JSON.stringify(command)
WEB_SOCKETS_CONNECTION.send(messageToWebSocketServer)
}
function createEventHandler (eventHandlerName, callerId, responseCallBack) {
let eventCommand = {
action: 'createEventHandler',
@@ -110,6 +125,23 @@ function newSystemEventHandler () {
sendCommand(eventCommand, responseCallBack)
}
function retryCommandsPhysics () {
commandsSentByTimestamp.forEach(checkTimestamp)
function checkTimestamp (timestamp, nonce) {
const MILISECONDS_TO_WAIT_FOR_RETRYING_A_COMMAND = 10000
let now = (new Date()).valueOf()
if ((now - timestamp) > MILISECONDS_TO_WAIT_FOR_RETRYING_A_COMMAND) {
let command = commandsWaitingConfirmation.get(nonce)
commandsWaitingConfirmation.delete(nonce)
commandsSentByTimestamp.delete(nonce)
sendToWebSocketServer(command)
}
}
}
function physics () {
if (WEB_SOCKETS_CONNECTION !== undefined) {
if (WEB_SOCKETS_CONNECTION.readyState === 3) { // Connection closed. May happen after computer goes to sleep.
@@ -122,7 +154,11 @@ function newSystemEventHandler () {
if (thisObject.isConnected() !== true) {
canvas.cockpitSpace.setStatus('Connection with the local backend lost. Please check that all localhost servers are running.', 100, canvas.cockpitSpace.statusTypes.WARNING)
} else {
retryCommandsPhysics()
}
DEBUG.variable4 = 'Commands Waiting For Confirmation from WS Server: ' + commandsWaitingConfirmation.size
}
function setuptWebSockets (callBackFunction) {
@@ -165,6 +201,12 @@ function newSystemEventHandler () {
}
return
}
if (message.action === 'Acknowledge') {
commandsWaitingConfirmation.delete(message.nonce)
commandsSentByTimestamp.delete(message.nonce)
return
}
}
} catch (err) {
if (ERROR_LOG === true) { logger.write('[ERROR] setuptWebSockets -> err = ' + err.stack) }