Positioning of Bottom bar Buttons fixed
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0891604deb
commit
539e09e9e1
7 files changed
+16
-12
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@@ -14,7 +14,7 @@ function newPlayStopButton() {
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thisObject.container = container;
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thisObject.container.frame.width = 50;
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thisObject.container.frame.height = TOP_SPACE_HEIGHT;
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thisObject.container.frame.height = BOTTOM_SPACE_HEIGHT;
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resize();
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@@ -145,7 +145,7 @@ function newPlayStopButton() {
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thisObject.container.frame.draw(false, false);
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let breakpointsHeight = 8;
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let breakpointsHeight = 14;
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if (canDraw === false) { return; }
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@@ -13,7 +13,7 @@ function newCurrentBot() {
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thisObject.container = container;
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thisObject.container.frame.width = 150;
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thisObject.container.frame.height = TOP_SPACE_HEIGHT;
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thisObject.container.frame.height = BOTTOM_SPACE_HEIGHT;
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resize();
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@@ -138,13 +138,14 @@ function newCurrentBot() {
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thisObject.container.frame.draw(false, false);
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let breakpointsHeight = 14;
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let fontSize = 12;
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let label = window.CURRENT_BOT_DISPLAY_NAME;
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if (label === undefined) { label = "" };
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let point = {
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x: thisObject.container.frame.width / 2 - label.length / 2 * fontSize / 3,
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y: (thisObject.container.frame.height / 2) + 12
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y: thisObject.container.frame.height / 2 + fontSize / 2 + breakpointsHeight
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};
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point = thisObject.container.frame.frameThisPoint(point);
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@@ -13,7 +13,7 @@ function newCurrentProcess() {
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thisObject.container = container;
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thisObject.container.frame.width = 150;
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thisObject.container.frame.height = TOP_SPACE_HEIGHT;
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thisObject.container.frame.height = BOTTOM_SPACE_HEIGHT;
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resize()
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@@ -131,13 +131,14 @@ function newCurrentProcess() {
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thisObject.container.frame.draw(false, false);
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let breakpointsHeight = 14;
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let fontSize = 12;
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let label = window.CURRENT_PROCESS;
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if (label === undefined) { label = "" };
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let point = {
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x: thisObject.container.frame.width / 2 - label.length / 2 * fontSize / 3,
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y: (thisObject.container.frame.height / 2) + 12
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y: thisObject.container.frame.height / 2 + fontSize / 2 + breakpointsHeight
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};
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point = thisObject.container.frame.frameThisPoint(point);
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@@ -13,7 +13,7 @@ function newCurrentStartMode() {
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thisObject.container = container;
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thisObject.container.frame.width = 150;
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thisObject.container.frame.height = TOP_SPACE_HEIGHT;
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thisObject.container.frame.height = BOTTOM_SPACE_HEIGHT;
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resize();
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@@ -103,13 +103,14 @@ function newCurrentStartMode() {
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thisObject.container.frame.draw(false, false);
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let breakpointsHeight = 14;
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let fontSize = 12;
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let label = window.CURRENT_START_MODE + " Mode";
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if (label === "undefined Mode") { label = "" };
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let point = {
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x: thisObject.container.frame.width / 2 - label.length / 2 * fontSize / 3,
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y: (thisObject.container.frame.height / 2) + 12
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y: thisObject.container.frame.height / 2 + fontSize / 2 + breakpointsHeight
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};
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point = thisObject.container.frame.frameThisPoint(point);
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+3
-2
@@ -13,7 +13,7 @@ function newDevTeam() {
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thisObject.container = container;
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thisObject.container.frame.width = 150;
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thisObject.container.frame.height = TOP_SPACE_HEIGHT;
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thisObject.container.frame.height = BOTTOM_SPACE_HEIGHT;
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resize();
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@@ -123,11 +123,12 @@ function newDevTeam() {
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thisObject.container.frame.draw(false, false);
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let breakpointsHeight = 14;
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let fontSize = 12;
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let point = {
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x: thisObject.container.frame.width / 2 - label.length / 2 * fontSize / 3,
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y: (thisObject.container.frame.height / 2) + 12
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y: thisObject.container.frame.height / 2 + fontSize / 2 + breakpointsHeight
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};
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point = thisObject.container.frame.frameThisPoint(point);
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+1
-1
@@ -13,7 +13,7 @@ function newEndUser() {
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thisObject.container = container;
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thisObject.container.frame.width = 200;
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thisObject.container.frame.height = TOP_SPACE_HEIGHT;
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thisObject.container.frame.height = BOTTOM_SPACE_HEIGHT;
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container.frame.position.x = viewPort.visibleArea.topRight.x - thisObject.container.frame.width * 5;
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container.frame.position.y = viewPort.visibleArea.bottomLeft.y;
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+1
-1
@@ -13,7 +13,7 @@ function newLogin() {
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thisObject.container = container;
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thisObject.container.frame.width = 200;
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thisObject.container.frame.height = TOP_SPACE_HEIGHT;
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thisObject.container.frame.height = BOTTOM_SPACE_HEIGHT;
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container.frame.position.x = viewPort.visibleArea.topRight.x - thisObject.container.frame.width * 1;
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container.frame.position.y = viewPort.visibleArea.bottomLeft.y;
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