fix phase undefined
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4e6c3b15e7
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@@ -198,7 +198,7 @@ function newCircularMenu () {
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function onNotFocus () {
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for (let i = 0; i < menuItems.length; i++) {
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let menuItem = menuItems[i]
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menuItem.targetRadius = menuItem.rawRadius * 0 - i * 4
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menuItem.targetRadius = menuItem.rawRadius * 0 - i * 1.5
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menuItem.isDeployed = false
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}
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thisObject.isDeployed = false
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@@ -155,7 +155,8 @@ function newCircularMenuItem () {
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function physics () {
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if (thisObject.dontShowAtFullscreen === true && AT_FULL_SCREEN_MODE === true) { return }
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const INCREASE_STEP = 2
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let INCREASE_STEP = 2 // (thisObject.targetRadius - thisObject.rawRadius) / 4
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// if (INCREASE_STEP === 0) { INCREASE_STEP = 2 }
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if (Math.abs(thisObject.currentRadius - thisObject.targetRadius) >= INCREASE_STEP) {
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if (thisObject.currentRadius < thisObject.targetRadius) {
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@@ -1502,6 +1502,7 @@
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if (parentNode !== undefined) {
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let phase = parentNode.takeProfit.phases[p];
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if (phase === undefined) {return} // trying to jump to a phase that does not exists.
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let nextPhaseEvent = phase.nextPhaseEvent;
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if (nextPhaseEvent !== undefined) {
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