arrangementStyle 2
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187ed77fc0
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@@ -52,9 +52,9 @@ function newCCXTFunctions () {
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newExchange.exchangeAssets.payload.floatingObject.distanceToParent = DISTANCE_TO_PARENT.PARENT_050X
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newExchange.exchangeMarkets.payload.floatingObject.distanceToParent = DISTANCE_TO_PARENT.PARENT_100X
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newExchange.exchangeAccounts.payload.floatingObject.distanceToParent = DISTANCE_TO_PARENT.PARENT_025X
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newExchange.exchangeAssets.payload.floatingObject.arrangementStyle = ARRANGEMENT_STYLE.CIRCULAR
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newExchange.exchangeMarkets.payload.floatingObject.arrangementStyle = ARRANGEMENT_STYLE.CIRCULAR
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newExchange.exchangeAccounts.payload.floatingObject.arrangementStyle = ARRANGEMENT_STYLE.CIRCULAR
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newExchange.exchangeAssets.payload.floatingObject.arrangementStyle = ARRANGEMENT_STYLE.CONCAVE
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newExchange.exchangeMarkets.payload.floatingObject.arrangementStyle = ARRANGEMENT_STYLE.CONCAVE
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newExchange.exchangeAccounts.payload.floatingObject.arrangementStyle = ARRANGEMENT_STYLE.CONCAVE
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}
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}
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}
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@@ -117,7 +117,7 @@ function newCCXTFunctions () {
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newAsseet.code = '{ \n\"codeName\": \"' + name + '\"\n}'
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newAsseet.payload.floatingObject.angleToParent = ANGLE_TO_PARENT.RANGE_360
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newAsseet.payload.floatingObject.distanceToParent = DISTANCE_TO_PARENT.PARENT_200X
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newAsseet.payload.floatingObject.arrangementStyle = ARRANGEMENT_STYLE.CIRCULAR
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newAsseet.payload.floatingObject.arrangementStyle = ARRANGEMENT_STYLE.CONCAVE
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}
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}
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}
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@@ -188,13 +188,13 @@ function newCCXTFunctions () {
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newMarket.code = '{ \n\"codeName\": \"' + name + '\"\n}'
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newMarket.payload.floatingObject.angleToParent = ANGLE_TO_PARENT.RANGE_180
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newMarket.payload.floatingObject.distanceToParent = DISTANCE_TO_PARENT.PARENT_050X
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newMarket.payload.floatingObject.arrangementStyle = ARRANGEMENT_STYLE.CIRCULAR
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newMarket.payload.floatingObject.arrangementStyle = ARRANGEMENT_STYLE.CONCAVE
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newMarket.baseAsset.payload.floatingObject.angleToParent = ANGLE_TO_PARENT.RANGE_45
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newMarket.quotedAsset.payload.floatingObject.angleToParent = ANGLE_TO_PARENT.RANGE_45
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newMarket.baseAsset.payload.floatingObject.distanceToParent = DISTANCE_TO_PARENT.PARENT_100X
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newMarket.quotedAsset.payload.floatingObject.distanceToParent = DISTANCE_TO_PARENT.PARENT_150X
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newMarket.baseAsset.payload.floatingObject.arrangementStyle = ARRANGEMENT_STYLE.CIRCULAR
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newMarket.quotedAsset.payload.floatingObject.arrangementStyle = ARRANGEMENT_STYLE.CIRCULAR
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newMarket.baseAsset.payload.floatingObject.arrangementStyle = ARRANGEMENT_STYLE.CONCAVE
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newMarket.quotedAsset.payload.floatingObject.arrangementStyle = ARRANGEMENT_STYLE.CONCAVE
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newMarket.baseAsset.payload.referenceParent = baseAsset
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newMarket.quotedAsset.payload.referenceParent = quotedAsset
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@@ -24,7 +24,7 @@ function newFloatingObject () {
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isFrozen: false,
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angleToParent: undefined,
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distanceToParent: undefined,
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arrangementStyle: ARRANGEMENT_STYLE.CIRCULAR,
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arrangementStyle: ARRANGEMENT_STYLE.CONCAVE,
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isCollapsed: false,
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isParentCollapsed: false,
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frozenManually: false,
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@@ -231,14 +231,23 @@ function newFloatingObject () {
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function arrangementStyleToggle () {
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switch (thisObject.arrangementStyle) {
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case ARRANGEMENT_STYLE.CIRCULAR:
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thisObject.arrangementStyle = ARRANGEMENT_STYLE.VERTICAL
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case ARRANGEMENT_STYLE.CONCAVE:
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thisObject.arrangementStyle = ARRANGEMENT_STYLE.CONVEX
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break
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case ARRANGEMENT_STYLE.VERTICAL:
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thisObject.arrangementStyle = ARRANGEMENT_STYLE.HORIZONTAL
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case ARRANGEMENT_STYLE.CONVEX:
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thisObject.arrangementStyle = ARRANGEMENT_STYLE.VERTICAL_RIGHT
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break
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case ARRANGEMENT_STYLE.HORIZONTAL:
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thisObject.arrangementStyle = ARRANGEMENT_STYLE.CIRCULAR
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case ARRANGEMENT_STYLE.VERTICAL_RIGHT:
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thisObject.arrangementStyle = ARRANGEMENT_STYLE.VERTICAL_LEFT
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break
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case ARRANGEMENT_STYLE.VERTICAL_LEFT:
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thisObject.arrangementStyle = ARRANGEMENT_STYLE.HORIZONTAL_BOTTOM
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break
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case ARRANGEMENT_STYLE.HORIZONTAL_BOTTOM:
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thisObject.arrangementStyle = ARRANGEMENT_STYLE.HORIZONTAL_TOP
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break
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case ARRANGEMENT_STYLE.HORIZONTAL_TOP:
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thisObject.arrangementStyle = ARRANGEMENT_STYLE.CONCAVE
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break
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}
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@@ -354,10 +363,51 @@ function newFloatingObject () {
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if (distanceToParent > 3000 || thisObject.isPinned === true) { return } // this is introduced to avoid edges cases when importing workspaces.
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newPosition = {
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x: parent.payload.position.x + distanceToParent * Math.cos(toRadians(thisObject.payload.angle)),
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y: parent.payload.position.y + distanceToParent * Math.sin(toRadians(thisObject.payload.angle))
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switch (thisObject.arrangementStyle) {
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case ARRANGEMENT_STYLE.CONCAVE: {
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newPosition = {
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x: parent.payload.position.x + distanceToParent * Math.cos(toRadians(thisObject.payload.angle)),
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y: parent.payload.position.y + distanceToParent * Math.sin(toRadians(thisObject.payload.angle))
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}
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break
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}
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case ARRANGEMENT_STYLE.CONVEX: {
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newPosition = {
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x: parent.payload.position.x + 2 * distanceToParent * Math.cos(toRadians(lastParentAngle)) + distanceToParent * Math.cos(toRadians(thisObject.payload.angle + 180)),
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y: parent.payload.position.y + 2 * distanceToParent * Math.sin(toRadians(lastParentAngle)) + distanceToParent * Math.sin(toRadians(thisObject.payload.angle + 180))
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}
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break
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}
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case ARRANGEMENT_STYLE.HORIZONTAL_BOTTOM: {
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newPosition = {
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x: parent.payload.position.x + distanceToParent * Math.tan(toRadians(thisObject.payload.angle)),
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y: parent.payload.position.y + distanceToParent
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}
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break
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}
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case ARRANGEMENT_STYLE.HORIZONTAL_TOP: {
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newPosition = {
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x: parent.payload.position.x - distanceToParent * Math.tan(toRadians(thisObject.payload.angle)),
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y: parent.payload.position.y - distanceToParent
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}
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break
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}
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case ARRANGEMENT_STYLE.VERTICAL_RIGHT: {
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newPosition = {
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x: parent.payload.position.x + distanceToParent,
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y: parent.payload.position.y + distanceToParent * Math.tan(toRadians(thisObject.payload.angle))
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}
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break
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}
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case ARRANGEMENT_STYLE.VERTICAL_LEFT: {
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newPosition = {
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x: parent.payload.position.x - distanceToParent,
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y: parent.payload.position.y - distanceToParent * Math.tan(toRadians(thisObject.payload.angle))
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}
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break
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}
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}
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if (isNaN(newPosition.x) === false) {
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thisObject.container.frame.position.x = newPosition.x
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}
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@@ -146,7 +146,7 @@ function newUiObjectConstructor () {
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if (floatingObject.angleToParent === undefined) {
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floatingObject.angleToParent = payload.parentNode.payload.floatingObject.angleToParent
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floatingObject.distanceToParent = payload.parentNode.payload.floatingObject.distanceToParent
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floatingObject.arrangementStyle = closestSibling.payload.floatingObject.arrangementStyle
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floatingObject.arrangementStyle = payload.parentNode.payload.floatingObject.arrangementStyle
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}
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}
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@@ -257,7 +257,7 @@ function newUiObjectConstructor () {
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currentStatus: true,
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label: undefined,
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visible: true,
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icons: ['shapes-polygon', 'shapes-polygon-body', 'shapes-polygon-border'],
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icons: ['shapes-polygon', 'shapes-polygon-body', 'shapes-polygon-border', 'clone', 'layer-manager', 'process'],
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rawRadius: 12,
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targetRadius: 0,
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currentRadius: 0,
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+8
-5
@@ -37,8 +37,8 @@ const DOUBLE_CLICK_ZOOM_IN_IN_LEVEL = 7
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const DEBUG = {}
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const ZOOM_OUT_THRESHOLD_FOR_NOT_HIDDING_PANELS = 12
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const ZOOM_OUT_THRESHOLD_FOR_HIDDING_PANELS = 7
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const ZOOM_OUT_THRESHOLD_FOR_HIDDING_CHARTS_LABELS = 7
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const ZOOM_OUT_THRESHOLD_FOR_HIDDING_PANELS = 7
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const ZOOM_OUT_THRESHOLD_FOR_HIDDING_CHARTS_LABELS = 7
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const ZOOM_OUT_THRESHOLD_FOR_CHANGING_TIME_FRAME = 3 // This help regulate when to change the Time Frame base on the level of zoom out.
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const ZOOM_OUT_THRESHOLD_FOR_PACKING_OBJECTS_AT_THE_BOTTOM_OR_TOP_OF_VIEWPORT = 2
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const ZOOM_OUT_THRESHOLD_FOR_PLOTTING_IN_LOW_RESOLUTION = 3
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@@ -73,9 +73,12 @@ const DISTANCE_TO_PARENT = {
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}
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const ARRANGEMENT_STYLE = {
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CIRCULAR: 0,
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VERTICAL: 1,
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HORIZONTAL: 2
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CONCAVE: 0,
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CONVEX: 1,
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VERTICAL_RIGHT: 2,
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VERTICAL_LEFT: 3,
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HORIZONTAL_BOTTOM: 4,
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HORIZONTAL_TOP: 5
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}
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/* User Interface Panels */
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