Bug Fixes and Improvements to better respond to UI
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7e369c722b
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1 file changed
+14
-13
@@ -35,9 +35,9 @@ function newRestartSimulation () {
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let executionFocusExists = false
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let idleLabel = ''
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let refreshCounter = 0
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let isRunning = false
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let eventSubscriptionId
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let eventSubscriptionIdSimulationFilesUpdated
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let eventSubscriptionIdProcessStopped
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return thisObject
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@@ -46,7 +46,8 @@ function newRestartSimulation () {
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thisObject.container.eventHandler.stopListening(selfMouseClickEventSubscriptionId)
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thisObject.container.eventHandler.stopListening(selfMouseNotOverEventSubscriptionId)
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systemEventHandler.stopListening('Jason-Multi-Period', eventSubscriptionId)
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systemEventHandler.stopListening('Jason-Multi-Period', eventSubscriptionIdSimulationFilesUpdated)
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systemEventHandler.stopListening('Jason-Multi-Period', eventSubscriptionIdProcessStopped)
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thisObject.container.finalize()
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thisObject.container = undefined
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@@ -68,16 +69,17 @@ function newRestartSimulation () {
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We will start listening to the event that is triggered when the simulation process finishes processing one day in the case
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of daily files or the whole market in the case of market files.
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*/
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eventSubscriptionId = systemEventHandler.listenToEvent('Jason-Multi-Period', 'Status Report Updated', undefined, undefined, undefined, onEvent)
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eventSubscriptionIdSimulationFilesUpdated = systemEventHandler.listenToEvent('Jason-Multi-Period', 'Simulation Files Updated', undefined, undefined, undefined, onFilesUpdated)
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function onEvent (message) {
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refreshCounter++
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function onFilesUpdated (message) {
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turnOffProductCards()
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turnOnProductCards()
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}
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if (refreshCounter === 1) {
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refreshCounter = 0
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turnOffProductCards()
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turnOnProductCards()
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}
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eventSubscriptionIdProcessStopped = systemEventHandler.listenToEvent('Jason-Multi-Period', 'Process Stopped', undefined, undefined, undefined, onProcessStopped)
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function onProcessStopped (message) {
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thisObject.status = 'Ready'
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}
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}
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@@ -144,7 +146,6 @@ function newRestartSimulation () {
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systemEventHandler.raiseEvent('Cockpit-Restart-Button', 'Stop Requested')
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isRunning = false
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thisObject.status = 'Stopping'
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counterTillNextState = 200
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}
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} catch (err) {
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thisObject.status = 'Error'
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@@ -200,7 +201,7 @@ function newRestartSimulation () {
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break
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case 'Stopping':
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thisObject.status = 'Ready'
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break
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case 'Error':
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thisObject.status = 'Ready'
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