77 lines
4.2 KiB
C#
77 lines
4.2 KiB
C#
#if UNITY_EDITOR
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
using UnityEditor;
|
|
using UnityEditor.SceneManagement;
|
|
using TMPro;
|
|
using System.Reflection;
|
|
|
|
public static class CreateScannerScene
|
|
{
|
|
[MenuItem("Tools/Create Scanner Scene")]
|
|
public static void Create()
|
|
{
|
|
var scene = EditorSceneManager.NewScene(NewSceneSetup.DefaultGameObjects, NewSceneMode.Single);
|
|
|
|
var services = new GameObject("[Services]");
|
|
services.AddComponent<CommanderAILab.Services.ApiClient>();
|
|
services.AddComponent<CommanderAILab.Services.ImageCache>();
|
|
|
|
var canvasGo = new GameObject("Canvas");
|
|
var canvas = canvasGo.AddComponent<Canvas>();
|
|
canvas.renderMode = RenderMode.ScreenSpaceOverlay;
|
|
var scaler = canvasGo.AddComponent<CanvasScaler>();
|
|
scaler.uiScaleMode = CanvasScaler.ScaleMode.ScaleWithScreenSize;
|
|
scaler.referenceResolution = new Vector2(1920, 1080);
|
|
canvasGo.AddComponent<GraphicRaycaster>();
|
|
|
|
if (Object.FindObjectOfType<UnityEngine.EventSystems.EventSystem>() == null)
|
|
{
|
|
var es = new GameObject("EventSystem");
|
|
es.AddComponent<UnityEngine.EventSystems.EventSystem>();
|
|
es.AddComponent<UnityEngine.EventSystems.StandaloneInputModule>();
|
|
}
|
|
|
|
CreatePanel(canvasGo.transform, "Background", new Color(0.05f, 0.05f, 0.08f), stretch: true);
|
|
|
|
// Header
|
|
var header = CreatePanel(canvasGo.transform, "Header", new Color(0.12f, 0.12f, 0.18f));
|
|
SetAnchors(header.GetComponent<RectTransform>(), new Vector2(0f, 0.93f), new Vector2(1f, 1f));
|
|
var backBtn = CreateTMPButton(header.transform, "BackButton", "< Back", new Color(0.2f, 0.2f, 0.3f));
|
|
SetAnchors(backBtn.GetComponent<RectTransform>(), new Vector2(0.01f, 0.1f), new Vector2(0.08f, 0.9f));
|
|
var title = CreateTMPText(header.transform, "TitleText", "Card Scanner", 28, FontStyles.Bold, TextAlignmentOptions.Center);
|
|
SetAnchors(title.GetComponent<RectTransform>(), new Vector2(0.3f, 0.1f), new Vector2(0.7f, 0.9f));
|
|
|
|
// Camera feed (left)
|
|
var camFeedGo = new GameObject("CameraFeedImage");
|
|
camFeedGo.transform.SetParent(canvasGo.transform, false);
|
|
camFeedGo.AddComponent<RawImage>().color = Color.black;
|
|
SetAnchors(camFeedGo.GetComponent<RectTransform>(), new Vector2(0.01f, 0.20f), new Vector2(0.55f, 0.93f));
|
|
|
|
// Scan overlay (animated line placeholder)
|
|
var scanOverlay = CreatePanel(canvasGo.transform, "ScanOverlay", new Color(0f, 0.8f, 0f, 0.35f));
|
|
SetAnchors(scanOverlay.GetComponent<RectTransform>(), new Vector2(0.01f, 0.55f), new Vector2(0.55f, 0.57f));
|
|
scanOverlay.SetActive(false);
|
|
|
|
// Camera status
|
|
var camStatus = CreateTMPText(canvasGo.transform, "CameraStatusText", "Initializing camera...", 16, FontStyles.Normal, TextAlignmentOptions.Center);
|
|
SetAnchors(camStatus.GetComponent<RectTransform>(), new Vector2(0.01f, 0.15f), new Vector2(0.55f, 0.20f));
|
|
|
|
// Capture + toggle buttons
|
|
var captureBtn = CreateTMPButton(canvasGo.transform, "CaptureButton", "Scan Card", new Color(0.15f, 0.6f, 0.15f));
|
|
SetAnchors(captureBtn.GetComponent<RectTransform>(), new Vector2(0.05f, 0.07f), new Vector2(0.32f, 0.14f));
|
|
var toggleCamBtn = CreateTMPButton(canvasGo.transform, "ToggleCameraButton", "Flip Camera", new Color(0.2f, 0.3f, 0.5f));
|
|
SetAnchors(toggleCamBtn.GetComponent<RectTransform>(), new Vector2(0.34f, 0.07f), new Vector2(0.54f, 0.14f));
|
|
|
|
// Result panel (right)
|
|
var resultPanel = CreatePanel(canvasGo.transform, "ResultPanel", new Color(0.1f, 0.1f, 0.16f, 0.97f));
|
|
SetAnchors(resultPanel.GetComponent<RectTransform>(), new Vector2(0.56f, 0.20f), new Vector2(0.99f, 0.93f));
|
|
|
|
var resultImg = new GameObject("ResultCardImage");
|
|
resultImg.transform.SetParent(resultPanel.transform, false);
|
|
resultImg.AddComponent<Image>().color = new Color(0.15f, 0.15f, 0.2f);
|
|
SetAnchors(resultImg.GetComponent<RectTransform>(), new Vector2(0.03f, 0.55f), new Vector2(0.45f, 0.98f));
|
|
|
|
var rName = CreateTMPText(resultPanel.transform, "ResultCardName", "", 22, FontStyles.Bold, TextAlignmentOptions.Left);
|
|
SetAnchors(r
|