Phase 1 — Project Scaffold: - Vite + React-TS project in frontend/ with Tailwind v3, PostCSS, Autoprefixer - clsx and react-router-dom installed - Vite proxy configured for /api and /ws to localhost:8000 - Tailwind directives in src/index.css - Makefile targets: frontend-dev, frontend-build - app.py updated to serve frontend/dist/ with SPA catch-all fallback Phase 2 — Type Definitions: - TypeScript types in frontend/src/types/game.ts (Phase, Card, Player, GameState, WsIncoming, NarrationLine) - Constants in frontend/src/constants.ts (SEAT_COLOURS, PHASES) Phase 10 — Tailwind Colour Tokens: - Custom color tokens for bg, accent, life, seat, card color groups - Additional tokens from index.html audit: border, phase, btn, text, highlight - Custom pulse animation keyframe Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
25 lines
253 B
Plaintext
25 lines
253 B
Plaintext
# Logs
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logs
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*.log
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npm-debug.log*
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yarn-debug.log*
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yarn-error.log*
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pnpm-debug.log*
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lerna-debug.log*
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node_modules
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dist
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dist-ssr
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*.local
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# Editor directories and files
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.vscode/*
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!.vscode/extensions.json
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.idea
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.DS_Store
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*.suo
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*.ntvs*
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*.njsproj
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*.sln
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*.sw?
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