249 lines
11 KiB
C#
249 lines
11 KiB
C#
#if UNITY_EDITOR
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.SceneManagement;
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using UnityEditor;
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using UnityEditor.SceneManagement;
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using TMPro;
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using System.Reflection;
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using System.Linq;
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public static class CreateMainMenuScene
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{
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[MenuItem("Tools/Create MainMenu Scene")]
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public static void Create()
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{
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// -- Create new scene --
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var scene = EditorSceneManager.NewScene(NewSceneSetup.DefaultGameObjects, NewSceneMode.Single);
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// -- Services (persistent singletons) --
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var services = new GameObject("[Services]");
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services.AddComponent<CommanderAILab.Services.ApiClient>();
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services.AddComponent<CommanderAILab.Services.ImageCache>();
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// -- Canvas --
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var canvasGo = new GameObject("Canvas");
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var canvas = canvasGo.AddComponent<Canvas>();
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canvas.renderMode = RenderMode.ScreenSpaceOverlay;
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var scaler = canvasGo.AddComponent<CanvasScaler>();
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scaler.uiScaleMode = CanvasScaler.ScaleMode.ScaleWithScreenSize;
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scaler.referenceResolution = new Vector2(1920, 1080);
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canvasGo.AddComponent<GraphicRaycaster>();
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// -- Event System --
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if (Object.FindObjectOfType<UnityEngine.EventSystems.EventSystem>() == null)
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{
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var es = new GameObject("EventSystem");
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es.AddComponent<UnityEngine.EventSystems.EventSystem>();
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es.AddComponent<UnityEngine.EventSystems.StandaloneInputModule>();
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}
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// -- Background --
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var bg = CreatePanel(canvasGo.transform, "Background", Color.black, stretch: true);
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bg.GetComponent<Image>().color = new Color(0.08f, 0.08f, 0.12f, 1f);
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// -- Server Panel (top) --
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var serverPanel = CreatePanel(canvasGo.transform, "ServerPanel", new Color(0.12f, 0.12f, 0.18f, 0.95f));
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var spRect = serverPanel.GetComponent<RectTransform>();
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SetAnchors(spRect, new Vector2(0.1f, 0.75f), new Vector2(0.9f, 0.95f));
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var logoText = CreateTMPText(serverPanel.transform, "LogoText", "Commander AI Lab", 36, FontStyles.Bold, TextAlignmentOptions.Center);
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SetAnchors(logoText.GetComponent<RectTransform>(), new Vector2(0f, 0.5f), new Vector2(1f, 1f));
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var urlInput = CreateTMPInputField(serverPanel.transform, "ServerUrlInput", "http://localhost:8080");
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var urlRect = urlInput.GetComponent<RectTransform>();
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SetAnchors(urlRect, new Vector2(0.05f, 0.05f), new Vector2(0.55f, 0.45f));
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var connectBtn = CreateTMPButton(serverPanel.transform, "ConnectButton", "Connect", new Color(0.2f, 0.6f, 0.2f));
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SetAnchors(connectBtn.GetComponent<RectTransform>(), new Vector2(0.58f, 0.05f), new Vector2(0.75f, 0.45f));
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var statusImg = new GameObject("StatusIndicator");
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statusImg.transform.SetParent(serverPanel.transform, false);
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var statusImage = statusImg.AddComponent<Image>();
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statusImage.color = new Color(0.8f, 0.2f, 0.2f);
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var siRect = statusImg.GetComponent<RectTransform>();
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SetAnchors(siRect, new Vector2(0.78f, 0.15f), new Vector2(0.80f, 0.35f));
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var statusText = CreateTMPText(serverPanel.transform, "StatusText", "Disconnected", 18, FontStyles.Normal, TextAlignmentOptions.Left);
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SetAnchors(statusText.GetComponent<RectTransform>(), new Vector2(0.81f, 0.05f), new Vector2(0.98f, 0.45f));
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// -- Nav Panel (center) --
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var navPanel = CreatePanel(canvasGo.transform, "NavPanel", new Color(0.1f, 0.1f, 0.15f, 0.9f));
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SetAnchors(navPanel.GetComponent<RectTransform>(), new Vector2(0.1f, 0.15f), new Vector2(0.9f, 0.72f));
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// Add vertical layout
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var vlg = navPanel.AddComponent<VerticalLayoutGroup>();
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vlg.spacing = 10;
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vlg.padding = new RectOffset(40, 40, 20, 20);
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vlg.childAlignment = TextAnchor.MiddleCenter;
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vlg.childForceExpandWidth = true;
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vlg.childForceExpandHeight = true;
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string[] btnNames = { "CollectionButton", "DeckBuilderButton", "DeckGenButton", "SimulatorButton", "ScannerButton", "CoachButton", "TrainingButton" };
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string[] btnLabels = { "Collection", "Deck Builder", "Deck Generator", "Simulator", "Scanner", "Coach", "Training" };
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var navButtons = new GameObject[btnNames.Length];
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for (int i = 0; i < btnNames.Length; i++)
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{
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navButtons[i] = CreateTMPButton(navPanel.transform, btnNames[i], btnLabels[i], new Color(0.18f, 0.22f, 0.35f));
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}
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// -- Error Panel (bottom, inactive) --
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var errorPanel = CreatePanel(canvasGo.transform, "ErrorPanel", new Color(0.5f, 0.1f, 0.1f, 0.95f));
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SetAnchors(errorPanel.GetComponent<RectTransform>(), new Vector2(0.2f, 0.02f), new Vector2(0.8f, 0.12f));
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var errorText = CreateTMPText(errorPanel.transform, "ErrorText", "", 16, FontStyles.Normal, TextAlignmentOptions.Center);
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SetAnchors(errorText.GetComponent<RectTransform>(), new Vector2(0f, 0.3f), new Vector2(0.7f, 1f));
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var retryBtn = CreateTMPButton(errorPanel.transform, "RetryButton", "Retry", new Color(0.6f, 0.3f, 0.1f));
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SetAnchors(retryBtn.GetComponent<RectTransform>(), new Vector2(0.72f, 0.15f), new Vector2(0.95f, 0.85f));
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errorPanel.SetActive(false);
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// -- Wire up MainMenuController --
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var controllerGo = new GameObject("MainMenuController");
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var controller = controllerGo.AddComponent<CommanderAILab.UI.MainMenuController>();
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// Use reflection to set private serialized fields
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SetField(controller, "serverUrlInput", urlInput.GetComponent<TMP_InputField>());
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SetField(controller, "connectButton", connectBtn.GetComponent<Button>());
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SetField(controller, "statusIndicator", statusImage);
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SetField(controller, "statusText", statusText.GetComponent<TMP_Text>());
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SetField(controller, "collectionButton", navButtons[0].GetComponent<Button>());
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SetField(controller, "deckBuilderButton", navButtons[1].GetComponent<Button>());
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SetField(controller, "deckGenButton", navButtons[2].GetComponent<Button>());
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SetField(controller, "simulatorButton", navButtons[3].GetComponent<Button>());
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SetField(controller, "scannerButton", navButtons[4].GetComponent<Button>());
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SetField(controller, "coachButton", navButtons[5].GetComponent<Button>());
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SetField(controller, "trainingButton", navButtons[6].GetComponent<Button>());
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SetField(controller, "errorPanel", errorPanel);
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SetField(controller, "errorText", errorText.GetComponent<TMP_Text>());
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SetField(controller, "retryButton", retryBtn.GetComponent<Button>());
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// -- Save --
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string path = "Assets/Scenes/MainMenu.unity";
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EditorSceneManager.SaveScene(scene, path);
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var existing = new System.Collections.Generic.List<EditorBuildSettingsScene>(EditorBuildSettings.scenes);
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if (!existing.Any(s => s.path == path))
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existing.Add(new EditorBuildSettingsScene(path, true));
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EditorBuildSettings.scenes = existing.ToArray();
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Debug.Log("MainMenu scene created and saved to " + path);
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EditorUtility.DisplayDialog("Done", "MainMenu scene created!\n\nHit Play to test.\nMake sure your FastAPI backend is running on port 8080.", "OK");
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}
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// -- Helpers --
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static void SetField(object target, string fieldName, object value)
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{
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var field = target.GetType().GetField(fieldName, BindingFlags.NonPublic | BindingFlags.Instance);
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if (field != null) field.SetValue(target, value);
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else Debug.LogWarning("Could not find field: " + fieldName);
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}
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static void SetAnchors(RectTransform rt, Vector2 min, Vector2 max)
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{
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rt.anchorMin = min;
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rt.anchorMax = max;
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rt.offsetMin = Vector2.zero;
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rt.offsetMax = Vector2.zero;
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}
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static GameObject CreatePanel(Transform parent, string name, Color color, bool stretch = false)
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{
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var go = new GameObject(name);
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go.transform.SetParent(parent, false);
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var img = go.AddComponent<Image>();
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img.color = color;
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var rt = go.GetComponent<RectTransform>();
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if (stretch) SetAnchors(rt, Vector2.zero, Vector2.one);
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return go;
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}
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static GameObject CreateTMPText(Transform parent, string name, string text, int fontSize, FontStyles style, TextAlignmentOptions alignment)
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{
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var go = new GameObject(name);
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go.transform.SetParent(parent, false);
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var tmp = go.AddComponent<TextMeshProUGUI>();
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tmp.text = text;
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tmp.fontSize = fontSize;
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tmp.fontStyle = style;
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tmp.alignment = alignment;
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tmp.color = Color.white;
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var rt = go.GetComponent<RectTransform>();
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SetAnchors(rt, Vector2.zero, Vector2.one);
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return go;
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}
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static GameObject CreateTMPButton(Transform parent, string name, string label, Color bgColor)
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{
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var go = new GameObject(name);
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go.transform.SetParent(parent, false);
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var img = go.AddComponent<Image>();
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img.color = bgColor;
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var btn = go.AddComponent<Button>();
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btn.targetGraphic = img;
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var colors = btn.colors;
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colors.highlightedColor = bgColor * 1.2f;
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colors.pressedColor = bgColor * 0.8f;
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btn.colors = colors;
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var textGo = new GameObject("Text");
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textGo.transform.SetParent(go.transform, false);
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var tmp = textGo.AddComponent<TextMeshProUGUI>();
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tmp.text = label;
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tmp.fontSize = 22;
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tmp.alignment = TextAlignmentOptions.Center;
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tmp.color = Color.white;
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SetAnchors(textGo.GetComponent<RectTransform>(), Vector2.zero, Vector2.one);
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var le = go.AddComponent<LayoutElement>();
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le.minHeight = 50;
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return go;
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}
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static GameObject CreateTMPInputField(Transform parent, string name, string defaultText)
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{
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var go = new GameObject(name);
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go.transform.SetParent(parent, false);
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var img = go.AddComponent<Image>();
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img.color = new Color(0.15f, 0.15f, 0.2f);
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// Text Area
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var textArea = new GameObject("Text Area");
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textArea.transform.SetParent(go.transform, false);
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textArea.AddComponent<RectMask2D>();
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SetAnchors(textArea.GetComponent<RectTransform>(), Vector2.zero, Vector2.one);
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// Placeholder
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var placeholder = new GameObject("Placeholder");
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placeholder.transform.SetParent(textArea.transform, false);
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var phTmp = placeholder.AddComponent<TextMeshProUGUI>();
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phTmp.text = "Enter server URL...";
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phTmp.fontSize = 18;
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phTmp.fontStyle = FontStyles.Italic;
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phTmp.color = new Color(0.5f, 0.5f, 0.5f, 0.8f);
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phTmp.alignment = TextAlignmentOptions.Left;
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SetAnchors(placeholder.GetComponent<RectTransform>(), Vector2.zero, Vector2.one);
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// Input text
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var inputText = new GameObject("Text");
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inputText.transform.SetParent(textArea.transform, false);
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var itTmp = inputText.AddComponent<TextMeshProUGUI>();
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itTmp.fontSize = 18;
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itTmp.color = Color.white;
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itTmp.alignment = TextAlignmentOptions.Left;
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SetAnchors(inputText.GetComponent<RectTransform>(), Vector2.zero, Vector2.one);
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var inputField = go.AddComponent<TMP_InputField>();
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inputField.textViewport = textArea.GetComponent<RectTransform>();
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inputField.textComponent = itTmp;
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inputField.placeholder = phTmp;
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inputField.text = defaultText;
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inputField.fontAsset = itTmp.font;
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return go;
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}
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}
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#endif
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