using System;
using System.Collections.Generic;
using Newtonsoft.Json;
namespace CommanderAILab.Models
{
/// Maps to GeneratedDeckCard from /api/deckgen/v3.
[Serializable]
public class GeneratedDeckCard
{
[JsonProperty("scryfall_id")] public string scryfallId;
[JsonProperty("name")] public string name;
[JsonProperty("type_line")] public string typeLine;
[JsonProperty("mana_cost")] public string manaCost;
[JsonProperty("cmc")] public float cmc;
[JsonProperty("card_type")] public string cardType;
[JsonProperty("roles")] public List roles;
[JsonProperty("source")] public string source;
[JsonProperty("quantity")] public int quantity;
[JsonProperty("image_url")] public string imageUrl;
[JsonProperty("owned_qty")] public int ownedQty;
[JsonProperty("is_proxy")] public bool isProxy;
public override string ToString() => $"{name} ({manaCost})";
}
/// Response wrapper for /api/deckgen/v3.
[Serializable]
public class DeckGenResponse
{
[JsonProperty("cards")] public List cards;
[JsonProperty("commander")] public string commander;
[JsonProperty("strategy")] public string strategy;
public override string ToString() => $"Generated deck: {commander} ({cards?.Count ?? 0} cards)";
}
}