# Unity generated /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ /[Ll]ogs/ /[Uu]ser[Ss]ettings/ # MemoryCaptures /[Mm]emoryCaptures/ # Asset meta data should only be ignored when the corresponding asset is also ignored !/[Aa]ssets/**/*.meta # Autogenerated Coverage /[Aa]ssets/[Cc]overage[Rr]esults/ # Visual Studio .vs/ *.csproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.mdb *.opendb *.VC.db # Gradle cache (Android) .gradle/ # TextMesh Pro /[Aa]ssets/TextMesh Pro/ # Rider .idea/ # Builds *.apk *.aab *.unitypackage *.app # Crashlytics crashlytics-build.properties # Addressables /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* /[Aa]ssets/[Ss]treamingAssets/aa.meta /[Aa]ssets/[Ss]treamingAssets/aa/*