Commit Graph
55 Commits
Author SHA1 Message Date
KoalaTrapLord bcf558418a fix(rag): squash all RAG/ChromaDB bugs #123–#130
Fixes critical API contract mismatch, batch_size wiring, lifespan init, failure tracking, build_meta persistence, mana_cost in embeddings, pyproject.toml deps, and adds full test suite.

Closes #123, #124, #125, #126, #127, #128, #129, #130
2026-03-27 13:24:41 -04:00
KoalaTrapLord fc2e9d88d5 feat(rag): wire ensure_rag_store into main() startup (#121) 2026-03-27 09:13:03 -04:00
KoalaTrapLord 4b0cd34eda feat(rag): Phase 2 — ChromaDB vector index over bulk card DB (#120)
* feat(rag): Phase 2 — ChromaDB vector index over bulk card DB

* feat(rag): add routes/rag.py with build, search, status endpoints

* Update lab_api.pyfeat(rag): register rag_router in lab_api.py, remove old inline rag_status

* Update requirements.txtfeat(rag): add chromadb>=0.5.0 to requirements.txtfeat(rag): add chromadb to requirements.txt
2026-03-27 08:39:02 -04:00
KoalaTrapLord 8df5900ff9 feat(rag): Phase 1 — Scryfall bulk offline card database (SQLite FTS5) (#117)
* feat(rag): add scryfall_bulk.py — offline SQLite FTS5 card database (RAG Phase 1)

* feat(rag): wire ensure_bulk_db() into startup and add /api/rag/status endpoint (RAG Phase 1)

* fix: migrate on_event to lifespan handler, fix /api/rag/status route ordering
2026-03-27 07:16:55 -04:00
KoalaTrapLord 8f180820f9 fix: add missing _DEFAULT_ORIGINS definition in lab_api.py (#105) 2026-03-25 21:00:34 -04:00
KoalaTrapLord 3906b93c6a feat: add WebSocket support for Unity game state streaming (#107)
* feat: add ws/ package for WebSocket game state streaming

* feat: add WebSocket ConnectionManager with per-game broadcasting

* feat: add GameStateTracker with deep-diff delta engine

* feat: add WebSocket route with delta push and REST bridge endpoints

* feat: register ws_game_router in lab_api.py
2026-03-25 19:51:15 -04:00
KoalaTrapLord af2a71d1a5 fix: eliminate event-loop-blocking sync calls in async FastAPI routes (#106)
* feat: add async DB wrapper and eliminate event-loop blocking

* fix: rewrite llm_client.py with native async httpx - removes urlopen and run_in_executor

* fix: rewrite routes/coach.py - replace all sync DB/HTTP with async (aiosqlite + httpx)

* fix: add async DB shutdown hook to lab_api.py

* feat: add aiosqlite>=0.19.0 to requirements
2026-03-25 19:17:41 -04:00
KoalaTrapLord 9556f9d7d0 feat: replace Perplexity with Anthropic Claude in lab_api.py (#105) 2026-03-25 15:18:14 -04:00
87404f3702 refactor: move logging out of routes/shared.py into services/logging.py (#99)
Create services/logging.py as the canonical home for setup_logging(),
all log format constants, named loggers, and _ml_logging_enabled.

Update all route modules and lab_api.py to import logging symbols from
services.logging and all other symbols from their canonical sources
(models.state, models.requests, models.responses, services.database,
services.deck_service, services.scryfall, services.import_helpers,
services.import_service, services.precon_service, services.forge_runner).

Delete routes/shared.py — the re-export hub is no longer needed.

Closes #61

Co-authored-by: Claude <claude@anthropic.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-23 21:04:25 -04:00
KoalaTrapLordandClaude Code f0dfb41f2f fix: default Ollama endpoints to localhost instead of 192.168.0.240 (#98)
The hardcoded 192.168.0.240 IP was a developer-specific LAN address
that breaks out-of-the-box for anyone running Ollama locally or via
WSL2 on Windows. Switch every default and docstring reference to
localhost so the project works without manual configuration.

Files changed:
- coach/config.py: LLM_URL and DECK_GEN_BASE_URL defaults
- ui/simulator.html: API endpoint input value and placeholder
- lab_api.py: remove LAN IP from default CORS origins
- routes/coach.py: warning message text
- src/commander_ai_lab/sim/deepseek_brain.py: docstrings
- src/commander_ai_lab/sim/deepseek_engine.py: docstring example
- src/commander_ai_lab/sim/validator_brain.py: docstring example

Co-authored-by: Claude Code <noreply@anthropic.com>
2026-03-23 21:03:17 -04:00
KoalaTrapLord 1b95659f14 fix: add LAN origins (192.168.0.240) to default CORS allowlist (#71) 2026-03-21 19:41:05 -04:00
KoalaTrapLord 2088da6fd8 fix: correct indentation in _resolve_forge_dir forge-gui sibling check 2026-03-20 11:33:42 -04:00
KoalaTrapLord a2fbc30b2b fix: resolve forge_dir to forge-gui sibling when res/ not found in forge-gui-desktop 2026-03-20 11:22:44 -04:00
rgriffith c83f7e0141 fix: repair broken if-statement on line 162 2026-03-19 21:45:42 -04:00
KoalaTrapLord e5377ef4bc fix: correct indentation and add forge-gui candidate path 2026-03-19 18:24:57 -04:00
KoalaTrapLord 56ea2602b4 fix: scan sibling dirs for res/ in _resolve_forge_dir (finds forge-gui/res) 2026-03-19 18:19:32 -04:00
Computer c6329d377a fix: register missing /api/ml and /api/health routes 2026-03-19 06:48:41 +00:00
KoalaTrapLord 1cc0b696d3 feat: add dotenv support for .env file loading 2026-03-18 23:46:27 -04:00
KoalaTrapLord 9863f7590b Update lab_api.py 2026-03-18 23:38:55 -04:00
Commander AI Lab Agent fbc3bdb6b5 fix: add _resolve_precon_dir() auto-detection so CFG.precon_dir is not empty
The precon deck list was missing after the monolith refactor because
PRECON_DIR was hardcoded in services/precon_service.py with no CLI arg,
env var, or auto-resolve fallback — unlike forge_jar, forge_dir, etc.

Changes:
- Add precon_dir field to Config class (models/state.py)
- Add --precon-dir CLI arg and PRECON_DIR env var support
- Add _resolve_precon_dir() with project-root, parent-dir, and
  forge_dir-relative detection; creates dir as fallback for downloads
- Refactor precon_service.py to use _get_precon_dir() helper that reads
  CFG.precon_dir at runtime instead of a hardcoded module-level Path
- Update routes/precon.py to use _get_precon_dir() for install endpoints
- Wire _on_startup to resolve precon_dir for uvicorn-direct launches
- Remove unused PRECON_DIR/PRECON_INDEX imports from routes/lab.py
- Audit confirms all other CFG path fields already have fallbacks
2026-03-18 04:56:03 +00:00
ClaudeandClaude Opus 4.6 85df46364a fix: add _resolve_forge_dir() auto-detection so CFG.forge_dir is not empty
Same pattern as the previous _resolve_forge_jar() fix — when --forge-dir
is not passed via CLI or FORGE_DIR env var, auto-detect the Forge
installation directory by:
1. Deriving from the already-resolved forge_jar path (parent of target/)
2. Checking common sibling directories (forge/, forge-repo/)
3. Checking platform user data dirs (~/.forge, ~/Forge, %APPDATA%/Forge)

Also audited all other CFG fields — forge_jar, forge_decks_dir, lab_jar,
port, results_dir all already have proper defaults or auto-resolve
fallbacks. Added Forge Dir, Lab JAR, and Results Dir to startup log
output for better diagnostics.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-18 04:50:23 +00:00
Claude 32f3c9dfa3 fix: add _resolve_forge_jar() auto-detection so CFG.forge_jar is not empty
During the refactor from the monolith into services/, the forge JAR path
had no auto-resolve fallback — unlike lab_jar and forge_decks_dir which
both had resolver functions. When --forge-jar CLI arg and FORGE_JAR env
var are both unset, CFG.forge_jar stayed "" causing POST /api/lab/start
to fail with "Forge JAR not found: ".

Add _resolve_forge_jar() that scans common sibling directories for
forge-gui-desktop-*-jar-with-dependencies.jar (matching the pattern
from start-lab.bat), and wire it as the fallback in main().

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-18 04:44:20 +00:00
KoalaTrapLord fd74f157e8 Phase 4: Slim lab_api.py to thin main() - closes #25
Refactor lab_api.py to streamline imports, improve logging, and enhance argument parsing.
2026-03-17 16:17:53 -04:00
KoalaTrapLord 312d13949d feat: extract ML endpoints into routes/ml.py (#36)
Moved all 15 /api/ml/* endpoints, 4 state dicts, and 3 background
pipeline functions from lab_api.py into routes/ml.py. Wired via
app.include_router(ml_router) in lab_api.py.
2026-03-17 00:41:31 -04:00
Commander AI Lab 872f6c38ca security: remove hardcoded API keys, add .env support (fixes #26)
- Remove plaintext Ximilar and Perplexity API keys from start-lab.bat
- Remove hardcoded key defaults from lab_api.py, lab_api_backup.py, lab_api_new.py
- start-lab.bat now reads from environment variables or .env file
- Add .env.example with placeholder values
- .env already in .gitignore (confirmed)
- Git history purged of all key values via git-filter-repo

Closes #26
2026-03-17 02:00:15 +00:00
KoalaTrapLord c60719a0a9 refactor: extract deckgen (14) + coach (12) routes
- routes/deckgen.py: classic generator, Perplexity V1, V3 generator + exports
  Helpers: _resolve_commander, _generate_deck, _build_collection_summary,
  _call_pplx_api, _fill_basic_lands, etc.
  Uses _coach._deck_gen_v3 via module reference for V3 state
- routes/coach.py: all coaching endpoints + init_coach_service(),
  _build_deck_report_from_db, globals (_coach_service, _deck_gen_v3, etc.)
- lab_api.py: 3265 -> 1063 lines (16 remaining: ML + SPA catch-all)
- Total: 90 extracted + 16 remaining = 106 endpoints verified
2026-03-15 07:26:09 +00:00
KoalaTrapLord 87a2090c68 refactor: extract scanner (6) + deepseek/sim (9) routes
- routes/scanner.py: scan, scan/add, re-enrich, auto-classify, auto-classify-all, edhrec
- routes/deepseek.py: sim/run, sim/status, sim/result, sim/run-from-deck,
  sim/run-deepseek, deepseek/connect, deepseek/status, deepseek/configure, deepseek/logs
- lab_api.py: 4464 -> 3265 lines (42 remaining endpoints)
- Total: 64 extracted + 42 remaining = 106 endpoints verified
2026-03-15 06:56:02 +00:00
KoalaTrapLord 8a6fbfaa8a fix: 3 post-refactor bugs (COMMANDER_META, PRECON_INDEX, startup)
Task 1: Move BUILTIN_COMMANDERS + load_commander_meta() to shared.py
        Fix import_routes.py to use _shared.COMMANDER_META (module ref)
Task 2: Rewrite precon.py to use _shared.PRECON_INDEX (module ref)
Task 3: Add @app.on_event('startup') safety net for uvicorn --reload
2026-03-14 19:08:21 +00:00
KoalaTrapLord 36077c94ab refactor: extract 49 endpoints into 5 route modules
- Extract collection (10), deckbuilder (18), precon (4), import (5), lab (12) routes
- All share helpers/models/state from routes/shared.py
- Gut lab_api.py from 8872 to 4487 lines (57 remaining endpoints)
- Delete routes/_wire.py and routes/_autoload.py (replaced by include_router)
- Add _scryfall_fuzzy_lookup to shared.py
- 106 total endpoints verified: 49 extracted + 57 remaining
2026-03-14 18:55:32 +00:00
KoalaTrapLord 2b2383f5c8 wire routes._autoload.register_startup(app) after CORSMiddleware 2026-03-14 02:02:53 -04:00
KoalaTrapLord 911fde9f5f wire routes._autoload.register_startup(app) after CORSMiddleware 2026-03-14 02:02:26 -04:00
KoalaTrapLord 6799f0c402 wire routes._autoload.register_startup(app) after CORSMiddleware 2026-03-14 01:57:18 -04:00
KoalaTrapLord da4e225db0 wire routes._autoload.register_startup(app) after CORSMiddleware 2026-03-14 01:55:50 -04:00
KoalaTrapLord 2d02fcc770 Add files via upload 2026-03-14 01:00:25 -04:00
KoalaTrapLord 6c547664fb Delete lab_api.py 2026-03-14 00:55:32 -04:00
KoalaTrapLord d95f0b57c0 fix: commander card correctly flagged in deck tracker
Two fixes:
1. _parse_text_decklist(): replace fragile startswith() section-header
   detection with case-insensitive regex so [Commander], [Main], [Deck]
   etc. are always recognised regardless of capitalisation.

2. add_deck_card endpoint: when a card is added with is_commander=1,
   also update the deck-level commander_name + commander_scryfall_id
   so the portrait and top-bar label stay in sync.
2026-03-14 00:48:19 -04:00
KoalaTrapLord 264fb33957 fix: commander card correctly flagged in deck tracker
Two fixes:
1. _parse_text_decklist(): replace fragile startswith() section header
   detection with proper case-insensitive regex so [Commander], [Main],
   [Deck] etc. are always recognised regardless of capitalisation.

2. add_deck_card endpoint: when a card is added with is_commander=1,
   also update the deck-level commander_name and commander_scryfall_id
   fields so the portrait and top-bar label stay in sync without
   requiring a full reload.
2026-03-14 00:47:59 -04:00
KoalaTrapLord e4ebd84c04 test 2026-03-14 00:47:37 -04:00
KoalaTrapLord 4c7c3495fb feat(api): accept 2-4 decks in batch start, dynamic Java CLI args (Task 2C) 2026-03-13 18:59:25 -04:00
KoalaTrapLord c1371849e5 feat(api): accept 2-4 decks in batch start, dynamic Java CLI args (Task 2C) 2026-03-13 18:58:33 -04:00
KoalaTrapLord 3190fa3702 feat(api): accept 2-4 decks in batch start, dynamic Java CLI args (Task 2C) 2026-03-13 18:56:58 -04:00
KoalaTrapLord ddc0e4fc05 fix: preserve is_commander flag when loading .dck files
Two places lost the commander flag:

1. _load_deck_cards_by_name() .dck fallback — used a flat in_cards
   boolean for [Main], [Deck], and [Commander] sections so it couldn't
   tell which section a card came from. Now tracks current_section and
   sets is_commander=1 for cards in [Commander].

2. parse_dck_file() — stored section='Commander' in the card dict but
   the frontend filters on c.is_commander, not c.section. Now includes
   is_commander: 1/0 alongside the existing section field.
2026-03-13 20:20:18 +00:00
KoalaTrapLord a1fd290d5f refactor: adopt Python logging module with named loggers
Replace all print() calls with structured logging using the Python
logging module. This provides:

- Named loggers per subsystem: commander_ai_lab.api, .batch, .sim,
  .coach, .deckgen, .collection, .scanner, .ml, .cache, .pplx
- Dual output: console (StreamHandler) + rotating file (RotatingFileHandler)
  at logs/commander-ai-lab.log (25 MB x 5 backups = 125 MB max)
- Configurable via env vars: CAL_LOG_DIR, CAL_LOG_MAX_MB, CAL_LOG_BACKUP_COUNT
- --verbose / -v flag for DEBUG-level output
- overnight-run.py: separate rotating log at logs/overnight-run.log (10 MB x 5)
- Sub-module loggers in ml/, scanner/, deck_sources/, src/ all propagate
  to the root commander_ai_lab logger
- Stripped redundant [TAG] prefixes from messages (logger name carries context)
- Format: '2026-03-13 14:00:00 INFO  [commander_ai_lab.batch] message'

Files changed: lab_api.py, overnight-run.py, and 11 sub-module .py files
176 total print() calls converted (101 in lab_api.py, 76 in sub-modules)
2026-03-13 18:09:52 +00:00
KoalaTrapLord 8d2e6199db feat: Scryfall response caching with SQLite
- _ScryfallCache class: thread-safe SQLite cache for raw Scryfall JSON
  responses, keyed by name|set_code|collector_number, 7-day TTL
- _fetch_scryfall_api() wrapper: checks cache first, live HTTP on miss,
  caches successful responses + resolves spelling normalization
- Refactored _enrich_from_scryfall() to use cache — all 3 callers
  (collection import, deck card add, re-enrich) benefit automatically
- Rate limiting only on actual HTTP calls, not cache hits
- REST endpoints: GET/DELETE /api/cache/scryfall, POST .../evict
- Fixed VACUUM-inside-transaction bug in clear()
- Configurable TTL via SCRYFALL_CACHE_TTL env var
2026-03-13 15:25:30 +00:00
KoalaTrapLord 731b40b15f Fix duplicate deck cards from collection JOIN fan-out
When collection_entries has multiple rows with the same scryfall_id
(e.g. Counterspell imported from two different sets), the LEFT JOIN
on deck_cards produced duplicate rows — making it appear like 2 copies
were added or removed.

Fixed all 6 deck_cards-to-collection_entries JOINs to use a
GROUP BY scryfall_id subquery, guaranteeing 1:1 cardinality.
2026-03-12 17:51:20 +00:00
KoalaTrapLord f09098d017 Deck generator: deterministic basic land fill + frontend count display
- Added _fill_basic_lands() post-processing for V1 and V3 generators
- Strips LLM-provided basics, then distributes evenly across commander colors
- Always hits exactly 100 cards regardless of LLM output
- Frontend group counts now sum card.count instead of entry count
- Cards with count > 1 show '5x Forest' style prefix
- Colorless commanders get Wastes
2026-03-12 17:44:30 +00:00
KoalaTrapLord 2beab5cc91 Coach: build DeckReport from DB when no simulation report exists
Previously the coach required running simulations first to generate a
deck-reports/*.json file. Now if no simulation report is found, the
endpoint builds a lightweight DeckReport on the fly from the deck_cards
table — pulling card names, types, CMC, and color identity directly from
the DB. The LLM can still analyze composition and give advice, just
without simulation-derived performance metrics (impactScore, etc.).

Also removes the '[no report]' tag from the dropdown since all decks
can now be coached.
2026-03-12 16:36:19 +00:00
KoalaTrapLord 26e554b359 Fix coach deck dropdown: wrong column name d.commander → d.commander_name
The decks table has 'commander_name' not 'commander'. The SQL query
was throwing OperationalError which the frontend silently caught,
resulting in an empty dropdown.
2026-03-12 14:55:46 +00:00
KoalaTrapLord 9c6918f27e v27.5: Revert to legacy HTML/JS/CSS UI as primary interface
- lab_api.py: Flip serving priority — ui/ folder (legacy) served first, React dist/ only as fallback
- Legacy UI has full features: card images, mana costs, type grouping, collection filters, EDHREC recs, ratio dashboard, commander portraits, 3-column deck builder
- React SPA was causing blank pages and missing functionality
- Installer no longer builds or bundles React dist/
- All 7 pages work: Batch Sim, Collection, Deck Builder, Auto Gen, Simulator, Coach, Training
2026-03-12 04:32:33 +00:00
KoalaTrapLord 1e05f0fb5e v27.3: Fix blank page — response shape mismatches
1. /api/lab/status: StatusResponse now includes run_id, games_completed,
   total_games, current_decks aliases so the React SPA gets the field
   names it expects.

2. /api/lab/decks returns {decks: [...]}, /api/lab/history returns
   {results: [...]}, /api/lab/precons returns {precons: [...]} — but
   the frontend expected bare arrays. Updated lab.ts API client to
   unwrap these wrapper objects automatically.
2026-03-12 03:36:36 +00:00