Commit Graph
11 Commits
Author SHA1 Message Date
KoalaTrapLord 3f5d6d12e8 feat: 4-player Commander Battleground UI (issues #138–#151)
* chore: add battleground UI task tracker (2026-03-28)

* feat(#142): add [NonSerialized] battleground runtime state to CardModel

* feat(#143): add LoadArtCrop and LoadCardRaw (RawImage) to ImageCache

* feat(#148): add GameStateManager singleton and GameState/SeatState POCOs

* feat(#138): add BattlegroundController scene orchestrator

* feat(#139): add LifeTrackerWidget, CommanderDamageRow, PoisonCounter

* feat(#140): add PhaseTrackerWidget and PhaseStepButton

* feat(#141): add TurnOrderBar and TurnOrderPill

* feat(#142): add CardZone and CardView battlefield zone components

* feat(#143): add CommanderZoneWidget with art crop, cast counter, and tax display

* feat(#144): add TokenModel POCO, TokenPanelController, and TokenRowView

* chore: mark issues 1-8 as complete in task tracker

* feat(#146): add StackZoneController, StackItemView, and ManaPoolDisplay

* feat(#147 #150 #151): add LobbySetupModal, ZoneViewerModal, EliminationHandler; add Play Live button to SimulationController

* feat(#151): add Play Live button to SimulationController

* feat(#149): add GameWebSocketClient with reconnect, ping, and main-thread dispatch

* fix: add PostGameAction to ApiClient + update TODO.md all issues complete

- ApiClient.cs: add PostGameAction() wrapper → POST /api/game/action
  (fixes compile error in HumanActionBar.cs)
- TODO.md: mark issues #145, #146, #147, #149, #150, #151 as ✅
  all 14 battleground issues now committed

* feat(game): add routes/game.py + wire lab_api + fix GameWebSocketClient game_id URL

- routes/game.py: POST /api/game/start, POST /api/game/action (new)
- lab_api.py: import + register game_router
- GameWebSocketClient.cs: read game_id from PlayerPrefs, build
  ws://{host}/ws/game/{game_id} — fixes URL mismatch with ws_game.py

* fix(lobby): wire OnConfirm to POST /api/game/start, save game_id to PlayerPrefs

- OnConfirm() now calls ApiClient.PostGameStart() with 4-seat config
- On success: saves BattleSeats + GameId + WsUrl to PlayerPrefs,
  loads Battleground scene
- On failure: shows inline error label (red), re-enables Confirm button
- Added StartGameRequest/Response POCOs matching routes/game.py schema
- Added _errorLabel [SerializeField] for user-facing error feedback
2026-03-29 05:35:29 -04:00
KoalaTrapLord a501a9755d fix(unity): resolve all 32 C# compilation errors
- CardModel: add missing `id` field
- CardModel: `imageUrl` → `imageUri` (match JSON property name)
- DeckModel: `commanderName` → `commander` (match JSON property name)
- PreconDeck: `imageUrl` → `imageUri`
- Add missing `PreconListWrapper` model class
- Add `using UnityEngine.Networking` to CollectionController,
  DeckGeneratorController, PreconController
- Remove double StartCoroutine() wrapping on ApiClient calls
  (GetRaw/PatchRaw/Delete/PostRaw already return Coroutine)
  Affected: CollectionController, DeckBuilderController,
  DeckGeneratorController, ScannerController, CoachController
2026-03-19 05:13:00 +00:00
KoalaTrapLord d3431ff246 Unity U3: Add CommanderMeta.cs (closes #48) 2026-03-18 02:03:38 -04:00
KoalaTrapLord 36dba9e90a Unity U3: Add PreconModel.cs (#48) 2026-03-18 02:02:59 -04:00
KoalaTrapLord b9369af52f Unity U3: Add CollectionResponse.cs (#48) 2026-03-18 02:02:20 -04:00
KoalaTrapLord 6dd1de894c Unity U3: Add DeckGenResponse.cs + GeneratedDeckCard (#48)
This file defines the DeckGenResponse class and its associated GeneratedDeckCard class, which map to the response structure from the /api/deckgen/v3 endpoint.
2026-03-18 02:01:35 -04:00
KoalaTrapLord 3f1bcb4d12 Unity U3: Add CoachResponse.cs (#48)
This class maps to the response of the POST /api/coach/chat endpoint, including properties for reply, deck report, and suggestions.
2026-03-18 02:00:43 -04:00
KoalaTrapLord 52762ee0aa Unity U3: Add SimStatusModel.cs + SimStartResponse (#48)
This file defines the SimStatusModel and SimStartResponse classes for mapping JSON responses from the API.
2026-03-18 01:59:58 -04:00
KoalaTrapLord af8e59ed9a Unity U3: Add DeckModel.cs (#48) 2026-03-18 01:59:09 -04:00
KoalaTrapLord 0923b75d79 Unity U3: Add CardModel.cs with Newtonsoft.Json snake_case mapping (#48)
This class represents a Magic: The Gathering card with various properties such as name, oracle ID, mana cost, and more.
2026-03-18 01:58:24 -04:00
KoalaTrapLord 0c842b97fd Unity: Add Scripts/Models/.gitkeep (#46) 2026-03-18 01:49:16 -04:00