From 9d2a043d3f02de0d8b407cf9f16c4ccc8da0fdfe Mon Sep 17 00:00:00 2001 From: Computer Date: Thu, 19 Mar 2026 07:29:16 +0000 Subject: [PATCH] fix: add EditorSceneManager.SaveScene to all scene creator scripts --- unity-client/Assets/Editor/CreateCollectionScene.cs | 9 +++++++-- unity-client/Assets/Editor/CreateDeckBuilderScene.cs | 9 +++++++-- unity-client/Assets/Editor/CreateScannerScene.cs | 9 +++++++-- unity-client/Assets/Editor/CreateSimulatorScene.cs | 9 +++++++-- unity-client/Assets/Editor/CreateTrainingScene.cs | 9 +++++++-- 5 files changed, 35 insertions(+), 10 deletions(-) diff --git a/unity-client/Assets/Editor/CreateCollectionScene.cs b/unity-client/Assets/Editor/CreateCollectionScene.cs index c77e0ba..08d570a 100644 --- a/unity-client/Assets/Editor/CreateCollectionScene.cs +++ b/unity-client/Assets/Editor/CreateCollectionScene.cs @@ -200,8 +200,13 @@ public static class CreateCollectionScene SetField(ctrl, "errorText", errorText.GetComponent()); SetField(ctrl, "retryButton", retryBtn.GetComponent