Unity: Add .gitignore for Unity project (Library, Temp, Builds) (#46)

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KoalaTrapLord authored and GitHub committed 2026-03-18 01:52:29 -04:00
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# Unity generated
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
# MemoryCaptures
/[Mm]emoryCaptures/
# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta
# Autogenerated Coverage
/[Aa]ssets/[Cc]overage[Rr]esults/
# Visual Studio
.vs/
*.csproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Gradle cache (Android)
.gradle/
# TextMesh Pro
/[Aa]ssets/TextMesh Pro/
# Rider
.idea/
# Builds
*.apk
*.aab
*.unitypackage
*.app
# Crashlytics
crashlytics-build.properties
# Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*