fix: hardcoded 3-element arrays in BatchRunner causing empty stats for 4-player games

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KoalaTrapLord committed 2026-03-16 17:09:57 +00:00
1 parent 94bb369866
commit 2b6ccac3ea
3 files changed
+12 -5

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@@ -557,8 +557,13 @@ public class BatchRunner {
Map<String, String> lossReasons = new HashMap<>();
// ── Issue #1: Track last-known life totals from verbose log ──────
int[] lastKnownLife = {40, 40, 40}; // Start at Commander default
boolean[] lifeTracked = {false, false, false};
int numPlayers = decks.size();
int[] lastKnownLife = new int[numPlayers];
boolean[] lifeTracked = new boolean[numPlayers];
for (int i = 0; i < numPlayers; i++) {
lastKnownLife[i] = 40; // Commander starting life
lifeTracked[i] = false;
}
Set<Integer> loserSeats = new HashSet<>();
for (String line : lines) {
@@ -1060,7 +1065,8 @@ public class BatchRunner {
// Track current turn per seat
int globalTurn = 0;
boolean[] openingHandPhase = {true, true, true}; // before first turn
boolean[] openingHandPhase = new boolean[decks.size()];
java.util.Arrays.fill(openingHandPhase, true); // before first turn
for (String rawLine : lines) {
String line = rawLine.trim();