fix: hardcoded 3-element arrays in BatchRunner causing empty stats for 4-player games
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@@ -557,8 +557,13 @@ public class BatchRunner {
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Map<String, String> lossReasons = new HashMap<>();
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// ── Issue #1: Track last-known life totals from verbose log ──────
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int[] lastKnownLife = {40, 40, 40}; // Start at Commander default
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boolean[] lifeTracked = {false, false, false};
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int numPlayers = decks.size();
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int[] lastKnownLife = new int[numPlayers];
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boolean[] lifeTracked = new boolean[numPlayers];
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for (int i = 0; i < numPlayers; i++) {
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lastKnownLife[i] = 40; // Commander starting life
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lifeTracked[i] = false;
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}
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Set<Integer> loserSeats = new HashSet<>();
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for (String line : lines) {
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@@ -1060,7 +1065,8 @@ public class BatchRunner {
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// Track current turn per seat
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int globalTurn = 0;
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boolean[] openingHandPhase = {true, true, true}; // before first turn
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boolean[] openingHandPhase = new boolean[decks.size()];
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java.util.Arrays.fill(openingHandPhase, true); // before first turn
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for (String rawLine : lines) {
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String line = rawLine.trim();
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