# Unity generated
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/

# MemoryCaptures
/[Mm]emoryCaptures/

# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta

# Autogenerated Coverage
/[Aa]ssets/[Cc]overage[Rr]esults/

# Visual Studio
.vs/
*.csproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db

# Gradle cache (Android)
.gradle/

# TextMesh Pro
/[Aa]ssets/TextMesh Pro/

# Rider
.idea/

# Builds
*.apk
*.aab
*.unitypackage
*.app

# Crashlytics
crashlytics-build.properties

# Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
