213 lines
6.5 KiB
JavaScript
213 lines
6.5 KiB
JavaScript
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function newEventsServerClient () {
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/* Web Sockets Connection */
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const MODULE_NAME = 'System Event Handler'
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const ERROR_LOG = true
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const INFO_LOG = true
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const logger = newWebDebugLog()
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logger.fileName = MODULE_NAME
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const WEB_SOCKETS_URL = 'ws://localhost:8080'
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let WEB_SOCKETS_CONNECTION
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let thisObject = {
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isConnected: isConnected,
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initialize: initialize,
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physics: physics,
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createEventHandler: createEventHandler,
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deleteEventHandler: deleteEventHandler,
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listenToEvent: listenToEvent,
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stopListening: stopListening,
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raiseEvent: raiseEvent
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}
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let eventListeners = new Map()
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let responseWaiters = new Map()
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let commandsWaitingConfirmation = new Map()
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let commandsSentByTimestamp = new Map()
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let nonce = 0
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return thisObject
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function initialize (callBackFunction) {
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setuptWebSockets(callBackFunction)
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}
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function isConnected () {
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if (WEB_SOCKETS_CONNECTION.readyState === 1) {
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return true
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} else {
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return false
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}
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}
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function sendCommand (command, responseCallBack, eventsCallBack) {
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if (command.action === 'listenToEvent') {
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let key
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if (command.callerId !== undefined) {
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key = command.eventHandlerName + '-' + command.eventType + '-' + command.callerId
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} else {
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key = command.eventHandlerName + '-' + command.eventType
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}
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eventListeners.set(key, eventsCallBack)
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}
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if (command.callerId && responseCallBack) {
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responseWaiters.set(command.callerId, responseCallBack)
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}
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if (WEB_SOCKETS_CONNECTION.readyState === 1) {
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// 1 means connected and ready.
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sendToWebSocketServer(command)
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} else {
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console.log('WebSocket message could not be sent because the connection was not ready. Message = ' + JSON.stringify(command))
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}
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}
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function sendToWebSocketServer (command) {
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nonce++
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let stringNonce = nonce.toString()
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let timestamp = (new Date()).valueOf()
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commandsWaitingConfirmation.set(stringNonce, command)
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commandsSentByTimestamp.set(stringNonce, timestamp)
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let messageToWebSocketServer = 'Web Browser|' + stringNonce + '|' + JSON.stringify(command)
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WEB_SOCKETS_CONNECTION.send(messageToWebSocketServer)
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}
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function createEventHandler (eventHandlerName, callerId, responseCallBack) {
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let eventCommand = {
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action: 'createEventHandler',
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eventHandlerName: eventHandlerName,
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callerId: callerId
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}
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sendCommand(eventCommand, responseCallBack)
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}
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function deleteEventHandler (eventHandlerName, callerId, responseCallBack) {
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let eventCommand = {
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action: 'deleteEventHandler',
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eventHandlerName: eventHandlerName,
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callerId: callerId
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}
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sendCommand(eventCommand, responseCallBack)
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}
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function listenToEvent (eventHandlerName, eventType, extraData, callerId, responseCallBack, eventsCallBack) {
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let eventCommand = {
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action: 'listenToEvent',
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eventHandlerName: eventHandlerName,
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eventType: eventType,
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extraData: extraData,
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callerId: callerId
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}
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sendCommand(eventCommand, responseCallBack, eventsCallBack)
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}
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function stopListening (eventHandlerName, eventSubscriptionId, callerId, responseCallBack) {
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let eventCommand = {
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action: 'stopListening',
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eventHandlerName: eventHandlerName,
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eventSubscriptionId: eventSubscriptionId,
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callerId: callerId
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}
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sendCommand(eventCommand, responseCallBack)
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}
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function raiseEvent (eventHandlerName, eventType, event, callerId, responseCallBack) {
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let eventCommand = {
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action: 'raiseEvent',
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eventHandlerName: eventHandlerName,
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eventType: eventType,
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event: event,
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callerId: callerId
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}
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sendCommand(eventCommand, responseCallBack)
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}
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function retryCommandsPhysics () {
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commandsSentByTimestamp.forEach(checkTimestamp)
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function checkTimestamp (timestamp, nonce) {
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const MILISECONDS_TO_WAIT_FOR_RETRYING_A_COMMAND = 10000
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let now = (new Date()).valueOf()
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if ((now - timestamp) > MILISECONDS_TO_WAIT_FOR_RETRYING_A_COMMAND) {
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let command = commandsWaitingConfirmation.get(nonce)
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commandsWaitingConfirmation.delete(nonce)
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commandsSentByTimestamp.delete(nonce)
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sendToWebSocketServer(command)
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}
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}
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}
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function physics () {
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if (WEB_SOCKETS_CONNECTION !== undefined) {
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if (WEB_SOCKETS_CONNECTION.readyState === 3) { // Connection closed. May happen after computer goes to sleep.
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setuptWebSockets(onOpen)
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function onOpen () {
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if (INFO_LOG === true) { logger.write('[INFO] setuptWebSockets -> Found Web Sockets Connection Closed. Reconnected to WebSockets Server.') }
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}
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}
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}
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if (thisObject.isConnected() !== true) {
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canvas.cockpitSpace.setStatus('Connection with the local backend lost. Please check that all localhost servers are running.', 100, canvas.cockpitSpace.statusTypes.WARNING)
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} else {
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retryCommandsPhysics()
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}
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DEBUG.variable4 = 'Commands Waiting For Confirmation from WS Server: ' + commandsWaitingConfirmation.size
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}
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function setuptWebSockets (callBackFunction) {
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try {
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WEB_SOCKETS_CONNECTION = new WebSocket(WEB_SOCKETS_URL)
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WEB_SOCKETS_CONNECTION.onerror = error => {
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console.log('WebSocket error:' + JSON.stringify(error))
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}
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WEB_SOCKETS_CONNECTION.onopen = () => {
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if (callBackFunction !== undefined) {
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callBackFunction()
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}
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}
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WEB_SOCKETS_CONNECTION.onmessage = e => {
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// console.log('Websoked Message Received: ' + e.data)
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let message = JSON.parse(e.data)
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if (message.action === 'Event Raised') {
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let key
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if (message.callerId !== undefined) {
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key = message.eventHandlerName + '-' + message.eventType + '-' + message.callerId
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} else {
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key = message.eventHandlerName + '-' + message.eventType
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}
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let handler = eventListeners.get(key)
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if (handler) {
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handler(message)
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}
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return
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}
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if (message.action === 'Event Server Response') {
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let handler = responseWaiters.get(message.callerId)
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if (handler) {
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handler(message)
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}
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return
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}
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if (message.action === 'Acknowledge') {
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commandsWaitingConfirmation.delete(message.nonce)
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commandsSentByTimestamp.delete(message.nonce)
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return
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}
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}
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} catch (err) {
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if (ERROR_LOG === true) { logger.write('[ERROR] setuptWebSockets -> err = ' + err.stack) }
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}
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}
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}
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