173 lines
4.7 KiB
JavaScript
173 lines
4.7 KiB
JavaScript
|
|
function newFloatingSpace () {
|
|
const MODULE_NAME = 'Floating Space'
|
|
const ERROR_LOG = true
|
|
/*
|
|
The Floating Space is the place where floating elements like floatingObjects, live and are rendered.
|
|
This space has its own physics which helps with the animation of these objects and also preventing them to overlap.
|
|
*/
|
|
|
|
let thisObject = {
|
|
floatingLayer: undefined, // This is the array of floatingObjects being displayed
|
|
profileBalls: undefined,
|
|
strategyPartConstructor: undefined,
|
|
noteSets: undefined,
|
|
container: undefined,
|
|
fitIntoVisibleArea: fitIntoVisibleArea,
|
|
isThisPointVisible: isThisPointVisible,
|
|
makeVisible: makeVisible,
|
|
makeInvisible: makeInvisible,
|
|
draw: draw,
|
|
physics: physics,
|
|
getContainer: getContainer,
|
|
initialize: initialize,
|
|
finalize: finalize
|
|
}
|
|
|
|
thisObject.container = newContainer()
|
|
thisObject.container.initialize(MODULE_NAME)
|
|
thisObject.container.isClickeable = false
|
|
thisObject.container.isDraggeable = true
|
|
thisObject.container.isWheelable = true
|
|
thisObject.container.detectMouseOver = true
|
|
thisObject.container.frame.radius = 0
|
|
|
|
let devicePixelRatio = window.devicePixelRatio
|
|
const SPACE_SIZE = 50000
|
|
|
|
thisObject.container.frame.width = SPACE_SIZE
|
|
thisObject.container.frame.height = SPACE_SIZE
|
|
thisObject.container.frame.position.x = browserCanvas.width / 2 - thisObject.container.frame.width / 2
|
|
thisObject.container.frame.position.y = browserCanvas.height / 2 - thisObject.container.frame.height / 2
|
|
|
|
let visible = false
|
|
return thisObject
|
|
|
|
function finalize () {
|
|
thisObject.floatingLayer.finalize()
|
|
thisObject.profileBalls.finalize()
|
|
thisObject.strategyPartConstructor.finalize()
|
|
thisObject.noteSets.finalize()
|
|
}
|
|
|
|
function initialize (callBackFunction) {
|
|
thisObject.floatingLayer = newFloatingLayer()
|
|
thisObject.floatingLayer.initialize()
|
|
|
|
thisObject.profileBalls = newProfileBalls()
|
|
thisObject.profileBalls.initialize(thisObject.floatingLayer)
|
|
|
|
thisObject.noteSets = newNoteSets()
|
|
thisObject.noteSets.initialize(thisObject.floatingLayer)
|
|
|
|
thisObject.strategyPartConstructor = newStrategyPartConstructor()
|
|
thisObject.strategyPartConstructor.initialize(thisObject.floatingLayer)
|
|
|
|
thisObject.container.eventHandler.listenToEvent('onMouseWheel', onMouseWheel)
|
|
}
|
|
|
|
function fitIntoVisibleArea (point) {
|
|
/* Here we check the boundaries of the resulting points, so they dont go out of the visible area. */
|
|
|
|
let returnPoint = {
|
|
x: point.x,
|
|
y: point.y
|
|
}
|
|
|
|
if (point.x > browserCanvas.width) {
|
|
returnPoint.x = browserCanvas.width
|
|
}
|
|
|
|
if (point.x < 0) {
|
|
returnPoint.x = 0
|
|
}
|
|
|
|
if (point.y < COCKPIT_SPACE_POSITION + COCKPIT_SPACE_HEIGHT) {
|
|
returnPoint.y = COCKPIT_SPACE_POSITION + COCKPIT_SPACE_HEIGHT
|
|
}
|
|
|
|
if (point.y > browserCanvas.height) {
|
|
returnPoint.y = browserCanvas.height
|
|
}
|
|
|
|
return returnPoint
|
|
}
|
|
|
|
function isThisPointVisible (point) {
|
|
if (point.x > browserCanvas.width) {
|
|
return false
|
|
}
|
|
|
|
if (point.x < 0) {
|
|
return false
|
|
}
|
|
|
|
if (point.y < COCKPIT_SPACE_POSITION + COCKPIT_SPACE_HEIGHT) {
|
|
return false
|
|
}
|
|
|
|
if (point.y > browserCanvas.height) {
|
|
return false
|
|
}
|
|
|
|
return true
|
|
}
|
|
|
|
function onMouseWheel (event) {
|
|
thisObject.floatingLayer.changeTargetRepulsion(event.wheelDelta)
|
|
}
|
|
|
|
function makeVisible () {
|
|
visible = true
|
|
}
|
|
|
|
function makeInvisible () {
|
|
visible = false
|
|
}
|
|
|
|
function getContainer (point) {
|
|
let container
|
|
|
|
container = thisObject.floatingLayer.getContainer(point)
|
|
if (container !== undefined) { return container }
|
|
|
|
if (visible === true) {
|
|
return thisObject.container
|
|
}
|
|
}
|
|
|
|
function physics () {
|
|
if (visible === true) {
|
|
browserZoomPhysics()
|
|
thisObject.floatingLayer.physics()
|
|
}
|
|
}
|
|
|
|
function browserZoomPhysics () {
|
|
if (devicePixelRatio !== window.devicePixelRatio) {
|
|
devicePixelRatio = window.devicePixelRatio
|
|
|
|
thisObject.container.frame.position.x = browserCanvas.width / 2 - thisObject.container.frame.width / 2
|
|
thisObject.container.frame.position.y = browserCanvas.height / 2 - thisObject.container.frame.height / 2
|
|
}
|
|
}
|
|
|
|
function draw () {
|
|
if (visible === true) {
|
|
drawBackground()
|
|
thisObject.floatingLayer.draw()
|
|
}
|
|
}
|
|
|
|
function drawBackground () {
|
|
browserCanvasContext.beginPath()
|
|
|
|
browserCanvasContext.rect(thisObject.container.frame.position.x, thisObject.container.frame.position.y, thisObject.container.frame.width, thisObject.container.frame.height)
|
|
browserCanvasContext.fillStyle = 'rgba(' + UI_COLOR.BLACK + ', 1)'
|
|
|
|
browserCanvasContext.closePath()
|
|
browserCanvasContext.fill()
|
|
}
|
|
}
|
|
|