53 lines
1.5 KiB
JavaScript
53 lines
1.5 KiB
JavaScript
|
|
function newFloatingSpace () {
|
|
const MODULE_NAME = 'Floating Space'
|
|
const ERROR_LOG = true
|
|
/*
|
|
The Floating Space is the place where floating elements like floatingObjects, live and are rendered.
|
|
This space has its own physics which helps with the animation of these objects and also preventing them to overlap.
|
|
*/
|
|
|
|
let thisObject = {
|
|
floatingLayer: undefined, // This is the array of floatingObjects being displayed
|
|
profileBalls: undefined,
|
|
strategyParts: undefined,
|
|
noteSets: undefined,
|
|
getContainer: getContainer,
|
|
initialize: initialize,
|
|
finalize: finalize
|
|
}
|
|
|
|
return thisObject
|
|
|
|
function finalize () {
|
|
thisObject.floatingLayer.finalize()
|
|
thisObject.profileBalls.finalize()
|
|
thisObject.strategyParts.finalize()
|
|
thisObject.noteSets.finalize()
|
|
}
|
|
|
|
function initialize (callBackFunction) {
|
|
thisObject.floatingLayer = newFloatingLayer()
|
|
thisObject.floatingLayer.initialize()
|
|
|
|
thisObject.profileBalls = newProfileBalls()
|
|
thisObject.profileBalls.initialize(thisObject.floatingLayer)
|
|
|
|
thisObject.noteSets = newNoteSets()
|
|
thisObject.noteSets.initialize(thisObject.floatingLayer)
|
|
|
|
thisObject.strategyParts = newStrategyParts()
|
|
thisObject.strategyParts.initialize(thisObject.floatingLayer)
|
|
}
|
|
|
|
function getContainer (point) {
|
|
let container
|
|
|
|
container = thisObject.floatingLayer.getContainer(point)
|
|
if (container !== undefined) { return container }
|
|
|
|
return container
|
|
}
|
|
}
|
|
|