76 lines
1.7 KiB
JavaScript
76 lines
1.7 KiB
JavaScript
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function newCompanyLogo () {
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var thisObject = {
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container: undefined,
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draw: draw,
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getContainer: getContainer, // returns the inner most container that holds the point received by parameter.
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initialize: initialize
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}
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var container = newContainer()
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container.initialize()
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thisObject.container = container
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thisObject.container.frame.width = 150
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thisObject.container.frame.height = TOP_SPACE_HEIGHT
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container.frame.position.x = 0
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container.frame.position.y = 0
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container.isDraggeable = false
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let logo
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let canDrawLogo = false
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return thisObject
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function initialize () {
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if (window.canvasApp.executingAt === 'Master App') {
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currentLabel = ''
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return
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}
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logo = new Image()
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logo.onload = onImageLoad
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function onImageLoad () {
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canDrawLogo = true
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}
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logo.src = window.canvasApp.urlPrefix + 'Images/aa-logo-dark-8.png'
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}
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function getContainer (point) {
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let container
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/* First we check if this point is inside this object UI. */
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if (thisObject.container.frame.isThisPointHere(point, true) === true) {
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return this.container
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} else {
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/* This point does not belong to this space. */
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return undefined
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}
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}
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function draw () {
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thisObject.container.frame.draw(false, false)
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if (canDrawLogo === false) { return }
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let imageHeight = 24
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let imageWidth = 120
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let imagePoint = {
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x: 10,
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y: thisObject.container.frame.height / 2 - imageHeight / 2
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}
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imagePoint = thisObject.container.frame.frameThisPoint(imagePoint)
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browserCanvasContext.drawImage(logo, imagePoint.x, imagePoint.y, imageWidth, imageHeight)
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}
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}
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