Files
Superalgos/StrategySpace/StrategyCollectionItem.js
T

349 lines
9.7 KiB
JavaScript

function newStrategyCollectionItem () {
const MODULE_NAME = 'Strategy Collection Item'
let thisObject = {
icon: undefined,
strategy: undefined,
container: undefined,
draw: draw,
getContainer: getContainer,
initialize: initialize
}
let isInitialized = false
thisObject.container = newContainer()
thisObject.container.name = MODULE_NAME
thisObject.container.initialize()
thisObject.container.isClickeable = true
thisObject.container.isDraggeable = false
let visible = false
return thisObject
function initialize () {
const ITEM_WIDTH = SIDE_PANEL_WIDTH - 20
const ITEM_HEIGHT = 80
thisObject.container.frame.width = ITEM_WIDTH
thisObject.container.frame.height = ITEM_HEIGHT
const LEFT_MARGIN = (thisObject.container.parentContainer.frame.width - thisObject.container.frame.width) / 2
const TOP_MARGIN = 100
thisObject.container.frame.position.x = LEFT_MARGIN
thisObject.container.frame.position.y = TOP_MARGIN
thisObject.container.eventHandler.listenToEvent('onMouseClick', onMouseClick)
isInitialized = true
}
function onMouseClick (event) {
if (visible === false) {
canvas.chartSpace.visible = false
canvas.panelsSpace.visible = false
generateStrategyParts()
visible = true
} else {
canvas.chartSpace.visible = true
canvas.panelsSpace.visible = true
destroyStrategyParts()
visible = false
}
}
function createPart (partType, name, node, parentNode) {
let payload = {
profile: {
position: {
x: (viewPort.width - SIDE_PANEL_WIDTH) / 2 + SIDE_PANEL_WIDTH,
y: viewPort.height / 2
},
visible: true
},
notes: []
}
let imageId // 'My Image.png'
payload.profile.upLabel = partType
payload.profile.downLabel = name
payload.profile.imageId = imageId
payload.profile.botAvatar = 'dont know what this is'
payload.parentNode = parentNode
node.payload = payload
canvas.floatingSpace.strategyParts.createNewStrategyPart(partType, payload, onStrategyPartCreated)
function onStrategyPartCreated (err, pPartHandle) {
node.handle = pPartHandle
}
}
function destroyPart (node) {
canvas.floatingSpace.strategyParts.destroyStrategyPart(node.handle)
}
function generateStrategyParts () {
let strategy = thisObject.strategy
createPart('Strategy', strategy.name, strategy, undefined)
createPart('Strategy Entry', '', strategy.entryPoint, strategy)
for (let k = 0; k < strategy.entryPoint.situations.length; k++) {
let situation = strategy.entryPoint.situations[k]
createPart('Situation', situation.name, situation, strategy.entryPoint)
for (let m = 0; m < situation.conditions.length; m++) {
let condition = situation.conditions[m]
createPart('Condition', condition.name, condition, situation)
}
}
createPart('Strategy Exit', '', strategy.exitPoint, strategy)
for (let k = 0; k < strategy.exitPoint.situations.length; k++) {
let situation = strategy.exitPoint.situations[k]
createPart('Situation', situation.name, situation, strategy.exitPoint)
for (let m = 0; m < situation.conditions.length; m++) {
let condition = situation.conditions[m]
createPart('Condition', condition.name, condition, situation)
}
}
createPart('Trade Entry', '', strategy.sellPoint, strategy)
for (let k = 0; k < strategy.sellPoint.situations.length; k++) {
let situation = strategy.sellPoint.situations[k]
createPart('Situation', situation.name, situation, strategy.sellPoint)
for (let m = 0; m < situation.conditions.length; m++) {
let condition = situation.conditions[m]
createPart('Condition', condition.name, condition, situation)
}
}
createPart('Stop', '', strategy.stopLoss, strategy)
for (let p = 0; p < strategy.stopLoss.phases.length; p++) {
let phase = strategy.stopLoss.phases[p]
createPart('Phase', phase.name, phase, strategy.stopLoss)
for (let k = 0; k < phase.situations.length; k++) {
let situation = phase.situations[k]
createPart('Situation', situation.name, situation, phase)
for (let m = 0; m < situation.conditions.length; m++) {
let condition = situation.conditions[m]
createPart('Condition', condition.name, condition, situation)
}
}
}
createPart('Take Profit', '', strategy.buyOrder, strategy)
for (let p = 0; p < strategy.buyOrder.phases.length; p++) {
let phase = strategy.buyOrder.phases[p]
createPart('Phase', phase.name, phase, strategy.buyOrder)
for (let k = 0; k < phase.situations.length; k++) {
let situation = phase.situations[k]
createPart('Situation', situation.name, situation, phase)
for (let m = 0; m < situation.conditions.length; m++) {
let condition = situation.conditions[m]
createPart('Condition', condition.name, condition, situation)
}
}
}
}
function destroyStrategyParts () {
let strategy = thisObject.strategy
destroyPart(strategy)
destroyPart(strategy.entryPoint)
for (let k = 0; k < strategy.entryPoint.situations.length; k++) {
let situation = strategy.entryPoint.situations[k]
destroyPart(situation)
for (let m = 0; m < situation.conditions.length; m++) {
let condition = situation.conditions[m]
destroyPart(condition)
}
}
destroyPart(strategy.exitPoint)
for (let k = 0; k < strategy.exitPoint.situations.length; k++) {
let situation = strategy.exitPoint.situations[k]
destroyPart(situation)
for (let m = 0; m < situation.conditions.length; m++) {
let condition = situation.conditions[m]
destroyPart(condition)
}
}
destroyPart(strategy.sellPoint)
for (let k = 0; k < strategy.sellPoint.situations.length; k++) {
let situation = strategy.sellPoint.situations[k]
destroyPart(situation)
for (let m = 0; m < situation.conditions.length; m++) {
let condition = situation.conditions[m]
destroyPart(condition)
}
}
destroyPart(strategy.stopLoss)
for (let p = 0; p < strategy.stopLoss.phases.length; p++) {
let phase = strategy.stopLoss.phases[p]
destroyPart(strategy.stopLoss)
for (let k = 0; k < phase.situations.length; k++) {
let situation = phase.situations[k]
destroyPart(situation)
for (let m = 0; m < situation.conditions.length; m++) {
let condition = situation.conditions[m]
destroyPart(condition)
}
}
}
destroyPart(strategy.buyOrder)
for (let p = 0; p < strategy.buyOrder.phases.length; p++) {
let phase = strategy.buyOrder.phases[p]
destroyPart(strategy.buyOrder)
for (let k = 0; k < phase.situations.length; k++) {
let situation = phase.situations[k]
destroyPart(situation)
for (let m = 0; m < situation.conditions.length; m++) {
let condition = situation.conditions[m]
destroyPart(condition)
}
}
}
}
function getContainer (point) {
let container
if (thisObject.container.frame.isThisPointHere(point, true) === true) {
return thisObject.container
} else {
return undefined
}
}
function draw () {
if (isInitialized === false) { return }
borders()
text()
arrow()
icon()
}
function text () {
if (thisObject.strategy === undefined) {
return
}
const LEFT_MARGIN = 80
const TOP_MARGIN = 45
let strategy = thisObject.strategy
let labelpoint = {
x: LEFT_MARGIN,
y: TOP_MARGIN
}
labelpoint = thisObject.container.frame.frameThisPoint(labelpoint)
let labelToPrint = strategy.name
labelToPrint = labelToPrint.toUpperCase()
labelToPrint = labelToPrint.substring(0, 30)
let opacity = 1
let fontSize = 15
printLabel(labelToPrint, labelpoint.x, labelpoint.y, opacity, fontSize)
}
function borders () {
let params = {
cornerRadious: 8,
lineWidth: 0.1,
opacity: 1,
container: thisObject.container,
borderColor: UI_COLOR.DARK,
backgroundColor: UI_COLOR.WHITE,
castShadow: true
}
roundedCornersBackground(params)
}
function arrow () {
const X_OFFSET = 400
const Y_OFFSET = 40
const HEIGHT = 12
const WIDTH = 6
const LINE_WIDTH = 2
const OPACITY = 0.6
point1 = {
x: X_OFFSET,
y: Y_OFFSET - HEIGHT / 2
}
point2 = {
x: X_OFFSET + WIDTH,
y: Y_OFFSET
}
point3 = {
x: X_OFFSET,
y: Y_OFFSET + HEIGHT / 2
}
/* Now the transformations. */
point1 = thisObject.container.frame.frameThisPoint(point1)
point2 = thisObject.container.frame.frameThisPoint(point2)
point3 = thisObject.container.frame.frameThisPoint(point3)
browserCanvasContext.setLineDash([0, 0])
/* The Arrow */
browserCanvasContext.beginPath()
browserCanvasContext.moveTo(point1.x, point1.y)
browserCanvasContext.lineTo(point2.x, point2.y)
browserCanvasContext.lineTo(point3.x, point3.y)
browserCanvasContext.lineWidth = LINE_WIDTH
browserCanvasContext.strokeStyle = 'rgba(' + UI_COLOR.DARK + ', ' + OPACITY + ')'
browserCanvasContext.stroke()
}
function icon () {
if (thisObject.icon === undefined) { return }
const X_OFFSET = 45
const Y_OFFSET = 40
const IMAGE_SIZE = 40
point1 = {
x: X_OFFSET,
y: Y_OFFSET
}
/* Now the transformations. */
point1 = thisObject.container.frame.frameThisPoint(point1)
browserCanvasContext.drawImage(thisObject.icon, point1.x - IMAGE_SIZE / 2, point1.y - IMAGE_SIZE / 2, IMAGE_SIZE, IMAGE_SIZE)
}
}