382 lines
12 KiB
JavaScript
382 lines
12 KiB
JavaScript
function newRateScale () {
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const MODULE_NAME = 'Right Scale'
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let thisObject = {
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container: undefined,
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rate: undefined,
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fitFunction: undefined,
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payload: undefined,
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value: undefined,
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onMouseOverSomeTimeMachineContainer: onMouseOverSomeTimeMachineContainer,
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physics: physics,
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draw: draw,
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drawForeground: drawForeground,
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getContainer: getContainer,
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initialize: initialize,
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finalize: finalize
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}
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const DEFAULT_VALUE = 50
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const STEP_SIZE = 2
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const MIN_WIDTH = 50
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const MAX_VALUE = 150
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thisObject.container = newContainer()
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thisObject.container.initialize(MODULE_NAME)
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thisObject.container.isDraggeable = false
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thisObject.container.isClickeable = false
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thisObject.container.isWheelable = true
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thisObject.container.detectMouseOver = true
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thisObject.container.frame.width = UI_PANEL.WIDTH.NORMAL
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thisObject.container.frame.height = 40
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let visible = true
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let isMouseOver
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let onMouseWheelEventSubscriptionId
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let onMouseOverEventSubscriptionId
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let onMouseNotOverEventSubscriptionId
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let timeLineCoordinateSystem
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let limitingContainer
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let mouse = {
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position: {
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x: 0,
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y: 0
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}
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}
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return thisObject
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function finalize () {
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thisObject.container.eventHandler.stopListening(onMouseWheelEventSubscriptionId)
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thisObject.container.eventHandler.stopListening(onMouseOverEventSubscriptionId)
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thisObject.container.eventHandler.stopListening(onMouseNotOverEventSubscriptionId)
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thisObject.container.finalize()
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thisObject.container = undefined
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thisObject.fitFunction = undefined
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thisObject.payload = undefined
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timeLineCoordinateSystem = undefined
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limitingContainer = undefined
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mouse = undefined
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}
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function initialize (pTimeLineCoordinateSystem, pLimitingContainer) {
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timeLineCoordinateSystem = pTimeLineCoordinateSystem
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limitingContainer = pLimitingContainer
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onMouseWheelEventSubscriptionId = thisObject.container.eventHandler.listenToEvent('onMouseWheel', onMouseWheel)
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onMouseOverEventSubscriptionId = thisObject.container.eventHandler.listenToEvent('onMouseOver', onMouseOver)
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onMouseNotOverEventSubscriptionId = thisObject.container.eventHandler.listenToEvent('onMouseNotOver', onMouseNotOver)
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thisObject.value = DEFAULT_VALUE
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readObjectState()
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let event = {}
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event.value = thisObject.value
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thisObject.container.eventHandler.raiseEvent('Height Percentage Changed', event)
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}
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function onMouseOverSomeTimeMachineContainer (event) {
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if (event.containerId === undefined) {
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/* This happens when the mouse over was not at the instance of a certain scale, but anywhere else. */
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visible = true
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} else {
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if (event.containerId === thisObject.container.id) {
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visible = true
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} else {
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visible = false
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turnOnCounter = 0
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}
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}
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mouse = {
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position: {
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x: event.x,
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y: event.y
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}
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}
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}
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function onMouseOver (event) {
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isMouseOver = true
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event.containerId = thisObject.container.id
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thisObject.container.eventHandler.raiseEvent('onMouseOverScale', event)
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}
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function onMouseNotOver () {
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isMouseOver = false
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}
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function onMouseWheel (event) {
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let morePower = 1
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if (event.buttons === 4) { morePower = 5 } // Mouse wheel pressed.
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delta = event.wheelDelta
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if (delta < 0) {
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thisObject.value = thisObject.value - STEP_SIZE * morePower
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if (thisObject.value < STEP_SIZE * 3) { thisObject.value = STEP_SIZE }
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} else {
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thisObject.value = thisObject.value + STEP_SIZE * morePower
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if (thisObject.value > MAX_VALUE) { thisObject.value = MAX_VALUE }
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}
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event.value = thisObject.value
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event.isUserAction = true
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thisObject.container.eventHandler.raiseEvent('Height Percentage Changed', event)
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saveObjectState()
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}
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function getContainer (point) {
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if (thisObject.container.frame.isThisPointHere(point, true) === true) {
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return thisObject.container
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}
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}
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function saveObjectState () {
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try {
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let code = JSON.parse(thisObject.payload.node.code)
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code.value = thisObject.value / MAX_VALUE * 100
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code.value = code.value.toFixed(2)
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thisObject.payload.node.code = JSON.stringify(code)
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} catch (err) {
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// we ignore errors here since most likely they will be parsing errors.
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}
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}
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function readObjectState () {
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try {
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let code = JSON.parse(thisObject.payload.node.code)
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if (isNaN(code.value) || code.value === null || code.value === undefined) {
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saveObjectState()
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return
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}
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code.value = code.value / 100 * MAX_VALUE
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if (code.value < STEP_SIZE) { code.value = STEP_SIZE }
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if (code.value > MAX_VALUE) { code.value = MAX_VALUE }
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if (code.value !== thisObject.value) {
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thisObject.value = code.value
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let event = {}
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event.value = thisObject.value
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thisObject.container.eventHandler.raiseEvent('Height Percentage Changed', event)
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} else {
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saveObjectState()
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}
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} catch (err) {
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// we ignore errors here since most likely they will be parsing errors.
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}
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}
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function physics () {
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readObjectState()
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positioningphysics()
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}
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function positioningphysics () {
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/* Container Limits */
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let upCorner = {
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x: 0,
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y: 0
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}
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let bottonCorner = {
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x: limitingContainer.frame.width,
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y: limitingContainer.frame.height
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}
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upCorner = transformThisPoint(upCorner, limitingContainer)
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bottonCorner = transformThisPoint(bottonCorner, limitingContainer)
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upCorner = limitingContainer.fitFunction(upCorner, true)
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bottonCorner = limitingContainer.fitFunction(bottonCorner, true)
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/* We will check if we need to change the bottom because of being one of many scales of the same type */
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let displaceFactor = 0
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if (thisObject.payload.parentNode === undefined) { return } // This happens when in the process of deleting the scale, timeline chart or time machine.
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if (thisObject.payload.parentNode.type === 'Timeline Chart') {
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if (thisObject.payload.parentNode.payload.parentNode !== undefined) {
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if (thisObject.payload.parentNode.payload.parentNode.rateScale !== undefined) {
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displaceFactor++
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}
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for (let i = 0; i < thisObject.payload.parentNode.payload.parentNode.timelineCharts.length; i++) {
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let timelineChart = thisObject.payload.parentNode.payload.parentNode.timelineCharts[i]
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if (timelineChart.rateScale !== undefined) {
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if (thisObject.payload.node.id !== timelineChart.rateScale.id) {
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displaceFactor++
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} else {
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break
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}
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}
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}
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}
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}
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bottonCorner.x = bottonCorner.x - thisObject.container.frame.width * displaceFactor
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/* Mouse Position Rate Calculation */
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let ratePoint = {
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x: 0,
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y: mouse.position.y
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}
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let mouseRate = getRateFromPoint(ratePoint, limitingContainer, timeLineCoordinateSystem)
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thisObject.rate = mouseRate
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/* rateScale Positioning */
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ratePoint = {
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x: limitingContainer.frame.width,
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y: 0
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}
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ratePoint = transformThisPoint(ratePoint, limitingContainer.frame.container)
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ratePoint.y = mouse.position.y - thisObject.container.frame.height / 2 + thisObject.container.frame.height
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/* Checking against the container limits. */
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if (ratePoint.x < upCorner.x) { ratePoint.x = upCorner.x }
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if (ratePoint.x + thisObject.container.frame.width > bottonCorner.x) { ratePoint.x = bottonCorner.x }
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if (ratePoint.y < upCorner.y + thisObject.container.frame.height) { ratePoint.y = upCorner.y + thisObject.container.frame.height }
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if (ratePoint.y > bottonCorner.y) { ratePoint.y = bottonCorner.y }
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thisObject.container.frame.position.y = ratePoint.y - thisObject.container.frame.height
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thisObject.container.frame.position.x = ratePoint.x - thisObject.container.frame.width
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}
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function draw () {
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drawScaleBox()
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if (visible === false) {
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drawScaleDisplayCover(thisObject.container)
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}
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}
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function drawForeground () {
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if (isMouseOver === true) {
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drawScaleBox()
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drawArrows()
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}
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}
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function drawScaleBox () {
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if (thisObject.rate === undefined) { return }
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let label = (thisObject.rate - Math.trunc(thisObject.rate)).toFixed(2)
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let labelArray = label.split('.')
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let label1 = thisObject.payload.node.payload.parentNode.name
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let label2 = (Math.trunc(thisObject.rate)).toLocaleString()
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let label3 = labelArray[1]
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let icon1 = canvas.designerSpace.iconByUiObjectType.get(thisObject.payload.node.payload.parentNode.type)
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let icon2 = canvas.designerSpace.iconByUiObjectType.get(thisObject.payload.node.type)
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let backgroundColor = UI_COLOR.BLACK
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drawScaleDisplay(label1, label2, label3, 0, 0, 0, icon1, icon2, thisObject.container, backgroundColor)
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}
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function drawArrows () {
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if (visible === false || thisObject.rate === undefined) { return }
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const X_OFFSET = thisObject.container.frame.width / 2
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const Y_OFFSET = thisObject.container.frame.height / 2
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const HEIGHT = 6
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const WIDTH = 18
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const LINE_WIDTH = 3
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const OPACITY = 0.2
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const DISTANCE_BETWEEN_ARROWS = 10
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const MIN_DISTANCE_FROM_CENTER = 30
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const CURRENT_VALUE_DISTANCE = MIN_DISTANCE_FROM_CENTER + thisObject.value
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const MAX_DISTANCE_FROM_CENTER = MIN_DISTANCE_FROM_CENTER + 215 + DISTANCE_BETWEEN_ARROWS
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let ARROW_DIRECTION = 0
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ARROW_DIRECTION = -1
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drawTwoArrows()
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ARROW_DIRECTION = 1
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drawTwoArrows()
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function drawTwoArrows () {
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point1 = {
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x: X_OFFSET - WIDTH / 2,
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y: Y_OFFSET + DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_VALUE_DISTANCE * ARROW_DIRECTION
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}
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point2 = {
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x: X_OFFSET,
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y: Y_OFFSET + HEIGHT * ARROW_DIRECTION + DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_VALUE_DISTANCE * ARROW_DIRECTION
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}
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point3 = {
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x: X_OFFSET + WIDTH / 2,
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y: Y_OFFSET + DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_VALUE_DISTANCE * ARROW_DIRECTION
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}
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point1 = thisObject.container.frame.frameThisPoint(point1)
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point2 = thisObject.container.frame.frameThisPoint(point2)
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point3 = thisObject.container.frame.frameThisPoint(point3)
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point4 = {
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x: X_OFFSET - WIDTH / 2,
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y: Y_OFFSET - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_VALUE_DISTANCE * ARROW_DIRECTION
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}
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point5 = {
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x: X_OFFSET,
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y: Y_OFFSET + HEIGHT * ARROW_DIRECTION - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_VALUE_DISTANCE * ARROW_DIRECTION
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}
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point6 = {
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x: X_OFFSET + WIDTH / 2,
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y: Y_OFFSET - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_VALUE_DISTANCE * ARROW_DIRECTION
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}
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point4 = thisObject.container.frame.frameThisPoint(point4)
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point5 = thisObject.container.frame.frameThisPoint(point5)
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point6 = thisObject.container.frame.frameThisPoint(point6)
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point7 = {
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x: X_OFFSET - WIDTH / 2,
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y: Y_OFFSET - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + MAX_DISTANCE_FROM_CENTER * ARROW_DIRECTION
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}
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point8 = {
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x: X_OFFSET,
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y: Y_OFFSET - HEIGHT * ARROW_DIRECTION - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + MAX_DISTANCE_FROM_CENTER * ARROW_DIRECTION
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}
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point9 = {
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x: X_OFFSET + WIDTH / 2,
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y: Y_OFFSET - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + MAX_DISTANCE_FROM_CENTER * ARROW_DIRECTION
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}
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point7 = thisObject.container.frame.frameThisPoint(point7)
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point8 = thisObject.container.frame.frameThisPoint(point8)
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point9 = thisObject.container.frame.frameThisPoint(point9)
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browserCanvasContext.setLineDash([0, 0])
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browserCanvasContext.beginPath()
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browserCanvasContext.moveTo(point1.x, point1.y)
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browserCanvasContext.lineTo(point2.x, point2.y)
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browserCanvasContext.lineTo(point3.x, point3.y)
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browserCanvasContext.moveTo(point4.x, point4.y)
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browserCanvasContext.lineTo(point5.x, point5.y)
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browserCanvasContext.lineTo(point6.x, point6.y)
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browserCanvasContext.moveTo(point7.x, point7.y)
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browserCanvasContext.lineTo(point8.x, point8.y)
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browserCanvasContext.lineTo(point9.x, point9.y)
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browserCanvasContext.lineWidth = LINE_WIDTH
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browserCanvasContext.strokeStyle = 'rgba(' + UI_COLOR.DARK + ', ' + OPACITY + ')'
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browserCanvasContext.stroke()
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}
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}
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}
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