Files
Superalgos/Scales/RateScale.js
T

295 lines
9.6 KiB
JavaScript

function newRateScale () {
const MODULE_NAME = 'Right Scale'
let thisObject = {
container: undefined,
rate: undefined,
fitFunction: undefined,
payload: undefined,
visible: true,
heightPercentage: 150,
onMouseOverSomeTimeMachineContainer: onMouseOverSomeTimeMachineContainer,
physics: physics,
draw: draw,
getContainer: getContainer,
initialize: initialize,
finalize: finalize
}
const HEIGHT_PERCENTAGE_DEFAULT_VALUE = 50
const STEP_SIZE = 2
const MIN_WIDTH = 50
thisObject.container = newContainer()
thisObject.container.initialize(MODULE_NAME)
thisObject.container.isDraggeable = false
thisObject.container.isClickeable = false
thisObject.container.isWheelable = true
thisObject.container.detectMouseOver = true
thisObject.container.frame.width = 200
thisObject.container.frame.height = 60
let isMouseOver
let onMouseWheelEventSubscriptionId
let onMouseOverEventSubscriptionId
let onMouseNotOverEventSubscriptionId
let timeLineCoordinateSystem
let limitingContainer
let mouse = {
position: {
x: 0,
y: 0
}
}
return thisObject
function finalize () {
thisObject.container.eventHandler.stopListening(onMouseWheelEventSubscriptionId)
thisObject.container.eventHandler.stopListening(onMouseOverEventSubscriptionId)
thisObject.container.eventHandler.stopListening(onMouseNotOverEventSubscriptionId)
thisObject.container.finalize()
thisObject.container = undefined
thisObject.fitFunction = undefined
thisObject.payload = undefined
timeLineCoordinateSystem = undefined
limitingContainer = undefined
mouse = undefined
}
function initialize (pTimeLineCoordinateSystem, pLimitingContainer) {
timeLineCoordinateSystem = pTimeLineCoordinateSystem
limitingContainer = pLimitingContainer
onMouseWheelEventSubscriptionId = thisObject.container.eventHandler.listenToEvent('onMouseWheel', onMouseWheel)
onMouseOverEventSubscriptionId = thisObject.container.eventHandler.listenToEvent('onMouseOver', onMouseOver)
onMouseNotOverEventSubscriptionId = thisObject.container.eventHandler.listenToEvent('onMouseNotOver', onMouseNotOver)
thisObject.heightPercentage = window.localStorage.getItem(MODULE_NAME)
if (!thisObject.heightPercentage) {
thisObject.heightPercentage = HEIGHT_PERCENTAGE_DEFAULT_VALUE
} else {
thisObject.heightPercentage = JSON.parse(thisObject.heightPercentage)
}
let event = {}
event.heightPercentage = thisObject.heightPercentage
thisObject.container.eventHandler.raiseEvent('Height Percentage Changed', event)
}
function onMouseOverSomeTimeMachineContainer (event) {
mouse = {
position: {
x: event.x,
y: event.y
}
}
}
function onMouseOver () {
thisObject.visible = true
isMouseOver = true
}
function onMouseNotOver () {
isMouseOver = false
}
function onMouseWheel (event) {
delta = event.wheelDelta
if (delta < 0) {
thisObject.heightPercentage = thisObject.heightPercentage - STEP_SIZE
if (thisObject.heightPercentage < STEP_SIZE * 3) { thisObject.heightPercentage = STEP_SIZE }
} else {
thisObject.heightPercentage = thisObject.heightPercentage + STEP_SIZE
if (thisObject.heightPercentage > 150) { thisObject.heightPercentage = 200 }
}
event.heightPercentage = thisObject.heightPercentage
thisObject.container.eventHandler.raiseEvent('Height Percentage Changed', event)
window.localStorage.setItem(MODULE_NAME, thisObject.heightPercentage)
}
function getContainer (point) {
if (thisObject.container.frame.isThisPointHere(point, true) === true) {
return thisObject.container
}
}
function physics () {
/* Container Limits */
let upCorner = {
x: 0,
y: 0
}
let bottonCorner = {
x: limitingContainer.frame.width,
y: limitingContainer.frame.height
}
upCorner = transformThisPoint(upCorner, limitingContainer)
bottonCorner = transformThisPoint(bottonCorner, limitingContainer)
upCorner = limitingContainer.fitFunction(upCorner, true)
bottonCorner = limitingContainer.fitFunction(bottonCorner, true)
/* Mouse Position Rate Calculation */
let ratePoint = {
x: 0,
y: mouse.position.y
}
let mouseRate = getRateFromPoint(ratePoint, limitingContainer, timeLineCoordinateSystem)
thisObject.rate = mouseRate
/* rateScale Positioning */
ratePoint = {
x: limitingContainer.frame.width,
y: 0
}
ratePoint = transformThisPoint(ratePoint, limitingContainer.frame.container)
ratePoint.y = mouse.position.y - thisObject.container.frame.height / 2 + thisObject.container.frame.height
/* Checking against the container limits. */
if (ratePoint.x < upCorner.x) { ratePoint.x = upCorner.x }
if (ratePoint.x + thisObject.container.frame.width > bottonCorner.x) { ratePoint.x = bottonCorner.x }
if (ratePoint.y < upCorner.y + thisObject.container.frame.height) { ratePoint.y = upCorner.y + thisObject.container.frame.height }
if (ratePoint.y > bottonCorner.y) { ratePoint.y = bottonCorner.y }
thisObject.container.frame.position.y = ratePoint.y - thisObject.container.frame.height
thisObject.container.frame.position.x = ratePoint.x - thisObject.container.frame.width
}
function draw () {
drawRate()
drawArrows()
}
function drawArrows () {
if (isMouseOver !== true) { return }
if (thisObject.visible === false || thisObject.rate === undefined) { return }
const X_OFFSET = thisObject.container.frame.width / 2
const Y_OFFSET = thisObject.container.frame.height / 2
const HEIGHT = 6
const WIDTH = 18
const LINE_WIDTH = 3
const OPACITY = 0.2
const DISTANCE_BETWEEN_ARROWS = 10
const MIN_DISTANCE_FROM_CENTER = 30
const CURRENT_VALUE_DISTANCE = MIN_DISTANCE_FROM_CENTER + thisObject.heightPercentage
const MAX_DISTANCE_FROM_CENTER = MIN_DISTANCE_FROM_CENTER + 215 + DISTANCE_BETWEEN_ARROWS
let ARROW_DIRECTION = 0
ARROW_DIRECTION = -1
drawTwoArrows()
ARROW_DIRECTION = 1
drawTwoArrows()
function drawTwoArrows () {
point1 = {
x: X_OFFSET - WIDTH / 2,
y: Y_OFFSET + DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_VALUE_DISTANCE * ARROW_DIRECTION
}
point2 = {
x: X_OFFSET,
y: Y_OFFSET + HEIGHT * ARROW_DIRECTION + DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_VALUE_DISTANCE * ARROW_DIRECTION
}
point3 = {
x: X_OFFSET + WIDTH / 2,
y: Y_OFFSET + DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_VALUE_DISTANCE * ARROW_DIRECTION
}
point1 = thisObject.container.frame.frameThisPoint(point1)
point2 = thisObject.container.frame.frameThisPoint(point2)
point3 = thisObject.container.frame.frameThisPoint(point3)
point4 = {
x: X_OFFSET - WIDTH / 2,
y: Y_OFFSET - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_VALUE_DISTANCE * ARROW_DIRECTION
}
point5 = {
x: X_OFFSET,
y: Y_OFFSET + HEIGHT * ARROW_DIRECTION - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_VALUE_DISTANCE * ARROW_DIRECTION
}
point6 = {
x: X_OFFSET + WIDTH / 2,
y: Y_OFFSET - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_VALUE_DISTANCE * ARROW_DIRECTION
}
point4 = thisObject.container.frame.frameThisPoint(point4)
point5 = thisObject.container.frame.frameThisPoint(point5)
point6 = thisObject.container.frame.frameThisPoint(point6)
point7 = {
x: X_OFFSET - WIDTH / 2,
y: Y_OFFSET - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + MAX_DISTANCE_FROM_CENTER * ARROW_DIRECTION
}
point8 = {
x: X_OFFSET,
y: Y_OFFSET - HEIGHT * ARROW_DIRECTION - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + MAX_DISTANCE_FROM_CENTER * ARROW_DIRECTION
}
point9 = {
x: X_OFFSET + WIDTH / 2,
y: Y_OFFSET - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + MAX_DISTANCE_FROM_CENTER * ARROW_DIRECTION
}
point7 = thisObject.container.frame.frameThisPoint(point7)
point8 = thisObject.container.frame.frameThisPoint(point8)
point9 = thisObject.container.frame.frameThisPoint(point9)
browserCanvasContext.setLineDash([0, 0])
browserCanvasContext.beginPath()
browserCanvasContext.moveTo(point1.x, point1.y)
browserCanvasContext.lineTo(point2.x, point2.y)
browserCanvasContext.lineTo(point3.x, point3.y)
browserCanvasContext.moveTo(point4.x, point4.y)
browserCanvasContext.lineTo(point5.x, point5.y)
browserCanvasContext.lineTo(point6.x, point6.y)
browserCanvasContext.moveTo(point7.x, point7.y)
browserCanvasContext.lineTo(point8.x, point8.y)
browserCanvasContext.lineTo(point9.x, point9.y)
browserCanvasContext.lineWidth = LINE_WIDTH
browserCanvasContext.strokeStyle = 'rgba(' + UI_COLOR.DARK + ', ' + OPACITY + ')'
browserCanvasContext.stroke()
}
}
function drawRate () {
if (thisObject.visible === false || thisObject.rate === undefined) { return }
let label = (thisObject.rate - Math.trunc(thisObject.rate)).toFixed(2)
let labelArray = label.split('.')
let label1 = thisObject.payload.node.payload.parentNode.name
let label2 = (Math.trunc(thisObject.rate)).toLocaleString()
let label3 = labelArray[1]
let icon1 = canvas.designerSpace.iconByUiObjectType.get(thisObject.payload.node.payload.parentNode.type)
let icon2 = canvas.designerSpace.iconByUiObjectType.get(thisObject.payload.node.type)
drawScaleDisplay(label1, label2, label3, 0, 0, 0, icon1, icon2, thisObject.container)
}
}