225 lines
8.3 KiB
JavaScript
225 lines
8.3 KiB
JavaScript
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function newCircularMenu() {
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const MODULE_NAME = 'Circular Menu'
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let thisObject = {
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container: undefined,
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isDeployed: undefined,
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internalClick: internalClick,
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physics: physics,
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invisiblePhysics: invisiblePhysics,
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drawBackground: drawBackground,
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drawForeground: drawForeground,
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getContainer: getContainer,
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finalize: finalize,
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initialize: initialize
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}
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thisObject.container = newContainer()
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thisObject.container.initialize(MODULE_NAME, 'Circle')
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thisObject.container.isClickeable = false
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thisObject.container.isDraggeable = false
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thisObject.container.frame.radius = 0
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thisObject.container.frame.position.x = 0
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thisObject.container.frame.position.y = 0
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let menuItems = []
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let selfFocusEventSubscriptionId
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let selfNotFocuskEventSubscriptionId
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return thisObject
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function finalize() {
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thisObject.container.eventHandler.stopListening(selfFocusEventSubscriptionId)
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thisObject.container.eventHandler.stopListening(selfNotFocuskEventSubscriptionId)
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thisObject.container.finalize()
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thisObject.container = undefined
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for (let i = 0; i < menuItems.length; i++) {
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let menuItem = menuItems[i]
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menuItem.finalize()
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}
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menuItems = undefined
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}
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function initialize(menuItemsInitialValues, payload) {
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/* Create the array of Menu Items */
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let iconAndTextArray = []
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let iconOnlyArray
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let ringsArray = [[], [], [], []]
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for (let i = 0; i < menuItemsInitialValues.length; i++) {
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let menuItem = newCircularMenuItem()
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let menuItemInitialValue = menuItemsInitialValues[i]
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menuItem.action = menuItemInitialValue.action
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menuItem.actionFunction = menuItemInitialValue.actionFunction
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menuItem.actionStatus = menuItemInitialValue.actionStatus
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menuItem.label = menuItemInitialValue.label
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menuItem.workingLabel = menuItemInitialValue.workingLabel
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menuItem.workDoneLabel = menuItemInitialValue.workDoneLabel
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menuItem.workFailedLabel = menuItemInitialValue.workFailedLabel
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menuItem.secondaryAction = menuItemInitialValue.secondaryAction
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menuItem.secondaryLabel = menuItemInitialValue.secondaryLabel
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menuItem.secondaryWorkingLabel = menuItemInitialValue.secondaryWorkingLabel
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menuItem.secondaryWorkDoneLabel = menuItemInitialValue.secondaryWorkDoneLabel
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menuItem.secondaryWorkFailedLabel = menuItemInitialValue.secondaryWorkFailedLabel
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menuItem.secondaryIcon = menuItemInitialValue.secondaryIcon
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menuItem.visible = menuItemInitialValue.visible
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menuItem.iconPathOn = menuItemInitialValue.iconPathOn
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menuItem.iconPathOff = menuItemInitialValue.iconPathOff
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menuItem.rawRadius = menuItemInitialValue.rawRadius
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menuItem.targetRadius = menuItemInitialValue.label
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menuItem.currentRadius = menuItemInitialValue.currentRadius
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menuItem.angle = menuItemInitialValue.angle
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menuItem.currentStatus = menuItemInitialValue.currentStatus
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menuItem.relatedUiObject = menuItemInitialValue.relatedUiObject
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menuItem.dontShowAtFullscreen = menuItemInitialValue.dontShowAtFullscreen
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menuItem.askConfirmation = menuItemInitialValue.askConfirmation
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menuItem.confirmationLabel = menuItemInitialValue.confirmationLabel
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menuItem.disableIfPropertyIsDefined = menuItemInitialValue.disableIfPropertyIsDefined
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menuItem.propertyToCheckFor = menuItemInitialValue.propertyToCheckFor
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menuItem.ring = menuItemInitialValue.ring
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menuItem.icons = menuItemInitialValue.icons
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if (menuItem.label === undefined) {
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menuItem.type = 'Icon Only'
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if (menuItem.ring === undefined) {
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menutItem.ring = 1
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}
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iconOnlyArray = ringsArray[menuItem.ring - 1]
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iconOnlyArray.push(menuItem)
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} else {
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menuItem.type = 'Icon & Text'
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iconAndTextArray.push(menuItem)
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}
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menuItem.initialize(payload)
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menuItem.container.connectToParent(thisObject.container, false, false, true, true, false, false, true, true)
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menuItems.push(menuItem)
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}
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/* There are 4 possible rings of icons, we will go through each of them here. */
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let amplitudeArray = [80, 50, 40, 80]
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let initialAngleArray = [220, 205, 200, 180]
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for (let j = 1; j < ringsArray.length + 1; j++) {
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let iconOnlyArray = ringsArray[j - 1]
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/* Here we calculate the angles for each menu item, and then apply it if it was not previously defined. */
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let amplitude = amplitudeArray[j - 1]
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let initialAngle = initialAngleArray[j - 1]
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let step = amplitude / (iconOnlyArray.length - 1)
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if (iconOnlyArray.length === 1) {
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step = 0
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}
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for (let i = 0; i < iconOnlyArray.length; i++) {
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let menuItem = iconOnlyArray[i]
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let angle = initialAngle - step * i
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if (menuItem.angle === undefined) {
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menuItem.angle = angle
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}
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}
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}
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/* Text and Icon */
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let amplitude = 140
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let initialAngle = -70
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step = amplitude / 7
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let currentItem = (7 - iconAndTextArray.length) / 2 + 1
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for (let i = 0; i < iconAndTextArray.length; i++) {
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let menuItem = iconAndTextArray[i]
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let angle = initialAngle + step * (currentItem - 0.5)
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currentItem++
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if (menuItem.angle === undefined) {
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menuItem.angle = angle
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}
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}
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iconOnlyArray = undefined
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iconAndTextArray = undefined
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/* Listen to events */
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selfFocusEventSubscriptionId = thisObject.container.eventHandler.listenToEvent('onFocus', onFocus)
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selfNotFocuskEventSubscriptionId = thisObject.container.eventHandler.listenToEvent('onNotFocus', onNotFocus)
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}
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function getContainer(point) {
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let container
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if (thisObject.isDeployed === true) {
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for (let i = 0; i < menuItems.length; i++) {
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let menuItem = menuItems[i]
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if (menuItem.visible === true) {
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container = menuItem.getContainer(point)
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}
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if (container !== undefined) { return container }
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}
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}
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}
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function internalClick(action) {
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for (let i = 0; i < menuItems.length; i++) {
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let menuItem = menuItems[i]
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if (menuItem.visible === true) {
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if (menuItem.nextAction === action) {
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menuItem.internalClick()
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}
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}
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}
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}
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function invisiblePhysics() {
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for (let i = 0; i < menuItems.length; i++) {
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let menuItem = menuItems[i]
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menuItem.invisiblePhysics()
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}
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}
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function physics() {
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for (let i = 0; i < menuItems.length; i++) {
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let menuItem = menuItems[i]
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menuItem.physics()
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}
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}
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function onFocus() {
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for (let i = 0; i < menuItems.length; i++) {
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let menuItem = menuItems[i]
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menuItem.targetRadius = menuItem.rawRadius * 1.5
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menuItem.isDeployed = true
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}
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thisObject.isDeployed = true
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}
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function onNotFocus() {
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for (let i = 0; i < menuItems.length; i++) {
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let menuItem = menuItems[i]
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menuItem.targetRadius = menuItem.rawRadius * 0 - i * 1.5
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menuItem.isDeployed = false
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}
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thisObject.isDeployed = false
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}
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function drawBackground(pFloatingObject) {
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for (let i = 0; i < menuItems.length; i++) {
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let menuItem = menuItems[i]
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if (menuItem.visible === true) {
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menuItem.drawBackground()
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}
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}
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}
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function drawForeground(pFloatingObject) {
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for (let i = 0; i < menuItems.length; i++) {
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let menuItem = menuItems[i]
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if (menuItem.visible === true) {
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menuItem.drawForeground()
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}
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}
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}
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}
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