function newVisualScriptingFunctionLibraryNodeCloning() { const MODULE_NAME = 'Node Cloning' const ERROR_LOG = true const logger = newWebDebugLog() let thisObject = { getNodeClone: getNodeClone } return thisObject function getNodeClone(node) { let idConversionMap = new Map() let inmatureClone = cloneNode(node) let matureClone = redirectReferenceParents(inmatureClone) return matureClone function cloneNode(node) { if (node === undefined) { return } let schemaDocument = getSchemaDocument(node) if (schemaDocument !== undefined) { let object = { type: node.type, name: node.name, code: node.code, config: node.config, project: node.project } /* Children Nodes */ if (schemaDocument.childrenNodesProperties !== undefined) { let previousPropertyName // Since there are cases where there are many properties with the same name,because they can hold nodes of different types but only one at the time, we have to avoid counting each property of those as individual children. for (let i = 0; i < schemaDocument.childrenNodesProperties.length; i++) { let property = schemaDocument.childrenNodesProperties[i] switch (property.type) { case 'node': { if (property.name !== previousPropertyName) { if (node[property.name] !== undefined) { object[property.name] = cloneNode(node[property.name]) } previousPropertyName = property.name } break } case 'array': { if (node[property.name] !== undefined) { let nodePropertyArray = node[property.name] object[property.name] = [] for (let m = 0; m < nodePropertyArray.length; m++) { let protocolNode = cloneNode(nodePropertyArray[m]) if (protocolNode !== undefined) { object[property.name].push(protocolNode) } } } break } } } } object.id = newUniqueId() idConversionMap.set(node.id, object.id) object.savedPayload = getSavedPayload(node) return object } } function redirectReferenceParents(node) { if (node === undefined) { return } let schemaDocument = getSchemaDocument(node) if (schemaDocument !== undefined) { let object = { type: node.type, name: node.name, code: node.code, config: node.config, project: node.project } /* Children Nodes */ if (schemaDocument.childrenNodesProperties !== undefined) { let previousPropertyName // Since there are cases where there are many properties with the same name,because they can hold nodes of different types but only one at the time, we have to avoid counting each property of those as individual children. for (let i = 0; i < schemaDocument.childrenNodesProperties.length; i++) { let property = schemaDocument.childrenNodesProperties[i] switch (property.type) { case 'node': { if (property.name !== previousPropertyName) { if (node[property.name] !== undefined) { object[property.name] = redirectReferenceParents(node[property.name]) } previousPropertyName = property.name } break } case 'array': { if (node[property.name] !== undefined) { let nodePropertyArray = node[property.name] object[property.name] = [] for (let m = 0; m < nodePropertyArray.length; m++) { let protocolNode = redirectReferenceParents(nodePropertyArray[m]) if (protocolNode !== undefined) { object[property.name].push(protocolNode) } } } break } } } } object.id = node.id object.savedPayload = node.savedPayload if (object.savedPayload !== undefined) { if (object.savedPayload.referenceParent !== undefined) { let newId = idConversionMap.get(object.savedPayload.referenceParent.id) if (newId !== undefined) { object.savedPayload.referenceParent.id = newId } } } return object } } } function getSavedPayload(node) { if (node.payload === undefined) { return } let savedPayload = { position: { x: node.payload.position.x, y: node.payload.position.y }, targetPosition: { x: node.payload.targetPosition.x, y: node.payload.targetPosition.y }, floatingObject: { isPinned: node.payload.floatingObject.isPinned, isFrozen: (node.payload.floatingObject.isFrozen && node.payload.floatingObject.frozenManually), isCollapsed: (node.payload.floatingObject.isCollapsed && node.payload.floatingObject.collapsedManually), angleToParent: (node.payload.floatingObject.angleToParent), distanceToParent: (node.payload.floatingObject.distanceToParent), arrangementStyle: (node.payload.floatingObject.arrangementStyle) }, uiObject: { isPlaying: node.payload.uiObject.isPlaying, isRunning: node.payload.uiObject.isRunning, shortcutKey: node.payload.uiObject.shortcutKey } } /* Next for the ones that have a reference parent, we include it */ if (node.payload.referenceParent !== undefined) { savedPayload.referenceParent = { type: node.payload.referenceParent.type, name: node.payload.referenceParent.name, id: node.payload.referenceParent.id } // If the path has not been saved save it now if (node.payload.referenceParentCombinedNodePath === undefined) { let attachNodePath = UI.projects.visualScripting.utilities.hierarchy.getNodeNameTypePath(node.payload.referenceParent) // Save path to reference parent for auto restore savedPayload.referenceParentCombinedNodePath = attachNodePath } else { // Save path to reference parent for auto restore savedPayload.referenceParentCombinedNodePath = node.payload.referenceParentCombinedNodePath } } else { /* The referenceParent property can be inherited from the previous saved payload. */ if (node.savedPayload !== undefined) { savedPayload.referenceParent = node.savedPayload.referenceParent // Save path to reference parent for auto restore savedPayload.referenceParentCombinedNodePath = node.savedPayload.referenceParentCombinedNodePath } } return savedPayload } }