function newTimeScale () { const MODULE_NAME = 'Time Scale' const INFO_LOG = false const INTENSIVE_LOG = false const ERROR_LOG = true const logger = newWebDebugLog() logger.fileName = MODULE_NAME let thisObject = { container: undefined, draw: draw, getContainer: getContainer, initialize: initialize, lenghtPercentage: undefined } const LENGHT_PERCENTAGE_DEFAULT_VALUE = 50 const RIGHT_MARGIN = 50 const STEP_SIZE = 5 thisObject.container = newContainer() thisObject.container.initialize(MODULE_NAME) thisObject.container.frame.width = viewPort.visibleArea.bottomRight.x - viewPort.visibleArea.topLeft.x thisObject.container.frame.height = 100 thisObject.container.frame.position.x = viewPort.visibleArea.bottomRight.x thisObject.container.frame.position.y = TOP_SPACE_HEIGHT thisObject.container.isDraggeable = false thisObject.container.isClickeable = false thisObject.container.isWheelable = true return thisObject function initialize () { thisObject.container.eventHandler.listenToEvent('Mouse Wheel', onMouseWheel) thisObject.lenghtPercentage = window.localStorage.getItem(MODULE_NAME) if (!thisObject.lenghtPercentage) { thisObject.lenghtPercentage = LENGHT_PERCENTAGE_DEFAULT_VALUE } else { thisObject.lenghtPercentage = JSON.parse(thisObject.lenghtPercentage) } let event = {} event.lenghtPercentage = thisObject.lenghtPercentage thisObject.container.eventHandler.raiseEvent('Lenght Percentage Changed', event) } function onMouseWheel (event) { delta = event.wheelDelta if (delta < 0) { thisObject.lenghtPercentage = thisObject.lenghtPercentage - STEP_SIZE if (thisObject.lenghtPercentage < STEP_SIZE) { thisObject.lenghtPercentage = STEP_SIZE } } else { thisObject.lenghtPercentage = thisObject.lenghtPercentage + STEP_SIZE if (thisObject.lenghtPercentage > 100) { thisObject.lenghtPercentage = 100 } } event.lenghtPercentage = thisObject.lenghtPercentage thisObject.container.eventHandler.raiseEvent('Lenght Percentage Changed', event) window.localStorage.setItem(MODULE_NAME, thisObject.lenghtPercentage) } function getContainer (point) { let container /* First we check if this point is inside this object UI. */ if (thisObject.container.frame.isThisPointHere(point, undefined, true) === true) { return thisObject.container } else { /* This point does not belong to this space. */ return undefined } } function draw () { } }