/** * * The only reason we are keeping this class is to keep consistency across the uiObject implementation * It will also provide a good place to enrich the action received, separating the logic of the action from the editor space * Entire functionality is provided by CodeEditor Space */ function newCodeEditor() { let thisObject = { activate: activate, initialize: initialize } return thisObject function initialize() { } function activate(action) { UI.projects.foundations.spaces.codeEditorSpace.openSpaceArea(action.node, codeEditorType.CODE) } }