function newRateScale () { const MODULE_NAME = 'Right Scale' let thisObject = { container: undefined, rate: undefined, fitFunction: undefined, payload: undefined, scale: undefined, offset: undefined, minValue: undefined, maxValue: undefined, setScale: setScale, onMouseOverSomeTimeMachineContainer: onMouseOverSomeTimeMachineContainer, physics: physics, draw: draw, drawForeground: drawForeground, getContainer: getContainer, initialize: initialize, finalize: finalize } const DEFAULT_SCALE = 50 const STEP_SCALE = 1 const MIN_SCALE = 0 const MAX_SCALE = 100 const SNAP_THRESHOLD_SCALE = 1 const DEFAULT_OFFSET = 0 const STEP_OFFSET = 1 const MIN_OFFSET = -1000 const MAX_OFFSET = 1000 const SNAP_THRESHOLD_OFFSET = 3 thisObject.container = newContainer() thisObject.container.initialize(MODULE_NAME) thisObject.container.isDraggeable = false thisObject.container.isClickeable = false thisObject.container.isWheelable = true thisObject.container.detectMouseOver = true thisObject.container.frame.width = UI_PANEL.WIDTH.NORMAL thisObject.container.frame.height = 40 thisObject.offset = DEFAULT_OFFSET let visible = true let isMouseOver let onMouseWheelEventSubscriptionId let onMouseOverEventSubscriptionId let onMouseNotOverEventSubscriptionId let coordinateSystem let limitingContainer let rateCalculationsContainer let mouse = { position: { x: 0, y: 0 } } let offsetTimer = 0 let scaleTimer = 0 return thisObject function finalize () { thisObject.container.eventHandler.stopListening(onMouseWheelEventSubscriptionId) thisObject.container.eventHandler.stopListening(onMouseOverEventSubscriptionId) thisObject.container.eventHandler.stopListening(onMouseNotOverEventSubscriptionId) thisObject.container.finalize() thisObject.container = undefined thisObject.fitFunction = undefined thisObject.payload = undefined coordinateSystem = undefined limitingContainer = undefined rateCalculationsContainer = undefined mouse = undefined } function initialize (pCoordinateSystem, pLimitingContainer, pRateCalculationsContainer) { coordinateSystem = pCoordinateSystem limitingContainer = pLimitingContainer rateCalculationsContainer = pRateCalculationsContainer onMouseWheelEventSubscriptionId = thisObject.container.eventHandler.listenToEvent('onMouseWheel', onMouseWheel) onMouseOverEventSubscriptionId = thisObject.container.eventHandler.listenToEvent('onMouseOver', onMouseOver) onMouseNotOverEventSubscriptionId = thisObject.container.eventHandler.listenToEvent('onMouseNotOver', onMouseNotOver) thisObject.scale = DEFAULT_SCALE readObjectState() let event = {} event.scale = thisObject.scale thisObject.container.eventHandler.raiseEvent('Rate Scale Value Changed', event) } function onMouseOverSomeTimeMachineContainer (event) { if (event.containerId === undefined) { /* This happens when the mouse over was not at the instance of a certain scale, but anywhere else. */ visible = true } else { if (event.containerId === thisObject.container.id) { visible = true } else { visible = false turnOnCounter = 0 } } mouse = { position: { x: event.x, y: event.y } } } function onMouseOver (event) { isMouseOver = true event.containerId = thisObject.container.id thisObject.container.eventHandler.raiseEvent('onMouseOverScale', event) } function onMouseNotOver () { isMouseOver = false offsetTimer = 0 scaleTimer = 0 } function onMouseWheel (event) { let morePower = 1 let delta if (event.shiftKey === true) { if (event.buttons === 4) { morePower = 10 } // Mouse wheel pressed. delta = event.wheelDelta if (delta < 0) { thisObject.offset = thisObject.offset - STEP_OFFSET * morePower if (thisObject.offset < MIN_OFFSET) { thisObject.offset = STEP_OFFSET } } else { thisObject.offset = thisObject.offset + STEP_OFFSET * morePower if (thisObject.offset > MAX_OFFSET) { thisObject.offset = MAX_OFFSET } } if ( thisObject.offset <= DEFAULT_OFFSET + SNAP_THRESHOLD_OFFSET && thisObject.offset >= DEFAULT_OFFSET - SNAP_THRESHOLD_OFFSET ) { event.offset = 0 } else { event.offset = -thisObject.offset } event.isUserAction = true thisObject.container.eventHandler.raiseEvent('Rate Scale Offset Changed', event) saveObjectState() offsetTimer = 100 scaleTimer = 0 } else { if (event.buttons === 4) { morePower = 5 } // Mouse wheel pressed. delta = event.wheelDelta if (delta < 0) { thisObject.scale = thisObject.scale - STEP_SCALE * morePower if (thisObject.scale < MIN_SCALE) { thisObject.scale = MIN_SCALE } } else { thisObject.scale = thisObject.scale + STEP_SCALE * morePower if (thisObject.scale > MAX_SCALE) { thisObject.scale = MAX_SCALE } } if ( thisObject.scale <= DEFAULT_SCALE + SNAP_THRESHOLD_SCALE && thisObject.scale >= DEFAULT_SCALE - SNAP_THRESHOLD_SCALE ) { event.scale = DEFAULT_SCALE } else { event.scale = thisObject.scale } event.isUserAction = true thisObject.container.eventHandler.raiseEvent('Rate Scale Value Changed', event) saveObjectState() offsetTimer = 0 scaleTimer = 100 } } function setScale (scale) { thisObject.scale = scale if ( thisObject.scale <= DEFAULT_SCALE + SNAP_THRESHOLD_SCALE && thisObject.scale >= DEFAULT_SCALE - SNAP_THRESHOLD_SCALE ) { event.scale = DEFAULT_SCALE } else { event.scale = thisObject.scale } event.isUserAction = true thisObject.container.eventHandler.raiseEvent('Rate Scale Value Changed', event) saveObjectState() offsetTimer = 0 scaleTimer = 100 } function getContainer (point) { if (thisObject.container.frame.isThisPointHere(point, true) === true) { return thisObject.container } } function saveObjectState () { try { let code = JSON.parse(thisObject.payload.node.code) code.scale = thisObject.scale / MAX_SCALE * 100 code.scale = code.scale.toFixed(0) code.offset = thisObject.offset thisObject.payload.node.code = JSON.stringify(code) } catch (err) { // we ignore errors here since most likely they will be parsing errors. } } function readObjectState () { try { let code = JSON.parse(thisObject.payload.node.code) if (isNaN(code.scale) || code.scale === null || code.scale === undefined) { saveObjectState() return } code.scale = code.scale / 100 * MAX_SCALE if (code.scale < MIN_SCALE) { code.scale = MIN_SCALE } if (code.scale > MAX_SCALE) { code.scale = MAX_SCALE } if (code.scale !== thisObject.scale) { thisObject.scale = code.scale let event = {} if ( thisObject.scale <= DEFAULT_SCALE + SNAP_THRESHOLD_SCALE && thisObject.scale >= DEFAULT_SCALE - SNAP_THRESHOLD_SCALE ) { event.scale = DEFAULT_SCALE } else { event.scale = thisObject.scale } thisObject.container.eventHandler.raiseEvent('Rate Scale Value Changed', event) } else { saveObjectState() return } if (isNaN(code.offset) || code.offset === null || code.offset === undefined) { saveObjectState() return } if (code.offset < MIN_OFFSET) { code.offset = MIN_OFFSET } if (code.offset > MAX_OFFSET) { code.offset = MAX_OFFSET } if (code.offset !== thisObject.offset) { thisObject.offset = code.offset let event = {} if ( thisObject.offset <= DEFAULT_OFFSET + SNAP_THRESHOLD_OFFSET && thisObject.offset >= DEFAULT_OFFSET - SNAP_THRESHOLD_OFFSET ) { event.offset = 0 } else { event.offset = -thisObject.offset } thisObject.container.eventHandler.raiseEvent('Rate Scale Offset Changed', event) } else { saveObjectState() return } if (isNaN(code.minValue) || code.minValue === null || code.minValue === undefined) { saveObjectState() return } if (isNaN(code.maxValue) || code.maxValue === null || code.maxValue === undefined) { saveObjectState() return } coordinateSystem.min.y = code.minValue coordinateSystem.max.y = code.maxValue } catch (err) { // we ignore errors here since most likely they will be parsing errors. } } function physics () { offsetTimer-- scaleTimer-- readObjectState() positioningPhysics() } function positioningPhysics () { /* Container Limits */ let upCorner = { x: 0, y: 0 } let bottonCorner = { x: limitingContainer.frame.width, y: limitingContainer.frame.height } upCorner = transformThisPoint(upCorner, limitingContainer) bottonCorner = transformThisPoint(bottonCorner, limitingContainer) upCorner = limitingContainer.fitFunction(upCorner, true) bottonCorner = limitingContainer.fitFunction(bottonCorner, true) /* We will check if we need to change the bottom because of being one of many scales of the same type */ let displaceFactor = 0 if (thisObject.payload.parentNode === undefined) { return } // This happens when in the process of deleting the scale, timeline chart or time machine. if (thisObject.payload.parentNode.type === 'Timeline Chart') { if (thisObject.payload.parentNode.payload.parentNode !== undefined) { if (thisObject.payload.parentNode.payload.parentNode.rateScale !== undefined) { displaceFactor++ } for (let i = 0; i < thisObject.payload.parentNode.payload.parentNode.timelineCharts.length; i++) { let timelineChart = thisObject.payload.parentNode.payload.parentNode.timelineCharts[i] if (timelineChart.rateScale !== undefined) { if (thisObject.payload.node.id !== timelineChart.rateScale.id) { displaceFactor++ } else { break } } } } } bottonCorner.x = bottonCorner.x - thisObject.container.frame.width * displaceFactor /* Mouse Position Rate Calculation */ let ratePoint = { x: 0, y: mouse.position.y + thisObject.offset } thisObject.rate = getRateFromPoint(ratePoint, rateCalculationsContainer, coordinateSystem) /* rateScale Positioning */ ratePoint = { x: limitingContainer.frame.width, y: 0 } ratePoint = transformThisPoint(ratePoint, limitingContainer.frame.container) ratePoint.y = mouse.position.y - thisObject.container.frame.height / 2 + thisObject.container.frame.height /* Checking against the container limits. */ if (ratePoint.x < upCorner.x) { ratePoint.x = upCorner.x } if (ratePoint.x + thisObject.container.frame.width > bottonCorner.x) { ratePoint.x = bottonCorner.x } if (ratePoint.y < upCorner.y + thisObject.container.frame.height) { ratePoint.y = upCorner.y + thisObject.container.frame.height } if (ratePoint.y > bottonCorner.y) { ratePoint.y = bottonCorner.y } thisObject.container.frame.position.y = ratePoint.y - thisObject.container.frame.height thisObject.container.frame.position.x = ratePoint.x - thisObject.container.frame.width } function draw () { drawScaleBox() if (visible === false) { drawScaleDisplayCover(thisObject.container) } } function drawForeground () { if (isMouseOver === true) { drawScaleBox() drawArrows() } } function drawScaleBox () { if (thisObject.rate === undefined) { return } let rate = thisObject.rate if (rate < coordinateSystem.min.y) { rate = coordinateSystem.min.y } if (rate > coordinateSystem.max.y) { rate = coordinateSystem.max.y } let label = (rate - Math.trunc(rate)).toFixed(2) let labelArray = label.split('.') let label1 = thisObject.payload.node.payload.parentNode.name let label2 = (Math.trunc(rate)).toLocaleString() let label3 = labelArray[1] let icon1 = canvas.designerSpace.iconByUiObjectType.get(thisObject.payload.node.payload.parentNode.type) let icon2 = canvas.designerSpace.iconByUiObjectType.get(thisObject.payload.node.type) let backgroundColor = UI_COLOR.BLACK if (offsetTimer > 0) { label2 = thisObject.offset.toFixed(0) label3 = 'OFFSET' } if (scaleTimer > 0) { label2 = (thisObject.scale / MAX_SCALE * 100).toFixed(0) label3 = 'SCALE' } drawScaleDisplay(label1, label2, label3, 0, 0, 0, icon1, icon2, thisObject.container, backgroundColor) } function drawArrows () { if (visible === false || thisObject.rate === undefined) { return } const X_OFFSET = thisObject.container.frame.width / 2 const Y_OFFSET = thisObject.container.frame.height / 2 const HEIGHT = 6 const WIDTH = 18 const LINE_WIDTH = 3 const OPACITY = 0.2 const DISTANCE_BETWEEN_ARROWS = 10 const MIN_DISTANCE_FROM_CENTER = 30 const CURRENT_SCALE_DISTANCE = MIN_DISTANCE_FROM_CENTER + thisObject.scale const MAX_DISTANCE_FROM_CENTER = MIN_DISTANCE_FROM_CENTER + 215 + DISTANCE_BETWEEN_ARROWS let ARROW_DIRECTION = 0 ARROW_DIRECTION = -1 drawTwoArrows() ARROW_DIRECTION = 1 drawTwoArrows() function drawTwoArrows () { point1 = { x: X_OFFSET - WIDTH / 2, y: Y_OFFSET + DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_SCALE_DISTANCE * ARROW_DIRECTION } point2 = { x: X_OFFSET, y: Y_OFFSET + HEIGHT * ARROW_DIRECTION + DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_SCALE_DISTANCE * ARROW_DIRECTION } point3 = { x: X_OFFSET + WIDTH / 2, y: Y_OFFSET + DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_SCALE_DISTANCE * ARROW_DIRECTION } point1 = thisObject.container.frame.frameThisPoint(point1) point2 = thisObject.container.frame.frameThisPoint(point2) point3 = thisObject.container.frame.frameThisPoint(point3) point4 = { x: X_OFFSET - WIDTH / 2, y: Y_OFFSET - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_SCALE_DISTANCE * ARROW_DIRECTION } point5 = { x: X_OFFSET, y: Y_OFFSET + HEIGHT * ARROW_DIRECTION - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_SCALE_DISTANCE * ARROW_DIRECTION } point6 = { x: X_OFFSET + WIDTH / 2, y: Y_OFFSET - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + CURRENT_SCALE_DISTANCE * ARROW_DIRECTION } point4 = thisObject.container.frame.frameThisPoint(point4) point5 = thisObject.container.frame.frameThisPoint(point5) point6 = thisObject.container.frame.frameThisPoint(point6) point7 = { x: X_OFFSET - WIDTH / 2, y: Y_OFFSET - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + MAX_DISTANCE_FROM_CENTER * ARROW_DIRECTION } point8 = { x: X_OFFSET, y: Y_OFFSET - HEIGHT * ARROW_DIRECTION - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + MAX_DISTANCE_FROM_CENTER * ARROW_DIRECTION } point9 = { x: X_OFFSET + WIDTH / 2, y: Y_OFFSET - DISTANCE_BETWEEN_ARROWS / 2 * ARROW_DIRECTION + MAX_DISTANCE_FROM_CENTER * ARROW_DIRECTION } point7 = thisObject.container.frame.frameThisPoint(point7) point8 = thisObject.container.frame.frameThisPoint(point8) point9 = thisObject.container.frame.frameThisPoint(point9) browserCanvasContext.setLineDash([0, 0]) browserCanvasContext.beginPath() browserCanvasContext.moveTo(point1.x, point1.y) browserCanvasContext.lineTo(point2.x, point2.y) browserCanvasContext.lineTo(point3.x, point3.y) browserCanvasContext.moveTo(point4.x, point4.y) browserCanvasContext.lineTo(point5.x, point5.y) browserCanvasContext.lineTo(point6.x, point6.y) browserCanvasContext.moveTo(point7.x, point7.y) browserCanvasContext.lineTo(point8.x, point8.y) browserCanvasContext.lineTo(point9.x, point9.y) browserCanvasContext.lineWidth = LINE_WIDTH browserCanvasContext.strokeStyle = 'rgba(' + UI_COLOR.DARK + ', ' + OPACITY + ')' browserCanvasContext.stroke() } } }