From ff8b5b919c2980386931ebedcfbc448800afb6fd Mon Sep 17 00:00:00 2001 From: Luis Fernando Molina Date: Tue, 24 Apr 2018 12:50:51 +0200 Subject: [PATCH] MAX SPEED for balls implemented, #1 --- .vs/AAWeb/v15/.suo | Bin 51712 -> 54272 bytes Spaces/FloatingSpace.js | 20 ++++++++++++++++++++ 2 files changed, 20 insertions(+) diff --git a/.vs/AAWeb/v15/.suo b/.vs/AAWeb/v15/.suo index 4a684b9f4504f96212379f136b55ae7a832480ca..8e9180fa78a56d10abd2bec66daeea691626711d 100644 GIT binary patch delta 1727 zcmcgrZ){Ul6u;-a{(B?qUb_Js)2*Aj42QEbxG@66vN{9=oeiPIv2}sLC}n-x&CMy{ zq09JFSo(U3He-rpk(ihX+f6hYkv~qq8qw$n@eh7Mzxjn|giz0IJD71YKd3kF_s+S$ zbKd=(d+vRDQr6#+<8J(=RVh*#qlZa^o9T3#41C2SxFF;S7Qq9S246_LfI%Dv`H5k^ZX_A5oO%V=3x5~8%-gfL+bp_`B^tSOP_ zw+UYWgLzBvOPgwF+u;Hl=7^!i=ZxEX;8pCk?}JzH8olqs-h%XPM$Isew8cZ3T~0pW zTx2r|EuLC*!=i(brx!^~vh-jc8_@6{M=E571O?rq{r*X7J|3VRL9QtgF4tz%nfw6!@L>FC+jy;DrFpl=Br6;adbj&K;&z8c&Tt3oZR z;yL4f{P389E00y5Z zBy|<6J$u46l#m$F@yc)+e{dDcl{TqgO?5# zn*T`~@Y~^s2)*2QU=?6|_#!!{0G+{Q{Ec^lFnL%9oBy-S-_7uu7f{b(^tufF==i7!yHD8B5vZ~<_As?+hv4`l z@2-|JS!o!1XtdyT33zY7k)(W0erxHASO&wwXiBX z+P;|BbaxNhZPmm^K?N6BZbikfMOQ^c`SP<;v`?l_HBE>_4eNiFO{%et4}I(;zq#k0 zd+#}SMmw%(Rf@;~)V z8|vl?WxKHeSz8LfP>N_N7aG>kN)8yxK0t|xUPpg2y!oRzH!gMb9PAxV4ZjO9-@u#V zve=Ng*=O8r(E^j~&FGbj1-+N?&0b6SiqURdjupLMd=WXg(6ojYa==uauJ_8o(qhny zFNuwLv2hv3`M^2miE--@6nXQ5^U*Qptw|>MAOi5n#|NP~aE!59jEpGaa2k`FW zts^3TXOg3tkrCr0{ILp)aHUvHhW&_z-})*(7Jbr}5nV6G`ih!ys4>1wrBbGXRjh2X zvaGHX`Rbo?V!1_&$b% z7;JIO@4vU``O|NCm;X~P-e+!V)QG!#G+$4M^Lrck$+juH_rP3sdNPE1Vl{nuiK11b zFGnnP97gS8Zm6@eQZ<&noioUAZr2ocZ zE~`!E#NKq#US%Uejqd2p`Pt8@arko*acFM|5Bbf)?RSyyCrvy%q!Hx^YJRCGPH6#0 zx?A7;Na6HMpm%Pbx#!(>S;VDH^H^(55nV0y^q!Wi*4spV+gcKGXo&c`94jAeC=r$6 z-NcRIG)`-G#%@JU9vNCNT=!bG^3VGP_RFHOJ* MAX_SPEED) { + ball.currentSpeed.x = MAX_SPEED; + } + + if (ball.currentSpeed.y > MAX_SPEED) { + ball.currentSpeed.y = MAX_SPEED; + } + + if (ball.currentSpeed.x < -MAX_SPEED) { + ball.currentSpeed.x = -MAX_SPEED; + } + + if (ball.currentSpeed.y < -MAX_SPEED) { + ball.currentSpeed.y = -MAX_SPEED; + } + // The radius also have a target. if (ball.currentRadius < ball.targetRadius) {