Autoformatter applied on all js files

This commit is contained in:
Luis Fernando Molina committed 2019-02-23 10:32:06 +01:00
1 parent 72c1017b20
commit c627aedcf6
59 files changed
+9087 -10892

No files matched your search

+69 -84
View File
@@ -1,132 +1,117 @@
/*
/*
The chart space is where all the charts live. What this space contains is a type of object we call Time Machine. A Time Machine is a cointainer of
charts objects. The idea is simple, all the chart objects are ploted according to the time of the Time Machine object. When the time of the Time Machine
charts objects. The idea is simple, all the chart objects are ploted according to the time of the Time Machine object. When the time of the Time Machine
changes, then all charts in it are replotted with the corresponging data.
*/
function newChartSpace() {
function newChartSpace () {
const MODULE_NAME = 'Chart Space'
const INFO_LOG = false
const logger = newWebDebugLog()
logger.fileName = MODULE_NAME
const MODULE_NAME = "Chart Space";
const INFO_LOG = false;
const logger = newWebDebugLog();
logger.fileName = MODULE_NAME;
var thisObject = {
container: undefined,
draw: draw,
timeMachines: [],
getContainer: getContainer, // returns the inner most container that holds the point received by parameter.
initialize: initialize
}
var thisObject = {
container: undefined,
draw: draw,
timeMachines: [],
getContainer: getContainer, // returns the inner most container that holds the point received by parameter.
initialize: initialize
};
var container = newContainer()
container.initialize()
thisObject.container = container
thisObject.container.frame.width = CHART_SPACE_WIDTH
thisObject.container.frame.height = CHART_SPACE_HEIGHT
var container = newContainer();
container.initialize();
thisObject.container = container;
container.displacement.containerName = 'Chart Space'
container.frame.containerName = 'Chart Space'
thisObject.container.frame.width = CHART_SPACE_WIDTH;
thisObject.container.frame.height = CHART_SPACE_HEIGHT;
container.frame.position.x = browserCanvas.width / 2 - thisObject.container.frame.width / 2
container.frame.position.y = browserCanvas.height / 2 - thisObject.container.frame.height / 2
container.displacement.containerName = "Chart Space";
container.frame.containerName = "Chart Space";
container.isDraggeable = false
container.frame.position.x = browserCanvas.width / 2 - thisObject.container.frame.width / 2;
container.frame.position.y = browserCanvas.height / 2 - thisObject.container.frame.height / 2;
return thisObject
container.isDraggeable = false;
function initialize (callBackFunction) {
if (INFO_LOG === true) { logger.write('[INFO] initialize -> Entering function.') }
return thisObject;
function initialize(callBackFunction) {
if (INFO_LOG === true) { logger.write("[INFO] initialize -> Entering function."); }
let initializedCounter = 0;
let toInitialize = 1;
let initializedCounter = 0
let toInitialize = 1
/* We create the first of many possible time machines that could live at the Chart Space. */
var timeMachine = newTimeMachine();
var timeMachine = newTimeMachine()
timeMachine.container.displacement.parentDisplacement = this.container.displacement;
timeMachine.container.frame.parentFrame = this.container.frame;
timeMachine.container.displacement.parentDisplacement = this.container.displacement
timeMachine.container.frame.parentFrame = this.container.frame
timeMachine.container.parentContainer = this.container;
timeMachine.container.parentContainer = this.container
/* We make the time machine a little bit smaller than the current space. */
timeMachine.container.frame.width = this.container.frame.width * 1;
timeMachine.container.frame.height = this.container.frame.height * 1;
timeMachine.container.frame.width = this.container.frame.width * 1
timeMachine.container.frame.height = this.container.frame.height * 1
timeMachine.container.frame.position.x = this.container.frame.width / 2 - timeMachine.container.frame.width / 2;
timeMachine.container.frame.position.y = this.container.frame.height / 2 - timeMachine.container.frame.height / 2;
timeMachine.container.frame.position.x = this.container.frame.width / 2 - timeMachine.container.frame.width / 2
timeMachine.container.frame.position.y = this.container.frame.height / 2 - timeMachine.container.frame.height / 2
timeMachine.initialize(onTimeMachineInitialized);
timeMachine.initialize(onTimeMachineInitialized)
function onTimeMachineInitialized(err) {
function onTimeMachineInitialized (err) {
if (INFO_LOG === true) { logger.write('[INFO] initialize -> onTimeMachineInitialized -> Entering function.') }
if (INFO_LOG === true) { logger.write("[INFO] initialize -> onTimeMachineInitialized -> Entering function."); }
initializedCounter++
initializedCounter++;
if (err.result !== GLOBAL.DEFAULT_OK_RESPONSE.result) {
if (INFO_LOG === true) { logger.write('[INFO] initialize -> onTimeMachineInitialized -> Initialization of a Time Machine failed.') }
if (err.result !== GLOBAL.DEFAULT_OK_RESPONSE.result) {
callBackFunction(err)
return
}
if (INFO_LOG === true) { logger.write("[INFO] initialize -> onTimeMachineInitialized -> Initialization of a Time Machine failed."); }
thisObject.timeMachines.push(timeMachine)
callBackFunction(err);
return;
}
thisObject.timeMachines.push(timeMachine);
if (initializedCounter === toInitialize) {
callBackFunction(GLOBAL.DEFAULT_OK_RESPONSE);
}
}
if (initializedCounter === toInitialize) {
callBackFunction(GLOBAL.DEFAULT_OK_RESPONSE)
}
}
}
function draw() {
thisObject.container.frame.draw(false, false);
function draw () {
thisObject.container.frame.draw(false, false)
/* When we draw the chart space, that means we draw all the time machines in it. */
for (var i = 0; i < thisObject.timeMachines.length; i++ ) {
var timeMachine = thisObject.timeMachines[i];
timeMachine.draw();
}
for (var i = 0; i < thisObject.timeMachines.length; i++) {
var timeMachine = thisObject.timeMachines[i]
timeMachine.draw()
}
}
function getContainer(point) {
function getContainer (point) {
if (INFO_LOG === true) { logger.write('[INFO] getContainer -> Entering function.') }
if (INFO_LOG === true) { logger.write("[INFO] getContainer -> Entering function."); }
let container;
let container
/* Now we see which is the inner most container that has it */
for (var i = 0; i < this.timeMachines.length; i++) {
container = this.timeMachines[i].getContainer(point);
if (container !== undefined) {
for (var i = 0; i < this.timeMachines.length; i++) {
container = this.timeMachines[i].getContainer(point)
if (container !== undefined) {
/* We found an inner container which has the point. We return it. */
return container;
}
}
return container
}
}
/* The point does not belong to any inner container, so we return the current container. */
return this.container;
}
}
return this.container
}
}