diff --git a/.vs/AAWeb/v15/.suo b/.vs/AAWeb/v15/.suo index c4ccd2e2d..4444a05f4 100644 Binary files a/.vs/AAWeb/v15/.suo and b/.vs/AAWeb/v15/.suo differ diff --git a/FloatingSpace/FloatingLayer.js b/FloatingSpace/FloatingLayer.js index a50e97ae7..e702f50c5 100644 --- a/FloatingSpace/FloatingLayer.js +++ b/FloatingSpace/FloatingLayer.js @@ -19,7 +19,7 @@ function newFloatingLayer() { initialize: initialize }; - let innactiveFloatingObjects = []; + let invisibleFloatingObjects = []; let maxTargetRepulsionForce = 0.0005; @@ -38,9 +38,9 @@ function newFloatingLayer() { if (INFO_LOG === true) { logger.write("[INFO] addFloatingObject -> Entering function."); } - innactiveFloatingObjects.push(pFloatingObject); + invisibleFloatingObjects.push(pFloatingObject); - if (INFO_LOG === true) { logger.write("[INFO] addFloatingObject -> innactiveFloatingObjects.length = " + innactiveFloatingObjects.length); } + if (INFO_LOG === true) { logger.write("[INFO] addFloatingObject -> invisibleFloatingObjects.length = " + invisibleFloatingObjects.length); } pFloatingObject.handle = Math.floor((Math.random() * 10000000) + 1); @@ -53,16 +53,16 @@ function newFloatingLayer() { if (INFO_LOG === true) { logger.write("[INFO] removeFloatingObject -> Entering function."); } - for (let i = 0; i < innactiveFloatingObjects.length; i++) { + for (let i = 0; i < invisibleFloatingObjects.length; i++) { - let floatingObject = innactiveFloatingObjects[i]; + let floatingObject = invisibleFloatingObjects[i]; if (floatingObject.handle === pFloatingObjectHandle) { - innactiveFloatingObjects.splice(i, 1); // Delete item from array. + invisibleFloatingObjects.splice(i, 1); // Delete item from array. if (INFO_LOG === true) { logger.write("[INFO] removeFloatingObject -> floatingObject.handle = " + floatingObject.handle); } - if (INFO_LOG === true) { logger.write("[INFO] removeFloatingObject -> Removing floatingObject from innactiveFloatingObjects."); } - if (INFO_LOG === true) { logger.write("[INFO] removeFloatingObject -> innactiveFloatingObjects.length = " + innactiveFloatingObjects.length); } + if (INFO_LOG === true) { logger.write("[INFO] removeFloatingObject -> Removing floatingObject from invisibleFloatingObjects."); } + if (INFO_LOG === true) { logger.write("[INFO] removeFloatingObject -> invisibleFloatingObjects.length = " + invisibleFloatingObjects.length); } return; } @@ -88,9 +88,9 @@ function newFloatingLayer() { if (INFO_LOG === true) { logger.write("[INFO] getFloatingObject -> Entering function."); } - for (let i = 0; i < innactiveFloatingObjects.length; i++) { + for (let i = 0; i < invisibleFloatingObjects.length; i++) { - let floatingObject = innactiveFloatingObjects[i]; + let floatingObject = invisibleFloatingObjects[i]; if (floatingObject.handle === pFloatingObjectHandle) { @@ -252,9 +252,9 @@ function newFloatingLayer() { /* Now we check if any of the created FloatingObjects where enabled to run under the Physics Engine. */ - for (let i = 0; i < innactiveFloatingObjects.length; i++) { + for (let i = 0; i < invisibleFloatingObjects.length; i++) { - let floatingObject = innactiveFloatingObjects[i]; + let floatingObject = invisibleFloatingObjects[i]; let payload = { position: undefined, @@ -296,11 +296,11 @@ function newFloatingLayer() { if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> floatingObject added to thisObject.floatingObjects"); } if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> thisObject.floatingObjects.length = " + thisObject.floatingObjects.length); } - innactiveFloatingObjects.splice(i, 1); // Delete item from array. + invisibleFloatingObjects.splice(i, 1); // Delete item from array. if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> floatingObject.handle = " + floatingObject.handle); } - if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> floatingObject removed from innactiveFloatingObjects"); } - if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> innactiveFloatingObjects.length = " + innactiveFloatingObjects.length); } + if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> floatingObject removed from invisibleFloatingObjects"); } + if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> invisibleFloatingObjects.length = " + invisibleFloatingObjects.length); } return; // Only one at the time. @@ -340,11 +340,11 @@ function newFloatingLayer() { if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> payload.visible = " + payload.visible); } - innactiveFloatingObjects.push(floatingObject); + invisibleFloatingObjects.push(floatingObject); if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> floatingObject.handle = " + floatingObject.handle); } - if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> floatingObject added to innactiveFloatingObjects"); } - if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> innactiveFloatingObjects.length = " + innactiveFloatingObjects.length); } + if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> floatingObject added to invisibleFloatingObjects"); } + if (INFO_LOG === true) { logger.write("[INFO] physicsLoop -> invisibleFloatingObjects.length = " + invisibleFloatingObjects.length); } thisObject.floatingObjects.splice(i, 1); // Delete item from array. diff --git a/server.js b/server.js index f4b180fca..626140bfd 100644 --- a/server.js +++ b/server.js @@ -6,7 +6,7 @@ if (CONSOLE_LOG === true) { } -const DEBUG_MODE = false; // This forces the server to read Plotters from the local drive. +const DEBUG_MODE = true; // This forces the server to read Plotters from the local drive. if (CONSOLE_LOG === true && DEBUG_MODE === true) {